]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/client/progs.src
slight csqc physics speedup, should not help much with gibs though
[divverent/nexuiz.git] / data / qcsrc / client / progs.src
1 ../../csprogs.dat\r
2 pre.qh\r
3 \r
4 ../common/util-pre.qh\r
5 Defs.qc\r
6 csqc_constants.qc\r
7 ../common/constants.qh\r
8 csqc_builtins.qc\r
9 ../common/util.qh\r
10 ../common/items.qh\r
11 \r
12 ../common/mapinfo.qh\r
13 interpolate.qh\r
14 teamradar.qh\r
15 waypointsprites.qh\r
16 movetypes.qh\r
17 prandom.qh\r
18 bgmscript.qh\r
19 \r
20 main.qh\r
21 \r
22 sortlist.qc\r
23 miscfunctions.qc\r
24 teamplay.qc\r
25 \r
26 ctf.qc\r
27 \r
28 sbar.qc\r
29 mapvoting.qc\r
30 \r
31 rubble.qc\r
32 hook.qc\r
33 particles.qc\r
34 laser.qc\r
35 projectile.qc\r
36 gibs.qc\r
37 damage.qc\r
38 casings.qc\r
39 effects.qc\r
40 wall.qc\r
41 \r
42 //vehicles/spiderbot.qc\r
43 Main.qc\r
44 View.qc\r
45 interpolate.qc\r
46 teamradar.qc\r
47 waypointsprites.qc\r
48 movetypes.qc\r
49 prandom.qc\r
50 bgmscript.qc\r
51 \r
52 ../common/util.qc\r
53 ../common/gamecommand.qc\r
54 ../common/mapinfo.qc\r
55 ../common/items.qc\r