]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/structure_metal/pipes05.ase
New map. Desert Factory by Sev! (with correct GPL version ;))
[divverent/nexuiz.git] / data / models / desertfactory / structure_metal / pipes05.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "pipes05.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 7\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_metal/metal05"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_metal/metal05"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/desertfactory_metal/metal05"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/desertfactory_metal/metal05"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119 }\r
120 *GEOMOBJECT     {\r
121         *NODE_NAME      "mat0model0surf24"\r
122         *NODE_TM        {\r
123                 *NODE_NAME      "mat0model0surf24"\r
124                 *INHERIT_POS    0       0       0\r
125                 *INHERIT_ROT    0       0       0\r
126                 *INHERIT_SCL    0       0       0\r
127                 *TM_ROW0        1.0     0       0\r
128                 *TM_ROW1        0       1.0     0\r
129                 *TM_ROW2        0       0       1.0\r
130                 *TM_ROW3        0       0       0\r
131                 *TM_POS 0.000000        0.000000        0.000000\r
132         }\r
133         *MESH   {\r
134                 *TIMEVALUE      0\r
135                 *MESH_NUMVERTEX 4\r
136                 *MESH_NUMFACES  2\r
137                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
138                 *MESH_VERTEX_LIST       {\r
139                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
140                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
141                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
142                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
143                 }\r
144                 *MESH_NORMALS   {\r
145                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
146                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
147                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
148                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
149                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
150                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
151                 }\r
152                 *MESH_FACE_LIST {\r
153                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
154                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
155                 }\r
156                 *MESH_NUMTVERTEX        4\r
157                 *MESH_TVERTLIST {\r
158                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
159                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
160                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
161                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
162                 }\r
163                 *MESH_NUMTVFACES        2\r
164                 *MESH_TFACELIST {\r
165                         *MESH_TFACE     0       0       2       1\r
166                         *MESH_TFACE     1       2       3       1\r
167                 }\r
168         }\r
169         *PROP_MOTIONBLUR        0\r
170         *PROP_CASTSHADOW        1\r
171         *PROP_RECVSHADOW        1\r
172         *MATERIAL_REF   0\r
173 }\r
174 *GEOMOBJECT     {\r
175         *NODE_NAME      "mat0model0surf25"\r
176         *NODE_TM        {\r
177                 *NODE_NAME      "mat0model0surf25"\r
178                 *INHERIT_POS    0       0       0\r
179                 *INHERIT_ROT    0       0       0\r
180                 *INHERIT_SCL    0       0       0\r
181                 *TM_ROW0        1.0     0       0\r
182                 *TM_ROW1        0       1.0     0\r
183                 *TM_ROW2        0       0       1.0\r
184                 *TM_ROW3        0       0       0\r
185                 *TM_POS 0.000000        0.000000        0.000000\r
186         }\r
187         *MESH   {\r
188                 *TIMEVALUE      0\r
189                 *MESH_NUMVERTEX 4\r
190                 *MESH_NUMFACES  2\r
191                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
192                 *MESH_VERTEX_LIST       {\r
193                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
194                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
195                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
196                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
197                 }\r
198                 *MESH_NORMALS   {\r
199                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
200                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
201                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
202                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
203                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
204                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
205                 }\r
206                 *MESH_FACE_LIST {\r
207                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
208                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
209                 }\r
210                 *MESH_NUMTVERTEX        4\r
211                 *MESH_TVERTLIST {\r
212                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
213                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
214                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
215                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
216                 }\r
217                 *MESH_NUMTVFACES        2\r
218                 *MESH_TFACELIST {\r
219                         *MESH_TFACE     0       0       2       1\r
220                         *MESH_TFACE     1       2       3       1\r
221                 }\r
222         }\r
223         *PROP_MOTIONBLUR        0\r
224         *PROP_CASTSHADOW        1\r
225         *PROP_RECVSHADOW        1\r
226         *MATERIAL_REF   0\r
227 }\r
228 *GEOMOBJECT     {\r
229         *NODE_NAME      "mat0model0surf26"\r
230         *NODE_TM        {\r
231                 *NODE_NAME      "mat0model0surf26"\r
232                 *INHERIT_POS    0       0       0\r
233                 *INHERIT_ROT    0       0       0\r
234                 *INHERIT_SCL    0       0       0\r
235                 *TM_ROW0        1.0     0       0\r
236                 *TM_ROW1        0       1.0     0\r
237                 *TM_ROW2        0       0       1.0\r
238                 *TM_ROW3        0       0       0\r
239                 *TM_POS 0.000000        0.000000        0.000000\r
240         }\r
241         *MESH   {\r
242                 *TIMEVALUE      0\r
243                 *MESH_NUMVERTEX 4\r
244                 *MESH_NUMFACES  2\r
245                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
246                 *MESH_VERTEX_LIST       {\r
247                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
248                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
249                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
250                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
251                 }\r
252                 *MESH_NORMALS   {\r
253                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
254                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
255                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
256                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
257                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
258                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
259                 }\r
260                 *MESH_FACE_LIST {\r
261                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
262                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
263                 }\r
264                 *MESH_NUMTVERTEX        4\r
265                 *MESH_TVERTLIST {\r
266                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
267                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
268                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
269                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
270                 }\r
271                 *MESH_NUMTVFACES        2\r
272                 *MESH_TFACELIST {\r
273                         *MESH_TFACE     0       0       2       1\r
274                         *MESH_TFACE     1       2       3       1\r
275                 }\r
276         }\r
277         *PROP_MOTIONBLUR        0\r
278         *PROP_CASTSHADOW        1\r
279         *PROP_RECVSHADOW        1\r
280         *MATERIAL_REF   0\r
281 }\r
282 *GEOMOBJECT     {\r
283         *NODE_NAME      "mat0model0surf27"\r
284         *NODE_TM        {\r
285                 *NODE_NAME      "mat0model0surf27"\r
286                 *INHERIT_POS    0       0       0\r
287                 *INHERIT_ROT    0       0       0\r
288                 *INHERIT_SCL    0       0       0\r
289                 *TM_ROW0        1.0     0       0\r
290                 *TM_ROW1        0       1.0     0\r
291                 *TM_ROW2        0       0       1.0\r
292                 *TM_ROW3        0       0       0\r
293                 *TM_POS 0.000000        0.000000        0.000000\r
294         }\r
295         *MESH   {\r
296                 *TIMEVALUE      0\r
297                 *MESH_NUMVERTEX 4\r
298                 *MESH_NUMFACES  2\r
299                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
300                 *MESH_VERTEX_LIST       {\r
301                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
302                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
303                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
304                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
305                 }\r
306                 *MESH_NORMALS   {\r
307                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
308                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
309                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
310                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
311                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
312                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
313                 }\r
314                 *MESH_FACE_LIST {\r
315                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
316                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
317                 }\r
318                 *MESH_NUMTVERTEX        4\r
319                 *MESH_TVERTLIST {\r
320                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
321                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
322                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
323                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
324                 }\r
325                 *MESH_NUMTVFACES        2\r
326                 *MESH_TFACELIST {\r
327                         *MESH_TFACE     0       0       2       1\r
328                         *MESH_TFACE     1       2       3       1\r
329                 }\r
330         }\r
331         *PROP_MOTIONBLUR        0\r
332         *PROP_CASTSHADOW        1\r
333         *PROP_RECVSHADOW        1\r
334         *MATERIAL_REF   0\r
335 }\r
336 *GEOMOBJECT     {\r
337         *NODE_NAME      "mat0model0surf28"\r
338         *NODE_TM        {\r
339                 *NODE_NAME      "mat0model0surf28"\r
340                 *INHERIT_POS    0       0       0\r
341                 *INHERIT_ROT    0       0       0\r
342                 *INHERIT_SCL    0       0       0\r
343                 *TM_ROW0        1.0     0       0\r
344                 *TM_ROW1        0       1.0     0\r
345                 *TM_ROW2        0       0       1.0\r
346                 *TM_ROW3        0       0       0\r
347                 *TM_POS 0.000000        0.000000        0.000000\r
348         }\r
349         *MESH   {\r
350                 *TIMEVALUE      0\r
351                 *MESH_NUMVERTEX 4\r
352                 *MESH_NUMFACES  2\r
353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
354                 *MESH_VERTEX_LIST       {\r
355                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
356                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
357                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
358                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
359                 }\r
360                 *MESH_NORMALS   {\r
361                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
362                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
363                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
364                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
365                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
366                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
367                 }\r
368                 *MESH_FACE_LIST {\r
369                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
370                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
371                 }\r
372                 *MESH_NUMTVERTEX        4\r
373                 *MESH_TVERTLIST {\r
374                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
375                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
376                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
377                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
378                 }\r
379                 *MESH_NUMTVFACES        2\r
380                 *MESH_TFACELIST {\r
381                         *MESH_TFACE     0       0       2       1\r
382                         *MESH_TFACE     1       2       3       1\r
383                 }\r
384         }\r
385         *PROP_MOTIONBLUR        0\r
386         *PROP_CASTSHADOW        1\r
387         *PROP_RECVSHADOW        1\r
388         *MATERIAL_REF   0\r
389 }\r
390 *GEOMOBJECT     {\r
391         *NODE_NAME      "mat0model0surf29"\r
392         *NODE_TM        {\r
393                 *NODE_NAME      "mat0model0surf29"\r
394                 *INHERIT_POS    0       0       0\r
395                 *INHERIT_ROT    0       0       0\r
396                 *INHERIT_SCL    0       0       0\r
397                 *TM_ROW0        1.0     0       0\r
398                 *TM_ROW1        0       1.0     0\r
399                 *TM_ROW2        0       0       1.0\r
400                 *TM_ROW3        0       0       0\r
401                 *TM_POS 0.000000        0.000000        0.000000\r
402         }\r
403         *MESH   {\r
404                 *TIMEVALUE      0\r
405                 *MESH_NUMVERTEX 4\r
406                 *MESH_NUMFACES  2\r
407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
408                 *MESH_VERTEX_LIST       {\r
409                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
410                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
411                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
412                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
413                 }\r
414                 *MESH_NORMALS   {\r
415                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
416                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
417                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
418                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
419                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
420                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
421                 }\r
422                 *MESH_FACE_LIST {\r
423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
424                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
425                 }\r
426                 *MESH_NUMTVERTEX        4\r
427                 *MESH_TVERTLIST {\r
428                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
429                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
430                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
431                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
432                 }\r
433                 *MESH_NUMTVFACES        2\r
434                 *MESH_TFACELIST {\r
435                         *MESH_TFACE     0       0       2       1\r
436                         *MESH_TFACE     1       2       3       1\r
437                 }\r
438         }\r
439         *PROP_MOTIONBLUR        0\r
440         *PROP_CASTSHADOW        1\r
441         *PROP_RECVSHADOW        1\r
442         *MATERIAL_REF   0\r
443 }\r
444 *GEOMOBJECT     {\r
445         *NODE_NAME      "mat4model0surf30"\r
446         *NODE_TM        {\r
447                 *NODE_NAME      "mat4model0surf30"\r
448                 *INHERIT_POS    0       0       0\r
449                 *INHERIT_ROT    0       0       0\r
450                 *INHERIT_SCL    0       0       0\r
451                 *TM_ROW0        1.0     0       0\r
452                 *TM_ROW1        0       1.0     0\r
453                 *TM_ROW2        0       0       1.0\r
454                 *TM_ROW3        0       0       0\r
455                 *TM_POS 0.000000        0.000000        0.000000\r
456         }\r
457         *MESH   {\r
458                 *TIMEVALUE      0\r
459                 *MESH_NUMVERTEX 6\r
460                 *MESH_NUMFACES  4\r
461                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
462                 *MESH_VERTEX_LIST       {\r
463                         *MESH_VERTEX    0       -240.000000     520.000000      392.000000\r
464                         *MESH_VERTEX    1       -232.000000     520.000000      384.000000\r
465                         *MESH_VERTEX    2       -232.000000     516.000000      384.000000\r
466                         *MESH_VERTEX    3       -240.000000     516.000000      392.000000\r
467                         *MESH_VERTEX    4       -248.000000     516.000000      384.000000\r
468                         *MESH_VERTEX    5       -248.000000     520.000000      384.000000\r
469                 }\r
470                 *MESH_NORMALS   {\r
471                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
472                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
473                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
474                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
475                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
476                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
477                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
478                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
479                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
480                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
481                 }\r
482                 *MESH_FACE_LIST {\r
483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
484                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
485                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
486                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
487                 }\r
488                 *MESH_NUMTVERTEX        6\r
489                 *MESH_TVERTLIST {\r
490                         *MESH_TVERT     0       0.088388        0.031250        1.000000\r
491                         *MESH_TVERT     1       0.176777        0.031250        1.000000\r
492                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
493                         *MESH_TVERT     3       0.088388        0.000000        1.000000\r
494                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
495                         *MESH_TVERT     5       0.000000        0.031250        1.000000\r
496                 }\r
497                 *MESH_NUMTVFACES        4\r
498                 *MESH_TFACELIST {\r
499                         *MESH_TFACE     0       0       2       1\r
500                         *MESH_TFACE     1       0       3       2\r
501                         *MESH_TFACE     2       4       3       0\r
502                         *MESH_TFACE     3       4       0       5\r
503                 }\r
504         }\r
505         *PROP_MOTIONBLUR        0\r
506         *PROP_CASTSHADOW        1\r
507         *PROP_RECVSHADOW        1\r
508         *MATERIAL_REF   4\r
509 }\r
510 *GEOMOBJECT     {\r
511         *NODE_NAME      "mat4model0surf31"\r
512         *NODE_TM        {\r
513                 *NODE_NAME      "mat4model0surf31"\r
514                 *INHERIT_POS    0       0       0\r
515                 *INHERIT_ROT    0       0       0\r
516                 *INHERIT_SCL    0       0       0\r
517                 *TM_ROW0        1.0     0       0\r
518                 *TM_ROW1        0       1.0     0\r
519                 *TM_ROW2        0       0       1.0\r
520                 *TM_ROW3        0       0       0\r
521                 *TM_POS 0.000000        0.000000        0.000000\r
522         }\r
523         *MESH   {\r
524                 *TIMEVALUE      0\r
525                 *MESH_NUMVERTEX 4\r
526                 *MESH_NUMFACES  2\r
527                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
528                 *MESH_VERTEX_LIST       {\r
529                         *MESH_VERTEX    0       -232.000000     516.000000      384.000000\r
530                         *MESH_VERTEX    1       -240.000000     516.000000      376.000000\r
531                         *MESH_VERTEX    2       -240.000000     516.000000      392.000000\r
532                         *MESH_VERTEX    3       -248.000000     516.000000      384.000000\r
533                 }\r
534                 *MESH_NORMALS   {\r
535                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
536                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
537                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
538                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
539                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
540                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
541                 }\r
542                 *MESH_FACE_LIST {\r
543                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
544                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
545                 }\r
546                 *MESH_NUMTVERTEX        4\r
547                 *MESH_TVERTLIST {\r
548                         *MESH_TVERT     0       0.062500        1.000000        1.000000\r
549                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
550                         *MESH_TVERT     2       0.000000        1.062500        1.000000\r
551                         *MESH_TVERT     3       -0.062500       1.000000        1.000000\r
552                 }\r
553                 *MESH_NUMTVFACES        2\r
554                 *MESH_TFACELIST {\r
555                         *MESH_TFACE     0       0       2       1\r
556                         *MESH_TFACE     1       3       1       2\r
557                 }\r
558         }\r
559         *PROP_MOTIONBLUR        0\r
560         *PROP_CASTSHADOW        1\r
561         *PROP_RECVSHADOW        1\r
562         *MATERIAL_REF   4\r
563 }\r
564 *GEOMOBJECT     {\r
565         *NODE_NAME      "mat4model0surf32"\r
566         *NODE_TM        {\r
567                 *NODE_NAME      "mat4model0surf32"\r
568                 *INHERIT_POS    0       0       0\r
569                 *INHERIT_ROT    0       0       0\r
570                 *INHERIT_SCL    0       0       0\r
571                 *TM_ROW0        1.0     0       0\r
572                 *TM_ROW1        0       1.0     0\r
573                 *TM_ROW2        0       0       1.0\r
574                 *TM_ROW3        0       0       0\r
575                 *TM_POS 0.000000        0.000000        0.000000\r
576         }\r
577         *MESH   {\r
578                 *TIMEVALUE      0\r
579                 *MESH_NUMVERTEX 6\r
580                 *MESH_NUMFACES  4\r
581                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
582                 *MESH_VERTEX_LIST       {\r
583                         *MESH_VERTEX    0       -232.000000     516.000000      384.000000\r
584                         *MESH_VERTEX    1       -232.000000     520.000000      384.000000\r
585                         *MESH_VERTEX    2       -240.000000     520.000000      376.000000\r
586                         *MESH_VERTEX    3       -240.000000     516.000000      376.000000\r
587                         *MESH_VERTEX    4       -248.000000     516.000000      384.000000\r
588                         *MESH_VERTEX    5       -248.000000     520.000000      384.000000\r
589                 }\r
590                 *MESH_NORMALS   {\r
591                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
592                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
593                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
594                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
595                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
596                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
597                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
598                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
599                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
600                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
601                 }\r
602                 *MESH_FACE_LIST {\r
603                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
604                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
605                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
606                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
607                 }\r
608                 *MESH_NUMTVERTEX        6\r
609                 *MESH_TVERTLIST {\r
610                         *MESH_TVERT     0       0.176777        0.000000        1.000000\r
611                         *MESH_TVERT     1       0.176777        0.031250        1.000000\r
612                         *MESH_TVERT     2       0.265165        0.031250        1.000000\r
613                         *MESH_TVERT     3       0.265165        0.000000        1.000000\r
614                         *MESH_TVERT     4       0.353553        0.000000        1.000000\r
615                         *MESH_TVERT     5       0.353553        0.031250        1.000000\r
616                 }\r
617                 *MESH_NUMTVFACES        4\r
618                 *MESH_TFACELIST {\r
619                         *MESH_TFACE     0       0       2       1\r
620                         *MESH_TFACE     1       0       3       2\r
621                         *MESH_TFACE     2       2       3       4\r
622                         *MESH_TFACE     3       2       4       5\r
623                 }\r
624         }\r
625         *PROP_MOTIONBLUR        0\r
626         *PROP_CASTSHADOW        1\r
627         *PROP_RECVSHADOW        1\r
628         *MATERIAL_REF   4\r
629 }\r
630 *GEOMOBJECT     {\r
631         *NODE_NAME      "mat4model0surf33"\r
632         *NODE_TM        {\r
633                 *NODE_NAME      "mat4model0surf33"\r
634                 *INHERIT_POS    0       0       0\r
635                 *INHERIT_ROT    0       0       0\r
636                 *INHERIT_SCL    0       0       0\r
637                 *TM_ROW0        1.0     0       0\r
638                 *TM_ROW1        0       1.0     0\r
639                 *TM_ROW2        0       0       1.0\r
640                 *TM_ROW3        0       0       0\r
641                 *TM_POS 0.000000        0.000000        0.000000\r
642         }\r
643         *MESH   {\r
644                 *TIMEVALUE      0\r
645                 *MESH_NUMVERTEX 6\r
646                 *MESH_NUMFACES  4\r
647                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
648                 *MESH_VERTEX_LIST       {\r
649                         *MESH_VERTEX    0       -304.000000     520.000000      392.000000\r
650                         *MESH_VERTEX    1       -296.000000     520.000000      384.000000\r
651                         *MESH_VERTEX    2       -296.000000     516.000000      384.000000\r
652                         *MESH_VERTEX    3       -304.000000     516.000000      392.000000\r
653                         *MESH_VERTEX    4       -312.000000     516.000000      384.000000\r
654                         *MESH_VERTEX    5       -312.000000     520.000000      384.000000\r
655                 }\r
656                 *MESH_NORMALS   {\r
657                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
658                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
659                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
660                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
661                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
662                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
663                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
664                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
665                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
666                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
667                 }\r
668                 *MESH_FACE_LIST {\r
669                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
670                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
671                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
672                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
673                 }\r
674                 *MESH_NUMTVERTEX        6\r
675                 *MESH_TVERTLIST {\r
676                         *MESH_TVERT     0       0.088388        0.031250        1.000000\r
677                         *MESH_TVERT     1       0.176777        0.031250        1.000000\r
678                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
679                         *MESH_TVERT     3       0.088388        0.000000        1.000000\r
680                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
681                         *MESH_TVERT     5       0.000000        0.031250        1.000000\r
682                 }\r
683                 *MESH_NUMTVFACES        4\r
684                 *MESH_TFACELIST {\r
685                         *MESH_TFACE     0       0       2       1\r
686                         *MESH_TFACE     1       0       3       2\r
687                         *MESH_TFACE     2       4       3       0\r
688                         *MESH_TFACE     3       4       0       5\r
689                 }\r
690         }\r
691         *PROP_MOTIONBLUR        0\r
692         *PROP_CASTSHADOW        1\r
693         *PROP_RECVSHADOW        1\r
694         *MATERIAL_REF   4\r
695 }\r
696 *GEOMOBJECT     {\r
697         *NODE_NAME      "mat4model0surf34"\r
698         *NODE_TM        {\r
699                 *NODE_NAME      "mat4model0surf34"\r
700                 *INHERIT_POS    0       0       0\r
701                 *INHERIT_ROT    0       0       0\r
702                 *INHERIT_SCL    0       0       0\r
703                 *TM_ROW0        1.0     0       0\r
704                 *TM_ROW1        0       1.0     0\r
705                 *TM_ROW2        0       0       1.0\r
706                 *TM_ROW3        0       0       0\r
707                 *TM_POS 0.000000        0.000000        0.000000\r
708         }\r
709         *MESH   {\r
710                 *TIMEVALUE      0\r
711                 *MESH_NUMVERTEX 4\r
712                 *MESH_NUMFACES  2\r
713                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
714                 *MESH_VERTEX_LIST       {\r
715                         *MESH_VERTEX    0       -296.000000     516.000000      384.000000\r
716                         *MESH_VERTEX    1       -304.000000     516.000000      376.000000\r
717                         *MESH_VERTEX    2       -304.000000     516.000000      392.000000\r
718                         *MESH_VERTEX    3       -312.000000     516.000000      384.000000\r
719                 }\r
720                 *MESH_NORMALS   {\r
721                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
722                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
723                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
724                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
725                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
726                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
727                 }\r
728                 *MESH_FACE_LIST {\r
729                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
730                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
731                 }\r
732                 *MESH_NUMTVERTEX        4\r
733                 *MESH_TVERTLIST {\r
734                         *MESH_TVERT     0       0.562500        1.000000        1.000000\r
735                         *MESH_TVERT     1       0.500000        0.937500        1.000000\r
736                         *MESH_TVERT     2       0.500000        1.062500        1.000000\r
737                         *MESH_TVERT     3       0.437500        1.000000        1.000000\r
738                 }\r
739                 *MESH_NUMTVFACES        2\r
740                 *MESH_TFACELIST {\r
741                         *MESH_TFACE     0       0       2       1\r
742                         *MESH_TFACE     1       3       1       2\r
743                 }\r
744         }\r
745         *PROP_MOTIONBLUR        0\r
746         *PROP_CASTSHADOW        1\r
747         *PROP_RECVSHADOW        1\r
748         *MATERIAL_REF   4\r
749 }\r
750 *GEOMOBJECT     {\r
751         *NODE_NAME      "mat4model0surf35"\r
752         *NODE_TM        {\r
753                 *NODE_NAME      "mat4model0surf35"\r
754                 *INHERIT_POS    0       0       0\r
755                 *INHERIT_ROT    0       0       0\r
756                 *INHERIT_SCL    0       0       0\r
757                 *TM_ROW0        1.0     0       0\r
758                 *TM_ROW1        0       1.0     0\r
759                 *TM_ROW2        0       0       1.0\r
760                 *TM_ROW3        0       0       0\r
761                 *TM_POS 0.000000        0.000000        0.000000\r
762         }\r
763         *MESH   {\r
764                 *TIMEVALUE      0\r
765                 *MESH_NUMVERTEX 6\r
766                 *MESH_NUMFACES  4\r
767                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
768                 *MESH_VERTEX_LIST       {\r
769                         *MESH_VERTEX    0       -296.000000     516.000000      384.000000\r
770                         *MESH_VERTEX    1       -296.000000     520.000000      384.000000\r
771                         *MESH_VERTEX    2       -304.000000     520.000000      376.000000\r
772                         *MESH_VERTEX    3       -304.000000     516.000000      376.000000\r
773                         *MESH_VERTEX    4       -312.000000     516.000000      384.000000\r
774                         *MESH_VERTEX    5       -312.000000     520.000000      384.000000\r
775                 }\r
776                 *MESH_NORMALS   {\r
777                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
778                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
779                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
780                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
781                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
782                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
783                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
784                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
785                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
786                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
787                 }\r
788                 *MESH_FACE_LIST {\r
789                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
790                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
791                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
792                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
793                 }\r
794                 *MESH_NUMTVERTEX        6\r
795                 *MESH_TVERTLIST {\r
796                         *MESH_TVERT     0       0.176777        0.000000        1.000000\r
797                         *MESH_TVERT     1       0.176777        0.031250        1.000000\r
798                         *MESH_TVERT     2       0.265165        0.031250        1.000000\r
799                         *MESH_TVERT     3       0.265165        0.000000        1.000000\r
800                         *MESH_TVERT     4       0.353553        0.000000        1.000000\r
801                         *MESH_TVERT     5       0.353553        0.031250        1.000000\r
802                 }\r
803                 *MESH_NUMTVFACES        4\r
804                 *MESH_TFACELIST {\r
805                         *MESH_TFACE     0       0       2       1\r
806                         *MESH_TFACE     1       0       3       2\r
807                         *MESH_TFACE     2       2       3       4\r
808                         *MESH_TFACE     3       2       4       5\r
809                 }\r
810         }\r
811         *PROP_MOTIONBLUR        0\r
812         *PROP_CASTSHADOW        1\r
813         *PROP_RECVSHADOW        1\r
814         *MATERIAL_REF   4\r
815 }\r
816 *GEOMOBJECT     {\r
817         *NODE_NAME      "mat4model0surf36"\r
818         *NODE_TM        {\r
819                 *NODE_NAME      "mat4model0surf36"\r
820                 *INHERIT_POS    0       0       0\r
821                 *INHERIT_ROT    0       0       0\r
822                 *INHERIT_SCL    0       0       0\r
823                 *TM_ROW0        1.0     0       0\r
824                 *TM_ROW1        0       1.0     0\r
825                 *TM_ROW2        0       0       1.0\r
826                 *TM_ROW3        0       0       0\r
827                 *TM_POS 0.000000        0.000000        0.000000\r
828         }\r
829         *MESH   {\r
830                 *TIMEVALUE      0\r
831                 *MESH_NUMVERTEX 6\r
832                 *MESH_NUMFACES  4\r
833                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
834                 *MESH_VERTEX_LIST       {\r
835                         *MESH_VERTEX    0       -352.000000     520.000000      392.000000\r
836                         *MESH_VERTEX    1       -344.000000     520.000000      384.000000\r
837                         *MESH_VERTEX    2       -344.000000     516.000000      384.000000\r
838                         *MESH_VERTEX    3       -352.000000     516.000000      392.000000\r
839                         *MESH_VERTEX    4       -360.000000     516.000000      384.000000\r
840                         *MESH_VERTEX    5       -360.000000     520.000000      384.000000\r
841                 }\r
842                 *MESH_NORMALS   {\r
843                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
844                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
845                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
846                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
847                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
848                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
849                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
850                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
851                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
852                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
853                 }\r
854                 *MESH_FACE_LIST {\r
855                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
856                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
857                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
858                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
859                 }\r
860                 *MESH_NUMTVERTEX        6\r
861                 *MESH_TVERTLIST {\r
862                         *MESH_TVERT     0       0.088388        0.031250        1.000000\r
863                         *MESH_TVERT     1       0.176777        0.031250        1.000000\r
864                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
865                         *MESH_TVERT     3       0.088388        0.000000        1.000000\r
866                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
867                         *MESH_TVERT     5       0.000000        0.031250        1.000000\r
868                 }\r
869                 *MESH_NUMTVFACES        4\r
870                 *MESH_TFACELIST {\r
871                         *MESH_TFACE     0       0       2       1\r
872                         *MESH_TFACE     1       0       3       2\r
873                         *MESH_TFACE     2       4       3       0\r
874                         *MESH_TFACE     3       4       0       5\r
875                 }\r
876         }\r
877         *PROP_MOTIONBLUR        0\r
878         *PROP_CASTSHADOW        1\r
879         *PROP_RECVSHADOW        1\r
880         *MATERIAL_REF   4\r
881 }\r
882 *GEOMOBJECT     {\r
883         *NODE_NAME      "mat4model0surf37"\r
884         *NODE_TM        {\r
885                 *NODE_NAME      "mat4model0surf37"\r
886                 *INHERIT_POS    0       0       0\r
887                 *INHERIT_ROT    0       0       0\r
888                 *INHERIT_SCL    0       0       0\r
889                 *TM_ROW0        1.0     0       0\r
890                 *TM_ROW1        0       1.0     0\r
891                 *TM_ROW2        0       0       1.0\r
892                 *TM_ROW3        0       0       0\r
893                 *TM_POS 0.000000        0.000000        0.000000\r
894         }\r
895         *MESH   {\r
896                 *TIMEVALUE      0\r
897                 *MESH_NUMVERTEX 4\r
898                 *MESH_NUMFACES  2\r
899                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
900                 *MESH_VERTEX_LIST       {\r
901                         *MESH_VERTEX    0       -344.000000     516.000000      384.000000\r
902                         *MESH_VERTEX    1       -352.000000     516.000000      376.000000\r
903                         *MESH_VERTEX    2       -352.000000     516.000000      392.000000\r
904                         *MESH_VERTEX    3       -360.000000     516.000000      384.000000\r
905                 }\r
906                 *MESH_NORMALS   {\r
907                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
908                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
909                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
910                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
911                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
912                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
913                 }\r
914                 *MESH_FACE_LIST {\r
915                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
916                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
917                 }\r
918                 *MESH_NUMTVERTEX        4\r
919                 *MESH_TVERTLIST {\r
920                         *MESH_TVERT     0       0.062500        1.000000        1.000000\r
921                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
922                         *MESH_TVERT     2       0.000000        1.062500        1.000000\r
923                         *MESH_TVERT     3       -0.062500       1.000000        1.000000\r
924                 }\r
925                 *MESH_NUMTVFACES        2\r
926                 *MESH_TFACELIST {\r
927                         *MESH_TFACE     0       0       2       1\r
928                         *MESH_TFACE     1       3       1       2\r
929                 }\r
930         }\r
931         *PROP_MOTIONBLUR        0\r
932         *PROP_CASTSHADOW        1\r
933         *PROP_RECVSHADOW        1\r
934         *MATERIAL_REF   4\r
935 }\r
936 *GEOMOBJECT     {\r
937         *NODE_NAME      "mat4model0surf38"\r
938         *NODE_TM        {\r
939                 *NODE_NAME      "mat4model0surf38"\r
940                 *INHERIT_POS    0       0       0\r
941                 *INHERIT_ROT    0       0       0\r
942                 *INHERIT_SCL    0       0       0\r
943                 *TM_ROW0        1.0     0       0\r
944                 *TM_ROW1        0       1.0     0\r
945                 *TM_ROW2        0       0       1.0\r
946                 *TM_ROW3        0       0       0\r
947                 *TM_POS 0.000000        0.000000        0.000000\r
948         }\r
949         *MESH   {\r
950                 *TIMEVALUE      0\r
951                 *MESH_NUMVERTEX 6\r
952                 *MESH_NUMFACES  4\r
953                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
954                 *MESH_VERTEX_LIST       {\r
955                         *MESH_VERTEX    0       -344.000000     516.000000      384.000000\r
956                         *MESH_VERTEX    1       -344.000000     520.000000      384.000000\r
957                         *MESH_VERTEX    2       -352.000000     520.000000      376.000000\r
958                         *MESH_VERTEX    3       -352.000000     516.000000      376.000000\r
959                         *MESH_VERTEX    4       -360.000000     516.000000      384.000000\r
960                         *MESH_VERTEX    5       -360.000000     520.000000      384.000000\r
961                 }\r
962                 *MESH_NORMALS   {\r
963                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
964                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
965                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
966                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
967                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
968                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
969                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
970                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
971                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
972                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
973                 }\r
974                 *MESH_FACE_LIST {\r
975                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
976                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
977                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
978                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
979                 }\r
980                 *MESH_NUMTVERTEX        6\r
981                 *MESH_TVERTLIST {\r
982                         *MESH_TVERT     0       0.176777        0.000000        1.000000\r
983                         *MESH_TVERT     1       0.176777        0.031250        1.000000\r
984                         *MESH_TVERT     2       0.265165        0.031250        1.000000\r
985                         *MESH_TVERT     3       0.265165        0.000000        1.000000\r
986                         *MESH_TVERT     4       0.353553        0.000000        1.000000\r
987                         *MESH_TVERT     5       0.353553        0.031250        1.000000\r
988                 }\r
989                 *MESH_NUMTVFACES        4\r
990                 *MESH_TFACELIST {\r
991                         *MESH_TFACE     0       0       2       1\r
992                         *MESH_TFACE     1       0       3       2\r
993                         *MESH_TFACE     2       2       3       4\r
994                         *MESH_TFACE     3       2       4       5\r
995                 }\r
996         }\r
997         *PROP_MOTIONBLUR        0\r
998         *PROP_CASTSHADOW        1\r
999         *PROP_RECVSHADOW        1\r
1000         *MATERIAL_REF   4\r
1001 }\r
1002 *GEOMOBJECT     {\r
1003         *NODE_NAME      "mat4model0surf39"\r
1004         *NODE_TM        {\r
1005                 *NODE_NAME      "mat4model0surf39"\r
1006                 *INHERIT_POS    0       0       0\r
1007                 *INHERIT_ROT    0       0       0\r
1008                 *INHERIT_SCL    0       0       0\r
1009                 *TM_ROW0        1.0     0       0\r
1010                 *TM_ROW1        0       1.0     0\r
1011                 *TM_ROW2        0       0       1.0\r
1012                 *TM_ROW3        0       0       0\r
1013                 *TM_POS 0.000000        0.000000        0.000000\r
1014         }\r
1015         *MESH   {\r
1016                 *TIMEVALUE      0\r
1017                 *MESH_NUMVERTEX 6\r
1018                 *MESH_NUMFACES  4\r
1019                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1020                 *MESH_VERTEX_LIST       {\r
1021                         *MESH_VERTEX    0       -416.000000     520.000000      392.000000\r
1022                         *MESH_VERTEX    1       -408.000000     520.000000      384.000000\r
1023                         *MESH_VERTEX    2       -408.000000     516.000000      384.000000\r
1024                         *MESH_VERTEX    3       -416.000000     516.000000      392.000000\r
1025                         *MESH_VERTEX    4       -424.000000     516.000000      384.000000\r
1026                         *MESH_VERTEX    5       -424.000000     520.000000      384.000000\r
1027                 }\r
1028                 *MESH_NORMALS   {\r
1029                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1030                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1031                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
1032                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
1033                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1034                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1035                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1036                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1037                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1038                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1039                 }\r
1040                 *MESH_FACE_LIST {\r
1041                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1042                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1043                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1044                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1045                 }\r
1046                 *MESH_NUMTVERTEX        6\r
1047                 *MESH_TVERTLIST {\r
1048                         *MESH_TVERT     0       0.088388        0.031250        1.000000\r
1049                         *MESH_TVERT     1       0.176777        0.031250        1.000000\r
1050                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
1051                         *MESH_TVERT     3       0.088388        0.000000        1.000000\r
1052                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
1053                         *MESH_TVERT     5       0.000000        0.031250        1.000000\r
1054                 }\r
1055                 *MESH_NUMTVFACES        4\r
1056                 *MESH_TFACELIST {\r
1057                         *MESH_TFACE     0       0       2       1\r
1058                         *MESH_TFACE     1       0       3       2\r
1059                         *MESH_TFACE     2       4       3       0\r
1060                         *MESH_TFACE     3       4       0       5\r
1061                 }\r
1062         }\r
1063         *PROP_MOTIONBLUR        0\r
1064         *PROP_CASTSHADOW        1\r
1065         *PROP_RECVSHADOW        1\r
1066         *MATERIAL_REF   4\r
1067 }\r
1068 *GEOMOBJECT     {\r
1069         *NODE_NAME      "mat4model0surf40"\r
1070         *NODE_TM        {\r
1071                 *NODE_NAME      "mat4model0surf40"\r
1072                 *INHERIT_POS    0       0       0\r
1073                 *INHERIT_ROT    0       0       0\r
1074                 *INHERIT_SCL    0       0       0\r
1075                 *TM_ROW0        1.0     0       0\r
1076                 *TM_ROW1        0       1.0     0\r
1077                 *TM_ROW2        0       0       1.0\r
1078                 *TM_ROW3        0       0       0\r
1079                 *TM_POS 0.000000        0.000000        0.000000\r
1080         }\r
1081         *MESH   {\r
1082                 *TIMEVALUE      0\r
1083                 *MESH_NUMVERTEX 4\r
1084                 *MESH_NUMFACES  2\r
1085                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1086                 *MESH_VERTEX_LIST       {\r
1087                         *MESH_VERTEX    0       -408.000000     516.000000      384.000000\r
1088                         *MESH_VERTEX    1       -416.000000     516.000000      376.000000\r
1089                         *MESH_VERTEX    2       -416.000000     516.000000      392.000000\r
1090                         *MESH_VERTEX    3       -424.000000     516.000000      384.000000\r
1091                 }\r
1092                 *MESH_NORMALS   {\r
1093                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1094                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1095                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1096                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1097                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1098                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1099                 }\r
1100                 *MESH_FACE_LIST {\r
1101                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1102                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1103                 }\r
1104                 *MESH_NUMTVERTEX        4\r
1105                 *MESH_TVERTLIST {\r
1106                         *MESH_TVERT     0       0.562500        1.000000        1.000000\r
1107                         *MESH_TVERT     1       0.500000        0.937500        1.000000\r
1108                         *MESH_TVERT     2       0.500000        1.062500        1.000000\r
1109                         *MESH_TVERT     3       0.437500        1.000000        1.000000\r
1110                 }\r
1111                 *MESH_NUMTVFACES        2\r
1112                 *MESH_TFACELIST {\r
1113                         *MESH_TFACE     0       0       2       1\r
1114                         *MESH_TFACE     1       3       1       2\r
1115                 }\r
1116         }\r
1117         *PROP_MOTIONBLUR        0\r
1118         *PROP_CASTSHADOW        1\r
1119         *PROP_RECVSHADOW        1\r
1120         *MATERIAL_REF   4\r
1121 }\r
1122 *GEOMOBJECT     {\r
1123         *NODE_NAME      "mat4model0surf41"\r
1124         *NODE_TM        {\r
1125                 *NODE_NAME      "mat4model0surf41"\r
1126                 *INHERIT_POS    0       0       0\r
1127                 *INHERIT_ROT    0       0       0\r
1128                 *INHERIT_SCL    0       0       0\r
1129                 *TM_ROW0        1.0     0       0\r
1130                 *TM_ROW1        0       1.0     0\r
1131                 *TM_ROW2        0       0       1.0\r
1132                 *TM_ROW3        0       0       0\r
1133                 *TM_POS 0.000000        0.000000        0.000000\r
1134         }\r
1135         *MESH   {\r
1136                 *TIMEVALUE      0\r
1137                 *MESH_NUMVERTEX 6\r
1138                 *MESH_NUMFACES  4\r
1139                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1140                 *MESH_VERTEX_LIST       {\r
1141                         *MESH_VERTEX    0       -408.000000     516.000000      384.000000\r
1142                         *MESH_VERTEX    1       -408.000000     520.000000      384.000000\r
1143                         *MESH_VERTEX    2       -416.000000     520.000000      376.000000\r
1144                         *MESH_VERTEX    3       -416.000000     516.000000      376.000000\r
1145                         *MESH_VERTEX    4       -424.000000     516.000000      384.000000\r
1146                         *MESH_VERTEX    5       -424.000000     520.000000      384.000000\r
1147                 }\r
1148                 *MESH_NORMALS   {\r
1149                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1150                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1151                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
1152                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
1153                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1154                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1155                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1156                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1157                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1158                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1159                 }\r
1160                 *MESH_FACE_LIST {\r
1161                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1162                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1163                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1164                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1165                 }\r
1166                 *MESH_NUMTVERTEX        6\r
1167                 *MESH_TVERTLIST {\r
1168                         *MESH_TVERT     0       0.176777        0.000000        1.000000\r
1169                         *MESH_TVERT     1       0.176777        0.031250        1.000000\r
1170                         *MESH_TVERT     2       0.265165        0.031250        1.000000\r
1171                         *MESH_TVERT     3       0.265165        0.000000        1.000000\r
1172                         *MESH_TVERT     4       0.353553        0.000000        1.000000\r
1173                         *MESH_TVERT     5       0.353553        0.031250        1.000000\r
1174                 }\r
1175                 *MESH_NUMTVFACES        4\r
1176                 *MESH_TFACELIST {\r
1177                         *MESH_TFACE     0       0       2       1\r
1178                         *MESH_TFACE     1       0       3       2\r
1179                         *MESH_TFACE     2       2       3       4\r
1180                         *MESH_TFACE     3       2       4       5\r
1181                 }\r
1182         }\r
1183         *PROP_MOTIONBLUR        0\r
1184         *PROP_CASTSHADOW        1\r
1185         *PROP_RECVSHADOW        1\r
1186         *MATERIAL_REF   4\r
1187 }\r
1188 *GEOMOBJECT     {\r
1189         *NODE_NAME      "mat5model0surf42"\r
1190         *NODE_TM        {\r
1191                 *NODE_NAME      "mat5model0surf42"\r
1192                 *INHERIT_POS    0       0       0\r
1193                 *INHERIT_ROT    0       0       0\r
1194                 *INHERIT_SCL    0       0       0\r
1195                 *TM_ROW0        1.0     0       0\r
1196                 *TM_ROW1        0       1.0     0\r
1197                 *TM_ROW2        0       0       1.0\r
1198                 *TM_ROW3        0       0       0\r
1199                 *TM_POS 0.000000        0.000000        0.000000\r
1200         }\r
1201         *MESH   {\r
1202                 *TIMEVALUE      0\r
1203                 *MESH_NUMVERTEX 6\r
1204                 *MESH_NUMFACES  4\r
1205                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1206                 *MESH_VERTEX_LIST       {\r
1207                         *MESH_VERTEX    0       -236.000000     528.000000      420.000000\r
1208                         *MESH_VERTEX    1       -224.000000     528.000000      384.000000\r
1209                         *MESH_VERTEX    2       -224.000000     520.000000      384.000000\r
1210                         *MESH_VERTEX    3       -236.000000     520.000000      420.000000\r
1211                         *MESH_VERTEX    4       -236.000000     528.000000      348.000000\r
1212                         *MESH_VERTEX    5       -236.000000     520.000000      348.000000\r
1213                 }\r
1214                 *MESH_NORMALS   {\r
1215                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1216                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1217                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
1218                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
1219                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
1220                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1221                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1222                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
1223                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
1224                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
1225                 }\r
1226                 *MESH_FACE_LIST {\r
1227                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1228                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1229                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1230                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1231                 }\r
1232                 *MESH_NUMTVERTEX        6\r
1233                 *MESH_TVERTLIST {\r
1234                         *MESH_TVERT     0       0.125000        0.062500        1.000000\r
1235                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
1236                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
1237                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
1238                         *MESH_TVERT     4       0.875000        0.062500        1.000000\r
1239                         *MESH_TVERT     5       0.875000        0.000000        1.000000\r
1240                 }\r
1241                 *MESH_NUMTVFACES        4\r
1242                 *MESH_TFACELIST {\r
1243                         *MESH_TFACE     0       0       2       1\r
1244                         *MESH_TFACE     1       0       3       2\r
1245                         *MESH_TFACE     2       2       4       1\r
1246                         *MESH_TFACE     3       2       5       4\r
1247                 }\r
1248         }\r
1249         *PROP_MOTIONBLUR        0\r
1250         *PROP_CASTSHADOW        1\r
1251         *PROP_RECVSHADOW        1\r
1252         *MATERIAL_REF   5\r
1253 }\r
1254 *GEOMOBJECT     {\r
1255         *NODE_NAME      "mat5model0surf43"\r
1256         *NODE_TM        {\r
1257                 *NODE_NAME      "mat5model0surf43"\r
1258                 *INHERIT_POS    0       0       0\r
1259                 *INHERIT_ROT    0       0       0\r
1260                 *INHERIT_SCL    0       0       0\r
1261                 *TM_ROW0        1.0     0       0\r
1262                 *TM_ROW1        0       1.0     0\r
1263                 *TM_ROW2        0       0       1.0\r
1264                 *TM_ROW3        0       0       0\r
1265                 *TM_POS 0.000000        0.000000        0.000000\r
1266         }\r
1267         *MESH   {\r
1268                 *TIMEVALUE      0\r
1269                 *MESH_NUMVERTEX 8\r
1270                 *MESH_NUMFACES  6\r
1271                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1272                 *MESH_VERTEX_LIST       {\r
1273                         *MESH_VERTEX    0       -224.000000     520.000000      384.000000\r
1274                         *MESH_VERTEX    1       -236.000000     520.000000      348.000000\r
1275                         *MESH_VERTEX    2       -236.000000     520.000000      420.000000\r
1276                         *MESH_VERTEX    3       -272.000000     520.000000      432.000000\r
1277                         *MESH_VERTEX    4       -272.000000     520.000000      336.000000\r
1278                         *MESH_VERTEX    5       -308.000000     520.000000      348.000000\r
1279                         *MESH_VERTEX    6       -320.000000     520.000000      384.000000\r
1280                         *MESH_VERTEX    7       -308.000000     520.000000      420.000000\r
1281                 }\r
1282                 *MESH_NORMALS   {\r
1283                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1284                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
1285                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
1286                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
1287                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
1288                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
1289                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1290                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1291                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1292                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1293                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1294                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1295                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1296                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1297                 }\r
1298                 *MESH_FACE_LIST {\r
1299                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1300                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1301                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1302                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1303                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1304                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1305                 }\r
1306                 *MESH_NUMTVERTEX        8\r
1307                 *MESH_TVERTLIST {\r
1308                         *MESH_TVERT     0       1.125000        1.000000        1.000000\r
1309                         *MESH_TVERT     1       1.031250        0.718750        1.000000\r
1310                         *MESH_TVERT     2       1.031250        1.281250        1.000000\r
1311                         *MESH_TVERT     3       0.750000        1.375000        1.000000\r
1312                         *MESH_TVERT     4       0.750000        0.625000        1.000000\r
1313                         *MESH_TVERT     5       0.468750        0.718750        1.000000\r
1314                         *MESH_TVERT     6       0.375000        1.000000        1.000000\r
1315                         *MESH_TVERT     7       0.468750        1.281250        1.000000\r
1316                 }\r
1317                 *MESH_NUMTVFACES        6\r
1318                 *MESH_TFACELIST {\r
1319                         *MESH_TFACE     0       1       2       3\r
1320                         *MESH_TFACE     1       1       3       4\r
1321                         *MESH_TFACE     2       3       5       4\r
1322                         *MESH_TFACE     3       3       7       5\r
1323                         *MESH_TFACE     4       0       2       1\r
1324                         *MESH_TFACE     5       5       7       6\r
1325                 }\r
1326         }\r
1327         *PROP_MOTIONBLUR        0\r
1328         *PROP_CASTSHADOW        1\r
1329         *PROP_RECVSHADOW        1\r
1330         *MATERIAL_REF   5\r
1331 }\r
1332 *GEOMOBJECT     {\r
1333         *NODE_NAME      "mat5model0surf44"\r
1334         *NODE_TM        {\r
1335                 *NODE_NAME      "mat5model0surf44"\r
1336                 *INHERIT_POS    0       0       0\r
1337                 *INHERIT_ROT    0       0       0\r
1338                 *INHERIT_SCL    0       0       0\r
1339                 *TM_ROW0        1.0     0       0\r
1340                 *TM_ROW1        0       1.0     0\r
1341                 *TM_ROW2        0       0       1.0\r
1342                 *TM_ROW3        0       0       0\r
1343                 *TM_POS 0.000000        0.000000        0.000000\r
1344         }\r
1345         *MESH   {\r
1346                 *TIMEVALUE      0\r
1347                 *MESH_NUMVERTEX 6\r
1348                 *MESH_NUMFACES  4\r
1349                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1350                 *MESH_VERTEX_LIST       {\r
1351                         *MESH_VERTEX    0       -257.000000     520.000000      399.000000\r
1352                         *MESH_VERTEX    1       -252.000000     520.000000      384.000000\r
1353                         *MESH_VERTEX    2       -252.000000     488.000000      384.000000\r
1354                         *MESH_VERTEX    3       -257.000000     488.000000      399.000000\r
1355                         *MESH_VERTEX    4       -257.000000     520.000000      369.000000\r
1356                         *MESH_VERTEX    5       -257.000000     488.000000      369.000000\r
1357                 }\r
1358                 *MESH_NORMALS   {\r
1359                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1360                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1361                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
1362                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
1363                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
1364                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1365                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1366                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
1367                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
1368                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
1369                 }\r
1370                 *MESH_FACE_LIST {\r
1371                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1372                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1373                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1374                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1375                 }\r
1376                 *MESH_NUMTVERTEX        6\r
1377                 *MESH_TVERTLIST {\r
1378                         *MESH_TVERT     0       0.468750        0.250000        1.000000\r
1379                         *MESH_TVERT     1       0.625000        0.250000        1.000000\r
1380                         *MESH_TVERT     2       0.625000        0.000000        1.000000\r
1381                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
1382                         *MESH_TVERT     4       0.781250        0.250000        1.000000\r
1383                         *MESH_TVERT     5       0.781250        0.000000        1.000000\r
1384                 }\r
1385                 *MESH_NUMTVFACES        4\r
1386                 *MESH_TFACELIST {\r
1387                         *MESH_TFACE     0       0       2       1\r
1388                         *MESH_TFACE     1       0       3       2\r
1389                         *MESH_TFACE     2       2       4       1\r
1390                         *MESH_TFACE     3       2       5       4\r
1391                 }\r
1392         }\r
1393         *PROP_MOTIONBLUR        0\r
1394         *PROP_CASTSHADOW        1\r
1395         *PROP_RECVSHADOW        1\r
1396         *MATERIAL_REF   5\r
1397 }\r
1398 *GEOMOBJECT     {\r
1399         *NODE_NAME      "mat5model0surf45"\r
1400         *NODE_TM        {\r
1401                 *NODE_NAME      "mat5model0surf45"\r
1402                 *INHERIT_POS    0       0       0\r
1403                 *INHERIT_ROT    0       0       0\r
1404                 *INHERIT_SCL    0       0       0\r
1405                 *TM_ROW0        1.0     0       0\r
1406                 *TM_ROW1        0       1.0     0\r
1407                 *TM_ROW2        0       0       1.0\r
1408                 *TM_ROW3        0       0       0\r
1409                 *TM_POS 0.000000        0.000000        0.000000\r
1410         }\r
1411         *MESH   {\r
1412                 *TIMEVALUE      0\r
1413                 *MESH_NUMVERTEX 8\r
1414                 *MESH_NUMFACES  6\r
1415                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1416                 *MESH_VERTEX_LIST       {\r
1417                         *MESH_VERTEX    0       -252.000000     488.000000      384.000000\r
1418                         *MESH_VERTEX    1       -257.000000     488.000000      369.000000\r
1419                         *MESH_VERTEX    2       -257.000000     488.000000      399.000000\r
1420                         *MESH_VERTEX    3       -272.000000     488.000000      404.000000\r
1421                         *MESH_VERTEX    4       -272.000000     488.000000      364.000000\r
1422                         *MESH_VERTEX    5       -287.000000     488.000000      369.000000\r
1423                         *MESH_VERTEX    6       -292.000000     488.000000      384.000000\r
1424                         *MESH_VERTEX    7       -287.000000     488.000000      399.000000\r
1425                 }\r
1426                 *MESH_NORMALS   {\r
1427                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1428                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
1429                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
1430                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
1431                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
1432                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
1433                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1434                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1435                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1436                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1437                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1438                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1439                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1440                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1441                 }\r
1442                 *MESH_FACE_LIST {\r
1443                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1444                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1445                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1446                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1447                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1448                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1449                 }\r
1450                 *MESH_NUMTVERTEX        8\r
1451                 *MESH_TVERTLIST {\r
1452                         *MESH_TVERT     0       0.906250        0.875000        1.000000\r
1453                         *MESH_TVERT     1       0.867188        0.757812        1.000000\r
1454                         *MESH_TVERT     2       0.867188        0.992188        1.000000\r
1455                         *MESH_TVERT     3       0.750000        1.031250        1.000000\r
1456                         *MESH_TVERT     4       0.750000        0.718750        1.000000\r
1457                         *MESH_TVERT     5       0.632812        0.757812        1.000000\r
1458                         *MESH_TVERT     6       0.593750        0.875000        1.000000\r
1459                         *MESH_TVERT     7       0.632812        0.992188        1.000000\r
1460                 }\r
1461                 *MESH_NUMTVFACES        6\r
1462                 *MESH_TFACELIST {\r
1463                         *MESH_TFACE     0       1       2       3\r
1464                         *MESH_TFACE     1       1       3       4\r
1465                         *MESH_TFACE     2       3       5       4\r
1466                         *MESH_TFACE     3       3       7       5\r
1467                         *MESH_TFACE     4       0       2       1\r
1468                         *MESH_TFACE     5       5       7       6\r
1469                 }\r
1470         }\r
1471         *PROP_MOTIONBLUR        0\r
1472         *PROP_CASTSHADOW        1\r
1473         *PROP_RECVSHADOW        1\r
1474         *MATERIAL_REF   5\r
1475 }\r
1476 *GEOMOBJECT     {\r
1477         *NODE_NAME      "mat5model0surf46"\r
1478         *NODE_TM        {\r
1479                 *NODE_NAME      "mat5model0surf46"\r
1480                 *INHERIT_POS    0       0       0\r
1481                 *INHERIT_ROT    0       0       0\r
1482                 *INHERIT_SCL    0       0       0\r
1483                 *TM_ROW0        1.0     0       0\r
1484                 *TM_ROW1        0       1.0     0\r
1485                 *TM_ROW2        0       0       1.0\r
1486                 *TM_ROW3        0       0       0\r
1487                 *TM_POS 0.000000        0.000000        0.000000\r
1488         }\r
1489         *MESH   {\r
1490                 *TIMEVALUE      0\r
1491                 *MESH_NUMVERTEX 6\r
1492                 *MESH_NUMFACES  4\r
1493                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1494                 *MESH_VERTEX_LIST       {\r
1495                         *MESH_VERTEX    0       -272.000000     520.000000      432.000000\r
1496                         *MESH_VERTEX    1       -272.000000     528.000000      432.000000\r
1497                         *MESH_VERTEX    2       -236.000000     528.000000      420.000000\r
1498                         *MESH_VERTEX    3       -236.000000     520.000000      420.000000\r
1499                         *MESH_VERTEX    4       -308.000000     528.000000      420.000000\r
1500                         *MESH_VERTEX    5       -308.000000     520.000000      420.000000\r
1501                 }\r
1502                 *MESH_NORMALS   {\r
1503                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1504                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1505                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
1506                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
1507                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1508                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1509                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
1510                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
1511                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
1512                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
1513                 }\r
1514                 *MESH_FACE_LIST {\r
1515                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1516                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1517                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1518                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1519                 }\r
1520                 *MESH_NUMTVERTEX        6\r
1521                 *MESH_TVERTLIST {\r
1522                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
1523                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
1524                         *MESH_TVERT     2       1.125000        0.062500        1.000000\r
1525                         *MESH_TVERT     3       1.125000        0.000000        1.000000\r
1526                         *MESH_TVERT     4       0.375000        0.062500        1.000000\r
1527                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
1528                 }\r
1529                 *MESH_NUMTVFACES        4\r
1530                 *MESH_TFACELIST {\r
1531                         *MESH_TFACE     0       0       2       1\r
1532                         *MESH_TFACE     1       0       3       2\r
1533                         *MESH_TFACE     2       4       0       1\r
1534                         *MESH_TFACE     3       4       5       0\r
1535                 }\r
1536         }\r
1537         *PROP_MOTIONBLUR        0\r
1538         *PROP_CASTSHADOW        1\r
1539         *PROP_RECVSHADOW        1\r
1540         *MATERIAL_REF   5\r
1541 }\r
1542 *GEOMOBJECT     {\r
1543         *NODE_NAME      "mat5model0surf47"\r
1544         *NODE_TM        {\r
1545                 *NODE_NAME      "mat5model0surf47"\r
1546                 *INHERIT_POS    0       0       0\r
1547                 *INHERIT_ROT    0       0       0\r
1548                 *INHERIT_SCL    0       0       0\r
1549                 *TM_ROW0        1.0     0       0\r
1550                 *TM_ROW1        0       1.0     0\r
1551                 *TM_ROW2        0       0       1.0\r
1552                 *TM_ROW3        0       0       0\r
1553                 *TM_POS 0.000000        0.000000        0.000000\r
1554         }\r
1555         *MESH   {\r
1556                 *TIMEVALUE      0\r
1557                 *MESH_NUMVERTEX 6\r
1558                 *MESH_NUMFACES  4\r
1559                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1560                 *MESH_VERTEX_LIST       {\r
1561                         *MESH_VERTEX    0       -236.000000     528.000000      348.000000\r
1562                         *MESH_VERTEX    1       -272.000000     528.000000      336.000000\r
1563                         *MESH_VERTEX    2       -272.000000     520.000000      336.000000\r
1564                         *MESH_VERTEX    3       -236.000000     520.000000      348.000000\r
1565                         *MESH_VERTEX    4       -308.000000     528.000000      348.000000\r
1566                         *MESH_VERTEX    5       -308.000000     520.000000      348.000000\r
1567                 }\r
1568                 *MESH_NORMALS   {\r
1569                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1570                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1571                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
1572                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
1573                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
1574                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1575                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1576                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
1577                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
1578                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
1579                 }\r
1580                 *MESH_FACE_LIST {\r
1581                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1582                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1583                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1584                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1585                 }\r
1586                 *MESH_NUMTVERTEX        6\r
1587                 *MESH_TVERTLIST {\r
1588                         *MESH_TVERT     0       -0.125000       0.062500        1.000000\r
1589                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
1590                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
1591                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
1592                         *MESH_TVERT     4       0.625000        0.062500        1.000000\r
1593                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
1594                 }\r
1595                 *MESH_NUMTVFACES        4\r
1596                 *MESH_TFACELIST {\r
1597                         *MESH_TFACE     0       0       2       1\r
1598                         *MESH_TFACE     1       0       3       2\r
1599                         *MESH_TFACE     2       2       4       1\r
1600                         *MESH_TFACE     3       2       5       4\r
1601                 }\r
1602         }\r
1603         *PROP_MOTIONBLUR        0\r
1604         *PROP_CASTSHADOW        1\r
1605         *PROP_RECVSHADOW        1\r
1606         *MATERIAL_REF   5\r
1607 }\r
1608 *GEOMOBJECT     {\r
1609         *NODE_NAME      "mat5model0surf48"\r
1610         *NODE_TM        {\r
1611                 *NODE_NAME      "mat5model0surf48"\r
1612                 *INHERIT_POS    0       0       0\r
1613                 *INHERIT_ROT    0       0       0\r
1614                 *INHERIT_SCL    0       0       0\r
1615                 *TM_ROW0        1.0     0       0\r
1616                 *TM_ROW1        0       1.0     0\r
1617                 *TM_ROW2        0       0       1.0\r
1618                 *TM_ROW3        0       0       0\r
1619                 *TM_POS 0.000000        0.000000        0.000000\r
1620         }\r
1621         *MESH   {\r
1622                 *TIMEVALUE      0\r
1623                 *MESH_NUMVERTEX 6\r
1624                 *MESH_NUMFACES  4\r
1625                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1626                 *MESH_VERTEX_LIST       {\r
1627                         *MESH_VERTEX    0       -272.000000     488.000000      404.000000\r
1628                         *MESH_VERTEX    1       -272.000000     520.000000      404.000000\r
1629                         *MESH_VERTEX    2       -257.000000     520.000000      399.000000\r
1630                         *MESH_VERTEX    3       -257.000000     488.000000      399.000000\r
1631                         *MESH_VERTEX    4       -287.000000     520.000000      399.000000\r
1632                         *MESH_VERTEX    5       -287.000000     488.000000      399.000000\r
1633                 }\r
1634                 *MESH_NORMALS   {\r
1635                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1636                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1637                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
1638                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
1639                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1640                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1641                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
1642                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
1643                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
1644                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
1645                 }\r
1646                 *MESH_FACE_LIST {\r
1647                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1648                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1649                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1650                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1651                 }\r
1652                 *MESH_NUMTVERTEX        6\r
1653                 *MESH_TVERTLIST {\r
1654                         *MESH_TVERT     0       0.312500        0.000000        1.000000\r
1655                         *MESH_TVERT     1       0.312500        0.250000        1.000000\r
1656                         *MESH_TVERT     2       0.468750        0.250000        1.000000\r
1657                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
1658                         *MESH_TVERT     4       0.156250        0.250000        1.000000\r
1659                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
1660                 }\r
1661                 *MESH_NUMTVFACES        4\r
1662                 *MESH_TFACELIST {\r
1663                         *MESH_TFACE     0       0       2       1\r
1664                         *MESH_TFACE     1       0       3       2\r
1665                         *MESH_TFACE     2       4       0       1\r
1666                         *MESH_TFACE     3       4       5       0\r
1667                 }\r
1668         }\r
1669         *PROP_MOTIONBLUR        0\r
1670         *PROP_CASTSHADOW        1\r
1671         *PROP_RECVSHADOW        1\r
1672         *MATERIAL_REF   5\r
1673 }\r
1674 *GEOMOBJECT     {\r
1675         *NODE_NAME      "mat5model0surf49"\r
1676         *NODE_TM        {\r
1677                 *NODE_NAME      "mat5model0surf49"\r
1678                 *INHERIT_POS    0       0       0\r
1679                 *INHERIT_ROT    0       0       0\r
1680                 *INHERIT_SCL    0       0       0\r
1681                 *TM_ROW0        1.0     0       0\r
1682                 *TM_ROW1        0       1.0     0\r
1683                 *TM_ROW2        0       0       1.0\r
1684                 *TM_ROW3        0       0       0\r
1685                 *TM_POS 0.000000        0.000000        0.000000\r
1686         }\r
1687         *MESH   {\r
1688                 *TIMEVALUE      0\r
1689                 *MESH_NUMVERTEX 6\r
1690                 *MESH_NUMFACES  4\r
1691                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1692                 *MESH_VERTEX_LIST       {\r
1693                         *MESH_VERTEX    0       -257.000000     520.000000      369.000000\r
1694                         *MESH_VERTEX    1       -272.000000     520.000000      364.000000\r
1695                         *MESH_VERTEX    2       -272.000000     488.000000      364.000000\r
1696                         *MESH_VERTEX    3       -257.000000     488.000000      369.000000\r
1697                         *MESH_VERTEX    4       -287.000000     520.000000      369.000000\r
1698                         *MESH_VERTEX    5       -287.000000     488.000000      369.000000\r
1699                 }\r
1700                 *MESH_NORMALS   {\r
1701                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1702                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1703                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
1704                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
1705                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
1706                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1707                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1708                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
1709                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
1710                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
1711                 }\r
1712                 *MESH_FACE_LIST {\r
1713                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1714                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1715                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1716                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1717                 }\r
1718                 *MESH_NUMTVERTEX        6\r
1719                 *MESH_TVERTLIST {\r
1720                         *MESH_TVERT     0       0.781250        0.250000        1.000000\r
1721                         *MESH_TVERT     1       0.937500        0.250000        1.000000\r
1722                         *MESH_TVERT     2       0.937500        0.000000        1.000000\r
1723                         *MESH_TVERT     3       0.781250        0.000000        1.000000\r
1724                         *MESH_TVERT     4       1.093750        0.250000        1.000000\r
1725                         *MESH_TVERT     5       1.093750        0.000000        1.000000\r
1726                 }\r
1727                 *MESH_NUMTVFACES        4\r
1728                 *MESH_TFACELIST {\r
1729                         *MESH_TFACE     0       0       2       1\r
1730                         *MESH_TFACE     1       0       3       2\r
1731                         *MESH_TFACE     2       2       4       1\r
1732                         *MESH_TFACE     3       2       5       4\r
1733                 }\r
1734         }\r
1735         *PROP_MOTIONBLUR        0\r
1736         *PROP_CASTSHADOW        1\r
1737         *PROP_RECVSHADOW        1\r
1738         *MATERIAL_REF   5\r
1739 }\r
1740 *GEOMOBJECT     {\r
1741         *NODE_NAME      "mat5model0surf50"\r
1742         *NODE_TM        {\r
1743                 *NODE_NAME      "mat5model0surf50"\r
1744                 *INHERIT_POS    0       0       0\r
1745                 *INHERIT_ROT    0       0       0\r
1746                 *INHERIT_SCL    0       0       0\r
1747                 *TM_ROW0        1.0     0       0\r
1748                 *TM_ROW1        0       1.0     0\r
1749                 *TM_ROW2        0       0       1.0\r
1750                 *TM_ROW3        0       0       0\r
1751                 *TM_POS 0.000000        0.000000        0.000000\r
1752         }\r
1753         *MESH   {\r
1754                 *TIMEVALUE      0\r
1755                 *MESH_NUMVERTEX 8\r
1756                 *MESH_NUMFACES  4\r
1757                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1758                 *MESH_VERTEX_LIST       {\r
1759                         *MESH_VERTEX    0       -292.000000     488.000000      384.000000\r
1760                         *MESH_VERTEX    1       -292.000000     520.000000      384.000000\r
1761                         *MESH_VERTEX    2       -287.000000     520.000000      399.000000\r
1762                         *MESH_VERTEX    3       -287.000000     488.000000      399.000000\r
1763                         *MESH_VERTEX    4       -287.000000     520.000000      369.000000\r
1764                         *MESH_VERTEX    5       -292.000000     520.000000      384.000000\r
1765                         *MESH_VERTEX    6       -292.000000     488.000000      384.000000\r
1766                         *MESH_VERTEX    7       -287.000000     488.000000      369.000000\r
1767                 }\r
1768                 *MESH_NORMALS   {\r
1769                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1770                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1771                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
1772                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
1773                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1774                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1775                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
1776                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
1777                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
1778                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1779                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1780                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
1781                 }\r
1782                 *MESH_FACE_LIST {\r
1783                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1784                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1785                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1786                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1787                 }\r
1788                 *MESH_NUMTVERTEX        8\r
1789                 *MESH_TVERTLIST {\r
1790                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1791                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
1792                         *MESH_TVERT     2       0.156250        0.250000        1.000000\r
1793                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
1794                         *MESH_TVERT     4       1.093750        0.250000        1.000000\r
1795                         *MESH_TVERT     5       1.250000        0.250000        1.000000\r
1796                         *MESH_TVERT     6       1.250000        0.000000        1.000000\r
1797                         *MESH_TVERT     7       1.093750        0.000000        1.000000\r
1798                 }\r
1799                 *MESH_NUMTVFACES        4\r
1800                 *MESH_TFACELIST {\r
1801                         *MESH_TFACE     0       0       2       1\r
1802                         *MESH_TFACE     1       0       3       2\r
1803                         *MESH_TFACE     2       4       6       5\r
1804                         *MESH_TFACE     3       4       7       6\r
1805                 }\r
1806         }\r
1807         *PROP_MOTIONBLUR        0\r
1808         *PROP_CASTSHADOW        1\r
1809         *PROP_RECVSHADOW        1\r
1810         *MATERIAL_REF   5\r
1811 }\r
1812 *GEOMOBJECT     {\r
1813         *NODE_NAME      "mat5model0surf51"\r
1814         *NODE_TM        {\r
1815                 *NODE_NAME      "mat5model0surf51"\r
1816                 *INHERIT_POS    0       0       0\r
1817                 *INHERIT_ROT    0       0       0\r
1818                 *INHERIT_SCL    0       0       0\r
1819                 *TM_ROW0        1.0     0       0\r
1820                 *TM_ROW1        0       1.0     0\r
1821                 *TM_ROW2        0       0       1.0\r
1822                 *TM_ROW3        0       0       0\r
1823                 *TM_POS 0.000000        0.000000        0.000000\r
1824         }\r
1825         *MESH   {\r
1826                 *TIMEVALUE      0\r
1827                 *MESH_NUMVERTEX 8\r
1828                 *MESH_NUMFACES  4\r
1829                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1830                 *MESH_VERTEX_LIST       {\r
1831                         *MESH_VERTEX    0       -320.000000     520.000000      384.000000\r
1832                         *MESH_VERTEX    1       -320.000000     528.000000      384.000000\r
1833                         *MESH_VERTEX    2       -308.000000     528.000000      420.000000\r
1834                         *MESH_VERTEX    3       -308.000000     520.000000      420.000000\r
1835                         *MESH_VERTEX    4       -308.000000     528.000000      348.000000\r
1836                         *MESH_VERTEX    5       -320.000000     528.000000      384.000000\r
1837                         *MESH_VERTEX    6       -320.000000     520.000000      384.000000\r
1838                         *MESH_VERTEX    7       -308.000000     520.000000      348.000000\r
1839                 }\r
1840                 *MESH_NORMALS   {\r
1841                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1842                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1843                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
1844                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
1845                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1846                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1847                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
1848                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
1849                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
1850                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1851                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1852                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
1853                 }\r
1854                 *MESH_FACE_LIST {\r
1855                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1856                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1857                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1858                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1859                 }\r
1860                 *MESH_NUMTVERTEX        8\r
1861                 *MESH_TVERTLIST {\r
1862                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
1863                         *MESH_TVERT     1       -1.000000       0.062500        1.000000\r
1864                         *MESH_TVERT     2       -0.625000       0.062500        1.000000\r
1865                         *MESH_TVERT     3       -0.625000       0.000000        1.000000\r
1866                         *MESH_TVERT     4       1.625000        0.062500        1.000000\r
1867                         *MESH_TVERT     5       2.000000        0.062500        1.000000\r
1868                         *MESH_TVERT     6       2.000000        0.000000        1.000000\r
1869                         *MESH_TVERT     7       1.625000        0.000000        1.000000\r
1870                 }\r
1871                 *MESH_NUMTVFACES        4\r
1872                 *MESH_TFACELIST {\r
1873                         *MESH_TFACE     0       0       2       1\r
1874                         *MESH_TFACE     1       0       3       2\r
1875                         *MESH_TFACE     2       4       6       5\r
1876                         *MESH_TFACE     3       4       7       6\r
1877                 }\r
1878         }\r
1879         *PROP_MOTIONBLUR        0\r
1880         *PROP_CASTSHADOW        1\r
1881         *PROP_RECVSHADOW        1\r
1882         *MATERIAL_REF   5\r
1883 }\r
1884 *GEOMOBJECT     {\r
1885         *NODE_NAME      "mat5model0surf52"\r
1886         *NODE_TM        {\r
1887                 *NODE_NAME      "mat5model0surf52"\r
1888                 *INHERIT_POS    0       0       0\r
1889                 *INHERIT_ROT    0       0       0\r
1890                 *INHERIT_SCL    0       0       0\r
1891                 *TM_ROW0        1.0     0       0\r
1892                 *TM_ROW1        0       1.0     0\r
1893                 *TM_ROW2        0       0       1.0\r
1894                 *TM_ROW3        0       0       0\r
1895                 *TM_POS 0.000000        0.000000        0.000000\r
1896         }\r
1897         *MESH   {\r
1898                 *TIMEVALUE      0\r
1899                 *MESH_NUMVERTEX 6\r
1900                 *MESH_NUMFACES  4\r
1901                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1902                 *MESH_VERTEX_LIST       {\r
1903                         *MESH_VERTEX    0       -348.000000     528.000000      420.000000\r
1904                         *MESH_VERTEX    1       -336.000000     528.000000      384.000000\r
1905                         *MESH_VERTEX    2       -336.000000     520.000000      384.000000\r
1906                         *MESH_VERTEX    3       -348.000000     520.000000      420.000000\r
1907                         *MESH_VERTEX    4       -348.000000     528.000000      348.000000\r
1908                         *MESH_VERTEX    5       -348.000000     520.000000      348.000000\r
1909                 }\r
1910                 *MESH_NORMALS   {\r
1911                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1912                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
1913                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
1914                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
1915                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
1916                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1917                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1918                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
1919                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
1920                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
1921                 }\r
1922                 *MESH_FACE_LIST {\r
1923                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1924                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1925                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1926                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1927                 }\r
1928                 *MESH_NUMTVERTEX        6\r
1929                 *MESH_TVERTLIST {\r
1930                         *MESH_TVERT     0       0.125000        0.062500        1.000000\r
1931                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
1932                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
1933                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
1934                         *MESH_TVERT     4       0.875000        0.062500        1.000000\r
1935                         *MESH_TVERT     5       0.875000        0.000000        1.000000\r
1936                 }\r
1937                 *MESH_NUMTVFACES        4\r
1938                 *MESH_TFACELIST {\r
1939                         *MESH_TFACE     0       0       2       1\r
1940                         *MESH_TFACE     1       0       3       2\r
1941                         *MESH_TFACE     2       2       4       1\r
1942                         *MESH_TFACE     3       2       5       4\r
1943                 }\r
1944         }\r
1945         *PROP_MOTIONBLUR        0\r
1946         *PROP_CASTSHADOW        1\r
1947         *PROP_RECVSHADOW        1\r
1948         *MATERIAL_REF   5\r
1949 }\r
1950 *GEOMOBJECT     {\r
1951         *NODE_NAME      "mat5model0surf53"\r
1952         *NODE_TM        {\r
1953                 *NODE_NAME      "mat5model0surf53"\r
1954                 *INHERIT_POS    0       0       0\r
1955                 *INHERIT_ROT    0       0       0\r
1956                 *INHERIT_SCL    0       0       0\r
1957                 *TM_ROW0        1.0     0       0\r
1958                 *TM_ROW1        0       1.0     0\r
1959                 *TM_ROW2        0       0       1.0\r
1960                 *TM_ROW3        0       0       0\r
1961                 *TM_POS 0.000000        0.000000        0.000000\r
1962         }\r
1963         *MESH   {\r
1964                 *TIMEVALUE      0\r
1965                 *MESH_NUMVERTEX 8\r
1966                 *MESH_NUMFACES  6\r
1967                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1968                 *MESH_VERTEX_LIST       {\r
1969                         *MESH_VERTEX    0       -336.000000     520.000000      384.000000\r
1970                         *MESH_VERTEX    1       -348.000000     520.000000      348.000000\r
1971                         *MESH_VERTEX    2       -348.000000     520.000000      420.000000\r
1972                         *MESH_VERTEX    3       -384.000000     520.000000      432.000000\r
1973                         *MESH_VERTEX    4       -384.000000     520.000000      336.000000\r
1974                         *MESH_VERTEX    5       -420.000000     520.000000      348.000000\r
1975                         *MESH_VERTEX    6       -432.000000     520.000000      384.000000\r
1976                         *MESH_VERTEX    7       -420.000000     520.000000      420.000000\r
1977                 }\r
1978                 *MESH_NORMALS   {\r
1979                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1980                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
1981                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
1982                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
1983                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
1984                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
1985                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1986                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1987                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1988                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1989                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1990                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1991                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1992                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1993                 }\r
1994                 *MESH_FACE_LIST {\r
1995                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1996                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1997                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1998                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1999                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2000                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2001                 }\r
2002                 *MESH_NUMTVERTEX        8\r
2003                 *MESH_TVERTLIST {\r
2004                         *MESH_TVERT     0       1.125000        1.000000        1.000000\r
2005                         *MESH_TVERT     1       1.031250        0.718750        1.000000\r
2006                         *MESH_TVERT     2       1.031250        1.281250        1.000000\r
2007                         *MESH_TVERT     3       0.750000        1.375000        1.000000\r
2008                         *MESH_TVERT     4       0.750000        0.625000        1.000000\r
2009                         *MESH_TVERT     5       0.468750        0.718750        1.000000\r
2010                         *MESH_TVERT     6       0.375000        1.000000        1.000000\r
2011                         *MESH_TVERT     7       0.468750        1.281250        1.000000\r
2012                 }\r
2013                 *MESH_NUMTVFACES        6\r
2014                 *MESH_TFACELIST {\r
2015                         *MESH_TFACE     0       1       2       3\r
2016                         *MESH_TFACE     1       1       3       4\r
2017                         *MESH_TFACE     2       3       5       4\r
2018                         *MESH_TFACE     3       3       7       5\r
2019                         *MESH_TFACE     4       0       2       1\r
2020                         *MESH_TFACE     5       5       7       6\r
2021                 }\r
2022         }\r
2023         *PROP_MOTIONBLUR        0\r
2024         *PROP_CASTSHADOW        1\r
2025         *PROP_RECVSHADOW        1\r
2026         *MATERIAL_REF   5\r
2027 }\r
2028 *GEOMOBJECT     {\r
2029         *NODE_NAME      "mat5model0surf54"\r
2030         *NODE_TM        {\r
2031                 *NODE_NAME      "mat5model0surf54"\r
2032                 *INHERIT_POS    0       0       0\r
2033                 *INHERIT_ROT    0       0       0\r
2034                 *INHERIT_SCL    0       0       0\r
2035                 *TM_ROW0        1.0     0       0\r
2036                 *TM_ROW1        0       1.0     0\r
2037                 *TM_ROW2        0       0       1.0\r
2038                 *TM_ROW3        0       0       0\r
2039                 *TM_POS 0.000000        0.000000        0.000000\r
2040         }\r
2041         *MESH   {\r
2042                 *TIMEVALUE      0\r
2043                 *MESH_NUMVERTEX 6\r
2044                 *MESH_NUMFACES  4\r
2045                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2046                 *MESH_VERTEX_LIST       {\r
2047                         *MESH_VERTEX    0       -369.000000     520.000000      399.000000\r
2048                         *MESH_VERTEX    1       -364.000000     520.000000      384.000000\r
2049                         *MESH_VERTEX    2       -364.000000     488.000000      384.000000\r
2050                         *MESH_VERTEX    3       -369.000000     488.000000      399.000000\r
2051                         *MESH_VERTEX    4       -369.000000     520.000000      369.000000\r
2052                         *MESH_VERTEX    5       -369.000000     488.000000      369.000000\r
2053                 }\r
2054                 *MESH_NORMALS   {\r
2055                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2056                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2057                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
2058                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
2059                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
2060                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2061                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2062                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
2063                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
2064                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
2065                 }\r
2066                 *MESH_FACE_LIST {\r
2067                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2068                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2069                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2070                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2071                 }\r
2072                 *MESH_NUMTVERTEX        6\r
2073                 *MESH_TVERTLIST {\r
2074                         *MESH_TVERT     0       0.468750        0.250000        1.000000\r
2075                         *MESH_TVERT     1       0.625000        0.250000        1.000000\r
2076                         *MESH_TVERT     2       0.625000        0.000000        1.000000\r
2077                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
2078                         *MESH_TVERT     4       0.781250        0.250000        1.000000\r
2079                         *MESH_TVERT     5       0.781250        0.000000        1.000000\r
2080                 }\r
2081                 *MESH_NUMTVFACES        4\r
2082                 *MESH_TFACELIST {\r
2083                         *MESH_TFACE     0       0       2       1\r
2084                         *MESH_TFACE     1       0       3       2\r
2085                         *MESH_TFACE     2       2       4       1\r
2086                         *MESH_TFACE     3       2       5       4\r
2087                 }\r
2088         }\r
2089         *PROP_MOTIONBLUR        0\r
2090         *PROP_CASTSHADOW        1\r
2091         *PROP_RECVSHADOW        1\r
2092         *MATERIAL_REF   5\r
2093 }\r
2094 *GEOMOBJECT     {\r
2095         *NODE_NAME      "mat5model0surf55"\r
2096         *NODE_TM        {\r
2097                 *NODE_NAME      "mat5model0surf55"\r
2098                 *INHERIT_POS    0       0       0\r
2099                 *INHERIT_ROT    0       0       0\r
2100                 *INHERIT_SCL    0       0       0\r
2101                 *TM_ROW0        1.0     0       0\r
2102                 *TM_ROW1        0       1.0     0\r
2103                 *TM_ROW2        0       0       1.0\r
2104                 *TM_ROW3        0       0       0\r
2105                 *TM_POS 0.000000        0.000000        0.000000\r
2106         }\r
2107         *MESH   {\r
2108                 *TIMEVALUE      0\r
2109                 *MESH_NUMVERTEX 8\r
2110                 *MESH_NUMFACES  6\r
2111                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2112                 *MESH_VERTEX_LIST       {\r
2113                         *MESH_VERTEX    0       -364.000000     488.000000      384.000000\r
2114                         *MESH_VERTEX    1       -369.000000     488.000000      369.000000\r
2115                         *MESH_VERTEX    2       -369.000000     488.000000      399.000000\r
2116                         *MESH_VERTEX    3       -384.000000     488.000000      404.000000\r
2117                         *MESH_VERTEX    4       -384.000000     488.000000      364.000000\r
2118                         *MESH_VERTEX    5       -399.000000     488.000000      369.000000\r
2119                         *MESH_VERTEX    6       -404.000000     488.000000      384.000000\r
2120                         *MESH_VERTEX    7       -399.000000     488.000000      399.000000\r
2121                 }\r
2122                 *MESH_NORMALS   {\r
2123                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2124                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
2125                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
2126                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
2127                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2128                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
2129                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2130                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2131                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2132                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2133                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2134                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2135                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
2136                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
2137                 }\r
2138                 *MESH_FACE_LIST {\r
2139                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2140                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2141                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2142                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2143                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2144                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2145                 }\r
2146                 *MESH_NUMTVERTEX        8\r
2147                 *MESH_TVERTLIST {\r
2148                         *MESH_TVERT     0       0.906250        1.000000        1.000000\r
2149                         *MESH_TVERT     1       0.867188        0.882812        1.000000\r
2150                         *MESH_TVERT     2       0.867188        1.117188        1.000000\r
2151                         *MESH_TVERT     3       0.750000        1.156250        1.000000\r
2152                         *MESH_TVERT     4       0.750000        0.843750        1.000000\r
2153                         *MESH_TVERT     5       0.632812        0.882812        1.000000\r
2154                         *MESH_TVERT     6       0.593750        1.000000        1.000000\r
2155                         *MESH_TVERT     7       0.632812        1.117188        1.000000\r
2156                 }\r
2157                 *MESH_NUMTVFACES        6\r
2158                 *MESH_TFACELIST {\r
2159                         *MESH_TFACE     0       1       2       3\r
2160                         *MESH_TFACE     1       1       3       4\r
2161                         *MESH_TFACE     2       3       5       4\r
2162                         *MESH_TFACE     3       3       7       5\r
2163                         *MESH_TFACE     4       0       2       1\r
2164                         *MESH_TFACE     5       5       7       6\r
2165                 }\r
2166         }\r
2167         *PROP_MOTIONBLUR        0\r
2168         *PROP_CASTSHADOW        1\r
2169         *PROP_RECVSHADOW        1\r
2170         *MATERIAL_REF   5\r
2171 }\r
2172 *GEOMOBJECT     {\r
2173         *NODE_NAME      "mat5model0surf56"\r
2174         *NODE_TM        {\r
2175                 *NODE_NAME      "mat5model0surf56"\r
2176                 *INHERIT_POS    0       0       0\r
2177                 *INHERIT_ROT    0       0       0\r
2178                 *INHERIT_SCL    0       0       0\r
2179                 *TM_ROW0        1.0     0       0\r
2180                 *TM_ROW1        0       1.0     0\r
2181                 *TM_ROW2        0       0       1.0\r
2182                 *TM_ROW3        0       0       0\r
2183                 *TM_POS 0.000000        0.000000        0.000000\r
2184         }\r
2185         *MESH   {\r
2186                 *TIMEVALUE      0\r
2187                 *MESH_NUMVERTEX 6\r
2188                 *MESH_NUMFACES  4\r
2189                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2190                 *MESH_VERTEX_LIST       {\r
2191                         *MESH_VERTEX    0       -384.000000     520.000000      432.000000\r
2192                         *MESH_VERTEX    1       -384.000000     528.000000      432.000000\r
2193                         *MESH_VERTEX    2       -348.000000     528.000000      420.000000\r
2194                         *MESH_VERTEX    3       -348.000000     520.000000      420.000000\r
2195                         *MESH_VERTEX    4       -420.000000     528.000000      420.000000\r
2196                         *MESH_VERTEX    5       -420.000000     520.000000      420.000000\r
2197                 }\r
2198                 *MESH_NORMALS   {\r
2199                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2200                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2201                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
2202                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
2203                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2204                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2205                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
2206                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
2207                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
2208                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
2209                 }\r
2210                 *MESH_FACE_LIST {\r
2211                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2212                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2213                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2214                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2215                 }\r
2216                 *MESH_NUMTVERTEX        6\r
2217                 *MESH_TVERTLIST {\r
2218                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
2219                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
2220                         *MESH_TVERT     2       1.125000        0.062500        1.000000\r
2221                         *MESH_TVERT     3       1.125000        0.000000        1.000000\r
2222                         *MESH_TVERT     4       0.375000        0.062500        1.000000\r
2223                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
2224                 }\r
2225                 *MESH_NUMTVFACES        4\r
2226                 *MESH_TFACELIST {\r
2227                         *MESH_TFACE     0       0       2       1\r
2228                         *MESH_TFACE     1       0       3       2\r
2229                         *MESH_TFACE     2       4       0       1\r
2230                         *MESH_TFACE     3       4       5       0\r
2231                 }\r
2232         }\r
2233         *PROP_MOTIONBLUR        0\r
2234         *PROP_CASTSHADOW        1\r
2235         *PROP_RECVSHADOW        1\r
2236         *MATERIAL_REF   5\r
2237 }\r
2238 *GEOMOBJECT     {\r
2239         *NODE_NAME      "mat5model0surf57"\r
2240         *NODE_TM        {\r
2241                 *NODE_NAME      "mat5model0surf57"\r
2242                 *INHERIT_POS    0       0       0\r
2243                 *INHERIT_ROT    0       0       0\r
2244                 *INHERIT_SCL    0       0       0\r
2245                 *TM_ROW0        1.0     0       0\r
2246                 *TM_ROW1        0       1.0     0\r
2247                 *TM_ROW2        0       0       1.0\r
2248                 *TM_ROW3        0       0       0\r
2249                 *TM_POS 0.000000        0.000000        0.000000\r
2250         }\r
2251         *MESH   {\r
2252                 *TIMEVALUE      0\r
2253                 *MESH_NUMVERTEX 6\r
2254                 *MESH_NUMFACES  4\r
2255                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2256                 *MESH_VERTEX_LIST       {\r
2257                         *MESH_VERTEX    0       -348.000000     528.000000      348.000000\r
2258                         *MESH_VERTEX    1       -384.000000     528.000000      336.000000\r
2259                         *MESH_VERTEX    2       -384.000000     520.000000      336.000000\r
2260                         *MESH_VERTEX    3       -348.000000     520.000000      348.000000\r
2261                         *MESH_VERTEX    4       -420.000000     528.000000      348.000000\r
2262                         *MESH_VERTEX    5       -420.000000     520.000000      348.000000\r
2263                 }\r
2264                 *MESH_NORMALS   {\r
2265                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2266                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2267                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
2268                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
2269                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
2270                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2271                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2272                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
2273                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
2274                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
2275                 }\r
2276                 *MESH_FACE_LIST {\r
2277                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2278                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2279                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2280                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2281                 }\r
2282                 *MESH_NUMTVERTEX        6\r
2283                 *MESH_TVERTLIST {\r
2284                         *MESH_TVERT     0       -0.125000       0.062500        1.000000\r
2285                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
2286                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
2287                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
2288                         *MESH_TVERT     4       0.625000        0.062500        1.000000\r
2289                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
2290                 }\r
2291                 *MESH_NUMTVFACES        4\r
2292                 *MESH_TFACELIST {\r
2293                         *MESH_TFACE     0       0       2       1\r
2294                         *MESH_TFACE     1       0       3       2\r
2295                         *MESH_TFACE     2       2       4       1\r
2296                         *MESH_TFACE     3       2       5       4\r
2297                 }\r
2298         }\r
2299         *PROP_MOTIONBLUR        0\r
2300         *PROP_CASTSHADOW        1\r
2301         *PROP_RECVSHADOW        1\r
2302         *MATERIAL_REF   5\r
2303 }\r
2304 *GEOMOBJECT     {\r
2305         *NODE_NAME      "mat5model0surf58"\r
2306         *NODE_TM        {\r
2307                 *NODE_NAME      "mat5model0surf58"\r
2308                 *INHERIT_POS    0       0       0\r
2309                 *INHERIT_ROT    0       0       0\r
2310                 *INHERIT_SCL    0       0       0\r
2311                 *TM_ROW0        1.0     0       0\r
2312                 *TM_ROW1        0       1.0     0\r
2313                 *TM_ROW2        0       0       1.0\r
2314                 *TM_ROW3        0       0       0\r
2315                 *TM_POS 0.000000        0.000000        0.000000\r
2316         }\r
2317         *MESH   {\r
2318                 *TIMEVALUE      0\r
2319                 *MESH_NUMVERTEX 6\r
2320                 *MESH_NUMFACES  4\r
2321                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2322                 *MESH_VERTEX_LIST       {\r
2323                         *MESH_VERTEX    0       -384.000000     488.000000      404.000000\r
2324                         *MESH_VERTEX    1       -384.000000     520.000000      404.000000\r
2325                         *MESH_VERTEX    2       -369.000000     520.000000      399.000000\r
2326                         *MESH_VERTEX    3       -369.000000     488.000000      399.000000\r
2327                         *MESH_VERTEX    4       -399.000000     520.000000      399.000000\r
2328                         *MESH_VERTEX    5       -399.000000     488.000000      399.000000\r
2329                 }\r
2330                 *MESH_NORMALS   {\r
2331                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2332                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2333                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
2334                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
2335                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2336                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2337                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
2338                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
2339                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
2340                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
2341                 }\r
2342                 *MESH_FACE_LIST {\r
2343                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2344                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2345                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2346                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2347                 }\r
2348                 *MESH_NUMTVERTEX        6\r
2349                 *MESH_TVERTLIST {\r
2350                         *MESH_TVERT     0       0.312500        0.000000        1.000000\r
2351                         *MESH_TVERT     1       0.312500        0.250000        1.000000\r
2352                         *MESH_TVERT     2       0.468750        0.250000        1.000000\r
2353                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
2354                         *MESH_TVERT     4       0.156250        0.250000        1.000000\r
2355                         *MESH_TVERT     5       0.156250        0.000000        1.000000\r
2356                 }\r
2357                 *MESH_NUMTVFACES        4\r
2358                 *MESH_TFACELIST {\r
2359                         *MESH_TFACE     0       0       2       1\r
2360                         *MESH_TFACE     1       0       3       2\r
2361                         *MESH_TFACE     2       4       0       1\r
2362                         *MESH_TFACE     3       4       5       0\r
2363                 }\r
2364         }\r
2365         *PROP_MOTIONBLUR        0\r
2366         *PROP_CASTSHADOW        1\r
2367         *PROP_RECVSHADOW        1\r
2368         *MATERIAL_REF   5\r
2369 }\r
2370 *GEOMOBJECT     {\r
2371         *NODE_NAME      "mat5model0surf59"\r
2372         *NODE_TM        {\r
2373                 *NODE_NAME      "mat5model0surf59"\r
2374                 *INHERIT_POS    0       0       0\r
2375                 *INHERIT_ROT    0       0       0\r
2376                 *INHERIT_SCL    0       0       0\r
2377                 *TM_ROW0        1.0     0       0\r
2378                 *TM_ROW1        0       1.0     0\r
2379                 *TM_ROW2        0       0       1.0\r
2380                 *TM_ROW3        0       0       0\r
2381                 *TM_POS 0.000000        0.000000        0.000000\r
2382         }\r
2383         *MESH   {\r
2384                 *TIMEVALUE      0\r
2385                 *MESH_NUMVERTEX 6\r
2386                 *MESH_NUMFACES  4\r
2387                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2388                 *MESH_VERTEX_LIST       {\r
2389                         *MESH_VERTEX    0       -369.000000     520.000000      369.000000\r
2390                         *MESH_VERTEX    1       -384.000000     520.000000      364.000000\r
2391                         *MESH_VERTEX    2       -384.000000     488.000000      364.000000\r
2392                         *MESH_VERTEX    3       -369.000000     488.000000      369.000000\r
2393                         *MESH_VERTEX    4       -399.000000     520.000000      369.000000\r
2394                         *MESH_VERTEX    5       -399.000000     488.000000      369.000000\r
2395                 }\r
2396                 *MESH_NORMALS   {\r
2397                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2398                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2399                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
2400                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
2401                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
2402                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2403                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2404                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
2405                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
2406                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
2407                 }\r
2408                 *MESH_FACE_LIST {\r
2409                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2410                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2411                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2412                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2413                 }\r
2414                 *MESH_NUMTVERTEX        6\r
2415                 *MESH_TVERTLIST {\r
2416                         *MESH_TVERT     0       0.781250        0.250000        1.000000\r
2417                         *MESH_TVERT     1       0.937500        0.250000        1.000000\r
2418                         *MESH_TVERT     2       0.937500        0.000000        1.000000\r
2419                         *MESH_TVERT     3       0.781250        0.000000        1.000000\r
2420                         *MESH_TVERT     4       1.093750        0.250000        1.000000\r
2421                         *MESH_TVERT     5       1.093750        0.000000        1.000000\r
2422                 }\r
2423                 *MESH_NUMTVFACES        4\r
2424                 *MESH_TFACELIST {\r
2425                         *MESH_TFACE     0       0       2       1\r
2426                         *MESH_TFACE     1       0       3       2\r
2427                         *MESH_TFACE     2       2       4       1\r
2428                         *MESH_TFACE     3       2       5       4\r
2429                 }\r
2430         }\r
2431         *PROP_MOTIONBLUR        0\r
2432         *PROP_CASTSHADOW        1\r
2433         *PROP_RECVSHADOW        1\r
2434         *MATERIAL_REF   5\r
2435 }\r
2436 *GEOMOBJECT     {\r
2437         *NODE_NAME      "mat5model0surf60"\r
2438         *NODE_TM        {\r
2439                 *NODE_NAME      "mat5model0surf60"\r
2440                 *INHERIT_POS    0       0       0\r
2441                 *INHERIT_ROT    0       0       0\r
2442                 *INHERIT_SCL    0       0       0\r
2443                 *TM_ROW0        1.0     0       0\r
2444                 *TM_ROW1        0       1.0     0\r
2445                 *TM_ROW2        0       0       1.0\r
2446                 *TM_ROW3        0       0       0\r
2447                 *TM_POS 0.000000        0.000000        0.000000\r
2448         }\r
2449         *MESH   {\r
2450                 *TIMEVALUE      0\r
2451                 *MESH_NUMVERTEX 8\r
2452                 *MESH_NUMFACES  4\r
2453                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2454                 *MESH_VERTEX_LIST       {\r
2455                         *MESH_VERTEX    0       -404.000000     488.000000      384.000000\r
2456                         *MESH_VERTEX    1       -404.000000     520.000000      384.000000\r
2457                         *MESH_VERTEX    2       -399.000000     520.000000      399.000000\r
2458                         *MESH_VERTEX    3       -399.000000     488.000000      399.000000\r
2459                         *MESH_VERTEX    4       -399.000000     520.000000      369.000000\r
2460                         *MESH_VERTEX    5       -404.000000     520.000000      384.000000\r
2461                         *MESH_VERTEX    6       -404.000000     488.000000      384.000000\r
2462                         *MESH_VERTEX    7       -399.000000     488.000000      369.000000\r
2463                 }\r
2464                 *MESH_NORMALS   {\r
2465                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2466                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2467                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2468                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
2469                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2470                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2471                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
2472                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
2473                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
2474                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2475                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2476                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
2477                 }\r
2478                 *MESH_FACE_LIST {\r
2479                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2480                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2481                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2482                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2483                 }\r
2484                 *MESH_NUMTVERTEX        8\r
2485                 *MESH_TVERTLIST {\r
2486                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2487                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
2488                         *MESH_TVERT     2       0.156250        0.250000        1.000000\r
2489                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
2490                         *MESH_TVERT     4       1.093750        0.250000        1.000000\r
2491                         *MESH_TVERT     5       1.250000        0.250000        1.000000\r
2492                         *MESH_TVERT     6       1.250000        0.000000        1.000000\r
2493                         *MESH_TVERT     7       1.093750        0.000000        1.000000\r
2494                 }\r
2495                 *MESH_NUMTVFACES        4\r
2496                 *MESH_TFACELIST {\r
2497                         *MESH_TFACE     0       0       2       1\r
2498                         *MESH_TFACE     1       0       3       2\r
2499                         *MESH_TFACE     2       4       6       5\r
2500                         *MESH_TFACE     3       4       7       6\r
2501                 }\r
2502         }\r
2503         *PROP_MOTIONBLUR        0\r
2504         *PROP_CASTSHADOW        1\r
2505         *PROP_RECVSHADOW        1\r
2506         *MATERIAL_REF   5\r
2507 }\r
2508 *GEOMOBJECT     {\r
2509         *NODE_NAME      "mat5model0surf61"\r
2510         *NODE_TM        {\r
2511                 *NODE_NAME      "mat5model0surf61"\r
2512                 *INHERIT_POS    0       0       0\r
2513                 *INHERIT_ROT    0       0       0\r
2514                 *INHERIT_SCL    0       0       0\r
2515                 *TM_ROW0        1.0     0       0\r
2516                 *TM_ROW1        0       1.0     0\r
2517                 *TM_ROW2        0       0       1.0\r
2518                 *TM_ROW3        0       0       0\r
2519                 *TM_POS 0.000000        0.000000        0.000000\r
2520         }\r
2521         *MESH   {\r
2522                 *TIMEVALUE      0\r
2523                 *MESH_NUMVERTEX 8\r
2524                 *MESH_NUMFACES  4\r
2525                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2526                 *MESH_VERTEX_LIST       {\r
2527                         *MESH_VERTEX    0       -432.000000     520.000000      384.000000\r
2528                         *MESH_VERTEX    1       -432.000000     528.000000      384.000000\r
2529                         *MESH_VERTEX    2       -420.000000     528.000000      420.000000\r
2530                         *MESH_VERTEX    3       -420.000000     520.000000      420.000000\r
2531                         *MESH_VERTEX    4       -420.000000     528.000000      348.000000\r
2532                         *MESH_VERTEX    5       -432.000000     528.000000      384.000000\r
2533                         *MESH_VERTEX    6       -432.000000     520.000000      384.000000\r
2534                         *MESH_VERTEX    7       -420.000000     520.000000      348.000000\r
2535                 }\r
2536                 *MESH_NORMALS   {\r
2537                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2538                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2539                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2540                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
2541                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2542                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2543                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
2544                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
2545                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
2546                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2547                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2548                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
2549                 }\r
2550                 *MESH_FACE_LIST {\r
2551                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2552                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2553                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2554                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2555                 }\r
2556                 *MESH_NUMTVERTEX        8\r
2557                 *MESH_TVERTLIST {\r
2558                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
2559                         *MESH_TVERT     1       -1.000000       0.062500        1.000000\r
2560                         *MESH_TVERT     2       -0.625000       0.062500        1.000000\r
2561                         *MESH_TVERT     3       -0.625000       0.000000        1.000000\r
2562                         *MESH_TVERT     4       1.625000        0.062500        1.000000\r
2563                         *MESH_TVERT     5       2.000000        0.062500        1.000000\r
2564                         *MESH_TVERT     6       2.000000        0.000000        1.000000\r
2565                         *MESH_TVERT     7       1.625000        0.000000        1.000000\r
2566                 }\r
2567                 *MESH_NUMTVFACES        4\r
2568                 *MESH_TFACELIST {\r
2569                         *MESH_TFACE     0       0       2       1\r
2570                         *MESH_TFACE     1       0       3       2\r
2571                         *MESH_TFACE     2       4       6       5\r
2572                         *MESH_TFACE     3       4       7       6\r
2573                 }\r
2574         }\r
2575         *PROP_MOTIONBLUR        0\r
2576         *PROP_CASTSHADOW        1\r
2577         *PROP_RECVSHADOW        1\r
2578         *MATERIAL_REF   5\r
2579 }\r
2580 *GEOMOBJECT     {\r
2581         *NODE_NAME      "mat6model0surf62"\r
2582         *NODE_TM        {\r
2583                 *NODE_NAME      "mat6model0surf62"\r
2584                 *INHERIT_POS    0       0       0\r
2585                 *INHERIT_ROT    0       0       0\r
2586                 *INHERIT_SCL    0       0       0\r
2587                 *TM_ROW0        1.0     0       0\r
2588                 *TM_ROW1        0       1.0     0\r
2589                 *TM_ROW2        0       0       1.0\r
2590                 *TM_ROW3        0       0       0\r
2591                 *TM_POS 0.000000        0.000000        0.000000\r
2592         }\r
2593         *MESH   {\r
2594                 *TIMEVALUE      0\r
2595                 *MESH_NUMVERTEX 12\r
2596                 *MESH_NUMFACES  8\r
2597                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2598                 *MESH_VERTEX_LIST       {\r
2599                         *MESH_VERTEX    0       400.000000      304.000000      256.000000\r
2600                         *MESH_VERTEX    1       400.000000      304.000000      336.000000\r
2601                         *MESH_VERTEX    2       396.000000      316.000000      336.000000\r
2602                         *MESH_VERTEX    3       396.000000      316.000000      256.000000\r
2603                         *MESH_VERTEX    4       396.000000      292.000000      336.000000\r
2604                         *MESH_VERTEX    5       400.000000      304.000000      336.000000\r
2605                         *MESH_VERTEX    6       400.000000      304.000000      256.000000\r
2606                         *MESH_VERTEX    7       396.000000      292.000000      256.000000\r
2607                         *MESH_VERTEX    8       384.000000      304.000000      384.000000\r
2608                         *MESH_VERTEX    9       384.000000      304.000000      384.000000\r
2609                         *MESH_VERTEX    10      381.000000      316.000000      381.000000\r
2610                         *MESH_VERTEX    11      381.000000      292.000000      381.000000\r
2611                 }\r
2612                 *MESH_NORMALS   {\r
2613                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2614                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2615                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
2616                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
2617                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2618                         *MESH_FACENORMAL        5       -0.500000       -0.500000       -0.707107\r
2619                         *MESH_FACENORMAL        6       0.778138        -0.174883       0.603256\r
2620                         *MESH_FACENORMAL        7       0.794105        -0.561517       -0.232588\r
2621                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2622                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2623                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2624                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2625                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
2626                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2627                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
2628                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
2629                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        0.707107\r
2630                         *MESH_VERTEXNORMAL      9       0.707107        0.000000        0.707107\r
2631                         *MESH_VERTEXNORMAL      10      0.408248        0.816497        0.408248\r
2632                         *MESH_VERTEXNORMAL      11      0.408248        -0.816497       0.408248\r
2633                 }\r
2634                 *MESH_FACE_LIST {\r
2635                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2636                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2637                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2638                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2639                         *MESH_FACE      4       A:      1       B:      2       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2640                         *MESH_FACE      5       A:      4       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2641                         *MESH_FACE      6       A:      2       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2642                         *MESH_FACE      7       A:      4       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2643                 }\r
2644                 *MESH_NUMTVERTEX        12\r
2645                 *MESH_TVERTLIST {\r
2646                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2647                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
2648                         *MESH_TVERT     2       0.068972        0.312500        1.000000\r
2649                         *MESH_TVERT     3       0.068972        0.000000        1.000000\r
2650                         *MESH_TVERT     4       0.534581        0.312500        1.000000\r
2651                         *MESH_TVERT     5       0.603553        0.312500        1.000000\r
2652                         *MESH_TVERT     6       0.603553        0.000000        1.000000\r
2653                         *MESH_TVERT     7       0.534581        0.000000        1.000000\r
2654                         *MESH_TVERT     8       0.000000        0.562500        1.000000\r
2655                         *MESH_TVERT     9       0.603553        0.562500        1.000000\r
2656                         *MESH_TVERT     10      0.068972        0.562500        1.000000\r
2657                         *MESH_TVERT     11      0.534581        0.562500        1.000000\r
2658                 }\r
2659                 *MESH_NUMTVFACES        8\r
2660                 *MESH_TFACELIST {\r
2661                         *MESH_TFACE     0       0       2       1\r
2662                         *MESH_TFACE     1       0       3       2\r
2663                         *MESH_TFACE     2       4       6       5\r
2664                         *MESH_TFACE     3       4       7       6\r
2665                         *MESH_TFACE     4       1       2       8\r
2666                         *MESH_TFACE     5       4       5       9\r
2667                         *MESH_TFACE     6       2       10      8\r
2668                         *MESH_TFACE     7       4       9       11\r
2669                 }\r
2670         }\r
2671         *PROP_MOTIONBLUR        0\r
2672         *PROP_CASTSHADOW        1\r
2673         *PROP_RECVSHADOW        1\r
2674         *MATERIAL_REF   6\r
2675 }\r
2676 *GEOMOBJECT     {\r
2677         *NODE_NAME      "mat6model0surf63"\r
2678         *NODE_TM        {\r
2679                 *NODE_NAME      "mat6model0surf63"\r
2680                 *INHERIT_POS    0       0       0\r
2681                 *INHERIT_ROT    0       0       0\r
2682                 *INHERIT_SCL    0       0       0\r
2683                 *TM_ROW0        1.0     0       0\r
2684                 *TM_ROW1        0       1.0     0\r
2685                 *TM_ROW2        0       0       1.0\r
2686                 *TM_ROW3        0       0       0\r
2687                 *TM_POS 0.000000        0.000000        0.000000\r
2688         }\r
2689         *MESH   {\r
2690                 *TIMEVALUE      0\r
2691                 *MESH_NUMVERTEX 12\r
2692                 *MESH_NUMFACES  8\r
2693                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2694                 *MESH_VERTEX_LIST       {\r
2695                         *MESH_VERTEX    0       396.000000      -292.000000     256.000000\r
2696                         *MESH_VERTEX    1       400.000000      -304.000000     256.000000\r
2697                         *MESH_VERTEX    2       400.000000      -304.000000     336.000000\r
2698                         *MESH_VERTEX    3       396.000000      -292.000000     336.000000\r
2699                         *MESH_VERTEX    4       400.000000      -304.000000     336.000000\r
2700                         *MESH_VERTEX    5       400.000000      -304.000000     256.000000\r
2701                         *MESH_VERTEX    6       396.000000      -316.000000     256.000000\r
2702                         *MESH_VERTEX    7       396.000000      -316.000000     336.000000\r
2703                         *MESH_VERTEX    8       381.000000      -292.000000     381.000000\r
2704                         *MESH_VERTEX    9       384.000000      -304.000000     384.000000\r
2705                         *MESH_VERTEX    10      381.000000      -316.000000     381.000000\r
2706                         *MESH_VERTEX    11      384.000000      -304.000000     384.000000\r
2707                 }\r
2708                 *MESH_NORMALS   {\r
2709                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
2710                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2711                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
2712                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
2713                         *MESH_FACENORMAL        4       -0.985599       0.000000        -0.169102\r
2714                         *MESH_FACENORMAL        5       0.475963        -0.336557       0.812520\r
2715                         *MESH_FACENORMAL        6       0.249686        -0.931842       0.263302\r
2716                         *MESH_FACENORMAL        7       0.929827        -0.208974       -0.302905\r
2717                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2718                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2719                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2720                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2721                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
2722                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2723                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
2724                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
2725                         *MESH_VERTEXNORMAL      8       0.408248        0.816497        0.408248\r
2726                         *MESH_VERTEXNORMAL      9       0.707107        0.000000        0.707107\r
2727                         *MESH_VERTEXNORMAL      10      0.408248        -0.816497       0.408248\r
2728                         *MESH_VERTEXNORMAL      11      0.707107        0.000000        0.707107\r
2729                 }\r
2730                 *MESH_FACE_LIST {\r
2731                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2732                         *MESH_FACE      1       A:      2       B:      3       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2733                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2734                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2735                         *MESH_FACE      4       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2736                         *MESH_FACE      5       A:      2       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2737                         *MESH_FACE      6       A:      4       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2738                         *MESH_FACE      7       A:      4       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2739                 }\r
2740                 *MESH_NUMTVERTEX        12\r
2741                 *MESH_TVERTLIST {\r
2742                         *MESH_TVERT     0       0.618718        0.437500        1.000000\r
2743                         *MESH_TVERT     1       0.707107        0.437500        1.000000\r
2744                         *MESH_TVERT     2       0.707107        0.125000        1.000000\r
2745                         *MESH_TVERT     3       0.618718        0.125000        1.000000\r
2746                         *MESH_TVERT     4       0.000000        0.125000        1.000000\r
2747                         *MESH_TVERT     5       0.000000        0.437500        1.000000\r
2748                         *MESH_TVERT     6       0.088388        0.437500        1.000000\r
2749                         *MESH_TVERT     7       0.088388        0.125000        1.000000\r
2750                         *MESH_TVERT     8       0.618718        -0.125000       1.000000\r
2751                         *MESH_TVERT     9       0.707107        -0.125000       1.000000\r
2752                         *MESH_TVERT     10      0.088388        -0.125000       1.000000\r
2753                         *MESH_TVERT     11      0.000000        -0.125000       1.000000\r
2754                 }\r
2755                 *MESH_NUMTVFACES        8\r
2756                 *MESH_TFACELIST {\r
2757                         *MESH_TFACE     0       0       3       2\r
2758                         *MESH_TFACE     1       2       3       8\r
2759                         *MESH_TFACE     2       0       2       1\r
2760                         *MESH_TFACE     3       4       6       5\r
2761                         *MESH_TFACE     4       4       7       6\r
2762                         *MESH_TFACE     5       2       8       9\r
2763                         *MESH_TFACE     6       4       10      7\r
2764                         *MESH_TFACE     7       4       11      10\r
2765                 }\r
2766         }\r
2767         *PROP_MOTIONBLUR        0\r
2768         *PROP_CASTSHADOW        1\r
2769         *PROP_RECVSHADOW        1\r
2770         *MATERIAL_REF   6\r
2771 }\r
2772 *GEOMOBJECT     {\r
2773         *NODE_NAME      "mat6model0surf64"\r
2774         *NODE_TM        {\r
2775                 *NODE_NAME      "mat6model0surf64"\r
2776                 *INHERIT_POS    0       0       0\r
2777                 *INHERIT_ROT    0       0       0\r
2778                 *INHERIT_SCL    0       0       0\r
2779                 *TM_ROW0        1.0     0       0\r
2780                 *TM_ROW1        0       1.0     0\r
2781                 *TM_ROW2        0       0       1.0\r
2782                 *TM_ROW3        0       0       0\r
2783                 *TM_POS 0.000000        0.000000        0.000000\r
2784         }\r
2785         *MESH   {\r
2786                 *TIMEVALUE      0\r
2787                 *MESH_NUMVERTEX 9\r
2788                 *MESH_NUMFACES  8\r
2789                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2790                 *MESH_VERTEX_LIST       {\r
2791                         *MESH_VERTEX    0       396.000000      304.000000      320.000000\r
2792                         *MESH_VERTEX    1       396.000000      304.000000      256.000000\r
2793                         *MESH_VERTEX    2       393.000000      313.000000      256.000000\r
2794                         *MESH_VERTEX    3       393.000000      313.000000      320.000000\r
2795                         *MESH_VERTEX    4       393.000000      295.000000      256.000000\r
2796                         *MESH_VERTEX    5       393.000000      295.000000      320.000000\r
2797                         *MESH_VERTEX    6       378.750000      313.000000      374.750000\r
2798                         *MESH_VERTEX    7       381.000000      304.000000      377.000000\r
2799                         *MESH_VERTEX    8       378.750000      295.000000      374.750000\r
2800                 }\r
2801                 *MESH_NORMALS   {\r
2802                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2803                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2804                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
2805                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
2806                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
2807                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
2808                         *MESH_FACENORMAL        6       -0.479842       0.000000        0.877355\r
2809                         *MESH_FACENORMAL        7       -0.252725       0.000000        0.967538\r
2810                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2811                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2812                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2813                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
2814                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2815                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
2816                         *MESH_VERTEXNORMAL      6       -0.408248       -0.816497       -0.408248\r
2817                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
2818                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        -0.408248\r
2819                 }\r
2820                 *MESH_FACE_LIST {\r
2821                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2822                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2823                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2824                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2825                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2826                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2827                         *MESH_FACE      6       A:      0       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2828                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2829                 }\r
2830                 *MESH_NUMTVERTEX        9\r
2831                 *MESH_TVERTLIST {\r
2832                         *MESH_TVERT     0       0.226333        0.343750        1.000000\r
2833                         *MESH_TVERT     1       0.226333        0.593750        1.000000\r
2834                         *MESH_TVERT     2       0.278062        0.593750        1.000000\r
2835                         *MESH_TVERT     3       0.278062        0.343750        1.000000\r
2836                         *MESH_TVERT     4       0.174603        0.593750        1.000000\r
2837                         *MESH_TVERT     5       0.174603        0.343750        1.000000\r
2838                         *MESH_TVERT     6       0.278062        0.156250        1.000000\r
2839                         *MESH_TVERT     7       0.226333        0.156250        1.000000\r
2840                         *MESH_TVERT     8       0.174603        0.156250        1.000000\r
2841                 }\r
2842                 *MESH_NUMTVFACES        8\r
2843                 *MESH_TFACELIST {\r
2844                         *MESH_TFACE     0       0       2       1\r
2845                         *MESH_TFACE     1       0       3       2\r
2846                         *MESH_TFACE     2       0       1       4\r
2847                         *MESH_TFACE     3       0       4       5\r
2848                         *MESH_TFACE     4       0       6       3\r
2849                         *MESH_TFACE     5       0       7       6\r
2850                         *MESH_TFACE     6       0       5       8\r
2851                         *MESH_TFACE     7       0       8       7\r
2852                 }\r
2853         }\r
2854         *PROP_MOTIONBLUR        0\r
2855         *PROP_CASTSHADOW        1\r
2856         *PROP_RECVSHADOW        1\r
2857         *MATERIAL_REF   6\r
2858 }\r
2859 *GEOMOBJECT     {\r
2860         *NODE_NAME      "mat6model0surf65"\r
2861         *NODE_TM        {\r
2862                 *NODE_NAME      "mat6model0surf65"\r
2863                 *INHERIT_POS    0       0       0\r
2864                 *INHERIT_ROT    0       0       0\r
2865                 *INHERIT_SCL    0       0       0\r
2866                 *TM_ROW0        1.0     0       0\r
2867                 *TM_ROW1        0       1.0     0\r
2868                 *TM_ROW2        0       0       1.0\r
2869                 *TM_ROW3        0       0       0\r
2870                 *TM_POS 0.000000        0.000000        0.000000\r
2871         }\r
2872         *MESH   {\r
2873                 *TIMEVALUE      0\r
2874                 *MESH_NUMVERTEX 16\r
2875                 *MESH_NUMFACES  16\r
2876                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2877                 *MESH_VERTEX_LIST       {\r
2878                         *MESH_VERTEX    0       393.000000      313.000000      256.000000\r
2879                         *MESH_VERTEX    1       396.000000      304.000000      256.000000\r
2880                         *MESH_VERTEX    2       400.000000      304.000000      256.000000\r
2881                         *MESH_VERTEX    3       396.000000      316.000000      256.000000\r
2882                         *MESH_VERTEX    4       393.000000      295.000000      256.000000\r
2883                         *MESH_VERTEX    5       396.000000      292.000000      256.000000\r
2884                         *MESH_VERTEX    6       384.000000      320.000000      256.000000\r
2885                         *MESH_VERTEX    7       384.000000      288.000000      256.000000\r
2886                         *MESH_VERTEX    8       375.000000      313.000000      256.000000\r
2887                         *MESH_VERTEX    9       384.000000      316.000000      256.000000\r
2888                         *MESH_VERTEX    10      384.000000      292.000000      256.000000\r
2889                         *MESH_VERTEX    11      375.000000      295.000000      256.000000\r
2890                         *MESH_VERTEX    12      372.000000      316.000000      256.000000\r
2891                         *MESH_VERTEX    13      372.000000      292.000000      256.000000\r
2892                         *MESH_VERTEX    14      368.000000      304.000000      256.000000\r
2893                         *MESH_VERTEX    15      372.000000      304.000000      256.000000\r
2894                 }\r
2895                 *MESH_NORMALS   {\r
2896                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2897                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
2898                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
2899                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
2900                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
2901                         *MESH_FACENORMAL        5       -0.816497       0.000000        -0.577350\r
2902                         *MESH_FACENORMAL        6       -0.475963       -0.336557       0.812520\r
2903                         *MESH_FACENORMAL        7       0.249686        -0.931842       0.263302\r
2904                         *MESH_FACENORMAL        8       -0.475963       -0.336557       0.812520\r
2905                         *MESH_FACENORMAL        9       0.682597        -0.251191       0.686268\r
2906                         *MESH_FACENORMAL        10      -0.247321       0.550227        0.797548\r
2907                         *MESH_FACENORMAL        11      0.382683        0.923880        0.000000\r
2908                         *MESH_FACENORMAL        12      0.000000        0.975663        0.219275\r
2909                         *MESH_FACENORMAL        13      0.115557        0.702370        -0.702370\r
2910                         *MESH_FACENORMAL        14      -0.816497       0.408248        -0.408248\r
2911                         *MESH_FACENORMAL        15      -0.929827       0.208974        0.302905\r
2912                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2913                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2914                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2915                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2916                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2917                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2918                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2919                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2920                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2921                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
2922                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
2923                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
2924                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
2925                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
2926                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
2927                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
2928                 }\r
2929                 *MESH_FACE_LIST {\r
2930                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2931                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2932                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2933                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2934                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2935                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2936                         *MESH_FACE      6       A:      0       B:      9       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2937                         *MESH_FACE      7       A:      4       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2938                         *MESH_FACE      8       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2939                         *MESH_FACE      9       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2940                         *MESH_FACE      10      A:      6       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2941                         *MESH_FACE      11      A:      7       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2942                         *MESH_FACE      12      A:      8       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2943                         *MESH_FACE      13      A:      11      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2944                         *MESH_FACE      14      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2945                         *MESH_FACE      15      A:      8       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2946                 }\r
2947                 *MESH_NUMTVERTEX        16\r
2948                 *MESH_TVERTLIST {\r
2949                         *MESH_TVERT     0       0.070312        0.695312        1.000000\r
2950                         *MESH_TVERT     1       0.093750        0.625000        1.000000\r
2951                         *MESH_TVERT     2       0.125000        0.625000        1.000000\r
2952                         *MESH_TVERT     3       0.093750        0.718750        1.000000\r
2953                         *MESH_TVERT     4       0.070312        0.554688        1.000000\r
2954                         *MESH_TVERT     5       0.093750        0.531250        1.000000\r
2955                         *MESH_TVERT     6       0.000000        0.750000        1.000000\r
2956                         *MESH_TVERT     7       0.000000        0.500000        1.000000\r
2957                         *MESH_TVERT     8       -0.070312       0.695312        1.000000\r
2958                         *MESH_TVERT     9       0.000000        0.718750        1.000000\r
2959                         *MESH_TVERT     10      0.000000        0.531250        1.000000\r
2960                         *MESH_TVERT     11      -0.070312       0.554688        1.000000\r
2961                         *MESH_TVERT     12      -0.093750       0.718750        1.000000\r
2962                         *MESH_TVERT     13      -0.093750       0.531250        1.000000\r
2963                         *MESH_TVERT     14      -0.125000       0.625000        1.000000\r
2964                         *MESH_TVERT     15      -0.093750       0.625000        1.000000\r
2965                 }\r
2966                 *MESH_NUMTVFACES        16\r
2967                 *MESH_TFACELIST {\r
2968                         *MESH_TFACE     0       0       2       1\r
2969                         *MESH_TFACE     1       0       3       2\r
2970                         *MESH_TFACE     2       1       2       4\r
2971                         *MESH_TFACE     3       2       5       4\r
2972                         *MESH_TFACE     4       0       6       3\r
2973                         *MESH_TFACE     5       4       5       7\r
2974                         *MESH_TFACE     6       0       9       6\r
2975                         *MESH_TFACE     7       4       7       10\r
2976                         *MESH_TFACE     8       6       9       8\r
2977                         *MESH_TFACE     9       7       11      10\r
2978                         *MESH_TFACE     10      6       8       12\r
2979                         *MESH_TFACE     11      7       13      11\r
2980                         *MESH_TFACE     12      8       14      12\r
2981                         *MESH_TFACE     13      11      13      14\r
2982                         *MESH_TFACE     14      11      14      15\r
2983                         *MESH_TFACE     15      8       15      14\r
2984                 }\r
2985         }\r
2986         *PROP_MOTIONBLUR        0\r
2987         *PROP_CASTSHADOW        1\r
2988         *PROP_RECVSHADOW        1\r
2989         *MATERIAL_REF   6\r
2990 }\r
2991 *GEOMOBJECT     {\r
2992         *NODE_NAME      "mat6model0surf66"\r
2993         *NODE_TM        {\r
2994                 *NODE_NAME      "mat6model0surf66"\r
2995                 *INHERIT_POS    0       0       0\r
2996                 *INHERIT_ROT    0       0       0\r
2997                 *INHERIT_SCL    0       0       0\r
2998                 *TM_ROW0        1.0     0       0\r
2999                 *TM_ROW1        0       1.0     0\r
3000                 *TM_ROW2        0       0       1.0\r
3001                 *TM_ROW3        0       0       0\r
3002                 *TM_POS 0.000000        0.000000        0.000000\r
3003         }\r
3004         *MESH   {\r
3005                 *TIMEVALUE      0\r
3006                 *MESH_NUMVERTEX 15\r
3007                 *MESH_NUMFACES  16\r
3008                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3009                 *MESH_VERTEX_LIST       {\r
3010                         *MESH_VERTEX    0       396.000000      316.000000      336.000000\r
3011                         *MESH_VERTEX    1       384.000000      320.000000      336.000000\r
3012                         *MESH_VERTEX    2       384.000000      320.000000      256.000000\r
3013                         *MESH_VERTEX    3       396.000000      316.000000      256.000000\r
3014                         *MESH_VERTEX    4       372.000000      320.000000      372.000000\r
3015                         *MESH_VERTEX    5       372.000000      316.000000      336.000000\r
3016                         *MESH_VERTEX    6       372.000000      316.000000      256.000000\r
3017                         *MESH_VERTEX    7       363.000000      316.000000      363.000000\r
3018                         *MESH_VERTEX    8       336.000000      316.000000      372.000000\r
3019                         *MESH_VERTEX    9       -272.000000     320.000000      384.000000\r
3020                         *MESH_VERTEX    10      -272.000000     316.000000      372.000000\r
3021                         *MESH_VERTEX    11      381.000000      316.000000      381.000000\r
3022                         *MESH_VERTEX    12      336.000000      316.000000      396.000000\r
3023                         *MESH_VERTEX    13      336.000000      320.000000      384.000000\r
3024                         *MESH_VERTEX    14      -272.000000     316.000000      396.000000\r
3025                 }\r
3026                 *MESH_NORMALS   {\r
3027                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3028                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3029                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
3030                         *MESH_FACENORMAL        3       0.985599        0.000000        0.169102\r
3031                         *MESH_FACENORMAL        4       0.000000        0.000000        -1.000000\r
3032                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
3033                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
3034                         *MESH_FACENORMAL        7       -0.816497       0.000000        -0.577350\r
3035                         *MESH_FACENORMAL        8       -0.707107       0.000000        0.707107\r
3036                         *MESH_FACENORMAL        9       0.778138        0.174883        -0.603256\r
3037                         *MESH_FACENORMAL        10      0.000000        0.707107        -0.707107\r
3038                         *MESH_FACENORMAL        11      0.323117        0.441386        -0.837122\r
3039                         *MESH_FACENORMAL        12      0.816497        0.408248        -0.408248\r
3040                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
3041                         *MESH_FACENORMAL        14      0.323117        -0.441386       0.837122\r
3042                         *MESH_FACENORMAL        15      0.000000        0.707107        -0.707107\r
3043                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3044                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3045                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3046                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3047                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
3048                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
3049                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
3050                         *MESH_VERTEXNORMAL      7       -0.408248       0.816497        -0.408248\r
3051                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        -0.707107\r
3052                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
3053                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        -0.707107\r
3054                         *MESH_VERTEXNORMAL      11      0.408248        0.816497        0.408248\r
3055                         *MESH_VERTEXNORMAL      12      0.000000        0.707107        0.707107\r
3056                         *MESH_VERTEXNORMAL      13      0.000000        1.000000        0.000000\r
3057                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        0.707107\r
3058                 }\r
3059                 *MESH_FACE_LIST {\r
3060                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3061                         *MESH_FACE      1       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3062                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3063                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3064                         *MESH_FACE      4       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3065                         *MESH_FACE      5       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3066                         *MESH_FACE      6       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3067                         *MESH_FACE      7       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3068                         *MESH_FACE      8       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3069                         *MESH_FACE      9       A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3070                         *MESH_FACE      10      A:      4       B:      8       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3071                         *MESH_FACE      11      A:      4       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3072                         *MESH_FACE      12      A:      9       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3073                         *MESH_FACE      13      A:      8       B:      9       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3074                         *MESH_FACE      14      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3075                         *MESH_FACE      15      A:      9       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3076                 }\r
3077                 *MESH_NUMTVERTEX        15\r
3078                 *MESH_TVERTLIST {\r
3079                         *MESH_TVERT     0       0.068972        -0.687500       1.000000\r
3080                         *MESH_TVERT     1       0.150888        -0.687500       1.000000\r
3081                         *MESH_TVERT     2       0.150888        -1.000000       1.000000\r
3082                         *MESH_TVERT     3       0.068972        -1.000000       1.000000\r
3083                         *MESH_TVERT     4       0.150888        -0.437500       1.000000\r
3084                         *MESH_TVERT     5       0.232805        -0.687500       1.000000\r
3085                         *MESH_TVERT     6       0.232805        -1.000000       1.000000\r
3086                         *MESH_TVERT     7       0.232805        -0.437500       1.000000\r
3087                         *MESH_TVERT     8       0.232805        -0.187500       1.000000\r
3088                         *MESH_TVERT     9       0.150888        2.187500        1.000000\r
3089                         *MESH_TVERT     10      0.232805        2.187500        1.000000\r
3090                         *MESH_TVERT     11      0.068972        -0.437500       1.000000\r
3091                         *MESH_TVERT     12      0.068972        -0.187500       1.000000\r
3092                         *MESH_TVERT     13      0.150888        -0.187500       1.000000\r
3093                         *MESH_TVERT     14      0.068972        2.187500        1.000000\r
3094                 }\r
3095                 *MESH_NUMTVFACES        16\r
3096                 *MESH_TFACELIST {\r
3097                         *MESH_TFACE     0       0       2       1\r
3098                         *MESH_TFACE     1       1       2       5\r
3099                         *MESH_TFACE     2       0       1       4\r
3100                         *MESH_TFACE     3       0       3       2\r
3101                         *MESH_TFACE     4       1       5       4\r
3102                         *MESH_TFACE     5       2       6       5\r
3103                         *MESH_TFACE     6       0       4       11\r
3104                         *MESH_TFACE     7       4       5       7\r
3105                         *MESH_TFACE     8       4       7       8\r
3106                         *MESH_TFACE     9       4       12      11\r
3107                         *MESH_TFACE     10      4       8       13\r
3108                         *MESH_TFACE     11      4       13      12\r
3109                         *MESH_TFACE     12      9       12      13\r
3110                         *MESH_TFACE     13      8       9       13\r
3111                         *MESH_TFACE     14      8       10      9\r
3112                         *MESH_TFACE     15      9       14      12\r
3113                 }\r
3114         }\r
3115         *PROP_MOTIONBLUR        0\r
3116         *PROP_CASTSHADOW        1\r
3117         *PROP_RECVSHADOW        1\r
3118         *MATERIAL_REF   6\r
3119 }\r
3120 *GEOMOBJECT     {\r
3121         *NODE_NAME      "mat6model0surf67"\r
3122         *NODE_TM        {\r
3123                 *NODE_NAME      "mat6model0surf67"\r
3124                 *INHERIT_POS    0       0       0\r
3125                 *INHERIT_ROT    0       0       0\r
3126                 *INHERIT_SCL    0       0       0\r
3127                 *TM_ROW0        1.0     0       0\r
3128                 *TM_ROW1        0       1.0     0\r
3129                 *TM_ROW2        0       0       1.0\r
3130                 *TM_ROW3        0       0       0\r
3131                 *TM_POS 0.000000        0.000000        0.000000\r
3132         }\r
3133         *MESH   {\r
3134                 *TIMEVALUE      0\r
3135                 *MESH_NUMVERTEX 12\r
3136                 *MESH_NUMFACES  12\r
3137                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3138                 *MESH_VERTEX_LIST       {\r
3139                         *MESH_VERTEX    0       393.000000      313.000000      256.000000\r
3140                         *MESH_VERTEX    1       384.000000      316.000000      256.000000\r
3141                         *MESH_VERTEX    2       384.000000      316.000000      320.000000\r
3142                         *MESH_VERTEX    3       393.000000      313.000000      320.000000\r
3143                         *MESH_VERTEX    4       378.750000      313.000000      374.750000\r
3144                         *MESH_VERTEX    5       375.000000      313.000000      256.000000\r
3145                         *MESH_VERTEX    6       375.000000      313.000000      320.000000\r
3146                         *MESH_VERTEX    7       372.000000      316.000000      368.000000\r
3147                         *MESH_VERTEX    8       365.250000      313.000000      361.250000\r
3148                         *MESH_VERTEX    9       336.000000      316.000000      384.000000\r
3149                         *MESH_VERTEX    10      336.000000      313.000000      375.000000\r
3150                         *MESH_VERTEX    11      336.000000      313.000000      393.000000\r
3151                 }\r
3152                 *MESH_NORMALS   {\r
3153                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3154                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
3155                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
3156                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3157                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
3158                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
3159                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
3160                         *MESH_FACENORMAL        7       0.169102        0.000000        0.985599\r
3161                         *MESH_FACENORMAL        8       -0.653282       -0.653282       0.382683\r
3162                         *MESH_FACENORMAL        9       -0.270598       -0.270598       0.923880\r
3163                         *MESH_FACENORMAL        10      0.323117        -0.441386       0.837122\r
3164                         *MESH_FACENORMAL        11      0.794105        -0.561517       -0.232588\r
3165                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
3166                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3167                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3168                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
3169                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       -0.408248\r
3170                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
3171                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
3172                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
3173                         *MESH_VERTEXNORMAL      8       0.408248        -0.816497       0.408248\r
3174                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
3175                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       0.707107\r
3176                         *MESH_VERTEXNORMAL      11      0.000000        -0.707107       -0.707107\r
3177                 }\r
3178                 *MESH_FACE_LIST {\r
3179                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3180                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3181                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3182                         *MESH_FACE      3       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3183                         *MESH_FACE      4       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3184                         *MESH_FACE      5       A:      2       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3185                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3186                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3187                         *MESH_FACE      8       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3188                         *MESH_FACE      9       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3189                         *MESH_FACE      10      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3190                         *MESH_FACE      11      A:      4       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3191                 }\r
3192                 *MESH_NUMTVERTEX        12\r
3193                 *MESH_TVERTLIST {\r
3194                         *MESH_TVERT     0       0.278062        0.593750        1.000000\r
3195                         *MESH_TVERT     1       0.339499        0.593750        1.000000\r
3196                         *MESH_TVERT     2       0.339499        0.343750        1.000000\r
3197                         *MESH_TVERT     3       0.278062        0.343750        1.000000\r
3198                         *MESH_TVERT     4       0.278062        0.156250        1.000000\r
3199                         *MESH_TVERT     5       0.400936        0.593750        1.000000\r
3200                         *MESH_TVERT     6       0.400936        0.343750        1.000000\r
3201                         *MESH_TVERT     7       0.339499        0.156250        1.000000\r
3202                         *MESH_TVERT     8       0.400936        0.156250        1.000000\r
3203                         *MESH_TVERT     9       0.339499        0.000000        1.000000\r
3204                         *MESH_TVERT     10      0.400936        0.000000        1.000000\r
3205                         *MESH_TVERT     11      0.278062        0.000000        1.000000\r
3206                 }\r
3207                 *MESH_NUMTVFACES        12\r
3208                 *MESH_TFACELIST {\r
3209                         *MESH_TFACE     0       0       2       1\r
3210                         *MESH_TFACE     1       0       3       2\r
3211                         *MESH_TFACE     2       2       3       4\r
3212                         *MESH_TFACE     3       1       2       5\r
3213                         *MESH_TFACE     4       2       6       5\r
3214                         *MESH_TFACE     5       2       4       7\r
3215                         *MESH_TFACE     6       2       8       6\r
3216                         *MESH_TFACE     7       2       7       8\r
3217                         *MESH_TFACE     8       4       9       7\r
3218                         *MESH_TFACE     9       7       9       8\r
3219                         *MESH_TFACE     10      8       9       10\r
3220                         *MESH_TFACE     11      4       11      9\r
3221                 }\r
3222         }\r
3223         *PROP_MOTIONBLUR        0\r
3224         *PROP_CASTSHADOW        1\r
3225         *PROP_RECVSHADOW        1\r
3226         *MATERIAL_REF   6\r
3227 }\r
3228 *GEOMOBJECT     {\r
3229         *NODE_NAME      "mat6model0surf68"\r
3230         *NODE_TM        {\r
3231                 *NODE_NAME      "mat6model0surf68"\r
3232                 *INHERIT_POS    0       0       0\r
3233                 *INHERIT_ROT    0       0       0\r
3234                 *INHERIT_SCL    0       0       0\r
3235                 *TM_ROW0        1.0     0       0\r
3236                 *TM_ROW1        0       1.0     0\r
3237                 *TM_ROW2        0       0       1.0\r
3238                 *TM_ROW3        0       0       0\r
3239                 *TM_POS 0.000000        0.000000        0.000000\r
3240         }\r
3241         *MESH   {\r
3242                 *TIMEVALUE      0\r
3243                 *MESH_NUMVERTEX 12\r
3244                 *MESH_NUMFACES  12\r
3245                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3246                 *MESH_VERTEX_LIST       {\r
3247                         *MESH_VERTEX    0       384.000000      292.000000      320.000000\r
3248                         *MESH_VERTEX    1       384.000000      292.000000      256.000000\r
3249                         *MESH_VERTEX    2       393.000000      295.000000      256.000000\r
3250                         *MESH_VERTEX    3       393.000000      295.000000      320.000000\r
3251                         *MESH_VERTEX    4       378.750000      295.000000      374.750000\r
3252                         *MESH_VERTEX    5       375.000000      295.000000      256.000000\r
3253                         *MESH_VERTEX    6       375.000000      295.000000      320.000000\r
3254                         *MESH_VERTEX    7       372.000000      292.000000      368.000000\r
3255                         *MESH_VERTEX    8       365.250000      295.000000      361.250000\r
3256                         *MESH_VERTEX    9       336.000000      292.000000      384.000000\r
3257                         *MESH_VERTEX    10      336.000000      295.000000      375.000000\r
3258                         *MESH_VERTEX    11      336.000000      295.000000      393.000000\r
3259                 }\r
3260                 *MESH_NORMALS   {\r
3261                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3262                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
3263                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3264                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
3265                         *MESH_FACENORMAL        4       -0.985599       0.000000        0.169102\r
3266                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
3267                         *MESH_FACENORMAL        6       -0.447214       0.000000        0.894427\r
3268                         *MESH_FACENORMAL        7       -0.252725       0.000000        0.967538\r
3269                         *MESH_FACENORMAL        8       -0.653282       -0.653282       0.382683\r
3270                         *MESH_FACENORMAL        9       -0.270598       -0.270598       0.923880\r
3271                         *MESH_FACENORMAL        10      0.323117        -0.441386       0.837122\r
3272                         *MESH_FACENORMAL        11      0.794105        -0.561517       -0.232588\r
3273                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3274                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3275                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
3276                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3277                         *MESH_VERTEXNORMAL      4       -0.408248       0.816497        -0.408248\r
3278                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
3279                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
3280                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
3281                         *MESH_VERTEXNORMAL      8       0.408248        0.816497        0.408248\r
3282                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
3283                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        0.707107\r
3284                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
3285                 }\r
3286                 *MESH_FACE_LIST {\r
3287                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3288                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3289                         *MESH_FACE      2       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3290                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3291                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3292                         *MESH_FACE      5       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3293                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3294                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3295                         *MESH_FACE      8       A:      4       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3296                         *MESH_FACE      9       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3297                         *MESH_FACE      10      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3298                         *MESH_FACE      11      A:      4       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3299                 }\r
3300                 *MESH_NUMTVERTEX        12\r
3301                 *MESH_TVERTLIST {\r
3302                         *MESH_TVERT     0       0.113166        0.343750        1.000000\r
3303                         *MESH_TVERT     1       0.113166        0.593750        1.000000\r
3304                         *MESH_TVERT     2       0.174603        0.593750        1.000000\r
3305                         *MESH_TVERT     3       0.174603        0.343750        1.000000\r
3306                         *MESH_TVERT     4       0.174603        0.156250        1.000000\r
3307                         *MESH_TVERT     5       0.051729        0.593750        1.000000\r
3308                         *MESH_TVERT     6       0.051729        0.343750        1.000000\r
3309                         *MESH_TVERT     7       0.113166        0.156250        1.000000\r
3310                         *MESH_TVERT     8       0.051729        0.156250        1.000000\r
3311                         *MESH_TVERT     9       0.113166        0.000000        1.000000\r
3312                         *MESH_TVERT     10      0.051729        0.000000        1.000000\r
3313                         *MESH_TVERT     11      0.174603        0.000000        1.000000\r
3314                 }\r
3315                 *MESH_NUMTVFACES        12\r
3316                 *MESH_TFACELIST {\r
3317                         *MESH_TFACE     0       0       2       1\r
3318                         *MESH_TFACE     1       0       3       2\r
3319                         *MESH_TFACE     2       0       1       5\r
3320                         *MESH_TFACE     3       0       4       3\r
3321                         *MESH_TFACE     4       0       5       6\r
3322                         *MESH_TFACE     5       0       7       4\r
3323                         *MESH_TFACE     6       0       6       8\r
3324                         *MESH_TFACE     7       0       8       7\r
3325                         *MESH_TFACE     8       4       7       9\r
3326                         *MESH_TFACE     9       7       8       9\r
3327                         *MESH_TFACE     10      8       10      9\r
3328                         *MESH_TFACE     11      4       9       11\r
3329                 }\r
3330         }\r
3331         *PROP_MOTIONBLUR        0\r
3332         *PROP_CASTSHADOW        1\r
3333         *PROP_RECVSHADOW        1\r
3334         *MATERIAL_REF   6\r
3335 }\r
3336 *GEOMOBJECT     {\r
3337         *NODE_NAME      "mat6model0surf69"\r
3338         *NODE_TM        {\r
3339                 *NODE_NAME      "mat6model0surf69"\r
3340                 *INHERIT_POS    0       0       0\r
3341                 *INHERIT_ROT    0       0       0\r
3342                 *INHERIT_SCL    0       0       0\r
3343                 *TM_ROW0        1.0     0       0\r
3344                 *TM_ROW1        0       1.0     0\r
3345                 *TM_ROW2        0       0       1.0\r
3346                 *TM_ROW3        0       0       0\r
3347                 *TM_POS 0.000000        0.000000        0.000000\r
3348         }\r
3349         *MESH   {\r
3350                 *TIMEVALUE      0\r
3351                 *MESH_NUMVERTEX 15\r
3352                 *MESH_NUMFACES  16\r
3353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3354                 *MESH_VERTEX_LIST       {\r
3355                         *MESH_VERTEX    0       384.000000      288.000000      256.000000\r
3356                         *MESH_VERTEX    1       384.000000      288.000000      336.000000\r
3357                         *MESH_VERTEX    2       396.000000      292.000000      336.000000\r
3358                         *MESH_VERTEX    3       396.000000      292.000000      256.000000\r
3359                         *MESH_VERTEX    4       372.000000      288.000000      372.000000\r
3360                         *MESH_VERTEX    5       372.000000      292.000000      336.000000\r
3361                         *MESH_VERTEX    6       372.000000      292.000000      256.000000\r
3362                         *MESH_VERTEX    7       363.000000      292.000000      363.000000\r
3363                         *MESH_VERTEX    8       336.000000      292.000000      372.000000\r
3364                         *MESH_VERTEX    9       -272.000000     292.000000      372.000000\r
3365                         *MESH_VERTEX    10      -272.000000     288.000000      384.000000\r
3366                         *MESH_VERTEX    11      381.000000      292.000000      381.000000\r
3367                         *MESH_VERTEX    12      336.000000      288.000000      384.000000\r
3368                         *MESH_VERTEX    13      336.000000      292.000000      396.000000\r
3369                         *MESH_VERTEX    14      -272.000000     292.000000      396.000000\r
3370                 }\r
3371                 *MESH_NORMALS   {\r
3372                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3373                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3374                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
3375                         *MESH_FACENORMAL        3       -0.985599       0.000000        0.169102\r
3376                         *MESH_FACENORMAL        4       0.985599        0.000000        -0.169102\r
3377                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
3378                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
3379                         *MESH_FACENORMAL        7       0.894427        0.000000        -0.447214\r
3380                         *MESH_FACENORMAL        8       -0.707107       0.000000        0.707107\r
3381                         *MESH_FACENORMAL        9       0.816497        0.408248        -0.408248\r
3382                         *MESH_FACENORMAL        10      0.323117        0.441386        -0.837122\r
3383                         *MESH_FACENORMAL        11      0.475963        0.336557        -0.812520\r
3384                         *MESH_FACENORMAL        12      0.852803        0.369274        -0.369274\r
3385                         *MESH_FACENORMAL        13      0.852803        0.000000        0.522233\r
3386                         *MESH_FACENORMAL        14      0.323117        -0.441386       0.837122\r
3387                         *MESH_FACENORMAL        15      0.000000        0.707107        -0.707107\r
3388                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3389                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3390                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3391                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3392                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3393                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3394                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
3395                         *MESH_VERTEXNORMAL      7       -0.408248       -0.816497       -0.408248\r
3396                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
3397                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
3398                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
3399                         *MESH_VERTEXNORMAL      11      0.408248        -0.816497       0.408248\r
3400                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
3401                         *MESH_VERTEXNORMAL      13      0.000000        -0.707107       0.707107\r
3402                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
3403                 }\r
3404                 *MESH_FACE_LIST {\r
3405                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3406                         *MESH_FACE      1       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3407                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3408                         *MESH_FACE      3       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3409                         *MESH_FACE      4       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3410                         *MESH_FACE      5       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3411                         *MESH_FACE      6       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3412                         *MESH_FACE      7       A:      2       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3413                         *MESH_FACE      8       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3414                         *MESH_FACE      9       A:      4       B:      12      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3415                         *MESH_FACE      10      A:      4       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3416                         *MESH_FACE      11      A:      4       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3417                         *MESH_FACE      12      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3418                         *MESH_FACE      13      A:      8       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3419                         *MESH_FACE      14      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3420                         *MESH_FACE      15      A:      10      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3421                 }\r
3422                 *MESH_NUMTVERTEX        15\r
3423                 *MESH_TVERTLIST {\r
3424                         *MESH_TVERT     0       0.452665        -1.000000       1.000000\r
3425                         *MESH_TVERT     1       0.452665        -0.687500       1.000000\r
3426                         *MESH_TVERT     2       0.534581        -0.687500       1.000000\r
3427                         *MESH_TVERT     3       0.534581        -1.000000       1.000000\r
3428                         *MESH_TVERT     4       0.452665        -0.437500       1.000000\r
3429                         *MESH_TVERT     5       0.370749        -0.687500       1.000000\r
3430                         *MESH_TVERT     6       0.370749        -1.000000       1.000000\r
3431                         *MESH_TVERT     7       0.370749        -0.437500       1.000000\r
3432                         *MESH_TVERT     8       0.370749        -0.187500       1.000000\r
3433                         *MESH_TVERT     9       0.370749        2.187500        1.000000\r
3434                         *MESH_TVERT     10      0.452665        2.187500        1.000000\r
3435                         *MESH_TVERT     11      0.534581        -0.437500       1.000000\r
3436                         *MESH_TVERT     12      0.452665        -0.187500       1.000000\r
3437                         *MESH_TVERT     13      0.534581        -0.187500       1.000000\r
3438                         *MESH_TVERT     14      0.534581        2.187500        1.000000\r
3439                 }\r
3440                 *MESH_NUMTVFACES        16\r
3441                 *MESH_TFACELIST {\r
3442                         *MESH_TFACE     0       0       2       1\r
3443                         *MESH_TFACE     1       0       1       5\r
3444                         *MESH_TFACE     2       0       3       2\r
3445                         *MESH_TFACE     3       0       5       6\r
3446                         *MESH_TFACE     4       1       2       4\r
3447                         *MESH_TFACE     5       1       4       5\r
3448                         *MESH_TFACE     6       4       7       5\r
3449                         *MESH_TFACE     7       2       11      4\r
3450                         *MESH_TFACE     8       4       8       7\r
3451                         *MESH_TFACE     9       4       12      8\r
3452                         *MESH_TFACE     10      4       13      12\r
3453                         *MESH_TFACE     11      4       11      13\r
3454                         *MESH_TFACE     12      10      12      13\r
3455                         *MESH_TFACE     13      8       12      10\r
3456                         *MESH_TFACE     14      8       10      9\r
3457                         *MESH_TFACE     15      10      13      14\r
3458                 }\r
3459         }\r
3460         *PROP_MOTIONBLUR        0\r
3461         *PROP_CASTSHADOW        1\r
3462         *PROP_RECVSHADOW        1\r
3463         *MATERIAL_REF   6\r
3464 }\r
3465 *GEOMOBJECT     {\r
3466         *NODE_NAME      "mat6model0surf70"\r
3467         *NODE_TM        {\r
3468                 *NODE_NAME      "mat6model0surf70"\r
3469                 *INHERIT_POS    0       0       0\r
3470                 *INHERIT_ROT    0       0       0\r
3471                 *INHERIT_SCL    0       0       0\r
3472                 *TM_ROW0        1.0     0       0\r
3473                 *TM_ROW1        0       1.0     0\r
3474                 *TM_ROW2        0       0       1.0\r
3475                 *TM_ROW3        0       0       0\r
3476                 *TM_POS 0.000000        0.000000        0.000000\r
3477         }\r
3478         *MESH   {\r
3479                 *TIMEVALUE      0\r
3480                 *MESH_NUMVERTEX 18\r
3481                 *MESH_NUMFACES  20\r
3482                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3483                 *MESH_VERTEX_LIST       {\r
3484                         *MESH_VERTEX    0       384.000000      -288.000000     336.000000\r
3485                         *MESH_VERTEX    1       384.000000      -288.000000     256.000000\r
3486                         *MESH_VERTEX    2       396.000000      -292.000000     256.000000\r
3487                         *MESH_VERTEX    3       396.000000      -292.000000     336.000000\r
3488                         *MESH_VERTEX    4       381.000000      -292.000000     381.000000\r
3489                         *MESH_VERTEX    5       372.000000      -288.000000     372.000000\r
3490                         *MESH_VERTEX    6       372.000000      -292.000000     256.000000\r
3491                         *MESH_VERTEX    7       372.000000      -292.000000     336.000000\r
3492                         *MESH_VERTEX    8       363.000000      -292.000000     363.000000\r
3493                         *MESH_VERTEX    9       336.000000      -288.000000     384.000000\r
3494                         *MESH_VERTEX    10      336.000000      -292.000000     372.000000\r
3495                         *MESH_VERTEX    11      -128.000000     -292.000000     372.000000\r
3496                         *MESH_VERTEX    12      -128.000000     -288.000000     384.000000\r
3497                         *MESH_VERTEX    13      -224.000000     -256.000000     384.000000\r
3498                         *MESH_VERTEX    14      -227.000000     -259.000000     372.000000\r
3499                         *MESH_VERTEX    15      336.000000      -292.000000     396.000000\r
3500                         *MESH_VERTEX    16      -128.000000     -292.000000     396.000000\r
3501                         *MESH_VERTEX    17      -227.000000     -259.000000     396.000000\r
3502                 }\r
3503                 *MESH_NORMALS   {\r
3504                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3505                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
3506                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
3507                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
3508                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
3509                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
3510                         *MESH_FACENORMAL        6       -0.252725       0.000000        0.967538\r
3511                         *MESH_FACENORMAL        7       -0.479842       0.000000        0.877355\r
3512                         *MESH_FACENORMAL        8       -0.500000       -0.500000       -0.707107\r
3513                         *MESH_FACENORMAL        9       -0.500000       -0.500000       0.707107\r
3514                         *MESH_FACENORMAL        10      -0.794105       -0.561517       -0.232588\r
3515                         *MESH_FACENORMAL        11      0.323117        -0.441386       0.837122\r
3516                         *MESH_FACENORMAL        12      0.755061        -0.463618       0.463618\r
3517                         *MESH_FACENORMAL        13      0.973983        -0.160244       0.160244\r
3518                         *MESH_FACENORMAL        14      0.755061        0.463618        -0.463618\r
3519                         *MESH_FACENORMAL        15      0.115557        0.702370        -0.702370\r
3520                         *MESH_FACENORMAL        16      -0.755061       -0.463618       0.463618\r
3521                         *MESH_FACENORMAL        17      0.000000        -0.707107       0.707107\r
3522                         *MESH_FACENORMAL        18      0.000000        0.707107        -0.707107\r
3523                         *MESH_FACENORMAL        19      -0.816497       -0.408248       0.408248\r
3524                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3525                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3526                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3527                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3528                         *MESH_VERTEXNORMAL      4       0.408248        0.816497        0.408248\r
3529                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
3530                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
3531                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
3532                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        -0.408248\r
3533                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
3534                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        -0.707107\r
3535                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
3536                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
3537                         *MESH_VERTEXNORMAL      13      0.707107        0.707107        0.000000\r
3538                         *MESH_VERTEXNORMAL      14      0.408248        0.408248        -0.816497\r
3539                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        0.707107\r
3540                         *MESH_VERTEXNORMAL      16      0.000000        0.707107        0.707107\r
3541                         *MESH_VERTEXNORMAL      17      0.408248        0.408248        0.816497\r
3542                 }\r
3543                 *MESH_FACE_LIST {\r
3544                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3545                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3546                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3547                         *MESH_FACE      3       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3548                         *MESH_FACE      4       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3549                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3550                         *MESH_FACE      6       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3551                         *MESH_FACE      7       A:      0       B:      8       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3552                         *MESH_FACE      8       A:      4       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3553                         *MESH_FACE      9       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3554                         *MESH_FACE      10      A:      4       B:      9       C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3555                         *MESH_FACE      11      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3556                         *MESH_FACE      12      A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3557                         *MESH_FACE      13      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3558                         *MESH_FACE      14      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3559                         *MESH_FACE      15      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3560                         *MESH_FACE      16      A:      9       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3561                         *MESH_FACE      17      A:      9       B:      12      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3562                         *MESH_FACE      18      A:      12      B:      13      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3563                         *MESH_FACE      19      A:      13      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3564                 }\r
3565                 *MESH_NUMTVERTEX        18\r
3566                 *MESH_TVERTLIST {\r
3567                         *MESH_TVERT     0       0.530330        2.125000        1.000000\r
3568                         *MESH_TVERT     1       0.530330        2.437500        1.000000\r
3569                         *MESH_TVERT     2       0.618718        2.437500        1.000000\r
3570                         *MESH_TVERT     3       0.618718        2.125000        1.000000\r
3571                         *MESH_TVERT     4       0.618718        1.875000        1.000000\r
3572                         *MESH_TVERT     5       0.530330        1.875000        1.000000\r
3573                         *MESH_TVERT     6       0.441942        2.437500        1.000000\r
3574                         *MESH_TVERT     7       0.441942        2.125000        1.000000\r
3575                         *MESH_TVERT     8       0.441942        1.875000        1.000000\r
3576                         *MESH_TVERT     9       0.530330        1.625000        1.000000\r
3577                         *MESH_TVERT     10      0.441942        1.625000        1.000000\r
3578                         *MESH_TVERT     11      0.441942        -0.187500       1.000000\r
3579                         *MESH_TVERT     12      0.530330        -0.187500       1.000000\r
3580                         *MESH_TVERT     13      0.530330        -0.750000       1.000000\r
3581                         *MESH_TVERT     14      0.441942        -0.750000       1.000000\r
3582                         *MESH_TVERT     15      0.618718        1.625000        1.000000\r
3583                         *MESH_TVERT     16      0.618718        -0.187500       1.000000\r
3584                         *MESH_TVERT     17      0.618718        -0.750000       1.000000\r
3585                 }\r
3586                 *MESH_NUMTVFACES        20\r
3587                 *MESH_TFACELIST {\r
3588                         *MESH_TFACE     0       0       2       1\r
3589                         *MESH_TFACE     1       0       3       2\r
3590                         *MESH_TFACE     2       0       4       3\r
3591                         *MESH_TFACE     3       0       1       6\r
3592                         *MESH_TFACE     4       0       5       4\r
3593                         *MESH_TFACE     5       0       6       7\r
3594                         *MESH_TFACE     6       0       7       8\r
3595                         *MESH_TFACE     7       0       8       5\r
3596                         *MESH_TFACE     8       4       5       9\r
3597                         *MESH_TFACE     9       5       8       9\r
3598                         *MESH_TFACE     10      4       9       15\r
3599                         *MESH_TFACE     11      8       10      9\r
3600                         *MESH_TFACE     12      9       10      11\r
3601                         *MESH_TFACE     13      9       11      12\r
3602                         *MESH_TFACE     14      11      13      12\r
3603                         *MESH_TFACE     15      11      14      13\r
3604                         *MESH_TFACE     16      9       16      15\r
3605                         *MESH_TFACE     17      9       12      16\r
3606                         *MESH_TFACE     18      12      13      16\r
3607                         *MESH_TFACE     19      13      17      16\r
3608                 }\r
3609         }\r
3610         *PROP_MOTIONBLUR        0\r
3611         *PROP_CASTSHADOW        1\r
3612         *PROP_RECVSHADOW        1\r
3613         *MATERIAL_REF   6\r
3614 }\r
3615 *GEOMOBJECT     {\r
3616         *NODE_NAME      "mat6model0surf71"\r
3617         *NODE_TM        {\r
3618                 *NODE_NAME      "mat6model0surf71"\r
3619                 *INHERIT_POS    0       0       0\r
3620                 *INHERIT_ROT    0       0       0\r
3621                 *INHERIT_SCL    0       0       0\r
3622                 *TM_ROW0        1.0     0       0\r
3623                 *TM_ROW1        0       1.0     0\r
3624                 *TM_ROW2        0       0       1.0\r
3625                 *TM_ROW3        0       0       0\r
3626                 *TM_POS 0.000000        0.000000        0.000000\r
3627         }\r
3628         *MESH   {\r
3629                 *TIMEVALUE      0\r
3630                 *MESH_NUMVERTEX 18\r
3631                 *MESH_NUMFACES  20\r
3632                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3633                 *MESH_VERTEX_LIST       {\r
3634                         *MESH_VERTEX    0       396.000000      -316.000000     256.000000\r
3635                         *MESH_VERTEX    1       384.000000      -320.000000     256.000000\r
3636                         *MESH_VERTEX    2       384.000000      -320.000000     336.000000\r
3637                         *MESH_VERTEX    3       396.000000      -316.000000     336.000000\r
3638                         *MESH_VERTEX    4       381.000000      -316.000000     381.000000\r
3639                         *MESH_VERTEX    5       372.000000      -320.000000     372.000000\r
3640                         *MESH_VERTEX    6       372.000000      -316.000000     256.000000\r
3641                         *MESH_VERTEX    7       372.000000      -316.000000     336.000000\r
3642                         *MESH_VERTEX    8       363.000000      -316.000000     363.000000\r
3643                         *MESH_VERTEX    9       336.000000      -320.000000     384.000000\r
3644                         *MESH_VERTEX    10      336.000000      -316.000000     372.000000\r
3645                         *MESH_VERTEX    11      -128.000000     -316.000000     372.000000\r
3646                         *MESH_VERTEX    12      -128.000000     -320.000000     384.000000\r
3647                         *MESH_VERTEX    13      -248.000000     -280.000000     384.000000\r
3648                         *MESH_VERTEX    14      336.000000      -316.000000     396.000000\r
3649                         *MESH_VERTEX    15      -128.000000     -316.000000     396.000000\r
3650                         *MESH_VERTEX    16      -245.000000     -277.000000     396.000000\r
3651                         *MESH_VERTEX    17      -245.000000     -277.000000     372.000000\r
3652                 }\r
3653                 *MESH_NORMALS   {\r
3654                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3655                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
3656                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
3657                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
3658                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
3659                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
3660                         *MESH_FACENORMAL        6       0.169102        0.000000        0.985599\r
3661                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
3662                         *MESH_FACENORMAL        8       -0.500000       -0.500000       -0.707107\r
3663                         *MESH_FACENORMAL        9       -0.500000       -0.500000       0.707107\r
3664                         *MESH_FACENORMAL        10      -0.731004       -0.267566       -0.627727\r
3665                         *MESH_FACENORMAL        11      0.323117        -0.441386       0.837122\r
3666                         *MESH_FACENORMAL        12      0.755061        -0.463618       0.463618\r
3667                         *MESH_FACENORMAL        13      0.973983        -0.160244       0.160244\r
3668                         *MESH_FACENORMAL        14      0.755061        0.463618        -0.463618\r
3669                         *MESH_FACENORMAL        15      -0.973983       -0.160244       0.160244\r
3670                         *MESH_FACENORMAL        16      -0.398256       -0.648611       0.648611\r
3671                         *MESH_FACENORMAL        17      -0.115557       0.702370        -0.702370\r
3672                         *MESH_FACENORMAL        18      -0.973983       0.160244        -0.160244\r
3673                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
3674                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3675                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3676                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3677                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3678                         *MESH_VERTEXNORMAL      4       0.408248        -0.816497       0.408248\r
3679                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
3680                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
3681                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
3682                         *MESH_VERTEXNORMAL      8       -0.408248       -0.816497       -0.408248\r
3683                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
3684                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
3685                         *MESH_VERTEXNORMAL      11      0.000000        -0.707107       -0.707107\r
3686                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
3687                         *MESH_VERTEXNORMAL      13      -0.707107       -0.707107       0.000000\r
3688                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
3689                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       0.707107\r
3690                         *MESH_VERTEXNORMAL      16      -0.408248       -0.408248       0.816497\r
3691                         *MESH_VERTEXNORMAL      17      -0.408248       -0.408248       -0.816497\r
3692                 }\r
3693                 *MESH_FACE_LIST {\r
3694                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3695                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3696                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3697                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3698                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3699                         *MESH_FACE      5       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3700                         *MESH_FACE      6       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3701                         *MESH_FACE      7       A:      2       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3702                         *MESH_FACE      8       A:      4       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3703                         *MESH_FACE      9       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3704                         *MESH_FACE      10      A:      4       B:      14      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3705                         *MESH_FACE      11      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3706                         *MESH_FACE      12      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3707                         *MESH_FACE      13      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3708                         *MESH_FACE      14      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3709                         *MESH_FACE      15      A:      9       B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3710                         *MESH_FACE      16      A:      9       B:      15      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3711                         *MESH_FACE      17      A:      12      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3712                         *MESH_FACE      18      A:      13      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3713                         *MESH_FACE      19      A:      11      B:      13      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3714                 }\r
3715                 *MESH_NUMTVERTEX        18\r
3716                 *MESH_TVERTLIST {\r
3717                         *MESH_TVERT     0       0.088388        2.437500        1.000000\r
3718                         *MESH_TVERT     1       0.176777        2.437500        1.000000\r
3719                         *MESH_TVERT     2       0.176777        2.125000        1.000000\r
3720                         *MESH_TVERT     3       0.088388        2.125000        1.000000\r
3721                         *MESH_TVERT     4       0.088388        1.875000        1.000000\r
3722                         *MESH_TVERT     5       0.176777        1.875000        1.000000\r
3723                         *MESH_TVERT     6       0.265165        2.437500        1.000000\r
3724                         *MESH_TVERT     7       0.265165        2.125000        1.000000\r
3725                         *MESH_TVERT     8       0.265165        1.875000        1.000000\r
3726                         *MESH_TVERT     9       0.176777        1.625000        1.000000\r
3727                         *MESH_TVERT     10      0.265165        1.625000        1.000000\r
3728                         *MESH_TVERT     11      0.265165        -0.187500       1.000000\r
3729                         *MESH_TVERT     12      0.176777        -0.187500       1.000000\r
3730                         *MESH_TVERT     13      0.176777        -0.750000       1.000000\r
3731                         *MESH_TVERT     14      0.088388        1.625000        1.000000\r
3732                         *MESH_TVERT     15      0.088388        -0.187500       1.000000\r
3733                         *MESH_TVERT     16      0.088388        -0.750000       1.000000\r
3734                         *MESH_TVERT     17      0.265165        -0.750000       1.000000\r
3735                 }\r
3736                 *MESH_NUMTVFACES        20\r
3737                 *MESH_TFACELIST {\r
3738                         *MESH_TFACE     0       0       2       1\r
3739                         *MESH_TFACE     1       0       3       2\r
3740                         *MESH_TFACE     2       2       3       4\r
3741                         *MESH_TFACE     3       2       4       5\r
3742                         *MESH_TFACE     4       1       2       6\r
3743                         *MESH_TFACE     5       2       7       6\r
3744                         *MESH_TFACE     6       2       8       7\r
3745                         *MESH_TFACE     7       2       5       8\r
3746                         *MESH_TFACE     8       4       9       5\r
3747                         *MESH_TFACE     9       5       9       8\r
3748                         *MESH_TFACE     10      4       14      9\r
3749                         *MESH_TFACE     11      8       9       10\r
3750                         *MESH_TFACE     12      9       11      10\r
3751                         *MESH_TFACE     13      9       12      11\r
3752                         *MESH_TFACE     14      11      12      13\r
3753                         *MESH_TFACE     15      9       14      15\r
3754                         *MESH_TFACE     16      9       15      12\r
3755                         *MESH_TFACE     17      12      15      13\r
3756                         *MESH_TFACE     18      13      15      16\r
3757                         *MESH_TFACE     19      11      13      17\r
3758                 }\r
3759         }\r
3760         *PROP_MOTIONBLUR        0\r
3761         *PROP_CASTSHADOW        1\r
3762         *PROP_RECVSHADOW        1\r
3763         *MATERIAL_REF   6\r
3764 }\r
3765 *GEOMOBJECT     {\r
3766         *NODE_NAME      "mat6model0surf72"\r
3767         *NODE_TM        {\r
3768                 *NODE_NAME      "mat6model0surf72"\r
3769                 *INHERIT_POS    0       0       0\r
3770                 *INHERIT_ROT    0       0       0\r
3771                 *INHERIT_SCL    0       0       0\r
3772                 *TM_ROW0        1.0     0       0\r
3773                 *TM_ROW1        0       1.0     0\r
3774                 *TM_ROW2        0       0       1.0\r
3775                 *TM_ROW3        0       0       0\r
3776                 *TM_POS 0.000000        0.000000        0.000000\r
3777         }\r
3778         *MESH   {\r
3779                 *TIMEVALUE      0\r
3780                 *MESH_NUMVERTEX 12\r
3781                 *MESH_NUMFACES  8\r
3782                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3783                 *MESH_VERTEX_LIST       {\r
3784                         *MESH_VERTEX    0       375.000000      313.000000      256.000000\r
3785                         *MESH_VERTEX    1       372.000000      304.000000      256.000000\r
3786                         *MESH_VERTEX    2       372.000000      304.000000      320.000000\r
3787                         *MESH_VERTEX    3       375.000000      313.000000      320.000000\r
3788                         *MESH_VERTEX    4       372.000000      304.000000      320.000000\r
3789                         *MESH_VERTEX    5       372.000000      304.000000      256.000000\r
3790                         *MESH_VERTEX    6       375.000000      295.000000      256.000000\r
3791                         *MESH_VERTEX    7       375.000000      295.000000      320.000000\r
3792                         *MESH_VERTEX    8       365.250000      313.000000      361.250000\r
3793                         *MESH_VERTEX    9       365.250000      295.000000      361.250000\r
3794                         *MESH_VERTEX    10      363.000000      304.000000      359.000000\r
3795                         *MESH_VERTEX    11      363.000000      304.000000      359.000000\r
3796                 }\r
3797                 *MESH_NORMALS   {\r
3798                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
3799                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
3800                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
3801                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
3802                         *MESH_FACENORMAL        4       0.985599        0.000000        0.169102\r
3803                         *MESH_FACENORMAL        5       -0.653282       -0.653282       0.382683\r
3804                         *MESH_FACENORMAL        6       0.778138        -0.174883       0.603256\r
3805                         *MESH_FACENORMAL        7       0.794105        -0.561517       -0.232588\r
3806                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3807                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3808                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3809                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3810                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3811                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3812                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
3813                         *MESH_VERTEXNORMAL      7       0.707107        0.707107        0.000000\r
3814                         *MESH_VERTEXNORMAL      8       0.408248        -0.816497       0.408248\r
3815                         *MESH_VERTEXNORMAL      9       0.408248        0.816497        0.408248\r
3816                         *MESH_VERTEXNORMAL      10      0.707107        0.000000        0.707107\r
3817                         *MESH_VERTEXNORMAL      11      0.707107        0.000000        0.707107\r
3818                 }\r
3819                 *MESH_FACE_LIST {\r
3820                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3821                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3822                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3823                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3824                         *MESH_FACE      4       A:      2       B:      3       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3825                         *MESH_FACE      5       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3826                         *MESH_FACE      6       A:      2       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3827                         *MESH_FACE      7       A:      4       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3828                 }\r
3829                 *MESH_NUMTVERTEX        12\r
3830                 *MESH_TVERTLIST {\r
3831                         *MESH_TVERT     0       0.400936        0.593750        1.000000\r
3832                         *MESH_TVERT     1       0.452665        0.593750        1.000000\r
3833                         *MESH_TVERT     2       0.452665        0.343750        1.000000\r
3834                         *MESH_TVERT     3       0.400936        0.343750        1.000000\r
3835                         *MESH_TVERT     4       0.000000        0.343750        1.000000\r
3836                         *MESH_TVERT     5       0.000000        0.593750        1.000000\r
3837                         *MESH_TVERT     6       0.051729        0.593750        1.000000\r
3838                         *MESH_TVERT     7       0.051729        0.343750        1.000000\r
3839                         *MESH_TVERT     8       0.400936        0.156250        1.000000\r
3840                         *MESH_TVERT     9       0.051729        0.156250        1.000000\r
3841                         *MESH_TVERT     10      0.452665        0.156250        1.000000\r
3842                         *MESH_TVERT     11      0.000000        0.156250        1.000000\r
3843                 }\r
3844                 *MESH_NUMTVFACES        8\r
3845                 *MESH_TFACELIST {\r
3846                         *MESH_TFACE     0       0       3       2\r
3847                         *MESH_TFACE     1       0       2       1\r
3848                         *MESH_TFACE     2       4       6       5\r
3849                         *MESH_TFACE     3       4       7       6\r
3850                         *MESH_TFACE     4       2       3       8\r
3851                         *MESH_TFACE     5       4       9       7\r
3852                         *MESH_TFACE     6       2       8       10\r
3853                         *MESH_TFACE     7       4       11      9\r
3854                 }\r
3855         }\r
3856         *PROP_MOTIONBLUR        0\r
3857         *PROP_CASTSHADOW        1\r
3858         *PROP_RECVSHADOW        1\r
3859         *MATERIAL_REF   6\r
3860 }\r
3861 *GEOMOBJECT     {\r
3862         *NODE_NAME      "mat6model0surf73"\r
3863         *NODE_TM        {\r
3864                 *NODE_NAME      "mat6model0surf73"\r
3865                 *INHERIT_POS    0       0       0\r
3866                 *INHERIT_ROT    0       0       0\r
3867                 *INHERIT_SCL    0       0       0\r
3868                 *TM_ROW0        1.0     0       0\r
3869                 *TM_ROW1        0       1.0     0\r
3870                 *TM_ROW2        0       0       1.0\r
3871                 *TM_ROW3        0       0       0\r
3872                 *TM_POS 0.000000        0.000000        0.000000\r
3873         }\r
3874         *MESH   {\r
3875                 *TIMEVALUE      0\r
3876                 *MESH_NUMVERTEX 9\r
3877                 *MESH_NUMFACES  8\r
3878                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3879                 *MESH_VERTEX_LIST       {\r
3880                         *MESH_VERTEX    0       372.000000      316.000000      336.000000\r
3881                         *MESH_VERTEX    1       368.000000      304.000000      336.000000\r
3882                         *MESH_VERTEX    2       368.000000      304.000000      256.000000\r
3883                         *MESH_VERTEX    3       372.000000      316.000000      256.000000\r
3884                         *MESH_VERTEX    4       372.000000      292.000000      336.000000\r
3885                         *MESH_VERTEX    5       372.000000      292.000000      256.000000\r
3886                         *MESH_VERTEX    6       360.000000      304.000000      360.000000\r
3887                         *MESH_VERTEX    7       363.000000      292.000000      363.000000\r
3888                         *MESH_VERTEX    8       363.000000      316.000000      363.000000\r
3889                 }\r
3890                 *MESH_NORMALS   {\r
3891                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3892                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3893                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
3894                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
3895                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
3896                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
3897                         *MESH_FACENORMAL        6       -0.447214       0.000000        0.894427\r
3898                         *MESH_FACENORMAL        7       -0.985599       0.000000        -0.169102\r
3899                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3900                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3901                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3902                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3903                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3904                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3905                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        -0.707107\r
3906                         *MESH_VERTEXNORMAL      7       -0.408248       -0.816497       -0.408248\r
3907                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        -0.408248\r
3908                 }\r
3909                 *MESH_FACE_LIST {\r
3910                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3911                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3912                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3913                         *MESH_FACE      3       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3914                         *MESH_FACE      4       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3915                         *MESH_FACE      5       A:      1       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3916                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3917                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3918                 }\r
3919                 *MESH_NUMTVERTEX        9\r
3920                 *MESH_TVERTLIST {\r
3921                         *MESH_TVERT     0       0.232805        0.312500        1.000000\r
3922                         *MESH_TVERT     1       0.301777        0.312500        1.000000\r
3923                         *MESH_TVERT     2       0.301777        0.000000        1.000000\r
3924                         *MESH_TVERT     3       0.232805        0.000000        1.000000\r
3925                         *MESH_TVERT     4       0.370749        0.312500        1.000000\r
3926                         *MESH_TVERT     5       0.370749        0.000000        1.000000\r
3927                         *MESH_TVERT     6       0.301777        0.562500        1.000000\r
3928                         *MESH_TVERT     7       0.370749        0.562500        1.000000\r
3929                         *MESH_TVERT     8       0.232805        0.562500        1.000000\r
3930                 }\r
3931                 *MESH_NUMTVFACES        8\r
3932                 *MESH_TFACELIST {\r
3933                         *MESH_TFACE     0       0       2       1\r
3934                         *MESH_TFACE     1       1       2       4\r
3935                         *MESH_TFACE     2       0       3       2\r
3936                         *MESH_TFACE     3       0       1       6\r
3937                         *MESH_TFACE     4       2       5       4\r
3938                         *MESH_TFACE     5       1       4       6\r
3939                         *MESH_TFACE     6       0       6       8\r
3940                         *MESH_TFACE     7       4       7       6\r
3941                 }\r
3942         }\r
3943         *PROP_MOTIONBLUR        0\r
3944         *PROP_CASTSHADOW        1\r
3945         *PROP_RECVSHADOW        1\r
3946         *MATERIAL_REF   6\r
3947 }\r
3948 *GEOMOBJECT     {\r
3949         *NODE_NAME      "mat6model0surf74"\r
3950         *NODE_TM        {\r
3951                 *NODE_NAME      "mat6model0surf74"\r
3952                 *INHERIT_POS    0       0       0\r
3953                 *INHERIT_ROT    0       0       0\r
3954                 *INHERIT_SCL    0       0       0\r
3955                 *TM_ROW0        1.0     0       0\r
3956                 *TM_ROW1        0       1.0     0\r
3957                 *TM_ROW2        0       0       1.0\r
3958                 *TM_ROW3        0       0       0\r
3959                 *TM_POS 0.000000        0.000000        0.000000\r
3960         }\r
3961         *MESH   {\r
3962                 *TIMEVALUE      0\r
3963                 *MESH_NUMVERTEX 9\r
3964                 *MESH_NUMFACES  8\r
3965                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3966                 *MESH_VERTEX_LIST       {\r
3967                         *MESH_VERTEX    0       368.000000      -304.000000     336.000000\r
3968                         *MESH_VERTEX    1       368.000000      -304.000000     256.000000\r
3969                         *MESH_VERTEX    2       372.000000      -292.000000     256.000000\r
3970                         *MESH_VERTEX    3       372.000000      -292.000000     336.000000\r
3971                         *MESH_VERTEX    4       372.000000      -316.000000     256.000000\r
3972                         *MESH_VERTEX    5       372.000000      -316.000000     336.000000\r
3973                         *MESH_VERTEX    6       363.000000      -292.000000     363.000000\r
3974                         *MESH_VERTEX    7       363.000000      -316.000000     363.000000\r
3975                         *MESH_VERTEX    8       360.000000      -304.000000     360.000000\r
3976                 }\r
3977                 *MESH_NORMALS   {\r
3978                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3979                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
3980                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
3981                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
3982                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
3983                         *MESH_FACENORMAL        5       -0.816497       0.000000        0.577350\r
3984                         *MESH_FACENORMAL        6       -0.447214       0.000000        0.894427\r
3985                         *MESH_FACENORMAL        7       -0.252725       0.000000        0.967538\r
3986                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3987                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3988                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
3989                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3990                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3991                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3992                         *MESH_VERTEXNORMAL      6       -0.408248       0.816497        -0.408248\r
3993                         *MESH_VERTEXNORMAL      7       -0.408248       -0.816497       -0.408248\r
3994                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        -0.707107\r
3995                 }\r
3996                 *MESH_FACE_LIST {\r
3997                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3998                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3999                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4000                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4001                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4002                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4003                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4004                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4005                 }\r
4006                 *MESH_NUMTVERTEX        9\r
4007                 *MESH_TVERTLIST {\r
4008                         *MESH_TVERT     0       0.353553        0.125000        1.000000\r
4009                         *MESH_TVERT     1       0.353553        0.437500        1.000000\r
4010                         *MESH_TVERT     2       0.441942        0.437500        1.000000\r
4011                         *MESH_TVERT     3       0.441942        0.125000        1.000000\r
4012                         *MESH_TVERT     4       0.265165        0.437500        1.000000\r
4013                         *MESH_TVERT     5       0.265165        0.125000        1.000000\r
4014                         *MESH_TVERT     6       0.441942        -0.125000       1.000000\r
4015                         *MESH_TVERT     7       0.265165        -0.125000       1.000000\r
4016                         *MESH_TVERT     8       0.353553        -0.125000       1.000000\r
4017                 }\r
4018                 *MESH_NUMTVFACES        8\r
4019                 *MESH_TFACELIST {\r
4020                         *MESH_TFACE     0       0       2       1\r
4021                         *MESH_TFACE     1       0       3       2\r
4022                         *MESH_TFACE     2       0       1       4\r
4023                         *MESH_TFACE     3       0       4       5\r
4024                         *MESH_TFACE     4       0       6       3\r
4025                         *MESH_TFACE     5       0       5       7\r
4026                         *MESH_TFACE     6       0       8       6\r
4027                         *MESH_TFACE     7       0       7       8\r
4028                 }\r
4029         }\r
4030         *PROP_MOTIONBLUR        0\r
4031         *PROP_CASTSHADOW        1\r
4032         *PROP_RECVSHADOW        1\r
4033         *MATERIAL_REF   6\r
4034 }\r
4035 *GEOMOBJECT     {\r
4036         *NODE_NAME      "mat6model0surf75"\r
4037         *NODE_TM        {\r
4038                 *NODE_NAME      "mat6model0surf75"\r
4039                 *INHERIT_POS    0       0       0\r
4040                 *INHERIT_ROT    0       0       0\r
4041                 *INHERIT_SCL    0       0       0\r
4042                 *TM_ROW0        1.0     0       0\r
4043                 *TM_ROW1        0       1.0     0\r
4044                 *TM_ROW2        0       0       1.0\r
4045                 *TM_ROW3        0       0       0\r
4046                 *TM_POS 0.000000        0.000000        0.000000\r
4047         }\r
4048         *MESH   {\r
4049                 *TIMEVALUE      0\r
4050                 *MESH_NUMVERTEX 12\r
4051                 *MESH_NUMFACES  8\r
4052                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4053                 *MESH_VERTEX_LIST       {\r
4054                         *MESH_VERTEX    0       384.000000      304.000000      384.000000\r
4055                         *MESH_VERTEX    1       336.000000      304.000000      400.000000\r
4056                         *MESH_VERTEX    2       336.000000      316.000000      396.000000\r
4057                         *MESH_VERTEX    3       381.000000      316.000000      381.000000\r
4058                         *MESH_VERTEX    4       336.000000      292.000000      396.000000\r
4059                         *MESH_VERTEX    5       336.000000      304.000000      400.000000\r
4060                         *MESH_VERTEX    6       384.000000      304.000000      384.000000\r
4061                         *MESH_VERTEX    7       381.000000      292.000000      381.000000\r
4062                         *MESH_VERTEX    8       -272.000000     304.000000      400.000000\r
4063                         *MESH_VERTEX    9       -272.000000     292.000000      396.000000\r
4064                         *MESH_VERTEX    10      -272.000000     304.000000      400.000000\r
4065                         *MESH_VERTEX    11      -272.000000     316.000000      396.000000\r
4066                 }\r
4067                 *MESH_NORMALS   {\r
4068                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4069                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
4070                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
4071                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
4072                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
4073                         *MESH_FACENORMAL        5       0.588644        -0.804103       0.083164\r
4074                         *MESH_FACENORMAL        6       0.080087        -0.298887       -0.950922\r
4075                         *MESH_FACENORMAL        7       0.894427        0.000000        0.447214\r
4076                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
4077                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4078                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
4079                         *MESH_VERTEXNORMAL      3       0.408248        0.816497        0.408248\r
4080                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
4081                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4082                         *MESH_VERTEXNORMAL      6       0.707107        0.000000        0.707107\r
4083                         *MESH_VERTEXNORMAL      7       0.408248        -0.816497       0.408248\r
4084                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
4085                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
4086                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
4087                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        0.707107\r
4088                 }\r
4089                 *MESH_FACE_LIST {\r
4090                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4091                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4092                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4093                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4094                         *MESH_FACE      4       A:      1       B:      2       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4095                         *MESH_FACE      5       A:      4       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4096                         *MESH_FACE      6       A:      4       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4097                         *MESH_FACE      7       A:      2       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4098                 }\r
4099                 *MESH_NUMTVERTEX        12\r
4100                 *MESH_TVERTLIST {\r
4101                         *MESH_TVERT     0       0.000000        -0.437500       1.000000\r
4102                         *MESH_TVERT     1       0.000000        -0.187500       1.000000\r
4103                         *MESH_TVERT     2       0.068972        -0.187500       1.000000\r
4104                         *MESH_TVERT     3       0.068972        -0.437500       1.000000\r
4105                         *MESH_TVERT     4       0.534581        -0.187500       1.000000\r
4106                         *MESH_TVERT     5       0.603553        -0.187500       1.000000\r
4107                         *MESH_TVERT     6       0.603553        -0.437500       1.000000\r
4108                         *MESH_TVERT     7       0.534581        -0.437500       1.000000\r
4109                         *MESH_TVERT     8       0.000000        2.187500        1.000000\r
4110                         *MESH_TVERT     9       0.534581        2.187500        1.000000\r
4111                         *MESH_TVERT     10      0.603553        2.187500        1.000000\r
4112                         *MESH_TVERT     11      0.068972        2.187500        1.000000\r
4113                 }\r
4114                 *MESH_NUMTVFACES        8\r
4115                 *MESH_TFACELIST {\r
4116                         *MESH_TFACE     0       0       2       1\r
4117                         *MESH_TFACE     1       0       3       2\r
4118                         *MESH_TFACE     2       4       6       5\r
4119                         *MESH_TFACE     3       4       7       6\r
4120                         *MESH_TFACE     4       1       2       8\r
4121                         *MESH_TFACE     5       4       10      9\r
4122                         *MESH_TFACE     6       4       5       10\r
4123                         *MESH_TFACE     7       2       11      8\r
4124                 }\r
4125         }\r
4126         *PROP_MOTIONBLUR        0\r
4127         *PROP_CASTSHADOW        1\r
4128         *PROP_RECVSHADOW        1\r
4129         *MATERIAL_REF   6\r
4130 }\r
4131 *GEOMOBJECT     {\r
4132         *NODE_NAME      "mat6model0surf76"\r
4133         *NODE_TM        {\r
4134                 *NODE_NAME      "mat6model0surf76"\r
4135                 *INHERIT_POS    0       0       0\r
4136                 *INHERIT_ROT    0       0       0\r
4137                 *INHERIT_SCL    0       0       0\r
4138                 *TM_ROW0        1.0     0       0\r
4139                 *TM_ROW1        0       1.0     0\r
4140                 *TM_ROW2        0       0       1.0\r
4141                 *TM_ROW3        0       0       0\r
4142                 *TM_POS 0.000000        0.000000        0.000000\r
4143         }\r
4144         *MESH   {\r
4145                 *TIMEVALUE      0\r
4146                 *MESH_NUMVERTEX 6\r
4147                 *MESH_NUMFACES  4\r
4148                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4149                 *MESH_VERTEX_LIST       {\r
4150                         *MESH_VERTEX    0       336.000000      304.000000      396.000000\r
4151                         *MESH_VERTEX    1       381.000000      304.000000      377.000000\r
4152                         *MESH_VERTEX    2       378.750000      313.000000      374.750000\r
4153                         *MESH_VERTEX    3       336.000000      313.000000      393.000000\r
4154                         *MESH_VERTEX    4       378.750000      295.000000      374.750000\r
4155                         *MESH_VERTEX    5       336.000000      295.000000      393.000000\r
4156                 }\r
4157                 *MESH_NORMALS   {\r
4158                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4159                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
4160                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4161                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
4162                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4163                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
4164                         *MESH_VERTEXNORMAL      2       -0.408248       -0.816497       -0.408248\r
4165                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
4166                         *MESH_VERTEXNORMAL      4       -0.408248       0.816497        -0.408248\r
4167                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
4168                 }\r
4169                 *MESH_FACE_LIST {\r
4170                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4171                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4172                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4173                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4174                 }\r
4175                 *MESH_NUMTVERTEX        6\r
4176                 *MESH_TVERTLIST {\r
4177                         *MESH_TVERT     0       0.226333        0.000000        1.000000\r
4178                         *MESH_TVERT     1       0.226333        0.156250        1.000000\r
4179                         *MESH_TVERT     2       0.278062        0.156250        1.000000\r
4180                         *MESH_TVERT     3       0.278062        0.000000        1.000000\r
4181                         *MESH_TVERT     4       0.174603        0.156250        1.000000\r
4182                         *MESH_TVERT     5       0.174603        0.000000        1.000000\r
4183                 }\r
4184                 *MESH_NUMTVFACES        4\r
4185                 *MESH_TFACELIST {\r
4186                         *MESH_TFACE     0       0       2       1\r
4187                         *MESH_TFACE     1       0       3       2\r
4188                         *MESH_TFACE     2       4       0       1\r
4189                         *MESH_TFACE     3       4       5       0\r
4190                 }\r
4191         }\r
4192         *PROP_MOTIONBLUR        0\r
4193         *PROP_CASTSHADOW        1\r
4194         *PROP_RECVSHADOW        1\r
4195         *MATERIAL_REF   6\r
4196 }\r
4197 *GEOMOBJECT     {\r
4198         *NODE_NAME      "mat6model0surf77"\r
4199         *NODE_TM        {\r
4200                 *NODE_NAME      "mat6model0surf77"\r
4201                 *INHERIT_POS    0       0       0\r
4202                 *INHERIT_ROT    0       0       0\r
4203                 *INHERIT_SCL    0       0       0\r
4204                 *TM_ROW0        1.0     0       0\r
4205                 *TM_ROW1        0       1.0     0\r
4206                 *TM_ROW2        0       0       1.0\r
4207                 *TM_ROW3        0       0       0\r
4208                 *TM_POS 0.000000        0.000000        0.000000\r
4209         }\r
4210         *MESH   {\r
4211                 *TIMEVALUE      0\r
4212                 *MESH_NUMVERTEX 8\r
4213                 *MESH_NUMFACES  4\r
4214                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4215                 *MESH_VERTEX_LIST       {\r
4216                         *MESH_VERTEX    0       365.250000      313.000000      361.250000\r
4217                         *MESH_VERTEX    1       336.000000      304.000000      372.000000\r
4218                         *MESH_VERTEX    2       336.000000      313.000000      375.000000\r
4219                         *MESH_VERTEX    3       363.000000      304.000000      359.000000\r
4220                         *MESH_VERTEX    4       336.000000      304.000000      372.000000\r
4221                         *MESH_VERTEX    5       363.000000      304.000000      359.000000\r
4222                         *MESH_VERTEX    6       365.250000      295.000000      361.250000\r
4223                         *MESH_VERTEX    7       336.000000      295.000000      375.000000\r
4224                 }\r
4225                 *MESH_NORMALS   {\r
4226                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4227                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
4228                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
4229                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
4230                         *MESH_VERTEXNORMAL      0       0.408248        -0.816497       0.408248\r
4231                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4232                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
4233                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
4234                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4235                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
4236                         *MESH_VERTEXNORMAL      6       0.408248        0.816497        0.408248\r
4237                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        0.707107\r
4238                 }\r
4239                 *MESH_FACE_LIST {\r
4240                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4241                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4242                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4243                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4244                 }\r
4245                 *MESH_NUMTVERTEX        8\r
4246                 *MESH_TVERTLIST {\r
4247                         *MESH_TVERT     0       0.400936        0.156250        1.000000\r
4248                         *MESH_TVERT     1       0.452665        0.000000        1.000000\r
4249                         *MESH_TVERT     2       0.400936        0.000000        1.000000\r
4250                         *MESH_TVERT     3       0.452665        0.156250        1.000000\r
4251                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4252                         *MESH_TVERT     5       0.000000        0.156250        1.000000\r
4253                         *MESH_TVERT     6       0.051729        0.156250        1.000000\r
4254                         *MESH_TVERT     7       0.051729        0.000000        1.000000\r
4255                 }\r
4256                 *MESH_NUMTVFACES        4\r
4257                 *MESH_TFACELIST {\r
4258                         *MESH_TFACE     0       0       2       1\r
4259                         *MESH_TFACE     1       0       1       3\r
4260                         *MESH_TFACE     2       4       6       5\r
4261                         *MESH_TFACE     3       4       7       6\r
4262                 }\r
4263         }\r
4264         *PROP_MOTIONBLUR        0\r
4265         *PROP_CASTSHADOW        1\r
4266         *PROP_RECVSHADOW        1\r
4267         *MATERIAL_REF   6\r
4268 }\r
4269 *GEOMOBJECT     {\r
4270         *NODE_NAME      "mat6model0surf78"\r
4271         *NODE_TM        {\r
4272                 *NODE_NAME      "mat6model0surf78"\r
4273                 *INHERIT_POS    0       0       0\r
4274                 *INHERIT_ROT    0       0       0\r
4275                 *INHERIT_SCL    0       0       0\r
4276                 *TM_ROW0        1.0     0       0\r
4277                 *TM_ROW1        0       1.0     0\r
4278                 *TM_ROW2        0       0       1.0\r
4279                 *TM_ROW3        0       0       0\r
4280                 *TM_POS 0.000000        0.000000        0.000000\r
4281         }\r
4282         *MESH   {\r
4283                 *TIMEVALUE      0\r
4284                 *MESH_NUMVERTEX 9\r
4285                 *MESH_NUMFACES  8\r
4286                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4287                 *MESH_VERTEX_LIST       {\r
4288                         *MESH_VERTEX    0       336.000000      316.000000      372.000000\r
4289                         *MESH_VERTEX    1       336.000000      304.000000      368.000000\r
4290                         *MESH_VERTEX    2       360.000000      304.000000      360.000000\r
4291                         *MESH_VERTEX    3       363.000000      316.000000      363.000000\r
4292                         *MESH_VERTEX    4       336.000000      292.000000      372.000000\r
4293                         *MESH_VERTEX    5       363.000000      292.000000      363.000000\r
4294                         *MESH_VERTEX    6       -272.000000     304.000000      368.000000\r
4295                         *MESH_VERTEX    7       -272.000000     292.000000      372.000000\r
4296                         *MESH_VERTEX    8       -272.000000     316.000000      372.000000\r
4297                 }\r
4298                 *MESH_NORMALS   {\r
4299                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4300                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
4301                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
4302                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
4303                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
4304                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
4305                         *MESH_FACENORMAL        6       -0.447214       0.000000        0.894427\r
4306                         *MESH_FACENORMAL        7       -0.985599       0.000000        -0.169102\r
4307                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
4308                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4309                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
4310                         *MESH_VERTEXNORMAL      3       -0.408248       0.816497        -0.408248\r
4311                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
4312                         *MESH_VERTEXNORMAL      5       -0.408248       -0.816497       -0.408248\r
4313                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
4314                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
4315                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        -0.707107\r
4316                 }\r
4317                 *MESH_FACE_LIST {\r
4318                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4319                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4320                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4321                         *MESH_FACE      3       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4322                         *MESH_FACE      4       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4323                         *MESH_FACE      5       A:      1       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4324                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4325                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4326                 }\r
4327                 *MESH_NUMTVERTEX        9\r
4328                 *MESH_TVERTLIST {\r
4329                         *MESH_TVERT     0       0.232805        -0.187500       1.000000\r
4330                         *MESH_TVERT     1       0.301777        -0.187500       1.000000\r
4331                         *MESH_TVERT     2       0.301777        -0.437500       1.000000\r
4332                         *MESH_TVERT     3       0.232805        -0.437500       1.000000\r
4333                         *MESH_TVERT     4       0.370749        -0.187500       1.000000\r
4334                         *MESH_TVERT     5       0.370749        -0.437500       1.000000\r
4335                         *MESH_TVERT     6       0.301777        2.187500        1.000000\r
4336                         *MESH_TVERT     7       0.370749        2.187500        1.000000\r
4337                         *MESH_TVERT     8       0.232805        2.187500        1.000000\r
4338                 }\r
4339                 *MESH_NUMTVFACES        8\r
4340                 *MESH_TFACELIST {\r
4341                         *MESH_TFACE     0       0       2       1\r
4342                         *MESH_TFACE     1       1       2       4\r
4343                         *MESH_TFACE     2       0       3       2\r
4344                         *MESH_TFACE     3       0       1       6\r
4345                         *MESH_TFACE     4       2       5       4\r
4346                         *MESH_TFACE     5       1       4       6\r
4347                         *MESH_TFACE     6       0       6       8\r
4348                         *MESH_TFACE     7       4       7       6\r
4349                 }\r
4350         }\r
4351         *PROP_MOTIONBLUR        0\r
4352         *PROP_CASTSHADOW        1\r
4353         *PROP_RECVSHADOW        1\r
4354         *MATERIAL_REF   6\r
4355 }\r
4356 *GEOMOBJECT     {\r
4357         *NODE_NAME      "mat6model0surf79"\r
4358         *NODE_TM        {\r
4359                 *NODE_NAME      "mat6model0surf79"\r
4360                 *INHERIT_POS    0       0       0\r
4361                 *INHERIT_ROT    0       0       0\r
4362                 *INHERIT_SCL    0       0       0\r
4363                 *TM_ROW0        1.0     0       0\r
4364                 *TM_ROW1        0       1.0     0\r
4365                 *TM_ROW2        0       0       1.0\r
4366                 *TM_ROW3        0       0       0\r
4367                 *TM_POS 0.000000        0.000000        0.000000\r
4368         }\r
4369         *MESH   {\r
4370                 *TIMEVALUE      0\r
4371                 *MESH_NUMVERTEX 24\r
4372                 *MESH_NUMFACES  20\r
4373                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4374                 *MESH_VERTEX_LIST       {\r
4375                         *MESH_VERTEX    0       381.000000      -292.000000     381.000000\r
4376                         *MESH_VERTEX    1       384.000000      -304.000000     384.000000\r
4377                         *MESH_VERTEX    2       336.000000      -304.000000     400.000000\r
4378                         *MESH_VERTEX    3       336.000000      -292.000000     396.000000\r
4379                         *MESH_VERTEX    4       336.000000      -304.000000     400.000000\r
4380                         *MESH_VERTEX    5       384.000000      -304.000000     384.000000\r
4381                         *MESH_VERTEX    6       381.000000      -316.000000     381.000000\r
4382                         *MESH_VERTEX    7       336.000000      -316.000000     396.000000\r
4383                         *MESH_VERTEX    8       -128.000000     -292.000000     396.000000\r
4384                         *MESH_VERTEX    9       -128.000000     -304.000000     400.000000\r
4385                         *MESH_VERTEX    10      -128.000000     -316.000000     396.000000\r
4386                         *MESH_VERTEX    11      -128.000000     -304.000000     400.000000\r
4387                         *MESH_VERTEX    12      -236.000000     -268.000000     400.000000\r
4388                         *MESH_VERTEX    13      -236.000000     -268.000000     400.000000\r
4389                         *MESH_VERTEX    14      -245.000000     -277.000000     396.000000\r
4390                         *MESH_VERTEX    15      -284.000000     -160.000000     396.000000\r
4391                         *MESH_VERTEX    16      -272.000000     -160.000000     400.000000\r
4392                         *MESH_VERTEX    17      -227.000000     -259.000000     396.000000\r
4393                         *MESH_VERTEX    18      -260.000000     -160.000000     396.000000\r
4394                         *MESH_VERTEX    19      -272.000000     -160.000000     400.000000\r
4395                         *MESH_VERTEX    20      -272.000000     528.000000      400.000000\r
4396                         *MESH_VERTEX    21      -260.000000     528.000000      396.000000\r
4397                         *MESH_VERTEX    22      -272.000000     528.000000      400.000000\r
4398                         *MESH_VERTEX    23      -284.000000     528.000000      396.000000\r
4399                 }\r
4400                 *MESH_NORMALS   {\r
4401                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
4402                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
4403                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4404                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
4405                         *MESH_FACENORMAL        4       -0.985599       0.000000        -0.169102\r
4406                         *MESH_FACENORMAL        5       0.475963        -0.336557       0.812520\r
4407                         *MESH_FACENORMAL        6       0.249686        -0.931842       0.263302\r
4408                         *MESH_FACENORMAL        7       0.929827        -0.208974       -0.302905\r
4409                         *MESH_FACENORMAL        8       0.522386        -0.191206       0.830995\r
4410                         *MESH_FACENORMAL        9       0.973983        0.160244        -0.160244\r
4411                         *MESH_FACENORMAL        10      0.000000        0.707107        -0.707107\r
4412                         *MESH_FACENORMAL        11      -0.755061       0.463618        -0.463618\r
4413                         *MESH_FACENORMAL        12      -0.973983       0.160244        -0.160244\r
4414                         *MESH_FACENORMAL        13      -0.929827       0.302905        0.208974\r
4415                         *MESH_FACENORMAL        14      -0.707107       0.707107        0.000000\r
4416                         *MESH_FACENORMAL        15      0.522386        -0.191206       0.830995\r
4417                         *MESH_FACENORMAL        16      0.522386        -0.830995       0.191206\r
4418                         *MESH_FACENORMAL        17      0.745659        -0.635668       -0.199799\r
4419                         *MESH_FACENORMAL        18      0.707107        -0.707107       0.000000\r
4420                         *MESH_FACENORMAL        19      0.985599        -0.169102       0.000000\r
4421                         *MESH_VERTEXNORMAL      0       0.408248        0.816497        0.408248\r
4422                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
4423                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4424                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4425                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4426                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
4427                         *MESH_VERTEXNORMAL      6       0.408248        -0.816497       0.408248\r
4428                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
4429                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        0.707107\r
4430                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
4431                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       0.707107\r
4432                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
4433                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
4434                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
4435                         *MESH_VERTEXNORMAL      14      -0.408248       -0.408248       0.816497\r
4436                         *MESH_VERTEXNORMAL      15      -0.707107       0.000000        0.707107\r
4437                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
4438                         *MESH_VERTEXNORMAL      17      0.408248        0.408248        0.816497\r
4439                         *MESH_VERTEXNORMAL      18      0.707107        0.000000        0.707107\r
4440                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
4441                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
4442                         *MESH_VERTEXNORMAL      21      0.707107        0.000000        0.707107\r
4443                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
4444                         *MESH_VERTEXNORMAL      23      -0.707107       0.000000        0.707107\r
4445                 }\r
4446                 *MESH_FACE_LIST {\r
4447                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4448                         *MESH_FACE      1       A:      2       B:      3       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4449                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4450                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4451                         *MESH_FACE      4       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4452                         *MESH_FACE      5       A:      2       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4453                         *MESH_FACE      6       A:      4       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4454                         *MESH_FACE      7       A:      4       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4455                         *MESH_FACE      8       A:      8       B:      12      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4456                         *MESH_FACE      9       A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4457                         *MESH_FACE      10      A:      10      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4458                         *MESH_FACE      11      A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4459                         *MESH_FACE      12      A:      13      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4460                         *MESH_FACE      13      A:      15      B:      16      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4461                         *MESH_FACE      14      A:      15      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4462                         *MESH_FACE      15      A:      8       B:      17      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4463                         *MESH_FACE      16      A:      12      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4464                         *MESH_FACE      17      A:      12      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4465                         *MESH_FACE      18      A:      18      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4466                         *MESH_FACE      19      A:      18      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4467                 }\r
4468                 *MESH_NUMTVERTEX        24\r
4469                 *MESH_TVERTLIST {\r
4470                         *MESH_TVERT     0       0.618718        3.875000        1.000000\r
4471                         *MESH_TVERT     1       0.707107        3.875000        1.000000\r
4472                         *MESH_TVERT     2       0.707107        3.625000        1.000000\r
4473                         *MESH_TVERT     3       0.618718        3.625000        1.000000\r
4474                         *MESH_TVERT     4       0.000000        3.625000        1.000000\r
4475                         *MESH_TVERT     5       0.000000        3.875000        1.000000\r
4476                         *MESH_TVERT     6       0.088388        3.875000        1.000000\r
4477                         *MESH_TVERT     7       0.088388        3.625000        1.000000\r
4478                         *MESH_TVERT     8       0.618718        1.812500        1.000000\r
4479                         *MESH_TVERT     9       0.707107        1.812500        1.000000\r
4480                         *MESH_TVERT     10      0.088388        1.812500        1.000000\r
4481                         *MESH_TVERT     11      0.000000        1.812500        1.000000\r
4482                         *MESH_TVERT     12      0.707107        1.250000        1.000000\r
4483                         *MESH_TVERT     13      0.000000        1.250000        1.000000\r
4484                         *MESH_TVERT     14      0.088388        1.250000        1.000000\r
4485                         *MESH_TVERT     15      0.088388        0.687500        1.000000\r
4486                         *MESH_TVERT     16      0.000000        0.687500        1.000000\r
4487                         *MESH_TVERT     17      0.618718        1.250000        1.000000\r
4488                         *MESH_TVERT     18      0.618718        0.687500        1.000000\r
4489                         *MESH_TVERT     19      0.707107        0.687500        1.000000\r
4490                         *MESH_TVERT     20      0.707107        -2.000000       1.000000\r
4491                         *MESH_TVERT     21      0.618718        -2.000000       1.000000\r
4492                         *MESH_TVERT     22      0.000000        -2.000000       1.000000\r
4493                         *MESH_TVERT     23      0.088388        -2.000000       1.000000\r
4494                 }\r
4495                 *MESH_NUMTVFACES        20\r
4496                 *MESH_TFACELIST {\r
4497                         *MESH_TFACE     0       0       3       2\r
4498                         *MESH_TFACE     1       2       3       8\r
4499                         *MESH_TFACE     2       0       2       1\r
4500                         *MESH_TFACE     3       4       6       5\r
4501                         *MESH_TFACE     4       4       7       6\r
4502                         *MESH_TFACE     5       2       8       9\r
4503                         *MESH_TFACE     6       4       10      7\r
4504                         *MESH_TFACE     7       4       11      10\r
4505                         *MESH_TFACE     8       8       12      9\r
4506                         *MESH_TFACE     9       10      11      13\r
4507                         *MESH_TFACE     10      10      13      14\r
4508                         *MESH_TFACE     11      13      15      14\r
4509                         *MESH_TFACE     12      13      16      15\r
4510                         *MESH_TFACE     13      15      16      22\r
4511                         *MESH_TFACE     14      15      22      23\r
4512                         *MESH_TFACE     15      8       17      12\r
4513                         *MESH_TFACE     16      12      17      18\r
4514                         *MESH_TFACE     17      12      18      19\r
4515                         *MESH_TFACE     18      18      20      19\r
4516                         *MESH_TFACE     19      18      21      20\r
4517                 }\r
4518         }\r
4519         *PROP_MOTIONBLUR        0\r
4520         *PROP_CASTSHADOW        1\r
4521         *PROP_RECVSHADOW        1\r
4522         *MATERIAL_REF   6\r
4523 }\r
4524 *GEOMOBJECT     {\r
4525         *NODE_NAME      "mat6model0surf80"\r
4526         *NODE_TM        {\r
4527                 *NODE_NAME      "mat6model0surf80"\r
4528                 *INHERIT_POS    0       0       0\r
4529                 *INHERIT_ROT    0       0       0\r
4530                 *INHERIT_SCL    0       0       0\r
4531                 *TM_ROW0        1.0     0       0\r
4532                 *TM_ROW1        0       1.0     0\r
4533                 *TM_ROW2        0       0       1.0\r
4534                 *TM_ROW3        0       0       0\r
4535                 *TM_POS 0.000000        0.000000        0.000000\r
4536         }\r
4537         *MESH   {\r
4538                 *TIMEVALUE      0\r
4539                 *MESH_NUMVERTEX 18\r
4540                 *MESH_NUMFACES  20\r
4541                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4542                 *MESH_VERTEX_LIST       {\r
4543                         *MESH_VERTEX    0       336.000000      -304.000000     368.000000\r
4544                         *MESH_VERTEX    1       363.000000      -292.000000     363.000000\r
4545                         *MESH_VERTEX    2       336.000000      -292.000000     372.000000\r
4546                         *MESH_VERTEX    3       360.000000      -304.000000     360.000000\r
4547                         *MESH_VERTEX    4       363.000000      -316.000000     363.000000\r
4548                         *MESH_VERTEX    5       -128.000000     -292.000000     372.000000\r
4549                         *MESH_VERTEX    6       -128.000000     -304.000000     368.000000\r
4550                         *MESH_VERTEX    7       -128.000000     -316.000000     372.000000\r
4551                         *MESH_VERTEX    8       -236.000000     -268.000000     368.000000\r
4552                         *MESH_VERTEX    9       -245.000000     -277.000000     372.000000\r
4553                         *MESH_VERTEX    10      -284.000000     -160.000000     372.000000\r
4554                         *MESH_VERTEX    11      336.000000      -316.000000     372.000000\r
4555                         *MESH_VERTEX    12      -227.000000     -259.000000     372.000000\r
4556                         *MESH_VERTEX    13      -260.000000     -160.000000     372.000000\r
4557                         *MESH_VERTEX    14      -272.000000     -160.000000     368.000000\r
4558                         *MESH_VERTEX    15      -272.000000     528.000000      368.000000\r
4559                         *MESH_VERTEX    16      -284.000000     528.000000      372.000000\r
4560                         *MESH_VERTEX    17      -260.000000     528.000000      372.000000\r
4561                 }\r
4562                 *MESH_NORMALS   {\r
4563                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4564                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
4565                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4566                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
4567                         *MESH_FACENORMAL        4       -0.985599       0.000000        0.169102\r
4568                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
4569                         *MESH_FACENORMAL        6       -0.985599       0.000000        0.169102\r
4570                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
4571                         *MESH_FACENORMAL        8       0.169102        0.000000        0.985599\r
4572                         *MESH_FACENORMAL        9       -0.707107       0.000000        0.707107\r
4573                         *MESH_FACENORMAL        10      -0.270598       -0.270598       0.923880\r
4574                         *MESH_FACENORMAL        11      0.323117        -0.441386       0.837122\r
4575                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
4576                         *MESH_FACENORMAL        13      -0.588644       0.804103        -0.083164\r
4577                         *MESH_FACENORMAL        14      0.588644        0.804103        -0.083164\r
4578                         *MESH_FACENORMAL        15      0.249686        0.931842        -0.263302\r
4579                         *MESH_FACENORMAL        16      -1.000000       0.000000        0.000000\r
4580                         *MESH_FACENORMAL        17      -0.755061       0.463618        -0.463618\r
4581                         *MESH_FACENORMAL        18      -0.654654       -0.534522       0.534522\r
4582                         *MESH_FACENORMAL        19      -1.000000       0.000000        0.000000\r
4583                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4584                         *MESH_VERTEXNORMAL      1       -0.408248       0.816497        -0.408248\r
4585                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
4586                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
4587                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       -0.408248\r
4588                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
4589                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
4590                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
4591                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
4592                         *MESH_VERTEXNORMAL      9       -0.408248       -0.408248       -0.816497\r
4593                         *MESH_VERTEXNORMAL      10      -0.707107       0.000000        -0.707107\r
4594                         *MESH_VERTEXNORMAL      11      0.000000        -0.707107       -0.707107\r
4595                         *MESH_VERTEXNORMAL      12      0.408248        0.408248        -0.816497\r
4596                         *MESH_VERTEXNORMAL      13      0.707107        0.000000        -0.707107\r
4597                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
4598                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
4599                         *MESH_VERTEXNORMAL      16      -0.707107       0.000000        -0.707107\r
4600                         *MESH_VERTEXNORMAL      17      0.707107        0.000000        -0.707107\r
4601                 }\r
4602                 *MESH_FACE_LIST {\r
4603                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4604                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4605                         *MESH_FACE      2       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4606                         *MESH_FACE      3       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4607                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4608                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4609                         *MESH_FACE      6       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4610                         *MESH_FACE      7       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4611                         *MESH_FACE      8       A:      0       B:      11      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4612                         *MESH_FACE      9       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4613                         *MESH_FACE      10      A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4614                         *MESH_FACE      11      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4615                         *MESH_FACE      12      A:      8       B:      10      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4616                         *MESH_FACE      13      A:      8       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4617                         *MESH_FACE      14      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4618                         *MESH_FACE      15      A:      5       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4619                         *MESH_FACE      16      A:      10      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4620                         *MESH_FACE      17      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4621                         *MESH_FACE      18      A:      10      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4622                         *MESH_FACE      19      A:      13      B:      15      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4623                 }\r
4624                 *MESH_NUMTVERTEX        18\r
4625                 *MESH_TVERTLIST {\r
4626                         *MESH_TVERT     0       0.353553        3.625000        1.000000\r
4627                         *MESH_TVERT     1       0.441942        3.875000        1.000000\r
4628                         *MESH_TVERT     2       0.441942        3.625000        1.000000\r
4629                         *MESH_TVERT     3       0.353553        3.875000        1.000000\r
4630                         *MESH_TVERT     4       0.265165        3.875000        1.000000\r
4631                         *MESH_TVERT     5       0.441942        1.812500        1.000000\r
4632                         *MESH_TVERT     6       0.353553        1.812500        1.000000\r
4633                         *MESH_TVERT     7       0.265165        1.812500        1.000000\r
4634                         *MESH_TVERT     8       0.353553        1.250000        1.000000\r
4635                         *MESH_TVERT     9       0.265165        1.250000        1.000000\r
4636                         *MESH_TVERT     10      0.265165        0.687500        1.000000\r
4637                         *MESH_TVERT     11      0.265165        3.625000        1.000000\r
4638                         *MESH_TVERT     12      0.441942        1.250000        1.000000\r
4639                         *MESH_TVERT     13      0.441942        0.687500        1.000000\r
4640                         *MESH_TVERT     14      0.353553        0.687500        1.000000\r
4641                         *MESH_TVERT     15      0.353553        -2.000000       1.000000\r
4642                         *MESH_TVERT     16      0.265165        -2.000000       1.000000\r
4643                         *MESH_TVERT     17      0.441942        -2.000000       1.000000\r
4644                 }\r
4645                 *MESH_NUMTVFACES        20\r
4646                 *MESH_TFACELIST {\r
4647                         *MESH_TFACE     0       0       2       1\r
4648                         *MESH_TFACE     1       0       1       3\r
4649                         *MESH_TFACE     2       0       5       2\r
4650                         *MESH_TFACE     3       0       3       4\r
4651                         *MESH_TFACE     4       0       6       5\r
4652                         *MESH_TFACE     5       0       7       6\r
4653                         *MESH_TFACE     6       5       6       8\r
4654                         *MESH_TFACE     7       0       4       11\r
4655                         *MESH_TFACE     8       0       11      7\r
4656                         *MESH_TFACE     9       6       7       8\r
4657                         *MESH_TFACE     10      7       9       8\r
4658                         *MESH_TFACE     11      8       9       10\r
4659                         *MESH_TFACE     12      8       10      14\r
4660                         *MESH_TFACE     13      8       14      13\r
4661                         *MESH_TFACE     14      8       13      12\r
4662                         *MESH_TFACE     15      5       8       12\r
4663                         *MESH_TFACE     16      10      15      14\r
4664                         *MESH_TFACE     17      13      14      15\r
4665                         *MESH_TFACE     18      10      16      15\r
4666                         *MESH_TFACE     19      13      15      17\r
4667                 }\r
4668         }\r
4669         *PROP_MOTIONBLUR        0\r
4670         *PROP_CASTSHADOW        1\r
4671         *PROP_RECVSHADOW        1\r
4672         *MATERIAL_REF   6\r
4673 }\r
4674 *GEOMOBJECT     {\r
4675         *NODE_NAME      "mat6model0surf81"\r
4676         *NODE_TM        {\r
4677                 *NODE_NAME      "mat6model0surf81"\r
4678                 *INHERIT_POS    0       0       0\r
4679                 *INHERIT_ROT    0       0       0\r
4680                 *INHERIT_SCL    0       0       0\r
4681                 *TM_ROW0        1.0     0       0\r
4682                 *TM_ROW1        0       1.0     0\r
4683                 *TM_ROW2        0       0       1.0\r
4684                 *TM_ROW3        0       0       0\r
4685                 *TM_POS 0.000000        0.000000        0.000000\r
4686         }\r
4687         *MESH   {\r
4688                 *TIMEVALUE      0\r
4689                 *MESH_NUMVERTEX 9\r
4690                 *MESH_NUMFACES  8\r
4691                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4692                 *MESH_VERTEX_LIST       {\r
4693                         *MESH_VERTEX    0       -256.000000     528.000000      384.000000\r
4694                         *MESH_VERTEX    1       -256.000000     -160.000000     384.000000\r
4695                         *MESH_VERTEX    2       -260.000000     -160.000000     396.000000\r
4696                         *MESH_VERTEX    3       -260.000000     528.000000      396.000000\r
4697                         *MESH_VERTEX    4       -260.000000     -160.000000     372.000000\r
4698                         *MESH_VERTEX    5       -260.000000     528.000000      372.000000\r
4699                         *MESH_VERTEX    6       -224.000000     -256.000000     384.000000\r
4700                         *MESH_VERTEX    7       -227.000000     -259.000000     396.000000\r
4701                         *MESH_VERTEX    8       -227.000000     -259.000000     372.000000\r
4702                 }\r
4703                 *MESH_NORMALS   {\r
4704                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4705                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
4706                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
4707                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
4708                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
4709                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
4710                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
4711                         *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
4712                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4713                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4714                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
4715                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
4716                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
4717                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
4718                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
4719                         *MESH_VERTEXNORMAL      7       0.408248        0.408248        0.816497\r
4720                         *MESH_VERTEXNORMAL      8       0.408248        0.408248        -0.816497\r
4721                 }\r
4722                 *MESH_FACE_LIST {\r
4723                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4724                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4725                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4726                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4727                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4728                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4729                         *MESH_FACE      6       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4730                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4731                 }\r
4732                 *MESH_NUMTVERTEX        9\r
4733                 *MESH_TVERTLIST {\r
4734                         *MESH_TVERT     0       0.530330        -1.000000       1.000000\r
4735                         *MESH_TVERT     1       0.530330        1.687500        1.000000\r
4736                         *MESH_TVERT     2       0.618718        1.687500        1.000000\r
4737                         *MESH_TVERT     3       0.618718        -1.000000       1.000000\r
4738                         *MESH_TVERT     4       0.441942        1.687500        1.000000\r
4739                         *MESH_TVERT     5       0.441942        -1.000000       1.000000\r
4740                         *MESH_TVERT     6       0.530330        2.250000        1.000000\r
4741                         *MESH_TVERT     7       0.618718        2.250000        1.000000\r
4742                         *MESH_TVERT     8       0.441942        2.250000        1.000000\r
4743                 }\r
4744                 *MESH_NUMTVFACES        8\r
4745                 *MESH_TFACELIST {\r
4746                         *MESH_TFACE     0       0       2       1\r
4747                         *MESH_TFACE     1       0       1       4\r
4748                         *MESH_TFACE     2       0       3       2\r
4749                         *MESH_TFACE     3       0       4       5\r
4750                         *MESH_TFACE     4       1       2       6\r
4751                         *MESH_TFACE     5       1       6       4\r
4752                         *MESH_TFACE     6       2       7       6\r
4753                         *MESH_TFACE     7       4       6       8\r
4754                 }\r
4755         }\r
4756         *PROP_MOTIONBLUR        0\r
4757         *PROP_CASTSHADOW        1\r
4758         *PROP_RECVSHADOW        1\r
4759         *MATERIAL_REF   6\r
4760 }\r
4761 *GEOMOBJECT     {\r
4762         *NODE_NAME      "mat6model0surf82"\r
4763         *NODE_TM        {\r
4764                 *NODE_NAME      "mat6model0surf82"\r
4765                 *INHERIT_POS    0       0       0\r
4766                 *INHERIT_ROT    0       0       0\r
4767                 *INHERIT_SCL    0       0       0\r
4768                 *TM_ROW0        1.0     0       0\r
4769                 *TM_ROW1        0       1.0     0\r
4770                 *TM_ROW2        0       0       1.0\r
4771                 *TM_ROW3        0       0       0\r
4772                 *TM_POS 0.000000        0.000000        0.000000\r
4773         }\r
4774         *MESH   {\r
4775                 *TIMEVALUE      0\r
4776                 *MESH_NUMVERTEX 9\r
4777                 *MESH_NUMFACES  8\r
4778                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4779                 *MESH_VERTEX_LIST       {\r
4780                         *MESH_VERTEX    0       -284.000000     -160.000000     396.000000\r
4781                         *MESH_VERTEX    1       -245.000000     -277.000000     396.000000\r
4782                         *MESH_VERTEX    2       -248.000000     -280.000000     384.000000\r
4783                         *MESH_VERTEX    3       -288.000000     -160.000000     384.000000\r
4784                         *MESH_VERTEX    4       -284.000000     -160.000000     372.000000\r
4785                         *MESH_VERTEX    5       -245.000000     -277.000000     372.000000\r
4786                         *MESH_VERTEX    6       -288.000000     528.000000      384.000000\r
4787                         *MESH_VERTEX    7       -284.000000     528.000000      396.000000\r
4788                         *MESH_VERTEX    8       -284.000000     528.000000      372.000000\r
4789                 }\r
4790                 *MESH_NORMALS   {\r
4791                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
4792                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
4793                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
4794                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
4795                         *MESH_FACENORMAL        4       0.169102        0.000000        -0.985599\r
4796                         *MESH_FACENORMAL        5       -0.169102       0.000000        -0.985599\r
4797                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
4798                         *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
4799                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
4800                         *MESH_VERTEXNORMAL      1       -0.408248       -0.408248       0.816497\r
4801                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
4802                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4803                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
4804                         *MESH_VERTEXNORMAL      5       -0.408248       -0.408248       -0.816497\r
4805                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
4806                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
4807                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        -0.707107\r
4808                 }\r
4809                 *MESH_FACE_LIST {\r
4810                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4811                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4812                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4813                         *MESH_FACE      3       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4814                         *MESH_FACE      4       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4815                         *MESH_FACE      5       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4816                         *MESH_FACE      6       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4817                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4818                 }\r
4819                 *MESH_NUMTVERTEX        9\r
4820                 *MESH_TVERTLIST {\r
4821                         *MESH_TVERT     0       0.088388        1.687500        1.000000\r
4822                         *MESH_TVERT     1       0.088388        2.250000        1.000000\r
4823                         *MESH_TVERT     2       0.176777        2.250000        1.000000\r
4824                         *MESH_TVERT     3       0.176777        1.687500        1.000000\r
4825                         *MESH_TVERT     4       0.265165        1.687500        1.000000\r
4826                         *MESH_TVERT     5       0.265165        2.250000        1.000000\r
4827                         *MESH_TVERT     6       0.176777        -1.000000       1.000000\r
4828                         *MESH_TVERT     7       0.088388        -1.000000       1.000000\r
4829                         *MESH_TVERT     8       0.265165        -1.000000       1.000000\r
4830                 }\r
4831                 *MESH_NUMTVFACES        8\r
4832                 *MESH_TFACELIST {\r
4833                         *MESH_TFACE     0       0       3       2\r
4834                         *MESH_TFACE     1       0       2       1\r
4835                         *MESH_TFACE     2       2       3       4\r
4836                         *MESH_TFACE     3       0       6       3\r
4837                         *MESH_TFACE     4       2       4       5\r
4838                         *MESH_TFACE     5       3       6       4\r
4839                         *MESH_TFACE     6       0       7       6\r
4840                         *MESH_TFACE     7       4       6       8\r
4841                 }\r
4842         }\r
4843         *PROP_MOTIONBLUR        0\r
4844         *PROP_CASTSHADOW        1\r
4845         *PROP_RECVSHADOW        1\r
4846         *MATERIAL_REF   6\r
4847 }\r
4848 *GEOMOBJECT     {\r
4849         *NODE_NAME      "mat6model0surf83"\r
4850         *NODE_TM        {\r
4851                 *NODE_NAME      "mat6model0surf83"\r
4852                 *INHERIT_POS    0       0       0\r
4853                 *INHERIT_ROT    0       0       0\r
4854                 *INHERIT_SCL    0       0       0\r
4855                 *TM_ROW0        1.0     0       0\r
4856                 *TM_ROW1        0       1.0     0\r
4857                 *TM_ROW2        0       0       1.0\r
4858                 *TM_ROW3        0       0       0\r
4859                 *TM_POS 0.000000        0.000000        0.000000\r
4860         }\r
4861         *MESH   {\r
4862                 *TIMEVALUE      0\r
4863                 *MESH_NUMVERTEX 6\r
4864                 *MESH_NUMFACES  4\r
4865                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4866                 *MESH_VERTEX_LIST       {\r
4867                         *MESH_VERTEX    0       -368.000000     304.000000      256.000000\r
4868                         *MESH_VERTEX    1       -368.000000     304.000000      384.000000\r
4869                         *MESH_VERTEX    2       -372.000000     316.000000      384.000000\r
4870                         *MESH_VERTEX    3       -372.000000     316.000000      256.000000\r
4871                         *MESH_VERTEX    4       -372.000000     292.000000      384.000000\r
4872                         *MESH_VERTEX    5       -372.000000     292.000000      256.000000\r
4873                 }\r
4874                 *MESH_NORMALS   {\r
4875                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4876                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
4877                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4878                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
4879                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4880                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4881                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4882                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4883                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
4884                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
4885                 }\r
4886                 *MESH_FACE_LIST {\r
4887                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4888                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4889                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4890                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4891                 }\r
4892                 *MESH_NUMTVERTEX        6\r
4893                 *MESH_TVERTLIST {\r
4894                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
4895                         *MESH_TVERT     1       0.250000        0.500000        1.000000\r
4896                         *MESH_TVERT     2       0.312500        0.500000        1.000000\r
4897                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
4898                         *MESH_TVERT     4       0.187500        0.500000        1.000000\r
4899                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
4900                 }\r
4901                 *MESH_NUMTVFACES        4\r
4902                 *MESH_TFACELIST {\r
4903                         *MESH_TFACE     0       0       2       1\r
4904                         *MESH_TFACE     1       0       3       2\r
4905                         *MESH_TFACE     2       4       0       1\r
4906                         *MESH_TFACE     3       4       5       0\r
4907                 }\r
4908         }\r
4909         *PROP_MOTIONBLUR        0\r
4910         *PROP_CASTSHADOW        1\r
4911         *PROP_RECVSHADOW        1\r
4912         *MATERIAL_REF   6\r
4913 }\r
4914 *GEOMOBJECT     {\r
4915         *NODE_NAME      "mat6model0surf84"\r
4916         *NODE_TM        {\r
4917                 *NODE_NAME      "mat6model0surf84"\r
4918                 *INHERIT_POS    0       0       0\r
4919                 *INHERIT_ROT    0       0       0\r
4920                 *INHERIT_SCL    0       0       0\r
4921                 *TM_ROW0        1.0     0       0\r
4922                 *TM_ROW1        0       1.0     0\r
4923                 *TM_ROW2        0       0       1.0\r
4924                 *TM_ROW3        0       0       0\r
4925                 *TM_POS 0.000000        0.000000        0.000000\r
4926         }\r
4927         *MESH   {\r
4928                 *TIMEVALUE      0\r
4929                 *MESH_NUMVERTEX 15\r
4930                 *MESH_NUMFACES  16\r
4931                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4932                 *MESH_VERTEX_LIST       {\r
4933                         *MESH_VERTEX    0       -372.000000     -256.000000     396.000000\r
4934                         *MESH_VERTEX    1       -372.000000     528.000000      396.000000\r
4935                         *MESH_VERTEX    2       -368.000000     528.000000      384.000000\r
4936                         *MESH_VERTEX    3       -368.000000     -256.000000     384.000000\r
4937                         *MESH_VERTEX    4       -372.000000     -256.000000     372.000000\r
4938                         *MESH_VERTEX    5       -368.000000     -292.000000     372.000000\r
4939                         *MESH_VERTEX    6       -372.000000     -283.000000     363.000000\r
4940                         *MESH_VERTEX    7       -372.000000     -292.000000     336.000000\r
4941                         *MESH_VERTEX    8       -372.000000     -301.000000     381.000000\r
4942                         *MESH_VERTEX    9       -368.000000     -304.000000     336.000000\r
4943                         *MESH_VERTEX    10      -368.000000     -304.000000     256.000000\r
4944                         *MESH_VERTEX    11      -372.000000     -292.000000     256.000000\r
4945                         *MESH_VERTEX    12      -372.000000     -316.000000     336.000000\r
4946                         *MESH_VERTEX    13      -372.000000     -316.000000     256.000000\r
4947                         *MESH_VERTEX    14      -372.000000     528.000000      372.000000\r
4948                 }\r
4949                 *MESH_NORMALS   {\r
4950                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
4951                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
4952                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
4953                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
4954                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
4955                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
4956                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
4957                         *MESH_FACENORMAL        7       -0.479842       0.000000        0.877355\r
4958                         *MESH_FACENORMAL        8       -0.816497       -0.408248       0.408248\r
4959                         *MESH_FACENORMAL        9       0.124184        0.276279        -0.953021\r
4960                         *MESH_FACENORMAL        10      0.051129        -0.521322       0.851827\r
4961                         *MESH_FACENORMAL        11      0.682597        -0.251191       0.686268\r
4962                         *MESH_FACENORMAL        12      0.852803        -0.369274       0.369274\r
4963                         *MESH_FACENORMAL        13      0.249686        0.931842        -0.263302\r
4964                         *MESH_FACENORMAL        14      0.211325        -0.577350       -0.788675\r
4965                         *MESH_FACENORMAL        15      0.852803        0.369274        -0.369274\r
4966                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
4967                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
4968                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4969                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4970                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
4971                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4972                         *MESH_VERTEXNORMAL      6       0.816497        0.408248        -0.408248\r
4973                         *MESH_VERTEXNORMAL      7       0.707107        0.707107        0.000000\r
4974                         *MESH_VERTEXNORMAL      8       0.816497        -0.408248       0.408248\r
4975                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
4976                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
4977                         *MESH_VERTEXNORMAL      11      0.707107        0.707107        0.000000\r
4978                         *MESH_VERTEXNORMAL      12      0.707107        -0.707107       0.000000\r
4979                         *MESH_VERTEXNORMAL      13      0.707107        -0.707107       0.000000\r
4980                         *MESH_VERTEXNORMAL      14      0.707107        0.000000        -0.707107\r
4981                 }\r
4982                 *MESH_FACE_LIST {\r
4983                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4984                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4985                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4986                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4987                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4988                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4989                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4990                         *MESH_FACE      7       A:      0       B:      8       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4991                         *MESH_FACE      8       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4992                         *MESH_FACE      9       A:      2       B:      4       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4993                         *MESH_FACE      10      A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4994                         *MESH_FACE      11      A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4995                         *MESH_FACE      12      A:      9       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4996                         *MESH_FACE      13      A:      5       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4997                         *MESH_FACE      14      A:      5       B:      12      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4998                         *MESH_FACE      15      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4999                 }\r
5000                 *MESH_NUMTVERTEX        15\r
5001                 *MESH_TVERTLIST {\r
5002                         *MESH_TVERT     0       0.068972        -0.187500       1.000000\r
5003                         *MESH_TVERT     1       0.068972        2.875000        1.000000\r
5004                         *MESH_TVERT     2       0.150888        2.875000        1.000000\r
5005                         *MESH_TVERT     3       0.150888        -0.187500       1.000000\r
5006                         *MESH_TVERT     4       0.232805        -0.187500       1.000000\r
5007                         *MESH_TVERT     5       0.150888        -0.437500       1.000000\r
5008                         *MESH_TVERT     6       0.232805        -0.437500       1.000000\r
5009                         *MESH_TVERT     7       0.232805        -0.687500       1.000000\r
5010                         *MESH_TVERT     8       0.068972        -0.437500       1.000000\r
5011                         *MESH_TVERT     9       0.150888        -0.687500       1.000000\r
5012                         *MESH_TVERT     10      0.150888        -1.000000       1.000000\r
5013                         *MESH_TVERT     11      0.232805        -1.000000       1.000000\r
5014                         *MESH_TVERT     12      0.068972        -0.687500       1.000000\r
5015                         *MESH_TVERT     13      0.068972        -1.000000       1.000000\r
5016                         *MESH_TVERT     14      0.232805        2.875000        1.000000\r
5017                 }\r
5018                 *MESH_NUMTVFACES        16\r
5019                 *MESH_TFACELIST {\r
5020                         *MESH_TFACE     0       0       3       2\r
5021                         *MESH_TFACE     1       0       5       3\r
5022                         *MESH_TFACE     2       2       3       4\r
5023                         *MESH_TFACE     3       3       5       4\r
5024                         *MESH_TFACE     4       0       2       1\r
5025                         *MESH_TFACE     5       4       5       6\r
5026                         *MESH_TFACE     6       5       7       6\r
5027                         *MESH_TFACE     7       0       8       5\r
5028                         *MESH_TFACE     8       5       9       7\r
5029                         *MESH_TFACE     9       2       4       14\r
5030                         *MESH_TFACE     10      7       9       10\r
5031                         *MESH_TFACE     11      7       10      11\r
5032                         *MESH_TFACE     12      9       12      10\r
5033                         *MESH_TFACE     13      5       8       12\r
5034                         *MESH_TFACE     14      5       12      9\r
5035                         *MESH_TFACE     15      10      12      13\r
5036                 }\r
5037         }\r
5038         *PROP_MOTIONBLUR        0\r
5039         *PROP_CASTSHADOW        1\r
5040         *PROP_RECVSHADOW        1\r
5041         *MATERIAL_REF   6\r
5042 }\r
5043 *GEOMOBJECT     {\r
5044         *NODE_NAME      "mat6model0surf85"\r
5045         *NODE_TM        {\r
5046                 *NODE_NAME      "mat6model0surf85"\r
5047                 *INHERIT_POS    0       0       0\r
5048                 *INHERIT_ROT    0       0       0\r
5049                 *INHERIT_SCL    0       0       0\r
5050                 *TM_ROW0        1.0     0       0\r
5051                 *TM_ROW1        0       1.0     0\r
5052                 *TM_ROW2        0       0       1.0\r
5053                 *TM_ROW3        0       0       0\r
5054                 *TM_POS 0.000000        0.000000        0.000000\r
5055         }\r
5056         *MESH   {\r
5057                 *TIMEVALUE      0\r
5058                 *MESH_NUMVERTEX 12\r
5059                 *MESH_NUMFACES  12\r
5060                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5061                 *MESH_VERTEX_LIST       {\r
5062                         *MESH_VERTEX    0       -372.000000     -256.000000     384.000000\r
5063                         *MESH_VERTEX    1       -375.000000     -285.250000     361.250000\r
5064                         *MESH_VERTEX    2       -375.000000     -256.000000     375.000000\r
5065                         *MESH_VERTEX    3       -372.000000     -292.000000     368.000000\r
5066                         *MESH_VERTEX    4       -375.000000     -298.750000     374.750000\r
5067                         *MESH_VERTEX    5       -372.000000     -304.000000     320.000000\r
5068                         *MESH_VERTEX    6       -375.000000     -295.000000     320.000000\r
5069                         *MESH_VERTEX    7       -375.000000     -295.000000     256.000000\r
5070                         *MESH_VERTEX    8       -375.000000     -313.000000     320.000000\r
5071                         *MESH_VERTEX    9       -375.000000     -313.000000     256.000000\r
5072                         *MESH_VERTEX    10      -375.000000     -256.000000     393.000000\r
5073                         *MESH_VERTEX    11      -372.000000     -304.000000     256.000000\r
5074                 }\r
5075                 *MESH_NORMALS   {\r
5076                         *MESH_FACENORMAL        0       0.816497        0.000000        0.577350\r
5077                         *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
5078                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5079                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
5080                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
5081                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
5082                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
5083                         *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
5084                         *MESH_FACENORMAL        8       -0.500000       -0.500000       0.707107\r
5085                         *MESH_FACENORMAL        9       0.816497        -0.408248       0.408248\r
5086                         *MESH_FACENORMAL        10      -1.000000       0.000000        0.000000\r
5087                         *MESH_FACENORMAL        11      0.382683        -0.923880       0.000000\r
5088                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5089                         *MESH_VERTEXNORMAL      1       -0.816497       -0.408248       0.408248\r
5090                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
5091                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5092                         *MESH_VERTEXNORMAL      4       -0.816497       0.408248        -0.408248\r
5093                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5094                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
5095                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
5096                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
5097                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
5098                         *MESH_VERTEXNORMAL      10      -0.707107       0.000000        -0.707107\r
5099                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
5100                 }\r
5101                 *MESH_FACE_LIST {\r
5102                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5103                         *MESH_FACE      1       A:      1       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5104                         *MESH_FACE      2       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5105                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5106                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5107                         *MESH_FACE      5       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5108                         *MESH_FACE      6       A:      4       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5109                         *MESH_FACE      7       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5110                         *MESH_FACE      8       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5111                         *MESH_FACE      9       A:      0       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5112                         *MESH_FACE      10      A:      5       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5113                         *MESH_FACE      11      A:      5       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5114                 }\r
5115                 *MESH_NUMTVERTEX        12\r
5116                 *MESH_TVERTLIST {\r
5117                         *MESH_TVERT     0       0.339499        0.000000        1.000000\r
5118                         *MESH_TVERT     1       0.400936        0.156250        1.000000\r
5119                         *MESH_TVERT     2       0.400936        0.000000        1.000000\r
5120                         *MESH_TVERT     3       0.339499        0.156250        1.000000\r
5121                         *MESH_TVERT     4       0.278062        0.156250        1.000000\r
5122                         *MESH_TVERT     5       0.339499        0.343750        1.000000\r
5123                         *MESH_TVERT     6       0.400936        0.343750        1.000000\r
5124                         *MESH_TVERT     7       0.400936        0.593750        1.000000\r
5125                         *MESH_TVERT     8       0.278062        0.343750        1.000000\r
5126                         *MESH_TVERT     9       0.278062        0.593750        1.000000\r
5127                         *MESH_TVERT     10      0.278062        0.000000        1.000000\r
5128                         *MESH_TVERT     11      0.339499        0.593750        1.000000\r
5129                 }\r
5130                 *MESH_NUMTVFACES        12\r
5131                 *MESH_TFACELIST {\r
5132                         *MESH_TFACE     0       0       1       3\r
5133                         *MESH_TFACE     1       1       5       3\r
5134                         *MESH_TFACE     2       0       3       4\r
5135                         *MESH_TFACE     3       3       5       4\r
5136                         *MESH_TFACE     4       0       2       1\r
5137                         *MESH_TFACE     5       1       6       5\r
5138                         *MESH_TFACE     6       4       5       8\r
5139                         *MESH_TFACE     7       5       6       7\r
5140                         *MESH_TFACE     8       5       9       8\r
5141                         *MESH_TFACE     9       0       4       10\r
5142                         *MESH_TFACE     10      5       7       11\r
5143                         *MESH_TFACE     11      5       11      9\r
5144                 }\r
5145         }\r
5146         *PROP_MOTIONBLUR        0\r
5147         *PROP_CASTSHADOW        1\r
5148         *PROP_RECVSHADOW        1\r
5149         *MATERIAL_REF   6\r
5150 }\r
5151 *GEOMOBJECT     {\r
5152         *NODE_NAME      "mat6model0surf86"\r
5153         *NODE_TM        {\r
5154                 *NODE_NAME      "mat6model0surf86"\r
5155                 *INHERIT_POS    0       0       0\r
5156                 *INHERIT_ROT    0       0       0\r
5157                 *INHERIT_SCL    0       0       0\r
5158                 *TM_ROW0        1.0     0       0\r
5159                 *TM_ROW1        0       1.0     0\r
5160                 *TM_ROW2        0       0       1.0\r
5161                 *TM_ROW3        0       0       0\r
5162                 *TM_POS 0.000000        0.000000        0.000000\r
5163         }\r
5164         *MESH   {\r
5165                 *TIMEVALUE      0\r
5166                 *MESH_NUMVERTEX 16\r
5167                 *MESH_NUMFACES  16\r
5168                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5169                 *MESH_VERTEX_LIST       {\r
5170                         *MESH_VERTEX    0       -375.000000     -295.000000     256.000000\r
5171                         *MESH_VERTEX    1       -372.000000     -304.000000     256.000000\r
5172                         *MESH_VERTEX    2       -368.000000     -304.000000     256.000000\r
5173                         *MESH_VERTEX    3       -372.000000     -292.000000     256.000000\r
5174                         *MESH_VERTEX    4       -375.000000     -313.000000     256.000000\r
5175                         *MESH_VERTEX    5       -372.000000     -316.000000     256.000000\r
5176                         *MESH_VERTEX    6       -384.000000     -288.000000     256.000000\r
5177                         *MESH_VERTEX    7       -384.000000     -320.000000     256.000000\r
5178                         *MESH_VERTEX    8       -393.000000     -295.000000     256.000000\r
5179                         *MESH_VERTEX    9       -384.000000     -292.000000     256.000000\r
5180                         *MESH_VERTEX    10      -384.000000     -316.000000     256.000000\r
5181                         *MESH_VERTEX    11      -393.000000     -313.000000     256.000000\r
5182                         *MESH_VERTEX    12      -396.000000     -292.000000     256.000000\r
5183                         *MESH_VERTEX    13      -396.000000     -316.000000     256.000000\r
5184                         *MESH_VERTEX    14      -400.000000     -304.000000     256.000000\r
5185                         *MESH_VERTEX    15      -396.000000     -304.000000     256.000000\r
5186                 }\r
5187                 *MESH_NORMALS   {\r
5188                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
5189                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
5190                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
5191                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
5192                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
5193                         *MESH_FACENORMAL        5       -0.816497       0.000000        -0.577350\r
5194                         *MESH_FACENORMAL        6       -0.475963       -0.336557       0.812520\r
5195                         *MESH_FACENORMAL        7       0.249686        -0.931842       0.263302\r
5196                         *MESH_FACENORMAL        8       -0.475963       -0.336557       0.812520\r
5197                         *MESH_FACENORMAL        9       0.682597        -0.251191       0.686268\r
5198                         *MESH_FACENORMAL        10      -0.247321       0.550227        0.797548\r
5199                         *MESH_FACENORMAL        11      0.382683        0.923880        0.000000\r
5200                         *MESH_FACENORMAL        12      0.000000        0.975663        0.219275\r
5201                         *MESH_FACENORMAL        13      0.115557        0.702370        -0.702370\r
5202                         *MESH_FACENORMAL        14      -0.816497       0.408248        -0.408248\r
5203                         *MESH_FACENORMAL        15      -0.929827       0.208974        0.302905\r
5204                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5205                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5206                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
5207                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5208                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
5209                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
5210                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
5211                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
5212                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
5213                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
5214                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
5215                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
5216                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
5217                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
5218                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
5219                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
5220                 }\r
5221                 *MESH_FACE_LIST {\r
5222                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5223                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5224                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5225                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5226                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5227                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5228                         *MESH_FACE      6       A:      0       B:      9       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5229                         *MESH_FACE      7       A:      4       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5230                         *MESH_FACE      8       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5231                         *MESH_FACE      9       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5232                         *MESH_FACE      10      A:      6       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5233                         *MESH_FACE      11      A:      7       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5234                         *MESH_FACE      12      A:      8       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5235                         *MESH_FACE      13      A:      11      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5236                         *MESH_FACE      14      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5237                         *MESH_FACE      15      A:      8       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5238                 }\r
5239                 *MESH_NUMTVERTEX        16\r
5240                 *MESH_TVERTLIST {\r
5241                         *MESH_TVERT     0       0.070312        0.695312        1.000000\r
5242                         *MESH_TVERT     1       0.093750        0.625000        1.000000\r
5243                         *MESH_TVERT     2       0.125000        0.625000        1.000000\r
5244                         *MESH_TVERT     3       0.093750        0.718750        1.000000\r
5245                         *MESH_TVERT     4       0.070312        0.554688        1.000000\r
5246                         *MESH_TVERT     5       0.093750        0.531250        1.000000\r
5247                         *MESH_TVERT     6       0.000000        0.750000        1.000000\r
5248                         *MESH_TVERT     7       0.000000        0.500000        1.000000\r
5249                         *MESH_TVERT     8       -0.070312       0.695312        1.000000\r
5250                         *MESH_TVERT     9       0.000000        0.718750        1.000000\r
5251                         *MESH_TVERT     10      0.000000        0.531250        1.000000\r
5252                         *MESH_TVERT     11      -0.070312       0.554688        1.000000\r
5253                         *MESH_TVERT     12      -0.093750       0.718750        1.000000\r
5254                         *MESH_TVERT     13      -0.093750       0.531250        1.000000\r
5255                         *MESH_TVERT     14      -0.125000       0.625000        1.000000\r
5256                         *MESH_TVERT     15      -0.093750       0.625000        1.000000\r
5257                 }\r
5258                 *MESH_NUMTVFACES        16\r
5259                 *MESH_TFACELIST {\r
5260                         *MESH_TFACE     0       0       2       1\r
5261                         *MESH_TFACE     1       0       3       2\r
5262                         *MESH_TFACE     2       1       2       4\r
5263                         *MESH_TFACE     3       2       5       4\r
5264                         *MESH_TFACE     4       0       6       3\r
5265                         *MESH_TFACE     5       4       5       7\r
5266                         *MESH_TFACE     6       0       9       6\r
5267                         *MESH_TFACE     7       4       7       10\r
5268                         *MESH_TFACE     8       6       9       8\r
5269                         *MESH_TFACE     9       7       11      10\r
5270                         *MESH_TFACE     10      6       8       12\r
5271                         *MESH_TFACE     11      7       13      11\r
5272                         *MESH_TFACE     12      8       14      12\r
5273                         *MESH_TFACE     13      11      13      14\r
5274                         *MESH_TFACE     14      11      14      15\r
5275                         *MESH_TFACE     15      8       15      14\r
5276                 }\r
5277         }\r
5278         *PROP_MOTIONBLUR        0\r
5279         *PROP_CASTSHADOW        1\r
5280         *PROP_RECVSHADOW        1\r
5281         *MATERIAL_REF   6\r
5282 }\r
5283 *GEOMOBJECT     {\r
5284         *NODE_NAME      "mat6model0surf87"\r
5285         *NODE_TM        {\r
5286                 *NODE_NAME      "mat6model0surf87"\r
5287                 *INHERIT_POS    0       0       0\r
5288                 *INHERIT_ROT    0       0       0\r
5289                 *INHERIT_SCL    0       0       0\r
5290                 *TM_ROW0        1.0     0       0\r
5291                 *TM_ROW1        0       1.0     0\r
5292                 *TM_ROW2        0       0       1.0\r
5293                 *TM_ROW3        0       0       0\r
5294                 *TM_POS 0.000000        0.000000        0.000000\r
5295         }\r
5296         *MESH   {\r
5297                 *TIMEVALUE      0\r
5298                 *MESH_NUMVERTEX 6\r
5299                 *MESH_NUMFACES  4\r
5300                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5301                 *MESH_VERTEX_LIST       {\r
5302                         *MESH_VERTEX    0       -372.000000     316.000000      384.000000\r
5303                         *MESH_VERTEX    1       -384.000000     320.000000      384.000000\r
5304                         *MESH_VERTEX    2       -384.000000     320.000000      256.000000\r
5305                         *MESH_VERTEX    3       -372.000000     316.000000      256.000000\r
5306                         *MESH_VERTEX    4       -396.000000     316.000000      384.000000\r
5307                         *MESH_VERTEX    5       -396.000000     316.000000      256.000000\r
5308                 }\r
5309                 *MESH_NORMALS   {\r
5310                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
5311                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
5312                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
5313                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
5314                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5315                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5316                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5317                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5318                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
5319                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
5320                 }\r
5321                 *MESH_FACE_LIST {\r
5322                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5323                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5324                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5325                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5326                 }\r
5327                 *MESH_NUMTVERTEX        6\r
5328                 *MESH_TVERTLIST {\r
5329                         *MESH_TVERT     0       0.312500        0.500000        1.000000\r
5330                         *MESH_TVERT     1       0.375000        0.500000        1.000000\r
5331                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
5332                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
5333                         *MESH_TVERT     4       0.437500        0.500000        1.000000\r
5334                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
5335                 }\r
5336                 *MESH_NUMTVFACES        4\r
5337                 *MESH_TFACELIST {\r
5338                         *MESH_TFACE     0       0       2       1\r
5339                         *MESH_TFACE     1       0       3       2\r
5340                         *MESH_TFACE     2       2       4       1\r
5341                         *MESH_TFACE     3       2       5       4\r
5342                 }\r
5343         }\r
5344         *PROP_MOTIONBLUR        0\r
5345         *PROP_CASTSHADOW        1\r
5346         *PROP_RECVSHADOW        1\r
5347         *MATERIAL_REF   6\r
5348 }\r
5349 *GEOMOBJECT     {\r
5350         *NODE_NAME      "mat6model0surf88"\r
5351         *NODE_TM        {\r
5352                 *NODE_NAME      "mat6model0surf88"\r
5353                 *INHERIT_POS    0       0       0\r
5354                 *INHERIT_ROT    0       0       0\r
5355                 *INHERIT_SCL    0       0       0\r
5356                 *TM_ROW0        1.0     0       0\r
5357                 *TM_ROW1        0       1.0     0\r
5358                 *TM_ROW2        0       0       1.0\r
5359                 *TM_ROW3        0       0       0\r
5360                 *TM_POS 0.000000        0.000000        0.000000\r
5361         }\r
5362         *MESH   {\r
5363                 *TIMEVALUE      0\r
5364                 *MESH_NUMVERTEX 6\r
5365                 *MESH_NUMFACES  4\r
5366                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5367                 *MESH_VERTEX_LIST       {\r
5368                         *MESH_VERTEX    0       -384.000000     288.000000      256.000000\r
5369                         *MESH_VERTEX    1       -384.000000     288.000000      384.000000\r
5370                         *MESH_VERTEX    2       -372.000000     292.000000      384.000000\r
5371                         *MESH_VERTEX    3       -372.000000     292.000000      256.000000\r
5372                         *MESH_VERTEX    4       -396.000000     292.000000      384.000000\r
5373                         *MESH_VERTEX    5       -396.000000     292.000000      256.000000\r
5374                 }\r
5375                 *MESH_NORMALS   {\r
5376                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
5377                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
5378                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
5379                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
5380                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5381                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5382                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5383                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
5384                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
5385                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
5386                 }\r
5387                 *MESH_FACE_LIST {\r
5388                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5389                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5390                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5391                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5392                 }\r
5393                 *MESH_NUMTVERTEX        6\r
5394                 *MESH_TVERTLIST {\r
5395                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
5396                         *MESH_TVERT     1       0.125000        0.500000        1.000000\r
5397                         *MESH_TVERT     2       0.187500        0.500000        1.000000\r
5398                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
5399                         *MESH_TVERT     4       0.062500        0.500000        1.000000\r
5400                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
5401                 }\r
5402                 *MESH_NUMTVFACES        4\r
5403                 *MESH_TFACELIST {\r
5404                         *MESH_TFACE     0       0       2       1\r
5405                         *MESH_TFACE     1       0       3       2\r
5406                         *MESH_TFACE     2       4       0       1\r
5407                         *MESH_TFACE     3       4       5       0\r
5408                 }\r
5409         }\r
5410         *PROP_MOTIONBLUR        0\r
5411         *PROP_CASTSHADOW        1\r
5412         *PROP_RECVSHADOW        1\r
5413         *MATERIAL_REF   6\r
5414 }\r
5415 *GEOMOBJECT     {\r
5416         *NODE_NAME      "mat6model0surf89"\r
5417         *NODE_TM        {\r
5418                 *NODE_NAME      "mat6model0surf89"\r
5419                 *INHERIT_POS    0       0       0\r
5420                 *INHERIT_ROT    0       0       0\r
5421                 *INHERIT_SCL    0       0       0\r
5422                 *TM_ROW0        1.0     0       0\r
5423                 *TM_ROW1        0       1.0     0\r
5424                 *TM_ROW2        0       0       1.0\r
5425                 *TM_ROW3        0       0       0\r
5426                 *TM_POS 0.000000        0.000000        0.000000\r
5427         }\r
5428         *MESH   {\r
5429                 *TIMEVALUE      0\r
5430                 *MESH_NUMVERTEX 12\r
5431                 *MESH_NUMFACES  8\r
5432                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5433                 *MESH_VERTEX_LIST       {\r
5434                         *MESH_VERTEX    0       -384.000000     528.000000      400.000000\r
5435                         *MESH_VERTEX    1       -372.000000     528.000000      396.000000\r
5436                         *MESH_VERTEX    2       -372.000000     -256.000000     396.000000\r
5437                         *MESH_VERTEX    3       -384.000000     -256.000000     400.000000\r
5438                         *MESH_VERTEX    4       -384.000000     -304.000000     384.000000\r
5439                         *MESH_VERTEX    5       -372.000000     -301.000000     381.000000\r
5440                         *MESH_VERTEX    6       -396.000000     -256.000000     396.000000\r
5441                         *MESH_VERTEX    7       -384.000000     528.000000      400.000000\r
5442                         *MESH_VERTEX    8       -384.000000     -256.000000     400.000000\r
5443                         *MESH_VERTEX    9       -384.000000     -304.000000     384.000000\r
5444                         *MESH_VERTEX    10      -396.000000     -301.000000     381.000000\r
5445                         *MESH_VERTEX    11      -396.000000     528.000000      396.000000\r
5446                 }\r
5447                 *MESH_NORMALS   {\r
5448                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
5449                         *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
5450                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
5451                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
5452                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
5453                         *MESH_FACENORMAL        5       -0.475963       -0.336557       0.812520\r
5454                         *MESH_FACENORMAL        6       -0.115557       -0.702370       0.702370\r
5455                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
5456                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
5457                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
5458                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
5459                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5460                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
5461                         *MESH_VERTEXNORMAL      5       0.816497        -0.408248       0.408248\r
5462                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
5463                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
5464                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
5465                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
5466                         *MESH_VERTEXNORMAL      10      -0.816497       -0.408248       0.408248\r
5467                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        0.707107\r
5468                 }\r
5469                 *MESH_FACE_LIST {\r
5470                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5471                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5472                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5473                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5474                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5475                         *MESH_FACE      5       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5476                         *MESH_FACE      6       A:      6       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5477                         *MESH_FACE      7       A:      6       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5478                 }\r
5479                 *MESH_NUMTVERTEX        12\r
5480                 *MESH_TVERTLIST {\r
5481                         *MESH_TVERT     0       0.000000        1.875000        1.000000\r
5482                         *MESH_TVERT     1       0.068972        1.875000        1.000000\r
5483                         *MESH_TVERT     2       0.068972        -1.187500       1.000000\r
5484                         *MESH_TVERT     3       0.000000        -1.187500       1.000000\r
5485                         *MESH_TVERT     4       0.000000        -1.437500       1.000000\r
5486                         *MESH_TVERT     5       0.068972        -1.437500       1.000000\r
5487                         *MESH_TVERT     6       0.534581        -1.187500       1.000000\r
5488                         *MESH_TVERT     7       0.603553        1.875000        1.000000\r
5489                         *MESH_TVERT     8       0.603553        -1.187500       1.000000\r
5490                         *MESH_TVERT     9       0.603553        -1.437500       1.000000\r
5491                         *MESH_TVERT     10      0.534581        -1.437500       1.000000\r
5492                         *MESH_TVERT     11      0.534581        1.875000        1.000000\r
5493                 }\r
5494                 *MESH_NUMTVFACES        8\r
5495                 *MESH_TFACELIST {\r
5496                         *MESH_TFACE     0       0       3       2\r
5497                         *MESH_TFACE     1       2       3       4\r
5498                         *MESH_TFACE     2       0       2       1\r
5499                         *MESH_TFACE     3       2       4       5\r
5500                         *MESH_TFACE     4       6       8       7\r
5501                         *MESH_TFACE     5       6       9       8\r
5502                         *MESH_TFACE     6       6       10      9\r
5503                         *MESH_TFACE     7       6       7       11\r
5504                 }\r
5505         }\r
5506         *PROP_MOTIONBLUR        0\r
5507         *PROP_CASTSHADOW        1\r
5508         *PROP_RECVSHADOW        1\r
5509         *MATERIAL_REF   6\r
5510 }\r
5511 *GEOMOBJECT     {\r
5512         *NODE_NAME      "mat6model0surf90"\r
5513         *NODE_TM        {\r
5514                 *NODE_NAME      "mat6model0surf90"\r
5515                 *INHERIT_POS    0       0       0\r
5516                 *INHERIT_ROT    0       0       0\r
5517                 *INHERIT_SCL    0       0       0\r
5518                 *TM_ROW0        1.0     0       0\r
5519                 *TM_ROW1        0       1.0     0\r
5520                 *TM_ROW2        0       0       1.0\r
5521                 *TM_ROW3        0       0       0\r
5522                 *TM_POS 0.000000        0.000000        0.000000\r
5523         }\r
5524         *MESH   {\r
5525                 *TIMEVALUE      0\r
5526                 *MESH_NUMVERTEX 9\r
5527                 *MESH_NUMFACES  8\r
5528                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5529                 *MESH_VERTEX_LIST       {\r
5530                         *MESH_VERTEX    0       -372.000000     -256.000000     372.000000\r
5531                         *MESH_VERTEX    1       -372.000000     528.000000      372.000000\r
5532                         *MESH_VERTEX    2       -384.000000     528.000000      368.000000\r
5533                         *MESH_VERTEX    3       -384.000000     -256.000000     368.000000\r
5534                         *MESH_VERTEX    4       -384.000000     -280.000000     360.000000\r
5535                         *MESH_VERTEX    5       -372.000000     -283.000000     363.000000\r
5536                         *MESH_VERTEX    6       -396.000000     -256.000000     372.000000\r
5537                         *MESH_VERTEX    7       -396.000000     -283.000000     363.000000\r
5538                         *MESH_VERTEX    8       -396.000000     528.000000      372.000000\r
5539                 }\r
5540                 *MESH_NORMALS   {\r
5541                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
5542                         *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
5543                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
5544                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
5545                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
5546                         *MESH_FACENORMAL        5       -0.169102       0.000000        -0.985599\r
5547                         *MESH_FACENORMAL        6       -0.985599       0.000000        -0.169102\r
5548                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5549                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
5550                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
5551                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
5552                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5553                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
5554                         *MESH_VERTEXNORMAL      5       0.816497        0.408248        -0.408248\r
5555                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        -0.707107\r
5556                         *MESH_VERTEXNORMAL      7       -0.816497       0.408248        -0.408248\r
5557                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        -0.707107\r
5558                 }\r
5559                 *MESH_FACE_LIST {\r
5560                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5561                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5562                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5563                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5564                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5565                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5566                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5567                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5568                 }\r
5569                 *MESH_NUMTVERTEX        9\r
5570                 *MESH_TVERTLIST {\r
5571                         *MESH_TVERT     0       0.232805        -1.187500       1.000000\r
5572                         *MESH_TVERT     1       0.232805        1.875000        1.000000\r
5573                         *MESH_TVERT     2       0.301777        1.875000        1.000000\r
5574                         *MESH_TVERT     3       0.301777        -1.187500       1.000000\r
5575                         *MESH_TVERT     4       0.301777        -1.437500       1.000000\r
5576                         *MESH_TVERT     5       0.232805        -1.437500       1.000000\r
5577                         *MESH_TVERT     6       0.370749        -1.187500       1.000000\r
5578                         *MESH_TVERT     7       0.370749        -1.437500       1.000000\r
5579                         *MESH_TVERT     8       0.370749        1.875000        1.000000\r
5580                 }\r
5581                 *MESH_NUMTVFACES        8\r
5582                 *MESH_TFACELIST {\r
5583                         *MESH_TFACE     0       0       3       2\r
5584                         *MESH_TFACE     1       0       4       3\r
5585                         *MESH_TFACE     2       0       2       1\r
5586                         *MESH_TFACE     3       0       5       4\r
5587                         *MESH_TFACE     4       2       3       6\r
5588                         *MESH_TFACE     5       3       4       6\r
5589                         *MESH_TFACE     6       4       7       6\r
5590                         *MESH_TFACE     7       2       6       8\r
5591                 }\r
5592         }\r
5593         *PROP_MOTIONBLUR        0\r
5594         *PROP_CASTSHADOW        1\r
5595         *PROP_RECVSHADOW        1\r
5596         *MATERIAL_REF   6\r
5597 }\r
5598 *GEOMOBJECT     {\r
5599         *NODE_NAME      "mat6model0surf91"\r
5600         *NODE_TM        {\r
5601                 *NODE_NAME      "mat6model0surf91"\r
5602                 *INHERIT_POS    0       0       0\r
5603                 *INHERIT_ROT    0       0       0\r
5604                 *INHERIT_SCL    0       0       0\r
5605                 *TM_ROW0        1.0     0       0\r
5606                 *TM_ROW1        0       1.0     0\r
5607                 *TM_ROW2        0       0       1.0\r
5608                 *TM_ROW3        0       0       0\r
5609                 *TM_POS 0.000000        0.000000        0.000000\r
5610         }\r
5611         *MESH   {\r
5612                 *TIMEVALUE      0\r
5613                 *MESH_NUMVERTEX 8\r
5614                 *MESH_NUMFACES  4\r
5615                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5616                 *MESH_VERTEX_LIST       {\r
5617                         *MESH_VERTEX    0       -375.000000     -285.250000     361.250000\r
5618                         *MESH_VERTEX    1       -384.000000     -256.000000     372.000000\r
5619                         *MESH_VERTEX    2       -375.000000     -256.000000     375.000000\r
5620                         *MESH_VERTEX    3       -384.000000     -283.000000     359.000000\r
5621                         *MESH_VERTEX    4       -384.000000     -256.000000     372.000000\r
5622                         *MESH_VERTEX    5       -384.000000     -283.000000     359.000000\r
5623                         *MESH_VERTEX    6       -393.000000     -285.250000     361.250000\r
5624                         *MESH_VERTEX    7       -393.000000     -256.000000     375.000000\r
5625                 }\r
5626                 *MESH_NORMALS   {\r
5627                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
5628                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
5629                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
5630                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
5631                         *MESH_VERTEXNORMAL      0       -0.816497       -0.408248       0.408248\r
5632                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5633                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
5634                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
5635                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
5636                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
5637                         *MESH_VERTEXNORMAL      6       0.816497        -0.408248       0.408248\r
5638                         *MESH_VERTEXNORMAL      7       0.707107        0.000000        0.707107\r
5639                 }\r
5640                 *MESH_FACE_LIST {\r
5641                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5642                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5643                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5644                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5645                 }\r
5646                 *MESH_NUMTVERTEX        8\r
5647                 *MESH_TVERTLIST {\r
5648                         *MESH_TVERT     0       0.400936        0.156250        1.000000\r
5649                         *MESH_TVERT     1       0.452665        0.000000        1.000000\r
5650                         *MESH_TVERT     2       0.400936        0.000000        1.000000\r
5651                         *MESH_TVERT     3       0.452665        0.156250        1.000000\r
5652                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
5653                         *MESH_TVERT     5       0.000000        0.156250        1.000000\r
5654                         *MESH_TVERT     6       0.051729        0.156250        1.000000\r
5655                         *MESH_TVERT     7       0.051729        0.000000        1.000000\r
5656                 }\r
5657                 *MESH_NUMTVFACES        4\r
5658                 *MESH_TFACELIST {\r
5659                         *MESH_TFACE     0       0       2       1\r
5660                         *MESH_TFACE     1       0       1       3\r
5661                         *MESH_TFACE     2       4       6       5\r
5662                         *MESH_TFACE     3       4       7       6\r
5663                 }\r
5664         }\r
5665         *PROP_MOTIONBLUR        0\r
5666         *PROP_CASTSHADOW        1\r
5667         *PROP_RECVSHADOW        1\r
5668         *MATERIAL_REF   6\r
5669 }\r
5670 *GEOMOBJECT     {\r
5671         *NODE_NAME      "mat6model0surf92"\r
5672         *NODE_TM        {\r
5673                 *NODE_NAME      "mat6model0surf92"\r
5674                 *INHERIT_POS    0       0       0\r
5675                 *INHERIT_ROT    0       0       0\r
5676                 *INHERIT_SCL    0       0       0\r
5677                 *TM_ROW0        1.0     0       0\r
5678                 *TM_ROW1        0       1.0     0\r
5679                 *TM_ROW2        0       0       1.0\r
5680                 *TM_ROW3        0       0       0\r
5681                 *TM_POS 0.000000        0.000000        0.000000\r
5682         }\r
5683         *MESH   {\r
5684                 *TIMEVALUE      0\r
5685                 *MESH_NUMVERTEX 9\r
5686                 *MESH_NUMFACES  8\r
5687                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5688                 *MESH_VERTEX_LIST       {\r
5689                         *MESH_VERTEX    0       -372.000000     -292.000000     336.000000\r
5690                         *MESH_VERTEX    1       -372.000000     -283.000000     363.000000\r
5691                         *MESH_VERTEX    2       -384.000000     -280.000000     360.000000\r
5692                         *MESH_VERTEX    3       -384.000000     -288.000000     336.000000\r
5693                         *MESH_VERTEX    4       -384.000000     -288.000000     256.000000\r
5694                         *MESH_VERTEX    5       -372.000000     -292.000000     256.000000\r
5695                         *MESH_VERTEX    6       -396.000000     -292.000000     336.000000\r
5696                         *MESH_VERTEX    7       -396.000000     -292.000000     256.000000\r
5697                         *MESH_VERTEX    8       -396.000000     -283.000000     363.000000\r
5698                 }\r
5699                 *MESH_NORMALS   {\r
5700                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
5701                         *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
5702                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
5703                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
5704                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
5705                         *MESH_FACENORMAL        5       -0.169102       0.000000        -0.985599\r
5706                         *MESH_FACENORMAL        6       -0.985599       0.000000        -0.169102\r
5707                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5708                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5709                         *MESH_VERTEXNORMAL      1       0.816497        0.408248        -0.408248\r
5710                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
5711                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5712                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
5713                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
5714                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
5715                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
5716                         *MESH_VERTEXNORMAL      8       -0.816497       0.408248        -0.408248\r
5717                 }\r
5718                 *MESH_FACE_LIST {\r
5719                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5720                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5721                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5722                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5723                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5724                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5725                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5726                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5727                 }\r
5728                 *MESH_NUMTVERTEX        9\r
5729                 *MESH_TVERTLIST {\r
5730                         *MESH_TVERT     0       0.232805        0.312500        1.000000\r
5731                         *MESH_TVERT     1       0.232805        0.562500        1.000000\r
5732                         *MESH_TVERT     2       0.301777        0.562500        1.000000\r
5733                         *MESH_TVERT     3       0.301777        0.312500        1.000000\r
5734                         *MESH_TVERT     4       0.301777        0.000000        1.000000\r
5735                         *MESH_TVERT     5       0.232805        0.000000        1.000000\r
5736                         *MESH_TVERT     6       0.370749        0.312500        1.000000\r
5737                         *MESH_TVERT     7       0.370749        0.000000        1.000000\r
5738                         *MESH_TVERT     8       0.370749        0.562500        1.000000\r
5739                 }\r
5740                 *MESH_NUMTVFACES        8\r
5741                 *MESH_TFACELIST {\r
5742                         *MESH_TFACE     0       0       3       2\r
5743                         *MESH_TFACE     1       0       4       3\r
5744                         *MESH_TFACE     2       0       2       1\r
5745                         *MESH_TFACE     3       0       5       4\r
5746                         *MESH_TFACE     4       2       3       6\r
5747                         *MESH_TFACE     5       3       4       6\r
5748                         *MESH_TFACE     6       4       7       6\r
5749                         *MESH_TFACE     7       2       6       8\r
5750                 }\r
5751         }\r
5752         *PROP_MOTIONBLUR        0\r
5753         *PROP_CASTSHADOW        1\r
5754         *PROP_RECVSHADOW        1\r
5755         *MATERIAL_REF   6\r
5756 }\r
5757 *GEOMOBJECT     {\r
5758         *NODE_NAME      "mat6model0surf93"\r
5759         *NODE_TM        {\r
5760                 *NODE_NAME      "mat6model0surf93"\r
5761                 *INHERIT_POS    0       0       0\r
5762                 *INHERIT_ROT    0       0       0\r
5763                 *INHERIT_SCL    0       0       0\r
5764                 *TM_ROW0        1.0     0       0\r
5765                 *TM_ROW1        0       1.0     0\r
5766                 *TM_ROW2        0       0       1.0\r
5767                 *TM_ROW3        0       0       0\r
5768                 *TM_POS 0.000000        0.000000        0.000000\r
5769         }\r
5770         *MESH   {\r
5771                 *TIMEVALUE      0\r
5772                 *MESH_NUMVERTEX 12\r
5773                 *MESH_NUMFACES  8\r
5774                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5775                 *MESH_VERTEX_LIST       {\r
5776                         *MESH_VERTEX    0       -375.000000     -285.250000     361.250000\r
5777                         *MESH_VERTEX    1       -384.000000     -292.000000     320.000000\r
5778                         *MESH_VERTEX    2       -384.000000     -283.000000     359.000000\r
5779                         *MESH_VERTEX    3       -375.000000     -295.000000     320.000000\r
5780                         *MESH_VERTEX    4       -375.000000     -295.000000     256.000000\r
5781                         *MESH_VERTEX    5       -384.000000     -292.000000     320.000000\r
5782                         *MESH_VERTEX    6       -393.000000     -285.250000     361.250000\r
5783                         *MESH_VERTEX    7       -384.000000     -283.000000     359.000000\r
5784                         *MESH_VERTEX    8       -393.000000     -295.000000     320.000000\r
5785                         *MESH_VERTEX    9       -384.000000     -292.000000     256.000000\r
5786                         *MESH_VERTEX    10      -393.000000     -295.000000     256.000000\r
5787                         *MESH_VERTEX    11      -384.000000     -292.000000     256.000000\r
5788                 }\r
5789                 *MESH_NORMALS   {\r
5790                         *MESH_FACENORMAL        0       0.816497        0.000000        0.577350\r
5791                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
5792                         *MESH_FACENORMAL        2       0.816497        0.000000        -0.577350\r
5793                         *MESH_FACENORMAL        3       -1.000000       0.000000        0.000000\r
5794                         *MESH_FACENORMAL        4       -0.985599       0.000000        0.169102\r
5795                         *MESH_FACENORMAL        5       0.091712        -0.935113       0.342275\r
5796                         *MESH_FACENORMAL        6       0.133618        -0.498668       0.856432\r
5797                         *MESH_FACENORMAL        7       0.985599        0.000000        -0.169102\r
5798                         *MESH_VERTEXNORMAL      0       -0.816497       -0.408248       0.408248\r
5799                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5800                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
5801                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5802                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
5803                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5804                         *MESH_VERTEXNORMAL      6       0.816497        -0.408248       0.408248\r
5805                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
5806                         *MESH_VERTEXNORMAL      8       0.707107        -0.707107       0.000000\r
5807                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
5808                         *MESH_VERTEXNORMAL      10      0.707107        -0.707107       0.000000\r
5809                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
5810                 }\r
5811                 *MESH_FACE_LIST {\r
5812                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5813                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5814                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5815                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5816                         *MESH_FACE      4       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5817                         *MESH_FACE      5       A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5818                         *MESH_FACE      6       A:      5       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5819                         *MESH_FACE      7       A:      1       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5820                 }\r
5821                 *MESH_NUMTVERTEX        12\r
5822                 *MESH_TVERTLIST {\r
5823                         *MESH_TVERT     0       0.400936        0.156250        1.000000\r
5824                         *MESH_TVERT     1       0.452665        0.343750        1.000000\r
5825                         *MESH_TVERT     2       0.452665        0.156250        1.000000\r
5826                         *MESH_TVERT     3       0.400936        0.343750        1.000000\r
5827                         *MESH_TVERT     4       0.400936        0.593750        1.000000\r
5828                         *MESH_TVERT     5       0.000000        0.343750        1.000000\r
5829                         *MESH_TVERT     6       0.051729        0.156250        1.000000\r
5830                         *MESH_TVERT     7       0.000000        0.156250        1.000000\r
5831                         *MESH_TVERT     8       0.051729        0.343750        1.000000\r
5832                         *MESH_TVERT     9       0.000000        0.593750        1.000000\r
5833                         *MESH_TVERT     10      0.051729        0.593750        1.000000\r
5834                         *MESH_TVERT     11      0.452665        0.593750        1.000000\r
5835                 }\r
5836                 *MESH_NUMTVFACES        8\r
5837                 *MESH_TFACELIST {\r
5838                         *MESH_TFACE     0       0       1       3\r
5839                         *MESH_TFACE     1       0       2       1\r
5840                         *MESH_TFACE     2       1       4       3\r
5841                         *MESH_TFACE     3       5       7       6\r
5842                         *MESH_TFACE     4       5       6       8\r
5843                         *MESH_TFACE     5       5       10      9\r
5844                         *MESH_TFACE     6       5       8       10\r
5845                         *MESH_TFACE     7       1       11      4\r
5846                 }\r
5847         }\r
5848         *PROP_MOTIONBLUR        0\r
5849         *PROP_CASTSHADOW        1\r
5850         *PROP_RECVSHADOW        1\r
5851         *MATERIAL_REF   6\r
5852 }\r
5853 *GEOMOBJECT     {\r
5854         *NODE_NAME      "mat6model0surf94"\r
5855         *NODE_TM        {\r
5856                 *NODE_NAME      "mat6model0surf94"\r
5857                 *INHERIT_POS    0       0       0\r
5858                 *INHERIT_ROT    0       0       0\r
5859                 *INHERIT_SCL    0       0       0\r
5860                 *TM_ROW0        1.0     0       0\r
5861                 *TM_ROW1        0       1.0     0\r
5862                 *TM_ROW2        0       0       1.0\r
5863                 *TM_ROW3        0       0       0\r
5864                 *TM_POS 0.000000        0.000000        0.000000\r
5865         }\r
5866         *MESH   {\r
5867                 *TIMEVALUE      0\r
5868                 *MESH_NUMVERTEX 6\r
5869                 *MESH_NUMFACES  4\r
5870                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5871                 *MESH_VERTEX_LIST       {\r
5872                         *MESH_VERTEX    0       -384.000000     -256.000000     396.000000\r
5873                         *MESH_VERTEX    1       -375.000000     -298.750000     374.750000\r
5874                         *MESH_VERTEX    2       -375.000000     -256.000000     393.000000\r
5875                         *MESH_VERTEX    3       -384.000000     -301.000000     377.000000\r
5876                         *MESH_VERTEX    4       -393.000000     -298.750000     374.750000\r
5877                         *MESH_VERTEX    5       -393.000000     -256.000000     393.000000\r
5878                 }\r
5879                 *MESH_NORMALS   {\r
5880                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
5881                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
5882                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5883                         *MESH_FACENORMAL        3       -0.707107       0.000000        -0.707107\r
5884                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5885                         *MESH_VERTEXNORMAL      1       -0.816497       0.408248        -0.408248\r
5886                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
5887                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
5888                         *MESH_VERTEXNORMAL      4       0.816497        0.408248        -0.408248\r
5889                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
5890                 }\r
5891                 *MESH_FACE_LIST {\r
5892                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5893                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5894                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5895                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5896                 }\r
5897                 *MESH_NUMTVERTEX        6\r
5898                 *MESH_TVERTLIST {\r
5899                         *MESH_TVERT     0       0.226333        0.000000        1.000000\r
5900                         *MESH_TVERT     1       0.278062        0.156250        1.000000\r
5901                         *MESH_TVERT     2       0.278062        0.000000        1.000000\r
5902                         *MESH_TVERT     3       0.226333        0.156250        1.000000\r
5903                         *MESH_TVERT     4       0.174603        0.156250        1.000000\r
5904                         *MESH_TVERT     5       0.174603        0.000000        1.000000\r
5905                 }\r
5906                 *MESH_NUMTVFACES        4\r
5907                 *MESH_TFACELIST {\r
5908                         *MESH_TFACE     0       0       2       1\r
5909                         *MESH_TFACE     1       0       1       3\r
5910                         *MESH_TFACE     2       4       0       3\r
5911                         *MESH_TFACE     3       4       5       0\r
5912                 }\r
5913         }\r
5914         *PROP_MOTIONBLUR        0\r
5915         *PROP_CASTSHADOW        1\r
5916         *PROP_RECVSHADOW        1\r
5917         *MATERIAL_REF   6\r
5918 }\r
5919 *GEOMOBJECT     {\r
5920         *NODE_NAME      "mat6model0surf95"\r
5921         *NODE_TM        {\r
5922                 *NODE_NAME      "mat6model0surf95"\r
5923                 *INHERIT_POS    0       0       0\r
5924                 *INHERIT_ROT    0       0       0\r
5925                 *INHERIT_SCL    0       0       0\r
5926                 *TM_ROW0        1.0     0       0\r
5927                 *TM_ROW1        0       1.0     0\r
5928                 *TM_ROW2        0       0       1.0\r
5929                 *TM_ROW3        0       0       0\r
5930                 *TM_POS 0.000000        0.000000        0.000000\r
5931         }\r
5932         *MESH   {\r
5933                 *TIMEVALUE      0\r
5934                 *MESH_NUMVERTEX 12\r
5935                 *MESH_NUMFACES  8\r
5936                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5937                 *MESH_VERTEX_LIST       {\r
5938                         *MESH_VERTEX    0       -384.000000     -304.000000     384.000000\r
5939                         *MESH_VERTEX    1       -372.000000     -301.000000     381.000000\r
5940                         *MESH_VERTEX    2       -372.000000     -316.000000     336.000000\r
5941                         *MESH_VERTEX    3       -384.000000     -320.000000     336.000000\r
5942                         *MESH_VERTEX    4       -384.000000     -320.000000     256.000000\r
5943                         *MESH_VERTEX    5       -372.000000     -316.000000     256.000000\r
5944                         *MESH_VERTEX    6       -396.000000     -316.000000     336.000000\r
5945                         *MESH_VERTEX    7       -384.000000     -304.000000     384.000000\r
5946                         *MESH_VERTEX    8       -384.000000     -320.000000     336.000000\r
5947                         *MESH_VERTEX    9       -384.000000     -320.000000     256.000000\r
5948                         *MESH_VERTEX    10      -396.000000     -316.000000     256.000000\r
5949                         *MESH_VERTEX    11      -396.000000     -301.000000     381.000000\r
5950                 }\r
5951                 *MESH_NORMALS   {\r
5952                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
5953                         *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
5954                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
5955                         *MESH_FACENORMAL        3       0.169102        0.000000        -0.985599\r
5956                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
5957                         *MESH_FACENORMAL        5       -0.475963       -0.336557       0.812520\r
5958                         *MESH_FACENORMAL        6       -0.115557       -0.702370       0.702370\r
5959                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
5960                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
5961                         *MESH_VERTEXNORMAL      1       0.816497        -0.408248       0.408248\r
5962                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5963                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5964                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5965                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
5966                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
5967                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       0.707107\r
5968                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
5969                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
5970                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
5971                         *MESH_VERTEXNORMAL      11      -0.816497       -0.408248       0.408248\r
5972                 }\r
5973                 *MESH_FACE_LIST {\r
5974                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5975                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5976                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5977                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5978                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5979                         *MESH_FACE      5       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5980                         *MESH_FACE      6       A:      6       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5981                         *MESH_FACE      7       A:      6       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5982                 }\r
5983                 *MESH_NUMTVERTEX        12\r
5984                 *MESH_TVERTLIST {\r
5985                         *MESH_TVERT     0       0.000000        0.562500        1.000000\r
5986                         *MESH_TVERT     1       0.068972        0.562500        1.000000\r
5987                         *MESH_TVERT     2       0.068972        0.312500        1.000000\r
5988                         *MESH_TVERT     3       0.000000        0.312500        1.000000\r
5989                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
5990                         *MESH_TVERT     5       0.068972        0.000000        1.000000\r
5991                         *MESH_TVERT     6       0.534581        0.312500        1.000000\r
5992                         *MESH_TVERT     7       0.603553        0.562500        1.000000\r
5993                         *MESH_TVERT     8       0.603553        0.312500        1.000000\r
5994                         *MESH_TVERT     9       0.603553        0.000000        1.000000\r
5995                         *MESH_TVERT     10      0.534581        0.000000        1.000000\r
5996                         *MESH_TVERT     11      0.534581        0.562500        1.000000\r
5997                 }\r
5998                 *MESH_NUMTVFACES        8\r
5999                 *MESH_TFACELIST {\r
6000                         *MESH_TFACE     0       0       3       2\r
6001                         *MESH_TFACE     1       2       3       4\r
6002                         *MESH_TFACE     2       0       2       1\r
6003                         *MESH_TFACE     3       2       4       5\r
6004                         *MESH_TFACE     4       6       8       7\r
6005                         *MESH_TFACE     5       6       9       8\r
6006                         *MESH_TFACE     6       6       10      9\r
6007                         *MESH_TFACE     7       6       7       11\r
6008                 }\r
6009         }\r
6010         *PROP_MOTIONBLUR        0\r
6011         *PROP_CASTSHADOW        1\r
6012         *PROP_RECVSHADOW        1\r
6013         *MATERIAL_REF   6\r
6014 }\r
6015 *GEOMOBJECT     {\r
6016         *NODE_NAME      "mat6model0surf96"\r
6017         *NODE_TM        {\r
6018                 *NODE_NAME      "mat6model0surf96"\r
6019                 *INHERIT_POS    0       0       0\r
6020                 *INHERIT_ROT    0       0       0\r
6021                 *INHERIT_SCL    0       0       0\r
6022                 *TM_ROW0        1.0     0       0\r
6023                 *TM_ROW1        0       1.0     0\r
6024                 *TM_ROW2        0       0       1.0\r
6025                 *TM_ROW3        0       0       0\r
6026                 *TM_POS 0.000000        0.000000        0.000000\r
6027         }\r
6028         *MESH   {\r
6029                 *TIMEVALUE      0\r
6030                 *MESH_NUMVERTEX 9\r
6031                 *MESH_NUMFACES  8\r
6032                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6033                 *MESH_VERTEX_LIST       {\r
6034                         *MESH_VERTEX    0       -384.000000     -316.000000     320.000000\r
6035                         *MESH_VERTEX    1       -375.000000     -313.000000     320.000000\r
6036                         *MESH_VERTEX    2       -375.000000     -298.750000     374.750000\r
6037                         *MESH_VERTEX    3       -384.000000     -301.000000     377.000000\r
6038                         *MESH_VERTEX    4       -375.000000     -313.000000     256.000000\r
6039                         *MESH_VERTEX    5       -393.000000     -298.750000     374.750000\r
6040                         *MESH_VERTEX    6       -393.000000     -313.000000     256.000000\r
6041                         *MESH_VERTEX    7       -384.000000     -316.000000     256.000000\r
6042                         *MESH_VERTEX    8       -393.000000     -313.000000     320.000000\r
6043                 }\r
6044                 *MESH_NORMALS   {\r
6045                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
6046                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
6047                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
6048                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
6049                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
6050                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
6051                         *MESH_FACENORMAL        6       -0.479842       0.000000        0.877355\r
6052                         *MESH_FACENORMAL        7       -0.447214       0.000000        0.894427\r
6053                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6054                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
6055                         *MESH_VERTEXNORMAL      2       -0.816497       0.408248        -0.408248\r
6056                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
6057                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
6058                         *MESH_VERTEXNORMAL      5       0.816497        0.408248        -0.408248\r
6059                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
6060                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
6061                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
6062                 }\r
6063                 *MESH_FACE_LIST {\r
6064                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6065                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6066                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6067                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6068                         *MESH_FACE      4       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6069                         *MESH_FACE      5       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6070                         *MESH_FACE      6       A:      0       B:      8       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6071                         *MESH_FACE      7       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6072                 }\r
6073                 *MESH_NUMTVERTEX        9\r
6074                 *MESH_TVERTLIST {\r
6075                         *MESH_TVERT     0       0.226333        0.343750        1.000000\r
6076                         *MESH_TVERT     1       0.278062        0.343750        1.000000\r
6077                         *MESH_TVERT     2       0.278062        0.156250        1.000000\r
6078                         *MESH_TVERT     3       0.226333        0.156250        1.000000\r
6079                         *MESH_TVERT     4       0.278062        0.593750        1.000000\r
6080                         *MESH_TVERT     5       0.174603        0.156250        1.000000\r
6081                         *MESH_TVERT     6       0.174603        0.593750        1.000000\r
6082                         *MESH_TVERT     7       0.226333        0.593750        1.000000\r
6083                         *MESH_TVERT     8       0.174603        0.343750        1.000000\r
6084                 }\r
6085                 *MESH_NUMTVFACES        8\r
6086                 *MESH_TFACELIST {\r
6087                         *MESH_TFACE     0       0       2       1\r
6088                         *MESH_TFACE     1       0       3       2\r
6089                         *MESH_TFACE     2       0       1       4\r
6090                         *MESH_TFACE     3       0       5       3\r
6091                         *MESH_TFACE     4       0       7       6\r
6092                         *MESH_TFACE     5       0       4       7\r
6093                         *MESH_TFACE     6       0       8       5\r
6094                         *MESH_TFACE     7       0       6       8\r
6095                 }\r
6096         }\r
6097         *PROP_MOTIONBLUR        0\r
6098         *PROP_CASTSHADOW        1\r
6099         *PROP_RECVSHADOW        1\r
6100         *MATERIAL_REF   6\r
6101 }\r
6102 *GEOMOBJECT     {\r
6103         *NODE_NAME      "mat6model0surf97"\r
6104         *NODE_TM        {\r
6105                 *NODE_NAME      "mat6model0surf97"\r
6106                 *INHERIT_POS    0       0       0\r
6107                 *INHERIT_ROT    0       0       0\r
6108                 *INHERIT_SCL    0       0       0\r
6109                 *TM_ROW0        1.0     0       0\r
6110                 *TM_ROW1        0       1.0     0\r
6111                 *TM_ROW2        0       0       1.0\r
6112                 *TM_ROW3        0       0       0\r
6113                 *TM_POS 0.000000        0.000000        0.000000\r
6114         }\r
6115         *MESH   {\r
6116                 *TIMEVALUE      0\r
6117                 *MESH_NUMVERTEX 12\r
6118                 *MESH_NUMFACES  12\r
6119                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6120                 *MESH_VERTEX_LIST       {\r
6121                         *MESH_VERTEX    0       -393.000000     -285.250000     361.250000\r
6122                         *MESH_VERTEX    1       -396.000000     -256.000000     384.000000\r
6123                         *MESH_VERTEX    2       -393.000000     -256.000000     375.000000\r
6124                         *MESH_VERTEX    3       -396.000000     -292.000000     368.000000\r
6125                         *MESH_VERTEX    4       -393.000000     -298.750000     374.750000\r
6126                         *MESH_VERTEX    5       -396.000000     -304.000000     320.000000\r
6127                         *MESH_VERTEX    6       -393.000000     -313.000000     320.000000\r
6128                         *MESH_VERTEX    7       -393.000000     -313.000000     256.000000\r
6129                         *MESH_VERTEX    8       -393.000000     -256.000000     393.000000\r
6130                         *MESH_VERTEX    9       -393.000000     -295.000000     320.000000\r
6131                         *MESH_VERTEX    10      -393.000000     -295.000000     256.000000\r
6132                         *MESH_VERTEX    11      -396.000000     -304.000000     256.000000\r
6133                 }\r
6134                 *MESH_NORMALS   {\r
6135                         *MESH_FACENORMAL        0       0.816497        0.000000        0.577350\r
6136                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
6137                         *MESH_FACENORMAL        2       0.816497        0.000000        -0.577350\r
6138                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
6139                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
6140                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
6141                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
6142                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
6143                         *MESH_FACENORMAL        8       -0.500000       -0.500000       0.707107\r
6144                         *MESH_FACENORMAL        9       0.091712        -0.935113       0.342275\r
6145                         *MESH_FACENORMAL        10      -1.000000       0.000000        0.000000\r
6146                         *MESH_FACENORMAL        11      0.909847        -0.334818       -0.245104\r
6147                         *MESH_VERTEXNORMAL      0       0.816497        -0.408248       0.408248\r
6148                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6149                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
6150                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6151                         *MESH_VERTEXNORMAL      4       0.816497        0.408248        -0.408248\r
6152                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6153                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
6154                         *MESH_VERTEXNORMAL      7       0.707107        0.707107        0.000000\r
6155                         *MESH_VERTEXNORMAL      8       0.707107        0.000000        -0.707107\r
6156                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
6157                         *MESH_VERTEXNORMAL      10      0.707107        -0.707107       0.000000\r
6158                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
6159                 }\r
6160                 *MESH_FACE_LIST {\r
6161                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6162                         *MESH_FACE      1       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6163                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6164                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6165                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6166                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6167                         *MESH_FACE      6       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6168                         *MESH_FACE      7       A:      1       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6169                         *MESH_FACE      8       A:      0       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6170                         *MESH_FACE      9       A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6171                         *MESH_FACE      10      A:      5       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6172                         *MESH_FACE      11      A:      5       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6173                 }\r
6174                 *MESH_NUMTVERTEX        12\r
6175                 *MESH_TVERTLIST {\r
6176                         *MESH_TVERT     0       0.051729        0.156250        1.000000\r
6177                         *MESH_TVERT     1       0.113166        0.000000        1.000000\r
6178                         *MESH_TVERT     2       0.051729        0.000000        1.000000\r
6179                         *MESH_TVERT     3       0.113166        0.156250        1.000000\r
6180                         *MESH_TVERT     4       0.174603        0.156250        1.000000\r
6181                         *MESH_TVERT     5       0.113166        0.343750        1.000000\r
6182                         *MESH_TVERT     6       0.174603        0.343750        1.000000\r
6183                         *MESH_TVERT     7       0.174603        0.593750        1.000000\r
6184                         *MESH_TVERT     8       0.174603        0.000000        1.000000\r
6185                         *MESH_TVERT     9       0.051729        0.343750        1.000000\r
6186                         *MESH_TVERT     10      0.051729        0.593750        1.000000\r
6187                         *MESH_TVERT     11      0.113166        0.593750        1.000000\r
6188                 }\r
6189                 *MESH_NUMTVFACES        12\r
6190                 *MESH_TFACELIST {\r
6191                         *MESH_TFACE     0       0       1       3\r
6192                         *MESH_TFACE     1       0       3       5\r
6193                         *MESH_TFACE     2       1       4       3\r
6194                         *MESH_TFACE     3       3       4       5\r
6195                         *MESH_TFACE     4       0       2       1\r
6196                         *MESH_TFACE     5       4       6       5\r
6197                         *MESH_TFACE     6       5       6       7\r
6198                         *MESH_TFACE     7       1       8       4\r
6199                         *MESH_TFACE     8       0       5       9\r
6200                         *MESH_TFACE     9       5       10      9\r
6201                         *MESH_TFACE     10      5       7       11\r
6202                         *MESH_TFACE     11      5       11      10\r
6203                 }\r
6204         }\r
6205         *PROP_MOTIONBLUR        0\r
6206         *PROP_CASTSHADOW        1\r
6207         *PROP_RECVSHADOW        1\r
6208         *MATERIAL_REF   6\r
6209 }\r
6210 *GEOMOBJECT     {\r
6211         *NODE_NAME      "mat6model0surf98"\r
6212         *NODE_TM        {\r
6213                 *NODE_NAME      "mat6model0surf98"\r
6214                 *INHERIT_POS    0       0       0\r
6215                 *INHERIT_ROT    0       0       0\r
6216                 *INHERIT_SCL    0       0       0\r
6217                 *TM_ROW0        1.0     0       0\r
6218                 *TM_ROW1        0       1.0     0\r
6219                 *TM_ROW2        0       0       1.0\r
6220                 *TM_ROW3        0       0       0\r
6221                 *TM_POS 0.000000        0.000000        0.000000\r
6222         }\r
6223         *MESH   {\r
6224                 *TIMEVALUE      0\r
6225                 *MESH_NUMVERTEX 8\r
6226                 *MESH_NUMFACES  4\r
6227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6228                 *MESH_VERTEX_LIST       {\r
6229                         *MESH_VERTEX    0       -396.000000     316.000000      384.000000\r
6230                         *MESH_VERTEX    1       -400.000000     304.000000      384.000000\r
6231                         *MESH_VERTEX    2       -400.000000     304.000000      256.000000\r
6232                         *MESH_VERTEX    3       -396.000000     316.000000      256.000000\r
6233                         *MESH_VERTEX    4       -400.000000     304.000000      256.000000\r
6234                         *MESH_VERTEX    5       -400.000000     304.000000      384.000000\r
6235                         *MESH_VERTEX    6       -396.000000     292.000000      384.000000\r
6236                         *MESH_VERTEX    7       -396.000000     292.000000      256.000000\r
6237                 }\r
6238                 *MESH_NORMALS   {\r
6239                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
6240                         *MESH_FACENORMAL        1       0.985599        0.000000        0.169102\r
6241                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
6242                         *MESH_FACENORMAL        3       -0.985599       0.000000        -0.169102\r
6243                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
6244                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6245                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6246                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6247                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6248                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6249                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
6250                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
6251                 }\r
6252                 *MESH_FACE_LIST {\r
6253                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6254                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6255                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6256                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6257                 }\r
6258                 *MESH_NUMTVERTEX        8\r
6259                 *MESH_TVERTLIST {\r
6260                         *MESH_TVERT     0       0.437500        0.500000        1.000000\r
6261                         *MESH_TVERT     1       0.500000        0.500000        1.000000\r
6262                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
6263                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
6264                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
6265                         *MESH_TVERT     5       0.000000        0.500000        1.000000\r
6266                         *MESH_TVERT     6       0.062500        0.500000        1.000000\r
6267                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
6268                 }\r
6269                 *MESH_NUMTVFACES        4\r
6270                 *MESH_TFACELIST {\r
6271                         *MESH_TFACE     0       0       2       1\r
6272                         *MESH_TFACE     1       0       3       2\r
6273                         *MESH_TFACE     2       4       6       5\r
6274                         *MESH_TFACE     3       4       7       6\r
6275                 }\r
6276         }\r
6277         *PROP_MOTIONBLUR        0\r
6278         *PROP_CASTSHADOW        1\r
6279         *PROP_RECVSHADOW        1\r
6280         *MATERIAL_REF   6\r
6281 }\r
6282 *GEOMOBJECT     {\r
6283         *NODE_NAME      "mat6model0surf99"\r
6284         *NODE_TM        {\r
6285                 *NODE_NAME      "mat6model0surf99"\r
6286                 *INHERIT_POS    0       0       0\r
6287                 *INHERIT_ROT    0       0       0\r
6288                 *INHERIT_SCL    0       0       0\r
6289                 *TM_ROW0        1.0     0       0\r
6290                 *TM_ROW1        0       1.0     0\r
6291                 *TM_ROW2        0       0       1.0\r
6292                 *TM_ROW3        0       0       0\r
6293                 *TM_POS 0.000000        0.000000        0.000000\r
6294         }\r
6295         *MESH   {\r
6296                 *TIMEVALUE      0\r
6297                 *MESH_NUMVERTEX 15\r
6298                 *MESH_NUMFACES  16\r
6299                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6300                 *MESH_VERTEX_LIST       {\r
6301                         *MESH_VERTEX    0       -400.000000     528.000000      384.000000\r
6302                         *MESH_VERTEX    1       -396.000000     528.000000      396.000000\r
6303                         *MESH_VERTEX    2       -396.000000     -256.000000     396.000000\r
6304                         *MESH_VERTEX    3       -400.000000     -256.000000     384.000000\r
6305                         *MESH_VERTEX    4       -396.000000     -256.000000     372.000000\r
6306                         *MESH_VERTEX    5       -400.000000     -292.000000     372.000000\r
6307                         *MESH_VERTEX    6       -396.000000     -283.000000     363.000000\r
6308                         *MESH_VERTEX    7       -396.000000     -292.000000     336.000000\r
6309                         *MESH_VERTEX    8       -396.000000     -301.000000     381.000000\r
6310                         *MESH_VERTEX    9       -400.000000     -304.000000     336.000000\r
6311                         *MESH_VERTEX    10      -400.000000     -304.000000     256.000000\r
6312                         *MESH_VERTEX    11      -396.000000     -292.000000     256.000000\r
6313                         *MESH_VERTEX    12      -396.000000     -316.000000     336.000000\r
6314                         *MESH_VERTEX    13      -396.000000     -316.000000     256.000000\r
6315                         *MESH_VERTEX    14      -396.000000     528.000000      372.000000\r
6316                 }\r
6317                 *MESH_NORMALS   {\r
6318                         *MESH_FACENORMAL        0       0.985599        0.000000        0.169102\r
6319                         *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
6320                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
6321                         *MESH_FACENORMAL        3       0.577350        0.000000        -0.816497\r
6322                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
6323                         *MESH_FACENORMAL        5       -0.816497       0.408248        -0.408248\r
6324                         *MESH_FACENORMAL        6       0.707107        0.000000        0.707107\r
6325                         *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
6326                         *MESH_FACENORMAL        8       -1.000000       0.000000        0.000000\r
6327                         *MESH_FACENORMAL        9       -0.816497       -0.408248       0.408248\r
6328                         *MESH_FACENORMAL        10      0.051129        -0.521322       0.851827\r
6329                         *MESH_FACENORMAL        11      0.682597        -0.251191       0.686268\r
6330                         *MESH_FACENORMAL        12      0.852803        -0.369274       0.369274\r
6331                         *MESH_FACENORMAL        13      0.249686        0.931842        -0.263302\r
6332                         *MESH_FACENORMAL        14      0.211325        -0.577350       -0.788675\r
6333                         *MESH_FACENORMAL        15      0.852803        0.369274        -0.369274\r
6334                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6335                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
6336                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
6337                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6338                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
6339                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6340                         *MESH_VERTEXNORMAL      6       -0.816497       0.408248        -0.408248\r
6341                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
6342                         *MESH_VERTEXNORMAL      8       -0.816497       -0.408248       0.408248\r
6343                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
6344                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
6345                         *MESH_VERTEXNORMAL      11      -0.707107       0.707107        0.000000\r
6346                         *MESH_VERTEXNORMAL      12      -0.707107       -0.707107       0.000000\r
6347                         *MESH_VERTEXNORMAL      13      -0.707107       -0.707107       0.000000\r
6348                         *MESH_VERTEXNORMAL      14      -0.707107       0.000000        -0.707107\r
6349                 }\r
6350                 *MESH_FACE_LIST {\r
6351                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6352                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6353                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6354                         *MESH_FACE      3       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6355                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6356                         *MESH_FACE      5       A:      0       B:      14      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6357                         *MESH_FACE      6       A:      2       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6358                         *MESH_FACE      7       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6359                         *MESH_FACE      8       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6360                         *MESH_FACE      9       A:      5       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6361                         *MESH_FACE      10      A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6362                         *MESH_FACE      11      A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6363                         *MESH_FACE      12      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6364                         *MESH_FACE      13      A:      5       B:      12      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6365                         *MESH_FACE      14      A:      5       B:      9       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6366                         *MESH_FACE      15      A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6367                 }\r
6368                 *MESH_NUMTVERTEX        15\r
6369                 *MESH_TVERTLIST {\r
6370                         *MESH_TVERT     0       0.452665        2.875000        1.000000\r
6371                         *MESH_TVERT     1       0.534581        2.875000        1.000000\r
6372                         *MESH_TVERT     2       0.534581        -0.187500       1.000000\r
6373                         *MESH_TVERT     3       0.452665        -0.187500       1.000000\r
6374                         *MESH_TVERT     4       0.370749        -0.187500       1.000000\r
6375                         *MESH_TVERT     5       0.452665        -0.437500       1.000000\r
6376                         *MESH_TVERT     6       0.370749        -0.437500       1.000000\r
6377                         *MESH_TVERT     7       0.370749        -0.687500       1.000000\r
6378                         *MESH_TVERT     8       0.534581        -0.437500       1.000000\r
6379                         *MESH_TVERT     9       0.452665        -0.687500       1.000000\r
6380                         *MESH_TVERT     10      0.452665        -1.000000       1.000000\r
6381                         *MESH_TVERT     11      0.370749        -1.000000       1.000000\r
6382                         *MESH_TVERT     12      0.534581        -0.687500       1.000000\r
6383                         *MESH_TVERT     13      0.534581        -1.000000       1.000000\r
6384                         *MESH_TVERT     14      0.370749        2.875000        1.000000\r
6385                 }\r
6386                 *MESH_NUMTVFACES        16\r
6387                 *MESH_TFACELIST {\r
6388                         *MESH_TFACE     0       0       3       2\r
6389                         *MESH_TFACE     1       0       4       3\r
6390                         *MESH_TFACE     2       3       4       5\r
6391                         *MESH_TFACE     3       2       3       5\r
6392                         *MESH_TFACE     4       0       2       1\r
6393                         *MESH_TFACE     5       0       14      4\r
6394                         *MESH_TFACE     6       2       5       8\r
6395                         *MESH_TFACE     7       4       6       5\r
6396                         *MESH_TFACE     8       5       6       7\r
6397                         *MESH_TFACE     9       5       7       9\r
6398                         *MESH_TFACE     10      7       10      9\r
6399                         *MESH_TFACE     11      7       11      10\r
6400                         *MESH_TFACE     12      9       10      12\r
6401                         *MESH_TFACE     13      5       12      8\r
6402                         *MESH_TFACE     14      5       9       12\r
6403                         *MESH_TFACE     15      10      13      12\r
6404                 }\r
6405         }\r
6406         *PROP_MOTIONBLUR        0\r
6407         *PROP_CASTSHADOW        1\r
6408         *PROP_RECVSHADOW        1\r
6409         *MATERIAL_REF   6\r
6410 }\r