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[divverent/nexuiz.git] / data / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 void WaypointSprite_Load();
46 void CSQC_Init(void)
47 {
48 #ifdef USE_FTE
49 #pragma target ID
50         __engine_check = checkextension("DP_SV_WRITEPICTURE");
51         if(!__engine_check)
52         {
53                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
54                 localcmd("\ndisconnect\n");
55                 return;
56         }
57 #pragma target FTE
58 #endif
59         
60         check_unacceptable_compiler_bugs();
61
62         float i;
63         CSQC_CheckEngine();
64
65         binddb = db_create();
66         tempdb = db_create();
67         ClientProgsDB = db_load("client.db");
68         compressShortVector_init();
69
70         drawfont = 0;
71         menu_visible = FALSE;
72         menu_show = menu_show_error;
73         menu_action = menu_sub_null;
74
75         for(i = 0; i < 255; ++i)
76                 if(getplayerkey(i, "viewentity") == "")
77                         break;
78         maxclients = i;
79
80         //ctf_temp_1 = "";
81         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
82         //registercmd("ctf_menu");
83         registercmd("ons_map");
84         //registercmd("menu_action");
85
86         registercmd("+button3");
87         registercmd("-button3");
88         registercmd("+button4");
89         registercmd("-button4");
90         registercmd("+showaccuracy");registercmd("-showaccuracy");
91
92 #ifndef CAMERATEST
93         if(isdemo())
94         {
95 #endif
96                 registercmd("+forward");registercmd("-forward");
97                 registercmd("+back");registercmd("-back");
98                 registercmd("+moveup");registercmd("-moveup");
99                 registercmd("+movedown");registercmd("-movedown");
100                 registercmd("+moveright");registercmd("-moveright");
101                 registercmd("+moveleft");registercmd("-moveleft");
102                 registercmd("+roll_right");registercmd("-roll_right");
103                 registercmd("+roll_left");registercmd("-roll_left");
104 #ifndef CAMERATEST
105         }
106 #endif
107         registercvar("sbar_usecsqc", "1");
108         registercvar("sbar_columns", "default", CVAR_SAVE);
109
110         gametype = 0;
111
112         // sbar_fields uses strunzone on the titles!
113         for(i = 0; i < MAX_SBAR_FIELDS; ++i)
114                 sbar_title[i] = strzone("(null)");
115
116         postinit = false;
117
118         calledhooks = 0;
119
120         teams = Sort_Spawn();
121         players = Sort_Spawn();
122
123         GetTeam(COLOR_SPECTATOR, true); // add specs first
124
125         cvar_clientsettemp("_supports_weaponpriority", "1");
126
127         RegisterWeapons();
128
129         WaypointSprite_Load();
130
131         Projectile_Precache();
132         GibSplash_Precache();
133         Casings_Precache();
134         DamageInfo_Precache();
135         Announcer_Precache();
136         Tuba_Precache();
137
138 #ifdef UID
139         {
140                 // find the user ID
141                 string uid;
142                 registercvar("_cl_userid", "", CVAR_SAVE);
143                 uid = cvar_string("_cl_userid");
144                 if(strlen(uid) < 16)
145                 {
146                         uid = "";
147                         for(i = 0; i < 4; ++i)
148                                 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));
149                 }
150                 cvar_set("_cl_userid", uid);
151                 localcmd(strcat("\ncmd uid ", uid, "\n"));
152         }
153 #endif
154
155         get_mi_min_max_texcoords(1); // try the CLEVER way first
156         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
157         shortmapname = mi_shortname;
158
159         if(precache_pic(minimapname) == "")
160         {
161                 // but maybe we have a non-clever minimap
162                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
163                 if(precache_pic(minimapname) == "")
164                         minimapname = ""; // FAIL
165                 else
166                         get_mi_min_max_texcoords(0); // load new texcoords
167         }
168
169         mi_center = (mi_min + mi_max) * 0.5;
170         mi_scale = mi_max - mi_min;
171         minimapname = strzone(minimapname);
172 }
173
174 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
175 void CSQC_Shutdown(void)
176 {
177 #ifdef USE_FTE
178 #pragma TARGET id
179         if(!__engine_check)
180                 return 0;
181 #pragma TARGET fte
182 #endif
183
184         remove(teams);
185         remove(players);
186         db_close(binddb);
187         db_close(tempdb);
188         db_save(ClientProgsDB, "client.db");
189         db_close(ClientProgsDB);
190
191         cvar_clientsettemp_restore();
192
193         if(camera_active)
194                 cvar_set("chase_active",ftos(chase_active_backup));
195
196         if not(isdemo())
197         {
198                 if not(calledhooks & HOOK_START)
199                         localcmd("\n_cl_hook_gamestart nop;");
200                 if not(calledhooks & HOOK_END)
201                         localcmd("\ncl_hook_gameend;");
202         }
203 }
204
205 .float has_team;
206 float SetTeam(entity o, float Team)
207 {
208         entity tm;
209         if(teamplay)
210         {
211                 switch(Team)
212                 {
213                         case -1:
214                         case COLOR_TEAM1:
215                         case COLOR_TEAM2:
216                         case COLOR_TEAM3:
217                         case COLOR_TEAM4:
218                                 break;
219                         default:
220                                 if(GetTeam(Team, false) == NULL)
221                                 {
222                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
223                                         Team = COLOR_SPECTATOR;
224                                 }
225                                 break;
226                 }
227         }
228         else
229         {
230                 switch(Team)
231                 {
232                         case -1:
233                         case 0:
234                                 break;
235                         default:
236                                 if(GetTeam(Team, false) == NULL)
237                                 {
238                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
239                                         Team = COLOR_SPECTATOR;
240                                 }
241                                 break;
242                 }
243         }
244         if(Team == -1) // leave
245         {
246                 if(o.has_team)
247                 {
248                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
249                         tm = GetTeam(o.team, false);
250                         tm.team_size -= 1;
251                         o.has_team = 0;
252                         return TRUE;
253                 }
254         }
255         else
256         {
257                 if not(o.has_team)
258                 {
259                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
260                         o.team = Team;
261                         tm = GetTeam(Team, true);
262                         tm.team_size += 1;
263                         o.has_team = 1;
264                         return TRUE;
265                 }
266                 else if(Team != o.team)
267                 {
268                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
269                         tm = GetTeam(o.team, false);
270                         tm.team_size -= 1;
271                         o.team = Team;
272                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
273                         tm = GetTeam(Team, true);
274                         tm.team_size += 1;
275                         return TRUE;
276                 }
277         }
278         return FALSE;
279 }
280
281 void Playerchecker_Think()
282 {
283         float i;
284         entity e;
285         for(i = 0; i < maxclients; ++i)
286         {
287                 e = playerslots[i];
288                 if(GetPlayerName(i) == "")
289                 {
290                         if(e.sort_prev)
291                         {
292                                 //print("playerchecker: KILL KILL KILL\n");
293                                 // player disconnected
294                                 SetTeam(e, -1);
295                                 RemovePlayer(e);
296                                 e.sort_prev = world;
297                                 //e.gotscores = 0;
298                         }
299                 }
300                 else
301                 {
302                         if not(e.sort_prev)
303                         {
304                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
305                                 // player connected
306                                 if not(e)
307                                         playerslots[i] = e = spawn();
308                                 e.sv_entnum = i;
309                                 e.ping = 0;
310                                 e.ping_packetloss = 0;
311                                 e.ping_movementloss = 0;
312                                 //e.gotscores = 0; // we might already have the scores...
313                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams
314                                 RegisterPlayer(e);
315                                 Sbar_UpdatePlayerPos(e);
316                         }
317                 }
318         }
319         self.nextthink = time + 0.2;
320 }
321
322 void Porto_Init();
323 void TrueAim_Init();
324 void PostInit(void)
325 {
326         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
327         localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));
328
329         entity playerchecker;
330         playerchecker = spawn();
331         playerchecker.think = Playerchecker_Think;
332         playerchecker.nextthink = time + 0.2;
333
334         Porto_Init();
335         TrueAim_Init();
336
337         postinit = true;
338 }
339
340 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
341 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
342 float button_zoom;
343 void Cmd_Sbar_SetFields(float);
344 void Cmd_Sbar_Help(float);
345 float CSQC_ConsoleCommand(string strMessage)
346 {
347         float argc;
348         // Tokenize String
349         //argc = tokenize(strMessage);
350         argc = tokenize_console(strMessage);
351
352         // Acquire Command
353         local string strCmd;
354         strCmd = argv(0);
355
356         if(strCmd == "+button4") { // zoom
357                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
358                 if(ignore_plus_zoom)
359                 {
360                         --ignore_plus_zoom;
361                         return false;
362                 }
363                 button_zoom = 1;
364                 return true;
365         } else if(strCmd == "-button4") { // zoom
366                 if(ignore_minus_zoom)
367                 {
368                         --ignore_minus_zoom;
369                         return false;
370                 }
371                 button_zoom = 0;
372                 return true;
373         } else if(strCmd == "+button3") { // secondary
374                 button_attack2 = 1;
375                 return false;
376         } else if(strCmd == "-button3") { // secondary
377                 button_attack2 = 0;
378                 return false;
379         } else if(strCmd == "+showscores") {
380                 sb_showscores = true;
381                 return true;
382         } else if(strCmd == "-showscores") {
383                 sb_showscores = false;
384                 return true;
385         } else if(strCmd == "+showaccuracy") {
386                 sb_showaccuracy = true;
387                 return true;
388         } else if(strCmd == "-showaccuracy") {
389                 sb_showaccuracy = false;
390                 return true;
391         }
392
393         if(camera_active)
394         if(strCmd == "+forward" || strCmd == "-back") {
395                 ++camera_direction_x;
396                 return true;
397         } else if(strCmd == "-forward" || strCmd == "+back") {
398                 --camera_direction_x;
399                 return true;
400         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
401                 --camera_direction_y;
402                 return true;
403         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
404                 ++camera_direction_y;
405                 return true;
406         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
407                 ++camera_direction_z;
408                 return true;
409         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
410                 --camera_direction_z;
411                 return true;
412         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
413                 ++camera_roll;
414                 return true;
415         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
416                 --camera_roll;
417                 return true;
418         }
419
420         return false;
421 }
422
423 .vector view_ofs;
424 entity debug_shotorg;
425 void ShotOrg_Draw()
426 {
427         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
428         self.angles = view_angles;
429         self.angles_x = -self.angles_x;
430         if not(self.cnt)
431                 R_AddEntity(self);
432 }
433 void ShotOrg_Draw2D()
434 {
435         vector coord2d_topleft, coord2d_topright, coord2d;
436         string s;
437         vector fs;
438
439         s = vtos(self.view_ofs);
440         s = substring(s, 1, strlen(s) - 2);
441         if(tokenize_console(s) == 3)
442                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
443
444         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
445         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
446
447         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
448
449         coord2d = coord2d_topleft;
450         if(fs_x < 8)
451         {
452                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
453                 fs = '8 8 0';
454         }
455         coord2d_y -= fs_y;
456         coord2d_z = 0;
457         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
458 }
459
460 void ShotOrg_Spawn()
461 {
462         debug_shotorg = spawn();
463         debug_shotorg.draw = ShotOrg_Draw;
464         debug_shotorg.draw2d = ShotOrg_Draw2D;
465         debug_shotorg.renderflags = RF_VIEWMODEL;
466         debug_shotorg.effects = EF_FULLBRIGHT;
467         precache_model("models/shotorg_adjuster.md3");
468         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
469         debug_shotorg.scale = 2;
470         debug_shotorg.view_ofs = '25 8 -8';
471 }
472
473 void DrawDebugModel()
474 {
475         if(time - floor(time) > 0.5)
476         {
477                 PolyDrawModel(self);
478         }
479         else
480         {
481                 self.renderflags = 0;
482                 R_AddEntity(self);
483         }
484 }
485
486 void GameCommand(string msg)
487 {
488         string s;
489         float argc;
490         entity e;
491         argc = tokenize_console(msg);
492
493         if(argv(0) == "help" || argc == 0)
494         {
495                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
496                 print("  settemp cvar value\n");
497                 print("  radar\n");
498                 print("  sbar_columns_set ...\n");
499                 print("  sbar_columns_help\n");
500                 GameCommand_Generic("help");
501                 return;
502         }
503
504         if(GameCommand_Generic(msg))
505                 return;
506
507         string cmd;
508         cmd = argv(0);
509         if(cmd == "mv_download") {
510                 Cmd_MapVote_MapDownload(argc);
511         }
512         else if(cmd == "settemp") {
513                 cvar_clientsettemp(argv(1), argv(2));
514         }
515         else if(cmd == "radar") {
516                 ons_showmap = !ons_showmap;
517         }
518         else if(cmd == "sbar_columns_set") {
519                 Cmd_Sbar_SetFields(argc);
520         }
521         else if(cmd == "sbar_columns_help") {
522                 Cmd_Sbar_Help(argc);
523         }
524 #ifdef BLURTEST
525         else if(cmd == "blurtest") {
526                 blurtest_time0 = time;
527                 blurtest_time1 = time + stof(argv(1));
528                 blurtest_radius = stof(argv(2));
529                 blurtest_power = stof(argv(3));
530         }
531 #endif
532         else if(cmd == "shotorg_move") {
533                 if(!debug_shotorg)
534                         ShotOrg_Spawn();
535                 else
536                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
537                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
538         }
539         else if(cmd == "shotorg_movez") {
540                 if(!debug_shotorg)
541                         ShotOrg_Spawn();
542                 else
543                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
544                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545         }
546         else if(cmd == "shotorg_set") {
547                 if(!debug_shotorg)
548                         ShotOrg_Spawn();
549                 else
550                         debug_shotorg.view_ofs = stov(argv(1));
551                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552         }
553         else if(cmd == "shotorg_setz") {
554                 if(!debug_shotorg)
555                         ShotOrg_Spawn();
556                 else
557                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
558                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
559         }
560         else if(cmd == "shotorg_toggle_hide") {
561                 if(debug_shotorg)
562                 {
563                         debug_shotorg.cnt = !debug_shotorg.cnt;
564                 }
565         }
566         else if(cmd == "shotorg_end") {
567                 if(debug_shotorg)
568                 {
569                         print(vtos(debug_shotorg.view_ofs), "\n");
570                         remove(debug_shotorg);
571                         debug_shotorg = world;
572                 }
573                 localcmd("sv_cmd debug_shotorg\n");
574         }
575         else if(cmd == "sendcvar") {
576                 s = cvar_string(argv(1));
577                 if(argv(1) == "cl_weaponpriority")
578                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
579                 else if(substring(argv(1), 0, 17) == "cl_weaponpriority" && strlen(argv(1)) == 18)
580                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
581                 localcmd("cmd sentcvar ", argv(1), " \"", s, "\"\n");
582         }
583         else if(cmd == "spawn") {
584                 s = argv(1);
585                 e = spawn();
586                 precache_model(s);
587                 setmodel(e, s);
588                 setorigin(e, view_origin);
589                 e.angles = view_angles;
590                 e.draw = DrawDebugModel;
591                 e.classname = "debugmodel";
592         }
593         else
594         {
595                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
596         }
597
598         return;
599 }
600
601 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
602 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
603 // All keys are in ascii.
604 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
605 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
606 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
607 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
608 {
609         local float bSkipKey;
610         bSkipKey = false;
611
612         if(menu_visible)
613                 if(menu_action(bInputType, nPrimary, nSecondary))
614                         return TRUE;
615         return bSkipKey;
616 }
617
618 // END REQUIRED CSQC FUNCTIONS
619 // --------------------------------------------------------------------------
620
621 // --------------------------------------------------------------------------
622 // BEGIN OPTIONAL CSQC FUNCTIONS
623 void Ent_ReadEntCS()
624 {
625         InterpolateOrigin_Undo();
626
627         self.classname = "entcs_receiver";
628         self.sv_entnum = ReadByte() - 1;
629         self.origin_x = ReadShort();
630         self.origin_y = ReadShort();
631         self.origin_z = ReadShort();
632         self.angles_y = ReadByte() * 360.0 / 256;
633         self.origin_z = self.angles_x = self.angles_z = 0;
634
635         InterpolateOrigin_Note();
636 }
637
638 void Ent_Remove();
639
640 void Ent_RemovePlayerScore()
641 {
642         float i;
643
644         if(self.owner)
645         {
646                 SetTeam(self.owner, -1);
647                 self.owner.gotscores = 0;
648                 for(i = 0; i < MAX_SCORE; ++i)
649                         self.owner.(scores[i]) = 0; // clear all scores
650         }
651 }
652
653 void Ent_ReadPlayerScore()
654 {
655         float i, n;
656         float isNew;
657         entity o;
658
659         // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN
660         // (no I've never heard of M-x replace-string, sed, or anything like that)
661         isNew = !self.owner; // workaround for DP bug
662         n = ReadByte()-1;
663
664 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
665         if(!isNew && n != self.sv_entnum)
666         {
667                 print("A CSQC entity changed its owner!\n");
668                 isNew = true;
669                 Ent_Remove();
670                 self.enttype = ENT_CLIENT_SCORES;
671         }
672 #endif
673
674         self.sv_entnum = n;
675
676         if not(playerslots[self.sv_entnum])
677                 playerslots[self.sv_entnum] = spawn();
678         o = self.owner = playerslots[self.sv_entnum];
679         o.sv_entnum = self.sv_entnum;
680         o.gotscores = 1;
681
682         //if not(o.sort_prev)
683         //      RegisterPlayer(o);
684         //playerchecker will do this for us later, if it has not already done so
685
686         float sf, lf;
687 #if MAX_SCORE <= 8
688         sf = ReadByte();
689         lf = ReadByte();
690 #else
691         sf = ReadShort();
692         lf = ReadShort();
693 #endif
694         float p;
695         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
696                 if(sf & p)
697                 {
698                         if(lf & p)
699                                 o.(scores[i]) = ReadInt24_t();
700                         else
701                                 o.(scores[i]) = ReadChar();
702                 }
703
704         if(o.sort_prev)
705                 Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
706
707         self.entremove = Ent_RemovePlayerScore;
708 }
709
710 void Ent_ReadTeamScore()
711 {
712         float i;
713         entity o;
714
715         self.team = ReadByte();
716         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
717
718         float sf, lf;
719 #if MAX_TEAMSCORE <= 8
720         sf = ReadByte();
721         lf = ReadByte();
722 #else
723         sf = ReadShort();
724         lf = ReadShort();
725 #endif
726         float p;
727         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
728                 if(sf & p)
729                 {
730                         if(lf & p)
731                                 o.(teamscores[i]) = ReadInt24_t();
732                         else
733                                 o.(teamscores[i]) = ReadChar();
734                 }
735
736         Sbar_UpdateTeamPos(o);
737 }
738
739 void Net_Reset()
740 {
741 }
742
743 void Ent_ClientData()
744 {
745         float f;
746         float newspectatee_status;
747
748         f = ReadByte();
749
750         sb_showscores_force = (f & 1);
751
752         if(f & 2)
753         {
754                 newspectatee_status = ReadByte();
755                 if(newspectatee_status == player_localentnum)
756                         newspectatee_status = -1; // observing
757         }
758         else
759                 newspectatee_status = 0;
760
761         spectatorbutton_zoom = (f & 4);
762
763         if(f & 8)
764         {
765                 angles_held_status = 1;
766                 angles_held_x = ReadAngle();
767                 angles_held_y = ReadAngle();
768                 angles_held_z = 0;
769         }
770         else
771                 angles_held_status = 0;
772
773         if(newspectatee_status != spectatee_status)
774         {
775                 float i;
776                 // clear the weapon accuracy stats
777                 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
778                         weapon_hits[i] = 0;
779                         weapon_fired[i] = 0;
780                 }
781
782                 // clear race stuff
783                 race_laptime = 0;
784                 race_checkpointtime = 0;
785         }
786         spectatee_status = newspectatee_status;
787 }
788
789 void Ent_Nagger()
790 {
791         float nags, i, j, b, f;
792
793         nags = ReadByte();
794
795         if(nags & 128)
796         {
797                 if(vote_called_vote)
798                         strunzone(vote_called_vote);
799                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
800         }
801
802         if(nags & 1)
803         {
804                 for(j = 0; j < maxclients; ++j)
805                         if(playerslots[j])
806                                 playerslots[j].ready = 1;
807                 for(i = 1; i <= maxclients; i += 8)
808                 {
809                         f = ReadByte();
810                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
811                                 if not(f & b)
812                                         if(playerslots[j])
813                                                 playerslots[j].ready = 0;
814                 }
815         }
816
817         ready_waiting = (nags & 1);
818         ready_waiting_for_me = (nags & 2);
819         vote_waiting = (nags & 4);
820         vote_waiting_for_me = (nags & 8);
821         warmup_stage = (nags & 16);
822 }
823
824 void Ent_RandomSeed()
825 {
826         float s;
827         prandom_debug();
828         s = ReadShort();
829         psrandom(s);
830 }
831
832 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
833 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
834 void Ent_RadarLink();
835 void Ent_Init();
836 void Ent_ScoresInfo();
837 void(float bIsNewEntity) CSQC_Ent_Update =
838 {
839         float t;
840         float savetime;
841         t = ReadByte();
842
843         // set up the "time" global for received entities to be correct for interpolation purposes
844         savetime = time;
845         if(servertime)
846         {
847                 time = servertime;
848         }
849         else
850         {
851                 serverprevtime = time;
852                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
853                 time = serverprevtime + serverdeltatime;
854         }
855
856 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
857         if(self.enttype)
858                 if(t != self.enttype)
859                 {
860                         print("A CSQC entity changed its type!\n");
861                         Ent_Remove();
862                         bIsNewEntity = 1;
863                 }
864 #endif
865         self.enttype = t;
866         switch(t)
867         {
868                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
869                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
870                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
871                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
872                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
873                 case ENT_CLIENT_LASER: Ent_Laser(); break;
874                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
875                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
876                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
877                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
878                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
879                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
880                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
881                 case ENT_CLIENT_INIT: Ent_Init(); break;
882                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
883                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
884                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
885                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
886                 case ENT_CLIENT_WALL: Ent_Wall(); break;
887                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
888                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
889                 default:
890                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
891                         break;
892         }
893
894         time = savetime;
895 };
896 // Destructor, but does NOT deallocate the entity by calling remove(). Also
897 // used when an entity changes its type. For an entity that someone interacts
898 // with others, make sure it can no longer do so.
899 void Ent_Remove()
900 {
901         if(self.entremove)
902                 self.entremove();
903
904         self.enttype = 0;
905         self.classname = "";
906         self.draw = menu_sub_null;
907         self.entremove = menu_sub_null;
908         // TODO possibly set more stuff to defaults
909 }
910 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
911 void CSQC_Ent_Remove()
912 {
913         if(self.enttype)
914                 Ent_Remove();
915         remove(self);
916 }
917
918 void Gamemode_Init()
919 {
920         if(gametype == GAME_ONSLAUGHT) {
921                 print(strcat("Using ", minimapname, " as minimap.\n"));
922                 precache_pic("gfx/ons-cp-neutral.tga");
923                 precache_pic("gfx/ons-cp-red.tga");
924                 precache_pic("gfx/ons-cp-blue.tga");
925                 precache_pic("gfx/ons-frame.tga");
926                 precache_pic("gfx/ons-frame-team.tga");
927         } else if(gametype == GAME_KEYHUNT) {
928                 precache_pic("gfx/sb_key_carrying");
929                 precache_pic("gfx/sb_key_carrying_outline");
930         }
931
932         if not(isdemo())
933         {
934                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), ";");
935                 calledhooks |= HOOK_START;
936         }
937 }
938 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
939 void CSQC_Parse_StuffCmd(string strMessage)
940 {
941         localcmd(strMessage);
942 }
943 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
944 void CSQC_Parse_Print(string strMessage)
945 {
946         print(ColorTranslateRGB(strMessage));
947 }
948
949 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
950 void CSQC_Parse_CenterPrint(string strMessage)
951 {
952         centerprint(strMessage);
953 }
954
955 string notranslate_fogcmd1 = "\nfog ";
956 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
957 void Fog_Force()
958 {
959         // TODO somehow thwart prvm_globalset client ...
960
961         if(forcefog != "")
962                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
963 }
964
965 void Gamemode_Init();
966 void Ent_ScoresInfo()
967 {
968         float i;
969         self.classname = "ent_client_scores_info";
970         gametype = ReadByte();
971         for(i = 0; i < MAX_SCORE; ++i)
972         {
973                 scores_label[i] = strzone(ReadString());
974                 scores_flags[i] = ReadByte();
975         }
976         for(i = 0; i < MAX_TEAMSCORE; ++i)
977         {
978                 teamscores_label[i] = strzone(ReadString());
979                 teamscores_flags[i] = ReadByte();
980         }
981         Sbar_InitScores();
982         Gamemode_Init();
983 }
984
985 void Ent_Init()
986 {
987         self.classname = "ent_client_init";
988
989         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
990
991         hook_shotorigin_x = ReadCoord();
992         hook_shotorigin_y = ReadCoord();
993         hook_shotorigin_z = ReadCoord();
994
995         if(forcefog)
996                 strunzone(forcefog);
997         forcefog = strzone(ReadString());
998
999         armorblockpercent = ReadByte() / 255.0;
1000
1001         g_weaponswitchdelay = ReadByte() / 255.0;
1002
1003         if(!postinit)
1004                 PostInit();
1005 }
1006
1007 void Net_ReadRace()
1008 {
1009         float b;
1010
1011         b = ReadByte();
1012
1013         switch(b)
1014         {
1015                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1016                         race_checkpoint = ReadByte();
1017                         race_time = ReadInt24_t();
1018                         race_previousbesttime = ReadInt24_t();
1019                         if(race_previousbestname)
1020                                 strunzone(race_previousbestname);
1021                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1022
1023                         race_checkpointtime = time;
1024
1025                         if(race_checkpoint == 0 || race_checkpoint == 254)
1026                         {
1027                                 race_penaltyaccumulator = 0;
1028                                 race_laptime = time; // valid
1029                         }
1030
1031                         break;
1032
1033                 case RACE_NET_CHECKPOINT_CLEAR:
1034                         race_laptime = 0;
1035                         race_checkpointtime = 0;
1036                         break;
1037
1038                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1039                         race_laptime = ReadCoord();
1040                         race_checkpointtime = -99999;
1041                         // fall through
1042                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1043                         race_nextcheckpoint = ReadByte();
1044
1045                         race_nextbesttime = ReadInt24_t();
1046                         if(race_nextbestname)
1047                                 strunzone(race_nextbestname);
1048                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1049                         break;
1050
1051                 case RACE_NET_CHECKPOINT_HIT_RACE:
1052                         race_mycheckpoint = ReadByte();
1053                         race_mycheckpointtime = time;
1054                         race_mycheckpointdelta = ReadInt24_t();
1055                         race_mycheckpointlapsdelta = ReadByte();
1056                         if(race_mycheckpointlapsdelta >= 128)
1057                                 race_mycheckpointlapsdelta -= 256;
1058                         if(race_mycheckpointenemy)
1059                                 strunzone(race_mycheckpointenemy);
1060                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1061                         break;
1062
1063                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1064                         race_othercheckpoint = ReadByte();
1065                         race_othercheckpointtime = time;
1066                         race_othercheckpointdelta = ReadInt24_t();
1067                         race_othercheckpointlapsdelta = ReadByte();
1068                         if(race_othercheckpointlapsdelta >= 128)
1069                                 race_othercheckpointlapsdelta -= 256;
1070                         if(race_othercheckpointenemy)
1071                                 strunzone(race_othercheckpointenemy);
1072                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1073                         break;
1074
1075                 case RACE_NET_PENALTY_RACE:
1076                         race_penaltyeventtime = time;
1077                         race_penaltytime = ReadShort();
1078                         //race_penaltyaccumulator += race_penaltytime;
1079                         if(race_penaltyreason)
1080                                 strunzone(race_penaltyreason);
1081                         race_penaltyreason = strzone(ReadString());
1082                         break;
1083
1084                 case RACE_NET_PENALTY_QUALIFYING:
1085                         race_penaltyeventtime = time;
1086                         race_penaltytime = ReadShort();
1087                         race_penaltyaccumulator += race_penaltytime;
1088                         if(race_penaltyreason)
1089                                 strunzone(race_penaltyreason);
1090                         race_penaltyreason = strzone(ReadString());
1091                         break;
1092
1093                 case RACE_NET_SERVER_RECORD:
1094                         race_server_record = ReadInt24_t();
1095                         break;
1096                 case RACE_NET_SPEED_AWARD:
1097                         race_speedaward = ReadInt24_t();
1098                         if(race_speedaward_holder)
1099                                 strunzone(race_speedaward_holder);
1100                         race_speedaward_holder = strzone(ReadString());
1101                         break;
1102                 case RACE_NET_SPEED_AWARD_BEST:
1103                         race_speedaward_alltimebest = ReadInt24_t();
1104                         if(race_speedaward_alltimebest_holder)
1105                                 strunzone(race_speedaward_alltimebest_holder);
1106                         race_speedaward_alltimebest_holder = strzone(ReadString());
1107                         break;
1108                 case RACE_NET_SERVER_RANKINGS:
1109                         float pos, prevpos, del;
1110                         pos = ReadShort();
1111                         prevpos = ReadShort();
1112                         del = ReadShort();
1113
1114                         // move other rankings out of the way
1115                         float i;
1116                         if (prevpos) {
1117                                 for (i=prevpos-1;i>pos-1;--i) {
1118                                         grecordtime[i] = grecordtime[i-1];
1119                                         if(grecordholder[i])
1120                                                 strunzone(grecordholder[i]);
1121                                         grecordholder[i] = strzone(grecordholder[i-1]);
1122                                 }
1123                         } else if (del) { // a record has been deleted by the admin
1124                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1125                                         if (i == RANKINGS_CNT-1) { // clear out last record
1126                                                 grecordtime[i] = 0;
1127                                                 if (grecordholder[i])
1128                                                         strunzone(grecordholder[i]);
1129                                                 grecordholder[i] = string_null;
1130                                         }
1131                                         else {
1132                                                 grecordtime[i] = grecordtime[i+1];
1133                                                 if (grecordholder[i])
1134                                                         strunzone(grecordholder[i]);
1135                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1136                                         }
1137                                 }
1138                         } else { // player has no ranked record yet
1139                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1140                                         grecordtime[i] = grecordtime[i-1];
1141                                         if(grecordholder[i])
1142                                                 strunzone(grecordholder[i]);
1143                                         grecordholder[i] = strzone(grecordholder[i-1]);
1144                                 }
1145                         }
1146
1147                         // store new ranking
1148                         if(grecordholder[pos-1] != "")
1149                                 strunzone(grecordholder[pos-1]);
1150                         grecordholder[pos-1] = strzone(ReadString());
1151                         grecordtime[pos-1] = ReadInt24_t();
1152                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1153                                 race_myrank = pos;
1154                         break;
1155                 case RACE_NET_SERVER_STATUS:
1156                         race_status = ReadShort();
1157                         if(race_status_name)
1158                                 strunzone(race_status_name);
1159                         race_status_name = strzone(ReadString());
1160         }
1161 }
1162
1163 void Net_ReadSpawn()
1164 {
1165         zoomin_effect = 1;
1166         current_viewzoom = 0.6;
1167 }
1168
1169 void Net_TeamNagger()
1170 {
1171         teamnagger = 1;
1172 }
1173
1174 void Net_ReadPingPLReport()
1175 {
1176         float e, pi, pl, ml;
1177         e = ReadByte();
1178         pi = ReadShort();
1179         pl = ReadByte();
1180         ml = ReadByte();
1181         if not(playerslots[e])
1182                 return;
1183         playerslots[e].ping = pi;
1184         playerslots[e].ping_packetloss = pl / 255.0;
1185         playerslots[e].ping_movementloss = ml / 255.0;
1186 }
1187
1188 void Net_VoteDialog(float highlight) {
1189         if(highlight) {
1190                 vote_highlighted = ReadShort();
1191                 return;
1192         }
1193
1194         vote_yescount = ReadShort();
1195         vote_nocount = ReadShort();
1196         vote_needed = ReadShort();
1197         vote_active = 1;
1198 }
1199
1200 void Net_VoteDialogReset() {
1201         vote_active = 0;
1202 }
1203
1204 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1205 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1206 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1207 float CSQC_Parse_TempEntity()
1208 {
1209         local float bHandled;
1210                 bHandled  = true;
1211         // Acquire TE ID
1212         local float nTEID;
1213                 nTEID = ReadByte();
1214
1215                 // NOTE: Could just do return instead of break...
1216         switch(nTEID)
1217         {
1218                 case TE_CSQC_PICTURE:
1219                         Net_MapVote_Picture();
1220                         bHandled = true;
1221                         break;
1222                 case TE_CSQC_RACE:
1223                         Net_ReadRace();
1224                         bHandled = true;
1225                         break;
1226                 case 13: // TE_BEAM
1227                         Net_GrapplingHook();
1228                         bHandled = true;
1229                         break;
1230                 case TE_CSQC_SPAWN:
1231                         Net_ReadSpawn();
1232                         bHandled = true;
1233                         break;
1234                 case TE_CSQC_ZCURVEPARTICLES:
1235                         Net_ReadZCurveParticles();
1236                         bHandled = true;
1237                         break;
1238                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1239                         Net_ReadNexgunBeamParticle();
1240                         bHandled = true;
1241                         break;
1242                 case TE_CSQC_TEAMNAGGER:
1243                         Net_TeamNagger();
1244                         bHandled = true;
1245                         break;
1246                 case TE_CSQC_VOTE:
1247                         Net_VoteDialog(ReadByte());
1248                         bHandled = true;
1249                         break;
1250                 case TE_CSQC_VOTERESET:
1251                         Net_VoteDialogReset();
1252                         bHandled = true;
1253                         break;
1254         case TE_CSQC_LIGHTNINGARC:
1255             Net_ReadLightningarc();
1256             bHandled = true;
1257             break;
1258         case TE_CSQC_PINGPLREPORT:
1259             Net_ReadPingPLReport();
1260             bHandled = true;
1261             break;
1262                 default:
1263                         // No special logic for this temporary entity; return 0 so the engine can handle it
1264                         bHandled = false;
1265                         break;
1266         }
1267
1268         return bHandled;
1269 }
1270
1271 string getcommandkey(string text, string command)
1272 {
1273         string keys;
1274         float n, j, k, l;
1275
1276         if (!sbar_showbinds)
1277                 return text;
1278
1279         keys = db_get(binddb, command);
1280         if (!keys)
1281         {
1282                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1283                 for(j = 0; j < n; ++j)
1284                 {
1285                         k = stof(argv(j));
1286                         if(k != -1)
1287                         {
1288                                 if ("" == keys)
1289                                         keys = keynumtostring(k);
1290                                 else
1291                                         keys = strcat(keys, ", ", keynumtostring(k));
1292
1293                                 ++l;
1294                                 if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;
1295                         }
1296
1297                 }
1298                 db_put(binddb, command, keys);
1299         }
1300
1301         if ("" == keys) {
1302                 if (sbar_showbinds > 1)
1303                         return strcat(text, " (not bound)");
1304                 else
1305                         return text;
1306         }
1307         else if (sbar_showbinds > 1)
1308                 return strcat(text, " (", keys, ")");
1309         else
1310                 return keys;
1311 }