]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/structure_stone/sand01.ase
New map. Desert Factory by Sev! (with correct GPL version ;))
[divverent/nexuiz.git] / data / models / desertfactory / structure_stone / sand01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "sand01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 3\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_stone/sand01"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_stone/sand01"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_stone\sand01.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_stone/sand01"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_stone/sand01"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_stone\sand01.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59 }\r
60 *GEOMOBJECT     {\r
61         *NODE_NAME      "mat2model0surf1"\r
62         *NODE_TM        {\r
63                 *NODE_NAME      "mat2model0surf1"\r
64                 *INHERIT_POS    0       0       0\r
65                 *INHERIT_ROT    0       0       0\r
66                 *INHERIT_SCL    0       0       0\r
67                 *TM_ROW0        1.0     0       0\r
68                 *TM_ROW1        0       1.0     0\r
69                 *TM_ROW2        0       0       1.0\r
70                 *TM_ROW3        0       0       0\r
71                 *TM_POS 0.000000        0.000000        0.000000\r
72         }\r
73         *MESH   {\r
74                 *TIMEVALUE      0\r
75                 *MESH_NUMVERTEX 40\r
76                 *MESH_NUMFACES  56\r
77                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
78                 *MESH_VERTEX_LIST       {\r
79                         *MESH_VERTEX    0       256.000000      800.000000      4.000000\r
80                         *MESH_VERTEX    1       256.000000      1056.000000     8.000000\r
81                         *MESH_VERTEX    2       512.000000      1056.000000     32.000000\r
82                         *MESH_VERTEX    3       512.000000      800.000000      8.000000\r
83                         *MESH_VERTEX    4       512.000000      544.000000      0.000000\r
84                         *MESH_VERTEX    5       256.000000      544.000000      4.000000\r
85                         *MESH_VERTEX    6       256.000000      272.000000      12.000000\r
86                         *MESH_VERTEX    7       512.000000      272.000000      20.000000\r
87                         *MESH_VERTEX    8       512.000000      0.000000        16.000000\r
88                         *MESH_VERTEX    9       256.000000      0.000000        20.000000\r
89                         *MESH_VERTEX    10      256.000000      -272.000000     24.000000\r
90                         *MESH_VERTEX    11      512.000000      -272.000000     8.000000\r
91                         *MESH_VERTEX    12      512.000000      -544.000000     16.000000\r
92                         *MESH_VERTEX    13      256.000000      -544.000000     4.000000\r
93                         *MESH_VERTEX    14      256.000000      -800.000000     0.000000\r
94                         *MESH_VERTEX    15      512.000000      -800.000000     8.000000\r
95                         *MESH_VERTEX    16      0.000000        1056.000000     0.000000\r
96                         *MESH_VERTEX    17      0.000000        800.000000      4.000000\r
97                         *MESH_VERTEX    18      0.000000        544.000000      16.000000\r
98                         *MESH_VERTEX    19      0.000000        272.000000      20.000000\r
99                         *MESH_VERTEX    20      0.000000        0.000000        32.000000\r
100                         *MESH_VERTEX    21      0.000000        -272.000000     16.000000\r
101                         *MESH_VERTEX    22      0.000000        -544.000000     0.000000\r
102                         *MESH_VERTEX    23      0.000000        -800.000000     4.000000\r
103                         *MESH_VERTEX    24      -260.000000     800.000000      8.000000\r
104                         *MESH_VERTEX    25      -260.000000     544.000000      24.000000\r
105                         *MESH_VERTEX    26      -260.000000     272.000000      24.000000\r
106                         *MESH_VERTEX    27      -260.000000     0.000000        32.000000\r
107                         *MESH_VERTEX    28      -260.000000     -272.000000     10.000000\r
108                         *MESH_VERTEX    29      -260.000000     -544.000000     0.000000\r
109                         *MESH_VERTEX    30      -260.000000     -800.000000     4.000000\r
110                         *MESH_VERTEX    31      -528.000000     544.000000      16.000000\r
111                         *MESH_VERTEX    32      -528.000000     272.000000      44.000000\r
112                         *MESH_VERTEX    33      -528.000000     0.000000        32.000000\r
113                         *MESH_VERTEX    34      -528.000000     -272.000000     8.000000\r
114                         *MESH_VERTEX    35      -528.000000     -544.000000     0.000000\r
115                         *MESH_VERTEX    36      -528.000000     -800.000000     4.000000\r
116                         *MESH_VERTEX    37      -260.000000     1056.000000     8.000000\r
117                         *MESH_VERTEX    38      -528.000000     1056.000000     32.000000\r
118                         *MESH_VERTEX    39      -528.000000     800.000000      12.000000\r
119                 }\r
120                 *MESH_NORMALS   {\r
121                         *MESH_FACENORMAL        0       -0.018181       0.057187        0.998198\r
122                         *MESH_FACENORMAL        1       -0.018183       0.049390        0.998614\r
123                         *MESH_FACENORMAL        2       0.009091        0.058489        0.998247\r
124                         *MESH_FACENORMAL        3       0.009091        0.061082        0.998091\r
125                         *MESH_FACENORMAL        4       -0.018182       0.038993        0.999074\r
126                         *MESH_FACENORMAL        5       0.004994        0.021579        0.999755\r
127                         *MESH_FACENORMAL        6       -0.005206       0.022101        0.999742\r
128                         *MESH_FACENORMAL        7       -0.011683       0.036398        0.999269\r
129                         *MESH_FACENORMAL        8       -0.023031       -0.015819       0.999610\r
130                         *MESH_FACENORMAL        9       -0.012823       -0.005910       0.999900\r
131                         *MESH_FACENORMAL        10      0.004993        0.011176        0.999925\r
132                         *MESH_FACENORMAL        11      0.003900        0.020803        0.999776\r
133                         *MESH_FACENORMAL        12      -0.020807       0.013005        0.999699\r
134                         *MESH_FACENORMAL        13      -0.020805       0.002600        0.999780\r
135                         *MESH_FACENORMAL        14      -0.005199       0.000151        0.999986\r
136                         *MESH_FACENORMAL        15      -0.010954       -0.018875       0.999762\r
137                         *MESH_FACENORMAL        16      -0.011205       -0.041878       0.999060\r
138                         *MESH_FACENORMAL        17      -0.005085       -0.065588       0.997834\r
139                         *MESH_FACENORMAL        18      -0.002235       -0.059658       0.998216\r
140                         *MESH_FACENORMAL        19      0.040197        -0.003821       0.999184\r
141                         *MESH_FACENORMAL        20      0.054392        -0.013619       0.998427\r
142                         *MESH_FACENORMAL        21      0.000957        -0.009027       0.999959\r
143                         *MESH_FACENORMAL        22      0.000957        -0.019441       0.999811\r
144                         *MESH_FACENORMAL        23      0.023526        -0.029382       0.999291\r
145                         *MESH_FACENORMAL        24      -0.000788       -0.000172       1.000000\r
146                         *MESH_FACENORMAL        25      -0.008001       -0.015670       0.999845\r
147                         *MESH_FACENORMAL        26      -0.001880       -0.039423       0.999221\r
148                         *MESH_FACENORMAL        27      0.006057        0.000353        0.999982\r
149                         *MESH_FACENORMAL        28      0.068384        -0.019179       0.997475\r
150                         *MESH_FACENORMAL        29      0.054212        -0.009390       0.998485\r
151                         *MESH_FACENORMAL        30      0.052747        0.000007        0.998608\r
152                         *MESH_FACENORMAL        31      0.048723        0.005084        0.998799\r
153                         *MESH_FACENORMAL        32      -0.002810       -0.016808       0.999855\r
154                         *MESH_FACENORMAL        33      -0.013013       -0.026714       0.999558\r
155                         *MESH_FACENORMAL        34      0.041061        -0.007227       0.999130\r
156                         *MESH_FACENORMAL        35      0.027131        -0.002284       0.999629\r
157                         *MESH_FACENORMAL        36      0.023630        -0.019609       0.999528\r
158                         *MESH_FACENORMAL        37      -0.000693       0.009607        0.999954\r
159                         *MESH_FACENORMAL        38      -0.025798       0.029304        0.999238\r
160                         *MESH_FACENORMAL        39      -0.016683       0.039715        0.999072\r
161                         *MESH_FACENORMAL        40      0.009149        0.044247        0.998979\r
162                         *MESH_FACENORMAL        41      0.051028        0.028009        0.998304\r
163                         *MESH_FACENORMAL        42      0.055056        0.022933        0.998220\r
164                         *MESH_FACENORMAL        43      0.031078        0.022980        0.999253\r
165                         *MESH_FACENORMAL        44      0.026398        0.015877        0.999525\r
166                         *MESH_FACENORMAL        45      0.024509        0.018371        0.999531\r
167                         *MESH_FACENORMAL        46      0.010579        0.023310        0.999672\r
168                         *MESH_FACENORMAL        47      -0.006266       0.024341        0.999684\r
169                         *MESH_FACENORMAL        48      -0.004088       0.023456        0.999717\r
170                         *MESH_FACENORMAL        49      -0.015845       0.024820        0.999566\r
171                         *MESH_FACENORMAL        50      -0.006723       0.035231        0.999357\r
172                         *MESH_FACENORMAL        51      0.019067        0.035855        0.999175\r
173                         *MESH_FACENORMAL        52      0.008699        0.000757        0.999962\r
174                         *MESH_FACENORMAL        53      0.011312        0.017704        0.999779\r
175                         *MESH_FACENORMAL        54      -0.000262       -0.002965       0.999996\r
176                         *MESH_FACENORMAL        55      0.009634        0.012905        0.999870\r
177                         *MESH_VERTEXNORMAL      0       -0.007737       -0.007737       0.999940\r
178                         *MESH_VERTEXNORMAL      1       -0.030872       -0.023036       0.999258\r
179                         *MESH_VERTEXNORMAL      2       -0.054525       -0.054525       0.997023\r
180                         *MESH_VERTEXNORMAL      3       -0.023036       -0.030872       0.999258\r
181                         *MESH_VERTEXNORMAL      4       -0.026974       0.025157        0.999319\r
182                         *MESH_VERTEXNORMAL      5       0.007893        0.018531        0.999797\r
183                         *MESH_VERTEXNORMAL      6       0.000286        0.029325        0.999570\r
184                         *MESH_VERTEXNORMAL      7       -0.062218       0.029216        0.997635\r
185                         *MESH_VERTEXNORMAL      8       0.029986        0.029719        0.999108\r
186                         *MESH_VERTEXNORMAL      9       0.015232        0.042872        0.998964\r
187                         *MESH_VERTEXNORMAL      10      0.014972        -0.028894       0.999470\r
188                         *MESH_VERTEXNORMAL      11      0.105449        -0.013757       0.994330\r
189                         *MESH_VERTEXNORMAL      12      0.018346        -0.071154       0.997297\r
190                         *MESH_VERTEXNORMAL      13      -0.008546       -0.076301       0.997048\r
191                         *MESH_VERTEXNORMAL      14      -0.007797       0.007797        0.999939\r
192                         *MESH_VERTEXNORMAL      15      -0.054599       0.000000        0.998508\r
193                         *MESH_VERTEXNORMAL      16      -0.003906       0.003906        0.999985\r
194                         *MESH_VERTEXNORMAL      17      0.011676        0.031114        0.999448\r
195                         *MESH_VERTEXNORMAL      18      0.029221        0.014590        0.999466\r
196                         *MESH_VERTEXNORMAL      19      0.023555        0.022070        0.999479\r
197                         *MESH_VERTEXNORMAL      20      -0.015434       0.029339        0.999450\r
198                         *MESH_VERTEXNORMAL      21      -0.053378       -0.051186       0.997262\r
199                         *MESH_VERTEXNORMAL      22      -0.025051       -0.049264       0.998472\r
200                         *MESH_VERTEXNORMAL      23      0.019496        0.023401        0.999536\r
201                         *MESH_VERTEXNORMAL      24      0.015121        0.031170        0.999400\r
202                         *MESH_VERTEXNORMAL      25      0.021931        0.039837        0.998966\r
203                         *MESH_VERTEXNORMAL      26      0.042072        0.014505        0.999009\r
204                         *MESH_VERTEXNORMAL      27      0.013071        -0.029855       0.999469\r
205                         *MESH_VERTEXNORMAL      28      -0.015593       -0.058564       0.998162\r
206                         *MESH_VERTEXNORMAL      29      -0.007800       -0.007343       0.999943\r
207                         *MESH_VERTEXNORMAL      30      0.000000        0.031204        0.999513\r
208                         *MESH_VERTEXNORMAL      31      0.027643        0.060498        0.997785\r
209                         *MESH_VERTEXNORMAL      32      0.101061        0.014412        0.994776\r
210                         *MESH_VERTEXNORMAL      33      0.057465        -0.058239       0.996647\r
211                         *MESH_VERTEXNORMAL      34      0.000000        -0.058521       0.998286\r
212                         *MESH_VERTEXNORMAL      35      0.000000        0.000000        1.000000\r
213                         *MESH_VERTEXNORMAL      36      0.000000        0.031204        0.999513\r
214                         *MESH_VERTEXNORMAL      37      0.029066        -0.030883       0.999100\r
215                         *MESH_VERTEXNORMAL      38      0.058634        -0.062244       0.996337\r
216                         *MESH_VERTEXNORMAL      39      0.014426        0.015876        0.999770\r
217                 }\r
218                 *MESH_FACE_LIST {\r
219                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
220                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
221                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
222                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
223                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
224                         *MESH_FACE      5       A:      0       B:      18      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
225                         *MESH_FACE      6       A:      0       B:      1       C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
226                         *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
227                         *MESH_FACE      8       A:      0       B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
228                         *MESH_FACE      9       A:      0       B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
229                         *MESH_FACE      10      A:      5       B:      18      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
230                         *MESH_FACE      11      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
231                         *MESH_FACE      12      A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
232                         *MESH_FACE      13      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
233                         *MESH_FACE      14      A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
234                         *MESH_FACE      15      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
235                         *MESH_FACE      16      A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
236                         *MESH_FACE      17      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
237                         *MESH_FACE      18      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
238                         *MESH_FACE      19      A:      6       B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
239                         *MESH_FACE      20      A:      6       B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
240                         *MESH_FACE      21      A:      6       B:      20      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
241                         *MESH_FACE      22      A:      9       B:      20      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
242                         *MESH_FACE      23      A:      10      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
243                         *MESH_FACE      24      A:      10      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
244                         *MESH_FACE      25      A:      10      B:      22      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
245                         *MESH_FACE      26      A:      13      B:      22      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
246                         *MESH_FACE      27      A:      14      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
247                         *MESH_FACE      28      A:      19      B:      26      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
248                         *MESH_FACE      29      A:      18      B:      26      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
249                         *MESH_FACE      30      A:      18      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
250                         *MESH_FACE      31      A:      18      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
251                         *MESH_FACE      32      A:      17      B:      24      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
252                         *MESH_FACE      33      A:      16      B:      24      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
253                         *MESH_FACE      34      A:      20      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
254                         *MESH_FACE      35      A:      20      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
255                         *MESH_FACE      36      A:      20      B:      28      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
256                         *MESH_FACE      37      A:      21      B:      28      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
257                         *MESH_FACE      38      A:      22      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
258                         *MESH_FACE      39      A:      22      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
259                         *MESH_FACE      40      A:      22      B:      30      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
260                         *MESH_FACE      41      A:      24      B:      31      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
261                         *MESH_FACE      42      A:      25      B:      31      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
262                         *MESH_FACE      43      A:      26      B:      31      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
263                         *MESH_FACE      44      A:      26      B:      32      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
264                         *MESH_FACE      45      A:      26      B:      33      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
265                         *MESH_FACE      46      A:      27      B:      33      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
266                         *MESH_FACE      47      A:      28      B:      33      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
267                         *MESH_FACE      48      A:      28      B:      34      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
268                         *MESH_FACE      49      A:      28      B:      35      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
269                         *MESH_FACE      50      A:      29      B:      35      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
270                         *MESH_FACE      51      A:      30      B:      35      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
271                         *MESH_FACE      52      A:      16      B:      37      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
272                         *MESH_FACE      53      A:      24      B:      37      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
273                         *MESH_FACE      54      A:      24      B:      38      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
274                         *MESH_FACE      55      A:      24      B:      39      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
275                 }\r
276                 *MESH_NUMTVERTEX        40\r
277                 *MESH_TVERTLIST {\r
278                         *MESH_TVERT     0       -1.010407       3.313707        1.000000\r
279                         *MESH_TVERT     1       -1.717514       4.020815        1.000000\r
280                         *MESH_TVERT     2       -1.010407       4.727921        1.000000\r
281                         *MESH_TVERT     3       -0.303300       4.020814        1.000000\r
282                         *MESH_TVERT     4       0.403807        3.313707        1.000000\r
283                         *MESH_TVERT     5       -0.303301       2.606602        1.000000\r
284                         *MESH_TVERT     6       0.448000        1.855301        1.000000\r
285                         *MESH_TVERT     7       1.155107        2.562407        1.000000\r
286                         *MESH_TVERT     8       1.906408        1.811107        1.000000\r
287                         *MESH_TVERT     9       1.199301        1.104000        1.000000\r
288                         *MESH_TVERT     10      1.950602        0.352698        1.000000\r
289                         *MESH_TVERT     11      2.657709        1.059806        1.000000\r
290                         *MESH_TVERT     12      3.409010        0.308504        1.000000\r
291                         *MESH_TVERT     13      2.701903        -0.398602       1.000000\r
292                         *MESH_TVERT     14      3.409010        -1.105709       1.000000\r
293                         *MESH_TVERT     15      4.116117        -0.398602       1.000000\r
294                         *MESH_TVERT     16      -2.424621       3.313708        1.000000\r
295                         *MESH_TVERT     17      -1.717515       2.606602        1.000000\r
296                         *MESH_TVERT     18      -1.010407       1.899495        1.000000\r
297                         *MESH_TVERT     19      -0.259107       1.148193        1.000000\r
298                         *MESH_TVERT     20      0.492194        0.396893        1.000000\r
299                         *MESH_TVERT     21      1.243495        -0.354408       1.000000\r
300                         *MESH_TVERT     22      1.994797        -1.105710       1.000000\r
301                         *MESH_TVERT     23      2.701903        -1.812816       1.000000\r
302                         *MESH_TVERT     24      -2.435669       1.888446        1.000000\r
303                         *MESH_TVERT     25      -1.728562       1.181338        1.000000\r
304                         *MESH_TVERT     26      -0.977262       0.430038        1.000000\r
305                         *MESH_TVERT     27      -0.225961       -0.321262       1.000000\r
306                         *MESH_TVERT     28      0.525340        -1.072563       1.000000\r
307                         *MESH_TVERT     29      1.276641        -1.823864       1.000000\r
308                         *MESH_TVERT     30      1.983748        -2.530972       1.000000\r
309                         *MESH_TVERT     31      -2.468815       0.441086        1.000000\r
310                         *MESH_TVERT     32      -1.717514       -0.310214       1.000000\r
311                         *MESH_TVERT     33      -0.966213       -1.061515       1.000000\r
312                         *MESH_TVERT     34      -0.214912       -1.812816       1.000000\r
313                         *MESH_TVERT     35      0.536388        -2.564116       1.000000\r
314                         *MESH_TVERT     36      1.243495        -3.271224       1.000000\r
315                         *MESH_TVERT     37      -3.142776       2.595553        1.000000\r
316                         *MESH_TVERT     38      -3.883029       1.855301        1.000000\r
317                         *MESH_TVERT     39      -3.175921       1.148193        1.000000\r
318                 }\r
319                 *MESH_NUMTVFACES        56\r
320                 *MESH_TFACELIST {\r
321                         *MESH_TFACE     0       0       4       3\r
322                         *MESH_TFACE     1       0       5       4\r
323                         *MESH_TFACE     2       0       3       2\r
324                         *MESH_TFACE     3       0       2       1\r
325                         *MESH_TFACE     4       4       5       6\r
326                         *MESH_TFACE     5       0       18      5\r
327                         *MESH_TFACE     6       0       1       16\r
328                         *MESH_TFACE     7       4       6       7\r
329                         *MESH_TFACE     8       0       16      17\r
330                         *MESH_TFACE     9       0       17      18\r
331                         *MESH_TFACE     10      5       18      6\r
332                         *MESH_TFACE     11      6       8       7\r
333                         *MESH_TFACE     12      6       9       8\r
334                         *MESH_TFACE     13      8       9       10\r
335                         *MESH_TFACE     14      8       10      11\r
336                         *MESH_TFACE     15      10      12      11\r
337                         *MESH_TFACE     16      10      13      12\r
338                         *MESH_TFACE     17      12      13      14\r
339                         *MESH_TFACE     18      12      14      15\r
340                         *MESH_TFACE     19      6       18      19\r
341                         *MESH_TFACE     20      6       19      20\r
342                         *MESH_TFACE     21      6       20      9\r
343                         *MESH_TFACE     22      9       20      10\r
344                         *MESH_TFACE     23      10      20      21\r
345                         *MESH_TFACE     24      10      21      22\r
346                         *MESH_TFACE     25      10      22      13\r
347                         *MESH_TFACE     26      13      22      14\r
348                         *MESH_TFACE     27      14      22      23\r
349                         *MESH_TFACE     28      19      26      20\r
350                         *MESH_TFACE     29      18      26      19\r
351                         *MESH_TFACE     30      18      25      26\r
352                         *MESH_TFACE     31      18      24      25\r
353                         *MESH_TFACE     32      17      24      18\r
354                         *MESH_TFACE     33      16      24      17\r
355                         *MESH_TFACE     34      20      26      27\r
356                         *MESH_TFACE     35      20      27      28\r
357                         *MESH_TFACE     36      20      28      21\r
358                         *MESH_TFACE     37      21      28      22\r
359                         *MESH_TFACE     38      22      28      29\r
360                         *MESH_TFACE     39      22      29      30\r
361                         *MESH_TFACE     40      22      30      23\r
362                         *MESH_TFACE     41      24      31      25\r
363                         *MESH_TFACE     42      25      31      26\r
364                         *MESH_TFACE     43      26      31      32\r
365                         *MESH_TFACE     44      26      32      33\r
366                         *MESH_TFACE     45      26      33      27\r
367                         *MESH_TFACE     46      27      33      28\r
368                         *MESH_TFACE     47      28      33      34\r
369                         *MESH_TFACE     48      28      34      35\r
370                         *MESH_TFACE     49      28      35      29\r
371                         *MESH_TFACE     50      29      35      30\r
372                         *MESH_TFACE     51      30      35      36\r
373                         *MESH_TFACE     52      16      37      24\r
374                         *MESH_TFACE     53      24      37      38\r
375                         *MESH_TFACE     54      24      38      39\r
376                         *MESH_TFACE     55      24      39      31\r
377                 }\r
378         }\r
379         *PROP_MOTIONBLUR        0\r
380         *PROP_CASTSHADOW        1\r
381         *PROP_RECVSHADOW        1\r
382         *MATERIAL_REF   2\r
383 }\r
384 *GEOMOBJECT     {\r
385         *NODE_NAME      "mat2model0surf2"\r
386         *NODE_TM        {\r
387                 *NODE_NAME      "mat2model0surf2"\r
388                 *INHERIT_POS    0       0       0\r
389                 *INHERIT_ROT    0       0       0\r
390                 *INHERIT_SCL    0       0       0\r
391                 *TM_ROW0        1.0     0       0\r
392                 *TM_ROW1        0       1.0     0\r
393                 *TM_ROW2        0       0       1.0\r
394                 *TM_ROW3        0       0       0\r
395                 *TM_POS 0.000000        0.000000        0.000000\r
396         }\r
397         *MESH   {\r
398                 *TIMEVALUE      0\r
399                 *MESH_NUMVERTEX 10\r
400                 *MESH_NUMFACES  8\r
401                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
402                 *MESH_VERTEX_LIST       {\r
403                         *MESH_VERTEX    0       256.000000      -800.000000     0.000000\r
404                         *MESH_VERTEX    1       512.000000      -800.000000     8.000000\r
405                         *MESH_VERTEX    2       512.000000      -1056.000000    16.000000\r
406                         *MESH_VERTEX    3       256.000000      -1056.000000    8.000000\r
407                         *MESH_VERTEX    4       0.000000        -1056.000000    16.000000\r
408                         *MESH_VERTEX    5       -260.000000     -800.000000     4.000000\r
409                         *MESH_VERTEX    6       0.000000        -800.000000     4.000000\r
410                         *MESH_VERTEX    7       -260.000000     -1056.000000    16.000000\r
411                         *MESH_VERTEX    8       -528.000000     -1056.000000    16.000000\r
412                         *MESH_VERTEX    9       -528.000000     -800.000000     4.000000\r
413                 }\r
414                 *MESH_NORMALS   {\r
415                         *MESH_FACENORMAL        0       -0.018181       0.057187        0.998198\r
416                         *MESH_FACENORMAL        1       -0.018183       0.049390        0.998614\r
417                         *MESH_FACENORMAL        2       0.009091        0.058489        0.998247\r
418                         *MESH_FACENORMAL        3       0.009091        0.061082        0.998091\r
419                         *MESH_FACENORMAL        4       -0.018182       0.038993        0.999074\r
420                         *MESH_FACENORMAL        5       -0.011683       0.036398        0.999269\r
421                         *MESH_FACENORMAL        6       0.003900        0.020803        0.999776\r
422                         *MESH_FACENORMAL        7       -0.020807       0.013005        0.999699\r
423                         *MESH_VERTEXNORMAL      0       -0.007797       0.007797        0.999939\r
424                         *MESH_VERTEXNORMAL      1       -0.054599       0.000000        0.998508\r
425                         *MESH_VERTEXNORMAL      2       -0.054525       0.054525        0.997023\r
426                         *MESH_VERTEXNORMAL      3       0.000000        0.054599        0.998508\r
427                         *MESH_VERTEXNORMAL      4       0.027272        0.058474        0.997916\r
428                         *MESH_VERTEXNORMAL      5       0.000000        0.031204        0.999513\r
429                         *MESH_VERTEXNORMAL      6       0.019496        0.023401        0.999536\r
430                         *MESH_VERTEXNORMAL      7       0.000000        0.062378        0.998053\r
431                         *MESH_VERTEXNORMAL      8       0.000000        0.062378        0.998053\r
432                         *MESH_VERTEXNORMAL      9       0.000000        0.031204        0.999513\r
433                 }\r
434                 *MESH_FACE_LIST {\r
435                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
436                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
437                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
438                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
439                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
440                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
441                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
442                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
443                 }\r
444                 *MESH_NUMTVERTEX        10\r
445                 *MESH_TVERTLIST {\r
446                         *MESH_TVERT     0       0.409010        1.894291        1.000000\r
447                         *MESH_TVERT     1       1.116117        2.601398        1.000000\r
448                         *MESH_TVERT     2       1.823223        1.894291        1.000000\r
449                         *MESH_TVERT     3       1.116117        1.187184        1.000000\r
450                         *MESH_TVERT     4       0.409010        0.480077        1.000000\r
451                         *MESH_TVERT     5       -1.016252       0.469028        1.000000\r
452                         *MESH_TVERT     6       -0.298097       1.187184        1.000000\r
453                         *MESH_TVERT     7       -0.309145       -0.238078       1.000000\r
454                         *MESH_TVERT     8       -1.049398       -0.978330       1.000000\r
455                         *MESH_TVERT     9       -1.756505       -0.271224       1.000000\r
456                 }\r
457                 *MESH_NUMTVFACES        8\r
458                 *MESH_TFACELIST {\r
459                         *MESH_TFACE     0       0       4       3\r
460                         *MESH_TFACE     1       0       6       4\r
461                         *MESH_TFACE     2       0       3       2\r
462                         *MESH_TFACE     3       0       2       1\r
463                         *MESH_TFACE     4       4       6       5\r
464                         *MESH_TFACE     5       4       5       7\r
465                         *MESH_TFACE     6       5       8       7\r
466                         *MESH_TFACE     7       5       9       8\r
467                 }\r
468         }\r
469         *PROP_MOTIONBLUR        0\r
470         *PROP_CASTSHADOW        1\r
471         *PROP_RECVSHADOW        1\r
472         *MATERIAL_REF   2\r
473 }\r
474 *GEOMOBJECT     {\r
475         *NODE_NAME      "mat0model0surf3"\r
476         *NODE_TM        {\r
477                 *NODE_NAME      "mat0model0surf3"\r
478                 *INHERIT_POS    0       0       0\r
479                 *INHERIT_ROT    0       0       0\r
480                 *INHERIT_SCL    0       0       0\r
481                 *TM_ROW0        1.0     0       0\r
482                 *TM_ROW1        0       1.0     0\r
483                 *TM_ROW2        0       0       1.0\r
484                 *TM_ROW3        0       0       0\r
485                 *TM_POS 0.000000        0.000000        0.000000\r
486         }\r
487         *MESH   {\r
488                 *TIMEVALUE      0\r
489                 *MESH_NUMVERTEX 4\r
490                 *MESH_NUMFACES  2\r
491                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
492                 *MESH_VERTEX_LIST       {\r
493                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
494                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
495                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
496                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
497                 }\r
498                 *MESH_NORMALS   {\r
499                         *MESH_FACENORMAL        0       0.009091        0.061082        0.998091\r
500                         *MESH_FACENORMAL        1       0.009091        0.058489        0.998247\r
501                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
502                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
503                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
504                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
505                 }\r
506                 *MESH_FACE_LIST {\r
507                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
508                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
509                 }\r
510                 *MESH_NUMTVERTEX        4\r
511                 *MESH_TVERTLIST {\r
512                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
513                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
514                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
515                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
516                 }\r
517                 *MESH_NUMTVFACES        2\r
518                 *MESH_TFACELIST {\r
519                         *MESH_TFACE     0       0       2       1\r
520                         *MESH_TFACE     1       2       3       1\r
521                 }\r
522         }\r
523         *PROP_MOTIONBLUR        0\r
524         *PROP_CASTSHADOW        1\r
525         *PROP_RECVSHADOW        1\r
526         *MATERIAL_REF   0\r
527 }\r
528 *GEOMOBJECT     {\r
529         *NODE_NAME      "mat0model0surf4"\r
530         *NODE_TM        {\r
531                 *NODE_NAME      "mat0model0surf4"\r
532                 *INHERIT_POS    0       0       0\r
533                 *INHERIT_ROT    0       0       0\r
534                 *INHERIT_SCL    0       0       0\r
535                 *TM_ROW0        1.0     0       0\r
536                 *TM_ROW1        0       1.0     0\r
537                 *TM_ROW2        0       0       1.0\r
538                 *TM_ROW3        0       0       0\r
539                 *TM_POS 0.000000        0.000000        0.000000\r
540         }\r
541         *MESH   {\r
542                 *TIMEVALUE      0\r
543                 *MESH_NUMVERTEX 4\r
544                 *MESH_NUMFACES  2\r
545                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
546                 *MESH_VERTEX_LIST       {\r
547                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
548                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
549                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
550                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
551                 }\r
552                 *MESH_NORMALS   {\r
553                         *MESH_FACENORMAL        0       0.009091        0.061082        0.998091\r
554                         *MESH_FACENORMAL        1       0.009091        0.058489        0.998247\r
555                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
556                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
557                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
558                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
559                 }\r
560                 *MESH_FACE_LIST {\r
561                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
562                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
563                 }\r
564                 *MESH_NUMTVERTEX        4\r
565                 *MESH_TVERTLIST {\r
566                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
567                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
568                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
569                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
570                 }\r
571                 *MESH_NUMTVFACES        2\r
572                 *MESH_TFACELIST {\r
573                         *MESH_TFACE     0       0       2       1\r
574                         *MESH_TFACE     1       2       3       1\r
575                 }\r
576         }\r
577         *PROP_MOTIONBLUR        0\r
578         *PROP_CASTSHADOW        1\r
579         *PROP_RECVSHADOW        1\r
580         *MATERIAL_REF   0\r
581 }\r
582 *GEOMOBJECT     {\r
583         *NODE_NAME      "mat0model0surf5"\r
584         *NODE_TM        {\r
585                 *NODE_NAME      "mat0model0surf5"\r
586                 *INHERIT_POS    0       0       0\r
587                 *INHERIT_ROT    0       0       0\r
588                 *INHERIT_SCL    0       0       0\r
589                 *TM_ROW0        1.0     0       0\r
590                 *TM_ROW1        0       1.0     0\r
591                 *TM_ROW2        0       0       1.0\r
592                 *TM_ROW3        0       0       0\r
593                 *TM_POS 0.000000        0.000000        0.000000\r
594         }\r
595         *MESH   {\r
596                 *TIMEVALUE      0\r
597                 *MESH_NUMVERTEX 4\r
598                 *MESH_NUMFACES  2\r
599                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
600                 *MESH_VERTEX_LIST       {\r
601                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
602                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
603                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
604                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
605                 }\r
606                 *MESH_NORMALS   {\r
607                         *MESH_FACENORMAL        0       0.009091        0.061082        0.998091\r
608                         *MESH_FACENORMAL        1       0.009091        0.058489        0.998247\r
609                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
610                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
611                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
612                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
613                 }\r
614                 *MESH_FACE_LIST {\r
615                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
616                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
617                 }\r
618                 *MESH_NUMTVERTEX        4\r
619                 *MESH_TVERTLIST {\r
620                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
621                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
622                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
623                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
624                 }\r
625                 *MESH_NUMTVFACES        2\r
626                 *MESH_TFACELIST {\r
627                         *MESH_TFACE     0       0       2       1\r
628                         *MESH_TFACE     1       2       3       1\r
629                 }\r
630         }\r
631         *PROP_MOTIONBLUR        0\r
632         *PROP_CASTSHADOW        1\r
633         *PROP_RECVSHADOW        1\r
634         *MATERIAL_REF   0\r
635 }\r
636 *GEOMOBJECT     {\r
637         *NODE_NAME      "mat0model0surf6"\r
638         *NODE_TM        {\r
639                 *NODE_NAME      "mat0model0surf6"\r
640                 *INHERIT_POS    0       0       0\r
641                 *INHERIT_ROT    0       0       0\r
642                 *INHERIT_SCL    0       0       0\r
643                 *TM_ROW0        1.0     0       0\r
644                 *TM_ROW1        0       1.0     0\r
645                 *TM_ROW2        0       0       1.0\r
646                 *TM_ROW3        0       0       0\r
647                 *TM_POS 0.000000        0.000000        0.000000\r
648         }\r
649         *MESH   {\r
650                 *TIMEVALUE      0\r
651                 *MESH_NUMVERTEX 4\r
652                 *MESH_NUMFACES  2\r
653                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
654                 *MESH_VERTEX_LIST       {\r
655                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
656                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
657                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
658                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
659                 }\r
660                 *MESH_NORMALS   {\r
661                         *MESH_FACENORMAL        0       0.009091        0.061082        0.998091\r
662                         *MESH_FACENORMAL        1       0.009091        0.058489        0.998247\r
663                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
664                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
665                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
666                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
667                 }\r
668                 *MESH_FACE_LIST {\r
669                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
670                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
671                 }\r
672                 *MESH_NUMTVERTEX        4\r
673                 *MESH_TVERTLIST {\r
674                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
675                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
676                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
677                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
678                 }\r
679                 *MESH_NUMTVFACES        2\r
680                 *MESH_TFACELIST {\r
681                         *MESH_TFACE     0       0       2       1\r
682                         *MESH_TFACE     1       2       3       1\r
683                 }\r
684         }\r
685         *PROP_MOTIONBLUR        0\r
686         *PROP_CASTSHADOW        1\r
687         *PROP_RECVSHADOW        1\r
688         *MATERIAL_REF   0\r
689 }\r
690 *GEOMOBJECT     {\r
691         *NODE_NAME      "mat0model0surf7"\r
692         *NODE_TM        {\r
693                 *NODE_NAME      "mat0model0surf7"\r
694                 *INHERIT_POS    0       0       0\r
695                 *INHERIT_ROT    0       0       0\r
696                 *INHERIT_SCL    0       0       0\r
697                 *TM_ROW0        1.0     0       0\r
698                 *TM_ROW1        0       1.0     0\r
699                 *TM_ROW2        0       0       1.0\r
700                 *TM_ROW3        0       0       0\r
701                 *TM_POS 0.000000        0.000000        0.000000\r
702         }\r
703         *MESH   {\r
704                 *TIMEVALUE      0\r
705                 *MESH_NUMVERTEX 4\r
706                 *MESH_NUMFACES  2\r
707                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
708                 *MESH_VERTEX_LIST       {\r
709                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
710                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
711                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
712                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
713                 }\r
714                 *MESH_NORMALS   {\r
715                         *MESH_FACENORMAL        0       0.009091        0.061082        0.998091\r
716                         *MESH_FACENORMAL        1       0.009091        0.058489        0.998247\r
717                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
718                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
719                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
720                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
721                 }\r
722                 *MESH_FACE_LIST {\r
723                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
724                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
725                 }\r
726                 *MESH_NUMTVERTEX        4\r
727                 *MESH_TVERTLIST {\r
728                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
729                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
730                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
731                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
732                 }\r
733                 *MESH_NUMTVFACES        2\r
734                 *MESH_TFACELIST {\r
735                         *MESH_TFACE     0       0       2       1\r
736                         *MESH_TFACE     1       2       3       1\r
737                 }\r
738         }\r
739         *PROP_MOTIONBLUR        0\r
740         *PROP_CASTSHADOW        1\r
741         *PROP_RECVSHADOW        1\r
742         *MATERIAL_REF   0\r
743 }\r
744 *GEOMOBJECT     {\r
745         *NODE_NAME      "mat0model0surf8"\r
746         *NODE_TM        {\r
747                 *NODE_NAME      "mat0model0surf8"\r
748                 *INHERIT_POS    0       0       0\r
749                 *INHERIT_ROT    0       0       0\r
750                 *INHERIT_SCL    0       0       0\r
751                 *TM_ROW0        1.0     0       0\r
752                 *TM_ROW1        0       1.0     0\r
753                 *TM_ROW2        0       0       1.0\r
754                 *TM_ROW3        0       0       0\r
755                 *TM_POS 0.000000        0.000000        0.000000\r
756         }\r
757         *MESH   {\r
758                 *TIMEVALUE      0\r
759                 *MESH_NUMVERTEX 4\r
760                 *MESH_NUMFACES  2\r
761                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
762                 *MESH_VERTEX_LIST       {\r
763                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
764                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
765                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
766                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
767                 }\r
768                 *MESH_NORMALS   {\r
769                         *MESH_FACENORMAL        0       0.009091        0.061082        0.998091\r
770                         *MESH_FACENORMAL        1       0.009091        0.058489        0.998247\r
771                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
772                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
773                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
774                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
775                 }\r
776                 *MESH_FACE_LIST {\r
777                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
778                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
779                 }\r
780                 *MESH_NUMTVERTEX        4\r
781                 *MESH_TVERTLIST {\r
782                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
783                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
784                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
785                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
786                 }\r
787                 *MESH_NUMTVFACES        2\r
788                 *MESH_TFACELIST {\r
789                         *MESH_TFACE     0       0       2       1\r
790                         *MESH_TFACE     1       2       3       1\r
791                 }\r
792         }\r
793         *PROP_MOTIONBLUR        0\r
794         *PROP_CASTSHADOW        1\r
795         *PROP_RECVSHADOW        1\r
796         *MATERIAL_REF   0\r
797 }\r