]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/structure_metal/footbridge04.ase
New map. Desert Factory by Sev! (with correct GPL version ;))
[divverent/nexuiz.git] / data / models / desertfactory / structure_metal / footbridge04.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "footbridge04.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 7\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_metal/metal03"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_metal/metal03"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_metal\metal03.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_metal/metal03"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_metal/metal03"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_metal\metal03.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119 }\r
120 *GEOMOBJECT     {\r
121         *NODE_NAME      "mat4model0surf97"\r
122         *NODE_TM        {\r
123                 *NODE_NAME      "mat4model0surf97"\r
124                 *INHERIT_POS    0       0       0\r
125                 *INHERIT_ROT    0       0       0\r
126                 *INHERIT_SCL    0       0       0\r
127                 *TM_ROW0        1.0     0       0\r
128                 *TM_ROW1        0       1.0     0\r
129                 *TM_ROW2        0       0       1.0\r
130                 *TM_ROW3        0       0       0\r
131                 *TM_POS 0.000000        0.000000        0.000000\r
132         }\r
133         *MESH   {\r
134                 *TIMEVALUE      0\r
135                 *MESH_NUMVERTEX 4\r
136                 *MESH_NUMFACES  2\r
137                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
138                 *MESH_VERTEX_LIST       {\r
139                         *MESH_VERTEX    0       80.000000       80.000000       8.000000\r
140                         *MESH_VERTEX    1       80.000000       80.000000       4.000000\r
141                         *MESH_VERTEX    2       80.000000       -80.000000      4.000000\r
142                         *MESH_VERTEX    3       80.000000       -80.000000      8.000000\r
143                 }\r
144                 *MESH_NORMALS   {\r
145                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
146                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
147                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
148                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
149                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
150                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
151                 }\r
152                 *MESH_FACE_LIST {\r
153                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
154                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
155                 }\r
156                 *MESH_NUMTVERTEX        4\r
157                 *MESH_TVERTLIST {\r
158                         *MESH_TVERT     0       -0.500000       0.000000        1.000000\r
159                         *MESH_TVERT     1       -0.500000       0.031250        1.000000\r
160                         *MESH_TVERT     2       0.750000        0.031250        1.000000\r
161                         *MESH_TVERT     3       0.750000        0.000000        1.000000\r
162                 }\r
163                 *MESH_NUMTVFACES        2\r
164                 *MESH_TFACELIST {\r
165                         *MESH_TFACE     0       0       2       1\r
166                         *MESH_TFACE     1       0       3       2\r
167                 }\r
168         }\r
169         *PROP_MOTIONBLUR        0\r
170         *PROP_CASTSHADOW        1\r
171         *PROP_RECVSHADOW        1\r
172         *MATERIAL_REF   4\r
173 }\r
174 *GEOMOBJECT     {\r
175         *NODE_NAME      "mat4model0surf98"\r
176         *NODE_TM        {\r
177                 *NODE_NAME      "mat4model0surf98"\r
178                 *INHERIT_POS    0       0       0\r
179                 *INHERIT_ROT    0       0       0\r
180                 *INHERIT_SCL    0       0       0\r
181                 *TM_ROW0        1.0     0       0\r
182                 *TM_ROW1        0       1.0     0\r
183                 *TM_ROW2        0       0       1.0\r
184                 *TM_ROW3        0       0       0\r
185                 *TM_POS 0.000000        0.000000        0.000000\r
186         }\r
187         *MESH   {\r
188                 *TIMEVALUE      0\r
189                 *MESH_NUMVERTEX 4\r
190                 *MESH_NUMFACES  2\r
191                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
192                 *MESH_VERTEX_LIST       {\r
193                         *MESH_VERTEX    0       -80.000000      80.000000       4.000000\r
194                         *MESH_VERTEX    1       80.000000       80.000000       4.000000\r
195                         *MESH_VERTEX    2       80.000000       80.000000       8.000000\r
196                         *MESH_VERTEX    3       -80.000000      80.000000       8.000000\r
197                 }\r
198                 *MESH_NORMALS   {\r
199                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
200                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
201                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
202                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
203                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
204                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
205                 }\r
206                 *MESH_FACE_LIST {\r
207                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
208                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
209                 }\r
210                 *MESH_NUMTVERTEX        4\r
211                 *MESH_TVERTLIST {\r
212                         *MESH_TVERT     0       0.250000        0.031250        1.000000\r
213                         *MESH_TVERT     1       1.500000        0.031250        1.000000\r
214                         *MESH_TVERT     2       1.500000        0.000000        1.000000\r
215                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
216                 }\r
217                 *MESH_NUMTVFACES        2\r
218                 *MESH_TFACELIST {\r
219                         *MESH_TFACE     0       0       2       1\r
220                         *MESH_TFACE     1       0       3       2\r
221                 }\r
222         }\r
223         *PROP_MOTIONBLUR        0\r
224         *PROP_CASTSHADOW        1\r
225         *PROP_RECVSHADOW        1\r
226         *MATERIAL_REF   4\r
227 }\r
228 *GEOMOBJECT     {\r
229         *NODE_NAME      "mat4model0surf99"\r
230         *NODE_TM        {\r
231                 *NODE_NAME      "mat4model0surf99"\r
232                 *INHERIT_POS    0       0       0\r
233                 *INHERIT_ROT    0       0       0\r
234                 *INHERIT_SCL    0       0       0\r
235                 *TM_ROW0        1.0     0       0\r
236                 *TM_ROW1        0       1.0     0\r
237                 *TM_ROW2        0       0       1.0\r
238                 *TM_ROW3        0       0       0\r
239                 *TM_POS 0.000000        0.000000        0.000000\r
240         }\r
241         *MESH   {\r
242                 *TIMEVALUE      0\r
243                 *MESH_NUMVERTEX 4\r
244                 *MESH_NUMFACES  2\r
245                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
246                 *MESH_VERTEX_LIST       {\r
247                         *MESH_VERTEX    0       -80.000000      -80.000000      8.000000\r
248                         *MESH_VERTEX    1       -80.000000      80.000000       8.000000\r
249                         *MESH_VERTEX    2       80.000000       80.000000       8.000000\r
250                         *MESH_VERTEX    3       80.000000       -80.000000      8.000000\r
251                 }\r
252                 *MESH_NORMALS   {\r
253                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
254                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
255                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
256                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
257                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
258                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
259                 }\r
260                 *MESH_FACE_LIST {\r
261                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
262                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
263                 }\r
264                 *MESH_NUMTVERTEX        4\r
265                 *MESH_TVERTLIST {\r
266                         *MESH_TVERT     0       -0.625000       0.375000        1.000000\r
267                         *MESH_TVERT     1       -0.625000       1.625000        1.000000\r
268                         *MESH_TVERT     2       0.625000        1.625000        1.000000\r
269                         *MESH_TVERT     3       0.625000        0.375000        1.000000\r
270                 }\r
271                 *MESH_NUMTVFACES        2\r
272                 *MESH_TFACELIST {\r
273                         *MESH_TFACE     0       0       2       1\r
274                         *MESH_TFACE     1       0       3       2\r
275                 }\r
276         }\r
277         *PROP_MOTIONBLUR        0\r
278         *PROP_CASTSHADOW        1\r
279         *PROP_RECVSHADOW        1\r
280         *MATERIAL_REF   4\r
281 }\r
282 *GEOMOBJECT     {\r
283         *NODE_NAME      "mat4model0surf100"\r
284         *NODE_TM        {\r
285                 *NODE_NAME      "mat4model0surf100"\r
286                 *INHERIT_POS    0       0       0\r
287                 *INHERIT_ROT    0       0       0\r
288                 *INHERIT_SCL    0       0       0\r
289                 *TM_ROW0        1.0     0       0\r
290                 *TM_ROW1        0       1.0     0\r
291                 *TM_ROW2        0       0       1.0\r
292                 *TM_ROW3        0       0       0\r
293                 *TM_POS 0.000000        0.000000        0.000000\r
294         }\r
295         *MESH   {\r
296                 *TIMEVALUE      0\r
297                 *MESH_NUMVERTEX 4\r
298                 *MESH_NUMFACES  2\r
299                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
300                 *MESH_VERTEX_LIST       {\r
301                         *MESH_VERTEX    0       -80.000000      -80.000000      8.000000\r
302                         *MESH_VERTEX    1       -80.000000      -80.000000      4.000000\r
303                         *MESH_VERTEX    2       -80.000000      80.000000       4.000000\r
304                         *MESH_VERTEX    3       -80.000000      80.000000       8.000000\r
305                 }\r
306                 *MESH_NORMALS   {\r
307                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
308                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
309                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
310                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
311                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
312                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
313                 }\r
314                 *MESH_FACE_LIST {\r
315                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
316                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
317                 }\r
318                 *MESH_NUMTVERTEX        4\r
319                 *MESH_TVERTLIST {\r
320                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
321                         *MESH_TVERT     1       0.000000        0.031250        1.000000\r
322                         *MESH_TVERT     2       1.250000        0.031250        1.000000\r
323                         *MESH_TVERT     3       1.250000        0.000000        1.000000\r
324                 }\r
325                 *MESH_NUMTVFACES        2\r
326                 *MESH_TFACELIST {\r
327                         *MESH_TFACE     0       0       2       1\r
328                         *MESH_TFACE     1       0       3       2\r
329                 }\r
330         }\r
331         *PROP_MOTIONBLUR        0\r
332         *PROP_CASTSHADOW        1\r
333         *PROP_RECVSHADOW        1\r
334         *MATERIAL_REF   4\r
335 }\r
336 *GEOMOBJECT     {\r
337         *NODE_NAME      "mat4model0surf101"\r
338         *NODE_TM        {\r
339                 *NODE_NAME      "mat4model0surf101"\r
340                 *INHERIT_POS    0       0       0\r
341                 *INHERIT_ROT    0       0       0\r
342                 *INHERIT_SCL    0       0       0\r
343                 *TM_ROW0        1.0     0       0\r
344                 *TM_ROW1        0       1.0     0\r
345                 *TM_ROW2        0       0       1.0\r
346                 *TM_ROW3        0       0       0\r
347                 *TM_POS 0.000000        0.000000        0.000000\r
348         }\r
349         *MESH   {\r
350                 *TIMEVALUE      0\r
351                 *MESH_NUMVERTEX 4\r
352                 *MESH_NUMFACES  2\r
353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
354                 *MESH_VERTEX_LIST       {\r
355                         *MESH_VERTEX    0       80.000000       -80.000000      4.000000\r
356                         *MESH_VERTEX    1       -80.000000      -80.000000      4.000000\r
357                         *MESH_VERTEX    2       -80.000000      -80.000000      8.000000\r
358                         *MESH_VERTEX    3       80.000000       -80.000000      8.000000\r
359                 }\r
360                 *MESH_NORMALS   {\r
361                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
362                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
363                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
364                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
365                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
366                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
367                 }\r
368                 *MESH_FACE_LIST {\r
369                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
370                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
371                 }\r
372                 *MESH_NUMTVERTEX        4\r
373                 *MESH_TVERTLIST {\r
374                         *MESH_TVERT     0       -0.250000       0.031250        1.000000\r
375                         *MESH_TVERT     1       1.000000        0.031250        1.000000\r
376                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
377                         *MESH_TVERT     3       -0.250000       0.000000        1.000000\r
378                 }\r
379                 *MESH_NUMTVFACES        2\r
380                 *MESH_TFACELIST {\r
381                         *MESH_TFACE     0       0       2       1\r
382                         *MESH_TFACE     1       0       3       2\r
383                 }\r
384         }\r
385         *PROP_MOTIONBLUR        0\r
386         *PROP_CASTSHADOW        1\r
387         *PROP_RECVSHADOW        1\r
388         *MATERIAL_REF   4\r
389 }\r
390 *GEOMOBJECT     {\r
391         *NODE_NAME      "mat4model0surf102"\r
392         *NODE_TM        {\r
393                 *NODE_NAME      "mat4model0surf102"\r
394                 *INHERIT_POS    0       0       0\r
395                 *INHERIT_ROT    0       0       0\r
396                 *INHERIT_SCL    0       0       0\r
397                 *TM_ROW0        1.0     0       0\r
398                 *TM_ROW1        0       1.0     0\r
399                 *TM_ROW2        0       0       1.0\r
400                 *TM_ROW3        0       0       0\r
401                 *TM_POS 0.000000        0.000000        0.000000\r
402         }\r
403         *MESH   {\r
404                 *TIMEVALUE      0\r
405                 *MESH_NUMVERTEX 4\r
406                 *MESH_NUMFACES  2\r
407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
408                 *MESH_VERTEX_LIST       {\r
409                         *MESH_VERTEX    0       -80.000000      80.000000       4.000000\r
410                         *MESH_VERTEX    1       -80.000000      -80.000000      4.000000\r
411                         *MESH_VERTEX    2       80.000000       -80.000000      4.000000\r
412                         *MESH_VERTEX    3       80.000000       80.000000       4.000000\r
413                 }\r
414                 *MESH_NORMALS   {\r
415                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
416                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
417                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
418                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
419                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
420                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
421                 }\r
422                 *MESH_FACE_LIST {\r
423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
424                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
425                 }\r
426                 *MESH_NUMTVERTEX        4\r
427                 *MESH_TVERTLIST {\r
428                         *MESH_TVERT     0       -0.625000       1.625000        1.000000\r
429                         *MESH_TVERT     1       -0.625000       0.375000        1.000000\r
430                         *MESH_TVERT     2       0.625000        0.375000        1.000000\r
431                         *MESH_TVERT     3       0.625000        1.625000        1.000000\r
432                 }\r
433                 *MESH_NUMTVFACES        2\r
434                 *MESH_TFACELIST {\r
435                         *MESH_TFACE     0       0       2       1\r
436                         *MESH_TFACE     1       0       3       2\r
437                 }\r
438         }\r
439         *PROP_MOTIONBLUR        0\r
440         *PROP_CASTSHADOW        1\r
441         *PROP_RECVSHADOW        1\r
442         *MATERIAL_REF   4\r
443 }\r
444 *GEOMOBJECT     {\r
445         *NODE_NAME      "mat0model0surf103"\r
446         *NODE_TM        {\r
447                 *NODE_NAME      "mat0model0surf103"\r
448                 *INHERIT_POS    0       0       0\r
449                 *INHERIT_ROT    0       0       0\r
450                 *INHERIT_SCL    0       0       0\r
451                 *TM_ROW0        1.0     0       0\r
452                 *TM_ROW1        0       1.0     0\r
453                 *TM_ROW2        0       0       1.0\r
454                 *TM_ROW3        0       0       0\r
455                 *TM_POS 0.000000        0.000000        0.000000\r
456         }\r
457         *MESH   {\r
458                 *TIMEVALUE      0\r
459                 *MESH_NUMVERTEX 4\r
460                 *MESH_NUMFACES  2\r
461                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
462                 *MESH_VERTEX_LIST       {\r
463                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
464                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
465                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
466                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
467                 }\r
468                 *MESH_NORMALS   {\r
469                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
470                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
471                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
472                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
473                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
474                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
475                 }\r
476                 *MESH_FACE_LIST {\r
477                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
478                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
479                 }\r
480                 *MESH_NUMTVERTEX        4\r
481                 *MESH_TVERTLIST {\r
482                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
483                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
484                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
485                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
486                 }\r
487                 *MESH_NUMTVFACES        2\r
488                 *MESH_TFACELIST {\r
489                         *MESH_TFACE     0       0       2       1\r
490                         *MESH_TFACE     1       2       3       1\r
491                 }\r
492         }\r
493         *PROP_MOTIONBLUR        0\r
494         *PROP_CASTSHADOW        1\r
495         *PROP_RECVSHADOW        1\r
496         *MATERIAL_REF   0\r
497 }\r
498 *GEOMOBJECT     {\r
499         *NODE_NAME      "mat0model0surf104"\r
500         *NODE_TM        {\r
501                 *NODE_NAME      "mat0model0surf104"\r
502                 *INHERIT_POS    0       0       0\r
503                 *INHERIT_ROT    0       0       0\r
504                 *INHERIT_SCL    0       0       0\r
505                 *TM_ROW0        1.0     0       0\r
506                 *TM_ROW1        0       1.0     0\r
507                 *TM_ROW2        0       0       1.0\r
508                 *TM_ROW3        0       0       0\r
509                 *TM_POS 0.000000        0.000000        0.000000\r
510         }\r
511         *MESH   {\r
512                 *TIMEVALUE      0\r
513                 *MESH_NUMVERTEX 4\r
514                 *MESH_NUMFACES  2\r
515                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
516                 *MESH_VERTEX_LIST       {\r
517                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
518                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
519                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
520                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
521                 }\r
522                 *MESH_NORMALS   {\r
523                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
524                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
525                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
526                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
527                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
528                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
529                 }\r
530                 *MESH_FACE_LIST {\r
531                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
532                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
533                 }\r
534                 *MESH_NUMTVERTEX        4\r
535                 *MESH_TVERTLIST {\r
536                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
537                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
538                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
539                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
540                 }\r
541                 *MESH_NUMTVFACES        2\r
542                 *MESH_TFACELIST {\r
543                         *MESH_TFACE     0       0       2       1\r
544                         *MESH_TFACE     1       2       3       1\r
545                 }\r
546         }\r
547         *PROP_MOTIONBLUR        0\r
548         *PROP_CASTSHADOW        1\r
549         *PROP_RECVSHADOW        1\r
550         *MATERIAL_REF   0\r
551 }\r
552 *GEOMOBJECT     {\r
553         *NODE_NAME      "mat0model0surf105"\r
554         *NODE_TM        {\r
555                 *NODE_NAME      "mat0model0surf105"\r
556                 *INHERIT_POS    0       0       0\r
557                 *INHERIT_ROT    0       0       0\r
558                 *INHERIT_SCL    0       0       0\r
559                 *TM_ROW0        1.0     0       0\r
560                 *TM_ROW1        0       1.0     0\r
561                 *TM_ROW2        0       0       1.0\r
562                 *TM_ROW3        0       0       0\r
563                 *TM_POS 0.000000        0.000000        0.000000\r
564         }\r
565         *MESH   {\r
566                 *TIMEVALUE      0\r
567                 *MESH_NUMVERTEX 4\r
568                 *MESH_NUMFACES  2\r
569                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
570                 *MESH_VERTEX_LIST       {\r
571                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
572                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
573                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
574                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
575                 }\r
576                 *MESH_NORMALS   {\r
577                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
578                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
579                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
580                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
581                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
582                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
583                 }\r
584                 *MESH_FACE_LIST {\r
585                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
586                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
587                 }\r
588                 *MESH_NUMTVERTEX        4\r
589                 *MESH_TVERTLIST {\r
590                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
591                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
592                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
593                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
594                 }\r
595                 *MESH_NUMTVFACES        2\r
596                 *MESH_TFACELIST {\r
597                         *MESH_TFACE     0       0       2       1\r
598                         *MESH_TFACE     1       2       3       1\r
599                 }\r
600         }\r
601         *PROP_MOTIONBLUR        0\r
602         *PROP_CASTSHADOW        1\r
603         *PROP_RECVSHADOW        1\r
604         *MATERIAL_REF   0\r
605 }\r
606 *GEOMOBJECT     {\r
607         *NODE_NAME      "mat0model0surf106"\r
608         *NODE_TM        {\r
609                 *NODE_NAME      "mat0model0surf106"\r
610                 *INHERIT_POS    0       0       0\r
611                 *INHERIT_ROT    0       0       0\r
612                 *INHERIT_SCL    0       0       0\r
613                 *TM_ROW0        1.0     0       0\r
614                 *TM_ROW1        0       1.0     0\r
615                 *TM_ROW2        0       0       1.0\r
616                 *TM_ROW3        0       0       0\r
617                 *TM_POS 0.000000        0.000000        0.000000\r
618         }\r
619         *MESH   {\r
620                 *TIMEVALUE      0\r
621                 *MESH_NUMVERTEX 4\r
622                 *MESH_NUMFACES  2\r
623                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
624                 *MESH_VERTEX_LIST       {\r
625                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
626                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
627                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
628                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
629                 }\r
630                 *MESH_NORMALS   {\r
631                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
632                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
633                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
634                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
635                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
636                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
637                 }\r
638                 *MESH_FACE_LIST {\r
639                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
640                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
641                 }\r
642                 *MESH_NUMTVERTEX        4\r
643                 *MESH_TVERTLIST {\r
644                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
645                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
646                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
647                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
648                 }\r
649                 *MESH_NUMTVFACES        2\r
650                 *MESH_TFACELIST {\r
651                         *MESH_TFACE     0       0       2       1\r
652                         *MESH_TFACE     1       2       3       1\r
653                 }\r
654         }\r
655         *PROP_MOTIONBLUR        0\r
656         *PROP_CASTSHADOW        1\r
657         *PROP_RECVSHADOW        1\r
658         *MATERIAL_REF   0\r
659 }\r
660 *GEOMOBJECT     {\r
661         *NODE_NAME      "mat0model0surf107"\r
662         *NODE_TM        {\r
663                 *NODE_NAME      "mat0model0surf107"\r
664                 *INHERIT_POS    0       0       0\r
665                 *INHERIT_ROT    0       0       0\r
666                 *INHERIT_SCL    0       0       0\r
667                 *TM_ROW0        1.0     0       0\r
668                 *TM_ROW1        0       1.0     0\r
669                 *TM_ROW2        0       0       1.0\r
670                 *TM_ROW3        0       0       0\r
671                 *TM_POS 0.000000        0.000000        0.000000\r
672         }\r
673         *MESH   {\r
674                 *TIMEVALUE      0\r
675                 *MESH_NUMVERTEX 4\r
676                 *MESH_NUMFACES  2\r
677                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
678                 *MESH_VERTEX_LIST       {\r
679                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
680                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
681                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
682                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
683                 }\r
684                 *MESH_NORMALS   {\r
685                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
686                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
687                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
688                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
689                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
690                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
691                 }\r
692                 *MESH_FACE_LIST {\r
693                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
694                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
695                 }\r
696                 *MESH_NUMTVERTEX        4\r
697                 *MESH_TVERTLIST {\r
698                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
699                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
700                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
701                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
702                 }\r
703                 *MESH_NUMTVFACES        2\r
704                 *MESH_TFACELIST {\r
705                         *MESH_TFACE     0       0       2       1\r
706                         *MESH_TFACE     1       2       3       1\r
707                 }\r
708         }\r
709         *PROP_MOTIONBLUR        0\r
710         *PROP_CASTSHADOW        1\r
711         *PROP_RECVSHADOW        1\r
712         *MATERIAL_REF   0\r
713 }\r
714 *GEOMOBJECT     {\r
715         *NODE_NAME      "mat0model0surf108"\r
716         *NODE_TM        {\r
717                 *NODE_NAME      "mat0model0surf108"\r
718                 *INHERIT_POS    0       0       0\r
719                 *INHERIT_ROT    0       0       0\r
720                 *INHERIT_SCL    0       0       0\r
721                 *TM_ROW0        1.0     0       0\r
722                 *TM_ROW1        0       1.0     0\r
723                 *TM_ROW2        0       0       1.0\r
724                 *TM_ROW3        0       0       0\r
725                 *TM_POS 0.000000        0.000000        0.000000\r
726         }\r
727         *MESH   {\r
728                 *TIMEVALUE      0\r
729                 *MESH_NUMVERTEX 4\r
730                 *MESH_NUMFACES  2\r
731                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
732                 *MESH_VERTEX_LIST       {\r
733                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
734                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
735                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
736                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
737                 }\r
738                 *MESH_NORMALS   {\r
739                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
740                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
741                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
742                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
743                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
744                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
745                 }\r
746                 *MESH_FACE_LIST {\r
747                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
748                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
749                 }\r
750                 *MESH_NUMTVERTEX        4\r
751                 *MESH_TVERTLIST {\r
752                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
753                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
754                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
755                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
756                 }\r
757                 *MESH_NUMTVFACES        2\r
758                 *MESH_TFACELIST {\r
759                         *MESH_TFACE     0       0       2       1\r
760                         *MESH_TFACE     1       2       3       1\r
761                 }\r
762         }\r
763         *PROP_MOTIONBLUR        0\r
764         *PROP_CASTSHADOW        1\r
765         *PROP_RECVSHADOW        1\r
766         *MATERIAL_REF   0\r
767 }\r
768 *GEOMOBJECT     {\r
769         *NODE_NAME      "mat5model0surf109"\r
770         *NODE_TM        {\r
771                 *NODE_NAME      "mat5model0surf109"\r
772                 *INHERIT_POS    0       0       0\r
773                 *INHERIT_ROT    0       0       0\r
774                 *INHERIT_SCL    0       0       0\r
775                 *TM_ROW0        1.0     0       0\r
776                 *TM_ROW1        0       1.0     0\r
777                 *TM_ROW2        0       0       1.0\r
778                 *TM_ROW3        0       0       0\r
779                 *TM_POS 0.000000        0.000000        0.000000\r
780         }\r
781         *MESH   {\r
782                 *TIMEVALUE      0\r
783                 *MESH_NUMVERTEX 4\r
784                 *MESH_NUMFACES  2\r
785                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
786                 *MESH_VERTEX_LIST       {\r
787                         *MESH_VERTEX    0       104.000000      104.000000      8.000000\r
788                         *MESH_VERTEX    1       104.000000      104.000000      0.000000\r
789                         *MESH_VERTEX    2       104.000000      -104.000000     0.000000\r
790                         *MESH_VERTEX    3       104.000000      -104.000000     8.000000\r
791                 }\r
792                 *MESH_NORMALS   {\r
793                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
794                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
795                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
796                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
797                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
798                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
799                 }\r
800                 *MESH_FACE_LIST {\r
801                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
802                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
803                 }\r
804                 *MESH_NUMTVERTEX        4\r
805                 *MESH_TVERTLIST {\r
806                         *MESH_TVERT     0       -0.750000       0.000000        1.000000\r
807                         *MESH_TVERT     1       -0.750000       0.062500        1.000000\r
808                         *MESH_TVERT     2       0.875000        0.062500        1.000000\r
809                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
810                 }\r
811                 *MESH_NUMTVFACES        2\r
812                 *MESH_TFACELIST {\r
813                         *MESH_TFACE     0       0       2       1\r
814                         *MESH_TFACE     1       0       3       2\r
815                 }\r
816         }\r
817         *PROP_MOTIONBLUR        0\r
818         *PROP_CASTSHADOW        1\r
819         *PROP_RECVSHADOW        1\r
820         *MATERIAL_REF   5\r
821 }\r
822 *GEOMOBJECT     {\r
823         *NODE_NAME      "mat5model0surf110"\r
824         *NODE_TM        {\r
825                 *NODE_NAME      "mat5model0surf110"\r
826                 *INHERIT_POS    0       0       0\r
827                 *INHERIT_ROT    0       0       0\r
828                 *INHERIT_SCL    0       0       0\r
829                 *TM_ROW0        1.0     0       0\r
830                 *TM_ROW1        0       1.0     0\r
831                 *TM_ROW2        0       0       1.0\r
832                 *TM_ROW3        0       0       0\r
833                 *TM_POS 0.000000        0.000000        0.000000\r
834         }\r
835         *MESH   {\r
836                 *TIMEVALUE      0\r
837                 *MESH_NUMVERTEX 6\r
838                 *MESH_NUMFACES  4\r
839                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
840                 *MESH_VERTEX_LIST       {\r
841                         *MESH_VERTEX    0       102.000000      92.000000       24.000000\r
842                         *MESH_VERTEX    1       102.000000      100.000000      24.000000\r
843                         *MESH_VERTEX    2       102.000000      104.000000      20.000000\r
844                         *MESH_VERTEX    3       102.000000      88.000000       20.000000\r
845                         *MESH_VERTEX    4       102.000000      88.000000       8.000000\r
846                         *MESH_VERTEX    5       102.000000      104.000000      8.000000\r
847                 }\r
848                 *MESH_NORMALS   {\r
849                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
850                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
851                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
852                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
853                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
854                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
855                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
856                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
857                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
858                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
859                 }\r
860                 *MESH_FACE_LIST {\r
861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
862                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
863                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
864                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
865                 }\r
866                 *MESH_NUMTVERTEX        6\r
867                 *MESH_TVERTLIST {\r
868                         *MESH_TVERT     0       0.718750        0.187500        1.000000\r
869                         *MESH_TVERT     1       0.781250        0.187500        1.000000\r
870                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
871                         *MESH_TVERT     3       0.687500        0.156250        1.000000\r
872                         *MESH_TVERT     4       0.687500        0.062500        1.000000\r
873                         *MESH_TVERT     5       0.812500        0.062500        1.000000\r
874                 }\r
875                 *MESH_NUMTVFACES        4\r
876                 *MESH_TFACELIST {\r
877                         *MESH_TFACE     0       0       2       1\r
878                         *MESH_TFACE     1       0       3       2\r
879                         *MESH_TFACE     2       4       2       3\r
880                         *MESH_TFACE     3       4       5       2\r
881                 }\r
882         }\r
883         *PROP_MOTIONBLUR        0\r
884         *PROP_CASTSHADOW        1\r
885         *PROP_RECVSHADOW        1\r
886         *MATERIAL_REF   5\r
887 }\r
888 *GEOMOBJECT     {\r
889         *NODE_NAME      "mat5model0surf111"\r
890         *NODE_TM        {\r
891                 *NODE_NAME      "mat5model0surf111"\r
892                 *INHERIT_POS    0       0       0\r
893                 *INHERIT_ROT    0       0       0\r
894                 *INHERIT_SCL    0       0       0\r
895                 *TM_ROW0        1.0     0       0\r
896                 *TM_ROW1        0       1.0     0\r
897                 *TM_ROW2        0       0       1.0\r
898                 *TM_ROW3        0       0       0\r
899                 *TM_POS 0.000000        0.000000        0.000000\r
900         }\r
901         *MESH   {\r
902                 *TIMEVALUE      0\r
903                 *MESH_NUMVERTEX 6\r
904                 *MESH_NUMFACES  4\r
905                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
906                 *MESH_VERTEX_LIST       {\r
907                         *MESH_VERTEX    0       102.000000      104.000000      424.000000\r
908                         *MESH_VERTEX    1       102.000000      104.000000      412.000000\r
909                         *MESH_VERTEX    2       102.000000      88.000000       412.000000\r
910                         *MESH_VERTEX    3       102.000000      88.000000       424.000000\r
911                         *MESH_VERTEX    4       102.000000      100.000000      408.000000\r
912                         *MESH_VERTEX    5       102.000000      92.000000       408.000000\r
913                 }\r
914                 *MESH_NORMALS   {\r
915                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
916                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
917                         *MESH_FACENORMAL        2       0.160244        -0.160244       0.973983\r
918                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
919                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
920                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
921                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
922                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
923                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
924                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
925                 }\r
926                 *MESH_FACE_LIST {\r
927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
928                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
929                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
930                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
931                 }\r
932                 *MESH_NUMTVERTEX        6\r
933                 *MESH_TVERTLIST {\r
934                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
935                         *MESH_TVERT     1       0.187500        0.156250        1.000000\r
936                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
937                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
938                         *MESH_TVERT     4       0.218750        0.187500        1.000000\r
939                         *MESH_TVERT     5       0.281250        0.187500        1.000000\r
940                 }\r
941                 *MESH_NUMTVFACES        4\r
942                 *MESH_TFACELIST {\r
943                         *MESH_TFACE     0       0       2       1\r
944                         *MESH_TFACE     1       0       3       2\r
945                         *MESH_TFACE     2       4       1       2\r
946                         *MESH_TFACE     3       4       2       5\r
947                 }\r
948         }\r
949         *PROP_MOTIONBLUR        0\r
950         *PROP_CASTSHADOW        1\r
951         *PROP_RECVSHADOW        1\r
952         *MATERIAL_REF   5\r
953 }\r
954 *GEOMOBJECT     {\r
955         *NODE_NAME      "mat5model0surf112"\r
956         *NODE_TM        {\r
957                 *NODE_NAME      "mat5model0surf112"\r
958                 *INHERIT_POS    0       0       0\r
959                 *INHERIT_ROT    0       0       0\r
960                 *INHERIT_SCL    0       0       0\r
961                 *TM_ROW0        1.0     0       0\r
962                 *TM_ROW1        0       1.0     0\r
963                 *TM_ROW2        0       0       1.0\r
964                 *TM_ROW3        0       0       0\r
965                 *TM_POS 0.000000        0.000000        0.000000\r
966         }\r
967         *MESH   {\r
968                 *TIMEVALUE      0\r
969                 *MESH_NUMVERTEX 6\r
970                 *MESH_NUMFACES  4\r
971                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
972                 *MESH_VERTEX_LIST       {\r
973                         *MESH_VERTEX    0       102.000000      -100.000000     24.000000\r
974                         *MESH_VERTEX    1       102.000000      -92.000000      24.000000\r
975                         *MESH_VERTEX    2       102.000000      -88.000000      20.000000\r
976                         *MESH_VERTEX    3       102.000000      -104.000000     20.000000\r
977                         *MESH_VERTEX    4       102.000000      -104.000000     8.000000\r
978                         *MESH_VERTEX    5       102.000000      -88.000000      8.000000\r
979                 }\r
980                 *MESH_NORMALS   {\r
981                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
982                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
983                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
984                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
985                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
986                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
987                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
988                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
989                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
990                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
991                 }\r
992                 *MESH_FACE_LIST {\r
993                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
994                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
995                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
996                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
997                 }\r
998                 *MESH_NUMTVERTEX        6\r
999                 *MESH_TVERTLIST {\r
1000                         *MESH_TVERT     0       0.218750        0.187500        1.000000\r
1001                         *MESH_TVERT     1       0.281250        0.187500        1.000000\r
1002                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
1003                         *MESH_TVERT     3       0.187500        0.156250        1.000000\r
1004                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
1005                         *MESH_TVERT     5       0.312500        0.062500        1.000000\r
1006                 }\r
1007                 *MESH_NUMTVFACES        4\r
1008                 *MESH_TFACELIST {\r
1009                         *MESH_TFACE     0       0       2       1\r
1010                         *MESH_TFACE     1       0       3       2\r
1011                         *MESH_TFACE     2       4       2       3\r
1012                         *MESH_TFACE     3       4       5       2\r
1013                 }\r
1014         }\r
1015         *PROP_MOTIONBLUR        0\r
1016         *PROP_CASTSHADOW        1\r
1017         *PROP_RECVSHADOW        1\r
1018         *MATERIAL_REF   5\r
1019 }\r
1020 *GEOMOBJECT     {\r
1021         *NODE_NAME      "mat5model0surf113"\r
1022         *NODE_TM        {\r
1023                 *NODE_NAME      "mat5model0surf113"\r
1024                 *INHERIT_POS    0       0       0\r
1025                 *INHERIT_ROT    0       0       0\r
1026                 *INHERIT_SCL    0       0       0\r
1027                 *TM_ROW0        1.0     0       0\r
1028                 *TM_ROW1        0       1.0     0\r
1029                 *TM_ROW2        0       0       1.0\r
1030                 *TM_ROW3        0       0       0\r
1031                 *TM_POS 0.000000        0.000000        0.000000\r
1032         }\r
1033         *MESH   {\r
1034                 *TIMEVALUE      0\r
1035                 *MESH_NUMVERTEX 6\r
1036                 *MESH_NUMFACES  4\r
1037                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1038                 *MESH_VERTEX_LIST       {\r
1039                         *MESH_VERTEX    0       102.000000      -88.000000      424.000000\r
1040                         *MESH_VERTEX    1       102.000000      -88.000000      412.000000\r
1041                         *MESH_VERTEX    2       102.000000      -104.000000     412.000000\r
1042                         *MESH_VERTEX    3       102.000000      -104.000000     424.000000\r
1043                         *MESH_VERTEX    4       102.000000      -92.000000      408.000000\r
1044                         *MESH_VERTEX    5       102.000000      -100.000000     408.000000\r
1045                 }\r
1046                 *MESH_NORMALS   {\r
1047                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1048                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1049                         *MESH_FACENORMAL        2       0.160244        -0.160244       0.973983\r
1050                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
1051                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1052                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1053                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1054                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1055                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
1056                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1057                 }\r
1058                 *MESH_FACE_LIST {\r
1059                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1060                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1061                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1062                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1063                 }\r
1064                 *MESH_NUMTVERTEX        6\r
1065                 *MESH_TVERTLIST {\r
1066                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
1067                         *MESH_TVERT     1       0.687500        0.156250        1.000000\r
1068                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
1069                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
1070                         *MESH_TVERT     4       0.718750        0.187500        1.000000\r
1071                         *MESH_TVERT     5       0.781250        0.187500        1.000000\r
1072                 }\r
1073                 *MESH_NUMTVFACES        4\r
1074                 *MESH_TFACELIST {\r
1075                         *MESH_TFACE     0       0       2       1\r
1076                         *MESH_TFACE     1       0       3       2\r
1077                         *MESH_TFACE     2       4       1       2\r
1078                         *MESH_TFACE     3       4       2       5\r
1079                 }\r
1080         }\r
1081         *PROP_MOTIONBLUR        0\r
1082         *PROP_CASTSHADOW        1\r
1083         *PROP_RECVSHADOW        1\r
1084         *MATERIAL_REF   5\r
1085 }\r
1086 *GEOMOBJECT     {\r
1087         *NODE_NAME      "mat5model0surf114"\r
1088         *NODE_TM        {\r
1089                 *NODE_NAME      "mat5model0surf114"\r
1090                 *INHERIT_POS    0       0       0\r
1091                 *INHERIT_ROT    0       0       0\r
1092                 *INHERIT_SCL    0       0       0\r
1093                 *TM_ROW0        1.0     0       0\r
1094                 *TM_ROW1        0       1.0     0\r
1095                 *TM_ROW2        0       0       1.0\r
1096                 *TM_ROW3        0       0       0\r
1097                 *TM_POS 0.000000        0.000000        0.000000\r
1098         }\r
1099         *MESH   {\r
1100                 *TIMEVALUE      0\r
1101                 *MESH_NUMVERTEX 4\r
1102                 *MESH_NUMFACES  2\r
1103                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1104                 *MESH_VERTEX_LIST       {\r
1105                         *MESH_VERTEX    0       98.000000       104.000000      424.000000\r
1106                         *MESH_VERTEX    1       98.000000       104.000000      412.000000\r
1107                         *MESH_VERTEX    2       102.000000      104.000000      412.000000\r
1108                         *MESH_VERTEX    3       102.000000      104.000000      424.000000\r
1109                 }\r
1110                 *MESH_NORMALS   {\r
1111                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1112                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1113                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1114                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
1115                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1116                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1117                 }\r
1118                 *MESH_FACE_LIST {\r
1119                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1120                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1121                 }\r
1122                 *MESH_NUMTVERTEX        4\r
1123                 *MESH_TVERTLIST {\r
1124                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1125                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1126                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1127                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1128                 }\r
1129                 *MESH_NUMTVFACES        2\r
1130                 *MESH_TFACELIST {\r
1131                         *MESH_TFACE     0       0       2       1\r
1132                         *MESH_TFACE     1       0       3       2\r
1133                 }\r
1134         }\r
1135         *PROP_MOTIONBLUR        0\r
1136         *PROP_CASTSHADOW        1\r
1137         *PROP_RECVSHADOW        1\r
1138         *MATERIAL_REF   5\r
1139 }\r
1140 *GEOMOBJECT     {\r
1141         *NODE_NAME      "mat5model0surf115"\r
1142         *NODE_TM        {\r
1143                 *NODE_NAME      "mat5model0surf115"\r
1144                 *INHERIT_POS    0       0       0\r
1145                 *INHERIT_ROT    0       0       0\r
1146                 *INHERIT_SCL    0       0       0\r
1147                 *TM_ROW0        1.0     0       0\r
1148                 *TM_ROW1        0       1.0     0\r
1149                 *TM_ROW2        0       0       1.0\r
1150                 *TM_ROW3        0       0       0\r
1151                 *TM_POS 0.000000        0.000000        0.000000\r
1152         }\r
1153         *MESH   {\r
1154                 *TIMEVALUE      0\r
1155                 *MESH_NUMVERTEX 4\r
1156                 *MESH_NUMFACES  2\r
1157                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1158                 *MESH_VERTEX_LIST       {\r
1159                         *MESH_VERTEX    0       98.000000       104.000000      20.000000\r
1160                         *MESH_VERTEX    1       98.000000       104.000000      8.000000\r
1161                         *MESH_VERTEX    2       102.000000      104.000000      8.000000\r
1162                         *MESH_VERTEX    3       102.000000      104.000000      20.000000\r
1163                 }\r
1164                 *MESH_NORMALS   {\r
1165                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1166                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1167                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1168                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1169                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1170                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
1171                 }\r
1172                 *MESH_FACE_LIST {\r
1173                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1174                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1175                 }\r
1176                 *MESH_NUMTVERTEX        4\r
1177                 *MESH_TVERTLIST {\r
1178                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1179                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1180                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1181                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1182                 }\r
1183                 *MESH_NUMTVFACES        2\r
1184                 *MESH_TFACELIST {\r
1185                         *MESH_TFACE     0       0       2       1\r
1186                         *MESH_TFACE     1       0       3       2\r
1187                 }\r
1188         }\r
1189         *PROP_MOTIONBLUR        0\r
1190         *PROP_CASTSHADOW        1\r
1191         *PROP_RECVSHADOW        1\r
1192         *MATERIAL_REF   5\r
1193 }\r
1194 *GEOMOBJECT     {\r
1195         *NODE_NAME      "mat5model0surf116"\r
1196         *NODE_TM        {\r
1197                 *NODE_NAME      "mat5model0surf116"\r
1198                 *INHERIT_POS    0       0       0\r
1199                 *INHERIT_ROT    0       0       0\r
1200                 *INHERIT_SCL    0       0       0\r
1201                 *TM_ROW0        1.0     0       0\r
1202                 *TM_ROW1        0       1.0     0\r
1203                 *TM_ROW2        0       0       1.0\r
1204                 *TM_ROW3        0       0       0\r
1205                 *TM_POS 0.000000        0.000000        0.000000\r
1206         }\r
1207         *MESH   {\r
1208                 *TIMEVALUE      0\r
1209                 *MESH_NUMVERTEX 8\r
1210                 *MESH_NUMFACES  6\r
1211                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1212                 *MESH_VERTEX_LIST       {\r
1213                         *MESH_VERTEX    0       98.000000       100.000000      408.000000\r
1214                         *MESH_VERTEX    1       102.000000      100.000000      408.000000\r
1215                         *MESH_VERTEX    2       102.000000      104.000000      412.000000\r
1216                         *MESH_VERTEX    3       98.000000       104.000000      412.000000\r
1217                         *MESH_VERTEX    4       102.000000      92.000000       408.000000\r
1218                         *MESH_VERTEX    5       98.000000       88.000000       412.000000\r
1219                         *MESH_VERTEX    6       102.000000      88.000000       412.000000\r
1220                         *MESH_VERTEX    7       98.000000       92.000000       408.000000\r
1221                 }\r
1222                 *MESH_NORMALS   {\r
1223                         *MESH_FACENORMAL        0       -0.408248       0.408248        0.816497\r
1224                         *MESH_FACENORMAL        1       -0.463618       0.463618        0.755061\r
1225                         *MESH_FACENORMAL        2       -0.408248       0.408248        -0.816497\r
1226                         *MESH_FACENORMAL        3       -0.160244       0.160244        0.973983\r
1227                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
1228                         *MESH_FACENORMAL        5       0.369274        -0.369274       -0.852803\r
1229                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
1230                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
1231                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1232                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
1233                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
1234                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
1235                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
1236                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
1237                 }\r
1238                 *MESH_FACE_LIST {\r
1239                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1240                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1241                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1242                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1243                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1244                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1245                 }\r
1246                 *MESH_NUMTVERTEX        8\r
1247                 *MESH_TVERTLIST {\r
1248                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
1249                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
1250                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1251                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
1252                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
1253                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
1254                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
1255                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
1256                 }\r
1257                 *MESH_NUMTVFACES        6\r
1258                 *MESH_TFACELIST {\r
1259                         *MESH_TFACE     0       0       1       4\r
1260                         *MESH_TFACE     1       0       2       1\r
1261                         *MESH_TFACE     2       0       4       7\r
1262                         *MESH_TFACE     3       0       3       2\r
1263                         *MESH_TFACE     4       4       6       5\r
1264                         *MESH_TFACE     5       4       5       7\r
1265                 }\r
1266         }\r
1267         *PROP_MOTIONBLUR        0\r
1268         *PROP_CASTSHADOW        1\r
1269         *PROP_RECVSHADOW        1\r
1270         *MATERIAL_REF   5\r
1271 }\r
1272 *GEOMOBJECT     {\r
1273         *NODE_NAME      "mat5model0surf117"\r
1274         *NODE_TM        {\r
1275                 *NODE_NAME      "mat5model0surf117"\r
1276                 *INHERIT_POS    0       0       0\r
1277                 *INHERIT_ROT    0       0       0\r
1278                 *INHERIT_SCL    0       0       0\r
1279                 *TM_ROW0        1.0     0       0\r
1280                 *TM_ROW1        0       1.0     0\r
1281                 *TM_ROW2        0       0       1.0\r
1282                 *TM_ROW3        0       0       0\r
1283                 *TM_POS 0.000000        0.000000        0.000000\r
1284         }\r
1285         *MESH   {\r
1286                 *TIMEVALUE      0\r
1287                 *MESH_NUMVERTEX 8\r
1288                 *MESH_NUMFACES  6\r
1289                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1290                 *MESH_VERTEX_LIST       {\r
1291                         *MESH_VERTEX    0       98.000000       104.000000      20.000000\r
1292                         *MESH_VERTEX    1       102.000000      104.000000      20.000000\r
1293                         *MESH_VERTEX    2       102.000000      100.000000      24.000000\r
1294                         *MESH_VERTEX    3       98.000000       100.000000      24.000000\r
1295                         *MESH_VERTEX    4       98.000000       92.000000       24.000000\r
1296                         *MESH_VERTEX    5       102.000000      92.000000       24.000000\r
1297                         *MESH_VERTEX    6       102.000000      88.000000       20.000000\r
1298                         *MESH_VERTEX    7       98.000000       88.000000       20.000000\r
1299                 }\r
1300                 *MESH_NORMALS   {\r
1301                         *MESH_FACENORMAL        0       0.463618        -0.463618       0.755061\r
1302                         *MESH_FACENORMAL        1       0.702370        -0.702370       0.115557\r
1303                         *MESH_FACENORMAL        2       -0.160244       0.160244        0.973983\r
1304                         *MESH_FACENORMAL        3       -0.463618       0.463618        0.755061\r
1305                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
1306                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
1307                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1308                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
1309                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
1310                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
1311                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
1312                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
1313                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
1314                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
1315                 }\r
1316                 *MESH_FACE_LIST {\r
1317                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1318                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1319                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1320                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1321                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1322                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1323                 }\r
1324                 *MESH_NUMTVERTEX        8\r
1325                 *MESH_TVERTLIST {\r
1326                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1327                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
1328                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
1329                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
1330                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
1331                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
1332                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
1333                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
1334                 }\r
1335                 *MESH_NUMTVFACES        6\r
1336                 *MESH_TFACELIST {\r
1337                         *MESH_TFACE     0       2       3       4\r
1338                         *MESH_TFACE     1       2       4       5\r
1339                         *MESH_TFACE     2       0       3       2\r
1340                         *MESH_TFACE     3       0       2       1\r
1341                         *MESH_TFACE     4       4       6       5\r
1342                         *MESH_TFACE     5       4       7       6\r
1343                 }\r
1344         }\r
1345         *PROP_MOTIONBLUR        0\r
1346         *PROP_CASTSHADOW        1\r
1347         *PROP_RECVSHADOW        1\r
1348         *MATERIAL_REF   5\r
1349 }\r
1350 *GEOMOBJECT     {\r
1351         *NODE_NAME      "mat5model0surf118"\r
1352         *NODE_TM        {\r
1353                 *NODE_NAME      "mat5model0surf118"\r
1354                 *INHERIT_POS    0       0       0\r
1355                 *INHERIT_ROT    0       0       0\r
1356                 *INHERIT_SCL    0       0       0\r
1357                 *TM_ROW0        1.0     0       0\r
1358                 *TM_ROW1        0       1.0     0\r
1359                 *TM_ROW2        0       0       1.0\r
1360                 *TM_ROW3        0       0       0\r
1361                 *TM_POS 0.000000        0.000000        0.000000\r
1362         }\r
1363         *MESH   {\r
1364                 *TIMEVALUE      0\r
1365                 *MESH_NUMVERTEX 4\r
1366                 *MESH_NUMFACES  2\r
1367                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1368                 *MESH_VERTEX_LIST       {\r
1369                         *MESH_VERTEX    0       98.000000       88.000000       424.000000\r
1370                         *MESH_VERTEX    1       98.000000       88.000000       420.000000\r
1371                         *MESH_VERTEX    2       98.000000       104.000000      420.000000\r
1372                         *MESH_VERTEX    3       98.000000       104.000000      424.000000\r
1373                 }\r
1374                 *MESH_NORMALS   {\r
1375                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1376                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1377                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1378                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1379                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1380                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1381                 }\r
1382                 *MESH_FACE_LIST {\r
1383                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1384                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1385                 }\r
1386                 *MESH_NUMTVERTEX        4\r
1387                 *MESH_TVERTLIST {\r
1388                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
1389                         *MESH_TVERT     1       0.312500        0.093750        1.000000\r
1390                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
1391                         *MESH_TVERT     3       0.187500        0.062500        1.000000\r
1392                 }\r
1393                 *MESH_NUMTVFACES        2\r
1394                 *MESH_TFACELIST {\r
1395                         *MESH_TFACE     0       0       2       1\r
1396                         *MESH_TFACE     1       0       3       2\r
1397                 }\r
1398         }\r
1399         *PROP_MOTIONBLUR        0\r
1400         *PROP_CASTSHADOW        1\r
1401         *PROP_RECVSHADOW        1\r
1402         *MATERIAL_REF   5\r
1403 }\r
1404 *GEOMOBJECT     {\r
1405         *NODE_NAME      "mat5model0surf119"\r
1406         *NODE_TM        {\r
1407                 *NODE_NAME      "mat5model0surf119"\r
1408                 *INHERIT_POS    0       0       0\r
1409                 *INHERIT_ROT    0       0       0\r
1410                 *INHERIT_SCL    0       0       0\r
1411                 *TM_ROW0        1.0     0       0\r
1412                 *TM_ROW1        0       1.0     0\r
1413                 *TM_ROW2        0       0       1.0\r
1414                 *TM_ROW3        0       0       0\r
1415                 *TM_POS 0.000000        0.000000        0.000000\r
1416         }\r
1417         *MESH   {\r
1418                 *TIMEVALUE      0\r
1419                 *MESH_NUMVERTEX 4\r
1420                 *MESH_NUMFACES  2\r
1421                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1422                 *MESH_VERTEX_LIST       {\r
1423                         *MESH_VERTEX    0       98.000000       88.000000       412.000000\r
1424                         *MESH_VERTEX    1       98.000000       88.000000       424.000000\r
1425                         *MESH_VERTEX    2       102.000000      88.000000       424.000000\r
1426                         *MESH_VERTEX    3       102.000000      88.000000       412.000000\r
1427                 }\r
1428                 *MESH_NORMALS   {\r
1429                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1430                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1431                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
1432                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1433                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1434                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
1435                 }\r
1436                 *MESH_FACE_LIST {\r
1437                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1438                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1439                 }\r
1440                 *MESH_NUMTVERTEX        4\r
1441                 *MESH_TVERTLIST {\r
1442                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1443                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1444                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1445                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1446                 }\r
1447                 *MESH_NUMTVFACES        2\r
1448                 *MESH_TFACELIST {\r
1449                         *MESH_TFACE     0       0       2       1\r
1450                         *MESH_TFACE     1       0       3       2\r
1451                 }\r
1452         }\r
1453         *PROP_MOTIONBLUR        0\r
1454         *PROP_CASTSHADOW        1\r
1455         *PROP_RECVSHADOW        1\r
1456         *MATERIAL_REF   5\r
1457 }\r
1458 *GEOMOBJECT     {\r
1459         *NODE_NAME      "mat5model0surf120"\r
1460         *NODE_TM        {\r
1461                 *NODE_NAME      "mat5model0surf120"\r
1462                 *INHERIT_POS    0       0       0\r
1463                 *INHERIT_ROT    0       0       0\r
1464                 *INHERIT_SCL    0       0       0\r
1465                 *TM_ROW0        1.0     0       0\r
1466                 *TM_ROW1        0       1.0     0\r
1467                 *TM_ROW2        0       0       1.0\r
1468                 *TM_ROW3        0       0       0\r
1469                 *TM_POS 0.000000        0.000000        0.000000\r
1470         }\r
1471         *MESH   {\r
1472                 *TIMEVALUE      0\r
1473                 *MESH_NUMVERTEX 4\r
1474                 *MESH_NUMFACES  2\r
1475                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1476                 *MESH_VERTEX_LIST       {\r
1477                         *MESH_VERTEX    0       98.000000       88.000000       8.000000\r
1478                         *MESH_VERTEX    1       98.000000       88.000000       20.000000\r
1479                         *MESH_VERTEX    2       102.000000      88.000000       20.000000\r
1480                         *MESH_VERTEX    3       102.000000      88.000000       8.000000\r
1481                 }\r
1482                 *MESH_NORMALS   {\r
1483                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1484                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1485                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1486                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
1487                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
1488                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1489                 }\r
1490                 *MESH_FACE_LIST {\r
1491                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1492                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1493                 }\r
1494                 *MESH_NUMTVERTEX        4\r
1495                 *MESH_TVERTLIST {\r
1496                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1497                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1498                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1499                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1500                 }\r
1501                 *MESH_NUMTVFACES        2\r
1502                 *MESH_TFACELIST {\r
1503                         *MESH_TFACE     0       0       2       1\r
1504                         *MESH_TFACE     1       0       3       2\r
1505                 }\r
1506         }\r
1507         *PROP_MOTIONBLUR        0\r
1508         *PROP_CASTSHADOW        1\r
1509         *PROP_RECVSHADOW        1\r
1510         *MATERIAL_REF   5\r
1511 }\r
1512 *GEOMOBJECT     {\r
1513         *NODE_NAME      "mat5model0surf121"\r
1514         *NODE_TM        {\r
1515                 *NODE_NAME      "mat5model0surf121"\r
1516                 *INHERIT_POS    0       0       0\r
1517                 *INHERIT_ROT    0       0       0\r
1518                 *INHERIT_SCL    0       0       0\r
1519                 *TM_ROW0        1.0     0       0\r
1520                 *TM_ROW1        0       1.0     0\r
1521                 *TM_ROW2        0       0       1.0\r
1522                 *TM_ROW3        0       0       0\r
1523                 *TM_POS 0.000000        0.000000        0.000000\r
1524         }\r
1525         *MESH   {\r
1526                 *TIMEVALUE      0\r
1527                 *MESH_NUMVERTEX 4\r
1528                 *MESH_NUMFACES  2\r
1529                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1530                 *MESH_VERTEX_LIST       {\r
1531                         *MESH_VERTEX    0       98.000000       104.000000      8.000000\r
1532                         *MESH_VERTEX    1       98.000000       104.000000      12.000000\r
1533                         *MESH_VERTEX    2       98.000000       88.000000       12.000000\r
1534                         *MESH_VERTEX    3       98.000000       88.000000       8.000000\r
1535                 }\r
1536                 *MESH_NORMALS   {\r
1537                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1538                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1539                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1540                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1541                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1542                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1543                 }\r
1544                 *MESH_FACE_LIST {\r
1545                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1546                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1547                 }\r
1548                 *MESH_NUMTVERTEX        4\r
1549                 *MESH_TVERTLIST {\r
1550                         *MESH_TVERT     0       0.812500        0.062500        1.000000\r
1551                         *MESH_TVERT     1       0.812500        0.093750        1.000000\r
1552                         *MESH_TVERT     2       0.687500        0.093750        1.000000\r
1553                         *MESH_TVERT     3       0.687500        0.062500        1.000000\r
1554                 }\r
1555                 *MESH_NUMTVFACES        2\r
1556                 *MESH_TFACELIST {\r
1557                         *MESH_TFACE     0       0       2       1\r
1558                         *MESH_TFACE     1       0       3       2\r
1559                 }\r
1560         }\r
1561         *PROP_MOTIONBLUR        0\r
1562         *PROP_CASTSHADOW        1\r
1563         *PROP_RECVSHADOW        1\r
1564         *MATERIAL_REF   5\r
1565 }\r
1566 *GEOMOBJECT     {\r
1567         *NODE_NAME      "mat5model0surf122"\r
1568         *NODE_TM        {\r
1569                 *NODE_NAME      "mat5model0surf122"\r
1570                 *INHERIT_POS    0       0       0\r
1571                 *INHERIT_ROT    0       0       0\r
1572                 *INHERIT_SCL    0       0       0\r
1573                 *TM_ROW0        1.0     0       0\r
1574                 *TM_ROW1        0       1.0     0\r
1575                 *TM_ROW2        0       0       1.0\r
1576                 *TM_ROW3        0       0       0\r
1577                 *TM_POS 0.000000        0.000000        0.000000\r
1578         }\r
1579         *MESH   {\r
1580                 *TIMEVALUE      0\r
1581                 *MESH_NUMVERTEX 4\r
1582                 *MESH_NUMFACES  2\r
1583                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1584                 *MESH_VERTEX_LIST       {\r
1585                         *MESH_VERTEX    0       98.000000       -88.000000      424.000000\r
1586                         *MESH_VERTEX    1       98.000000       -88.000000      412.000000\r
1587                         *MESH_VERTEX    2       102.000000      -88.000000      412.000000\r
1588                         *MESH_VERTEX    3       102.000000      -88.000000      424.000000\r
1589                 }\r
1590                 *MESH_NORMALS   {\r
1591                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1592                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1593                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1594                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
1595                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1596                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1597                 }\r
1598                 *MESH_FACE_LIST {\r
1599                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1600                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1601                 }\r
1602                 *MESH_NUMTVERTEX        4\r
1603                 *MESH_TVERTLIST {\r
1604                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1605                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1606                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1607                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1608                 }\r
1609                 *MESH_NUMTVFACES        2\r
1610                 *MESH_TFACELIST {\r
1611                         *MESH_TFACE     0       0       2       1\r
1612                         *MESH_TFACE     1       0       3       2\r
1613                 }\r
1614         }\r
1615         *PROP_MOTIONBLUR        0\r
1616         *PROP_CASTSHADOW        1\r
1617         *PROP_RECVSHADOW        1\r
1618         *MATERIAL_REF   5\r
1619 }\r
1620 *GEOMOBJECT     {\r
1621         *NODE_NAME      "mat5model0surf123"\r
1622         *NODE_TM        {\r
1623                 *NODE_NAME      "mat5model0surf123"\r
1624                 *INHERIT_POS    0       0       0\r
1625                 *INHERIT_ROT    0       0       0\r
1626                 *INHERIT_SCL    0       0       0\r
1627                 *TM_ROW0        1.0     0       0\r
1628                 *TM_ROW1        0       1.0     0\r
1629                 *TM_ROW2        0       0       1.0\r
1630                 *TM_ROW3        0       0       0\r
1631                 *TM_POS 0.000000        0.000000        0.000000\r
1632         }\r
1633         *MESH   {\r
1634                 *TIMEVALUE      0\r
1635                 *MESH_NUMVERTEX 4\r
1636                 *MESH_NUMFACES  2\r
1637                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1638                 *MESH_VERTEX_LIST       {\r
1639                         *MESH_VERTEX    0       98.000000       -88.000000      20.000000\r
1640                         *MESH_VERTEX    1       98.000000       -88.000000      8.000000\r
1641                         *MESH_VERTEX    2       102.000000      -88.000000      8.000000\r
1642                         *MESH_VERTEX    3       102.000000      -88.000000      20.000000\r
1643                 }\r
1644                 *MESH_NORMALS   {\r
1645                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1646                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1647                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1648                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1649                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1650                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
1651                 }\r
1652                 *MESH_FACE_LIST {\r
1653                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1654                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1655                 }\r
1656                 *MESH_NUMTVERTEX        4\r
1657                 *MESH_TVERTLIST {\r
1658                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1659                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1660                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1661                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1662                 }\r
1663                 *MESH_NUMTVFACES        2\r
1664                 *MESH_TFACELIST {\r
1665                         *MESH_TFACE     0       0       2       1\r
1666                         *MESH_TFACE     1       0       3       2\r
1667                 }\r
1668         }\r
1669         *PROP_MOTIONBLUR        0\r
1670         *PROP_CASTSHADOW        1\r
1671         *PROP_RECVSHADOW        1\r
1672         *MATERIAL_REF   5\r
1673 }\r
1674 *GEOMOBJECT     {\r
1675         *NODE_NAME      "mat5model0surf124"\r
1676         *NODE_TM        {\r
1677                 *NODE_NAME      "mat5model0surf124"\r
1678                 *INHERIT_POS    0       0       0\r
1679                 *INHERIT_ROT    0       0       0\r
1680                 *INHERIT_SCL    0       0       0\r
1681                 *TM_ROW0        1.0     0       0\r
1682                 *TM_ROW1        0       1.0     0\r
1683                 *TM_ROW2        0       0       1.0\r
1684                 *TM_ROW3        0       0       0\r
1685                 *TM_POS 0.000000        0.000000        0.000000\r
1686         }\r
1687         *MESH   {\r
1688                 *TIMEVALUE      0\r
1689                 *MESH_NUMVERTEX 8\r
1690                 *MESH_NUMFACES  6\r
1691                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1692                 *MESH_VERTEX_LIST       {\r
1693                         *MESH_VERTEX    0       98.000000       -92.000000      408.000000\r
1694                         *MESH_VERTEX    1       102.000000      -92.000000      408.000000\r
1695                         *MESH_VERTEX    2       102.000000      -88.000000      412.000000\r
1696                         *MESH_VERTEX    3       98.000000       -88.000000      412.000000\r
1697                         *MESH_VERTEX    4       102.000000      -100.000000     408.000000\r
1698                         *MESH_VERTEX    5       98.000000       -104.000000     412.000000\r
1699                         *MESH_VERTEX    6       102.000000      -104.000000     412.000000\r
1700                         *MESH_VERTEX    7       98.000000       -100.000000     408.000000\r
1701                 }\r
1702                 *MESH_NORMALS   {\r
1703                         *MESH_FACENORMAL        0       -0.408248       0.408248        0.816497\r
1704                         *MESH_FACENORMAL        1       -0.463618       0.463618        0.755061\r
1705                         *MESH_FACENORMAL        2       -0.408248       0.408248        -0.816497\r
1706                         *MESH_FACENORMAL        3       -0.160244       0.160244        0.973983\r
1707                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
1708                         *MESH_FACENORMAL        5       0.369274        -0.369274       -0.852803\r
1709                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
1710                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
1711                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1712                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
1713                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
1714                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
1715                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
1716                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
1717                 }\r
1718                 *MESH_FACE_LIST {\r
1719                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1720                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1721                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1722                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1723                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1724                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1725                 }\r
1726                 *MESH_NUMTVERTEX        8\r
1727                 *MESH_TVERTLIST {\r
1728                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
1729                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
1730                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1731                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
1732                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
1733                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
1734                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
1735                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
1736                 }\r
1737                 *MESH_NUMTVFACES        6\r
1738                 *MESH_TFACELIST {\r
1739                         *MESH_TFACE     0       0       1       4\r
1740                         *MESH_TFACE     1       0       2       1\r
1741                         *MESH_TFACE     2       0       4       7\r
1742                         *MESH_TFACE     3       0       3       2\r
1743                         *MESH_TFACE     4       4       6       5\r
1744                         *MESH_TFACE     5       4       5       7\r
1745                 }\r
1746         }\r
1747         *PROP_MOTIONBLUR        0\r
1748         *PROP_CASTSHADOW        1\r
1749         *PROP_RECVSHADOW        1\r
1750         *MATERIAL_REF   5\r
1751 }\r
1752 *GEOMOBJECT     {\r
1753         *NODE_NAME      "mat5model0surf125"\r
1754         *NODE_TM        {\r
1755                 *NODE_NAME      "mat5model0surf125"\r
1756                 *INHERIT_POS    0       0       0\r
1757                 *INHERIT_ROT    0       0       0\r
1758                 *INHERIT_SCL    0       0       0\r
1759                 *TM_ROW0        1.0     0       0\r
1760                 *TM_ROW1        0       1.0     0\r
1761                 *TM_ROW2        0       0       1.0\r
1762                 *TM_ROW3        0       0       0\r
1763                 *TM_POS 0.000000        0.000000        0.000000\r
1764         }\r
1765         *MESH   {\r
1766                 *TIMEVALUE      0\r
1767                 *MESH_NUMVERTEX 8\r
1768                 *MESH_NUMFACES  6\r
1769                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1770                 *MESH_VERTEX_LIST       {\r
1771                         *MESH_VERTEX    0       98.000000       -88.000000      20.000000\r
1772                         *MESH_VERTEX    1       102.000000      -88.000000      20.000000\r
1773                         *MESH_VERTEX    2       102.000000      -92.000000      24.000000\r
1774                         *MESH_VERTEX    3       98.000000       -92.000000      24.000000\r
1775                         *MESH_VERTEX    4       98.000000       -100.000000     24.000000\r
1776                         *MESH_VERTEX    5       102.000000      -100.000000     24.000000\r
1777                         *MESH_VERTEX    6       102.000000      -104.000000     20.000000\r
1778                         *MESH_VERTEX    7       98.000000       -104.000000     20.000000\r
1779                 }\r
1780                 *MESH_NORMALS   {\r
1781                         *MESH_FACENORMAL        0       0.463618        -0.463618       0.755061\r
1782                         *MESH_FACENORMAL        1       0.702370        -0.702370       0.115557\r
1783                         *MESH_FACENORMAL        2       -0.160244       0.160244        0.973983\r
1784                         *MESH_FACENORMAL        3       -0.463618       0.463618        0.755061\r
1785                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
1786                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
1787                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1788                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
1789                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
1790                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
1791                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
1792                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
1793                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
1794                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
1795                 }\r
1796                 *MESH_FACE_LIST {\r
1797                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1798                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1799                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1800                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1801                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1802                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1803                 }\r
1804                 *MESH_NUMTVERTEX        8\r
1805                 *MESH_TVERTLIST {\r
1806                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1807                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
1808                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
1809                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
1810                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
1811                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
1812                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
1813                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
1814                 }\r
1815                 *MESH_NUMTVFACES        6\r
1816                 *MESH_TFACELIST {\r
1817                         *MESH_TFACE     0       2       3       4\r
1818                         *MESH_TFACE     1       2       4       5\r
1819                         *MESH_TFACE     2       0       3       2\r
1820                         *MESH_TFACE     3       0       2       1\r
1821                         *MESH_TFACE     4       4       6       5\r
1822                         *MESH_TFACE     5       4       7       6\r
1823                 }\r
1824         }\r
1825         *PROP_MOTIONBLUR        0\r
1826         *PROP_CASTSHADOW        1\r
1827         *PROP_RECVSHADOW        1\r
1828         *MATERIAL_REF   5\r
1829 }\r
1830 *GEOMOBJECT     {\r
1831         *NODE_NAME      "mat5model0surf126"\r
1832         *NODE_TM        {\r
1833                 *NODE_NAME      "mat5model0surf126"\r
1834                 *INHERIT_POS    0       0       0\r
1835                 *INHERIT_ROT    0       0       0\r
1836                 *INHERIT_SCL    0       0       0\r
1837                 *TM_ROW0        1.0     0       0\r
1838                 *TM_ROW1        0       1.0     0\r
1839                 *TM_ROW2        0       0       1.0\r
1840                 *TM_ROW3        0       0       0\r
1841                 *TM_POS 0.000000        0.000000        0.000000\r
1842         }\r
1843         *MESH   {\r
1844                 *TIMEVALUE      0\r
1845                 *MESH_NUMVERTEX 4\r
1846                 *MESH_NUMFACES  2\r
1847                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1848                 *MESH_VERTEX_LIST       {\r
1849                         *MESH_VERTEX    0       98.000000       -104.000000     424.000000\r
1850                         *MESH_VERTEX    1       98.000000       -104.000000     420.000000\r
1851                         *MESH_VERTEX    2       98.000000       -88.000000      420.000000\r
1852                         *MESH_VERTEX    3       98.000000       -88.000000      424.000000\r
1853                 }\r
1854                 *MESH_NORMALS   {\r
1855                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1856                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1857                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1858                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1859                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1860                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1861                 }\r
1862                 *MESH_FACE_LIST {\r
1863                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1864                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1865                 }\r
1866                 *MESH_NUMTVERTEX        4\r
1867                 *MESH_TVERTLIST {\r
1868                         *MESH_TVERT     0       0.812500        0.062500        1.000000\r
1869                         *MESH_TVERT     1       0.812500        0.093750        1.000000\r
1870                         *MESH_TVERT     2       0.687500        0.093750        1.000000\r
1871                         *MESH_TVERT     3       0.687500        0.062500        1.000000\r
1872                 }\r
1873                 *MESH_NUMTVFACES        2\r
1874                 *MESH_TFACELIST {\r
1875                         *MESH_TFACE     0       0       2       1\r
1876                         *MESH_TFACE     1       0       3       2\r
1877                 }\r
1878         }\r
1879         *PROP_MOTIONBLUR        0\r
1880         *PROP_CASTSHADOW        1\r
1881         *PROP_RECVSHADOW        1\r
1882         *MATERIAL_REF   5\r
1883 }\r
1884 *GEOMOBJECT     {\r
1885         *NODE_NAME      "mat5model0surf127"\r
1886         *NODE_TM        {\r
1887                 *NODE_NAME      "mat5model0surf127"\r
1888                 *INHERIT_POS    0       0       0\r
1889                 *INHERIT_ROT    0       0       0\r
1890                 *INHERIT_SCL    0       0       0\r
1891                 *TM_ROW0        1.0     0       0\r
1892                 *TM_ROW1        0       1.0     0\r
1893                 *TM_ROW2        0       0       1.0\r
1894                 *TM_ROW3        0       0       0\r
1895                 *TM_POS 0.000000        0.000000        0.000000\r
1896         }\r
1897         *MESH   {\r
1898                 *TIMEVALUE      0\r
1899                 *MESH_NUMVERTEX 4\r
1900                 *MESH_NUMFACES  2\r
1901                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1902                 *MESH_VERTEX_LIST       {\r
1903                         *MESH_VERTEX    0       98.000000       -104.000000     412.000000\r
1904                         *MESH_VERTEX    1       98.000000       -104.000000     424.000000\r
1905                         *MESH_VERTEX    2       102.000000      -104.000000     424.000000\r
1906                         *MESH_VERTEX    3       102.000000      -104.000000     412.000000\r
1907                 }\r
1908                 *MESH_NORMALS   {\r
1909                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1910                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1911                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
1912                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1913                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1914                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
1915                 }\r
1916                 *MESH_FACE_LIST {\r
1917                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1918                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1919                 }\r
1920                 *MESH_NUMTVERTEX        4\r
1921                 *MESH_TVERTLIST {\r
1922                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1923                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1924                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1925                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1926                 }\r
1927                 *MESH_NUMTVFACES        2\r
1928                 *MESH_TFACELIST {\r
1929                         *MESH_TFACE     0       0       2       1\r
1930                         *MESH_TFACE     1       0       3       2\r
1931                 }\r
1932         }\r
1933         *PROP_MOTIONBLUR        0\r
1934         *PROP_CASTSHADOW        1\r
1935         *PROP_RECVSHADOW        1\r
1936         *MATERIAL_REF   5\r
1937 }\r
1938 *GEOMOBJECT     {\r
1939         *NODE_NAME      "mat5model0surf128"\r
1940         *NODE_TM        {\r
1941                 *NODE_NAME      "mat5model0surf128"\r
1942                 *INHERIT_POS    0       0       0\r
1943                 *INHERIT_ROT    0       0       0\r
1944                 *INHERIT_SCL    0       0       0\r
1945                 *TM_ROW0        1.0     0       0\r
1946                 *TM_ROW1        0       1.0     0\r
1947                 *TM_ROW2        0       0       1.0\r
1948                 *TM_ROW3        0       0       0\r
1949                 *TM_POS 0.000000        0.000000        0.000000\r
1950         }\r
1951         *MESH   {\r
1952                 *TIMEVALUE      0\r
1953                 *MESH_NUMVERTEX 4\r
1954                 *MESH_NUMFACES  2\r
1955                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1956                 *MESH_VERTEX_LIST       {\r
1957                         *MESH_VERTEX    0       98.000000       -88.000000      8.000000\r
1958                         *MESH_VERTEX    1       98.000000       -88.000000      12.000000\r
1959                         *MESH_VERTEX    2       98.000000       -104.000000     12.000000\r
1960                         *MESH_VERTEX    3       98.000000       -104.000000     8.000000\r
1961                 }\r
1962                 *MESH_NORMALS   {\r
1963                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
1964                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
1965                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1966                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1967                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1968                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1969                 }\r
1970                 *MESH_FACE_LIST {\r
1971                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1972                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1973                 }\r
1974                 *MESH_NUMTVERTEX        4\r
1975                 *MESH_TVERTLIST {\r
1976                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
1977                         *MESH_TVERT     1       0.312500        0.093750        1.000000\r
1978                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
1979                         *MESH_TVERT     3       0.187500        0.062500        1.000000\r
1980                 }\r
1981                 *MESH_NUMTVFACES        2\r
1982                 *MESH_TFACELIST {\r
1983                         *MESH_TFACE     0       0       2       1\r
1984                         *MESH_TFACE     1       0       3       2\r
1985                 }\r
1986         }\r
1987         *PROP_MOTIONBLUR        0\r
1988         *PROP_CASTSHADOW        1\r
1989         *PROP_RECVSHADOW        1\r
1990         *MATERIAL_REF   5\r
1991 }\r
1992 *GEOMOBJECT     {\r
1993         *NODE_NAME      "mat5model0surf129"\r
1994         *NODE_TM        {\r
1995                 *NODE_NAME      "mat5model0surf129"\r
1996                 *INHERIT_POS    0       0       0\r
1997                 *INHERIT_ROT    0       0       0\r
1998                 *INHERIT_SCL    0       0       0\r
1999                 *TM_ROW0        1.0     0       0\r
2000                 *TM_ROW1        0       1.0     0\r
2001                 *TM_ROW2        0       0       1.0\r
2002                 *TM_ROW3        0       0       0\r
2003                 *TM_POS 0.000000        0.000000        0.000000\r
2004         }\r
2005         *MESH   {\r
2006                 *TIMEVALUE      0\r
2007                 *MESH_NUMVERTEX 4\r
2008                 *MESH_NUMFACES  2\r
2009                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2010                 *MESH_VERTEX_LIST       {\r
2011                         *MESH_VERTEX    0       98.000000       -104.000000     8.000000\r
2012                         *MESH_VERTEX    1       98.000000       -104.000000     20.000000\r
2013                         *MESH_VERTEX    2       102.000000      -104.000000     20.000000\r
2014                         *MESH_VERTEX    3       102.000000      -104.000000     8.000000\r
2015                 }\r
2016                 *MESH_NORMALS   {\r
2017                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2018                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2019                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2020                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
2021                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
2022                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2023                 }\r
2024                 *MESH_FACE_LIST {\r
2025                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2026                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2027                 }\r
2028                 *MESH_NUMTVERTEX        4\r
2029                 *MESH_TVERTLIST {\r
2030                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2031                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2032                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2033                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
2034                 }\r
2035                 *MESH_NUMTVFACES        2\r
2036                 *MESH_TFACELIST {\r
2037                         *MESH_TFACE     0       0       2       1\r
2038                         *MESH_TFACE     1       0       3       2\r
2039                 }\r
2040         }\r
2041         *PROP_MOTIONBLUR        0\r
2042         *PROP_CASTSHADOW        1\r
2043         *PROP_RECVSHADOW        1\r
2044         *MATERIAL_REF   5\r
2045 }\r
2046 *GEOMOBJECT     {\r
2047         *NODE_NAME      "mat5model0surf130"\r
2048         *NODE_TM        {\r
2049                 *NODE_NAME      "mat5model0surf130"\r
2050                 *INHERIT_POS    0       0       0\r
2051                 *INHERIT_ROT    0       0       0\r
2052                 *INHERIT_SCL    0       0       0\r
2053                 *TM_ROW0        1.0     0       0\r
2054                 *TM_ROW1        0       1.0     0\r
2055                 *TM_ROW2        0       0       1.0\r
2056                 *TM_ROW3        0       0       0\r
2057                 *TM_POS 0.000000        0.000000        0.000000\r
2058         }\r
2059         *MESH   {\r
2060                 *TIMEVALUE      0\r
2061                 *MESH_NUMVERTEX 4\r
2062                 *MESH_NUMFACES  2\r
2063                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2064                 *MESH_VERTEX_LIST       {\r
2065                         *MESH_VERTEX    0       94.000000       104.000000      424.000000\r
2066                         *MESH_VERTEX    1       94.000000       104.000000      420.000000\r
2067                         *MESH_VERTEX    2       94.000000       88.000000       420.000000\r
2068                         *MESH_VERTEX    3       94.000000       88.000000       424.000000\r
2069                 }\r
2070                 *MESH_NORMALS   {\r
2071                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2072                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2073                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2074                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2075                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2076                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2077                 }\r
2078                 *MESH_FACE_LIST {\r
2079                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2080                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2081                 }\r
2082                 *MESH_NUMTVERTEX        4\r
2083                 *MESH_TVERTLIST {\r
2084                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
2085                         *MESH_TVERT     1       0.187500        0.093750        1.000000\r
2086                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
2087                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
2088                 }\r
2089                 *MESH_NUMTVFACES        2\r
2090                 *MESH_TFACELIST {\r
2091                         *MESH_TFACE     0       0       2       1\r
2092                         *MESH_TFACE     1       0       3       2\r
2093                 }\r
2094         }\r
2095         *PROP_MOTIONBLUR        0\r
2096         *PROP_CASTSHADOW        1\r
2097         *PROP_RECVSHADOW        1\r
2098         *MATERIAL_REF   5\r
2099 }\r
2100 *GEOMOBJECT     {\r
2101         *NODE_NAME      "mat5model0surf131"\r
2102         *NODE_TM        {\r
2103                 *NODE_NAME      "mat5model0surf131"\r
2104                 *INHERIT_POS    0       0       0\r
2105                 *INHERIT_ROT    0       0       0\r
2106                 *INHERIT_SCL    0       0       0\r
2107                 *TM_ROW0        1.0     0       0\r
2108                 *TM_ROW1        0       1.0     0\r
2109                 *TM_ROW2        0       0       1.0\r
2110                 *TM_ROW3        0       0       0\r
2111                 *TM_POS 0.000000        0.000000        0.000000\r
2112         }\r
2113         *MESH   {\r
2114                 *TIMEVALUE      0\r
2115                 *MESH_NUMVERTEX 4\r
2116                 *MESH_NUMFACES  2\r
2117                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2118                 *MESH_VERTEX_LIST       {\r
2119                         *MESH_VERTEX    0       94.000000       88.000000       8.000000\r
2120                         *MESH_VERTEX    1       94.000000       88.000000       12.000000\r
2121                         *MESH_VERTEX    2       94.000000       104.000000      12.000000\r
2122                         *MESH_VERTEX    3       94.000000       104.000000      8.000000\r
2123                 }\r
2124                 *MESH_NORMALS   {\r
2125                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2126                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2127                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2128                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2129                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2130                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2131                 }\r
2132                 *MESH_FACE_LIST {\r
2133                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2134                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2135                 }\r
2136                 *MESH_NUMTVERTEX        4\r
2137                 *MESH_TVERTLIST {\r
2138                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
2139                         *MESH_TVERT     1       0.687500        0.093750        1.000000\r
2140                         *MESH_TVERT     2       0.812500        0.093750        1.000000\r
2141                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
2142                 }\r
2143                 *MESH_NUMTVFACES        2\r
2144                 *MESH_TFACELIST {\r
2145                         *MESH_TFACE     0       0       2       1\r
2146                         *MESH_TFACE     1       0       3       2\r
2147                 }\r
2148         }\r
2149         *PROP_MOTIONBLUR        0\r
2150         *PROP_CASTSHADOW        1\r
2151         *PROP_RECVSHADOW        1\r
2152         *MATERIAL_REF   5\r
2153 }\r
2154 *GEOMOBJECT     {\r
2155         *NODE_NAME      "mat5model0surf132"\r
2156         *NODE_TM        {\r
2157                 *NODE_NAME      "mat5model0surf132"\r
2158                 *INHERIT_POS    0       0       0\r
2159                 *INHERIT_ROT    0       0       0\r
2160                 *INHERIT_SCL    0       0       0\r
2161                 *TM_ROW0        1.0     0       0\r
2162                 *TM_ROW1        0       1.0     0\r
2163                 *TM_ROW2        0       0       1.0\r
2164                 *TM_ROW3        0       0       0\r
2165                 *TM_POS 0.000000        0.000000        0.000000\r
2166         }\r
2167         *MESH   {\r
2168                 *TIMEVALUE      0\r
2169                 *MESH_NUMVERTEX 4\r
2170                 *MESH_NUMFACES  2\r
2171                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2172                 *MESH_VERTEX_LIST       {\r
2173                         *MESH_VERTEX    0       94.000000       -88.000000      424.000000\r
2174                         *MESH_VERTEX    1       94.000000       -88.000000      420.000000\r
2175                         *MESH_VERTEX    2       94.000000       -104.000000     420.000000\r
2176                         *MESH_VERTEX    3       94.000000       -104.000000     424.000000\r
2177                 }\r
2178                 *MESH_NORMALS   {\r
2179                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2180                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2181                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2182                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2183                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2184                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2185                 }\r
2186                 *MESH_FACE_LIST {\r
2187                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2188                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2189                 }\r
2190                 *MESH_NUMTVERTEX        4\r
2191                 *MESH_TVERTLIST {\r
2192                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
2193                         *MESH_TVERT     1       0.687500        0.093750        1.000000\r
2194                         *MESH_TVERT     2       0.812500        0.093750        1.000000\r
2195                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
2196                 }\r
2197                 *MESH_NUMTVFACES        2\r
2198                 *MESH_TFACELIST {\r
2199                         *MESH_TFACE     0       0       2       1\r
2200                         *MESH_TFACE     1       0       3       2\r
2201                 }\r
2202         }\r
2203         *PROP_MOTIONBLUR        0\r
2204         *PROP_CASTSHADOW        1\r
2205         *PROP_RECVSHADOW        1\r
2206         *MATERIAL_REF   5\r
2207 }\r
2208 *GEOMOBJECT     {\r
2209         *NODE_NAME      "mat5model0surf133"\r
2210         *NODE_TM        {\r
2211                 *NODE_NAME      "mat5model0surf133"\r
2212                 *INHERIT_POS    0       0       0\r
2213                 *INHERIT_ROT    0       0       0\r
2214                 *INHERIT_SCL    0       0       0\r
2215                 *TM_ROW0        1.0     0       0\r
2216                 *TM_ROW1        0       1.0     0\r
2217                 *TM_ROW2        0       0       1.0\r
2218                 *TM_ROW3        0       0       0\r
2219                 *TM_POS 0.000000        0.000000        0.000000\r
2220         }\r
2221         *MESH   {\r
2222                 *TIMEVALUE      0\r
2223                 *MESH_NUMVERTEX 4\r
2224                 *MESH_NUMFACES  2\r
2225                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2226                 *MESH_VERTEX_LIST       {\r
2227                         *MESH_VERTEX    0       94.000000       -104.000000     8.000000\r
2228                         *MESH_VERTEX    1       94.000000       -104.000000     12.000000\r
2229                         *MESH_VERTEX    2       94.000000       -88.000000      12.000000\r
2230                         *MESH_VERTEX    3       94.000000       -88.000000      8.000000\r
2231                 }\r
2232                 *MESH_NORMALS   {\r
2233                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2234                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2235                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2236                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2237                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2238                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2239                 }\r
2240                 *MESH_FACE_LIST {\r
2241                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2242                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2243                 }\r
2244                 *MESH_NUMTVERTEX        4\r
2245                 *MESH_TVERTLIST {\r
2246                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
2247                         *MESH_TVERT     1       0.187500        0.093750        1.000000\r
2248                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
2249                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
2250                 }\r
2251                 *MESH_NUMTVFACES        2\r
2252                 *MESH_TFACELIST {\r
2253                         *MESH_TFACE     0       0       2       1\r
2254                         *MESH_TFACE     1       0       3       2\r
2255                 }\r
2256         }\r
2257         *PROP_MOTIONBLUR        0\r
2258         *PROP_CASTSHADOW        1\r
2259         *PROP_RECVSHADOW        1\r
2260         *MATERIAL_REF   5\r
2261 }\r
2262 *GEOMOBJECT     {\r
2263         *NODE_NAME      "mat5model0surf134"\r
2264         *NODE_TM        {\r
2265                 *NODE_NAME      "mat5model0surf134"\r
2266                 *INHERIT_POS    0       0       0\r
2267                 *INHERIT_ROT    0       0       0\r
2268                 *INHERIT_SCL    0       0       0\r
2269                 *TM_ROW0        1.0     0       0\r
2270                 *TM_ROW1        0       1.0     0\r
2271                 *TM_ROW2        0       0       1.0\r
2272                 *TM_ROW3        0       0       0\r
2273                 *TM_POS 0.000000        0.000000        0.000000\r
2274         }\r
2275         *MESH   {\r
2276                 *TIMEVALUE      0\r
2277                 *MESH_NUMVERTEX 4\r
2278                 *MESH_NUMFACES  2\r
2279                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2280                 *MESH_VERTEX_LIST       {\r
2281                         *MESH_VERTEX    0       94.000000       104.000000      412.000000\r
2282                         *MESH_VERTEX    1       94.000000       104.000000      424.000000\r
2283                         *MESH_VERTEX    2       90.000000       104.000000      424.000000\r
2284                         *MESH_VERTEX    3       90.000000       104.000000      412.000000\r
2285                 }\r
2286                 *MESH_NORMALS   {\r
2287                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2288                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2289                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
2290                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2291                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2292                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
2293                 }\r
2294                 *MESH_FACE_LIST {\r
2295                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2296                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2297                 }\r
2298                 *MESH_NUMTVERTEX        4\r
2299                 *MESH_TVERTLIST {\r
2300                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2301                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
2302                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
2303                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
2304                 }\r
2305                 *MESH_NUMTVFACES        2\r
2306                 *MESH_TFACELIST {\r
2307                         *MESH_TFACE     0       0       2       1\r
2308                         *MESH_TFACE     1       0       3       2\r
2309                 }\r
2310         }\r
2311         *PROP_MOTIONBLUR        0\r
2312         *PROP_CASTSHADOW        1\r
2313         *PROP_RECVSHADOW        1\r
2314         *MATERIAL_REF   5\r
2315 }\r
2316 *GEOMOBJECT     {\r
2317         *NODE_NAME      "mat5model0surf135"\r
2318         *NODE_TM        {\r
2319                 *NODE_NAME      "mat5model0surf135"\r
2320                 *INHERIT_POS    0       0       0\r
2321                 *INHERIT_ROT    0       0       0\r
2322                 *INHERIT_SCL    0       0       0\r
2323                 *TM_ROW0        1.0     0       0\r
2324                 *TM_ROW1        0       1.0     0\r
2325                 *TM_ROW2        0       0       1.0\r
2326                 *TM_ROW3        0       0       0\r
2327                 *TM_POS 0.000000        0.000000        0.000000\r
2328         }\r
2329         *MESH   {\r
2330                 *TIMEVALUE      0\r
2331                 *MESH_NUMVERTEX 4\r
2332                 *MESH_NUMFACES  2\r
2333                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2334                 *MESH_VERTEX_LIST       {\r
2335                         *MESH_VERTEX    0       94.000000       104.000000      8.000000\r
2336                         *MESH_VERTEX    1       94.000000       104.000000      20.000000\r
2337                         *MESH_VERTEX    2       90.000000       104.000000      20.000000\r
2338                         *MESH_VERTEX    3       90.000000       104.000000      8.000000\r
2339                 }\r
2340                 *MESH_NORMALS   {\r
2341                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2342                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2343                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2344                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
2345                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
2346                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2347                 }\r
2348                 *MESH_FACE_LIST {\r
2349                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2350                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2351                 }\r
2352                 *MESH_NUMTVERTEX        4\r
2353                 *MESH_TVERTLIST {\r
2354                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2355                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2356                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2357                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
2358                 }\r
2359                 *MESH_NUMTVFACES        2\r
2360                 *MESH_TFACELIST {\r
2361                         *MESH_TFACE     0       0       2       1\r
2362                         *MESH_TFACE     1       0       3       2\r
2363                 }\r
2364         }\r
2365         *PROP_MOTIONBLUR        0\r
2366         *PROP_CASTSHADOW        1\r
2367         *PROP_RECVSHADOW        1\r
2368         *MATERIAL_REF   5\r
2369 }\r
2370 *GEOMOBJECT     {\r
2371         *NODE_NAME      "mat5model0surf136"\r
2372         *NODE_TM        {\r
2373                 *NODE_NAME      "mat5model0surf136"\r
2374                 *INHERIT_POS    0       0       0\r
2375                 *INHERIT_ROT    0       0       0\r
2376                 *INHERIT_SCL    0       0       0\r
2377                 *TM_ROW0        1.0     0       0\r
2378                 *TM_ROW1        0       1.0     0\r
2379                 *TM_ROW2        0       0       1.0\r
2380                 *TM_ROW3        0       0       0\r
2381                 *TM_POS 0.000000        0.000000        0.000000\r
2382         }\r
2383         *MESH   {\r
2384                 *TIMEVALUE      0\r
2385                 *MESH_NUMVERTEX 8\r
2386                 *MESH_NUMFACES  6\r
2387                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2388                 *MESH_VERTEX_LIST       {\r
2389                         *MESH_VERTEX    0       94.000000       104.000000      412.000000\r
2390                         *MESH_VERTEX    1       90.000000       104.000000      412.000000\r
2391                         *MESH_VERTEX    2       90.000000       100.000000      408.000000\r
2392                         *MESH_VERTEX    3       94.000000       100.000000      408.000000\r
2393                         *MESH_VERTEX    4       94.000000       92.000000       408.000000\r
2394                         *MESH_VERTEX    5       90.000000       92.000000       408.000000\r
2395                         *MESH_VERTEX    6       90.000000       88.000000       412.000000\r
2396                         *MESH_VERTEX    7       94.000000       88.000000       412.000000\r
2397                 }\r
2398                 *MESH_NORMALS   {\r
2399                         *MESH_FACENORMAL        0       0.463618        -0.463618       0.755061\r
2400                         *MESH_FACENORMAL        1       0.702370        -0.702370       0.115557\r
2401                         *MESH_FACENORMAL        2       -0.160244       0.160244        0.973983\r
2402                         *MESH_FACENORMAL        3       -0.463618       0.463618        0.755061\r
2403                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
2404                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
2405                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
2406                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
2407                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
2408                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
2409                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
2410                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
2411                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
2412                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
2413                 }\r
2414                 *MESH_FACE_LIST {\r
2415                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2416                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2417                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2418                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2419                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2420                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2421                 }\r
2422                 *MESH_NUMTVERTEX        8\r
2423                 *MESH_TVERTLIST {\r
2424                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2425                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
2426                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
2427                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
2428                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
2429                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
2430                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
2431                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
2432                 }\r
2433                 *MESH_NUMTVFACES        6\r
2434                 *MESH_TFACELIST {\r
2435                         *MESH_TFACE     0       2       3       4\r
2436                         *MESH_TFACE     1       2       4       5\r
2437                         *MESH_TFACE     2       0       3       2\r
2438                         *MESH_TFACE     3       0       2       1\r
2439                         *MESH_TFACE     4       4       6       5\r
2440                         *MESH_TFACE     5       4       7       6\r
2441                 }\r
2442         }\r
2443         *PROP_MOTIONBLUR        0\r
2444         *PROP_CASTSHADOW        1\r
2445         *PROP_RECVSHADOW        1\r
2446         *MATERIAL_REF   5\r
2447 }\r
2448 *GEOMOBJECT     {\r
2449         *NODE_NAME      "mat5model0surf137"\r
2450         *NODE_TM        {\r
2451                 *NODE_NAME      "mat5model0surf137"\r
2452                 *INHERIT_POS    0       0       0\r
2453                 *INHERIT_ROT    0       0       0\r
2454                 *INHERIT_SCL    0       0       0\r
2455                 *TM_ROW0        1.0     0       0\r
2456                 *TM_ROW1        0       1.0     0\r
2457                 *TM_ROW2        0       0       1.0\r
2458                 *TM_ROW3        0       0       0\r
2459                 *TM_POS 0.000000        0.000000        0.000000\r
2460         }\r
2461         *MESH   {\r
2462                 *TIMEVALUE      0\r
2463                 *MESH_NUMVERTEX 8\r
2464                 *MESH_NUMFACES  6\r
2465                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2466                 *MESH_VERTEX_LIST       {\r
2467                         *MESH_VERTEX    0       94.000000       100.000000      24.000000\r
2468                         *MESH_VERTEX    1       90.000000       100.000000      24.000000\r
2469                         *MESH_VERTEX    2       90.000000       104.000000      20.000000\r
2470                         *MESH_VERTEX    3       94.000000       104.000000      20.000000\r
2471                         *MESH_VERTEX    4       90.000000       92.000000       24.000000\r
2472                         *MESH_VERTEX    5       94.000000       88.000000       20.000000\r
2473                         *MESH_VERTEX    6       90.000000       88.000000       20.000000\r
2474                         *MESH_VERTEX    7       94.000000       92.000000       24.000000\r
2475                 }\r
2476                 *MESH_NORMALS   {\r
2477                         *MESH_FACENORMAL        0       -0.408248       0.408248        0.816497\r
2478                         *MESH_FACENORMAL        1       -0.463618       0.463618        0.755061\r
2479                         *MESH_FACENORMAL        2       -0.408248       0.408248        -0.816497\r
2480                         *MESH_FACENORMAL        3       -0.160244       0.160244        0.973983\r
2481                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
2482                         *MESH_FACENORMAL        5       0.369274        -0.369274       -0.852803\r
2483                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
2484                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
2485                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
2486                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
2487                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
2488                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
2489                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
2490                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
2491                 }\r
2492                 *MESH_FACE_LIST {\r
2493                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2494                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2495                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2496                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2497                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2498                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2499                 }\r
2500                 *MESH_NUMTVERTEX        8\r
2501                 *MESH_TVERTLIST {\r
2502                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
2503                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
2504                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2505                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
2506                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
2507                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
2508                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
2509                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
2510                 }\r
2511                 *MESH_NUMTVFACES        6\r
2512                 *MESH_TFACELIST {\r
2513                         *MESH_TFACE     0       0       1       4\r
2514                         *MESH_TFACE     1       0       2       1\r
2515                         *MESH_TFACE     2       0       4       7\r
2516                         *MESH_TFACE     3       0       3       2\r
2517                         *MESH_TFACE     4       4       6       5\r
2518                         *MESH_TFACE     5       4       5       7\r
2519                 }\r
2520         }\r
2521         *PROP_MOTIONBLUR        0\r
2522         *PROP_CASTSHADOW        1\r
2523         *PROP_RECVSHADOW        1\r
2524         *MATERIAL_REF   5\r
2525 }\r
2526 *GEOMOBJECT     {\r
2527         *NODE_NAME      "mat5model0surf138"\r
2528         *NODE_TM        {\r
2529                 *NODE_NAME      "mat5model0surf138"\r
2530                 *INHERIT_POS    0       0       0\r
2531                 *INHERIT_ROT    0       0       0\r
2532                 *INHERIT_SCL    0       0       0\r
2533                 *TM_ROW0        1.0     0       0\r
2534                 *TM_ROW1        0       1.0     0\r
2535                 *TM_ROW2        0       0       1.0\r
2536                 *TM_ROW3        0       0       0\r
2537                 *TM_POS 0.000000        0.000000        0.000000\r
2538         }\r
2539         *MESH   {\r
2540                 *TIMEVALUE      0\r
2541                 *MESH_NUMVERTEX 6\r
2542                 *MESH_NUMFACES  4\r
2543                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2544                 *MESH_VERTEX_LIST       {\r
2545                         *MESH_VERTEX    0       90.000000       92.000000       408.000000\r
2546                         *MESH_VERTEX    1       90.000000       100.000000      408.000000\r
2547                         *MESH_VERTEX    2       90.000000       104.000000      412.000000\r
2548                         *MESH_VERTEX    3       90.000000       88.000000       412.000000\r
2549                         *MESH_VERTEX    4       90.000000       88.000000       424.000000\r
2550                         *MESH_VERTEX    5       90.000000       104.000000      424.000000\r
2551                 }\r
2552                 *MESH_NORMALS   {\r
2553                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2554                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2555                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
2556                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
2557                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2558                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2559                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2560                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2561                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2562                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2563                 }\r
2564                 *MESH_FACE_LIST {\r
2565                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2566                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2567                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2568                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2569                 }\r
2570                 *MESH_NUMTVERTEX        6\r
2571                 *MESH_TVERTLIST {\r
2572                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
2573                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
2574                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
2575                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
2576                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
2577                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
2578                 }\r
2579                 *MESH_NUMTVFACES        4\r
2580                 *MESH_TFACELIST {\r
2581                         *MESH_TFACE     0       0       2       1\r
2582                         *MESH_TFACE     1       0       3       2\r
2583                         *MESH_TFACE     2       4       2       3\r
2584                         *MESH_TFACE     3       4       5       2\r
2585                 }\r
2586         }\r
2587         *PROP_MOTIONBLUR        0\r
2588         *PROP_CASTSHADOW        1\r
2589         *PROP_RECVSHADOW        1\r
2590         *MATERIAL_REF   5\r
2591 }\r
2592 *GEOMOBJECT     {\r
2593         *NODE_NAME      "mat5model0surf139"\r
2594         *NODE_TM        {\r
2595                 *NODE_NAME      "mat5model0surf139"\r
2596                 *INHERIT_POS    0       0       0\r
2597                 *INHERIT_ROT    0       0       0\r
2598                 *INHERIT_SCL    0       0       0\r
2599                 *TM_ROW0        1.0     0       0\r
2600                 *TM_ROW1        0       1.0     0\r
2601                 *TM_ROW2        0       0       1.0\r
2602                 *TM_ROW3        0       0       0\r
2603                 *TM_POS 0.000000        0.000000        0.000000\r
2604         }\r
2605         *MESH   {\r
2606                 *TIMEVALUE      0\r
2607                 *MESH_NUMVERTEX 4\r
2608                 *MESH_NUMFACES  2\r
2609                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2610                 *MESH_VERTEX_LIST       {\r
2611                         *MESH_VERTEX    0       94.000000       88.000000       424.000000\r
2612                         *MESH_VERTEX    1       94.000000       88.000000       412.000000\r
2613                         *MESH_VERTEX    2       90.000000       88.000000       412.000000\r
2614                         *MESH_VERTEX    3       90.000000       88.000000       424.000000\r
2615                 }\r
2616                 *MESH_NORMALS   {\r
2617                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2618                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2619                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2620                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
2621                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
2622                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2623                 }\r
2624                 *MESH_FACE_LIST {\r
2625                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2626                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2627                 }\r
2628                 *MESH_NUMTVERTEX        4\r
2629                 *MESH_TVERTLIST {\r
2630                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2631                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2632                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2633                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
2634                 }\r
2635                 *MESH_NUMTVFACES        2\r
2636                 *MESH_TFACELIST {\r
2637                         *MESH_TFACE     0       0       2       1\r
2638                         *MESH_TFACE     1       0       3       2\r
2639                 }\r
2640         }\r
2641         *PROP_MOTIONBLUR        0\r
2642         *PROP_CASTSHADOW        1\r
2643         *PROP_RECVSHADOW        1\r
2644         *MATERIAL_REF   5\r
2645 }\r
2646 *GEOMOBJECT     {\r
2647         *NODE_NAME      "mat5model0surf140"\r
2648         *NODE_TM        {\r
2649                 *NODE_NAME      "mat5model0surf140"\r
2650                 *INHERIT_POS    0       0       0\r
2651                 *INHERIT_ROT    0       0       0\r
2652                 *INHERIT_SCL    0       0       0\r
2653                 *TM_ROW0        1.0     0       0\r
2654                 *TM_ROW1        0       1.0     0\r
2655                 *TM_ROW2        0       0       1.0\r
2656                 *TM_ROW3        0       0       0\r
2657                 *TM_POS 0.000000        0.000000        0.000000\r
2658         }\r
2659         *MESH   {\r
2660                 *TIMEVALUE      0\r
2661                 *MESH_NUMVERTEX 6\r
2662                 *MESH_NUMFACES  4\r
2663                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2664                 *MESH_VERTEX_LIST       {\r
2665                         *MESH_VERTEX    0       90.000000       100.000000      24.000000\r
2666                         *MESH_VERTEX    1       90.000000       92.000000       24.000000\r
2667                         *MESH_VERTEX    2       90.000000       88.000000       20.000000\r
2668                         *MESH_VERTEX    3       90.000000       104.000000      20.000000\r
2669                         *MESH_VERTEX    4       90.000000       104.000000      8.000000\r
2670                         *MESH_VERTEX    5       90.000000       88.000000       8.000000\r
2671                 }\r
2672                 *MESH_NORMALS   {\r
2673                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2674                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2675                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
2676                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
2677                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2678                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2679                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2680                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2681                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2682                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2683                 }\r
2684                 *MESH_FACE_LIST {\r
2685                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2686                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2687                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2688                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2689                 }\r
2690                 *MESH_NUMTVERTEX        6\r
2691                 *MESH_TVERTLIST {\r
2692                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
2693                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
2694                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
2695                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
2696                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
2697                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
2698                 }\r
2699                 *MESH_NUMTVFACES        4\r
2700                 *MESH_TFACELIST {\r
2701                         *MESH_TFACE     0       0       2       1\r
2702                         *MESH_TFACE     1       0       3       2\r
2703                         *MESH_TFACE     2       4       2       3\r
2704                         *MESH_TFACE     3       4       5       2\r
2705                 }\r
2706         }\r
2707         *PROP_MOTIONBLUR        0\r
2708         *PROP_CASTSHADOW        1\r
2709         *PROP_RECVSHADOW        1\r
2710         *MATERIAL_REF   5\r
2711 }\r
2712 *GEOMOBJECT     {\r
2713         *NODE_NAME      "mat5model0surf141"\r
2714         *NODE_TM        {\r
2715                 *NODE_NAME      "mat5model0surf141"\r
2716                 *INHERIT_POS    0       0       0\r
2717                 *INHERIT_ROT    0       0       0\r
2718                 *INHERIT_SCL    0       0       0\r
2719                 *TM_ROW0        1.0     0       0\r
2720                 *TM_ROW1        0       1.0     0\r
2721                 *TM_ROW2        0       0       1.0\r
2722                 *TM_ROW3        0       0       0\r
2723                 *TM_POS 0.000000        0.000000        0.000000\r
2724         }\r
2725         *MESH   {\r
2726                 *TIMEVALUE      0\r
2727                 *MESH_NUMVERTEX 4\r
2728                 *MESH_NUMFACES  2\r
2729                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2730                 *MESH_VERTEX_LIST       {\r
2731                         *MESH_VERTEX    0       94.000000       88.000000       20.000000\r
2732                         *MESH_VERTEX    1       94.000000       88.000000       8.000000\r
2733                         *MESH_VERTEX    2       90.000000       88.000000       8.000000\r
2734                         *MESH_VERTEX    3       90.000000       88.000000       20.000000\r
2735                 }\r
2736                 *MESH_NORMALS   {\r
2737                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2738                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2739                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
2740                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2741                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2742                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
2743                 }\r
2744                 *MESH_FACE_LIST {\r
2745                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2746                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2747                 }\r
2748                 *MESH_NUMTVERTEX        4\r
2749                 *MESH_TVERTLIST {\r
2750                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2751                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
2752                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
2753                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
2754                 }\r
2755                 *MESH_NUMTVFACES        2\r
2756                 *MESH_TFACELIST {\r
2757                         *MESH_TFACE     0       0       2       1\r
2758                         *MESH_TFACE     1       0       3       2\r
2759                 }\r
2760         }\r
2761         *PROP_MOTIONBLUR        0\r
2762         *PROP_CASTSHADOW        1\r
2763         *PROP_RECVSHADOW        1\r
2764         *MATERIAL_REF   5\r
2765 }\r
2766 *GEOMOBJECT     {\r
2767         *NODE_NAME      "mat5model0surf142"\r
2768         *NODE_TM        {\r
2769                 *NODE_NAME      "mat5model0surf142"\r
2770                 *INHERIT_POS    0       0       0\r
2771                 *INHERIT_ROT    0       0       0\r
2772                 *INHERIT_SCL    0       0       0\r
2773                 *TM_ROW0        1.0     0       0\r
2774                 *TM_ROW1        0       1.0     0\r
2775                 *TM_ROW2        0       0       1.0\r
2776                 *TM_ROW3        0       0       0\r
2777                 *TM_POS 0.000000        0.000000        0.000000\r
2778         }\r
2779         *MESH   {\r
2780                 *TIMEVALUE      0\r
2781                 *MESH_NUMVERTEX 4\r
2782                 *MESH_NUMFACES  2\r
2783                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2784                 *MESH_VERTEX_LIST       {\r
2785                         *MESH_VERTEX    0       94.000000       -88.000000      412.000000\r
2786                         *MESH_VERTEX    1       94.000000       -88.000000      424.000000\r
2787                         *MESH_VERTEX    2       90.000000       -88.000000      424.000000\r
2788                         *MESH_VERTEX    3       90.000000       -88.000000      412.000000\r
2789                 }\r
2790                 *MESH_NORMALS   {\r
2791                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2792                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2793                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
2794                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2795                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2796                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
2797                 }\r
2798                 *MESH_FACE_LIST {\r
2799                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2800                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2801                 }\r
2802                 *MESH_NUMTVERTEX        4\r
2803                 *MESH_TVERTLIST {\r
2804                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2805                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
2806                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
2807                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
2808                 }\r
2809                 *MESH_NUMTVFACES        2\r
2810                 *MESH_TFACELIST {\r
2811                         *MESH_TFACE     0       0       2       1\r
2812                         *MESH_TFACE     1       0       3       2\r
2813                 }\r
2814         }\r
2815         *PROP_MOTIONBLUR        0\r
2816         *PROP_CASTSHADOW        1\r
2817         *PROP_RECVSHADOW        1\r
2818         *MATERIAL_REF   5\r
2819 }\r
2820 *GEOMOBJECT     {\r
2821         *NODE_NAME      "mat5model0surf143"\r
2822         *NODE_TM        {\r
2823                 *NODE_NAME      "mat5model0surf143"\r
2824                 *INHERIT_POS    0       0       0\r
2825                 *INHERIT_ROT    0       0       0\r
2826                 *INHERIT_SCL    0       0       0\r
2827                 *TM_ROW0        1.0     0       0\r
2828                 *TM_ROW1        0       1.0     0\r
2829                 *TM_ROW2        0       0       1.0\r
2830                 *TM_ROW3        0       0       0\r
2831                 *TM_POS 0.000000        0.000000        0.000000\r
2832         }\r
2833         *MESH   {\r
2834                 *TIMEVALUE      0\r
2835                 *MESH_NUMVERTEX 4\r
2836                 *MESH_NUMFACES  2\r
2837                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2838                 *MESH_VERTEX_LIST       {\r
2839                         *MESH_VERTEX    0       94.000000       -88.000000      8.000000\r
2840                         *MESH_VERTEX    1       94.000000       -88.000000      20.000000\r
2841                         *MESH_VERTEX    2       90.000000       -88.000000      20.000000\r
2842                         *MESH_VERTEX    3       90.000000       -88.000000      8.000000\r
2843                 }\r
2844                 *MESH_NORMALS   {\r
2845                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
2846                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
2847                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2848                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
2849                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
2850                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2851                 }\r
2852                 *MESH_FACE_LIST {\r
2853                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2854                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2855                 }\r
2856                 *MESH_NUMTVERTEX        4\r
2857                 *MESH_TVERTLIST {\r
2858                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2859                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2860                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2861                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
2862                 }\r
2863                 *MESH_NUMTVFACES        2\r
2864                 *MESH_TFACELIST {\r
2865                         *MESH_TFACE     0       0       2       1\r
2866                         *MESH_TFACE     1       0       3       2\r
2867                 }\r
2868         }\r
2869         *PROP_MOTIONBLUR        0\r
2870         *PROP_CASTSHADOW        1\r
2871         *PROP_RECVSHADOW        1\r
2872         *MATERIAL_REF   5\r
2873 }\r
2874 *GEOMOBJECT     {\r
2875         *NODE_NAME      "mat5model0surf144"\r
2876         *NODE_TM        {\r
2877                 *NODE_NAME      "mat5model0surf144"\r
2878                 *INHERIT_POS    0       0       0\r
2879                 *INHERIT_ROT    0       0       0\r
2880                 *INHERIT_SCL    0       0       0\r
2881                 *TM_ROW0        1.0     0       0\r
2882                 *TM_ROW1        0       1.0     0\r
2883                 *TM_ROW2        0       0       1.0\r
2884                 *TM_ROW3        0       0       0\r
2885                 *TM_POS 0.000000        0.000000        0.000000\r
2886         }\r
2887         *MESH   {\r
2888                 *TIMEVALUE      0\r
2889                 *MESH_NUMVERTEX 8\r
2890                 *MESH_NUMFACES  6\r
2891                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2892                 *MESH_VERTEX_LIST       {\r
2893                         *MESH_VERTEX    0       94.000000       -88.000000      412.000000\r
2894                         *MESH_VERTEX    1       90.000000       -88.000000      412.000000\r
2895                         *MESH_VERTEX    2       90.000000       -92.000000      408.000000\r
2896                         *MESH_VERTEX    3       94.000000       -92.000000      408.000000\r
2897                         *MESH_VERTEX    4       94.000000       -100.000000     408.000000\r
2898                         *MESH_VERTEX    5       90.000000       -100.000000     408.000000\r
2899                         *MESH_VERTEX    6       90.000000       -104.000000     412.000000\r
2900                         *MESH_VERTEX    7       94.000000       -104.000000     412.000000\r
2901                 }\r
2902                 *MESH_NORMALS   {\r
2903                         *MESH_FACENORMAL        0       0.463618        -0.463618       0.755061\r
2904                         *MESH_FACENORMAL        1       0.702370        -0.702370       0.115557\r
2905                         *MESH_FACENORMAL        2       -0.160244       0.160244        0.973983\r
2906                         *MESH_FACENORMAL        3       -0.463618       0.463618        0.755061\r
2907                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
2908                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
2909                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
2910                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
2911                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
2912                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
2913                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
2914                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
2915                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
2916                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
2917                 }\r
2918                 *MESH_FACE_LIST {\r
2919                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2920                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2921                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2922                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2923                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2924                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2925                 }\r
2926                 *MESH_NUMTVERTEX        8\r
2927                 *MESH_TVERTLIST {\r
2928                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2929                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
2930                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
2931                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
2932                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
2933                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
2934                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
2935                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
2936                 }\r
2937                 *MESH_NUMTVFACES        6\r
2938                 *MESH_TFACELIST {\r
2939                         *MESH_TFACE     0       2       3       4\r
2940                         *MESH_TFACE     1       2       4       5\r
2941                         *MESH_TFACE     2       0       3       2\r
2942                         *MESH_TFACE     3       0       2       1\r
2943                         *MESH_TFACE     4       4       6       5\r
2944                         *MESH_TFACE     5       4       7       6\r
2945                 }\r
2946         }\r
2947         *PROP_MOTIONBLUR        0\r
2948         *PROP_CASTSHADOW        1\r
2949         *PROP_RECVSHADOW        1\r
2950         *MATERIAL_REF   5\r
2951 }\r
2952 *GEOMOBJECT     {\r
2953         *NODE_NAME      "mat5model0surf145"\r
2954         *NODE_TM        {\r
2955                 *NODE_NAME      "mat5model0surf145"\r
2956                 *INHERIT_POS    0       0       0\r
2957                 *INHERIT_ROT    0       0       0\r
2958                 *INHERIT_SCL    0       0       0\r
2959                 *TM_ROW0        1.0     0       0\r
2960                 *TM_ROW1        0       1.0     0\r
2961                 *TM_ROW2        0       0       1.0\r
2962                 *TM_ROW3        0       0       0\r
2963                 *TM_POS 0.000000        0.000000        0.000000\r
2964         }\r
2965         *MESH   {\r
2966                 *TIMEVALUE      0\r
2967                 *MESH_NUMVERTEX 8\r
2968                 *MESH_NUMFACES  6\r
2969                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2970                 *MESH_VERTEX_LIST       {\r
2971                         *MESH_VERTEX    0       94.000000       -92.000000      24.000000\r
2972                         *MESH_VERTEX    1       90.000000       -92.000000      24.000000\r
2973                         *MESH_VERTEX    2       90.000000       -88.000000      20.000000\r
2974                         *MESH_VERTEX    3       94.000000       -88.000000      20.000000\r
2975                         *MESH_VERTEX    4       90.000000       -100.000000     24.000000\r
2976                         *MESH_VERTEX    5       94.000000       -104.000000     20.000000\r
2977                         *MESH_VERTEX    6       90.000000       -104.000000     20.000000\r
2978                         *MESH_VERTEX    7       94.000000       -100.000000     24.000000\r
2979                 }\r
2980                 *MESH_NORMALS   {\r
2981                         *MESH_FACENORMAL        0       -0.408248       0.408248        0.816497\r
2982                         *MESH_FACENORMAL        1       -0.463618       0.463618        0.755061\r
2983                         *MESH_FACENORMAL        2       -0.408248       0.408248        -0.816497\r
2984                         *MESH_FACENORMAL        3       -0.160244       0.160244        0.973983\r
2985                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
2986                         *MESH_FACENORMAL        5       0.369274        -0.369274       -0.852803\r
2987                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
2988                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
2989                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
2990                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
2991                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
2992                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
2993                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
2994                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
2995                 }\r
2996                 *MESH_FACE_LIST {\r
2997                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2998                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2999                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3000                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3001                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3002                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3003                 }\r
3004                 *MESH_NUMTVERTEX        8\r
3005                 *MESH_TVERTLIST {\r
3006                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
3007                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
3008                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3009                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
3010                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
3011                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
3012                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
3013                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
3014                 }\r
3015                 *MESH_NUMTVFACES        6\r
3016                 *MESH_TFACELIST {\r
3017                         *MESH_TFACE     0       0       1       4\r
3018                         *MESH_TFACE     1       0       2       1\r
3019                         *MESH_TFACE     2       0       4       7\r
3020                         *MESH_TFACE     3       0       3       2\r
3021                         *MESH_TFACE     4       4       6       5\r
3022                         *MESH_TFACE     5       4       5       7\r
3023                 }\r
3024         }\r
3025         *PROP_MOTIONBLUR        0\r
3026         *PROP_CASTSHADOW        1\r
3027         *PROP_RECVSHADOW        1\r
3028         *MATERIAL_REF   5\r
3029 }\r
3030 *GEOMOBJECT     {\r
3031         *NODE_NAME      "mat5model0surf146"\r
3032         *NODE_TM        {\r
3033                 *NODE_NAME      "mat5model0surf146"\r
3034                 *INHERIT_POS    0       0       0\r
3035                 *INHERIT_ROT    0       0       0\r
3036                 *INHERIT_SCL    0       0       0\r
3037                 *TM_ROW0        1.0     0       0\r
3038                 *TM_ROW1        0       1.0     0\r
3039                 *TM_ROW2        0       0       1.0\r
3040                 *TM_ROW3        0       0       0\r
3041                 *TM_POS 0.000000        0.000000        0.000000\r
3042         }\r
3043         *MESH   {\r
3044                 *TIMEVALUE      0\r
3045                 *MESH_NUMVERTEX 6\r
3046                 *MESH_NUMFACES  4\r
3047                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3048                 *MESH_VERTEX_LIST       {\r
3049                         *MESH_VERTEX    0       90.000000       -100.000000     408.000000\r
3050                         *MESH_VERTEX    1       90.000000       -92.000000      408.000000\r
3051                         *MESH_VERTEX    2       90.000000       -88.000000      412.000000\r
3052                         *MESH_VERTEX    3       90.000000       -104.000000     412.000000\r
3053                         *MESH_VERTEX    4       90.000000       -104.000000     424.000000\r
3054                         *MESH_VERTEX    5       90.000000       -88.000000      424.000000\r
3055                 }\r
3056                 *MESH_NORMALS   {\r
3057                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3058                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3059                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
3060                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
3061                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3062                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3063                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3064                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3065                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3066                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3067                 }\r
3068                 *MESH_FACE_LIST {\r
3069                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3070                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3071                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3072                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3073                 }\r
3074                 *MESH_NUMTVERTEX        6\r
3075                 *MESH_TVERTLIST {\r
3076                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
3077                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
3078                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
3079                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
3080                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
3081                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
3082                 }\r
3083                 *MESH_NUMTVFACES        4\r
3084                 *MESH_TFACELIST {\r
3085                         *MESH_TFACE     0       0       2       1\r
3086                         *MESH_TFACE     1       0       3       2\r
3087                         *MESH_TFACE     2       4       2       3\r
3088                         *MESH_TFACE     3       4       5       2\r
3089                 }\r
3090         }\r
3091         *PROP_MOTIONBLUR        0\r
3092         *PROP_CASTSHADOW        1\r
3093         *PROP_RECVSHADOW        1\r
3094         *MATERIAL_REF   5\r
3095 }\r
3096 *GEOMOBJECT     {\r
3097         *NODE_NAME      "mat5model0surf147"\r
3098         *NODE_TM        {\r
3099                 *NODE_NAME      "mat5model0surf147"\r
3100                 *INHERIT_POS    0       0       0\r
3101                 *INHERIT_ROT    0       0       0\r
3102                 *INHERIT_SCL    0       0       0\r
3103                 *TM_ROW0        1.0     0       0\r
3104                 *TM_ROW1        0       1.0     0\r
3105                 *TM_ROW2        0       0       1.0\r
3106                 *TM_ROW3        0       0       0\r
3107                 *TM_POS 0.000000        0.000000        0.000000\r
3108         }\r
3109         *MESH   {\r
3110                 *TIMEVALUE      0\r
3111                 *MESH_NUMVERTEX 4\r
3112                 *MESH_NUMFACES  2\r
3113                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3114                 *MESH_VERTEX_LIST       {\r
3115                         *MESH_VERTEX    0       94.000000       -104.000000     424.000000\r
3116                         *MESH_VERTEX    1       94.000000       -104.000000     412.000000\r
3117                         *MESH_VERTEX    2       90.000000       -104.000000     412.000000\r
3118                         *MESH_VERTEX    3       90.000000       -104.000000     424.000000\r
3119                 }\r
3120                 *MESH_NORMALS   {\r
3121                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3122                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3123                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3124                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
3125                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
3126                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3127                 }\r
3128                 *MESH_FACE_LIST {\r
3129                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3130                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3131                 }\r
3132                 *MESH_NUMTVERTEX        4\r
3133                 *MESH_TVERTLIST {\r
3134                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3135                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
3136                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3137                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
3138                 }\r
3139                 *MESH_NUMTVFACES        2\r
3140                 *MESH_TFACELIST {\r
3141                         *MESH_TFACE     0       0       2       1\r
3142                         *MESH_TFACE     1       0       3       2\r
3143                 }\r
3144         }\r
3145         *PROP_MOTIONBLUR        0\r
3146         *PROP_CASTSHADOW        1\r
3147         *PROP_RECVSHADOW        1\r
3148         *MATERIAL_REF   5\r
3149 }\r
3150 *GEOMOBJECT     {\r
3151         *NODE_NAME      "mat5model0surf148"\r
3152         *NODE_TM        {\r
3153                 *NODE_NAME      "mat5model0surf148"\r
3154                 *INHERIT_POS    0       0       0\r
3155                 *INHERIT_ROT    0       0       0\r
3156                 *INHERIT_SCL    0       0       0\r
3157                 *TM_ROW0        1.0     0       0\r
3158                 *TM_ROW1        0       1.0     0\r
3159                 *TM_ROW2        0       0       1.0\r
3160                 *TM_ROW3        0       0       0\r
3161                 *TM_POS 0.000000        0.000000        0.000000\r
3162         }\r
3163         *MESH   {\r
3164                 *TIMEVALUE      0\r
3165                 *MESH_NUMVERTEX 6\r
3166                 *MESH_NUMFACES  4\r
3167                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3168                 *MESH_VERTEX_LIST       {\r
3169                         *MESH_VERTEX    0       90.000000       -92.000000      24.000000\r
3170                         *MESH_VERTEX    1       90.000000       -100.000000     24.000000\r
3171                         *MESH_VERTEX    2       90.000000       -104.000000     20.000000\r
3172                         *MESH_VERTEX    3       90.000000       -88.000000      20.000000\r
3173                         *MESH_VERTEX    4       90.000000       -88.000000      8.000000\r
3174                         *MESH_VERTEX    5       90.000000       -104.000000     8.000000\r
3175                 }\r
3176                 *MESH_NORMALS   {\r
3177                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3178                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3179                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
3180                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
3181                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3182                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3183                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3184                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3185                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3186                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3187                 }\r
3188                 *MESH_FACE_LIST {\r
3189                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3190                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3191                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3192                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3193                 }\r
3194                 *MESH_NUMTVERTEX        6\r
3195                 *MESH_TVERTLIST {\r
3196                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
3197                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
3198                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
3199                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
3200                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
3201                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
3202                 }\r
3203                 *MESH_NUMTVFACES        4\r
3204                 *MESH_TFACELIST {\r
3205                         *MESH_TFACE     0       0       2       1\r
3206                         *MESH_TFACE     1       0       3       2\r
3207                         *MESH_TFACE     2       4       2       3\r
3208                         *MESH_TFACE     3       4       5       2\r
3209                 }\r
3210         }\r
3211         *PROP_MOTIONBLUR        0\r
3212         *PROP_CASTSHADOW        1\r
3213         *PROP_RECVSHADOW        1\r
3214         *MATERIAL_REF   5\r
3215 }\r
3216 *GEOMOBJECT     {\r
3217         *NODE_NAME      "mat5model0surf149"\r
3218         *NODE_TM        {\r
3219                 *NODE_NAME      "mat5model0surf149"\r
3220                 *INHERIT_POS    0       0       0\r
3221                 *INHERIT_ROT    0       0       0\r
3222                 *INHERIT_SCL    0       0       0\r
3223                 *TM_ROW0        1.0     0       0\r
3224                 *TM_ROW1        0       1.0     0\r
3225                 *TM_ROW2        0       0       1.0\r
3226                 *TM_ROW3        0       0       0\r
3227                 *TM_POS 0.000000        0.000000        0.000000\r
3228         }\r
3229         *MESH   {\r
3230                 *TIMEVALUE      0\r
3231                 *MESH_NUMVERTEX 4\r
3232                 *MESH_NUMFACES  2\r
3233                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3234                 *MESH_VERTEX_LIST       {\r
3235                         *MESH_VERTEX    0       94.000000       -104.000000     20.000000\r
3236                         *MESH_VERTEX    1       94.000000       -104.000000     8.000000\r
3237                         *MESH_VERTEX    2       90.000000       -104.000000     8.000000\r
3238                         *MESH_VERTEX    3       90.000000       -104.000000     20.000000\r
3239                 }\r
3240                 *MESH_NORMALS   {\r
3241                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3242                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3243                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
3244                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3245                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3246                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
3247                 }\r
3248                 *MESH_FACE_LIST {\r
3249                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3250                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3251                 }\r
3252                 *MESH_NUMTVERTEX        4\r
3253                 *MESH_TVERTLIST {\r
3254                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3255                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
3256                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
3257                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
3258                 }\r
3259                 *MESH_NUMTVFACES        2\r
3260                 *MESH_TFACELIST {\r
3261                         *MESH_TFACE     0       0       2       1\r
3262                         *MESH_TFACE     1       0       3       2\r
3263                 }\r
3264         }\r
3265         *PROP_MOTIONBLUR        0\r
3266         *PROP_CASTSHADOW        1\r
3267         *PROP_RECVSHADOW        1\r
3268         *MATERIAL_REF   5\r
3269 }\r
3270 *GEOMOBJECT     {\r
3271         *NODE_NAME      "mat5model0surf150"\r
3272         *NODE_TM        {\r
3273                 *NODE_NAME      "mat5model0surf150"\r
3274                 *INHERIT_POS    0       0       0\r
3275                 *INHERIT_ROT    0       0       0\r
3276                 *INHERIT_SCL    0       0       0\r
3277                 *TM_ROW0        1.0     0       0\r
3278                 *TM_ROW1        0       1.0     0\r
3279                 *TM_ROW2        0       0       1.0\r
3280                 *TM_ROW3        0       0       0\r
3281                 *TM_POS 0.000000        0.000000        0.000000\r
3282         }\r
3283         *MESH   {\r
3284                 *TIMEVALUE      0\r
3285                 *MESH_NUMVERTEX 8\r
3286                 *MESH_NUMFACES  8\r
3287                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3288                 *MESH_VERTEX_LIST       {\r
3289                         *MESH_VERTEX    0       104.000000      104.000000      8.000000\r
3290                         *MESH_VERTEX    1       88.000000       -88.000000      8.000000\r
3291                         *MESH_VERTEX    2       88.000000       88.000000       8.000000\r
3292                         *MESH_VERTEX    3       104.000000      -104.000000     8.000000\r
3293                         *MESH_VERTEX    4       -88.000000      88.000000       8.000000\r
3294                         *MESH_VERTEX    5       -104.000000     104.000000      8.000000\r
3295                         *MESH_VERTEX    6       -104.000000     -104.000000     8.000000\r
3296                         *MESH_VERTEX    7       -88.000000      -88.000000      8.000000\r
3297                 }\r
3298                 *MESH_NORMALS   {\r
3299                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3300                         *MESH_FACENORMAL        1       0.408248        -0.408248       -0.816497\r
3301                         *MESH_FACENORMAL        2       -0.463618       0.463618        0.755061\r
3302                         *MESH_FACENORMAL        3       -0.369274       0.369274        0.852803\r
3303                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
3304                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
3305                         *MESH_FACENORMAL        6       -0.534522       0.534522        -0.654654\r
3306                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
3307                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3308                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3309                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3310                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3311                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3312                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3313                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
3314                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
3315                 }\r
3316                 *MESH_FACE_LIST {\r
3317                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3318                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3319                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3320                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3321                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3322                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3323                         *MESH_FACE      6       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3324                         *MESH_FACE      7       A:      1       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3325                 }\r
3326                 *MESH_NUMTVERTEX        8\r
3327                 *MESH_TVERTLIST {\r
3328                         *MESH_TVERT     0       0.812500        1.812500        1.000000\r
3329                         *MESH_TVERT     1       0.687500        0.312500        1.000000\r
3330                         *MESH_TVERT     2       0.687500        1.687500        1.000000\r
3331                         *MESH_TVERT     3       0.812500        0.187500        1.000000\r
3332                         *MESH_TVERT     4       -0.687500       1.687500        1.000000\r
3333                         *MESH_TVERT     5       -0.812500       1.812500        1.000000\r
3334                         *MESH_TVERT     6       -0.812500       0.187500        1.000000\r
3335                         *MESH_TVERT     7       -0.687500       0.312500        1.000000\r
3336                 }\r
3337                 *MESH_NUMTVFACES        8\r
3338                 *MESH_TFACELIST {\r
3339                         *MESH_TFACE     0       0       4       2\r
3340                         *MESH_TFACE     1       0       5       4\r
3341                         *MESH_TFACE     2       0       2       1\r
3342                         *MESH_TFACE     3       0       1       3\r
3343                         *MESH_TFACE     4       4       5       6\r
3344                         *MESH_TFACE     5       4       6       7\r
3345                         *MESH_TFACE     6       1       7       6\r
3346                         *MESH_TFACE     7       1       6       3\r
3347                 }\r
3348         }\r
3349         *PROP_MOTIONBLUR        0\r
3350         *PROP_CASTSHADOW        1\r
3351         *PROP_RECVSHADOW        1\r
3352         *MATERIAL_REF   5\r
3353 }\r
3354 *GEOMOBJECT     {\r
3355         *NODE_NAME      "mat5model0surf151"\r
3356         *NODE_TM        {\r
3357                 *NODE_NAME      "mat5model0surf151"\r
3358                 *INHERIT_POS    0       0       0\r
3359                 *INHERIT_ROT    0       0       0\r
3360                 *INHERIT_SCL    0       0       0\r
3361                 *TM_ROW0        1.0     0       0\r
3362                 *TM_ROW1        0       1.0     0\r
3363                 *TM_ROW2        0       0       1.0\r
3364                 *TM_ROW3        0       0       0\r
3365                 *TM_POS 0.000000        0.000000        0.000000\r
3366         }\r
3367         *MESH   {\r
3368                 *TIMEVALUE      0\r
3369                 *MESH_NUMVERTEX 4\r
3370                 *MESH_NUMFACES  2\r
3371                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3372                 *MESH_VERTEX_LIST       {\r
3373                         *MESH_VERTEX    0       88.000000       88.000000       0.000000\r
3374                         *MESH_VERTEX    1       88.000000       88.000000       8.000000\r
3375                         *MESH_VERTEX    2       88.000000       -88.000000      8.000000\r
3376                         *MESH_VERTEX    3       88.000000       -88.000000      0.000000\r
3377                 }\r
3378                 *MESH_NORMALS   {\r
3379                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3380                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3381                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
3382                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
3383                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
3384                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3385                 }\r
3386                 *MESH_FACE_LIST {\r
3387                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3388                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3389                 }\r
3390                 *MESH_NUMTVERTEX        4\r
3391                 *MESH_TVERTLIST {\r
3392                         *MESH_TVERT     0       -0.250000       0.000000        1.000000\r
3393                         *MESH_TVERT     1       -0.250000       0.062500        1.000000\r
3394                         *MESH_TVERT     2       1.125000        0.062500        1.000000\r
3395                         *MESH_TVERT     3       1.125000        0.000000        1.000000\r
3396                 }\r
3397                 *MESH_NUMTVFACES        2\r
3398                 *MESH_TFACELIST {\r
3399                         *MESH_TFACE     0       0       2       1\r
3400                         *MESH_TFACE     1       0       3       2\r
3401                 }\r
3402         }\r
3403         *PROP_MOTIONBLUR        0\r
3404         *PROP_CASTSHADOW        1\r
3405         *PROP_RECVSHADOW        1\r
3406         *MATERIAL_REF   5\r
3407 }\r
3408 *GEOMOBJECT     {\r
3409         *NODE_NAME      "mat5model0surf152"\r
3410         *NODE_TM        {\r
3411                 *NODE_NAME      "mat5model0surf152"\r
3412                 *INHERIT_POS    0       0       0\r
3413                 *INHERIT_ROT    0       0       0\r
3414                 *INHERIT_SCL    0       0       0\r
3415                 *TM_ROW0        1.0     0       0\r
3416                 *TM_ROW1        0       1.0     0\r
3417                 *TM_ROW2        0       0       1.0\r
3418                 *TM_ROW3        0       0       0\r
3419                 *TM_POS 0.000000        0.000000        0.000000\r
3420         }\r
3421         *MESH   {\r
3422                 *TIMEVALUE      0\r
3423                 *MESH_NUMVERTEX 8\r
3424                 *MESH_NUMFACES  8\r
3425                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3426                 *MESH_VERTEX_LIST       {\r
3427                         *MESH_VERTEX    0       104.000000      104.000000      0.000000\r
3428                         *MESH_VERTEX    1       88.000000       88.000000       0.000000\r
3429                         *MESH_VERTEX    2       88.000000       -88.000000      0.000000\r
3430                         *MESH_VERTEX    3       104.000000      -104.000000     0.000000\r
3431                         *MESH_VERTEX    4       -88.000000      88.000000       0.000000\r
3432                         *MESH_VERTEX    5       -104.000000     104.000000      0.000000\r
3433                         *MESH_VERTEX    6       -104.000000     -104.000000     0.000000\r
3434                         *MESH_VERTEX    7       -88.000000      -88.000000      0.000000\r
3435                 }\r
3436                 *MESH_NORMALS   {\r
3437                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3438                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3439                         *MESH_FACENORMAL        2       -0.408248       0.408248        0.816497\r
3440                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
3441                         *MESH_FACENORMAL        4       0.408248        -0.408248       0.816497\r
3442                         *MESH_FACENORMAL        5       -0.408248       0.408248        -0.816497\r
3443                         *MESH_FACENORMAL        6       0.160244        -0.160244       -0.973983\r
3444                         *MESH_FACENORMAL        7       0.463618        -0.463618       -0.755061\r
3445                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3446                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3447                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3448                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3449                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
3450                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
3451                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
3452                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
3453                 }\r
3454                 *MESH_FACE_LIST {\r
3455                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3456                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3457                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3458                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3459                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3460                         *MESH_FACE      5       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3461                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3462                         *MESH_FACE      7       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3463                 }\r
3464                 *MESH_NUMTVERTEX        8\r
3465                 *MESH_TVERTLIST {\r
3466                         *MESH_TVERT     0       0.812500        1.812500        1.000000\r
3467                         *MESH_TVERT     1       0.687500        1.687500        1.000000\r
3468                         *MESH_TVERT     2       0.687500        0.312500        1.000000\r
3469                         *MESH_TVERT     3       0.812500        0.187500        1.000000\r
3470                         *MESH_TVERT     4       -0.687500       1.687500        1.000000\r
3471                         *MESH_TVERT     5       -0.812500       1.812500        1.000000\r
3472                         *MESH_TVERT     6       -0.812500       0.187500        1.000000\r
3473                         *MESH_TVERT     7       -0.687500       0.312500        1.000000\r
3474                 }\r
3475                 *MESH_NUMTVFACES        8\r
3476                 *MESH_TFACELIST {\r
3477                         *MESH_TFACE     0       0       2       1\r
3478                         *MESH_TFACE     1       0       3       2\r
3479                         *MESH_TFACE     2       0       1       4\r
3480                         *MESH_TFACE     3       0       4       5\r
3481                         *MESH_TFACE     4       2       3       6\r
3482                         *MESH_TFACE     5       2       6       7\r
3483                         *MESH_TFACE     6       4       7       6\r
3484                         *MESH_TFACE     7       4       6       5\r
3485                 }\r
3486         }\r
3487         *PROP_MOTIONBLUR        0\r
3488         *PROP_CASTSHADOW        1\r
3489         *PROP_RECVSHADOW        1\r
3490         *MATERIAL_REF   5\r
3491 }\r
3492 *GEOMOBJECT     {\r
3493         *NODE_NAME      "mat5model0surf153"\r
3494         *NODE_TM        {\r
3495                 *NODE_NAME      "mat5model0surf153"\r
3496                 *INHERIT_POS    0       0       0\r
3497                 *INHERIT_ROT    0       0       0\r
3498                 *INHERIT_SCL    0       0       0\r
3499                 *TM_ROW0        1.0     0       0\r
3500                 *TM_ROW1        0       1.0     0\r
3501                 *TM_ROW2        0       0       1.0\r
3502                 *TM_ROW3        0       0       0\r
3503                 *TM_POS 0.000000        0.000000        0.000000\r
3504         }\r
3505         *MESH   {\r
3506                 *TIMEVALUE      0\r
3507                 *MESH_NUMVERTEX 6\r
3508                 *MESH_NUMFACES  4\r
3509                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3510                 *MESH_VERTEX_LIST       {\r
3511                         *MESH_VERTEX    0       -86.000000      90.000000       2.000000\r
3512                         *MESH_VERTEX    1       90.000000       -86.000000      2.000000\r
3513                         *MESH_VERTEX    2       88.000000       -88.000000      4.000000\r
3514                         *MESH_VERTEX    3       -88.000000      88.000000       4.000000\r
3515                         *MESH_VERTEX    4       -90.000000      86.000000       2.000000\r
3516                         *MESH_VERTEX    5       86.000000       -90.000000      2.000000\r
3517                 }\r
3518                 *MESH_NORMALS   {\r
3519                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3520                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3521                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
3522                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
3523                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3524                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3525                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3526                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3527                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3528                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3529                 }\r
3530                 *MESH_FACE_LIST {\r
3531                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3532                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3533                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3534                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3535                 }\r
3536                 *MESH_NUMTVERTEX        6\r
3537                 *MESH_TVERTLIST {\r
3538                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3539                         *MESH_TVERT     1       0.000000        1.944544        1.000000\r
3540                         *MESH_TVERT     2       0.027063        1.944544        1.000000\r
3541                         *MESH_TVERT     3       0.027063        0.000000        1.000000\r
3542                         *MESH_TVERT     4       0.054127        0.000000        1.000000\r
3543                         *MESH_TVERT     5       0.054127        1.944544        1.000000\r
3544                 }\r
3545                 *MESH_NUMTVFACES        4\r
3546                 *MESH_TFACELIST {\r
3547                         *MESH_TFACE     0       0       2       1\r
3548                         *MESH_TFACE     1       0       3       2\r
3549                         *MESH_TFACE     2       2       3       4\r
3550                         *MESH_TFACE     3       2       4       5\r
3551                 }\r
3552         }\r
3553         *PROP_MOTIONBLUR        0\r
3554         *PROP_CASTSHADOW        1\r
3555         *PROP_RECVSHADOW        1\r
3556         *MATERIAL_REF   5\r
3557 }\r
3558 *GEOMOBJECT     {\r
3559         *NODE_NAME      "mat5model0surf154"\r
3560         *NODE_TM        {\r
3561                 *NODE_NAME      "mat5model0surf154"\r
3562                 *INHERIT_POS    0       0       0\r
3563                 *INHERIT_ROT    0       0       0\r
3564                 *INHERIT_SCL    0       0       0\r
3565                 *TM_ROW0        1.0     0       0\r
3566                 *TM_ROW1        0       1.0     0\r
3567                 *TM_ROW2        0       0       1.0\r
3568                 *TM_ROW3        0       0       0\r
3569                 *TM_POS 0.000000        0.000000        0.000000\r
3570         }\r
3571         *MESH   {\r
3572                 *TIMEVALUE      0\r
3573                 *MESH_NUMVERTEX 6\r
3574                 *MESH_NUMFACES  4\r
3575                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3576                 *MESH_VERTEX_LIST       {\r
3577                         *MESH_VERTEX    0       88.000000       -88.000000      0.000000\r
3578                         *MESH_VERTEX    1       90.000000       -86.000000      2.000000\r
3579                         *MESH_VERTEX    2       -86.000000      90.000000       2.000000\r
3580                         *MESH_VERTEX    3       -88.000000      88.000000       0.000000\r
3581                         *MESH_VERTEX    4       -90.000000      86.000000       2.000000\r
3582                         *MESH_VERTEX    5       86.000000       -90.000000      2.000000\r
3583                 }\r
3584                 *MESH_NORMALS   {\r
3585                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3586                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3587                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
3588                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
3589                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3590                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3591                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3592                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3593                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3594                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3595                 }\r
3596                 *MESH_FACE_LIST {\r
3597                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3598                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3599                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3600                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3601                 }\r
3602                 *MESH_NUMTVERTEX        6\r
3603                 *MESH_TVERTLIST {\r
3604                         *MESH_TVERT     0       0.081190        1.944544        1.000000\r
3605                         *MESH_TVERT     1       0.108253        1.944544        1.000000\r
3606                         *MESH_TVERT     2       0.108253        0.000000        1.000000\r
3607                         *MESH_TVERT     3       0.081190        0.000000        1.000000\r
3608                         *MESH_TVERT     4       0.054127        0.000000        1.000000\r
3609                         *MESH_TVERT     5       0.054127        1.944544        1.000000\r
3610                 }\r
3611                 *MESH_NUMTVFACES        4\r
3612                 *MESH_TFACELIST {\r
3613                         *MESH_TFACE     0       0       2       1\r
3614                         *MESH_TFACE     1       0       3       2\r
3615                         *MESH_TFACE     2       4       3       0\r
3616                         *MESH_TFACE     3       4       0       5\r
3617                 }\r
3618         }\r
3619         *PROP_MOTIONBLUR        0\r
3620         *PROP_CASTSHADOW        1\r
3621         *PROP_RECVSHADOW        1\r
3622         *MATERIAL_REF   5\r
3623 }\r
3624 *GEOMOBJECT     {\r
3625         *NODE_NAME      "mat5model0surf155"\r
3626         *NODE_TM        {\r
3627                 *NODE_NAME      "mat5model0surf155"\r
3628                 *INHERIT_POS    0       0       0\r
3629                 *INHERIT_ROT    0       0       0\r
3630                 *INHERIT_SCL    0       0       0\r
3631                 *TM_ROW0        1.0     0       0\r
3632                 *TM_ROW1        0       1.0     0\r
3633                 *TM_ROW2        0       0       1.0\r
3634                 *TM_ROW3        0       0       0\r
3635                 *TM_POS 0.000000        0.000000        0.000000\r
3636         }\r
3637         *MESH   {\r
3638                 *TIMEVALUE      0\r
3639                 *MESH_NUMVERTEX 6\r
3640                 *MESH_NUMFACES  4\r
3641                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3642                 *MESH_VERTEX_LIST       {\r
3643                         *MESH_VERTEX    0       88.000000       88.000000       4.000000\r
3644                         *MESH_VERTEX    1       90.000000       86.000000       2.000000\r
3645                         *MESH_VERTEX    2       -86.000000      -90.000000      2.000000\r
3646                         *MESH_VERTEX    3       -88.000000      -88.000000      4.000000\r
3647                         *MESH_VERTEX    4       -90.000000      -86.000000      2.000000\r
3648                         *MESH_VERTEX    5       86.000000       90.000000       2.000000\r
3649                 }\r
3650                 *MESH_NORMALS   {\r
3651                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3652                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3653                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
3654                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
3655                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3656                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
3657                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3658                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3659                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
3660                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
3661                 }\r
3662                 *MESH_FACE_LIST {\r
3663                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3664                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3665                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3666                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3667                 }\r
3668                 *MESH_NUMTVERTEX        6\r
3669                 *MESH_TVERTLIST {\r
3670                         *MESH_TVERT     0       0.027063        1.944544        1.000000\r
3671                         *MESH_TVERT     1       0.054127        1.944544        1.000000\r
3672                         *MESH_TVERT     2       0.054127        0.000000        1.000000\r
3673                         *MESH_TVERT     3       0.027063        0.000000        1.000000\r
3674                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3675                         *MESH_TVERT     5       0.000000        1.944544        1.000000\r
3676                 }\r
3677                 *MESH_NUMTVFACES        4\r
3678                 *MESH_TFACELIST {\r
3679                         *MESH_TFACE     0       0       2       1\r
3680                         *MESH_TFACE     1       0       3       2\r
3681                         *MESH_TFACE     2       4       3       0\r
3682                         *MESH_TFACE     3       4       0       5\r
3683                 }\r
3684         }\r
3685         *PROP_MOTIONBLUR        0\r
3686         *PROP_CASTSHADOW        1\r
3687         *PROP_RECVSHADOW        1\r
3688         *MATERIAL_REF   5\r
3689 }\r
3690 *GEOMOBJECT     {\r
3691         *NODE_NAME      "mat5model0surf156"\r
3692         *NODE_TM        {\r
3693                 *NODE_NAME      "mat5model0surf156"\r
3694                 *INHERIT_POS    0       0       0\r
3695                 *INHERIT_ROT    0       0       0\r
3696                 *INHERIT_SCL    0       0       0\r
3697                 *TM_ROW0        1.0     0       0\r
3698                 *TM_ROW1        0       1.0     0\r
3699                 *TM_ROW2        0       0       1.0\r
3700                 *TM_ROW3        0       0       0\r
3701                 *TM_POS 0.000000        0.000000        0.000000\r
3702         }\r
3703         *MESH   {\r
3704                 *TIMEVALUE      0\r
3705                 *MESH_NUMVERTEX 6\r
3706                 *MESH_NUMFACES  4\r
3707                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3708                 *MESH_VERTEX_LIST       {\r
3709                         *MESH_VERTEX    0       -86.000000      -90.000000      2.000000\r
3710                         *MESH_VERTEX    1       90.000000       86.000000       2.000000\r
3711                         *MESH_VERTEX    2       88.000000       88.000000       0.000000\r
3712                         *MESH_VERTEX    3       -88.000000      -88.000000      0.000000\r
3713                         *MESH_VERTEX    4       -90.000000      -86.000000      2.000000\r
3714                         *MESH_VERTEX    5       86.000000       90.000000       2.000000\r
3715                 }\r
3716                 *MESH_NORMALS   {\r
3717                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3718                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3719                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
3720                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
3721                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3722                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
3723                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3724                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3725                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
3726                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
3727                 }\r
3728                 *MESH_FACE_LIST {\r
3729                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3730                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3731                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3732                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3733                 }\r
3734                 *MESH_NUMTVERTEX        6\r
3735                 *MESH_TVERTLIST {\r
3736                         *MESH_TVERT     0       0.054127        0.000000        1.000000\r
3737                         *MESH_TVERT     1       0.054127        1.944544        1.000000\r
3738                         *MESH_TVERT     2       0.081190        1.944544        1.000000\r
3739                         *MESH_TVERT     3       0.081190        0.000000        1.000000\r
3740                         *MESH_TVERT     4       0.108253        0.000000        1.000000\r
3741                         *MESH_TVERT     5       0.108253        1.944544        1.000000\r
3742                 }\r
3743                 *MESH_NUMTVFACES        4\r
3744                 *MESH_TFACELIST {\r
3745                         *MESH_TFACE     0       0       2       1\r
3746                         *MESH_TFACE     1       0       3       2\r
3747                         *MESH_TFACE     2       2       3       4\r
3748                         *MESH_TFACE     3       2       4       5\r
3749                 }\r
3750         }\r
3751         *PROP_MOTIONBLUR        0\r
3752         *PROP_CASTSHADOW        1\r
3753         *PROP_RECVSHADOW        1\r
3754         *MATERIAL_REF   5\r
3755 }\r
3756 *GEOMOBJECT     {\r
3757         *NODE_NAME      "mat5model0surf157"\r
3758         *NODE_TM        {\r
3759                 *NODE_NAME      "mat5model0surf157"\r
3760                 *INHERIT_POS    0       0       0\r
3761                 *INHERIT_ROT    0       0       0\r
3762                 *INHERIT_SCL    0       0       0\r
3763                 *TM_ROW0        1.0     0       0\r
3764                 *TM_ROW1        0       1.0     0\r
3765                 *TM_ROW2        0       0       1.0\r
3766                 *TM_ROW3        0       0       0\r
3767                 *TM_POS 0.000000        0.000000        0.000000\r
3768         }\r
3769         *MESH   {\r
3770                 *TIMEVALUE      0\r
3771                 *MESH_NUMVERTEX 4\r
3772                 *MESH_NUMFACES  2\r
3773                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3774                 *MESH_VERTEX_LIST       {\r
3775                         *MESH_VERTEX    0       -88.000000      88.000000       8.000000\r
3776                         *MESH_VERTEX    1       88.000000       88.000000       8.000000\r
3777                         *MESH_VERTEX    2       88.000000       88.000000       0.000000\r
3778                         *MESH_VERTEX    3       -88.000000      88.000000       0.000000\r
3779                 }\r
3780                 *MESH_NORMALS   {\r
3781                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3782                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3783                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3784                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
3785                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
3786                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3787                 }\r
3788                 *MESH_FACE_LIST {\r
3789                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3790                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3791                 }\r
3792                 *MESH_NUMTVERTEX        4\r
3793                 *MESH_TVERTLIST {\r
3794                         *MESH_TVERT     0       -0.625000       0.062500        1.000000\r
3795                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
3796                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
3797                         *MESH_TVERT     3       -0.625000       0.000000        1.000000\r
3798                 }\r
3799                 *MESH_NUMTVFACES        2\r
3800                 *MESH_TFACELIST {\r
3801                         *MESH_TFACE     0       0       2       1\r
3802                         *MESH_TFACE     1       0       3       2\r
3803                 }\r
3804         }\r
3805         *PROP_MOTIONBLUR        0\r
3806         *PROP_CASTSHADOW        1\r
3807         *PROP_RECVSHADOW        1\r
3808         *MATERIAL_REF   5\r
3809 }\r
3810 *GEOMOBJECT     {\r
3811         *NODE_NAME      "mat5model0surf158"\r
3812         *NODE_TM        {\r
3813                 *NODE_NAME      "mat5model0surf158"\r
3814                 *INHERIT_POS    0       0       0\r
3815                 *INHERIT_ROT    0       0       0\r
3816                 *INHERIT_SCL    0       0       0\r
3817                 *TM_ROW0        1.0     0       0\r
3818                 *TM_ROW1        0       1.0     0\r
3819                 *TM_ROW2        0       0       1.0\r
3820                 *TM_ROW3        0       0       0\r
3821                 *TM_POS 0.000000        0.000000        0.000000\r
3822         }\r
3823         *MESH   {\r
3824                 *TIMEVALUE      0\r
3825                 *MESH_NUMVERTEX 4\r
3826                 *MESH_NUMFACES  2\r
3827                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3828                 *MESH_VERTEX_LIST       {\r
3829                         *MESH_VERTEX    0       -88.000000      -88.000000      0.000000\r
3830                         *MESH_VERTEX    1       -88.000000      -88.000000      8.000000\r
3831                         *MESH_VERTEX    2       -88.000000      88.000000       8.000000\r
3832                         *MESH_VERTEX    3       -88.000000      88.000000       0.000000\r
3833                 }\r
3834                 *MESH_NORMALS   {\r
3835                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3836                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3837                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3838                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3839                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3840                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3841                 }\r
3842                 *MESH_FACE_LIST {\r
3843                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3844                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3845                 }\r
3846                 *MESH_NUMTVERTEX        4\r
3847                 *MESH_TVERTLIST {\r
3848                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3849                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
3850                         *MESH_TVERT     2       1.375000        0.062500        1.000000\r
3851                         *MESH_TVERT     3       1.375000        0.000000        1.000000\r
3852                 }\r
3853                 *MESH_NUMTVFACES        2\r
3854                 *MESH_TFACELIST {\r
3855                         *MESH_TFACE     0       0       2       1\r
3856                         *MESH_TFACE     1       0       3       2\r
3857                 }\r
3858         }\r
3859         *PROP_MOTIONBLUR        0\r
3860         *PROP_CASTSHADOW        1\r
3861         *PROP_RECVSHADOW        1\r
3862         *MATERIAL_REF   5\r
3863 }\r
3864 *GEOMOBJECT     {\r
3865         *NODE_NAME      "mat5model0surf159"\r
3866         *NODE_TM        {\r
3867                 *NODE_NAME      "mat5model0surf159"\r
3868                 *INHERIT_POS    0       0       0\r
3869                 *INHERIT_ROT    0       0       0\r
3870                 *INHERIT_SCL    0       0       0\r
3871                 *TM_ROW0        1.0     0       0\r
3872                 *TM_ROW1        0       1.0     0\r
3873                 *TM_ROW2        0       0       1.0\r
3874                 *TM_ROW3        0       0       0\r
3875                 *TM_POS 0.000000        0.000000        0.000000\r
3876         }\r
3877         *MESH   {\r
3878                 *TIMEVALUE      0\r
3879                 *MESH_NUMVERTEX 4\r
3880                 *MESH_NUMFACES  2\r
3881                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3882                 *MESH_VERTEX_LIST       {\r
3883                         *MESH_VERTEX    0       88.000000       -88.000000      8.000000\r
3884                         *MESH_VERTEX    1       -88.000000      -88.000000      8.000000\r
3885                         *MESH_VERTEX    2       -88.000000      -88.000000      0.000000\r
3886                         *MESH_VERTEX    3       88.000000       -88.000000      0.000000\r
3887                 }\r
3888                 *MESH_NORMALS   {\r
3889                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3890                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3891                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3892                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3893                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3894                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3895                 }\r
3896                 *MESH_FACE_LIST {\r
3897                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3898                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3899                 }\r
3900                 *MESH_NUMTVERTEX        4\r
3901                 *MESH_TVERTLIST {\r
3902                         *MESH_TVERT     0       0.125000        0.062500        1.000000\r
3903                         *MESH_TVERT     1       1.500000        0.062500        1.000000\r
3904                         *MESH_TVERT     2       1.500000        0.000000        1.000000\r
3905                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
3906                 }\r
3907                 *MESH_NUMTVFACES        2\r
3908                 *MESH_TFACELIST {\r
3909                         *MESH_TFACE     0       0       2       1\r
3910                         *MESH_TFACE     1       0       3       2\r
3911                 }\r
3912         }\r
3913         *PROP_MOTIONBLUR        0\r
3914         *PROP_CASTSHADOW        1\r
3915         *PROP_RECVSHADOW        1\r
3916         *MATERIAL_REF   5\r
3917 }\r
3918 *GEOMOBJECT     {\r
3919         *NODE_NAME      "mat5model0surf160"\r
3920         *NODE_TM        {\r
3921                 *NODE_NAME      "mat5model0surf160"\r
3922                 *INHERIT_POS    0       0       0\r
3923                 *INHERIT_ROT    0       0       0\r
3924                 *INHERIT_SCL    0       0       0\r
3925                 *TM_ROW0        1.0     0       0\r
3926                 *TM_ROW1        0       1.0     0\r
3927                 *TM_ROW2        0       0       1.0\r
3928                 *TM_ROW3        0       0       0\r
3929                 *TM_POS 0.000000        0.000000        0.000000\r
3930         }\r
3931         *MESH   {\r
3932                 *TIMEVALUE      0\r
3933                 *MESH_NUMVERTEX 6\r
3934                 *MESH_NUMFACES  4\r
3935                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3936                 *MESH_VERTEX_LIST       {\r
3937                         *MESH_VERTEX    0       -90.000000      92.000000       24.000000\r
3938                         *MESH_VERTEX    1       -90.000000      100.000000      24.000000\r
3939                         *MESH_VERTEX    2       -90.000000      104.000000      20.000000\r
3940                         *MESH_VERTEX    3       -90.000000      88.000000       20.000000\r
3941                         *MESH_VERTEX    4       -90.000000      88.000000       8.000000\r
3942                         *MESH_VERTEX    5       -90.000000      104.000000      8.000000\r
3943                 }\r
3944                 *MESH_NORMALS   {\r
3945                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
3946                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
3947                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
3948                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
3949                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3950                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3951                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3952                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3953                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3954                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3955                 }\r
3956                 *MESH_FACE_LIST {\r
3957                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3958                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3959                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3960                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3961                 }\r
3962                 *MESH_NUMTVERTEX        6\r
3963                 *MESH_TVERTLIST {\r
3964                         *MESH_TVERT     0       0.718750        0.187500        1.000000\r
3965                         *MESH_TVERT     1       0.781250        0.187500        1.000000\r
3966                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
3967                         *MESH_TVERT     3       0.687500        0.156250        1.000000\r
3968                         *MESH_TVERT     4       0.687500        0.062500        1.000000\r
3969                         *MESH_TVERT     5       0.812500        0.062500        1.000000\r
3970                 }\r
3971                 *MESH_NUMTVFACES        4\r
3972                 *MESH_TFACELIST {\r
3973                         *MESH_TFACE     0       0       2       1\r
3974                         *MESH_TFACE     1       0       3       2\r
3975                         *MESH_TFACE     2       4       2       3\r
3976                         *MESH_TFACE     3       4       5       2\r
3977                 }\r
3978         }\r
3979         *PROP_MOTIONBLUR        0\r
3980         *PROP_CASTSHADOW        1\r
3981         *PROP_RECVSHADOW        1\r
3982         *MATERIAL_REF   5\r
3983 }\r
3984 *GEOMOBJECT     {\r
3985         *NODE_NAME      "mat5model0surf161"\r
3986         *NODE_TM        {\r
3987                 *NODE_NAME      "mat5model0surf161"\r
3988                 *INHERIT_POS    0       0       0\r
3989                 *INHERIT_ROT    0       0       0\r
3990                 *INHERIT_SCL    0       0       0\r
3991                 *TM_ROW0        1.0     0       0\r
3992                 *TM_ROW1        0       1.0     0\r
3993                 *TM_ROW2        0       0       1.0\r
3994                 *TM_ROW3        0       0       0\r
3995                 *TM_POS 0.000000        0.000000        0.000000\r
3996         }\r
3997         *MESH   {\r
3998                 *TIMEVALUE      0\r
3999                 *MESH_NUMVERTEX 6\r
4000                 *MESH_NUMFACES  4\r
4001                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4002                 *MESH_VERTEX_LIST       {\r
4003                         *MESH_VERTEX    0       -90.000000      104.000000      424.000000\r
4004                         *MESH_VERTEX    1       -90.000000      104.000000      412.000000\r
4005                         *MESH_VERTEX    2       -90.000000      88.000000       412.000000\r
4006                         *MESH_VERTEX    3       -90.000000      88.000000       424.000000\r
4007                         *MESH_VERTEX    4       -90.000000      100.000000      408.000000\r
4008                         *MESH_VERTEX    5       -90.000000      92.000000       408.000000\r
4009                 }\r
4010                 *MESH_NORMALS   {\r
4011                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4012                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4013                         *MESH_FACENORMAL        2       0.160244        -0.160244       0.973983\r
4014                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
4015                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4016                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4017                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4018                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4019                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
4020                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4021                 }\r
4022                 *MESH_FACE_LIST {\r
4023                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4024                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4025                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4026                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4027                 }\r
4028                 *MESH_NUMTVERTEX        6\r
4029                 *MESH_TVERTLIST {\r
4030                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
4031                         *MESH_TVERT     1       0.187500        0.156250        1.000000\r
4032                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
4033                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
4034                         *MESH_TVERT     4       0.218750        0.187500        1.000000\r
4035                         *MESH_TVERT     5       0.281250        0.187500        1.000000\r
4036                 }\r
4037                 *MESH_NUMTVFACES        4\r
4038                 *MESH_TFACELIST {\r
4039                         *MESH_TFACE     0       0       2       1\r
4040                         *MESH_TFACE     1       0       3       2\r
4041                         *MESH_TFACE     2       4       1       2\r
4042                         *MESH_TFACE     3       4       2       5\r
4043                 }\r
4044         }\r
4045         *PROP_MOTIONBLUR        0\r
4046         *PROP_CASTSHADOW        1\r
4047         *PROP_RECVSHADOW        1\r
4048         *MATERIAL_REF   5\r
4049 }\r
4050 *GEOMOBJECT     {\r
4051         *NODE_NAME      "mat5model0surf162"\r
4052         *NODE_TM        {\r
4053                 *NODE_NAME      "mat5model0surf162"\r
4054                 *INHERIT_POS    0       0       0\r
4055                 *INHERIT_ROT    0       0       0\r
4056                 *INHERIT_SCL    0       0       0\r
4057                 *TM_ROW0        1.0     0       0\r
4058                 *TM_ROW1        0       1.0     0\r
4059                 *TM_ROW2        0       0       1.0\r
4060                 *TM_ROW3        0       0       0\r
4061                 *TM_POS 0.000000        0.000000        0.000000\r
4062         }\r
4063         *MESH   {\r
4064                 *TIMEVALUE      0\r
4065                 *MESH_NUMVERTEX 6\r
4066                 *MESH_NUMFACES  4\r
4067                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4068                 *MESH_VERTEX_LIST       {\r
4069                         *MESH_VERTEX    0       -90.000000      -100.000000     24.000000\r
4070                         *MESH_VERTEX    1       -90.000000      -92.000000      24.000000\r
4071                         *MESH_VERTEX    2       -90.000000      -88.000000      20.000000\r
4072                         *MESH_VERTEX    3       -90.000000      -104.000000     20.000000\r
4073                         *MESH_VERTEX    4       -90.000000      -104.000000     8.000000\r
4074                         *MESH_VERTEX    5       -90.000000      -88.000000      8.000000\r
4075                 }\r
4076                 *MESH_NORMALS   {\r
4077                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4078                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4079                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
4080                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
4081                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4082                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4083                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4084                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4085                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
4086                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4087                 }\r
4088                 *MESH_FACE_LIST {\r
4089                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4090                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4091                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4092                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4093                 }\r
4094                 *MESH_NUMTVERTEX        6\r
4095                 *MESH_TVERTLIST {\r
4096                         *MESH_TVERT     0       0.218750        0.187500        1.000000\r
4097                         *MESH_TVERT     1       0.281250        0.187500        1.000000\r
4098                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
4099                         *MESH_TVERT     3       0.187500        0.156250        1.000000\r
4100                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
4101                         *MESH_TVERT     5       0.312500        0.062500        1.000000\r
4102                 }\r
4103                 *MESH_NUMTVFACES        4\r
4104                 *MESH_TFACELIST {\r
4105                         *MESH_TFACE     0       0       2       1\r
4106                         *MESH_TFACE     1       0       3       2\r
4107                         *MESH_TFACE     2       4       2       3\r
4108                         *MESH_TFACE     3       4       5       2\r
4109                 }\r
4110         }\r
4111         *PROP_MOTIONBLUR        0\r
4112         *PROP_CASTSHADOW        1\r
4113         *PROP_RECVSHADOW        1\r
4114         *MATERIAL_REF   5\r
4115 }\r
4116 *GEOMOBJECT     {\r
4117         *NODE_NAME      "mat5model0surf163"\r
4118         *NODE_TM        {\r
4119                 *NODE_NAME      "mat5model0surf163"\r
4120                 *INHERIT_POS    0       0       0\r
4121                 *INHERIT_ROT    0       0       0\r
4122                 *INHERIT_SCL    0       0       0\r
4123                 *TM_ROW0        1.0     0       0\r
4124                 *TM_ROW1        0       1.0     0\r
4125                 *TM_ROW2        0       0       1.0\r
4126                 *TM_ROW3        0       0       0\r
4127                 *TM_POS 0.000000        0.000000        0.000000\r
4128         }\r
4129         *MESH   {\r
4130                 *TIMEVALUE      0\r
4131                 *MESH_NUMVERTEX 6\r
4132                 *MESH_NUMFACES  4\r
4133                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4134                 *MESH_VERTEX_LIST       {\r
4135                         *MESH_VERTEX    0       -90.000000      -88.000000      424.000000\r
4136                         *MESH_VERTEX    1       -90.000000      -88.000000      412.000000\r
4137                         *MESH_VERTEX    2       -90.000000      -104.000000     412.000000\r
4138                         *MESH_VERTEX    3       -90.000000      -104.000000     424.000000\r
4139                         *MESH_VERTEX    4       -90.000000      -92.000000      408.000000\r
4140                         *MESH_VERTEX    5       -90.000000      -100.000000     408.000000\r
4141                 }\r
4142                 *MESH_NORMALS   {\r
4143                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4144                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4145                         *MESH_FACENORMAL        2       0.160244        -0.160244       0.973983\r
4146                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
4147                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4148                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4149                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4150                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4151                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
4152                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4153                 }\r
4154                 *MESH_FACE_LIST {\r
4155                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4156                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4157                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4158                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4159                 }\r
4160                 *MESH_NUMTVERTEX        6\r
4161                 *MESH_TVERTLIST {\r
4162                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
4163                         *MESH_TVERT     1       0.687500        0.156250        1.000000\r
4164                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
4165                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
4166                         *MESH_TVERT     4       0.718750        0.187500        1.000000\r
4167                         *MESH_TVERT     5       0.781250        0.187500        1.000000\r
4168                 }\r
4169                 *MESH_NUMTVFACES        4\r
4170                 *MESH_TFACELIST {\r
4171                         *MESH_TFACE     0       0       2       1\r
4172                         *MESH_TFACE     1       0       3       2\r
4173                         *MESH_TFACE     2       4       1       2\r
4174                         *MESH_TFACE     3       4       2       5\r
4175                 }\r
4176         }\r
4177         *PROP_MOTIONBLUR        0\r
4178         *PROP_CASTSHADOW        1\r
4179         *PROP_RECVSHADOW        1\r
4180         *MATERIAL_REF   5\r
4181 }\r
4182 *GEOMOBJECT     {\r
4183         *NODE_NAME      "mat5model0surf164"\r
4184         *NODE_TM        {\r
4185                 *NODE_NAME      "mat5model0surf164"\r
4186                 *INHERIT_POS    0       0       0\r
4187                 *INHERIT_ROT    0       0       0\r
4188                 *INHERIT_SCL    0       0       0\r
4189                 *TM_ROW0        1.0     0       0\r
4190                 *TM_ROW1        0       1.0     0\r
4191                 *TM_ROW2        0       0       1.0\r
4192                 *TM_ROW3        0       0       0\r
4193                 *TM_POS 0.000000        0.000000        0.000000\r
4194         }\r
4195         *MESH   {\r
4196                 *TIMEVALUE      0\r
4197                 *MESH_NUMVERTEX 4\r
4198                 *MESH_NUMFACES  2\r
4199                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4200                 *MESH_VERTEX_LIST       {\r
4201                         *MESH_VERTEX    0       -94.000000      104.000000      424.000000\r
4202                         *MESH_VERTEX    1       -94.000000      104.000000      412.000000\r
4203                         *MESH_VERTEX    2       -90.000000      104.000000      412.000000\r
4204                         *MESH_VERTEX    3       -90.000000      104.000000      424.000000\r
4205                 }\r
4206                 *MESH_NORMALS   {\r
4207                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4208                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4209                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4210                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
4211                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
4212                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4213                 }\r
4214                 *MESH_FACE_LIST {\r
4215                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4216                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4217                 }\r
4218                 *MESH_NUMTVERTEX        4\r
4219                 *MESH_TVERTLIST {\r
4220                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4221                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4222                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4223                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
4224                 }\r
4225                 *MESH_NUMTVFACES        2\r
4226                 *MESH_TFACELIST {\r
4227                         *MESH_TFACE     0       0       2       1\r
4228                         *MESH_TFACE     1       0       3       2\r
4229                 }\r
4230         }\r
4231         *PROP_MOTIONBLUR        0\r
4232         *PROP_CASTSHADOW        1\r
4233         *PROP_RECVSHADOW        1\r
4234         *MATERIAL_REF   5\r
4235 }\r
4236 *GEOMOBJECT     {\r
4237         *NODE_NAME      "mat5model0surf165"\r
4238         *NODE_TM        {\r
4239                 *NODE_NAME      "mat5model0surf165"\r
4240                 *INHERIT_POS    0       0       0\r
4241                 *INHERIT_ROT    0       0       0\r
4242                 *INHERIT_SCL    0       0       0\r
4243                 *TM_ROW0        1.0     0       0\r
4244                 *TM_ROW1        0       1.0     0\r
4245                 *TM_ROW2        0       0       1.0\r
4246                 *TM_ROW3        0       0       0\r
4247                 *TM_POS 0.000000        0.000000        0.000000\r
4248         }\r
4249         *MESH   {\r
4250                 *TIMEVALUE      0\r
4251                 *MESH_NUMVERTEX 4\r
4252                 *MESH_NUMFACES  2\r
4253                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4254                 *MESH_VERTEX_LIST       {\r
4255                         *MESH_VERTEX    0       -94.000000      104.000000      20.000000\r
4256                         *MESH_VERTEX    1       -94.000000      104.000000      8.000000\r
4257                         *MESH_VERTEX    2       -90.000000      104.000000      8.000000\r
4258                         *MESH_VERTEX    3       -90.000000      104.000000      20.000000\r
4259                 }\r
4260                 *MESH_NORMALS   {\r
4261                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4262                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4263                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
4264                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4265                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4266                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
4267                 }\r
4268                 *MESH_FACE_LIST {\r
4269                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4270                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4271                 }\r
4272                 *MESH_NUMTVERTEX        4\r
4273                 *MESH_TVERTLIST {\r
4274                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4275                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
4276                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
4277                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
4278                 }\r
4279                 *MESH_NUMTVFACES        2\r
4280                 *MESH_TFACELIST {\r
4281                         *MESH_TFACE     0       0       2       1\r
4282                         *MESH_TFACE     1       0       3       2\r
4283                 }\r
4284         }\r
4285         *PROP_MOTIONBLUR        0\r
4286         *PROP_CASTSHADOW        1\r
4287         *PROP_RECVSHADOW        1\r
4288         *MATERIAL_REF   5\r
4289 }\r
4290 *GEOMOBJECT     {\r
4291         *NODE_NAME      "mat5model0surf166"\r
4292         *NODE_TM        {\r
4293                 *NODE_NAME      "mat5model0surf166"\r
4294                 *INHERIT_POS    0       0       0\r
4295                 *INHERIT_ROT    0       0       0\r
4296                 *INHERIT_SCL    0       0       0\r
4297                 *TM_ROW0        1.0     0       0\r
4298                 *TM_ROW1        0       1.0     0\r
4299                 *TM_ROW2        0       0       1.0\r
4300                 *TM_ROW3        0       0       0\r
4301                 *TM_POS 0.000000        0.000000        0.000000\r
4302         }\r
4303         *MESH   {\r
4304                 *TIMEVALUE      0\r
4305                 *MESH_NUMVERTEX 8\r
4306                 *MESH_NUMFACES  6\r
4307                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4308                 *MESH_VERTEX_LIST       {\r
4309                         *MESH_VERTEX    0       -94.000000      100.000000      408.000000\r
4310                         *MESH_VERTEX    1       -90.000000      100.000000      408.000000\r
4311                         *MESH_VERTEX    2       -90.000000      104.000000      412.000000\r
4312                         *MESH_VERTEX    3       -94.000000      104.000000      412.000000\r
4313                         *MESH_VERTEX    4       -90.000000      92.000000       408.000000\r
4314                         *MESH_VERTEX    5       -94.000000      88.000000       412.000000\r
4315                         *MESH_VERTEX    6       -90.000000      88.000000       412.000000\r
4316                         *MESH_VERTEX    7       -94.000000      92.000000       408.000000\r
4317                 }\r
4318                 *MESH_NORMALS   {\r
4319                         *MESH_FACENORMAL        0       -0.408248       0.408248        0.816497\r
4320                         *MESH_FACENORMAL        1       -0.463618       0.463618        0.755061\r
4321                         *MESH_FACENORMAL        2       -0.408248       0.408248        -0.816497\r
4322                         *MESH_FACENORMAL        3       -0.160244       0.160244        0.973983\r
4323                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
4324                         *MESH_FACENORMAL        5       0.369274        -0.369274       -0.852803\r
4325                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
4326                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
4327                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
4328                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
4329                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
4330                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
4331                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
4332                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
4333                 }\r
4334                 *MESH_FACE_LIST {\r
4335                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4336                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4337                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4338                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4339                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4340                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4341                 }\r
4342                 *MESH_NUMTVERTEX        8\r
4343                 *MESH_TVERTLIST {\r
4344                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
4345                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
4346                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4347                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
4348                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
4349                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
4350                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
4351                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
4352                 }\r
4353                 *MESH_NUMTVFACES        6\r
4354                 *MESH_TFACELIST {\r
4355                         *MESH_TFACE     0       0       1       4\r
4356                         *MESH_TFACE     1       0       2       1\r
4357                         *MESH_TFACE     2       0       4       7\r
4358                         *MESH_TFACE     3       0       3       2\r
4359                         *MESH_TFACE     4       4       6       5\r
4360                         *MESH_TFACE     5       4       5       7\r
4361                 }\r
4362         }\r
4363         *PROP_MOTIONBLUR        0\r
4364         *PROP_CASTSHADOW        1\r
4365         *PROP_RECVSHADOW        1\r
4366         *MATERIAL_REF   5\r
4367 }\r
4368 *GEOMOBJECT     {\r
4369         *NODE_NAME      "mat5model0surf167"\r
4370         *NODE_TM        {\r
4371                 *NODE_NAME      "mat5model0surf167"\r
4372                 *INHERIT_POS    0       0       0\r
4373                 *INHERIT_ROT    0       0       0\r
4374                 *INHERIT_SCL    0       0       0\r
4375                 *TM_ROW0        1.0     0       0\r
4376                 *TM_ROW1        0       1.0     0\r
4377                 *TM_ROW2        0       0       1.0\r
4378                 *TM_ROW3        0       0       0\r
4379                 *TM_POS 0.000000        0.000000        0.000000\r
4380         }\r
4381         *MESH   {\r
4382                 *TIMEVALUE      0\r
4383                 *MESH_NUMVERTEX 8\r
4384                 *MESH_NUMFACES  6\r
4385                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4386                 *MESH_VERTEX_LIST       {\r
4387                         *MESH_VERTEX    0       -94.000000      104.000000      20.000000\r
4388                         *MESH_VERTEX    1       -90.000000      104.000000      20.000000\r
4389                         *MESH_VERTEX    2       -90.000000      100.000000      24.000000\r
4390                         *MESH_VERTEX    3       -94.000000      100.000000      24.000000\r
4391                         *MESH_VERTEX    4       -94.000000      92.000000       24.000000\r
4392                         *MESH_VERTEX    5       -90.000000      92.000000       24.000000\r
4393                         *MESH_VERTEX    6       -90.000000      88.000000       20.000000\r
4394                         *MESH_VERTEX    7       -94.000000      88.000000       20.000000\r
4395                 }\r
4396                 *MESH_NORMALS   {\r
4397                         *MESH_FACENORMAL        0       0.463618        -0.463618       0.755061\r
4398                         *MESH_FACENORMAL        1       0.702370        -0.702370       0.115557\r
4399                         *MESH_FACENORMAL        2       -0.160244       0.160244        0.973983\r
4400                         *MESH_FACENORMAL        3       -0.463618       0.463618        0.755061\r
4401                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
4402                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
4403                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
4404                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
4405                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
4406                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
4407                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
4408                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
4409                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
4410                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
4411                 }\r
4412                 *MESH_FACE_LIST {\r
4413                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4414                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4415                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4416                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4417                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4418                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4419                 }\r
4420                 *MESH_NUMTVERTEX        8\r
4421                 *MESH_TVERTLIST {\r
4422                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4423                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
4424                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
4425                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
4426                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
4427                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
4428                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
4429                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
4430                 }\r
4431                 *MESH_NUMTVFACES        6\r
4432                 *MESH_TFACELIST {\r
4433                         *MESH_TFACE     0       2       3       4\r
4434                         *MESH_TFACE     1       2       4       5\r
4435                         *MESH_TFACE     2       0       3       2\r
4436                         *MESH_TFACE     3       0       2       1\r
4437                         *MESH_TFACE     4       4       6       5\r
4438                         *MESH_TFACE     5       4       7       6\r
4439                 }\r
4440         }\r
4441         *PROP_MOTIONBLUR        0\r
4442         *PROP_CASTSHADOW        1\r
4443         *PROP_RECVSHADOW        1\r
4444         *MATERIAL_REF   5\r
4445 }\r
4446 *GEOMOBJECT     {\r
4447         *NODE_NAME      "mat5model0surf168"\r
4448         *NODE_TM        {\r
4449                 *NODE_NAME      "mat5model0surf168"\r
4450                 *INHERIT_POS    0       0       0\r
4451                 *INHERIT_ROT    0       0       0\r
4452                 *INHERIT_SCL    0       0       0\r
4453                 *TM_ROW0        1.0     0       0\r
4454                 *TM_ROW1        0       1.0     0\r
4455                 *TM_ROW2        0       0       1.0\r
4456                 *TM_ROW3        0       0       0\r
4457                 *TM_POS 0.000000        0.000000        0.000000\r
4458         }\r
4459         *MESH   {\r
4460                 *TIMEVALUE      0\r
4461                 *MESH_NUMVERTEX 4\r
4462                 *MESH_NUMFACES  2\r
4463                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4464                 *MESH_VERTEX_LIST       {\r
4465                         *MESH_VERTEX    0       -94.000000      88.000000       424.000000\r
4466                         *MESH_VERTEX    1       -94.000000      88.000000       420.000000\r
4467                         *MESH_VERTEX    2       -94.000000      104.000000      420.000000\r
4468                         *MESH_VERTEX    3       -94.000000      104.000000      424.000000\r
4469                 }\r
4470                 *MESH_NORMALS   {\r
4471                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4472                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4473                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4474                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4475                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4476                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4477                 }\r
4478                 *MESH_FACE_LIST {\r
4479                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4480                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4481                 }\r
4482                 *MESH_NUMTVERTEX        4\r
4483                 *MESH_TVERTLIST {\r
4484                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
4485                         *MESH_TVERT     1       0.312500        0.093750        1.000000\r
4486                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
4487                         *MESH_TVERT     3       0.187500        0.062500        1.000000\r
4488                 }\r
4489                 *MESH_NUMTVFACES        2\r
4490                 *MESH_TFACELIST {\r
4491                         *MESH_TFACE     0       0       2       1\r
4492                         *MESH_TFACE     1       0       3       2\r
4493                 }\r
4494         }\r
4495         *PROP_MOTIONBLUR        0\r
4496         *PROP_CASTSHADOW        1\r
4497         *PROP_RECVSHADOW        1\r
4498         *MATERIAL_REF   5\r
4499 }\r
4500 *GEOMOBJECT     {\r
4501         *NODE_NAME      "mat5model0surf169"\r
4502         *NODE_TM        {\r
4503                 *NODE_NAME      "mat5model0surf169"\r
4504                 *INHERIT_POS    0       0       0\r
4505                 *INHERIT_ROT    0       0       0\r
4506                 *INHERIT_SCL    0       0       0\r
4507                 *TM_ROW0        1.0     0       0\r
4508                 *TM_ROW1        0       1.0     0\r
4509                 *TM_ROW2        0       0       1.0\r
4510                 *TM_ROW3        0       0       0\r
4511                 *TM_POS 0.000000        0.000000        0.000000\r
4512         }\r
4513         *MESH   {\r
4514                 *TIMEVALUE      0\r
4515                 *MESH_NUMVERTEX 4\r
4516                 *MESH_NUMFACES  2\r
4517                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4518                 *MESH_VERTEX_LIST       {\r
4519                         *MESH_VERTEX    0       -94.000000      88.000000       412.000000\r
4520                         *MESH_VERTEX    1       -94.000000      88.000000       424.000000\r
4521                         *MESH_VERTEX    2       -90.000000      88.000000       424.000000\r
4522                         *MESH_VERTEX    3       -90.000000      88.000000       412.000000\r
4523                 }\r
4524                 *MESH_NORMALS   {\r
4525                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4526                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4527                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
4528                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4529                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4530                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
4531                 }\r
4532                 *MESH_FACE_LIST {\r
4533                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4534                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4535                 }\r
4536                 *MESH_NUMTVERTEX        4\r
4537                 *MESH_TVERTLIST {\r
4538                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4539                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
4540                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
4541                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
4542                 }\r
4543                 *MESH_NUMTVFACES        2\r
4544                 *MESH_TFACELIST {\r
4545                         *MESH_TFACE     0       0       2       1\r
4546                         *MESH_TFACE     1       0       3       2\r
4547                 }\r
4548         }\r
4549         *PROP_MOTIONBLUR        0\r
4550         *PROP_CASTSHADOW        1\r
4551         *PROP_RECVSHADOW        1\r
4552         *MATERIAL_REF   5\r
4553 }\r
4554 *GEOMOBJECT     {\r
4555         *NODE_NAME      "mat5model0surf170"\r
4556         *NODE_TM        {\r
4557                 *NODE_NAME      "mat5model0surf170"\r
4558                 *INHERIT_POS    0       0       0\r
4559                 *INHERIT_ROT    0       0       0\r
4560                 *INHERIT_SCL    0       0       0\r
4561                 *TM_ROW0        1.0     0       0\r
4562                 *TM_ROW1        0       1.0     0\r
4563                 *TM_ROW2        0       0       1.0\r
4564                 *TM_ROW3        0       0       0\r
4565                 *TM_POS 0.000000        0.000000        0.000000\r
4566         }\r
4567         *MESH   {\r
4568                 *TIMEVALUE      0\r
4569                 *MESH_NUMVERTEX 4\r
4570                 *MESH_NUMFACES  2\r
4571                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4572                 *MESH_VERTEX_LIST       {\r
4573                         *MESH_VERTEX    0       -94.000000      88.000000       8.000000\r
4574                         *MESH_VERTEX    1       -94.000000      88.000000       20.000000\r
4575                         *MESH_VERTEX    2       -90.000000      88.000000       20.000000\r
4576                         *MESH_VERTEX    3       -90.000000      88.000000       8.000000\r
4577                 }\r
4578                 *MESH_NORMALS   {\r
4579                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4580                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4581                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4582                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
4583                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
4584                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4585                 }\r
4586                 *MESH_FACE_LIST {\r
4587                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4588                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4589                 }\r
4590                 *MESH_NUMTVERTEX        4\r
4591                 *MESH_TVERTLIST {\r
4592                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4593                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4594                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4595                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
4596                 }\r
4597                 *MESH_NUMTVFACES        2\r
4598                 *MESH_TFACELIST {\r
4599                         *MESH_TFACE     0       0       2       1\r
4600                         *MESH_TFACE     1       0       3       2\r
4601                 }\r
4602         }\r
4603         *PROP_MOTIONBLUR        0\r
4604         *PROP_CASTSHADOW        1\r
4605         *PROP_RECVSHADOW        1\r
4606         *MATERIAL_REF   5\r
4607 }\r
4608 *GEOMOBJECT     {\r
4609         *NODE_NAME      "mat5model0surf171"\r
4610         *NODE_TM        {\r
4611                 *NODE_NAME      "mat5model0surf171"\r
4612                 *INHERIT_POS    0       0       0\r
4613                 *INHERIT_ROT    0       0       0\r
4614                 *INHERIT_SCL    0       0       0\r
4615                 *TM_ROW0        1.0     0       0\r
4616                 *TM_ROW1        0       1.0     0\r
4617                 *TM_ROW2        0       0       1.0\r
4618                 *TM_ROW3        0       0       0\r
4619                 *TM_POS 0.000000        0.000000        0.000000\r
4620         }\r
4621         *MESH   {\r
4622                 *TIMEVALUE      0\r
4623                 *MESH_NUMVERTEX 4\r
4624                 *MESH_NUMFACES  2\r
4625                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4626                 *MESH_VERTEX_LIST       {\r
4627                         *MESH_VERTEX    0       -94.000000      104.000000      8.000000\r
4628                         *MESH_VERTEX    1       -94.000000      104.000000      12.000000\r
4629                         *MESH_VERTEX    2       -94.000000      88.000000       12.000000\r
4630                         *MESH_VERTEX    3       -94.000000      88.000000       8.000000\r
4631                 }\r
4632                 *MESH_NORMALS   {\r
4633                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4634                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4635                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4636                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4637                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4638                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4639                 }\r
4640                 *MESH_FACE_LIST {\r
4641                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4642                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4643                 }\r
4644                 *MESH_NUMTVERTEX        4\r
4645                 *MESH_TVERTLIST {\r
4646                         *MESH_TVERT     0       0.812500        0.062500        1.000000\r
4647                         *MESH_TVERT     1       0.812500        0.093750        1.000000\r
4648                         *MESH_TVERT     2       0.687500        0.093750        1.000000\r
4649                         *MESH_TVERT     3       0.687500        0.062500        1.000000\r
4650                 }\r
4651                 *MESH_NUMTVFACES        2\r
4652                 *MESH_TFACELIST {\r
4653                         *MESH_TFACE     0       0       2       1\r
4654                         *MESH_TFACE     1       0       3       2\r
4655                 }\r
4656         }\r
4657         *PROP_MOTIONBLUR        0\r
4658         *PROP_CASTSHADOW        1\r
4659         *PROP_RECVSHADOW        1\r
4660         *MATERIAL_REF   5\r
4661 }\r
4662 *GEOMOBJECT     {\r
4663         *NODE_NAME      "mat5model0surf172"\r
4664         *NODE_TM        {\r
4665                 *NODE_NAME      "mat5model0surf172"\r
4666                 *INHERIT_POS    0       0       0\r
4667                 *INHERIT_ROT    0       0       0\r
4668                 *INHERIT_SCL    0       0       0\r
4669                 *TM_ROW0        1.0     0       0\r
4670                 *TM_ROW1        0       1.0     0\r
4671                 *TM_ROW2        0       0       1.0\r
4672                 *TM_ROW3        0       0       0\r
4673                 *TM_POS 0.000000        0.000000        0.000000\r
4674         }\r
4675         *MESH   {\r
4676                 *TIMEVALUE      0\r
4677                 *MESH_NUMVERTEX 4\r
4678                 *MESH_NUMFACES  2\r
4679                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4680                 *MESH_VERTEX_LIST       {\r
4681                         *MESH_VERTEX    0       -94.000000      -88.000000      424.000000\r
4682                         *MESH_VERTEX    1       -94.000000      -88.000000      412.000000\r
4683                         *MESH_VERTEX    2       -90.000000      -88.000000      412.000000\r
4684                         *MESH_VERTEX    3       -90.000000      -88.000000      424.000000\r
4685                 }\r
4686                 *MESH_NORMALS   {\r
4687                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4688                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4689                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4690                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
4691                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
4692                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4693                 }\r
4694                 *MESH_FACE_LIST {\r
4695                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4696                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4697                 }\r
4698                 *MESH_NUMTVERTEX        4\r
4699                 *MESH_TVERTLIST {\r
4700                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4701                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4702                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4703                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
4704                 }\r
4705                 *MESH_NUMTVFACES        2\r
4706                 *MESH_TFACELIST {\r
4707                         *MESH_TFACE     0       0       2       1\r
4708                         *MESH_TFACE     1       0       3       2\r
4709                 }\r
4710         }\r
4711         *PROP_MOTIONBLUR        0\r
4712         *PROP_CASTSHADOW        1\r
4713         *PROP_RECVSHADOW        1\r
4714         *MATERIAL_REF   5\r
4715 }\r
4716 *GEOMOBJECT     {\r
4717         *NODE_NAME      "mat5model0surf173"\r
4718         *NODE_TM        {\r
4719                 *NODE_NAME      "mat5model0surf173"\r
4720                 *INHERIT_POS    0       0       0\r
4721                 *INHERIT_ROT    0       0       0\r
4722                 *INHERIT_SCL    0       0       0\r
4723                 *TM_ROW0        1.0     0       0\r
4724                 *TM_ROW1        0       1.0     0\r
4725                 *TM_ROW2        0       0       1.0\r
4726                 *TM_ROW3        0       0       0\r
4727                 *TM_POS 0.000000        0.000000        0.000000\r
4728         }\r
4729         *MESH   {\r
4730                 *TIMEVALUE      0\r
4731                 *MESH_NUMVERTEX 4\r
4732                 *MESH_NUMFACES  2\r
4733                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4734                 *MESH_VERTEX_LIST       {\r
4735                         *MESH_VERTEX    0       -94.000000      -88.000000      20.000000\r
4736                         *MESH_VERTEX    1       -94.000000      -88.000000      8.000000\r
4737                         *MESH_VERTEX    2       -90.000000      -88.000000      8.000000\r
4738                         *MESH_VERTEX    3       -90.000000      -88.000000      20.000000\r
4739                 }\r
4740                 *MESH_NORMALS   {\r
4741                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4742                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4743                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
4744                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4745                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4746                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
4747                 }\r
4748                 *MESH_FACE_LIST {\r
4749                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4750                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4751                 }\r
4752                 *MESH_NUMTVERTEX        4\r
4753                 *MESH_TVERTLIST {\r
4754                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4755                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
4756                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
4757                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
4758                 }\r
4759                 *MESH_NUMTVFACES        2\r
4760                 *MESH_TFACELIST {\r
4761                         *MESH_TFACE     0       0       2       1\r
4762                         *MESH_TFACE     1       0       3       2\r
4763                 }\r
4764         }\r
4765         *PROP_MOTIONBLUR        0\r
4766         *PROP_CASTSHADOW        1\r
4767         *PROP_RECVSHADOW        1\r
4768         *MATERIAL_REF   5\r
4769 }\r
4770 *GEOMOBJECT     {\r
4771         *NODE_NAME      "mat5model0surf174"\r
4772         *NODE_TM        {\r
4773                 *NODE_NAME      "mat5model0surf174"\r
4774                 *INHERIT_POS    0       0       0\r
4775                 *INHERIT_ROT    0       0       0\r
4776                 *INHERIT_SCL    0       0       0\r
4777                 *TM_ROW0        1.0     0       0\r
4778                 *TM_ROW1        0       1.0     0\r
4779                 *TM_ROW2        0       0       1.0\r
4780                 *TM_ROW3        0       0       0\r
4781                 *TM_POS 0.000000        0.000000        0.000000\r
4782         }\r
4783         *MESH   {\r
4784                 *TIMEVALUE      0\r
4785                 *MESH_NUMVERTEX 8\r
4786                 *MESH_NUMFACES  6\r
4787                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4788                 *MESH_VERTEX_LIST       {\r
4789                         *MESH_VERTEX    0       -94.000000      -92.000000      408.000000\r
4790                         *MESH_VERTEX    1       -90.000000      -92.000000      408.000000\r
4791                         *MESH_VERTEX    2       -90.000000      -88.000000      412.000000\r
4792                         *MESH_VERTEX    3       -94.000000      -88.000000      412.000000\r
4793                         *MESH_VERTEX    4       -90.000000      -100.000000     408.000000\r
4794                         *MESH_VERTEX    5       -94.000000      -104.000000     412.000000\r
4795                         *MESH_VERTEX    6       -90.000000      -104.000000     412.000000\r
4796                         *MESH_VERTEX    7       -94.000000      -100.000000     408.000000\r
4797                 }\r
4798                 *MESH_NORMALS   {\r
4799                         *MESH_FACENORMAL        0       -0.408248       0.408248        0.816497\r
4800                         *MESH_FACENORMAL        1       -0.463618       0.463618        0.755061\r
4801                         *MESH_FACENORMAL        2       -0.408248       0.408248        -0.816497\r
4802                         *MESH_FACENORMAL        3       -0.160244       0.160244        0.973983\r
4803                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
4804                         *MESH_FACENORMAL        5       0.369274        -0.369274       -0.852803\r
4805                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
4806                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
4807                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
4808                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
4809                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
4810                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
4811                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
4812                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
4813                 }\r
4814                 *MESH_FACE_LIST {\r
4815                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4816                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4817                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4818                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4819                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4820                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4821                 }\r
4822                 *MESH_NUMTVERTEX        8\r
4823                 *MESH_TVERTLIST {\r
4824                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
4825                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
4826                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
4827                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
4828                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
4829                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
4830                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
4831                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
4832                 }\r
4833                 *MESH_NUMTVFACES        6\r
4834                 *MESH_TFACELIST {\r
4835                         *MESH_TFACE     0       0       1       4\r
4836                         *MESH_TFACE     1       0       2       1\r
4837                         *MESH_TFACE     2       0       4       7\r
4838                         *MESH_TFACE     3       0       3       2\r
4839                         *MESH_TFACE     4       4       6       5\r
4840                         *MESH_TFACE     5       4       5       7\r
4841                 }\r
4842         }\r
4843         *PROP_MOTIONBLUR        0\r
4844         *PROP_CASTSHADOW        1\r
4845         *PROP_RECVSHADOW        1\r
4846         *MATERIAL_REF   5\r
4847 }\r
4848 *GEOMOBJECT     {\r
4849         *NODE_NAME      "mat5model0surf175"\r
4850         *NODE_TM        {\r
4851                 *NODE_NAME      "mat5model0surf175"\r
4852                 *INHERIT_POS    0       0       0\r
4853                 *INHERIT_ROT    0       0       0\r
4854                 *INHERIT_SCL    0       0       0\r
4855                 *TM_ROW0        1.0     0       0\r
4856                 *TM_ROW1        0       1.0     0\r
4857                 *TM_ROW2        0       0       1.0\r
4858                 *TM_ROW3        0       0       0\r
4859                 *TM_POS 0.000000        0.000000        0.000000\r
4860         }\r
4861         *MESH   {\r
4862                 *TIMEVALUE      0\r
4863                 *MESH_NUMVERTEX 8\r
4864                 *MESH_NUMFACES  6\r
4865                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4866                 *MESH_VERTEX_LIST       {\r
4867                         *MESH_VERTEX    0       -94.000000      -88.000000      20.000000\r
4868                         *MESH_VERTEX    1       -90.000000      -88.000000      20.000000\r
4869                         *MESH_VERTEX    2       -90.000000      -92.000000      24.000000\r
4870                         *MESH_VERTEX    3       -94.000000      -92.000000      24.000000\r
4871                         *MESH_VERTEX    4       -94.000000      -100.000000     24.000000\r
4872                         *MESH_VERTEX    5       -90.000000      -100.000000     24.000000\r
4873                         *MESH_VERTEX    6       -90.000000      -104.000000     20.000000\r
4874                         *MESH_VERTEX    7       -94.000000      -104.000000     20.000000\r
4875                 }\r
4876                 *MESH_NORMALS   {\r
4877                         *MESH_FACENORMAL        0       0.463618        -0.463618       0.755061\r
4878                         *MESH_FACENORMAL        1       0.702370        -0.702370       0.115557\r
4879                         *MESH_FACENORMAL        2       -0.160244       0.160244        0.973983\r
4880                         *MESH_FACENORMAL        3       -0.463618       0.463618        0.755061\r
4881                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
4882                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
4883                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
4884                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
4885                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
4886                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
4887                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
4888                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
4889                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
4890                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
4891                 }\r
4892                 *MESH_FACE_LIST {\r
4893                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4894                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4895                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4896                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4897                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4898                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4899                 }\r
4900                 *MESH_NUMTVERTEX        8\r
4901                 *MESH_TVERTLIST {\r
4902                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
4903                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
4904                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
4905                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
4906                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
4907                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
4908                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
4909                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
4910                 }\r
4911                 *MESH_NUMTVFACES        6\r
4912                 *MESH_TFACELIST {\r
4913                         *MESH_TFACE     0       2       3       4\r
4914                         *MESH_TFACE     1       2       4       5\r
4915                         *MESH_TFACE     2       0       3       2\r
4916                         *MESH_TFACE     3       0       2       1\r
4917                         *MESH_TFACE     4       4       6       5\r
4918                         *MESH_TFACE     5       4       7       6\r
4919                 }\r
4920         }\r
4921         *PROP_MOTIONBLUR        0\r
4922         *PROP_CASTSHADOW        1\r
4923         *PROP_RECVSHADOW        1\r
4924         *MATERIAL_REF   5\r
4925 }\r
4926 *GEOMOBJECT     {\r
4927         *NODE_NAME      "mat5model0surf176"\r
4928         *NODE_TM        {\r
4929                 *NODE_NAME      "mat5model0surf176"\r
4930                 *INHERIT_POS    0       0       0\r
4931                 *INHERIT_ROT    0       0       0\r
4932                 *INHERIT_SCL    0       0       0\r
4933                 *TM_ROW0        1.0     0       0\r
4934                 *TM_ROW1        0       1.0     0\r
4935                 *TM_ROW2        0       0       1.0\r
4936                 *TM_ROW3        0       0       0\r
4937                 *TM_POS 0.000000        0.000000        0.000000\r
4938         }\r
4939         *MESH   {\r
4940                 *TIMEVALUE      0\r
4941                 *MESH_NUMVERTEX 4\r
4942                 *MESH_NUMFACES  2\r
4943                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4944                 *MESH_VERTEX_LIST       {\r
4945                         *MESH_VERTEX    0       -94.000000      -104.000000     424.000000\r
4946                         *MESH_VERTEX    1       -94.000000      -104.000000     420.000000\r
4947                         *MESH_VERTEX    2       -94.000000      -88.000000      420.000000\r
4948                         *MESH_VERTEX    3       -94.000000      -88.000000      424.000000\r
4949                 }\r
4950                 *MESH_NORMALS   {\r
4951                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
4952                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
4953                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4954                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4955                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4956                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4957                 }\r
4958                 *MESH_FACE_LIST {\r
4959                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4960                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4961                 }\r
4962                 *MESH_NUMTVERTEX        4\r
4963                 *MESH_TVERTLIST {\r
4964                         *MESH_TVERT     0       0.812500        0.062500        1.000000\r
4965                         *MESH_TVERT     1       0.812500        0.093750        1.000000\r
4966                         *MESH_TVERT     2       0.687500        0.093750        1.000000\r
4967                         *MESH_TVERT     3       0.687500        0.062500        1.000000\r
4968                 }\r
4969                 *MESH_NUMTVFACES        2\r
4970                 *MESH_TFACELIST {\r
4971                         *MESH_TFACE     0       0       2       1\r
4972                         *MESH_TFACE     1       0       3       2\r
4973                 }\r
4974         }\r
4975         *PROP_MOTIONBLUR        0\r
4976         *PROP_CASTSHADOW        1\r
4977         *PROP_RECVSHADOW        1\r
4978         *MATERIAL_REF   5\r
4979 }\r
4980 *GEOMOBJECT     {\r
4981         *NODE_NAME      "mat5model0surf177"\r
4982         *NODE_TM        {\r
4983                 *NODE_NAME      "mat5model0surf177"\r
4984                 *INHERIT_POS    0       0       0\r
4985                 *INHERIT_ROT    0       0       0\r
4986                 *INHERIT_SCL    0       0       0\r
4987                 *TM_ROW0        1.0     0       0\r
4988                 *TM_ROW1        0       1.0     0\r
4989                 *TM_ROW2        0       0       1.0\r
4990                 *TM_ROW3        0       0       0\r
4991                 *TM_POS 0.000000        0.000000        0.000000\r
4992         }\r
4993         *MESH   {\r
4994                 *TIMEVALUE      0\r
4995                 *MESH_NUMVERTEX 4\r
4996                 *MESH_NUMFACES  2\r
4997                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4998                 *MESH_VERTEX_LIST       {\r
4999                         *MESH_VERTEX    0       -94.000000      -104.000000     412.000000\r
5000                         *MESH_VERTEX    1       -94.000000      -104.000000     424.000000\r
5001                         *MESH_VERTEX    2       -90.000000      -104.000000     424.000000\r
5002                         *MESH_VERTEX    3       -90.000000      -104.000000     412.000000\r
5003                 }\r
5004                 *MESH_NORMALS   {\r
5005                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5006                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5007                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
5008                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5009                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5010                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
5011                 }\r
5012                 *MESH_FACE_LIST {\r
5013                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5014                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5015                 }\r
5016                 *MESH_NUMTVERTEX        4\r
5017                 *MESH_TVERTLIST {\r
5018                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
5019                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
5020                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
5021                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
5022                 }\r
5023                 *MESH_NUMTVFACES        2\r
5024                 *MESH_TFACELIST {\r
5025                         *MESH_TFACE     0       0       2       1\r
5026                         *MESH_TFACE     1       0       3       2\r
5027                 }\r
5028         }\r
5029         *PROP_MOTIONBLUR        0\r
5030         *PROP_CASTSHADOW        1\r
5031         *PROP_RECVSHADOW        1\r
5032         *MATERIAL_REF   5\r
5033 }\r
5034 *GEOMOBJECT     {\r
5035         *NODE_NAME      "mat5model0surf178"\r
5036         *NODE_TM        {\r
5037                 *NODE_NAME      "mat5model0surf178"\r
5038                 *INHERIT_POS    0       0       0\r
5039                 *INHERIT_ROT    0       0       0\r
5040                 *INHERIT_SCL    0       0       0\r
5041                 *TM_ROW0        1.0     0       0\r
5042                 *TM_ROW1        0       1.0     0\r
5043                 *TM_ROW2        0       0       1.0\r
5044                 *TM_ROW3        0       0       0\r
5045                 *TM_POS 0.000000        0.000000        0.000000\r
5046         }\r
5047         *MESH   {\r
5048                 *TIMEVALUE      0\r
5049                 *MESH_NUMVERTEX 4\r
5050                 *MESH_NUMFACES  2\r
5051                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5052                 *MESH_VERTEX_LIST       {\r
5053                         *MESH_VERTEX    0       -94.000000      -88.000000      8.000000\r
5054                         *MESH_VERTEX    1       -94.000000      -88.000000      12.000000\r
5055                         *MESH_VERTEX    2       -94.000000      -104.000000     12.000000\r
5056                         *MESH_VERTEX    3       -94.000000      -104.000000     8.000000\r
5057                 }\r
5058                 *MESH_NORMALS   {\r
5059                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5060                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5061                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5062                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5063                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5064                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5065                 }\r
5066                 *MESH_FACE_LIST {\r
5067                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5068                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5069                 }\r
5070                 *MESH_NUMTVERTEX        4\r
5071                 *MESH_TVERTLIST {\r
5072                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
5073                         *MESH_TVERT     1       0.312500        0.093750        1.000000\r
5074                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
5075                         *MESH_TVERT     3       0.187500        0.062500        1.000000\r
5076                 }\r
5077                 *MESH_NUMTVFACES        2\r
5078                 *MESH_TFACELIST {\r
5079                         *MESH_TFACE     0       0       2       1\r
5080                         *MESH_TFACE     1       0       3       2\r
5081                 }\r
5082         }\r
5083         *PROP_MOTIONBLUR        0\r
5084         *PROP_CASTSHADOW        1\r
5085         *PROP_RECVSHADOW        1\r
5086         *MATERIAL_REF   5\r
5087 }\r
5088 *GEOMOBJECT     {\r
5089         *NODE_NAME      "mat5model0surf179"\r
5090         *NODE_TM        {\r
5091                 *NODE_NAME      "mat5model0surf179"\r
5092                 *INHERIT_POS    0       0       0\r
5093                 *INHERIT_ROT    0       0       0\r
5094                 *INHERIT_SCL    0       0       0\r
5095                 *TM_ROW0        1.0     0       0\r
5096                 *TM_ROW1        0       1.0     0\r
5097                 *TM_ROW2        0       0       1.0\r
5098                 *TM_ROW3        0       0       0\r
5099                 *TM_POS 0.000000        0.000000        0.000000\r
5100         }\r
5101         *MESH   {\r
5102                 *TIMEVALUE      0\r
5103                 *MESH_NUMVERTEX 4\r
5104                 *MESH_NUMFACES  2\r
5105                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5106                 *MESH_VERTEX_LIST       {\r
5107                         *MESH_VERTEX    0       -94.000000      -104.000000     8.000000\r
5108                         *MESH_VERTEX    1       -94.000000      -104.000000     20.000000\r
5109                         *MESH_VERTEX    2       -90.000000      -104.000000     20.000000\r
5110                         *MESH_VERTEX    3       -90.000000      -104.000000     8.000000\r
5111                 }\r
5112                 *MESH_NORMALS   {\r
5113                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5114                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5115                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5116                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
5117                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
5118                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5119                 }\r
5120                 *MESH_FACE_LIST {\r
5121                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5122                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5123                 }\r
5124                 *MESH_NUMTVERTEX        4\r
5125                 *MESH_TVERTLIST {\r
5126                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5127                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
5128                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
5129                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
5130                 }\r
5131                 *MESH_NUMTVFACES        2\r
5132                 *MESH_TFACELIST {\r
5133                         *MESH_TFACE     0       0       2       1\r
5134                         *MESH_TFACE     1       0       3       2\r
5135                 }\r
5136         }\r
5137         *PROP_MOTIONBLUR        0\r
5138         *PROP_CASTSHADOW        1\r
5139         *PROP_RECVSHADOW        1\r
5140         *MATERIAL_REF   5\r
5141 }\r
5142 *GEOMOBJECT     {\r
5143         *NODE_NAME      "mat5model0surf180"\r
5144         *NODE_TM        {\r
5145                 *NODE_NAME      "mat5model0surf180"\r
5146                 *INHERIT_POS    0       0       0\r
5147                 *INHERIT_ROT    0       0       0\r
5148                 *INHERIT_SCL    0       0       0\r
5149                 *TM_ROW0        1.0     0       0\r
5150                 *TM_ROW1        0       1.0     0\r
5151                 *TM_ROW2        0       0       1.0\r
5152                 *TM_ROW3        0       0       0\r
5153                 *TM_POS 0.000000        0.000000        0.000000\r
5154         }\r
5155         *MESH   {\r
5156                 *TIMEVALUE      0\r
5157                 *MESH_NUMVERTEX 4\r
5158                 *MESH_NUMFACES  2\r
5159                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5160                 *MESH_VERTEX_LIST       {\r
5161                         *MESH_VERTEX    0       -98.000000      104.000000      424.000000\r
5162                         *MESH_VERTEX    1       -98.000000      104.000000      420.000000\r
5163                         *MESH_VERTEX    2       -98.000000      88.000000       420.000000\r
5164                         *MESH_VERTEX    3       -98.000000      88.000000       424.000000\r
5165                 }\r
5166                 *MESH_NORMALS   {\r
5167                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5168                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5169                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5170                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5171                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5172                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5173                 }\r
5174                 *MESH_FACE_LIST {\r
5175                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5176                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5177                 }\r
5178                 *MESH_NUMTVERTEX        4\r
5179                 *MESH_TVERTLIST {\r
5180                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
5181                         *MESH_TVERT     1       0.187500        0.093750        1.000000\r
5182                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
5183                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
5184                 }\r
5185                 *MESH_NUMTVFACES        2\r
5186                 *MESH_TFACELIST {\r
5187                         *MESH_TFACE     0       0       2       1\r
5188                         *MESH_TFACE     1       0       3       2\r
5189                 }\r
5190         }\r
5191         *PROP_MOTIONBLUR        0\r
5192         *PROP_CASTSHADOW        1\r
5193         *PROP_RECVSHADOW        1\r
5194         *MATERIAL_REF   5\r
5195 }\r
5196 *GEOMOBJECT     {\r
5197         *NODE_NAME      "mat5model0surf181"\r
5198         *NODE_TM        {\r
5199                 *NODE_NAME      "mat5model0surf181"\r
5200                 *INHERIT_POS    0       0       0\r
5201                 *INHERIT_ROT    0       0       0\r
5202                 *INHERIT_SCL    0       0       0\r
5203                 *TM_ROW0        1.0     0       0\r
5204                 *TM_ROW1        0       1.0     0\r
5205                 *TM_ROW2        0       0       1.0\r
5206                 *TM_ROW3        0       0       0\r
5207                 *TM_POS 0.000000        0.000000        0.000000\r
5208         }\r
5209         *MESH   {\r
5210                 *TIMEVALUE      0\r
5211                 *MESH_NUMVERTEX 4\r
5212                 *MESH_NUMFACES  2\r
5213                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5214                 *MESH_VERTEX_LIST       {\r
5215                         *MESH_VERTEX    0       -98.000000      88.000000       8.000000\r
5216                         *MESH_VERTEX    1       -98.000000      88.000000       12.000000\r
5217                         *MESH_VERTEX    2       -98.000000      104.000000      12.000000\r
5218                         *MESH_VERTEX    3       -98.000000      104.000000      8.000000\r
5219                 }\r
5220                 *MESH_NORMALS   {\r
5221                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5222                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5223                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5224                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5225                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5226                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5227                 }\r
5228                 *MESH_FACE_LIST {\r
5229                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5230                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5231                 }\r
5232                 *MESH_NUMTVERTEX        4\r
5233                 *MESH_TVERTLIST {\r
5234                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
5235                         *MESH_TVERT     1       0.687500        0.093750        1.000000\r
5236                         *MESH_TVERT     2       0.812500        0.093750        1.000000\r
5237                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
5238                 }\r
5239                 *MESH_NUMTVFACES        2\r
5240                 *MESH_TFACELIST {\r
5241                         *MESH_TFACE     0       0       2       1\r
5242                         *MESH_TFACE     1       0       3       2\r
5243                 }\r
5244         }\r
5245         *PROP_MOTIONBLUR        0\r
5246         *PROP_CASTSHADOW        1\r
5247         *PROP_RECVSHADOW        1\r
5248         *MATERIAL_REF   5\r
5249 }\r
5250 *GEOMOBJECT     {\r
5251         *NODE_NAME      "mat5model0surf182"\r
5252         *NODE_TM        {\r
5253                 *NODE_NAME      "mat5model0surf182"\r
5254                 *INHERIT_POS    0       0       0\r
5255                 *INHERIT_ROT    0       0       0\r
5256                 *INHERIT_SCL    0       0       0\r
5257                 *TM_ROW0        1.0     0       0\r
5258                 *TM_ROW1        0       1.0     0\r
5259                 *TM_ROW2        0       0       1.0\r
5260                 *TM_ROW3        0       0       0\r
5261                 *TM_POS 0.000000        0.000000        0.000000\r
5262         }\r
5263         *MESH   {\r
5264                 *TIMEVALUE      0\r
5265                 *MESH_NUMVERTEX 4\r
5266                 *MESH_NUMFACES  2\r
5267                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5268                 *MESH_VERTEX_LIST       {\r
5269                         *MESH_VERTEX    0       -98.000000      -88.000000      424.000000\r
5270                         *MESH_VERTEX    1       -98.000000      -88.000000      420.000000\r
5271                         *MESH_VERTEX    2       -98.000000      -104.000000     420.000000\r
5272                         *MESH_VERTEX    3       -98.000000      -104.000000     424.000000\r
5273                 }\r
5274                 *MESH_NORMALS   {\r
5275                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5276                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5277                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5278                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5279                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5280                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5281                 }\r
5282                 *MESH_FACE_LIST {\r
5283                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5284                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5285                 }\r
5286                 *MESH_NUMTVERTEX        4\r
5287                 *MESH_TVERTLIST {\r
5288                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
5289                         *MESH_TVERT     1       0.687500        0.093750        1.000000\r
5290                         *MESH_TVERT     2       0.812500        0.093750        1.000000\r
5291                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
5292                 }\r
5293                 *MESH_NUMTVFACES        2\r
5294                 *MESH_TFACELIST {\r
5295                         *MESH_TFACE     0       0       2       1\r
5296                         *MESH_TFACE     1       0       3       2\r
5297                 }\r
5298         }\r
5299         *PROP_MOTIONBLUR        0\r
5300         *PROP_CASTSHADOW        1\r
5301         *PROP_RECVSHADOW        1\r
5302         *MATERIAL_REF   5\r
5303 }\r
5304 *GEOMOBJECT     {\r
5305         *NODE_NAME      "mat5model0surf183"\r
5306         *NODE_TM        {\r
5307                 *NODE_NAME      "mat5model0surf183"\r
5308                 *INHERIT_POS    0       0       0\r
5309                 *INHERIT_ROT    0       0       0\r
5310                 *INHERIT_SCL    0       0       0\r
5311                 *TM_ROW0        1.0     0       0\r
5312                 *TM_ROW1        0       1.0     0\r
5313                 *TM_ROW2        0       0       1.0\r
5314                 *TM_ROW3        0       0       0\r
5315                 *TM_POS 0.000000        0.000000        0.000000\r
5316         }\r
5317         *MESH   {\r
5318                 *TIMEVALUE      0\r
5319                 *MESH_NUMVERTEX 4\r
5320                 *MESH_NUMFACES  2\r
5321                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5322                 *MESH_VERTEX_LIST       {\r
5323                         *MESH_VERTEX    0       -98.000000      -104.000000     8.000000\r
5324                         *MESH_VERTEX    1       -98.000000      -104.000000     12.000000\r
5325                         *MESH_VERTEX    2       -98.000000      -88.000000      12.000000\r
5326                         *MESH_VERTEX    3       -98.000000      -88.000000      8.000000\r
5327                 }\r
5328                 *MESH_NORMALS   {\r
5329                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5330                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5331                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5332                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5333                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5334                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5335                 }\r
5336                 *MESH_FACE_LIST {\r
5337                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5338                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5339                 }\r
5340                 *MESH_NUMTVERTEX        4\r
5341                 *MESH_TVERTLIST {\r
5342                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
5343                         *MESH_TVERT     1       0.187500        0.093750        1.000000\r
5344                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
5345                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
5346                 }\r
5347                 *MESH_NUMTVFACES        2\r
5348                 *MESH_TFACELIST {\r
5349                         *MESH_TFACE     0       0       2       1\r
5350                         *MESH_TFACE     1       0       3       2\r
5351                 }\r
5352         }\r
5353         *PROP_MOTIONBLUR        0\r
5354         *PROP_CASTSHADOW        1\r
5355         *PROP_RECVSHADOW        1\r
5356         *MATERIAL_REF   5\r
5357 }\r
5358 *GEOMOBJECT     {\r
5359         *NODE_NAME      "mat5model0surf184"\r
5360         *NODE_TM        {\r
5361                 *NODE_NAME      "mat5model0surf184"\r
5362                 *INHERIT_POS    0       0       0\r
5363                 *INHERIT_ROT    0       0       0\r
5364                 *INHERIT_SCL    0       0       0\r
5365                 *TM_ROW0        1.0     0       0\r
5366                 *TM_ROW1        0       1.0     0\r
5367                 *TM_ROW2        0       0       1.0\r
5368                 *TM_ROW3        0       0       0\r
5369                 *TM_POS 0.000000        0.000000        0.000000\r
5370         }\r
5371         *MESH   {\r
5372                 *TIMEVALUE      0\r
5373                 *MESH_NUMVERTEX 4\r
5374                 *MESH_NUMFACES  2\r
5375                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5376                 *MESH_VERTEX_LIST       {\r
5377                         *MESH_VERTEX    0       -98.000000      104.000000      412.000000\r
5378                         *MESH_VERTEX    1       -98.000000      104.000000      424.000000\r
5379                         *MESH_VERTEX    2       -102.000000     104.000000      424.000000\r
5380                         *MESH_VERTEX    3       -102.000000     104.000000      412.000000\r
5381                 }\r
5382                 *MESH_NORMALS   {\r
5383                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5384                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5385                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
5386                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5387                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5388                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
5389                 }\r
5390                 *MESH_FACE_LIST {\r
5391                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5392                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5393                 }\r
5394                 *MESH_NUMTVERTEX        4\r
5395                 *MESH_TVERTLIST {\r
5396                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
5397                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
5398                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
5399                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
5400                 }\r
5401                 *MESH_NUMTVFACES        2\r
5402                 *MESH_TFACELIST {\r
5403                         *MESH_TFACE     0       0       2       1\r
5404                         *MESH_TFACE     1       0       3       2\r
5405                 }\r
5406         }\r
5407         *PROP_MOTIONBLUR        0\r
5408         *PROP_CASTSHADOW        1\r
5409         *PROP_RECVSHADOW        1\r
5410         *MATERIAL_REF   5\r
5411 }\r
5412 *GEOMOBJECT     {\r
5413         *NODE_NAME      "mat5model0surf185"\r
5414         *NODE_TM        {\r
5415                 *NODE_NAME      "mat5model0surf185"\r
5416                 *INHERIT_POS    0       0       0\r
5417                 *INHERIT_ROT    0       0       0\r
5418                 *INHERIT_SCL    0       0       0\r
5419                 *TM_ROW0        1.0     0       0\r
5420                 *TM_ROW1        0       1.0     0\r
5421                 *TM_ROW2        0       0       1.0\r
5422                 *TM_ROW3        0       0       0\r
5423                 *TM_POS 0.000000        0.000000        0.000000\r
5424         }\r
5425         *MESH   {\r
5426                 *TIMEVALUE      0\r
5427                 *MESH_NUMVERTEX 4\r
5428                 *MESH_NUMFACES  2\r
5429                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5430                 *MESH_VERTEX_LIST       {\r
5431                         *MESH_VERTEX    0       -98.000000      104.000000      8.000000\r
5432                         *MESH_VERTEX    1       -98.000000      104.000000      20.000000\r
5433                         *MESH_VERTEX    2       -102.000000     104.000000      20.000000\r
5434                         *MESH_VERTEX    3       -102.000000     104.000000      8.000000\r
5435                 }\r
5436                 *MESH_NORMALS   {\r
5437                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5438                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5439                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5440                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
5441                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
5442                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5443                 }\r
5444                 *MESH_FACE_LIST {\r
5445                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5446                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5447                 }\r
5448                 *MESH_NUMTVERTEX        4\r
5449                 *MESH_TVERTLIST {\r
5450                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5451                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
5452                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
5453                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
5454                 }\r
5455                 *MESH_NUMTVFACES        2\r
5456                 *MESH_TFACELIST {\r
5457                         *MESH_TFACE     0       0       2       1\r
5458                         *MESH_TFACE     1       0       3       2\r
5459                 }\r
5460         }\r
5461         *PROP_MOTIONBLUR        0\r
5462         *PROP_CASTSHADOW        1\r
5463         *PROP_RECVSHADOW        1\r
5464         *MATERIAL_REF   5\r
5465 }\r
5466 *GEOMOBJECT     {\r
5467         *NODE_NAME      "mat5model0surf186"\r
5468         *NODE_TM        {\r
5469                 *NODE_NAME      "mat5model0surf186"\r
5470                 *INHERIT_POS    0       0       0\r
5471                 *INHERIT_ROT    0       0       0\r
5472                 *INHERIT_SCL    0       0       0\r
5473                 *TM_ROW0        1.0     0       0\r
5474                 *TM_ROW1        0       1.0     0\r
5475                 *TM_ROW2        0       0       1.0\r
5476                 *TM_ROW3        0       0       0\r
5477                 *TM_POS 0.000000        0.000000        0.000000\r
5478         }\r
5479         *MESH   {\r
5480                 *TIMEVALUE      0\r
5481                 *MESH_NUMVERTEX 8\r
5482                 *MESH_NUMFACES  6\r
5483                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5484                 *MESH_VERTEX_LIST       {\r
5485                         *MESH_VERTEX    0       -98.000000      104.000000      412.000000\r
5486                         *MESH_VERTEX    1       -102.000000     104.000000      412.000000\r
5487                         *MESH_VERTEX    2       -102.000000     100.000000      408.000000\r
5488                         *MESH_VERTEX    3       -98.000000      100.000000      408.000000\r
5489                         *MESH_VERTEX    4       -98.000000      92.000000       408.000000\r
5490                         *MESH_VERTEX    5       -102.000000     92.000000       408.000000\r
5491                         *MESH_VERTEX    6       -102.000000     88.000000       412.000000\r
5492                         *MESH_VERTEX    7       -98.000000      88.000000       412.000000\r
5493                 }\r
5494                 *MESH_NORMALS   {\r
5495                         *MESH_FACENORMAL        0       0.463618        -0.463618       0.755061\r
5496                         *MESH_FACENORMAL        1       0.702370        -0.702370       0.115557\r
5497                         *MESH_FACENORMAL        2       -0.160244       0.160244        0.973983\r
5498                         *MESH_FACENORMAL        3       -0.463618       0.463618        0.755061\r
5499                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
5500                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
5501                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
5502                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
5503                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
5504                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
5505                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
5506                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
5507                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
5508                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
5509                 }\r
5510                 *MESH_FACE_LIST {\r
5511                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5512                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5513                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5514                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5515                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5516                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5517                 }\r
5518                 *MESH_NUMTVERTEX        8\r
5519                 *MESH_TVERTLIST {\r
5520                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
5521                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
5522                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
5523                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
5524                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
5525                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
5526                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
5527                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
5528                 }\r
5529                 *MESH_NUMTVFACES        6\r
5530                 *MESH_TFACELIST {\r
5531                         *MESH_TFACE     0       2       3       4\r
5532                         *MESH_TFACE     1       2       4       5\r
5533                         *MESH_TFACE     2       0       3       2\r
5534                         *MESH_TFACE     3       0       2       1\r
5535                         *MESH_TFACE     4       4       6       5\r
5536                         *MESH_TFACE     5       4       7       6\r
5537                 }\r
5538         }\r
5539         *PROP_MOTIONBLUR        0\r
5540         *PROP_CASTSHADOW        1\r
5541         *PROP_RECVSHADOW        1\r
5542         *MATERIAL_REF   5\r
5543 }\r
5544 *GEOMOBJECT     {\r
5545         *NODE_NAME      "mat5model0surf187"\r
5546         *NODE_TM        {\r
5547                 *NODE_NAME      "mat5model0surf187"\r
5548                 *INHERIT_POS    0       0       0\r
5549                 *INHERIT_ROT    0       0       0\r
5550                 *INHERIT_SCL    0       0       0\r
5551                 *TM_ROW0        1.0     0       0\r
5552                 *TM_ROW1        0       1.0     0\r
5553                 *TM_ROW2        0       0       1.0\r
5554                 *TM_ROW3        0       0       0\r
5555                 *TM_POS 0.000000        0.000000        0.000000\r
5556         }\r
5557         *MESH   {\r
5558                 *TIMEVALUE      0\r
5559                 *MESH_NUMVERTEX 8\r
5560                 *MESH_NUMFACES  6\r
5561                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5562                 *MESH_VERTEX_LIST       {\r
5563                         *MESH_VERTEX    0       -98.000000      100.000000      24.000000\r
5564                         *MESH_VERTEX    1       -102.000000     100.000000      24.000000\r
5565                         *MESH_VERTEX    2       -102.000000     104.000000      20.000000\r
5566                         *MESH_VERTEX    3       -98.000000      104.000000      20.000000\r
5567                         *MESH_VERTEX    4       -102.000000     92.000000       24.000000\r
5568                         *MESH_VERTEX    5       -98.000000      88.000000       20.000000\r
5569                         *MESH_VERTEX    6       -102.000000     88.000000       20.000000\r
5570                         *MESH_VERTEX    7       -98.000000      92.000000       24.000000\r
5571                 }\r
5572                 *MESH_NORMALS   {\r
5573                         *MESH_FACENORMAL        0       -0.408248       0.408248        0.816497\r
5574                         *MESH_FACENORMAL        1       -0.463618       0.463618        0.755061\r
5575                         *MESH_FACENORMAL        2       -0.408248       0.408248        -0.816497\r
5576                         *MESH_FACENORMAL        3       -0.160244       0.160244        0.973983\r
5577                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
5578                         *MESH_FACENORMAL        5       0.369274        -0.369274       -0.852803\r
5579                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
5580                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
5581                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
5582                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
5583                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
5584                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
5585                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
5586                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
5587                 }\r
5588                 *MESH_FACE_LIST {\r
5589                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5590                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5591                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5592                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5593                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5594                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5595                 }\r
5596                 *MESH_NUMTVERTEX        8\r
5597                 *MESH_TVERTLIST {\r
5598                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
5599                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
5600                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
5601                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
5602                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
5603                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
5604                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
5605                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
5606                 }\r
5607                 *MESH_NUMTVFACES        6\r
5608                 *MESH_TFACELIST {\r
5609                         *MESH_TFACE     0       0       1       4\r
5610                         *MESH_TFACE     1       0       2       1\r
5611                         *MESH_TFACE     2       0       4       7\r
5612                         *MESH_TFACE     3       0       3       2\r
5613                         *MESH_TFACE     4       4       6       5\r
5614                         *MESH_TFACE     5       4       5       7\r
5615                 }\r
5616         }\r
5617         *PROP_MOTIONBLUR        0\r
5618         *PROP_CASTSHADOW        1\r
5619         *PROP_RECVSHADOW        1\r
5620         *MATERIAL_REF   5\r
5621 }\r
5622 *GEOMOBJECT     {\r
5623         *NODE_NAME      "mat5model0surf188"\r
5624         *NODE_TM        {\r
5625                 *NODE_NAME      "mat5model0surf188"\r
5626                 *INHERIT_POS    0       0       0\r
5627                 *INHERIT_ROT    0       0       0\r
5628                 *INHERIT_SCL    0       0       0\r
5629                 *TM_ROW0        1.0     0       0\r
5630                 *TM_ROW1        0       1.0     0\r
5631                 *TM_ROW2        0       0       1.0\r
5632                 *TM_ROW3        0       0       0\r
5633                 *TM_POS 0.000000        0.000000        0.000000\r
5634         }\r
5635         *MESH   {\r
5636                 *TIMEVALUE      0\r
5637                 *MESH_NUMVERTEX 6\r
5638                 *MESH_NUMFACES  4\r
5639                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5640                 *MESH_VERTEX_LIST       {\r
5641                         *MESH_VERTEX    0       -102.000000     92.000000       408.000000\r
5642                         *MESH_VERTEX    1       -102.000000     100.000000      408.000000\r
5643                         *MESH_VERTEX    2       -102.000000     104.000000      412.000000\r
5644                         *MESH_VERTEX    3       -102.000000     88.000000       412.000000\r
5645                         *MESH_VERTEX    4       -102.000000     88.000000       424.000000\r
5646                         *MESH_VERTEX    5       -102.000000     104.000000      424.000000\r
5647                 }\r
5648                 *MESH_NORMALS   {\r
5649                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5650                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5651                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
5652                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
5653                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5654                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5655                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5656                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5657                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5658                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5659                 }\r
5660                 *MESH_FACE_LIST {\r
5661                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5662                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5663                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5664                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5665                 }\r
5666                 *MESH_NUMTVERTEX        6\r
5667                 *MESH_TVERTLIST {\r
5668                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
5669                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
5670                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
5671                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
5672                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
5673                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
5674                 }\r
5675                 *MESH_NUMTVFACES        4\r
5676                 *MESH_TFACELIST {\r
5677                         *MESH_TFACE     0       0       2       1\r
5678                         *MESH_TFACE     1       0       3       2\r
5679                         *MESH_TFACE     2       4       2       3\r
5680                         *MESH_TFACE     3       4       5       2\r
5681                 }\r
5682         }\r
5683         *PROP_MOTIONBLUR        0\r
5684         *PROP_CASTSHADOW        1\r
5685         *PROP_RECVSHADOW        1\r
5686         *MATERIAL_REF   5\r
5687 }\r
5688 *GEOMOBJECT     {\r
5689         *NODE_NAME      "mat5model0surf189"\r
5690         *NODE_TM        {\r
5691                 *NODE_NAME      "mat5model0surf189"\r
5692                 *INHERIT_POS    0       0       0\r
5693                 *INHERIT_ROT    0       0       0\r
5694                 *INHERIT_SCL    0       0       0\r
5695                 *TM_ROW0        1.0     0       0\r
5696                 *TM_ROW1        0       1.0     0\r
5697                 *TM_ROW2        0       0       1.0\r
5698                 *TM_ROW3        0       0       0\r
5699                 *TM_POS 0.000000        0.000000        0.000000\r
5700         }\r
5701         *MESH   {\r
5702                 *TIMEVALUE      0\r
5703                 *MESH_NUMVERTEX 4\r
5704                 *MESH_NUMFACES  2\r
5705                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5706                 *MESH_VERTEX_LIST       {\r
5707                         *MESH_VERTEX    0       -98.000000      88.000000       424.000000\r
5708                         *MESH_VERTEX    1       -98.000000      88.000000       412.000000\r
5709                         *MESH_VERTEX    2       -102.000000     88.000000       412.000000\r
5710                         *MESH_VERTEX    3       -102.000000     88.000000       424.000000\r
5711                 }\r
5712                 *MESH_NORMALS   {\r
5713                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5714                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5715                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5716                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
5717                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
5718                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5719                 }\r
5720                 *MESH_FACE_LIST {\r
5721                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5722                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5723                 }\r
5724                 *MESH_NUMTVERTEX        4\r
5725                 *MESH_TVERTLIST {\r
5726                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5727                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
5728                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
5729                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
5730                 }\r
5731                 *MESH_NUMTVFACES        2\r
5732                 *MESH_TFACELIST {\r
5733                         *MESH_TFACE     0       0       2       1\r
5734                         *MESH_TFACE     1       0       3       2\r
5735                 }\r
5736         }\r
5737         *PROP_MOTIONBLUR        0\r
5738         *PROP_CASTSHADOW        1\r
5739         *PROP_RECVSHADOW        1\r
5740         *MATERIAL_REF   5\r
5741 }\r
5742 *GEOMOBJECT     {\r
5743         *NODE_NAME      "mat5model0surf190"\r
5744         *NODE_TM        {\r
5745                 *NODE_NAME      "mat5model0surf190"\r
5746                 *INHERIT_POS    0       0       0\r
5747                 *INHERIT_ROT    0       0       0\r
5748                 *INHERIT_SCL    0       0       0\r
5749                 *TM_ROW0        1.0     0       0\r
5750                 *TM_ROW1        0       1.0     0\r
5751                 *TM_ROW2        0       0       1.0\r
5752                 *TM_ROW3        0       0       0\r
5753                 *TM_POS 0.000000        0.000000        0.000000\r
5754         }\r
5755         *MESH   {\r
5756                 *TIMEVALUE      0\r
5757                 *MESH_NUMVERTEX 6\r
5758                 *MESH_NUMFACES  4\r
5759                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5760                 *MESH_VERTEX_LIST       {\r
5761                         *MESH_VERTEX    0       -102.000000     100.000000      24.000000\r
5762                         *MESH_VERTEX    1       -102.000000     92.000000       24.000000\r
5763                         *MESH_VERTEX    2       -102.000000     88.000000       20.000000\r
5764                         *MESH_VERTEX    3       -102.000000     104.000000      20.000000\r
5765                         *MESH_VERTEX    4       -102.000000     104.000000      8.000000\r
5766                         *MESH_VERTEX    5       -102.000000     88.000000       8.000000\r
5767                 }\r
5768                 *MESH_NORMALS   {\r
5769                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5770                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5771                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
5772                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
5773                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5774                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5775                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5776                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5777                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5778                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5779                 }\r
5780                 *MESH_FACE_LIST {\r
5781                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5782                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5783                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5784                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5785                 }\r
5786                 *MESH_NUMTVERTEX        6\r
5787                 *MESH_TVERTLIST {\r
5788                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
5789                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
5790                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
5791                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
5792                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
5793                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
5794                 }\r
5795                 *MESH_NUMTVFACES        4\r
5796                 *MESH_TFACELIST {\r
5797                         *MESH_TFACE     0       0       2       1\r
5798                         *MESH_TFACE     1       0       3       2\r
5799                         *MESH_TFACE     2       4       2       3\r
5800                         *MESH_TFACE     3       4       5       2\r
5801                 }\r
5802         }\r
5803         *PROP_MOTIONBLUR        0\r
5804         *PROP_CASTSHADOW        1\r
5805         *PROP_RECVSHADOW        1\r
5806         *MATERIAL_REF   5\r
5807 }\r
5808 *GEOMOBJECT     {\r
5809         *NODE_NAME      "mat5model0surf191"\r
5810         *NODE_TM        {\r
5811                 *NODE_NAME      "mat5model0surf191"\r
5812                 *INHERIT_POS    0       0       0\r
5813                 *INHERIT_ROT    0       0       0\r
5814                 *INHERIT_SCL    0       0       0\r
5815                 *TM_ROW0        1.0     0       0\r
5816                 *TM_ROW1        0       1.0     0\r
5817                 *TM_ROW2        0       0       1.0\r
5818                 *TM_ROW3        0       0       0\r
5819                 *TM_POS 0.000000        0.000000        0.000000\r
5820         }\r
5821         *MESH   {\r
5822                 *TIMEVALUE      0\r
5823                 *MESH_NUMVERTEX 4\r
5824                 *MESH_NUMFACES  2\r
5825                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5826                 *MESH_VERTEX_LIST       {\r
5827                         *MESH_VERTEX    0       -98.000000      88.000000       20.000000\r
5828                         *MESH_VERTEX    1       -98.000000      88.000000       8.000000\r
5829                         *MESH_VERTEX    2       -102.000000     88.000000       8.000000\r
5830                         *MESH_VERTEX    3       -102.000000     88.000000       20.000000\r
5831                 }\r
5832                 *MESH_NORMALS   {\r
5833                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5834                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5835                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
5836                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5837                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5838                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
5839                 }\r
5840                 *MESH_FACE_LIST {\r
5841                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5842                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5843                 }\r
5844                 *MESH_NUMTVERTEX        4\r
5845                 *MESH_TVERTLIST {\r
5846                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
5847                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
5848                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
5849                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
5850                 }\r
5851                 *MESH_NUMTVFACES        2\r
5852                 *MESH_TFACELIST {\r
5853                         *MESH_TFACE     0       0       2       1\r
5854                         *MESH_TFACE     1       0       3       2\r
5855                 }\r
5856         }\r
5857         *PROP_MOTIONBLUR        0\r
5858         *PROP_CASTSHADOW        1\r
5859         *PROP_RECVSHADOW        1\r
5860         *MATERIAL_REF   5\r
5861 }\r
5862 *GEOMOBJECT     {\r
5863         *NODE_NAME      "mat5model0surf192"\r
5864         *NODE_TM        {\r
5865                 *NODE_NAME      "mat5model0surf192"\r
5866                 *INHERIT_POS    0       0       0\r
5867                 *INHERIT_ROT    0       0       0\r
5868                 *INHERIT_SCL    0       0       0\r
5869                 *TM_ROW0        1.0     0       0\r
5870                 *TM_ROW1        0       1.0     0\r
5871                 *TM_ROW2        0       0       1.0\r
5872                 *TM_ROW3        0       0       0\r
5873                 *TM_POS 0.000000        0.000000        0.000000\r
5874         }\r
5875         *MESH   {\r
5876                 *TIMEVALUE      0\r
5877                 *MESH_NUMVERTEX 4\r
5878                 *MESH_NUMFACES  2\r
5879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5880                 *MESH_VERTEX_LIST       {\r
5881                         *MESH_VERTEX    0       -98.000000      -88.000000      412.000000\r
5882                         *MESH_VERTEX    1       -98.000000      -88.000000      424.000000\r
5883                         *MESH_VERTEX    2       -102.000000     -88.000000      424.000000\r
5884                         *MESH_VERTEX    3       -102.000000     -88.000000      412.000000\r
5885                 }\r
5886                 *MESH_NORMALS   {\r
5887                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5888                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5889                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
5890                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5891                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5892                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
5893                 }\r
5894                 *MESH_FACE_LIST {\r
5895                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5896                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5897                 }\r
5898                 *MESH_NUMTVERTEX        4\r
5899                 *MESH_TVERTLIST {\r
5900                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
5901                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
5902                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
5903                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
5904                 }\r
5905                 *MESH_NUMTVFACES        2\r
5906                 *MESH_TFACELIST {\r
5907                         *MESH_TFACE     0       0       2       1\r
5908                         *MESH_TFACE     1       0       3       2\r
5909                 }\r
5910         }\r
5911         *PROP_MOTIONBLUR        0\r
5912         *PROP_CASTSHADOW        1\r
5913         *PROP_RECVSHADOW        1\r
5914         *MATERIAL_REF   5\r
5915 }\r
5916 *GEOMOBJECT     {\r
5917         *NODE_NAME      "mat5model0surf193"\r
5918         *NODE_TM        {\r
5919                 *NODE_NAME      "mat5model0surf193"\r
5920                 *INHERIT_POS    0       0       0\r
5921                 *INHERIT_ROT    0       0       0\r
5922                 *INHERIT_SCL    0       0       0\r
5923                 *TM_ROW0        1.0     0       0\r
5924                 *TM_ROW1        0       1.0     0\r
5925                 *TM_ROW2        0       0       1.0\r
5926                 *TM_ROW3        0       0       0\r
5927                 *TM_POS 0.000000        0.000000        0.000000\r
5928         }\r
5929         *MESH   {\r
5930                 *TIMEVALUE      0\r
5931                 *MESH_NUMVERTEX 4\r
5932                 *MESH_NUMFACES  2\r
5933                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5934                 *MESH_VERTEX_LIST       {\r
5935                         *MESH_VERTEX    0       -98.000000      -88.000000      8.000000\r
5936                         *MESH_VERTEX    1       -98.000000      -88.000000      20.000000\r
5937                         *MESH_VERTEX    2       -102.000000     -88.000000      20.000000\r
5938                         *MESH_VERTEX    3       -102.000000     -88.000000      8.000000\r
5939                 }\r
5940                 *MESH_NORMALS   {\r
5941                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
5942                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
5943                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5944                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
5945                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
5946                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5947                 }\r
5948                 *MESH_FACE_LIST {\r
5949                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5950                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5951                 }\r
5952                 *MESH_NUMTVERTEX        4\r
5953                 *MESH_TVERTLIST {\r
5954                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5955                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
5956                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
5957                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
5958                 }\r
5959                 *MESH_NUMTVFACES        2\r
5960                 *MESH_TFACELIST {\r
5961                         *MESH_TFACE     0       0       2       1\r
5962                         *MESH_TFACE     1       0       3       2\r
5963                 }\r
5964         }\r
5965         *PROP_MOTIONBLUR        0\r
5966         *PROP_CASTSHADOW        1\r
5967         *PROP_RECVSHADOW        1\r
5968         *MATERIAL_REF   5\r
5969 }\r
5970 *GEOMOBJECT     {\r
5971         *NODE_NAME      "mat5model0surf194"\r
5972         *NODE_TM        {\r
5973                 *NODE_NAME      "mat5model0surf194"\r
5974                 *INHERIT_POS    0       0       0\r
5975                 *INHERIT_ROT    0       0       0\r
5976                 *INHERIT_SCL    0       0       0\r
5977                 *TM_ROW0        1.0     0       0\r
5978                 *TM_ROW1        0       1.0     0\r
5979                 *TM_ROW2        0       0       1.0\r
5980                 *TM_ROW3        0       0       0\r
5981                 *TM_POS 0.000000        0.000000        0.000000\r
5982         }\r
5983         *MESH   {\r
5984                 *TIMEVALUE      0\r
5985                 *MESH_NUMVERTEX 8\r
5986                 *MESH_NUMFACES  6\r
5987                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5988                 *MESH_VERTEX_LIST       {\r
5989                         *MESH_VERTEX    0       -98.000000      -88.000000      412.000000\r
5990                         *MESH_VERTEX    1       -102.000000     -88.000000      412.000000\r
5991                         *MESH_VERTEX    2       -102.000000     -92.000000      408.000000\r
5992                         *MESH_VERTEX    3       -98.000000      -92.000000      408.000000\r
5993                         *MESH_VERTEX    4       -98.000000      -100.000000     408.000000\r
5994                         *MESH_VERTEX    5       -102.000000     -100.000000     408.000000\r
5995                         *MESH_VERTEX    6       -102.000000     -104.000000     412.000000\r
5996                         *MESH_VERTEX    7       -98.000000      -104.000000     412.000000\r
5997                 }\r
5998                 *MESH_NORMALS   {\r
5999                         *MESH_FACENORMAL        0       0.463618        -0.463618       0.755061\r
6000                         *MESH_FACENORMAL        1       0.702370        -0.702370       0.115557\r
6001                         *MESH_FACENORMAL        2       -0.160244       0.160244        0.973983\r
6002                         *MESH_FACENORMAL        3       -0.463618       0.463618        0.755061\r
6003                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
6004                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
6005                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
6006                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
6007                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
6008                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
6009                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
6010                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
6011                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
6012                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
6013                 }\r
6014                 *MESH_FACE_LIST {\r
6015                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6016                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6017                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6018                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6019                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6020                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6021                 }\r
6022                 *MESH_NUMTVERTEX        8\r
6023                 *MESH_TVERTLIST {\r
6024                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
6025                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
6026                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
6027                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
6028                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
6029                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
6030                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
6031                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
6032                 }\r
6033                 *MESH_NUMTVFACES        6\r
6034                 *MESH_TFACELIST {\r
6035                         *MESH_TFACE     0       2       3       4\r
6036                         *MESH_TFACE     1       2       4       5\r
6037                         *MESH_TFACE     2       0       3       2\r
6038                         *MESH_TFACE     3       0       2       1\r
6039                         *MESH_TFACE     4       4       6       5\r
6040                         *MESH_TFACE     5       4       7       6\r
6041                 }\r
6042         }\r
6043         *PROP_MOTIONBLUR        0\r
6044         *PROP_CASTSHADOW        1\r
6045         *PROP_RECVSHADOW        1\r
6046         *MATERIAL_REF   5\r
6047 }\r
6048 *GEOMOBJECT     {\r
6049         *NODE_NAME      "mat5model0surf195"\r
6050         *NODE_TM        {\r
6051                 *NODE_NAME      "mat5model0surf195"\r
6052                 *INHERIT_POS    0       0       0\r
6053                 *INHERIT_ROT    0       0       0\r
6054                 *INHERIT_SCL    0       0       0\r
6055                 *TM_ROW0        1.0     0       0\r
6056                 *TM_ROW1        0       1.0     0\r
6057                 *TM_ROW2        0       0       1.0\r
6058                 *TM_ROW3        0       0       0\r
6059                 *TM_POS 0.000000        0.000000        0.000000\r
6060         }\r
6061         *MESH   {\r
6062                 *TIMEVALUE      0\r
6063                 *MESH_NUMVERTEX 8\r
6064                 *MESH_NUMFACES  6\r
6065                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6066                 *MESH_VERTEX_LIST       {\r
6067                         *MESH_VERTEX    0       -98.000000      -92.000000      24.000000\r
6068                         *MESH_VERTEX    1       -102.000000     -92.000000      24.000000\r
6069                         *MESH_VERTEX    2       -102.000000     -88.000000      20.000000\r
6070                         *MESH_VERTEX    3       -98.000000      -88.000000      20.000000\r
6071                         *MESH_VERTEX    4       -102.000000     -100.000000     24.000000\r
6072                         *MESH_VERTEX    5       -98.000000      -104.000000     20.000000\r
6073                         *MESH_VERTEX    6       -102.000000     -104.000000     20.000000\r
6074                         *MESH_VERTEX    7       -98.000000      -100.000000     24.000000\r
6075                 }\r
6076                 *MESH_NORMALS   {\r
6077                         *MESH_FACENORMAL        0       -0.408248       0.408248        0.816497\r
6078                         *MESH_FACENORMAL        1       -0.463618       0.463618        0.755061\r
6079                         *MESH_FACENORMAL        2       -0.408248       0.408248        -0.816497\r
6080                         *MESH_FACENORMAL        3       -0.160244       0.160244        0.973983\r
6081                         *MESH_FACENORMAL        4       0.463618        -0.463618       -0.755061\r
6082                         *MESH_FACENORMAL        5       0.369274        -0.369274       -0.852803\r
6083                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
6084                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
6085                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
6086                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
6087                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
6088                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
6089                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
6090                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
6091                 }\r
6092                 *MESH_FACE_LIST {\r
6093                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6094                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6095                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6096                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6097                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6098                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6099                 }\r
6100                 *MESH_NUMTVERTEX        8\r
6101                 *MESH_TVERTLIST {\r
6102                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
6103                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
6104                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
6105                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
6106                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
6107                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
6108                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
6109                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
6110                 }\r
6111                 *MESH_NUMTVFACES        6\r
6112                 *MESH_TFACELIST {\r
6113                         *MESH_TFACE     0       0       1       4\r
6114                         *MESH_TFACE     1       0       2       1\r
6115                         *MESH_TFACE     2       0       4       7\r
6116                         *MESH_TFACE     3       0       3       2\r
6117                         *MESH_TFACE     4       4       6       5\r
6118                         *MESH_TFACE     5       4       5       7\r
6119                 }\r
6120         }\r
6121         *PROP_MOTIONBLUR        0\r
6122         *PROP_CASTSHADOW        1\r
6123         *PROP_RECVSHADOW        1\r
6124         *MATERIAL_REF   5\r
6125 }\r
6126 *GEOMOBJECT     {\r
6127         *NODE_NAME      "mat5model0surf196"\r
6128         *NODE_TM        {\r
6129                 *NODE_NAME      "mat5model0surf196"\r
6130                 *INHERIT_POS    0       0       0\r
6131                 *INHERIT_ROT    0       0       0\r
6132                 *INHERIT_SCL    0       0       0\r
6133                 *TM_ROW0        1.0     0       0\r
6134                 *TM_ROW1        0       1.0     0\r
6135                 *TM_ROW2        0       0       1.0\r
6136                 *TM_ROW3        0       0       0\r
6137                 *TM_POS 0.000000        0.000000        0.000000\r
6138         }\r
6139         *MESH   {\r
6140                 *TIMEVALUE      0\r
6141                 *MESH_NUMVERTEX 6\r
6142                 *MESH_NUMFACES  4\r
6143                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6144                 *MESH_VERTEX_LIST       {\r
6145                         *MESH_VERTEX    0       -102.000000     -100.000000     408.000000\r
6146                         *MESH_VERTEX    1       -102.000000     -92.000000      408.000000\r
6147                         *MESH_VERTEX    2       -102.000000     -88.000000      412.000000\r
6148                         *MESH_VERTEX    3       -102.000000     -104.000000     412.000000\r
6149                         *MESH_VERTEX    4       -102.000000     -104.000000     424.000000\r
6150                         *MESH_VERTEX    5       -102.000000     -88.000000      424.000000\r
6151                 }\r
6152                 *MESH_NORMALS   {\r
6153                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6154                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6155                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
6156                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
6157                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6158                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6159                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6160                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6161                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6162                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6163                 }\r
6164                 *MESH_FACE_LIST {\r
6165                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6166                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6167                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6168                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6169                 }\r
6170                 *MESH_NUMTVERTEX        6\r
6171                 *MESH_TVERTLIST {\r
6172                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
6173                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
6174                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
6175                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
6176                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
6177                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
6178                 }\r
6179                 *MESH_NUMTVFACES        4\r
6180                 *MESH_TFACELIST {\r
6181                         *MESH_TFACE     0       0       2       1\r
6182                         *MESH_TFACE     1       0       3       2\r
6183                         *MESH_TFACE     2       4       2       3\r
6184                         *MESH_TFACE     3       4       5       2\r
6185                 }\r
6186         }\r
6187         *PROP_MOTIONBLUR        0\r
6188         *PROP_CASTSHADOW        1\r
6189         *PROP_RECVSHADOW        1\r
6190         *MATERIAL_REF   5\r
6191 }\r
6192 *GEOMOBJECT     {\r
6193         *NODE_NAME      "mat5model0surf197"\r
6194         *NODE_TM        {\r
6195                 *NODE_NAME      "mat5model0surf197"\r
6196                 *INHERIT_POS    0       0       0\r
6197                 *INHERIT_ROT    0       0       0\r
6198                 *INHERIT_SCL    0       0       0\r
6199                 *TM_ROW0        1.0     0       0\r
6200                 *TM_ROW1        0       1.0     0\r
6201                 *TM_ROW2        0       0       1.0\r
6202                 *TM_ROW3        0       0       0\r
6203                 *TM_POS 0.000000        0.000000        0.000000\r
6204         }\r
6205         *MESH   {\r
6206                 *TIMEVALUE      0\r
6207                 *MESH_NUMVERTEX 4\r
6208                 *MESH_NUMFACES  2\r
6209                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6210                 *MESH_VERTEX_LIST       {\r
6211                         *MESH_VERTEX    0       -98.000000      -104.000000     424.000000\r
6212                         *MESH_VERTEX    1       -98.000000      -104.000000     412.000000\r
6213                         *MESH_VERTEX    2       -102.000000     -104.000000     412.000000\r
6214                         *MESH_VERTEX    3       -102.000000     -104.000000     424.000000\r
6215                 }\r
6216                 *MESH_NORMALS   {\r
6217                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6218                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6219                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
6220                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
6221                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
6222                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6223                 }\r
6224                 *MESH_FACE_LIST {\r
6225                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6226                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6227                 }\r
6228                 *MESH_NUMTVERTEX        4\r
6229                 *MESH_TVERTLIST {\r
6230                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6231                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
6232                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
6233                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6234                 }\r
6235                 *MESH_NUMTVFACES        2\r
6236                 *MESH_TFACELIST {\r
6237                         *MESH_TFACE     0       0       2       1\r
6238                         *MESH_TFACE     1       0       3       2\r
6239                 }\r
6240         }\r
6241         *PROP_MOTIONBLUR        0\r
6242         *PROP_CASTSHADOW        1\r
6243         *PROP_RECVSHADOW        1\r
6244         *MATERIAL_REF   5\r
6245 }\r
6246 *GEOMOBJECT     {\r
6247         *NODE_NAME      "mat5model0surf198"\r
6248         *NODE_TM        {\r
6249                 *NODE_NAME      "mat5model0surf198"\r
6250                 *INHERIT_POS    0       0       0\r
6251                 *INHERIT_ROT    0       0       0\r
6252                 *INHERIT_SCL    0       0       0\r
6253                 *TM_ROW0        1.0     0       0\r
6254                 *TM_ROW1        0       1.0     0\r
6255                 *TM_ROW2        0       0       1.0\r
6256                 *TM_ROW3        0       0       0\r
6257                 *TM_POS 0.000000        0.000000        0.000000\r
6258         }\r
6259         *MESH   {\r
6260                 *TIMEVALUE      0\r
6261                 *MESH_NUMVERTEX 6\r
6262                 *MESH_NUMFACES  4\r
6263                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6264                 *MESH_VERTEX_LIST       {\r
6265                         *MESH_VERTEX    0       -102.000000     -92.000000      24.000000\r
6266                         *MESH_VERTEX    1       -102.000000     -100.000000     24.000000\r
6267                         *MESH_VERTEX    2       -102.000000     -104.000000     20.000000\r
6268                         *MESH_VERTEX    3       -102.000000     -88.000000      20.000000\r
6269                         *MESH_VERTEX    4       -102.000000     -88.000000      8.000000\r
6270                         *MESH_VERTEX    5       -102.000000     -104.000000     8.000000\r
6271                 }\r
6272                 *MESH_NORMALS   {\r
6273                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6274                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6275                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
6276                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
6277                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6278                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6279                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6280                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6281                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6282                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6283                 }\r
6284                 *MESH_FACE_LIST {\r
6285                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6286                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6287                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6288                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6289                 }\r
6290                 *MESH_NUMTVERTEX        6\r
6291                 *MESH_TVERTLIST {\r
6292                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
6293                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
6294                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
6295                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
6296                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
6297                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
6298                 }\r
6299                 *MESH_NUMTVFACES        4\r
6300                 *MESH_TFACELIST {\r
6301                         *MESH_TFACE     0       0       2       1\r
6302                         *MESH_TFACE     1       0       3       2\r
6303                         *MESH_TFACE     2       4       2       3\r
6304                         *MESH_TFACE     3       4       5       2\r
6305                 }\r
6306         }\r
6307         *PROP_MOTIONBLUR        0\r
6308         *PROP_CASTSHADOW        1\r
6309         *PROP_RECVSHADOW        1\r
6310         *MATERIAL_REF   5\r
6311 }\r
6312 *GEOMOBJECT     {\r
6313         *NODE_NAME      "mat5model0surf199"\r
6314         *NODE_TM        {\r
6315                 *NODE_NAME      "mat5model0surf199"\r
6316                 *INHERIT_POS    0       0       0\r
6317                 *INHERIT_ROT    0       0       0\r
6318                 *INHERIT_SCL    0       0       0\r
6319                 *TM_ROW0        1.0     0       0\r
6320                 *TM_ROW1        0       1.0     0\r
6321                 *TM_ROW2        0       0       1.0\r
6322                 *TM_ROW3        0       0       0\r
6323                 *TM_POS 0.000000        0.000000        0.000000\r
6324         }\r
6325         *MESH   {\r
6326                 *TIMEVALUE      0\r
6327                 *MESH_NUMVERTEX 4\r
6328                 *MESH_NUMFACES  2\r
6329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6330                 *MESH_VERTEX_LIST       {\r
6331                         *MESH_VERTEX    0       -98.000000      -104.000000     20.000000\r
6332                         *MESH_VERTEX    1       -98.000000      -104.000000     8.000000\r
6333                         *MESH_VERTEX    2       -102.000000     -104.000000     8.000000\r
6334                         *MESH_VERTEX    3       -102.000000     -104.000000     20.000000\r
6335                 }\r
6336                 *MESH_NORMALS   {\r
6337                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6338                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6339                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
6340                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6341                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6342                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
6343                 }\r
6344                 *MESH_FACE_LIST {\r
6345                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6346                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6347                 }\r
6348                 *MESH_NUMTVERTEX        4\r
6349                 *MESH_TVERTLIST {\r
6350                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
6351                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
6352                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
6353                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
6354                 }\r
6355                 *MESH_NUMTVFACES        2\r
6356                 *MESH_TFACELIST {\r
6357                         *MESH_TFACE     0       0       2       1\r
6358                         *MESH_TFACE     1       0       3       2\r
6359                 }\r
6360         }\r
6361         *PROP_MOTIONBLUR        0\r
6362         *PROP_CASTSHADOW        1\r
6363         *PROP_RECVSHADOW        1\r
6364         *MATERIAL_REF   5\r
6365 }\r
6366 *GEOMOBJECT     {\r
6367         *NODE_NAME      "mat5model0surf200"\r
6368         *NODE_TM        {\r
6369                 *NODE_NAME      "mat5model0surf200"\r
6370                 *INHERIT_POS    0       0       0\r
6371                 *INHERIT_ROT    0       0       0\r
6372                 *INHERIT_SCL    0       0       0\r
6373                 *TM_ROW0        1.0     0       0\r
6374                 *TM_ROW1        0       1.0     0\r
6375                 *TM_ROW2        0       0       1.0\r
6376                 *TM_ROW3        0       0       0\r
6377                 *TM_POS 0.000000        0.000000        0.000000\r
6378         }\r
6379         *MESH   {\r
6380                 *TIMEVALUE      0\r
6381                 *MESH_NUMVERTEX 4\r
6382                 *MESH_NUMFACES  2\r
6383                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6384                 *MESH_VERTEX_LIST       {\r
6385                         *MESH_VERTEX    0       -104.000000     104.000000      0.000000\r
6386                         *MESH_VERTEX    1       104.000000      104.000000      0.000000\r
6387                         *MESH_VERTEX    2       104.000000      104.000000      8.000000\r
6388                         *MESH_VERTEX    3       -104.000000     104.000000      8.000000\r
6389                 }\r
6390                 *MESH_NORMALS   {\r
6391                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6392                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6393                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
6394                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
6395                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
6396                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6397                 }\r
6398                 *MESH_FACE_LIST {\r
6399                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6400                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6401                 }\r
6402                 *MESH_NUMTVERTEX        4\r
6403                 *MESH_TVERTLIST {\r
6404                         *MESH_TVERT     0       -0.375000       0.062500        1.000000\r
6405                         *MESH_TVERT     1       1.250000        0.062500        1.000000\r
6406                         *MESH_TVERT     2       1.250000        0.000000        1.000000\r
6407                         *MESH_TVERT     3       -0.375000       0.000000        1.000000\r
6408                 }\r
6409                 *MESH_NUMTVFACES        2\r
6410                 *MESH_TFACELIST {\r
6411                         *MESH_TFACE     0       0       2       1\r
6412                         *MESH_TFACE     1       0       3       2\r
6413                 }\r
6414         }\r
6415         *PROP_MOTIONBLUR        0\r
6416         *PROP_CASTSHADOW        1\r
6417         *PROP_RECVSHADOW        1\r
6418         *MATERIAL_REF   5\r
6419 }\r
6420 *GEOMOBJECT     {\r
6421         *NODE_NAME      "mat5model0surf201"\r
6422         *NODE_TM        {\r
6423                 *NODE_NAME      "mat5model0surf201"\r
6424                 *INHERIT_POS    0       0       0\r
6425                 *INHERIT_ROT    0       0       0\r
6426                 *INHERIT_SCL    0       0       0\r
6427                 *TM_ROW0        1.0     0       0\r
6428                 *TM_ROW1        0       1.0     0\r
6429                 *TM_ROW2        0       0       1.0\r
6430                 *TM_ROW3        0       0       0\r
6431                 *TM_POS 0.000000        0.000000        0.000000\r
6432         }\r
6433         *MESH   {\r
6434                 *TIMEVALUE      0\r
6435                 *MESH_NUMVERTEX 4\r
6436                 *MESH_NUMFACES  2\r
6437                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6438                 *MESH_VERTEX_LIST       {\r
6439                         *MESH_VERTEX    0       -104.000000     -104.000000     8.000000\r
6440                         *MESH_VERTEX    1       -104.000000     -104.000000     0.000000\r
6441                         *MESH_VERTEX    2       -104.000000     104.000000      0.000000\r
6442                         *MESH_VERTEX    3       -104.000000     104.000000      8.000000\r
6443                 }\r
6444                 *MESH_NORMALS   {\r
6445                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6446                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6447                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
6448                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6449                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
6450                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6451                 }\r
6452                 *MESH_FACE_LIST {\r
6453                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6454                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6455                 }\r
6456                 *MESH_NUMTVERTEX        4\r
6457                 *MESH_TVERTLIST {\r
6458                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6459                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
6460                         *MESH_TVERT     2       1.625000        0.062500        1.000000\r
6461                         *MESH_TVERT     3       1.625000        0.000000        1.000000\r
6462                 }\r
6463                 *MESH_NUMTVFACES        2\r
6464                 *MESH_TFACELIST {\r
6465                         *MESH_TFACE     0       0       2       1\r
6466                         *MESH_TFACE     1       0       3       2\r
6467                 }\r
6468         }\r
6469         *PROP_MOTIONBLUR        0\r
6470         *PROP_CASTSHADOW        1\r
6471         *PROP_RECVSHADOW        1\r
6472         *MATERIAL_REF   5\r
6473 }\r
6474 *GEOMOBJECT     {\r
6475         *NODE_NAME      "mat5model0surf202"\r
6476         *NODE_TM        {\r
6477                 *NODE_NAME      "mat5model0surf202"\r
6478                 *INHERIT_POS    0       0       0\r
6479                 *INHERIT_ROT    0       0       0\r
6480                 *INHERIT_SCL    0       0       0\r
6481                 *TM_ROW0        1.0     0       0\r
6482                 *TM_ROW1        0       1.0     0\r
6483                 *TM_ROW2        0       0       1.0\r
6484                 *TM_ROW3        0       0       0\r
6485                 *TM_POS 0.000000        0.000000        0.000000\r
6486         }\r
6487         *MESH   {\r
6488                 *TIMEVALUE      0\r
6489                 *MESH_NUMVERTEX 4\r
6490                 *MESH_NUMFACES  2\r
6491                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6492                 *MESH_VERTEX_LIST       {\r
6493                         *MESH_VERTEX    0       104.000000      -104.000000     0.000000\r
6494                         *MESH_VERTEX    1       -104.000000     -104.000000     0.000000\r
6495                         *MESH_VERTEX    2       -104.000000     -104.000000     8.000000\r
6496                         *MESH_VERTEX    3       104.000000      -104.000000     8.000000\r
6497                 }\r
6498                 *MESH_NORMALS   {\r
6499                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6500                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6501                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
6502                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6503                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
6504                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
6505                 }\r
6506                 *MESH_FACE_LIST {\r
6507                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6508                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6509                 }\r
6510                 *MESH_NUMTVERTEX        4\r
6511                 *MESH_TVERTLIST {\r
6512                         *MESH_TVERT     0       -0.125000       0.062500        1.000000\r
6513                         *MESH_TVERT     1       1.500000        0.062500        1.000000\r
6514                         *MESH_TVERT     2       1.500000        0.000000        1.000000\r
6515                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
6516                 }\r
6517                 *MESH_NUMTVFACES        2\r
6518                 *MESH_TFACELIST {\r
6519                         *MESH_TFACE     0       0       2       1\r
6520                         *MESH_TFACE     1       0       3       2\r
6521                 }\r
6522         }\r
6523         *PROP_MOTIONBLUR        0\r
6524         *PROP_CASTSHADOW        1\r
6525         *PROP_RECVSHADOW        1\r
6526         *MATERIAL_REF   5\r
6527 }\r
6528 *GEOMOBJECT     {\r
6529         *NODE_NAME      "mat6model0surf203"\r
6530         *NODE_TM        {\r
6531                 *NODE_NAME      "mat6model0surf203"\r
6532                 *INHERIT_POS    0       0       0\r
6533                 *INHERIT_ROT    0       0       0\r
6534                 *INHERIT_SCL    0       0       0\r
6535                 *TM_ROW0        1.0     0       0\r
6536                 *TM_ROW1        0       1.0     0\r
6537                 *TM_ROW2        0       0       1.0\r
6538                 *TM_ROW3        0       0       0\r
6539                 *TM_POS 0.000000        0.000000        0.000000\r
6540         }\r
6541         *MESH   {\r
6542                 *TIMEVALUE      0\r
6543                 *MESH_NUMVERTEX 4\r
6544                 *MESH_NUMFACES  2\r
6545                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6546                 *MESH_VERTEX_LIST       {\r
6547                         *MESH_VERTEX    0       104.000000      100.000000      416.000000\r
6548                         *MESH_VERTEX    1       104.000000      96.000000       412.000000\r
6549                         *MESH_VERTEX    2       104.000000      96.000000       420.000000\r
6550                         *MESH_VERTEX    3       104.000000      92.000000       416.000000\r
6551                 }\r
6552                 *MESH_NORMALS   {\r
6553                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6554                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6555                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6556                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6557                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6558                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6559                 }\r
6560                 *MESH_FACE_LIST {\r
6561                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6562                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6563                 }\r
6564                 *MESH_NUMTVERTEX        4\r
6565                 *MESH_TVERTLIST {\r
6566                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
6567                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
6568                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
6569                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
6570                 }\r
6571                 *MESH_NUMTVFACES        2\r
6572                 *MESH_TFACELIST {\r
6573                         *MESH_TFACE     0       0       2       1\r
6574                         *MESH_TFACE     1       3       1       2\r
6575                 }\r
6576         }\r
6577         *PROP_MOTIONBLUR        0\r
6578         *PROP_CASTSHADOW        1\r
6579         *PROP_RECVSHADOW        1\r
6580         *MATERIAL_REF   6\r
6581 }\r
6582 *GEOMOBJECT     {\r
6583         *NODE_NAME      "mat6model0surf204"\r
6584         *NODE_TM        {\r
6585                 *NODE_NAME      "mat6model0surf204"\r
6586                 *INHERIT_POS    0       0       0\r
6587                 *INHERIT_ROT    0       0       0\r
6588                 *INHERIT_SCL    0       0       0\r
6589                 *TM_ROW0        1.0     0       0\r
6590                 *TM_ROW1        0       1.0     0\r
6591                 *TM_ROW2        0       0       1.0\r
6592                 *TM_ROW3        0       0       0\r
6593                 *TM_POS 0.000000        0.000000        0.000000\r
6594         }\r
6595         *MESH   {\r
6596                 *TIMEVALUE      0\r
6597                 *MESH_NUMVERTEX 4\r
6598                 *MESH_NUMFACES  2\r
6599                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6600                 *MESH_VERTEX_LIST       {\r
6601                         *MESH_VERTEX    0       104.000000      100.000000      16.000000\r
6602                         *MESH_VERTEX    1       104.000000      96.000000       12.000000\r
6603                         *MESH_VERTEX    2       104.000000      96.000000       20.000000\r
6604                         *MESH_VERTEX    3       104.000000      92.000000       16.000000\r
6605                 }\r
6606                 *MESH_NORMALS   {\r
6607                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6608                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6609                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6610                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6611                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6612                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6613                 }\r
6614                 *MESH_FACE_LIST {\r
6615                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6616                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6617                 }\r
6618                 *MESH_NUMTVERTEX        4\r
6619                 *MESH_TVERTLIST {\r
6620                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
6621                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
6622                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
6623                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
6624                 }\r
6625                 *MESH_NUMTVFACES        2\r
6626                 *MESH_TFACELIST {\r
6627                         *MESH_TFACE     0       0       2       1\r
6628                         *MESH_TFACE     1       3       1       2\r
6629                 }\r
6630         }\r
6631         *PROP_MOTIONBLUR        0\r
6632         *PROP_CASTSHADOW        1\r
6633         *PROP_RECVSHADOW        1\r
6634         *MATERIAL_REF   6\r
6635 }\r
6636 *GEOMOBJECT     {\r
6637         *NODE_NAME      "mat6model0surf205"\r
6638         *NODE_TM        {\r
6639                 *NODE_NAME      "mat6model0surf205"\r
6640                 *INHERIT_POS    0       0       0\r
6641                 *INHERIT_ROT    0       0       0\r
6642                 *INHERIT_SCL    0       0       0\r
6643                 *TM_ROW0        1.0     0       0\r
6644                 *TM_ROW1        0       1.0     0\r
6645                 *TM_ROW2        0       0       1.0\r
6646                 *TM_ROW3        0       0       0\r
6647                 *TM_POS 0.000000        0.000000        0.000000\r
6648         }\r
6649         *MESH   {\r
6650                 *TIMEVALUE      0\r
6651                 *MESH_NUMVERTEX 4\r
6652                 *MESH_NUMFACES  2\r
6653                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6654                 *MESH_VERTEX_LIST       {\r
6655                         *MESH_VERTEX    0       104.000000      -92.000000      416.000000\r
6656                         *MESH_VERTEX    1       104.000000      -96.000000      412.000000\r
6657                         *MESH_VERTEX    2       104.000000      -96.000000      420.000000\r
6658                         *MESH_VERTEX    3       104.000000      -100.000000     416.000000\r
6659                 }\r
6660                 *MESH_NORMALS   {\r
6661                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6662                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6663                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6664                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6665                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6666                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6667                 }\r
6668                 *MESH_FACE_LIST {\r
6669                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6670                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6671                 }\r
6672                 *MESH_NUMTVERTEX        4\r
6673                 *MESH_TVERTLIST {\r
6674                         *MESH_TVERT     0       0.718750        0.125000        1.000000\r
6675                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
6676                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
6677                         *MESH_TVERT     3       0.781250        0.125000        1.000000\r
6678                 }\r
6679                 *MESH_NUMTVFACES        2\r
6680                 *MESH_TFACELIST {\r
6681                         *MESH_TFACE     0       0       2       1\r
6682                         *MESH_TFACE     1       3       1       2\r
6683                 }\r
6684         }\r
6685         *PROP_MOTIONBLUR        0\r
6686         *PROP_CASTSHADOW        1\r
6687         *PROP_RECVSHADOW        1\r
6688         *MATERIAL_REF   6\r
6689 }\r
6690 *GEOMOBJECT     {\r
6691         *NODE_NAME      "mat6model0surf206"\r
6692         *NODE_TM        {\r
6693                 *NODE_NAME      "mat6model0surf206"\r
6694                 *INHERIT_POS    0       0       0\r
6695                 *INHERIT_ROT    0       0       0\r
6696                 *INHERIT_SCL    0       0       0\r
6697                 *TM_ROW0        1.0     0       0\r
6698                 *TM_ROW1        0       1.0     0\r
6699                 *TM_ROW2        0       0       1.0\r
6700                 *TM_ROW3        0       0       0\r
6701                 *TM_POS 0.000000        0.000000        0.000000\r
6702         }\r
6703         *MESH   {\r
6704                 *TIMEVALUE      0\r
6705                 *MESH_NUMVERTEX 4\r
6706                 *MESH_NUMFACES  2\r
6707                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6708                 *MESH_VERTEX_LIST       {\r
6709                         *MESH_VERTEX    0       104.000000      -92.000000      16.000000\r
6710                         *MESH_VERTEX    1       104.000000      -96.000000      12.000000\r
6711                         *MESH_VERTEX    2       104.000000      -96.000000      20.000000\r
6712                         *MESH_VERTEX    3       104.000000      -100.000000     16.000000\r
6713                 }\r
6714                 *MESH_NORMALS   {\r
6715                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6716                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6717                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6718                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6719                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6720                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6721                 }\r
6722                 *MESH_FACE_LIST {\r
6723                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6724                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6725                 }\r
6726                 *MESH_NUMTVERTEX        4\r
6727                 *MESH_TVERTLIST {\r
6728                         *MESH_TVERT     0       0.281250        0.125000        1.000000\r
6729                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
6730                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
6731                         *MESH_TVERT     3       0.218750        0.125000        1.000000\r
6732                 }\r
6733                 *MESH_NUMTVFACES        2\r
6734                 *MESH_TFACELIST {\r
6735                         *MESH_TFACE     0       0       2       1\r
6736                         *MESH_TFACE     1       3       1       2\r
6737                 }\r
6738         }\r
6739         *PROP_MOTIONBLUR        0\r
6740         *PROP_CASTSHADOW        1\r
6741         *PROP_RECVSHADOW        1\r
6742         *MATERIAL_REF   6\r
6743 }\r
6744 *GEOMOBJECT     {\r
6745         *NODE_NAME      "mat6model0surf207"\r
6746         *NODE_TM        {\r
6747                 *NODE_NAME      "mat6model0surf207"\r
6748                 *INHERIT_POS    0       0       0\r
6749                 *INHERIT_ROT    0       0       0\r
6750                 *INHERIT_SCL    0       0       0\r
6751                 *TM_ROW0        1.0     0       0\r
6752                 *TM_ROW1        0       1.0     0\r
6753                 *TM_ROW2        0       0       1.0\r
6754                 *TM_ROW3        0       0       0\r
6755                 *TM_POS 0.000000        0.000000        0.000000\r
6756         }\r
6757         *MESH   {\r
6758                 *TIMEVALUE      0\r
6759                 *MESH_NUMVERTEX 12\r
6760                 *MESH_NUMFACES  10\r
6761                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6762                 *MESH_VERTEX_LIST       {\r
6763                         *MESH_VERTEX    0       98.000000       92.000000       64.000000\r
6764                         *MESH_VERTEX    1       98.000000       92.000000       380.000000\r
6765                         *MESH_VERTEX    2       98.000000       100.000000      380.000000\r
6766                         *MESH_VERTEX    3       98.000000       100.000000      64.000000\r
6767                         *MESH_VERTEX    4       98.000000       104.000000      56.000000\r
6768                         *MESH_VERTEX    5       98.000000       88.000000       388.000000\r
6769                         *MESH_VERTEX    6       98.000000       88.000000       56.000000\r
6770                         *MESH_VERTEX    7       98.000000       88.000000       20.000000\r
6771                         *MESH_VERTEX    8       98.000000       104.000000      20.000000\r
6772                         *MESH_VERTEX    9       98.000000       104.000000      388.000000\r
6773                         *MESH_VERTEX    10      98.000000       104.000000      412.000000\r
6774                         *MESH_VERTEX    11      98.000000       88.000000       412.000000\r
6775                 }\r
6776                 *MESH_NORMALS   {\r
6777                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6778                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6779                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
6780                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
6781                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6782                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
6783                         *MESH_FACENORMAL        6       -0.408248       0.408248        -0.816497\r
6784                         *MESH_FACENORMAL        7       -0.648611       0.648611        0.398256\r
6785                         *MESH_FACENORMAL        8       -0.707107       0.707107        0.000000\r
6786                         *MESH_FACENORMAL        9       -0.000000       0.000000        1.000000\r
6787                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6788                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6789                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6790                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6791                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
6792                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6793                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
6794                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
6795                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
6796                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
6797                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
6798                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
6799                 }\r
6800                 *MESH_FACE_LIST {\r
6801                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6802                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6803                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6804                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6805                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6806                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6807                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6808                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6809                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6810                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6811                 }\r
6812                 *MESH_NUMTVERTEX        12\r
6813                 *MESH_TVERTLIST {\r
6814                         *MESH_TVERT     0       0.718750        -0.500000       1.000000\r
6815                         *MESH_TVERT     1       0.718750        1.968750        1.000000\r
6816                         *MESH_TVERT     2       0.781250        1.968750        1.000000\r
6817                         *MESH_TVERT     3       0.781250        -0.500000       1.000000\r
6818                         *MESH_TVERT     4       0.812500        -0.562500       1.000000\r
6819                         *MESH_TVERT     5       0.687500        2.031250        1.000000\r
6820                         *MESH_TVERT     6       0.687500        -0.562500       1.000000\r
6821                         *MESH_TVERT     7       0.687500        -0.843750       1.000000\r
6822                         *MESH_TVERT     8       0.812500        -0.843750       1.000000\r
6823                         *MESH_TVERT     9       0.812500        2.031250        1.000000\r
6824                         *MESH_TVERT     10      0.812500        2.218750        1.000000\r
6825                         *MESH_TVERT     11      0.687500        2.218750        1.000000\r
6826                 }\r
6827                 *MESH_NUMTVFACES        10\r
6828                 *MESH_TFACELIST {\r
6829                         *MESH_TFACE     0       0       2       1\r
6830                         *MESH_TFACE     1       0       3       2\r
6831                         *MESH_TFACE     2       0       4       3\r
6832                         *MESH_TFACE     3       0       6       4\r
6833                         *MESH_TFACE     4       1       2       5\r
6834                         *MESH_TFACE     5       4       6       7\r
6835                         *MESH_TFACE     6       4       7       8\r
6836                         *MESH_TFACE     7       2       9       5\r
6837                         *MESH_TFACE     8       5       9       10\r
6838                         *MESH_TFACE     9       5       10      11\r
6839                 }\r
6840         }\r
6841         *PROP_MOTIONBLUR        0\r
6842         *PROP_CASTSHADOW        1\r
6843         *PROP_RECVSHADOW        1\r
6844         *MATERIAL_REF   6\r
6845 }\r
6846 *GEOMOBJECT     {\r
6847         *NODE_NAME      "mat6model0surf208"\r
6848         *NODE_TM        {\r
6849                 *NODE_NAME      "mat6model0surf208"\r
6850                 *INHERIT_POS    0       0       0\r
6851                 *INHERIT_ROT    0       0       0\r
6852                 *INHERIT_SCL    0       0       0\r
6853                 *TM_ROW0        1.0     0       0\r
6854                 *TM_ROW1        0       1.0     0\r
6855                 *TM_ROW2        0       0       1.0\r
6856                 *TM_ROW3        0       0       0\r
6857                 *TM_POS 0.000000        0.000000        0.000000\r
6858         }\r
6859         *MESH   {\r
6860                 *TIMEVALUE      0\r
6861                 *MESH_NUMVERTEX 12\r
6862                 *MESH_NUMFACES  10\r
6863                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6864                 *MESH_VERTEX_LIST       {\r
6865                         *MESH_VERTEX    0       98.000000       -100.000000     64.000000\r
6866                         *MESH_VERTEX    1       98.000000       -100.000000     380.000000\r
6867                         *MESH_VERTEX    2       98.000000       -92.000000      380.000000\r
6868                         *MESH_VERTEX    3       98.000000       -92.000000      64.000000\r
6869                         *MESH_VERTEX    4       98.000000       -88.000000      56.000000\r
6870                         *MESH_VERTEX    5       98.000000       -104.000000     388.000000\r
6871                         *MESH_VERTEX    6       98.000000       -104.000000     56.000000\r
6872                         *MESH_VERTEX    7       98.000000       -104.000000     20.000000\r
6873                         *MESH_VERTEX    8       98.000000       -88.000000      20.000000\r
6874                         *MESH_VERTEX    9       98.000000       -88.000000      388.000000\r
6875                         *MESH_VERTEX    10      98.000000       -88.000000      412.000000\r
6876                         *MESH_VERTEX    11      98.000000       -104.000000     412.000000\r
6877                 }\r
6878                 *MESH_NORMALS   {\r
6879                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6880                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6881                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
6882                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
6883                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6884                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
6885                         *MESH_FACENORMAL        6       -0.408248       0.408248        -0.816497\r
6886                         *MESH_FACENORMAL        7       -0.648611       0.648611        0.398256\r
6887                         *MESH_FACENORMAL        8       -0.707107       0.707107        0.000000\r
6888                         *MESH_FACENORMAL        9       -0.000000       0.000000        1.000000\r
6889                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6890                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6891                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6892                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
6893                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
6894                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6895                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
6896                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
6897                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
6898                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
6899                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
6900                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
6901                 }\r
6902                 *MESH_FACE_LIST {\r
6903                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6904                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6905                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6906                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6907                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6908                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6909                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6910                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6911                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6912                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6913                 }\r
6914                 *MESH_NUMTVERTEX        12\r
6915                 *MESH_TVERTLIST {\r
6916                         *MESH_TVERT     0       0.218750        -0.500000       1.000000\r
6917                         *MESH_TVERT     1       0.218750        1.968750        1.000000\r
6918                         *MESH_TVERT     2       0.281250        1.968750        1.000000\r
6919                         *MESH_TVERT     3       0.281250        -0.500000       1.000000\r
6920                         *MESH_TVERT     4       0.312500        -0.562500       1.000000\r
6921                         *MESH_TVERT     5       0.187500        2.031250        1.000000\r
6922                         *MESH_TVERT     6       0.187500        -0.562500       1.000000\r
6923                         *MESH_TVERT     7       0.187500        -0.843750       1.000000\r
6924                         *MESH_TVERT     8       0.312500        -0.843750       1.000000\r
6925                         *MESH_TVERT     9       0.312500        2.031250        1.000000\r
6926                         *MESH_TVERT     10      0.312500        2.218750        1.000000\r
6927                         *MESH_TVERT     11      0.187500        2.218750        1.000000\r
6928                 }\r
6929                 *MESH_NUMTVFACES        10\r
6930                 *MESH_TFACELIST {\r
6931                         *MESH_TFACE     0       0       2       1\r
6932                         *MESH_TFACE     1       0       3       2\r
6933                         *MESH_TFACE     2       0       4       3\r
6934                         *MESH_TFACE     3       0       6       4\r
6935                         *MESH_TFACE     4       1       2       5\r
6936                         *MESH_TFACE     5       4       6       7\r
6937                         *MESH_TFACE     6       4       7       8\r
6938                         *MESH_TFACE     7       2       9       5\r
6939                         *MESH_TFACE     8       5       9       10\r
6940                         *MESH_TFACE     9       5       10      11\r
6941                 }\r
6942         }\r
6943         *PROP_MOTIONBLUR        0\r
6944         *PROP_CASTSHADOW        1\r
6945         *PROP_RECVSHADOW        1\r
6946         *MATERIAL_REF   6\r
6947 }\r
6948 *GEOMOBJECT     {\r
6949         *NODE_NAME      "mat6model0surf209"\r
6950         *NODE_TM        {\r
6951                 *NODE_NAME      "mat6model0surf209"\r
6952                 *INHERIT_POS    0       0       0\r
6953                 *INHERIT_ROT    0       0       0\r
6954                 *INHERIT_SCL    0       0       0\r
6955                 *TM_ROW0        1.0     0       0\r
6956                 *TM_ROW1        0       1.0     0\r
6957                 *TM_ROW2        0       0       1.0\r
6958                 *TM_ROW3        0       0       0\r
6959                 *TM_POS 0.000000        0.000000        0.000000\r
6960         }\r
6961         *MESH   {\r
6962                 *TIMEVALUE      0\r
6963                 *MESH_NUMVERTEX 16\r
6964                 *MESH_NUMFACES  14\r
6965                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6966                 *MESH_VERTEX_LIST       {\r
6967                         *MESH_VERTEX    0       98.000000       104.000000      420.000000\r
6968                         *MESH_VERTEX    1       94.000000       104.000000      420.000000\r
6969                         *MESH_VERTEX    2       94.000000       104.000000      388.000000\r
6970                         *MESH_VERTEX    3       98.000000       104.000000      388.000000\r
6971                         *MESH_VERTEX    4       94.000000       100.000000      424.000000\r
6972                         *MESH_VERTEX    5       98.000000       100.000000      380.000000\r
6973                         *MESH_VERTEX    6       94.000000       100.000000      380.000000\r
6974                         *MESH_VERTEX    7       94.000000       100.000000      64.000000\r
6975                         *MESH_VERTEX    8       98.000000       100.000000      64.000000\r
6976                         *MESH_VERTEX    9       98.000000       104.000000      56.000000\r
6977                         *MESH_VERTEX    10      94.000000       104.000000      56.000000\r
6978                         *MESH_VERTEX    11      94.000000       104.000000      12.000000\r
6979                         *MESH_VERTEX    12      98.000000       104.000000      12.000000\r
6980                         *MESH_VERTEX    13      98.000000       100.000000      424.000000\r
6981                         *MESH_VERTEX    14      98.000000       100.000000      8.000000\r
6982                         *MESH_VERTEX    15      94.000000       100.000000      8.000000\r
6983                 }\r
6984                 *MESH_NORMALS   {\r
6985                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
6986                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
6987                         *MESH_FACENORMAL        2       0.534522        -0.534522       0.654654\r
6988                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
6989                         *MESH_FACENORMAL        4       -0.408248       0.408248        0.816497\r
6990                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
6991                         *MESH_FACENORMAL        6       -0.369274       0.369274        -0.852803\r
6992                         *MESH_FACENORMAL        7       0.707107        -0.707107       0.000000\r
6993                         *MESH_FACENORMAL        8       -0.674089       0.674089        -0.302005\r
6994                         *MESH_FACENORMAL        9       -0.707107       0.707107        0.000000\r
6995                         *MESH_FACENORMAL        10      -0.463618       0.463618        0.755061\r
6996                         *MESH_FACENORMAL        11      -0.160244       0.160244        0.973983\r
6997                         *MESH_FACENORMAL        12      0.534522        -0.534522       0.654654\r
6998                         *MESH_FACENORMAL        13      0.408248        -0.408248       -0.816497\r
6999                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
7000                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
7001                         *MESH_VERTEXNORMAL      2       0.000000        0.973249        -0.229753\r
7002                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
7003                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
7004                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
7005                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        -0.229753\r
7006                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
7007                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
7008                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
7009                         *MESH_VERTEXNORMAL      10      0.000000        0.973249        0.229753\r
7010                         *MESH_VERTEXNORMAL      11      0.000000        0.923880        -0.382683\r
7011                         *MESH_VERTEXNORMAL      12      0.000000        0.923880        -0.382683\r
7012                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        0.707107\r
7013                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
7014                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        -0.707107\r
7015                 }\r
7016                 *MESH_FACE_LIST {\r
7017                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7018                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7019                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7020                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7021                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7022                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7023                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7024                         *MESH_FACE      7       A:      0       B:      4       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7025                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7026                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7027                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7028                         *MESH_FACE      11      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7029                         *MESH_FACE      12      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7030                         *MESH_FACE      13      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7031                 }\r
7032                 *MESH_NUMTVERTEX        16\r
7033                 *MESH_TVERTLIST {\r
7034                         *MESH_TVERT     0       0.000000        2.246449        1.000000\r
7035                         *MESH_TVERT     1       0.031250        2.246449        1.000000\r
7036                         *MESH_TVERT     2       0.031250        1.996449        1.000000\r
7037                         *MESH_TVERT     3       0.000000        1.996449        1.000000\r
7038                         *MESH_TVERT     4       0.031250        2.290642        1.000000\r
7039                         *MESH_TVERT     5       0.000000        1.926571        1.000000\r
7040                         *MESH_TVERT     6       0.031250        1.926571        1.000000\r
7041                         *MESH_TVERT     7       0.031250        -0.542179       1.000000\r
7042                         *MESH_TVERT     8       0.000000        -0.542179       1.000000\r
7043                         *MESH_TVERT     9       0.000000        -0.612056       1.000000\r
7044                         *MESH_TVERT     10      0.031250        -0.612056       1.000000\r
7045                         *MESH_TVERT     11      0.031250        -0.955806       1.000000\r
7046                         *MESH_TVERT     12      0.000000        -0.955806       1.000000\r
7047                         *MESH_TVERT     13      0.000000        2.290642        1.000000\r
7048                         *MESH_TVERT     14      0.000000        -1.000000       1.000000\r
7049                         *MESH_TVERT     15      0.031250        -1.000000       1.000000\r
7050                 }\r
7051                 *MESH_NUMTVFACES        14\r
7052                 *MESH_TFACELIST {\r
7053                         *MESH_TFACE     0       0       2       1\r
7054                         *MESH_TFACE     1       0       3       2\r
7055                         *MESH_TFACE     2       2       3       5\r
7056                         *MESH_TFACE     3       2       5       6\r
7057                         *MESH_TFACE     4       0       1       4\r
7058                         *MESH_TFACE     5       5       7       6\r
7059                         *MESH_TFACE     6       5       8       7\r
7060                         *MESH_TFACE     7       0       4       13\r
7061                         *MESH_TFACE     8       7       8       9\r
7062                         *MESH_TFACE     9       7       9       10\r
7063                         *MESH_TFACE     10      9       11      10\r
7064                         *MESH_TFACE     11      9       12      11\r
7065                         *MESH_TFACE     12      11      12      14\r
7066                         *MESH_TFACE     13      11      14      15\r
7067                 }\r
7068         }\r
7069         *PROP_MOTIONBLUR        0\r
7070         *PROP_CASTSHADOW        1\r
7071         *PROP_RECVSHADOW        1\r
7072         *MATERIAL_REF   6\r
7073 }\r
7074 *GEOMOBJECT     {\r
7075         *NODE_NAME      "mat6model0surf210"\r
7076         *NODE_TM        {\r
7077                 *NODE_NAME      "mat6model0surf210"\r
7078                 *INHERIT_POS    0       0       0\r
7079                 *INHERIT_ROT    0       0       0\r
7080                 *INHERIT_SCL    0       0       0\r
7081                 *TM_ROW0        1.0     0       0\r
7082                 *TM_ROW1        0       1.0     0\r
7083                 *TM_ROW2        0       0       1.0\r
7084                 *TM_ROW3        0       0       0\r
7085                 *TM_POS 0.000000        0.000000        0.000000\r
7086         }\r
7087         *MESH   {\r
7088                 *TIMEVALUE      0\r
7089                 *MESH_NUMVERTEX 12\r
7090                 *MESH_NUMFACES  10\r
7091                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7092                 *MESH_VERTEX_LIST       {\r
7093                         *MESH_VERTEX    0       94.000000       104.000000      388.000000\r
7094                         *MESH_VERTEX    1       94.000000       92.000000       380.000000\r
7095                         *MESH_VERTEX    2       94.000000       100.000000      380.000000\r
7096                         *MESH_VERTEX    3       94.000000       100.000000      64.000000\r
7097                         *MESH_VERTEX    4       94.000000       92.000000       64.000000\r
7098                         *MESH_VERTEX    5       94.000000       88.000000       388.000000\r
7099                         *MESH_VERTEX    6       94.000000       88.000000       56.000000\r
7100                         *MESH_VERTEX    7       94.000000       104.000000      56.000000\r
7101                         *MESH_VERTEX    8       94.000000       104.000000      20.000000\r
7102                         *MESH_VERTEX    9       94.000000       88.000000       20.000000\r
7103                         *MESH_VERTEX    10      94.000000       88.000000       412.000000\r
7104                         *MESH_VERTEX    11      94.000000       104.000000      412.000000\r
7105                 }\r
7106                 *MESH_NORMALS   {\r
7107                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
7108                         *MESH_FACENORMAL        1       0.369274        -0.369274       0.852803\r
7109                         *MESH_FACENORMAL        2       -0.463618       0.463618        0.755061\r
7110                         *MESH_FACENORMAL        3       -0.707107       0.707107        0.000000\r
7111                         *MESH_FACENORMAL        4       0.702370        -0.702370       -0.115557\r
7112                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
7113                         *MESH_FACENORMAL        6       -0.707107       0.707107        0.000000\r
7114                         *MESH_FACENORMAL        7       -0.463618       0.463618        0.755061\r
7115                         *MESH_FACENORMAL        8       -0.463618       0.463618        -0.755061\r
7116                         *MESH_FACENORMAL        9       -0.632456       0.632456        -0.447214\r
7117                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7118                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7119                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7120                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7121                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7122                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7123                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
7124                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
7125                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
7126                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
7127                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
7128                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
7129                 }\r
7130                 *MESH_FACE_LIST {\r
7131                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7132                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7133                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7134                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7135                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7136                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7137                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7138                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7139                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7140                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7141                 }\r
7142                 *MESH_NUMTVERTEX        12\r
7143                 *MESH_TVERTLIST {\r
7144                         *MESH_TVERT     0       0.812500        2.031250        1.000000\r
7145                         *MESH_TVERT     1       0.718750        1.968750        1.000000\r
7146                         *MESH_TVERT     2       0.781250        1.968750        1.000000\r
7147                         *MESH_TVERT     3       0.781250        -0.500000       1.000000\r
7148                         *MESH_TVERT     4       0.718750        -0.500000       1.000000\r
7149                         *MESH_TVERT     5       0.687500        2.031250        1.000000\r
7150                         *MESH_TVERT     6       0.687500        -0.562500       1.000000\r
7151                         *MESH_TVERT     7       0.812500        -0.562500       1.000000\r
7152                         *MESH_TVERT     8       0.812500        -0.843750       1.000000\r
7153                         *MESH_TVERT     9       0.687500        -0.843750       1.000000\r
7154                         *MESH_TVERT     10      0.687500        2.218750        1.000000\r
7155                         *MESH_TVERT     11      0.812500        2.218750        1.000000\r
7156                 }\r
7157                 *MESH_NUMTVFACES        10\r
7158                 *MESH_TFACELIST {\r
7159                         *MESH_TFACE     0       1       2       3\r
7160                         *MESH_TFACE     1       1       3       4\r
7161                         *MESH_TFACE     2       0       2       1\r
7162                         *MESH_TFACE     3       0       1       5\r
7163                         *MESH_TFACE     4       3       6       4\r
7164                         *MESH_TFACE     5       3       7       6\r
7165                         *MESH_TFACE     6       0       5       10\r
7166                         *MESH_TFACE     7       0       10      11\r
7167                         *MESH_TFACE     8       6       7       8\r
7168                         *MESH_TFACE     9       6       8       9\r
7169                 }\r
7170         }\r
7171         *PROP_MOTIONBLUR        0\r
7172         *PROP_CASTSHADOW        1\r
7173         *PROP_RECVSHADOW        1\r
7174         *MATERIAL_REF   6\r
7175 }\r
7176 *GEOMOBJECT     {\r
7177         *NODE_NAME      "mat6model0surf211"\r
7178         *NODE_TM        {\r
7179                 *NODE_NAME      "mat6model0surf211"\r
7180                 *INHERIT_POS    0       0       0\r
7181                 *INHERIT_ROT    0       0       0\r
7182                 *INHERIT_SCL    0       0       0\r
7183                 *TM_ROW0        1.0     0       0\r
7184                 *TM_ROW1        0       1.0     0\r
7185                 *TM_ROW2        0       0       1.0\r
7186                 *TM_ROW3        0       0       0\r
7187                 *TM_POS 0.000000        0.000000        0.000000\r
7188         }\r
7189         *MESH   {\r
7190                 *TIMEVALUE      0\r
7191                 *MESH_NUMVERTEX 16\r
7192                 *MESH_NUMFACES  14\r
7193                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7194                 *MESH_VERTEX_LIST       {\r
7195                         *MESH_VERTEX    0       94.000000       92.000000       380.000000\r
7196                         *MESH_VERTEX    1       98.000000       92.000000       380.000000\r
7197                         *MESH_VERTEX    2       98.000000       92.000000       64.000000\r
7198                         *MESH_VERTEX    3       94.000000       92.000000       64.000000\r
7199                         *MESH_VERTEX    4       98.000000       88.000000       388.000000\r
7200                         *MESH_VERTEX    5       94.000000       88.000000       56.000000\r
7201                         *MESH_VERTEX    6       98.000000       88.000000       56.000000\r
7202                         *MESH_VERTEX    7       98.000000       88.000000       12.000000\r
7203                         *MESH_VERTEX    8       94.000000       88.000000       12.000000\r
7204                         *MESH_VERTEX    9       94.000000       92.000000       8.000000\r
7205                         *MESH_VERTEX    10      98.000000       92.000000       8.000000\r
7206                         *MESH_VERTEX    11      94.000000       88.000000       388.000000\r
7207                         *MESH_VERTEX    12      94.000000       88.000000       420.000000\r
7208                         *MESH_VERTEX    13      98.000000       88.000000       420.000000\r
7209                         *MESH_VERTEX    14      98.000000       92.000000       424.000000\r
7210                         *MESH_VERTEX    15      94.000000       92.000000       424.000000\r
7211                 }\r
7212                 *MESH_NORMALS   {\r
7213                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7214                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
7215                         *MESH_FACENORMAL        2       0.534522        -0.534522       0.654654\r
7216                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
7217                         *MESH_FACENORMAL        4       -0.408248       0.408248        0.816497\r
7218                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
7219                         *MESH_FACENORMAL        6       -0.369274       0.369274        -0.852803\r
7220                         *MESH_FACENORMAL        7       -0.000000       0.000000        1.000000\r
7221                         *MESH_FACENORMAL        8       -0.674089       0.674089        -0.302005\r
7222                         *MESH_FACENORMAL        9       -0.707107       0.707107        0.000000\r
7223                         *MESH_FACENORMAL        10      0.463618        -0.463618       0.755061\r
7224                         *MESH_FACENORMAL        11      0.674089        -0.674089       0.302005\r
7225                         *MESH_FACENORMAL        12      0.707107        -0.707107       0.000000\r
7226                         *MESH_FACENORMAL        13      0.534522        -0.534522       -0.654654\r
7227                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       -0.229753\r
7228                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
7229                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       0.229753\r
7230                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
7231                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
7232                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
7233                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
7234                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
7235                         *MESH_VERTEXNORMAL      8       0.000000        -0.923880       -0.382683\r
7236                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
7237                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
7238                         *MESH_VERTEXNORMAL      11      0.000000        -0.973249       -0.229753\r
7239                         *MESH_VERTEXNORMAL      12      0.000000        -0.923880       0.382683\r
7240                         *MESH_VERTEXNORMAL      13      0.000000        -0.923880       0.382683\r
7241                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
7242                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       0.707107\r
7243                 }\r
7244                 *MESH_FACE_LIST {\r
7245                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7246                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7247                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7248                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7249                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7250                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7251                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7252                         *MESH_FACE      7       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7253                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7254                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7255                         *MESH_FACE      10      A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7256                         *MESH_FACE      11      A:      4       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7257                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7258                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7259                 }\r
7260                 *MESH_NUMTVERTEX        16\r
7261                 *MESH_TVERTLIST {\r
7262                         *MESH_TVERT     0       0.000000        1.926571        1.000000\r
7263                         *MESH_TVERT     1       0.031250        1.926571        1.000000\r
7264                         *MESH_TVERT     2       0.031250        -0.542179       1.000000\r
7265                         *MESH_TVERT     3       0.000000        -0.542179       1.000000\r
7266                         *MESH_TVERT     4       0.031250        1.996449        1.000000\r
7267                         *MESH_TVERT     5       0.000000        -0.612056       1.000000\r
7268                         *MESH_TVERT     6       0.031250        -0.612056       1.000000\r
7269                         *MESH_TVERT     7       0.031250        -0.955806       1.000000\r
7270                         *MESH_TVERT     8       0.000000        -0.955806       1.000000\r
7271                         *MESH_TVERT     9       0.000000        -1.000000       1.000000\r
7272                         *MESH_TVERT     10      0.031250        -1.000000       1.000000\r
7273                         *MESH_TVERT     11      0.000000        1.996449        1.000000\r
7274                         *MESH_TVERT     12      0.000000        2.246449        1.000000\r
7275                         *MESH_TVERT     13      0.031250        2.246449        1.000000\r
7276                         *MESH_TVERT     14      0.031250        2.290642        1.000000\r
7277                         *MESH_TVERT     15      0.000000        2.290642        1.000000\r
7278                 }\r
7279                 *MESH_NUMTVFACES        14\r
7280                 *MESH_TFACELIST {\r
7281                         *MESH_TFACE     0       0       2       1\r
7282                         *MESH_TFACE     1       0       3       2\r
7283                         *MESH_TFACE     2       2       3       5\r
7284                         *MESH_TFACE     3       2       5       6\r
7285                         *MESH_TFACE     4       0       1       4\r
7286                         *MESH_TFACE     5       5       7       6\r
7287                         *MESH_TFACE     6       5       8       7\r
7288                         *MESH_TFACE     7       0       4       11\r
7289                         *MESH_TFACE     8       7       8       9\r
7290                         *MESH_TFACE     9       7       9       10\r
7291                         *MESH_TFACE     10      4       12      11\r
7292                         *MESH_TFACE     11      4       13      12\r
7293                         *MESH_TFACE     12      12      13      14\r
7294                         *MESH_TFACE     13      12      14      15\r
7295                 }\r
7296         }\r
7297         *PROP_MOTIONBLUR        0\r
7298         *PROP_CASTSHADOW        1\r
7299         *PROP_RECVSHADOW        1\r
7300         *MATERIAL_REF   6\r
7301 }\r
7302 *GEOMOBJECT     {\r
7303         *NODE_NAME      "mat6model0surf212"\r
7304         *NODE_TM        {\r
7305                 *NODE_NAME      "mat6model0surf212"\r
7306                 *INHERIT_POS    0       0       0\r
7307                 *INHERIT_ROT    0       0       0\r
7308                 *INHERIT_SCL    0       0       0\r
7309                 *TM_ROW0        1.0     0       0\r
7310                 *TM_ROW1        0       1.0     0\r
7311                 *TM_ROW2        0       0       1.0\r
7312                 *TM_ROW3        0       0       0\r
7313                 *TM_POS 0.000000        0.000000        0.000000\r
7314         }\r
7315         *MESH   {\r
7316                 *TIMEVALUE      0\r
7317                 *MESH_NUMVERTEX 16\r
7318                 *MESH_NUMFACES  14\r
7319                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7320                 *MESH_VERTEX_LIST       {\r
7321                         *MESH_VERTEX    0       98.000000       -88.000000      420.000000\r
7322                         *MESH_VERTEX    1       94.000000       -88.000000      420.000000\r
7323                         *MESH_VERTEX    2       94.000000       -88.000000      388.000000\r
7324                         *MESH_VERTEX    3       98.000000       -88.000000      388.000000\r
7325                         *MESH_VERTEX    4       94.000000       -92.000000      424.000000\r
7326                         *MESH_VERTEX    5       98.000000       -92.000000      380.000000\r
7327                         *MESH_VERTEX    6       94.000000       -92.000000      380.000000\r
7328                         *MESH_VERTEX    7       94.000000       -92.000000      64.000000\r
7329                         *MESH_VERTEX    8       98.000000       -92.000000      64.000000\r
7330                         *MESH_VERTEX    9       98.000000       -88.000000      56.000000\r
7331                         *MESH_VERTEX    10      94.000000       -88.000000      56.000000\r
7332                         *MESH_VERTEX    11      94.000000       -88.000000      12.000000\r
7333                         *MESH_VERTEX    12      98.000000       -88.000000      12.000000\r
7334                         *MESH_VERTEX    13      98.000000       -92.000000      424.000000\r
7335                         *MESH_VERTEX    14      98.000000       -92.000000      8.000000\r
7336                         *MESH_VERTEX    15      94.000000       -92.000000      8.000000\r
7337                 }\r
7338                 *MESH_NORMALS   {\r
7339                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7340                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
7341                         *MESH_FACENORMAL        2       0.534522        -0.534522       0.654654\r
7342                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
7343                         *MESH_FACENORMAL        4       -0.408248       0.408248        0.816497\r
7344                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
7345                         *MESH_FACENORMAL        6       -0.369274       0.369274        -0.852803\r
7346                         *MESH_FACENORMAL        7       0.707107        -0.707107       0.000000\r
7347                         *MESH_FACENORMAL        8       -0.674089       0.674089        -0.302005\r
7348                         *MESH_FACENORMAL        9       -0.707107       0.707107        0.000000\r
7349                         *MESH_FACENORMAL        10      -0.463618       0.463618        0.755061\r
7350                         *MESH_FACENORMAL        11      -0.160244       0.160244        0.973983\r
7351                         *MESH_FACENORMAL        12      0.534522        -0.534522       0.654654\r
7352                         *MESH_FACENORMAL        13      0.408248        -0.408248       -0.816497\r
7353                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
7354                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
7355                         *MESH_VERTEXNORMAL      2       0.000000        0.973249        -0.229753\r
7356                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
7357                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
7358                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
7359                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        -0.229753\r
7360                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
7361                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
7362                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
7363                         *MESH_VERTEXNORMAL      10      0.000000        0.973249        0.229753\r
7364                         *MESH_VERTEXNORMAL      11      0.000000        0.923880        -0.382683\r
7365                         *MESH_VERTEXNORMAL      12      0.000000        0.923880        -0.382683\r
7366                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        0.707107\r
7367                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
7368                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        -0.707107\r
7369                 }\r
7370                 *MESH_FACE_LIST {\r
7371                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7372                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7373                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7374                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7375                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7376                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7377                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7378                         *MESH_FACE      7       A:      0       B:      4       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7379                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7380                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7381                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7382                         *MESH_FACE      11      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7383                         *MESH_FACE      12      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7384                         *MESH_FACE      13      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7385                 }\r
7386                 *MESH_NUMTVERTEX        16\r
7387                 *MESH_TVERTLIST {\r
7388                         *MESH_TVERT     0       0.000000        2.246449        1.000000\r
7389                         *MESH_TVERT     1       0.031250        2.246449        1.000000\r
7390                         *MESH_TVERT     2       0.031250        1.996449        1.000000\r
7391                         *MESH_TVERT     3       0.000000        1.996449        1.000000\r
7392                         *MESH_TVERT     4       0.031250        2.290642        1.000000\r
7393                         *MESH_TVERT     5       0.000000        1.926571        1.000000\r
7394                         *MESH_TVERT     6       0.031250        1.926571        1.000000\r
7395                         *MESH_TVERT     7       0.031250        -0.542179       1.000000\r
7396                         *MESH_TVERT     8       0.000000        -0.542179       1.000000\r
7397                         *MESH_TVERT     9       0.000000        -0.612056       1.000000\r
7398                         *MESH_TVERT     10      0.031250        -0.612056       1.000000\r
7399                         *MESH_TVERT     11      0.031250        -0.955806       1.000000\r
7400                         *MESH_TVERT     12      0.000000        -0.955806       1.000000\r
7401                         *MESH_TVERT     13      0.000000        2.290642        1.000000\r
7402                         *MESH_TVERT     14      0.000000        -1.000000       1.000000\r
7403                         *MESH_TVERT     15      0.031250        -1.000000       1.000000\r
7404                 }\r
7405                 *MESH_NUMTVFACES        14\r
7406                 *MESH_TFACELIST {\r
7407                         *MESH_TFACE     0       0       2       1\r
7408                         *MESH_TFACE     1       0       3       2\r
7409                         *MESH_TFACE     2       2       3       5\r
7410                         *MESH_TFACE     3       2       5       6\r
7411                         *MESH_TFACE     4       0       1       4\r
7412                         *MESH_TFACE     5       5       7       6\r
7413                         *MESH_TFACE     6       5       8       7\r
7414                         *MESH_TFACE     7       0       4       13\r
7415                         *MESH_TFACE     8       7       8       9\r
7416                         *MESH_TFACE     9       7       9       10\r
7417                         *MESH_TFACE     10      9       11      10\r
7418                         *MESH_TFACE     11      9       12      11\r
7419                         *MESH_TFACE     12      11      12      14\r
7420                         *MESH_TFACE     13      11      14      15\r
7421                 }\r
7422         }\r
7423         *PROP_MOTIONBLUR        0\r
7424         *PROP_CASTSHADOW        1\r
7425         *PROP_RECVSHADOW        1\r
7426         *MATERIAL_REF   6\r
7427 }\r
7428 *GEOMOBJECT     {\r
7429         *NODE_NAME      "mat6model0surf213"\r
7430         *NODE_TM        {\r
7431                 *NODE_NAME      "mat6model0surf213"\r
7432                 *INHERIT_POS    0       0       0\r
7433                 *INHERIT_ROT    0       0       0\r
7434                 *INHERIT_SCL    0       0       0\r
7435                 *TM_ROW0        1.0     0       0\r
7436                 *TM_ROW1        0       1.0     0\r
7437                 *TM_ROW2        0       0       1.0\r
7438                 *TM_ROW3        0       0       0\r
7439                 *TM_POS 0.000000        0.000000        0.000000\r
7440         }\r
7441         *MESH   {\r
7442                 *TIMEVALUE      0\r
7443                 *MESH_NUMVERTEX 12\r
7444                 *MESH_NUMFACES  10\r
7445                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7446                 *MESH_VERTEX_LIST       {\r
7447                         *MESH_VERTEX    0       94.000000       -88.000000      388.000000\r
7448                         *MESH_VERTEX    1       94.000000       -100.000000     380.000000\r
7449                         *MESH_VERTEX    2       94.000000       -92.000000      380.000000\r
7450                         *MESH_VERTEX    3       94.000000       -92.000000      64.000000\r
7451                         *MESH_VERTEX    4       94.000000       -100.000000     64.000000\r
7452                         *MESH_VERTEX    5       94.000000       -104.000000     388.000000\r
7453                         *MESH_VERTEX    6       94.000000       -104.000000     56.000000\r
7454                         *MESH_VERTEX    7       94.000000       -88.000000      56.000000\r
7455                         *MESH_VERTEX    8       94.000000       -88.000000      20.000000\r
7456                         *MESH_VERTEX    9       94.000000       -104.000000     20.000000\r
7457                         *MESH_VERTEX    10      94.000000       -104.000000     412.000000\r
7458                         *MESH_VERTEX    11      94.000000       -88.000000      412.000000\r
7459                 }\r
7460                 *MESH_NORMALS   {\r
7461                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
7462                         *MESH_FACENORMAL        1       0.369274        -0.369274       0.852803\r
7463                         *MESH_FACENORMAL        2       -0.463618       0.463618        0.755061\r
7464                         *MESH_FACENORMAL        3       -0.707107       0.707107        0.000000\r
7465                         *MESH_FACENORMAL        4       0.702370        -0.702370       -0.115557\r
7466                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
7467                         *MESH_FACENORMAL        6       -0.707107       0.707107        0.000000\r
7468                         *MESH_FACENORMAL        7       -0.463618       0.463618        0.755061\r
7469                         *MESH_FACENORMAL        8       -0.463618       0.463618        -0.755061\r
7470                         *MESH_FACENORMAL        9       -0.632456       0.632456        -0.447214\r
7471                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7472                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7473                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7474                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7475                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7476                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7477                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
7478                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
7479                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
7480                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
7481                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
7482                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
7483                 }\r
7484                 *MESH_FACE_LIST {\r
7485                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7486                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7487                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7488                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7489                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7490                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7491                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7492                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7493                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7494                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7495                 }\r
7496                 *MESH_NUMTVERTEX        12\r
7497                 *MESH_TVERTLIST {\r
7498                         *MESH_TVERT     0       0.312500        2.031250        1.000000\r
7499                         *MESH_TVERT     1       0.218750        1.968750        1.000000\r
7500                         *MESH_TVERT     2       0.281250        1.968750        1.000000\r
7501                         *MESH_TVERT     3       0.281250        -0.500000       1.000000\r
7502                         *MESH_TVERT     4       0.218750        -0.500000       1.000000\r
7503                         *MESH_TVERT     5       0.187500        2.031250        1.000000\r
7504                         *MESH_TVERT     6       0.187500        -0.562500       1.000000\r
7505                         *MESH_TVERT     7       0.312500        -0.562500       1.000000\r
7506                         *MESH_TVERT     8       0.312500        -0.843750       1.000000\r
7507                         *MESH_TVERT     9       0.187500        -0.843750       1.000000\r
7508                         *MESH_TVERT     10      0.187500        2.218750        1.000000\r
7509                         *MESH_TVERT     11      0.312500        2.218750        1.000000\r
7510                 }\r
7511                 *MESH_NUMTVFACES        10\r
7512                 *MESH_TFACELIST {\r
7513                         *MESH_TFACE     0       1       2       3\r
7514                         *MESH_TFACE     1       1       3       4\r
7515                         *MESH_TFACE     2       0       2       1\r
7516                         *MESH_TFACE     3       0       1       5\r
7517                         *MESH_TFACE     4       3       6       4\r
7518                         *MESH_TFACE     5       3       7       6\r
7519                         *MESH_TFACE     6       0       5       10\r
7520                         *MESH_TFACE     7       0       10      11\r
7521                         *MESH_TFACE     8       6       7       8\r
7522                         *MESH_TFACE     9       6       8       9\r
7523                 }\r
7524         }\r
7525         *PROP_MOTIONBLUR        0\r
7526         *PROP_CASTSHADOW        1\r
7527         *PROP_RECVSHADOW        1\r
7528         *MATERIAL_REF   6\r
7529 }\r
7530 *GEOMOBJECT     {\r
7531         *NODE_NAME      "mat6model0surf214"\r
7532         *NODE_TM        {\r
7533                 *NODE_NAME      "mat6model0surf214"\r
7534                 *INHERIT_POS    0       0       0\r
7535                 *INHERIT_ROT    0       0       0\r
7536                 *INHERIT_SCL    0       0       0\r
7537                 *TM_ROW0        1.0     0       0\r
7538                 *TM_ROW1        0       1.0     0\r
7539                 *TM_ROW2        0       0       1.0\r
7540                 *TM_ROW3        0       0       0\r
7541                 *TM_POS 0.000000        0.000000        0.000000\r
7542         }\r
7543         *MESH   {\r
7544                 *TIMEVALUE      0\r
7545                 *MESH_NUMVERTEX 16\r
7546                 *MESH_NUMFACES  14\r
7547                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7548                 *MESH_VERTEX_LIST       {\r
7549                         *MESH_VERTEX    0       94.000000       -100.000000     380.000000\r
7550                         *MESH_VERTEX    1       98.000000       -100.000000     380.000000\r
7551                         *MESH_VERTEX    2       98.000000       -100.000000     64.000000\r
7552                         *MESH_VERTEX    3       94.000000       -100.000000     64.000000\r
7553                         *MESH_VERTEX    4       98.000000       -104.000000     388.000000\r
7554                         *MESH_VERTEX    5       94.000000       -104.000000     56.000000\r
7555                         *MESH_VERTEX    6       98.000000       -104.000000     56.000000\r
7556                         *MESH_VERTEX    7       98.000000       -104.000000     12.000000\r
7557                         *MESH_VERTEX    8       94.000000       -104.000000     12.000000\r
7558                         *MESH_VERTEX    9       94.000000       -100.000000     8.000000\r
7559                         *MESH_VERTEX    10      98.000000       -100.000000     8.000000\r
7560                         *MESH_VERTEX    11      94.000000       -104.000000     388.000000\r
7561                         *MESH_VERTEX    12      94.000000       -104.000000     420.000000\r
7562                         *MESH_VERTEX    13      98.000000       -104.000000     420.000000\r
7563                         *MESH_VERTEX    14      98.000000       -100.000000     424.000000\r
7564                         *MESH_VERTEX    15      94.000000       -100.000000     424.000000\r
7565                 }\r
7566                 *MESH_NORMALS   {\r
7567                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7568                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
7569                         *MESH_FACENORMAL        2       0.534522        -0.534522       0.654654\r
7570                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
7571                         *MESH_FACENORMAL        4       -0.408248       0.408248        0.816497\r
7572                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
7573                         *MESH_FACENORMAL        6       -0.369274       0.369274        -0.852803\r
7574                         *MESH_FACENORMAL        7       -0.000000       0.000000        1.000000\r
7575                         *MESH_FACENORMAL        8       -0.674089       0.674089        -0.302005\r
7576                         *MESH_FACENORMAL        9       -0.707107       0.707107        0.000000\r
7577                         *MESH_FACENORMAL        10      0.463618        -0.463618       0.755061\r
7578                         *MESH_FACENORMAL        11      0.674089        -0.674089       0.302005\r
7579                         *MESH_FACENORMAL        12      0.707107        -0.707107       0.000000\r
7580                         *MESH_FACENORMAL        13      0.534522        -0.534522       -0.654654\r
7581                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       -0.229753\r
7582                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
7583                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       0.229753\r
7584                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
7585                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
7586                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
7587                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
7588                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
7589                         *MESH_VERTEXNORMAL      8       0.000000        -0.923880       -0.382683\r
7590                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
7591                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
7592                         *MESH_VERTEXNORMAL      11      0.000000        -0.973249       -0.229753\r
7593                         *MESH_VERTEXNORMAL      12      0.000000        -0.923880       0.382683\r
7594                         *MESH_VERTEXNORMAL      13      0.000000        -0.923880       0.382683\r
7595                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
7596                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       0.707107\r
7597                 }\r
7598                 *MESH_FACE_LIST {\r
7599                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7600                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7601                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7602                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7603                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7604                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7605                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7606                         *MESH_FACE      7       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7607                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7608                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7609                         *MESH_FACE      10      A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7610                         *MESH_FACE      11      A:      4       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7611                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7612                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7613                 }\r
7614                 *MESH_NUMTVERTEX        16\r
7615                 *MESH_TVERTLIST {\r
7616                         *MESH_TVERT     0       0.000000        1.926571        1.000000\r
7617                         *MESH_TVERT     1       0.031250        1.926571        1.000000\r
7618                         *MESH_TVERT     2       0.031250        -0.542179       1.000000\r
7619                         *MESH_TVERT     3       0.000000        -0.542179       1.000000\r
7620                         *MESH_TVERT     4       0.031250        1.996449        1.000000\r
7621                         *MESH_TVERT     5       0.000000        -0.612056       1.000000\r
7622                         *MESH_TVERT     6       0.031250        -0.612056       1.000000\r
7623                         *MESH_TVERT     7       0.031250        -0.955806       1.000000\r
7624                         *MESH_TVERT     8       0.000000        -0.955806       1.000000\r
7625                         *MESH_TVERT     9       0.000000        -1.000000       1.000000\r
7626                         *MESH_TVERT     10      0.031250        -1.000000       1.000000\r
7627                         *MESH_TVERT     11      0.000000        1.996449        1.000000\r
7628                         *MESH_TVERT     12      0.000000        2.246449        1.000000\r
7629                         *MESH_TVERT     13      0.031250        2.246449        1.000000\r
7630                         *MESH_TVERT     14      0.031250        2.290642        1.000000\r
7631                         *MESH_TVERT     15      0.000000        2.290642        1.000000\r
7632                 }\r
7633                 *MESH_NUMTVFACES        14\r
7634                 *MESH_TFACELIST {\r
7635                         *MESH_TFACE     0       0       2       1\r
7636                         *MESH_TFACE     1       0       3       2\r
7637                         *MESH_TFACE     2       2       3       5\r
7638                         *MESH_TFACE     3       2       5       6\r
7639                         *MESH_TFACE     4       0       1       4\r
7640                         *MESH_TFACE     5       5       7       6\r
7641                         *MESH_TFACE     6       5       8       7\r
7642                         *MESH_TFACE     7       0       4       11\r
7643                         *MESH_TFACE     8       7       8       9\r
7644                         *MESH_TFACE     9       7       9       10\r
7645                         *MESH_TFACE     10      4       12      11\r
7646                         *MESH_TFACE     11      4       13      12\r
7647                         *MESH_TFACE     12      12      13      14\r
7648                         *MESH_TFACE     13      12      14      15\r
7649                 }\r
7650         }\r
7651         *PROP_MOTIONBLUR        0\r
7652         *PROP_CASTSHADOW        1\r
7653         *PROP_RECVSHADOW        1\r
7654         *MATERIAL_REF   6\r
7655 }\r
7656 *GEOMOBJECT     {\r
7657         *NODE_NAME      "mat6model0surf215"\r
7658         *NODE_TM        {\r
7659                 *NODE_NAME      "mat6model0surf215"\r
7660                 *INHERIT_POS    0       0       0\r
7661                 *INHERIT_ROT    0       0       0\r
7662                 *INHERIT_SCL    0       0       0\r
7663                 *TM_ROW0        1.0     0       0\r
7664                 *TM_ROW1        0       1.0     0\r
7665                 *TM_ROW2        0       0       1.0\r
7666                 *TM_ROW3        0       0       0\r
7667                 *TM_POS 0.000000        0.000000        0.000000\r
7668         }\r
7669         *MESH   {\r
7670                 *TIMEVALUE      0\r
7671                 *MESH_NUMVERTEX 6\r
7672                 *MESH_NUMFACES  4\r
7673                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7674                 *MESH_VERTEX_LIST       {\r
7675                         *MESH_VERTEX    0       88.000000       100.000000      416.000000\r
7676                         *MESH_VERTEX    1       104.000000      100.000000      416.000000\r
7677                         *MESH_VERTEX    2       104.000000      96.000000       420.000000\r
7678                         *MESH_VERTEX    3       88.000000       96.000000       420.000000\r
7679                         *MESH_VERTEX    4       88.000000       92.000000       416.000000\r
7680                         *MESH_VERTEX    5       104.000000      92.000000       416.000000\r
7681                 }\r
7682                 *MESH_NORMALS   {\r
7683                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7684                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
7685                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
7686                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
7687                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7688                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7689                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7690                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7691                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7692                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7693                 }\r
7694                 *MESH_FACE_LIST {\r
7695                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7696                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7697                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7698                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7699                 }\r
7700                 *MESH_NUMTVERTEX        6\r
7701                 *MESH_TVERTLIST {\r
7702                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
7703                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
7704                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
7705                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
7706                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
7707                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
7708                 }\r
7709                 *MESH_NUMTVFACES        4\r
7710                 *MESH_TFACELIST {\r
7711                         *MESH_TFACE     0       0       2       1\r
7712                         *MESH_TFACE     1       0       3       2\r
7713                         *MESH_TFACE     2       2       3       4\r
7714                         *MESH_TFACE     3       2       4       5\r
7715                 }\r
7716         }\r
7717         *PROP_MOTIONBLUR        0\r
7718         *PROP_CASTSHADOW        1\r
7719         *PROP_RECVSHADOW        1\r
7720         *MATERIAL_REF   6\r
7721 }\r
7722 *GEOMOBJECT     {\r
7723         *NODE_NAME      "mat6model0surf216"\r
7724         *NODE_TM        {\r
7725                 *NODE_NAME      "mat6model0surf216"\r
7726                 *INHERIT_POS    0       0       0\r
7727                 *INHERIT_ROT    0       0       0\r
7728                 *INHERIT_SCL    0       0       0\r
7729                 *TM_ROW0        1.0     0       0\r
7730                 *TM_ROW1        0       1.0     0\r
7731                 *TM_ROW2        0       0       1.0\r
7732                 *TM_ROW3        0       0       0\r
7733                 *TM_POS 0.000000        0.000000        0.000000\r
7734         }\r
7735         *MESH   {\r
7736                 *TIMEVALUE      0\r
7737                 *MESH_NUMVERTEX 4\r
7738                 *MESH_NUMFACES  2\r
7739                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7740                 *MESH_VERTEX_LIST       {\r
7741                         *MESH_VERTEX    0       88.000000       100.000000      416.000000\r
7742                         *MESH_VERTEX    1       88.000000       96.000000       420.000000\r
7743                         *MESH_VERTEX    2       88.000000       96.000000       412.000000\r
7744                         *MESH_VERTEX    3       88.000000       92.000000       416.000000\r
7745                 }\r
7746                 *MESH_NORMALS   {\r
7747                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7748                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
7749                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7750                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7751                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7752                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7753                 }\r
7754                 *MESH_FACE_LIST {\r
7755                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7756                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7757                 }\r
7758                 *MESH_NUMTVERTEX        4\r
7759                 *MESH_TVERTLIST {\r
7760                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
7761                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
7762                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
7763                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
7764                 }\r
7765                 *MESH_NUMTVFACES        2\r
7766                 *MESH_TFACELIST {\r
7767                         *MESH_TFACE     0       0       2       1\r
7768                         *MESH_TFACE     1       3       1       2\r
7769                 }\r
7770         }\r
7771         *PROP_MOTIONBLUR        0\r
7772         *PROP_CASTSHADOW        1\r
7773         *PROP_RECVSHADOW        1\r
7774         *MATERIAL_REF   6\r
7775 }\r
7776 *GEOMOBJECT     {\r
7777         *NODE_NAME      "mat6model0surf217"\r
7778         *NODE_TM        {\r
7779                 *NODE_NAME      "mat6model0surf217"\r
7780                 *INHERIT_POS    0       0       0\r
7781                 *INHERIT_ROT    0       0       0\r
7782                 *INHERIT_SCL    0       0       0\r
7783                 *TM_ROW0        1.0     0       0\r
7784                 *TM_ROW1        0       1.0     0\r
7785                 *TM_ROW2        0       0       1.0\r
7786                 *TM_ROW3        0       0       0\r
7787                 *TM_POS 0.000000        0.000000        0.000000\r
7788         }\r
7789         *MESH   {\r
7790                 *TIMEVALUE      0\r
7791                 *MESH_NUMVERTEX 6\r
7792                 *MESH_NUMFACES  4\r
7793                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7794                 *MESH_VERTEX_LIST       {\r
7795                         *MESH_VERTEX    0       104.000000      96.000000       412.000000\r
7796                         *MESH_VERTEX    1       104.000000      100.000000      416.000000\r
7797                         *MESH_VERTEX    2       88.000000       100.000000      416.000000\r
7798                         *MESH_VERTEX    3       88.000000       96.000000       412.000000\r
7799                         *MESH_VERTEX    4       88.000000       92.000000       416.000000\r
7800                         *MESH_VERTEX    5       104.000000      92.000000       416.000000\r
7801                 }\r
7802                 *MESH_NORMALS   {\r
7803                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7804                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
7805                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
7806                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
7807                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7808                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7809                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7810                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7811                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7812                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7813                 }\r
7814                 *MESH_FACE_LIST {\r
7815                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7816                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7817                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7818                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7819                 }\r
7820                 *MESH_NUMTVERTEX        6\r
7821                 *MESH_TVERTLIST {\r
7822                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
7823                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
7824                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
7825                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
7826                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
7827                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
7828                 }\r
7829                 *MESH_NUMTVFACES        4\r
7830                 *MESH_TFACELIST {\r
7831                         *MESH_TFACE     0       0       2       1\r
7832                         *MESH_TFACE     1       0       3       2\r
7833                         *MESH_TFACE     2       4       3       0\r
7834                         *MESH_TFACE     3       4       0       5\r
7835                 }\r
7836         }\r
7837         *PROP_MOTIONBLUR        0\r
7838         *PROP_CASTSHADOW        1\r
7839         *PROP_RECVSHADOW        1\r
7840         *MATERIAL_REF   6\r
7841 }\r
7842 *GEOMOBJECT     {\r
7843         *NODE_NAME      "mat6model0surf218"\r
7844         *NODE_TM        {\r
7845                 *NODE_NAME      "mat6model0surf218"\r
7846                 *INHERIT_POS    0       0       0\r
7847                 *INHERIT_ROT    0       0       0\r
7848                 *INHERIT_SCL    0       0       0\r
7849                 *TM_ROW0        1.0     0       0\r
7850                 *TM_ROW1        0       1.0     0\r
7851                 *TM_ROW2        0       0       1.0\r
7852                 *TM_ROW3        0       0       0\r
7853                 *TM_POS 0.000000        0.000000        0.000000\r
7854         }\r
7855         *MESH   {\r
7856                 *TIMEVALUE      0\r
7857                 *MESH_NUMVERTEX 6\r
7858                 *MESH_NUMFACES  4\r
7859                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7860                 *MESH_VERTEX_LIST       {\r
7861                         *MESH_VERTEX    0       88.000000       100.000000      16.000000\r
7862                         *MESH_VERTEX    1       104.000000      100.000000      16.000000\r
7863                         *MESH_VERTEX    2       104.000000      96.000000       20.000000\r
7864                         *MESH_VERTEX    3       88.000000       96.000000       20.000000\r
7865                         *MESH_VERTEX    4       88.000000       92.000000       16.000000\r
7866                         *MESH_VERTEX    5       104.000000      92.000000       16.000000\r
7867                 }\r
7868                 *MESH_NORMALS   {\r
7869                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7870                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
7871                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
7872                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
7873                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7874                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7875                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7876                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7877                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7878                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7879                 }\r
7880                 *MESH_FACE_LIST {\r
7881                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7882                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7883                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7884                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7885                 }\r
7886                 *MESH_NUMTVERTEX        6\r
7887                 *MESH_TVERTLIST {\r
7888                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
7889                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
7890                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
7891                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
7892                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
7893                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
7894                 }\r
7895                 *MESH_NUMTVFACES        4\r
7896                 *MESH_TFACELIST {\r
7897                         *MESH_TFACE     0       0       2       1\r
7898                         *MESH_TFACE     1       0       3       2\r
7899                         *MESH_TFACE     2       2       3       4\r
7900                         *MESH_TFACE     3       2       4       5\r
7901                 }\r
7902         }\r
7903         *PROP_MOTIONBLUR        0\r
7904         *PROP_CASTSHADOW        1\r
7905         *PROP_RECVSHADOW        1\r
7906         *MATERIAL_REF   6\r
7907 }\r
7908 *GEOMOBJECT     {\r
7909         *NODE_NAME      "mat6model0surf219"\r
7910         *NODE_TM        {\r
7911                 *NODE_NAME      "mat6model0surf219"\r
7912                 *INHERIT_POS    0       0       0\r
7913                 *INHERIT_ROT    0       0       0\r
7914                 *INHERIT_SCL    0       0       0\r
7915                 *TM_ROW0        1.0     0       0\r
7916                 *TM_ROW1        0       1.0     0\r
7917                 *TM_ROW2        0       0       1.0\r
7918                 *TM_ROW3        0       0       0\r
7919                 *TM_POS 0.000000        0.000000        0.000000\r
7920         }\r
7921         *MESH   {\r
7922                 *TIMEVALUE      0\r
7923                 *MESH_NUMVERTEX 4\r
7924                 *MESH_NUMFACES  2\r
7925                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7926                 *MESH_VERTEX_LIST       {\r
7927                         *MESH_VERTEX    0       88.000000       100.000000      16.000000\r
7928                         *MESH_VERTEX    1       88.000000       96.000000       20.000000\r
7929                         *MESH_VERTEX    2       88.000000       96.000000       12.000000\r
7930                         *MESH_VERTEX    3       88.000000       92.000000       16.000000\r
7931                 }\r
7932                 *MESH_NORMALS   {\r
7933                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7934                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
7935                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7936                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7937                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7938                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7939                 }\r
7940                 *MESH_FACE_LIST {\r
7941                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7942                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7943                 }\r
7944                 *MESH_NUMTVERTEX        4\r
7945                 *MESH_TVERTLIST {\r
7946                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
7947                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
7948                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
7949                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
7950                 }\r
7951                 *MESH_NUMTVFACES        2\r
7952                 *MESH_TFACELIST {\r
7953                         *MESH_TFACE     0       0       2       1\r
7954                         *MESH_TFACE     1       3       1       2\r
7955                 }\r
7956         }\r
7957         *PROP_MOTIONBLUR        0\r
7958         *PROP_CASTSHADOW        1\r
7959         *PROP_RECVSHADOW        1\r
7960         *MATERIAL_REF   6\r
7961 }\r
7962 *GEOMOBJECT     {\r
7963         *NODE_NAME      "mat6model0surf220"\r
7964         *NODE_TM        {\r
7965                 *NODE_NAME      "mat6model0surf220"\r
7966                 *INHERIT_POS    0       0       0\r
7967                 *INHERIT_ROT    0       0       0\r
7968                 *INHERIT_SCL    0       0       0\r
7969                 *TM_ROW0        1.0     0       0\r
7970                 *TM_ROW1        0       1.0     0\r
7971                 *TM_ROW2        0       0       1.0\r
7972                 *TM_ROW3        0       0       0\r
7973                 *TM_POS 0.000000        0.000000        0.000000\r
7974         }\r
7975         *MESH   {\r
7976                 *TIMEVALUE      0\r
7977                 *MESH_NUMVERTEX 6\r
7978                 *MESH_NUMFACES  4\r
7979                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7980                 *MESH_VERTEX_LIST       {\r
7981                         *MESH_VERTEX    0       104.000000      96.000000       12.000000\r
7982                         *MESH_VERTEX    1       104.000000      100.000000      16.000000\r
7983                         *MESH_VERTEX    2       88.000000       100.000000      16.000000\r
7984                         *MESH_VERTEX    3       88.000000       96.000000       12.000000\r
7985                         *MESH_VERTEX    4       88.000000       92.000000       16.000000\r
7986                         *MESH_VERTEX    5       104.000000      92.000000       16.000000\r
7987                 }\r
7988                 *MESH_NORMALS   {\r
7989                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
7990                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
7991                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
7992                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
7993                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7994                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7995                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7996                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7997                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7998                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7999                 }\r
8000                 *MESH_FACE_LIST {\r
8001                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8002                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8003                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8004                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8005                 }\r
8006                 *MESH_NUMTVERTEX        6\r
8007                 *MESH_TVERTLIST {\r
8008                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
8009                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8010                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
8011                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
8012                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8013                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8014                 }\r
8015                 *MESH_NUMTVFACES        4\r
8016                 *MESH_TFACELIST {\r
8017                         *MESH_TFACE     0       0       2       1\r
8018                         *MESH_TFACE     1       0       3       2\r
8019                         *MESH_TFACE     2       4       3       0\r
8020                         *MESH_TFACE     3       4       0       5\r
8021                 }\r
8022         }\r
8023         *PROP_MOTIONBLUR        0\r
8024         *PROP_CASTSHADOW        1\r
8025         *PROP_RECVSHADOW        1\r
8026         *MATERIAL_REF   6\r
8027 }\r
8028 *GEOMOBJECT     {\r
8029         *NODE_NAME      "mat6model0surf221"\r
8030         *NODE_TM        {\r
8031                 *NODE_NAME      "mat6model0surf221"\r
8032                 *INHERIT_POS    0       0       0\r
8033                 *INHERIT_ROT    0       0       0\r
8034                 *INHERIT_SCL    0       0       0\r
8035                 *TM_ROW0        1.0     0       0\r
8036                 *TM_ROW1        0       1.0     0\r
8037                 *TM_ROW2        0       0       1.0\r
8038                 *TM_ROW3        0       0       0\r
8039                 *TM_POS 0.000000        0.000000        0.000000\r
8040         }\r
8041         *MESH   {\r
8042                 *TIMEVALUE      0\r
8043                 *MESH_NUMVERTEX 6\r
8044                 *MESH_NUMFACES  4\r
8045                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8046                 *MESH_VERTEX_LIST       {\r
8047                         *MESH_VERTEX    0       88.000000       -92.000000      416.000000\r
8048                         *MESH_VERTEX    1       104.000000      -92.000000      416.000000\r
8049                         *MESH_VERTEX    2       104.000000      -96.000000      420.000000\r
8050                         *MESH_VERTEX    3       88.000000       -96.000000      420.000000\r
8051                         *MESH_VERTEX    4       88.000000       -100.000000     416.000000\r
8052                         *MESH_VERTEX    5       104.000000      -100.000000     416.000000\r
8053                 }\r
8054                 *MESH_NORMALS   {\r
8055                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8056                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
8057                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
8058                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
8059                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8060                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8061                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8062                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8063                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8064                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8065                 }\r
8066                 *MESH_FACE_LIST {\r
8067                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8068                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8069                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8070                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8071                 }\r
8072                 *MESH_NUMTVERTEX        6\r
8073                 *MESH_TVERTLIST {\r
8074                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
8075                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8076                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
8077                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
8078                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8079                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8080                 }\r
8081                 *MESH_NUMTVFACES        4\r
8082                 *MESH_TFACELIST {\r
8083                         *MESH_TFACE     0       0       2       1\r
8084                         *MESH_TFACE     1       0       3       2\r
8085                         *MESH_TFACE     2       2       3       4\r
8086                         *MESH_TFACE     3       2       4       5\r
8087                 }\r
8088         }\r
8089         *PROP_MOTIONBLUR        0\r
8090         *PROP_CASTSHADOW        1\r
8091         *PROP_RECVSHADOW        1\r
8092         *MATERIAL_REF   6\r
8093 }\r
8094 *GEOMOBJECT     {\r
8095         *NODE_NAME      "mat6model0surf222"\r
8096         *NODE_TM        {\r
8097                 *NODE_NAME      "mat6model0surf222"\r
8098                 *INHERIT_POS    0       0       0\r
8099                 *INHERIT_ROT    0       0       0\r
8100                 *INHERIT_SCL    0       0       0\r
8101                 *TM_ROW0        1.0     0       0\r
8102                 *TM_ROW1        0       1.0     0\r
8103                 *TM_ROW2        0       0       1.0\r
8104                 *TM_ROW3        0       0       0\r
8105                 *TM_POS 0.000000        0.000000        0.000000\r
8106         }\r
8107         *MESH   {\r
8108                 *TIMEVALUE      0\r
8109                 *MESH_NUMVERTEX 4\r
8110                 *MESH_NUMFACES  2\r
8111                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8112                 *MESH_VERTEX_LIST       {\r
8113                         *MESH_VERTEX    0       88.000000       -92.000000      416.000000\r
8114                         *MESH_VERTEX    1       88.000000       -96.000000      420.000000\r
8115                         *MESH_VERTEX    2       88.000000       -96.000000      412.000000\r
8116                         *MESH_VERTEX    3       88.000000       -100.000000     416.000000\r
8117                 }\r
8118                 *MESH_NORMALS   {\r
8119                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8120                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
8121                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8122                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8123                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8124                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8125                 }\r
8126                 *MESH_FACE_LIST {\r
8127                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8128                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8129                 }\r
8130                 *MESH_NUMTVERTEX        4\r
8131                 *MESH_TVERTLIST {\r
8132                         *MESH_TVERT     0       0.718750        0.125000        1.000000\r
8133                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
8134                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
8135                         *MESH_TVERT     3       0.781250        0.125000        1.000000\r
8136                 }\r
8137                 *MESH_NUMTVFACES        2\r
8138                 *MESH_TFACELIST {\r
8139                         *MESH_TFACE     0       0       2       1\r
8140                         *MESH_TFACE     1       3       1       2\r
8141                 }\r
8142         }\r
8143         *PROP_MOTIONBLUR        0\r
8144         *PROP_CASTSHADOW        1\r
8145         *PROP_RECVSHADOW        1\r
8146         *MATERIAL_REF   6\r
8147 }\r
8148 *GEOMOBJECT     {\r
8149         *NODE_NAME      "mat6model0surf223"\r
8150         *NODE_TM        {\r
8151                 *NODE_NAME      "mat6model0surf223"\r
8152                 *INHERIT_POS    0       0       0\r
8153                 *INHERIT_ROT    0       0       0\r
8154                 *INHERIT_SCL    0       0       0\r
8155                 *TM_ROW0        1.0     0       0\r
8156                 *TM_ROW1        0       1.0     0\r
8157                 *TM_ROW2        0       0       1.0\r
8158                 *TM_ROW3        0       0       0\r
8159                 *TM_POS 0.000000        0.000000        0.000000\r
8160         }\r
8161         *MESH   {\r
8162                 *TIMEVALUE      0\r
8163                 *MESH_NUMVERTEX 6\r
8164                 *MESH_NUMFACES  4\r
8165                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8166                 *MESH_VERTEX_LIST       {\r
8167                         *MESH_VERTEX    0       104.000000      -96.000000      412.000000\r
8168                         *MESH_VERTEX    1       104.000000      -92.000000      416.000000\r
8169                         *MESH_VERTEX    2       88.000000       -92.000000      416.000000\r
8170                         *MESH_VERTEX    3       88.000000       -96.000000      412.000000\r
8171                         *MESH_VERTEX    4       88.000000       -100.000000     416.000000\r
8172                         *MESH_VERTEX    5       104.000000      -100.000000     416.000000\r
8173                 }\r
8174                 *MESH_NORMALS   {\r
8175                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8176                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
8177                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
8178                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
8179                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8180                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8181                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8182                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8183                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8184                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8185                 }\r
8186                 *MESH_FACE_LIST {\r
8187                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8188                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8189                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8190                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8191                 }\r
8192                 *MESH_NUMTVERTEX        6\r
8193                 *MESH_TVERTLIST {\r
8194                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
8195                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8196                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
8197                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
8198                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8199                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8200                 }\r
8201                 *MESH_NUMTVFACES        4\r
8202                 *MESH_TFACELIST {\r
8203                         *MESH_TFACE     0       0       2       1\r
8204                         *MESH_TFACE     1       0       3       2\r
8205                         *MESH_TFACE     2       4       3       0\r
8206                         *MESH_TFACE     3       4       0       5\r
8207                 }\r
8208         }\r
8209         *PROP_MOTIONBLUR        0\r
8210         *PROP_CASTSHADOW        1\r
8211         *PROP_RECVSHADOW        1\r
8212         *MATERIAL_REF   6\r
8213 }\r
8214 *GEOMOBJECT     {\r
8215         *NODE_NAME      "mat6model0surf224"\r
8216         *NODE_TM        {\r
8217                 *NODE_NAME      "mat6model0surf224"\r
8218                 *INHERIT_POS    0       0       0\r
8219                 *INHERIT_ROT    0       0       0\r
8220                 *INHERIT_SCL    0       0       0\r
8221                 *TM_ROW0        1.0     0       0\r
8222                 *TM_ROW1        0       1.0     0\r
8223                 *TM_ROW2        0       0       1.0\r
8224                 *TM_ROW3        0       0       0\r
8225                 *TM_POS 0.000000        0.000000        0.000000\r
8226         }\r
8227         *MESH   {\r
8228                 *TIMEVALUE      0\r
8229                 *MESH_NUMVERTEX 6\r
8230                 *MESH_NUMFACES  4\r
8231                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8232                 *MESH_VERTEX_LIST       {\r
8233                         *MESH_VERTEX    0       88.000000       -92.000000      16.000000\r
8234                         *MESH_VERTEX    1       104.000000      -92.000000      16.000000\r
8235                         *MESH_VERTEX    2       104.000000      -96.000000      20.000000\r
8236                         *MESH_VERTEX    3       88.000000       -96.000000      20.000000\r
8237                         *MESH_VERTEX    4       88.000000       -100.000000     16.000000\r
8238                         *MESH_VERTEX    5       104.000000      -100.000000     16.000000\r
8239                 }\r
8240                 *MESH_NORMALS   {\r
8241                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8242                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
8243                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
8244                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
8245                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8246                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8247                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8248                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8249                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8250                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8251                 }\r
8252                 *MESH_FACE_LIST {\r
8253                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8254                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8255                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8256                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8257                 }\r
8258                 *MESH_NUMTVERTEX        6\r
8259                 *MESH_TVERTLIST {\r
8260                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
8261                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8262                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
8263                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
8264                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8265                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8266                 }\r
8267                 *MESH_NUMTVFACES        4\r
8268                 *MESH_TFACELIST {\r
8269                         *MESH_TFACE     0       0       2       1\r
8270                         *MESH_TFACE     1       0       3       2\r
8271                         *MESH_TFACE     2       2       3       4\r
8272                         *MESH_TFACE     3       2       4       5\r
8273                 }\r
8274         }\r
8275         *PROP_MOTIONBLUR        0\r
8276         *PROP_CASTSHADOW        1\r
8277         *PROP_RECVSHADOW        1\r
8278         *MATERIAL_REF   6\r
8279 }\r
8280 *GEOMOBJECT     {\r
8281         *NODE_NAME      "mat6model0surf225"\r
8282         *NODE_TM        {\r
8283                 *NODE_NAME      "mat6model0surf225"\r
8284                 *INHERIT_POS    0       0       0\r
8285                 *INHERIT_ROT    0       0       0\r
8286                 *INHERIT_SCL    0       0       0\r
8287                 *TM_ROW0        1.0     0       0\r
8288                 *TM_ROW1        0       1.0     0\r
8289                 *TM_ROW2        0       0       1.0\r
8290                 *TM_ROW3        0       0       0\r
8291                 *TM_POS 0.000000        0.000000        0.000000\r
8292         }\r
8293         *MESH   {\r
8294                 *TIMEVALUE      0\r
8295                 *MESH_NUMVERTEX 4\r
8296                 *MESH_NUMFACES  2\r
8297                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8298                 *MESH_VERTEX_LIST       {\r
8299                         *MESH_VERTEX    0       88.000000       -92.000000      16.000000\r
8300                         *MESH_VERTEX    1       88.000000       -96.000000      20.000000\r
8301                         *MESH_VERTEX    2       88.000000       -96.000000      12.000000\r
8302                         *MESH_VERTEX    3       88.000000       -100.000000     16.000000\r
8303                 }\r
8304                 *MESH_NORMALS   {\r
8305                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8306                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
8307                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8308                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8309                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8310                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8311                 }\r
8312                 *MESH_FACE_LIST {\r
8313                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8314                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8315                 }\r
8316                 *MESH_NUMTVERTEX        4\r
8317                 *MESH_TVERTLIST {\r
8318                         *MESH_TVERT     0       0.281250        0.125000        1.000000\r
8319                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
8320                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
8321                         *MESH_TVERT     3       0.218750        0.125000        1.000000\r
8322                 }\r
8323                 *MESH_NUMTVFACES        2\r
8324                 *MESH_TFACELIST {\r
8325                         *MESH_TFACE     0       0       2       1\r
8326                         *MESH_TFACE     1       3       1       2\r
8327                 }\r
8328         }\r
8329         *PROP_MOTIONBLUR        0\r
8330         *PROP_CASTSHADOW        1\r
8331         *PROP_RECVSHADOW        1\r
8332         *MATERIAL_REF   6\r
8333 }\r
8334 *GEOMOBJECT     {\r
8335         *NODE_NAME      "mat6model0surf226"\r
8336         *NODE_TM        {\r
8337                 *NODE_NAME      "mat6model0surf226"\r
8338                 *INHERIT_POS    0       0       0\r
8339                 *INHERIT_ROT    0       0       0\r
8340                 *INHERIT_SCL    0       0       0\r
8341                 *TM_ROW0        1.0     0       0\r
8342                 *TM_ROW1        0       1.0     0\r
8343                 *TM_ROW2        0       0       1.0\r
8344                 *TM_ROW3        0       0       0\r
8345                 *TM_POS 0.000000        0.000000        0.000000\r
8346         }\r
8347         *MESH   {\r
8348                 *TIMEVALUE      0\r
8349                 *MESH_NUMVERTEX 6\r
8350                 *MESH_NUMFACES  4\r
8351                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8352                 *MESH_VERTEX_LIST       {\r
8353                         *MESH_VERTEX    0       104.000000      -96.000000      12.000000\r
8354                         *MESH_VERTEX    1       104.000000      -92.000000      16.000000\r
8355                         *MESH_VERTEX    2       88.000000       -92.000000      16.000000\r
8356                         *MESH_VERTEX    3       88.000000       -96.000000      12.000000\r
8357                         *MESH_VERTEX    4       88.000000       -100.000000     16.000000\r
8358                         *MESH_VERTEX    5       104.000000      -100.000000     16.000000\r
8359                 }\r
8360                 *MESH_NORMALS   {\r
8361                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8362                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
8363                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
8364                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
8365                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8366                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8367                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8368                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8369                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8370                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8371                 }\r
8372                 *MESH_FACE_LIST {\r
8373                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8374                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8375                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8376                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8377                 }\r
8378                 *MESH_NUMTVERTEX        6\r
8379                 *MESH_TVERTLIST {\r
8380                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
8381                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
8382                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
8383                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
8384                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
8385                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
8386                 }\r
8387                 *MESH_NUMTVFACES        4\r
8388                 *MESH_TFACELIST {\r
8389                         *MESH_TFACE     0       0       2       1\r
8390                         *MESH_TFACE     1       0       3       2\r
8391                         *MESH_TFACE     2       4       3       0\r
8392                         *MESH_TFACE     3       4       0       5\r
8393                 }\r
8394         }\r
8395         *PROP_MOTIONBLUR        0\r
8396         *PROP_CASTSHADOW        1\r
8397         *PROP_RECVSHADOW        1\r
8398         *MATERIAL_REF   6\r
8399 }\r
8400 *GEOMOBJECT     {\r
8401         *NODE_NAME      "mat6model0surf227"\r
8402         *NODE_TM        {\r
8403                 *NODE_NAME      "mat6model0surf227"\r
8404                 *INHERIT_POS    0       0       0\r
8405                 *INHERIT_ROT    0       0       0\r
8406                 *INHERIT_SCL    0       0       0\r
8407                 *TM_ROW0        1.0     0       0\r
8408                 *TM_ROW1        0       1.0     0\r
8409                 *TM_ROW2        0       0       1.0\r
8410                 *TM_ROW3        0       0       0\r
8411                 *TM_POS 0.000000        0.000000        0.000000\r
8412         }\r
8413         *MESH   {\r
8414                 *TIMEVALUE      0\r
8415                 *MESH_NUMVERTEX 4\r
8416                 *MESH_NUMFACES  2\r
8417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8418                 *MESH_VERTEX_LIST       {\r
8419                         *MESH_VERTEX    0       -88.000000      100.000000      416.000000\r
8420                         *MESH_VERTEX    1       -88.000000      96.000000       412.000000\r
8421                         *MESH_VERTEX    2       -88.000000      96.000000       420.000000\r
8422                         *MESH_VERTEX    3       -88.000000      92.000000       416.000000\r
8423                 }\r
8424                 *MESH_NORMALS   {\r
8425                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8426                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
8427                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8428                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8429                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8430                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8431                 }\r
8432                 *MESH_FACE_LIST {\r
8433                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8434                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8435                 }\r
8436                 *MESH_NUMTVERTEX        4\r
8437                 *MESH_TVERTLIST {\r
8438                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
8439                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
8440                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
8441                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
8442                 }\r
8443                 *MESH_NUMTVFACES        2\r
8444                 *MESH_TFACELIST {\r
8445                         *MESH_TFACE     0       0       2       1\r
8446                         *MESH_TFACE     1       3       1       2\r
8447                 }\r
8448         }\r
8449         *PROP_MOTIONBLUR        0\r
8450         *PROP_CASTSHADOW        1\r
8451         *PROP_RECVSHADOW        1\r
8452         *MATERIAL_REF   6\r
8453 }\r
8454 *GEOMOBJECT     {\r
8455         *NODE_NAME      "mat6model0surf228"\r
8456         *NODE_TM        {\r
8457                 *NODE_NAME      "mat6model0surf228"\r
8458                 *INHERIT_POS    0       0       0\r
8459                 *INHERIT_ROT    0       0       0\r
8460                 *INHERIT_SCL    0       0       0\r
8461                 *TM_ROW0        1.0     0       0\r
8462                 *TM_ROW1        0       1.0     0\r
8463                 *TM_ROW2        0       0       1.0\r
8464                 *TM_ROW3        0       0       0\r
8465                 *TM_POS 0.000000        0.000000        0.000000\r
8466         }\r
8467         *MESH   {\r
8468                 *TIMEVALUE      0\r
8469                 *MESH_NUMVERTEX 4\r
8470                 *MESH_NUMFACES  2\r
8471                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8472                 *MESH_VERTEX_LIST       {\r
8473                         *MESH_VERTEX    0       -88.000000      100.000000      16.000000\r
8474                         *MESH_VERTEX    1       -88.000000      96.000000       12.000000\r
8475                         *MESH_VERTEX    2       -88.000000      96.000000       20.000000\r
8476                         *MESH_VERTEX    3       -88.000000      92.000000       16.000000\r
8477                 }\r
8478                 *MESH_NORMALS   {\r
8479                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8480                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
8481                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8482                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8483                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8484                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8485                 }\r
8486                 *MESH_FACE_LIST {\r
8487                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8488                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8489                 }\r
8490                 *MESH_NUMTVERTEX        4\r
8491                 *MESH_TVERTLIST {\r
8492                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
8493                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
8494                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
8495                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
8496                 }\r
8497                 *MESH_NUMTVFACES        2\r
8498                 *MESH_TFACELIST {\r
8499                         *MESH_TFACE     0       0       2       1\r
8500                         *MESH_TFACE     1       3       1       2\r
8501                 }\r
8502         }\r
8503         *PROP_MOTIONBLUR        0\r
8504         *PROP_CASTSHADOW        1\r
8505         *PROP_RECVSHADOW        1\r
8506         *MATERIAL_REF   6\r
8507 }\r
8508 *GEOMOBJECT     {\r
8509         *NODE_NAME      "mat6model0surf229"\r
8510         *NODE_TM        {\r
8511                 *NODE_NAME      "mat6model0surf229"\r
8512                 *INHERIT_POS    0       0       0\r
8513                 *INHERIT_ROT    0       0       0\r
8514                 *INHERIT_SCL    0       0       0\r
8515                 *TM_ROW0        1.0     0       0\r
8516                 *TM_ROW1        0       1.0     0\r
8517                 *TM_ROW2        0       0       1.0\r
8518                 *TM_ROW3        0       0       0\r
8519                 *TM_POS 0.000000        0.000000        0.000000\r
8520         }\r
8521         *MESH   {\r
8522                 *TIMEVALUE      0\r
8523                 *MESH_NUMVERTEX 4\r
8524                 *MESH_NUMFACES  2\r
8525                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8526                 *MESH_VERTEX_LIST       {\r
8527                         *MESH_VERTEX    0       -88.000000      -92.000000      416.000000\r
8528                         *MESH_VERTEX    1       -88.000000      -96.000000      412.000000\r
8529                         *MESH_VERTEX    2       -88.000000      -96.000000      420.000000\r
8530                         *MESH_VERTEX    3       -88.000000      -100.000000     416.000000\r
8531                 }\r
8532                 *MESH_NORMALS   {\r
8533                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8534                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
8535                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8536                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8537                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8538                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8539                 }\r
8540                 *MESH_FACE_LIST {\r
8541                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8542                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8543                 }\r
8544                 *MESH_NUMTVERTEX        4\r
8545                 *MESH_TVERTLIST {\r
8546                         *MESH_TVERT     0       0.718750        0.125000        1.000000\r
8547                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
8548                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
8549                         *MESH_TVERT     3       0.781250        0.125000        1.000000\r
8550                 }\r
8551                 *MESH_NUMTVFACES        2\r
8552                 *MESH_TFACELIST {\r
8553                         *MESH_TFACE     0       0       2       1\r
8554                         *MESH_TFACE     1       3       1       2\r
8555                 }\r
8556         }\r
8557         *PROP_MOTIONBLUR        0\r
8558         *PROP_CASTSHADOW        1\r
8559         *PROP_RECVSHADOW        1\r
8560         *MATERIAL_REF   6\r
8561 }\r
8562 *GEOMOBJECT     {\r
8563         *NODE_NAME      "mat6model0surf230"\r
8564         *NODE_TM        {\r
8565                 *NODE_NAME      "mat6model0surf230"\r
8566                 *INHERIT_POS    0       0       0\r
8567                 *INHERIT_ROT    0       0       0\r
8568                 *INHERIT_SCL    0       0       0\r
8569                 *TM_ROW0        1.0     0       0\r
8570                 *TM_ROW1        0       1.0     0\r
8571                 *TM_ROW2        0       0       1.0\r
8572                 *TM_ROW3        0       0       0\r
8573                 *TM_POS 0.000000        0.000000        0.000000\r
8574         }\r
8575         *MESH   {\r
8576                 *TIMEVALUE      0\r
8577                 *MESH_NUMVERTEX 4\r
8578                 *MESH_NUMFACES  2\r
8579                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8580                 *MESH_VERTEX_LIST       {\r
8581                         *MESH_VERTEX    0       -88.000000      -92.000000      16.000000\r
8582                         *MESH_VERTEX    1       -88.000000      -96.000000      12.000000\r
8583                         *MESH_VERTEX    2       -88.000000      -96.000000      20.000000\r
8584                         *MESH_VERTEX    3       -88.000000      -100.000000     16.000000\r
8585                 }\r
8586                 *MESH_NORMALS   {\r
8587                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8588                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
8589                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8590                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8591                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8592                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8593                 }\r
8594                 *MESH_FACE_LIST {\r
8595                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8596                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8597                 }\r
8598                 *MESH_NUMTVERTEX        4\r
8599                 *MESH_TVERTLIST {\r
8600                         *MESH_TVERT     0       0.281250        0.125000        1.000000\r
8601                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
8602                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
8603                         *MESH_TVERT     3       0.218750        0.125000        1.000000\r
8604                 }\r
8605                 *MESH_NUMTVFACES        2\r
8606                 *MESH_TFACELIST {\r
8607                         *MESH_TFACE     0       0       2       1\r
8608                         *MESH_TFACE     1       3       1       2\r
8609                 }\r
8610         }\r
8611         *PROP_MOTIONBLUR        0\r
8612         *PROP_CASTSHADOW        1\r
8613         *PROP_RECVSHADOW        1\r
8614         *MATERIAL_REF   6\r
8615 }\r
8616 *GEOMOBJECT     {\r
8617         *NODE_NAME      "mat6model0surf231"\r
8618         *NODE_TM        {\r
8619                 *NODE_NAME      "mat6model0surf231"\r
8620                 *INHERIT_POS    0       0       0\r
8621                 *INHERIT_ROT    0       0       0\r
8622                 *INHERIT_SCL    0       0       0\r
8623                 *TM_ROW0        1.0     0       0\r
8624                 *TM_ROW1        0       1.0     0\r
8625                 *TM_ROW2        0       0       1.0\r
8626                 *TM_ROW3        0       0       0\r
8627                 *TM_POS 0.000000        0.000000        0.000000\r
8628         }\r
8629         *MESH   {\r
8630                 *TIMEVALUE      0\r
8631                 *MESH_NUMVERTEX 12\r
8632                 *MESH_NUMFACES  10\r
8633                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8634                 *MESH_VERTEX_LIST       {\r
8635                         *MESH_VERTEX    0       -94.000000      92.000000       64.000000\r
8636                         *MESH_VERTEX    1       -94.000000      92.000000       380.000000\r
8637                         *MESH_VERTEX    2       -94.000000      100.000000      380.000000\r
8638                         *MESH_VERTEX    3       -94.000000      100.000000      64.000000\r
8639                         *MESH_VERTEX    4       -94.000000      104.000000      56.000000\r
8640                         *MESH_VERTEX    5       -94.000000      88.000000       388.000000\r
8641                         *MESH_VERTEX    6       -94.000000      88.000000       56.000000\r
8642                         *MESH_VERTEX    7       -94.000000      88.000000       20.000000\r
8643                         *MESH_VERTEX    8       -94.000000      104.000000      20.000000\r
8644                         *MESH_VERTEX    9       -94.000000      104.000000      388.000000\r
8645                         *MESH_VERTEX    10      -94.000000      104.000000      412.000000\r
8646                         *MESH_VERTEX    11      -94.000000      88.000000       412.000000\r
8647                 }\r
8648                 *MESH_NORMALS   {\r
8649                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8650                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
8651                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
8652                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
8653                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
8654                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
8655                         *MESH_FACENORMAL        6       -0.408248       0.408248        -0.816497\r
8656                         *MESH_FACENORMAL        7       -0.648611       0.648611        0.398256\r
8657                         *MESH_FACENORMAL        8       -0.707107       0.707107        0.000000\r
8658                         *MESH_FACENORMAL        9       -0.000000       0.000000        1.000000\r
8659                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8660                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8661                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8662                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8663                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
8664                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
8665                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
8666                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
8667                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
8668                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
8669                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
8670                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
8671                 }\r
8672                 *MESH_FACE_LIST {\r
8673                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8674                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8675                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8676                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8677                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8678                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8679                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8680                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8681                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8682                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8683                 }\r
8684                 *MESH_NUMTVERTEX        12\r
8685                 *MESH_TVERTLIST {\r
8686                         *MESH_TVERT     0       0.718750        -0.500000       1.000000\r
8687                         *MESH_TVERT     1       0.718750        1.968750        1.000000\r
8688                         *MESH_TVERT     2       0.781250        1.968750        1.000000\r
8689                         *MESH_TVERT     3       0.781250        -0.500000       1.000000\r
8690                         *MESH_TVERT     4       0.812500        -0.562500       1.000000\r
8691                         *MESH_TVERT     5       0.687500        2.031250        1.000000\r
8692                         *MESH_TVERT     6       0.687500        -0.562500       1.000000\r
8693                         *MESH_TVERT     7       0.687500        -0.843750       1.000000\r
8694                         *MESH_TVERT     8       0.812500        -0.843750       1.000000\r
8695                         *MESH_TVERT     9       0.812500        2.031250        1.000000\r
8696                         *MESH_TVERT     10      0.812500        2.218750        1.000000\r
8697                         *MESH_TVERT     11      0.687500        2.218750        1.000000\r
8698                 }\r
8699                 *MESH_NUMTVFACES        10\r
8700                 *MESH_TFACELIST {\r
8701                         *MESH_TFACE     0       0       2       1\r
8702                         *MESH_TFACE     1       0       3       2\r
8703                         *MESH_TFACE     2       0       4       3\r
8704                         *MESH_TFACE     3       0       6       4\r
8705                         *MESH_TFACE     4       1       2       5\r
8706                         *MESH_TFACE     5       4       6       7\r
8707                         *MESH_TFACE     6       4       7       8\r
8708                         *MESH_TFACE     7       2       9       5\r
8709                         *MESH_TFACE     8       5       9       10\r
8710                         *MESH_TFACE     9       5       10      11\r
8711                 }\r
8712         }\r
8713         *PROP_MOTIONBLUR        0\r
8714         *PROP_CASTSHADOW        1\r
8715         *PROP_RECVSHADOW        1\r
8716         *MATERIAL_REF   6\r
8717 }\r
8718 *GEOMOBJECT     {\r
8719         *NODE_NAME      "mat6model0surf232"\r
8720         *NODE_TM        {\r
8721                 *NODE_NAME      "mat6model0surf232"\r
8722                 *INHERIT_POS    0       0       0\r
8723                 *INHERIT_ROT    0       0       0\r
8724                 *INHERIT_SCL    0       0       0\r
8725                 *TM_ROW0        1.0     0       0\r
8726                 *TM_ROW1        0       1.0     0\r
8727                 *TM_ROW2        0       0       1.0\r
8728                 *TM_ROW3        0       0       0\r
8729                 *TM_POS 0.000000        0.000000        0.000000\r
8730         }\r
8731         *MESH   {\r
8732                 *TIMEVALUE      0\r
8733                 *MESH_NUMVERTEX 12\r
8734                 *MESH_NUMFACES  10\r
8735                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8736                 *MESH_VERTEX_LIST       {\r
8737                         *MESH_VERTEX    0       -94.000000      -100.000000     64.000000\r
8738                         *MESH_VERTEX    1       -94.000000      -100.000000     380.000000\r
8739                         *MESH_VERTEX    2       -94.000000      -92.000000      380.000000\r
8740                         *MESH_VERTEX    3       -94.000000      -92.000000      64.000000\r
8741                         *MESH_VERTEX    4       -94.000000      -88.000000      56.000000\r
8742                         *MESH_VERTEX    5       -94.000000      -104.000000     388.000000\r
8743                         *MESH_VERTEX    6       -94.000000      -104.000000     56.000000\r
8744                         *MESH_VERTEX    7       -94.000000      -104.000000     20.000000\r
8745                         *MESH_VERTEX    8       -94.000000      -88.000000      20.000000\r
8746                         *MESH_VERTEX    9       -94.000000      -88.000000      388.000000\r
8747                         *MESH_VERTEX    10      -94.000000      -88.000000      412.000000\r
8748                         *MESH_VERTEX    11      -94.000000      -104.000000     412.000000\r
8749                 }\r
8750                 *MESH_NORMALS   {\r
8751                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8752                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
8753                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
8754                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
8755                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
8756                         *MESH_FACENORMAL        5       0.160244        -0.160244       -0.973983\r
8757                         *MESH_FACENORMAL        6       -0.408248       0.408248        -0.816497\r
8758                         *MESH_FACENORMAL        7       -0.648611       0.648611        0.398256\r
8759                         *MESH_FACENORMAL        8       -0.707107       0.707107        0.000000\r
8760                         *MESH_FACENORMAL        9       -0.000000       0.000000        1.000000\r
8761                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8762                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8763                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8764                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8765                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
8766                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
8767                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
8768                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
8769                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
8770                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
8771                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
8772                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
8773                 }\r
8774                 *MESH_FACE_LIST {\r
8775                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8776                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8777                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8778                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8779                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8780                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8781                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8782                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8783                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8784                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8785                 }\r
8786                 *MESH_NUMTVERTEX        12\r
8787                 *MESH_TVERTLIST {\r
8788                         *MESH_TVERT     0       0.218750        -0.500000       1.000000\r
8789                         *MESH_TVERT     1       0.218750        1.968750        1.000000\r
8790                         *MESH_TVERT     2       0.281250        1.968750        1.000000\r
8791                         *MESH_TVERT     3       0.281250        -0.500000       1.000000\r
8792                         *MESH_TVERT     4       0.312500        -0.562500       1.000000\r
8793                         *MESH_TVERT     5       0.187500        2.031250        1.000000\r
8794                         *MESH_TVERT     6       0.187500        -0.562500       1.000000\r
8795                         *MESH_TVERT     7       0.187500        -0.843750       1.000000\r
8796                         *MESH_TVERT     8       0.312500        -0.843750       1.000000\r
8797                         *MESH_TVERT     9       0.312500        2.031250        1.000000\r
8798                         *MESH_TVERT     10      0.312500        2.218750        1.000000\r
8799                         *MESH_TVERT     11      0.187500        2.218750        1.000000\r
8800                 }\r
8801                 *MESH_NUMTVFACES        10\r
8802                 *MESH_TFACELIST {\r
8803                         *MESH_TFACE     0       0       2       1\r
8804                         *MESH_TFACE     1       0       3       2\r
8805                         *MESH_TFACE     2       0       4       3\r
8806                         *MESH_TFACE     3       0       6       4\r
8807                         *MESH_TFACE     4       1       2       5\r
8808                         *MESH_TFACE     5       4       6       7\r
8809                         *MESH_TFACE     6       4       7       8\r
8810                         *MESH_TFACE     7       2       9       5\r
8811                         *MESH_TFACE     8       5       9       10\r
8812                         *MESH_TFACE     9       5       10      11\r
8813                 }\r
8814         }\r
8815         *PROP_MOTIONBLUR        0\r
8816         *PROP_CASTSHADOW        1\r
8817         *PROP_RECVSHADOW        1\r
8818         *MATERIAL_REF   6\r
8819 }\r
8820 *GEOMOBJECT     {\r
8821         *NODE_NAME      "mat6model0surf233"\r
8822         *NODE_TM        {\r
8823                 *NODE_NAME      "mat6model0surf233"\r
8824                 *INHERIT_POS    0       0       0\r
8825                 *INHERIT_ROT    0       0       0\r
8826                 *INHERIT_SCL    0       0       0\r
8827                 *TM_ROW0        1.0     0       0\r
8828                 *TM_ROW1        0       1.0     0\r
8829                 *TM_ROW2        0       0       1.0\r
8830                 *TM_ROW3        0       0       0\r
8831                 *TM_POS 0.000000        0.000000        0.000000\r
8832         }\r
8833         *MESH   {\r
8834                 *TIMEVALUE      0\r
8835                 *MESH_NUMVERTEX 16\r
8836                 *MESH_NUMFACES  14\r
8837                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8838                 *MESH_VERTEX_LIST       {\r
8839                         *MESH_VERTEX    0       -94.000000      104.000000      420.000000\r
8840                         *MESH_VERTEX    1       -98.000000      104.000000      420.000000\r
8841                         *MESH_VERTEX    2       -98.000000      104.000000      388.000000\r
8842                         *MESH_VERTEX    3       -94.000000      104.000000      388.000000\r
8843                         *MESH_VERTEX    4       -98.000000      100.000000      424.000000\r
8844                         *MESH_VERTEX    5       -94.000000      100.000000      380.000000\r
8845                         *MESH_VERTEX    6       -98.000000      100.000000      380.000000\r
8846                         *MESH_VERTEX    7       -98.000000      100.000000      64.000000\r
8847                         *MESH_VERTEX    8       -94.000000      100.000000      64.000000\r
8848                         *MESH_VERTEX    9       -94.000000      104.000000      56.000000\r
8849                         *MESH_VERTEX    10      -98.000000      104.000000      56.000000\r
8850                         *MESH_VERTEX    11      -98.000000      104.000000      12.000000\r
8851                         *MESH_VERTEX    12      -94.000000      104.000000      12.000000\r
8852                         *MESH_VERTEX    13      -94.000000      100.000000      424.000000\r
8853                         *MESH_VERTEX    14      -94.000000      100.000000      8.000000\r
8854                         *MESH_VERTEX    15      -98.000000      100.000000      8.000000\r
8855                 }\r
8856                 *MESH_NORMALS   {\r
8857                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
8858                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
8859                         *MESH_FACENORMAL        2       0.534522        -0.534522       0.654654\r
8860                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
8861                         *MESH_FACENORMAL        4       -0.408248       0.408248        0.816497\r
8862                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
8863                         *MESH_FACENORMAL        6       -0.369274       0.369274        -0.852803\r
8864                         *MESH_FACENORMAL        7       0.707107        -0.707107       0.000000\r
8865                         *MESH_FACENORMAL        8       -0.674089       0.674089        -0.302005\r
8866                         *MESH_FACENORMAL        9       -0.707107       0.707107        0.000000\r
8867                         *MESH_FACENORMAL        10      -0.463618       0.463618        0.755061\r
8868                         *MESH_FACENORMAL        11      -0.160244       0.160244        0.973983\r
8869                         *MESH_FACENORMAL        12      0.534522        -0.534522       0.654654\r
8870                         *MESH_FACENORMAL        13      0.408248        -0.408248       -0.816497\r
8871                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
8872                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
8873                         *MESH_VERTEXNORMAL      2       0.000000        0.973249        -0.229753\r
8874                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
8875                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
8876                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
8877                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        -0.229753\r
8878                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
8879                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
8880                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
8881                         *MESH_VERTEXNORMAL      10      0.000000        0.973249        0.229753\r
8882                         *MESH_VERTEXNORMAL      11      0.000000        0.923880        -0.382683\r
8883                         *MESH_VERTEXNORMAL      12      0.000000        0.923880        -0.382683\r
8884                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        0.707107\r
8885                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
8886                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        -0.707107\r
8887                 }\r
8888                 *MESH_FACE_LIST {\r
8889                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8890                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8891                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8892                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8893                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8894                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8895                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8896                         *MESH_FACE      7       A:      0       B:      4       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8897                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8898                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8899                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8900                         *MESH_FACE      11      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8901                         *MESH_FACE      12      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8902                         *MESH_FACE      13      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8903                 }\r
8904                 *MESH_NUMTVERTEX        16\r
8905                 *MESH_TVERTLIST {\r
8906                         *MESH_TVERT     0       0.000000        2.246449        1.000000\r
8907                         *MESH_TVERT     1       0.031250        2.246449        1.000000\r
8908                         *MESH_TVERT     2       0.031250        1.996449        1.000000\r
8909                         *MESH_TVERT     3       0.000000        1.996449        1.000000\r
8910                         *MESH_TVERT     4       0.031250        2.290642        1.000000\r
8911                         *MESH_TVERT     5       0.000000        1.926571        1.000000\r
8912                         *MESH_TVERT     6       0.031250        1.926571        1.000000\r
8913                         *MESH_TVERT     7       0.031250        -0.542179       1.000000\r
8914                         *MESH_TVERT     8       0.000000        -0.542179       1.000000\r
8915                         *MESH_TVERT     9       0.000000        -0.612056       1.000000\r
8916                         *MESH_TVERT     10      0.031250        -0.612056       1.000000\r
8917                         *MESH_TVERT     11      0.031250        -0.955806       1.000000\r
8918                         *MESH_TVERT     12      0.000000        -0.955806       1.000000\r
8919                         *MESH_TVERT     13      0.000000        2.290642        1.000000\r
8920                         *MESH_TVERT     14      0.000000        -1.000000       1.000000\r
8921                         *MESH_TVERT     15      0.031250        -1.000000       1.000000\r
8922                 }\r
8923                 *MESH_NUMTVFACES        14\r
8924                 *MESH_TFACELIST {\r
8925                         *MESH_TFACE     0       0       2       1\r
8926                         *MESH_TFACE     1       0       3       2\r
8927                         *MESH_TFACE     2       2       3       5\r
8928                         *MESH_TFACE     3       2       5       6\r
8929                         *MESH_TFACE     4       0       1       4\r
8930                         *MESH_TFACE     5       5       7       6\r
8931                         *MESH_TFACE     6       5       8       7\r
8932                         *MESH_TFACE     7       0       4       13\r
8933                         *MESH_TFACE     8       7       8       9\r
8934                         *MESH_TFACE     9       7       9       10\r
8935                         *MESH_TFACE     10      9       11      10\r
8936                         *MESH_TFACE     11      9       12      11\r
8937                         *MESH_TFACE     12      11      12      14\r
8938                         *MESH_TFACE     13      11      14      15\r
8939                 }\r
8940         }\r
8941         *PROP_MOTIONBLUR        0\r
8942         *PROP_CASTSHADOW        1\r
8943         *PROP_RECVSHADOW        1\r
8944         *MATERIAL_REF   6\r
8945 }\r
8946 *GEOMOBJECT     {\r
8947         *NODE_NAME      "mat6model0surf234"\r
8948         *NODE_TM        {\r
8949                 *NODE_NAME      "mat6model0surf234"\r
8950                 *INHERIT_POS    0       0       0\r
8951                 *INHERIT_ROT    0       0       0\r
8952                 *INHERIT_SCL    0       0       0\r
8953                 *TM_ROW0        1.0     0       0\r
8954                 *TM_ROW1        0       1.0     0\r
8955                 *TM_ROW2        0       0       1.0\r
8956                 *TM_ROW3        0       0       0\r
8957                 *TM_POS 0.000000        0.000000        0.000000\r
8958         }\r
8959         *MESH   {\r
8960                 *TIMEVALUE      0\r
8961                 *MESH_NUMVERTEX 12\r
8962                 *MESH_NUMFACES  10\r
8963                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8964                 *MESH_VERTEX_LIST       {\r
8965                         *MESH_VERTEX    0       -98.000000      104.000000      388.000000\r
8966                         *MESH_VERTEX    1       -98.000000      92.000000       380.000000\r
8967                         *MESH_VERTEX    2       -98.000000      100.000000      380.000000\r
8968                         *MESH_VERTEX    3       -98.000000      100.000000      64.000000\r
8969                         *MESH_VERTEX    4       -98.000000      92.000000       64.000000\r
8970                         *MESH_VERTEX    5       -98.000000      88.000000       388.000000\r
8971                         *MESH_VERTEX    6       -98.000000      88.000000       56.000000\r
8972                         *MESH_VERTEX    7       -98.000000      104.000000      56.000000\r
8973                         *MESH_VERTEX    8       -98.000000      104.000000      20.000000\r
8974                         *MESH_VERTEX    9       -98.000000      88.000000       20.000000\r
8975                         *MESH_VERTEX    10      -98.000000      88.000000       412.000000\r
8976                         *MESH_VERTEX    11      -98.000000      104.000000      412.000000\r
8977                 }\r
8978                 *MESH_NORMALS   {\r
8979                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
8980                         *MESH_FACENORMAL        1       0.369274        -0.369274       0.852803\r
8981                         *MESH_FACENORMAL        2       -0.463618       0.463618        0.755061\r
8982                         *MESH_FACENORMAL        3       -0.707107       0.707107        0.000000\r
8983                         *MESH_FACENORMAL        4       0.702370        -0.702370       -0.115557\r
8984                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
8985                         *MESH_FACENORMAL        6       -0.707107       0.707107        0.000000\r
8986                         *MESH_FACENORMAL        7       -0.463618       0.463618        0.755061\r
8987                         *MESH_FACENORMAL        8       -0.463618       0.463618        -0.755061\r
8988                         *MESH_FACENORMAL        9       -0.632456       0.632456        -0.447214\r
8989                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8990                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8991                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8992                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8993                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8994                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8995                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
8996                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
8997                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
8998                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
8999                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
9000                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
9001                 }\r
9002                 *MESH_FACE_LIST {\r
9003                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9004                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9005                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9006                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9007                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9008                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9009                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9010                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9011                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9012                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9013                 }\r
9014                 *MESH_NUMTVERTEX        12\r
9015                 *MESH_TVERTLIST {\r
9016                         *MESH_TVERT     0       0.812500        2.031250        1.000000\r
9017                         *MESH_TVERT     1       0.718750        1.968750        1.000000\r
9018                         *MESH_TVERT     2       0.781250        1.968750        1.000000\r
9019                         *MESH_TVERT     3       0.781250        -0.500000       1.000000\r
9020                         *MESH_TVERT     4       0.718750        -0.500000       1.000000\r
9021                         *MESH_TVERT     5       0.687500        2.031250        1.000000\r
9022                         *MESH_TVERT     6       0.687500        -0.562500       1.000000\r
9023                         *MESH_TVERT     7       0.812500        -0.562500       1.000000\r
9024                         *MESH_TVERT     8       0.812500        -0.843750       1.000000\r
9025                         *MESH_TVERT     9       0.687500        -0.843750       1.000000\r
9026                         *MESH_TVERT     10      0.687500        2.218750        1.000000\r
9027                         *MESH_TVERT     11      0.812500        2.218750        1.000000\r
9028                 }\r
9029                 *MESH_NUMTVFACES        10\r
9030                 *MESH_TFACELIST {\r
9031                         *MESH_TFACE     0       1       2       3\r
9032                         *MESH_TFACE     1       1       3       4\r
9033                         *MESH_TFACE     2       0       2       1\r
9034                         *MESH_TFACE     3       0       1       5\r
9035                         *MESH_TFACE     4       3       6       4\r
9036                         *MESH_TFACE     5       3       7       6\r
9037                         *MESH_TFACE     6       0       5       10\r
9038                         *MESH_TFACE     7       0       10      11\r
9039                         *MESH_TFACE     8       6       7       8\r
9040                         *MESH_TFACE     9       6       8       9\r
9041                 }\r
9042         }\r
9043         *PROP_MOTIONBLUR        0\r
9044         *PROP_CASTSHADOW        1\r
9045         *PROP_RECVSHADOW        1\r
9046         *MATERIAL_REF   6\r
9047 }\r
9048 *GEOMOBJECT     {\r
9049         *NODE_NAME      "mat6model0surf235"\r
9050         *NODE_TM        {\r
9051                 *NODE_NAME      "mat6model0surf235"\r
9052                 *INHERIT_POS    0       0       0\r
9053                 *INHERIT_ROT    0       0       0\r
9054                 *INHERIT_SCL    0       0       0\r
9055                 *TM_ROW0        1.0     0       0\r
9056                 *TM_ROW1        0       1.0     0\r
9057                 *TM_ROW2        0       0       1.0\r
9058                 *TM_ROW3        0       0       0\r
9059                 *TM_POS 0.000000        0.000000        0.000000\r
9060         }\r
9061         *MESH   {\r
9062                 *TIMEVALUE      0\r
9063                 *MESH_NUMVERTEX 16\r
9064                 *MESH_NUMFACES  14\r
9065                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9066                 *MESH_VERTEX_LIST       {\r
9067                         *MESH_VERTEX    0       -98.000000      92.000000       380.000000\r
9068                         *MESH_VERTEX    1       -94.000000      92.000000       380.000000\r
9069                         *MESH_VERTEX    2       -94.000000      92.000000       64.000000\r
9070                         *MESH_VERTEX    3       -98.000000      92.000000       64.000000\r
9071                         *MESH_VERTEX    4       -94.000000      88.000000       388.000000\r
9072                         *MESH_VERTEX    5       -98.000000      88.000000       56.000000\r
9073                         *MESH_VERTEX    6       -94.000000      88.000000       56.000000\r
9074                         *MESH_VERTEX    7       -94.000000      88.000000       12.000000\r
9075                         *MESH_VERTEX    8       -98.000000      88.000000       12.000000\r
9076                         *MESH_VERTEX    9       -98.000000      92.000000       8.000000\r
9077                         *MESH_VERTEX    10      -94.000000      92.000000       8.000000\r
9078                         *MESH_VERTEX    11      -98.000000      88.000000       388.000000\r
9079                         *MESH_VERTEX    12      -98.000000      88.000000       420.000000\r
9080                         *MESH_VERTEX    13      -94.000000      88.000000       420.000000\r
9081                         *MESH_VERTEX    14      -94.000000      92.000000       424.000000\r
9082                         *MESH_VERTEX    15      -98.000000      92.000000       424.000000\r
9083                 }\r
9084                 *MESH_NORMALS   {\r
9085                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9086                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
9087                         *MESH_FACENORMAL        2       0.534522        -0.534522       0.654654\r
9088                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
9089                         *MESH_FACENORMAL        4       -0.408248       0.408248        0.816497\r
9090                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
9091                         *MESH_FACENORMAL        6       -0.369274       0.369274        -0.852803\r
9092                         *MESH_FACENORMAL        7       -0.000000       0.000000        1.000000\r
9093                         *MESH_FACENORMAL        8       -0.674089       0.674089        -0.302005\r
9094                         *MESH_FACENORMAL        9       -0.707107       0.707107        0.000000\r
9095                         *MESH_FACENORMAL        10      0.463618        -0.463618       0.755061\r
9096                         *MESH_FACENORMAL        11      0.674089        -0.674089       0.302005\r
9097                         *MESH_FACENORMAL        12      0.707107        -0.707107       0.000000\r
9098                         *MESH_FACENORMAL        13      0.534522        -0.534522       -0.654654\r
9099                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       -0.229753\r
9100                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
9101                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       0.229753\r
9102                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
9103                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
9104                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
9105                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
9106                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
9107                         *MESH_VERTEXNORMAL      8       0.000000        -0.923880       -0.382683\r
9108                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
9109                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
9110                         *MESH_VERTEXNORMAL      11      0.000000        -0.973249       -0.229753\r
9111                         *MESH_VERTEXNORMAL      12      0.000000        -0.923880       0.382683\r
9112                         *MESH_VERTEXNORMAL      13      0.000000        -0.923880       0.382683\r
9113                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
9114                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       0.707107\r
9115                 }\r
9116                 *MESH_FACE_LIST {\r
9117                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9118                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9119                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9120                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9121                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9122                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9123                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9124                         *MESH_FACE      7       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9125                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9126                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9127                         *MESH_FACE      10      A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9128                         *MESH_FACE      11      A:      4       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9129                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9130                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9131                 }\r
9132                 *MESH_NUMTVERTEX        16\r
9133                 *MESH_TVERTLIST {\r
9134                         *MESH_TVERT     0       0.000000        1.926571        1.000000\r
9135                         *MESH_TVERT     1       0.031250        1.926571        1.000000\r
9136                         *MESH_TVERT     2       0.031250        -0.542179       1.000000\r
9137                         *MESH_TVERT     3       0.000000        -0.542179       1.000000\r
9138                         *MESH_TVERT     4       0.031250        1.996449        1.000000\r
9139                         *MESH_TVERT     5       0.000000        -0.612056       1.000000\r
9140                         *MESH_TVERT     6       0.031250        -0.612056       1.000000\r
9141                         *MESH_TVERT     7       0.031250        -0.955806       1.000000\r
9142                         *MESH_TVERT     8       0.000000        -0.955806       1.000000\r
9143                         *MESH_TVERT     9       0.000000        -1.000000       1.000000\r
9144                         *MESH_TVERT     10      0.031250        -1.000000       1.000000\r
9145                         *MESH_TVERT     11      0.000000        1.996449        1.000000\r
9146                         *MESH_TVERT     12      0.000000        2.246449        1.000000\r
9147                         *MESH_TVERT     13      0.031250        2.246449        1.000000\r
9148                         *MESH_TVERT     14      0.031250        2.290642        1.000000\r
9149                         *MESH_TVERT     15      0.000000        2.290642        1.000000\r
9150                 }\r
9151                 *MESH_NUMTVFACES        14\r
9152                 *MESH_TFACELIST {\r
9153                         *MESH_TFACE     0       0       2       1\r
9154                         *MESH_TFACE     1       0       3       2\r
9155                         *MESH_TFACE     2       2       3       5\r
9156                         *MESH_TFACE     3       2       5       6\r
9157                         *MESH_TFACE     4       0       1       4\r
9158                         *MESH_TFACE     5       5       7       6\r
9159                         *MESH_TFACE     6       5       8       7\r
9160                         *MESH_TFACE     7       0       4       11\r
9161                         *MESH_TFACE     8       7       8       9\r
9162                         *MESH_TFACE     9       7       9       10\r
9163                         *MESH_TFACE     10      4       12      11\r
9164                         *MESH_TFACE     11      4       13      12\r
9165                         *MESH_TFACE     12      12      13      14\r
9166                         *MESH_TFACE     13      12      14      15\r
9167                 }\r
9168         }\r
9169         *PROP_MOTIONBLUR        0\r
9170         *PROP_CASTSHADOW        1\r
9171         *PROP_RECVSHADOW        1\r
9172         *MATERIAL_REF   6\r
9173 }\r
9174 *GEOMOBJECT     {\r
9175         *NODE_NAME      "mat6model0surf236"\r
9176         *NODE_TM        {\r
9177                 *NODE_NAME      "mat6model0surf236"\r
9178                 *INHERIT_POS    0       0       0\r
9179                 *INHERIT_ROT    0       0       0\r
9180                 *INHERIT_SCL    0       0       0\r
9181                 *TM_ROW0        1.0     0       0\r
9182                 *TM_ROW1        0       1.0     0\r
9183                 *TM_ROW2        0       0       1.0\r
9184                 *TM_ROW3        0       0       0\r
9185                 *TM_POS 0.000000        0.000000        0.000000\r
9186         }\r
9187         *MESH   {\r
9188                 *TIMEVALUE      0\r
9189                 *MESH_NUMVERTEX 16\r
9190                 *MESH_NUMFACES  14\r
9191                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9192                 *MESH_VERTEX_LIST       {\r
9193                         *MESH_VERTEX    0       -94.000000      -88.000000      420.000000\r
9194                         *MESH_VERTEX    1       -98.000000      -88.000000      420.000000\r
9195                         *MESH_VERTEX    2       -98.000000      -88.000000      388.000000\r
9196                         *MESH_VERTEX    3       -94.000000      -88.000000      388.000000\r
9197                         *MESH_VERTEX    4       -98.000000      -92.000000      424.000000\r
9198                         *MESH_VERTEX    5       -94.000000      -92.000000      380.000000\r
9199                         *MESH_VERTEX    6       -98.000000      -92.000000      380.000000\r
9200                         *MESH_VERTEX    7       -98.000000      -92.000000      64.000000\r
9201                         *MESH_VERTEX    8       -94.000000      -92.000000      64.000000\r
9202                         *MESH_VERTEX    9       -94.000000      -88.000000      56.000000\r
9203                         *MESH_VERTEX    10      -98.000000      -88.000000      56.000000\r
9204                         *MESH_VERTEX    11      -98.000000      -88.000000      12.000000\r
9205                         *MESH_VERTEX    12      -94.000000      -88.000000      12.000000\r
9206                         *MESH_VERTEX    13      -94.000000      -92.000000      424.000000\r
9207                         *MESH_VERTEX    14      -94.000000      -92.000000      8.000000\r
9208                         *MESH_VERTEX    15      -98.000000      -92.000000      8.000000\r
9209                 }\r
9210                 *MESH_NORMALS   {\r
9211                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9212                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
9213                         *MESH_FACENORMAL        2       0.534522        -0.534522       0.654654\r
9214                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
9215                         *MESH_FACENORMAL        4       -0.408248       0.408248        0.816497\r
9216                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
9217                         *MESH_FACENORMAL        6       -0.369274       0.369274        -0.852803\r
9218                         *MESH_FACENORMAL        7       0.707107        -0.707107       0.000000\r
9219                         *MESH_FACENORMAL        8       -0.674089       0.674089        -0.302005\r
9220                         *MESH_FACENORMAL        9       -0.707107       0.707107        0.000000\r
9221                         *MESH_FACENORMAL        10      -0.463618       0.463618        0.755061\r
9222                         *MESH_FACENORMAL        11      -0.160244       0.160244        0.973983\r
9223                         *MESH_FACENORMAL        12      0.534522        -0.534522       0.654654\r
9224                         *MESH_FACENORMAL        13      0.408248        -0.408248       -0.816497\r
9225                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
9226                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
9227                         *MESH_VERTEXNORMAL      2       0.000000        0.973249        -0.229753\r
9228                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
9229                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
9230                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
9231                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        -0.229753\r
9232                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
9233                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
9234                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
9235                         *MESH_VERTEXNORMAL      10      0.000000        0.973249        0.229753\r
9236                         *MESH_VERTEXNORMAL      11      0.000000        0.923880        -0.382683\r
9237                         *MESH_VERTEXNORMAL      12      0.000000        0.923880        -0.382683\r
9238                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        0.707107\r
9239                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
9240                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        -0.707107\r
9241                 }\r
9242                 *MESH_FACE_LIST {\r
9243                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9244                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9245                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9246                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9247                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9248                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9249                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9250                         *MESH_FACE      7       A:      0       B:      4       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9251                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9252                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9253                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9254                         *MESH_FACE      11      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9255                         *MESH_FACE      12      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9256                         *MESH_FACE      13      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9257                 }\r
9258                 *MESH_NUMTVERTEX        16\r
9259                 *MESH_TVERTLIST {\r
9260                         *MESH_TVERT     0       0.000000        2.246449        1.000000\r
9261                         *MESH_TVERT     1       0.031250        2.246449        1.000000\r
9262                         *MESH_TVERT     2       0.031250        1.996449        1.000000\r
9263                         *MESH_TVERT     3       0.000000        1.996449        1.000000\r
9264                         *MESH_TVERT     4       0.031250        2.290642        1.000000\r
9265                         *MESH_TVERT     5       0.000000        1.926571        1.000000\r
9266                         *MESH_TVERT     6       0.031250        1.926571        1.000000\r
9267                         *MESH_TVERT     7       0.031250        -0.542179       1.000000\r
9268                         *MESH_TVERT     8       0.000000        -0.542179       1.000000\r
9269                         *MESH_TVERT     9       0.000000        -0.612056       1.000000\r
9270                         *MESH_TVERT     10      0.031250        -0.612056       1.000000\r
9271                         *MESH_TVERT     11      0.031250        -0.955806       1.000000\r
9272                         *MESH_TVERT     12      0.000000        -0.955806       1.000000\r
9273                         *MESH_TVERT     13      0.000000        2.290642        1.000000\r
9274                         *MESH_TVERT     14      0.000000        -1.000000       1.000000\r
9275                         *MESH_TVERT     15      0.031250        -1.000000       1.000000\r
9276                 }\r
9277                 *MESH_NUMTVFACES        14\r
9278                 *MESH_TFACELIST {\r
9279                         *MESH_TFACE     0       0       2       1\r
9280                         *MESH_TFACE     1       0       3       2\r
9281                         *MESH_TFACE     2       2       3       5\r
9282                         *MESH_TFACE     3       2       5       6\r
9283                         *MESH_TFACE     4       0       1       4\r
9284                         *MESH_TFACE     5       5       7       6\r
9285                         *MESH_TFACE     6       5       8       7\r
9286                         *MESH_TFACE     7       0       4       13\r
9287                         *MESH_TFACE     8       7       8       9\r
9288                         *MESH_TFACE     9       7       9       10\r
9289                         *MESH_TFACE     10      9       11      10\r
9290                         *MESH_TFACE     11      9       12      11\r
9291                         *MESH_TFACE     12      11      12      14\r
9292                         *MESH_TFACE     13      11      14      15\r
9293                 }\r
9294         }\r
9295         *PROP_MOTIONBLUR        0\r
9296         *PROP_CASTSHADOW        1\r
9297         *PROP_RECVSHADOW        1\r
9298         *MATERIAL_REF   6\r
9299 }\r
9300 *GEOMOBJECT     {\r
9301         *NODE_NAME      "mat6model0surf237"\r
9302         *NODE_TM        {\r
9303                 *NODE_NAME      "mat6model0surf237"\r
9304                 *INHERIT_POS    0       0       0\r
9305                 *INHERIT_ROT    0       0       0\r
9306                 *INHERIT_SCL    0       0       0\r
9307                 *TM_ROW0        1.0     0       0\r
9308                 *TM_ROW1        0       1.0     0\r
9309                 *TM_ROW2        0       0       1.0\r
9310                 *TM_ROW3        0       0       0\r
9311                 *TM_POS 0.000000        0.000000        0.000000\r
9312         }\r
9313         *MESH   {\r
9314                 *TIMEVALUE      0\r
9315                 *MESH_NUMVERTEX 12\r
9316                 *MESH_NUMFACES  10\r
9317                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9318                 *MESH_VERTEX_LIST       {\r
9319                         *MESH_VERTEX    0       -98.000000      -88.000000      388.000000\r
9320                         *MESH_VERTEX    1       -98.000000      -100.000000     380.000000\r
9321                         *MESH_VERTEX    2       -98.000000      -92.000000      380.000000\r
9322                         *MESH_VERTEX    3       -98.000000      -92.000000      64.000000\r
9323                         *MESH_VERTEX    4       -98.000000      -100.000000     64.000000\r
9324                         *MESH_VERTEX    5       -98.000000      -104.000000     388.000000\r
9325                         *MESH_VERTEX    6       -98.000000      -104.000000     56.000000\r
9326                         *MESH_VERTEX    7       -98.000000      -88.000000      56.000000\r
9327                         *MESH_VERTEX    8       -98.000000      -88.000000      20.000000\r
9328                         *MESH_VERTEX    9       -98.000000      -104.000000     20.000000\r
9329                         *MESH_VERTEX    10      -98.000000      -104.000000     412.000000\r
9330                         *MESH_VERTEX    11      -98.000000      -88.000000      412.000000\r
9331                 }\r
9332                 *MESH_NORMALS   {\r
9333                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
9334                         *MESH_FACENORMAL        1       0.369274        -0.369274       0.852803\r
9335                         *MESH_FACENORMAL        2       -0.463618       0.463618        0.755061\r
9336                         *MESH_FACENORMAL        3       -0.707107       0.707107        0.000000\r
9337                         *MESH_FACENORMAL        4       0.702370        -0.702370       -0.115557\r
9338                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
9339                         *MESH_FACENORMAL        6       -0.707107       0.707107        0.000000\r
9340                         *MESH_FACENORMAL        7       -0.463618       0.463618        0.755061\r
9341                         *MESH_FACENORMAL        8       -0.463618       0.463618        -0.755061\r
9342                         *MESH_FACENORMAL        9       -0.632456       0.632456        -0.447214\r
9343                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9344                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9345                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9346                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9347                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
9348                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
9349                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
9350                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
9351                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
9352                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
9353                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
9354                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
9355                 }\r
9356                 *MESH_FACE_LIST {\r
9357                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9358                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9359                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9360                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9361                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9362                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9363                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9364                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9365                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9366                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9367                 }\r
9368                 *MESH_NUMTVERTEX        12\r
9369                 *MESH_TVERTLIST {\r
9370                         *MESH_TVERT     0       0.312500        2.031250        1.000000\r
9371                         *MESH_TVERT     1       0.218750        1.968750        1.000000\r
9372                         *MESH_TVERT     2       0.281250        1.968750        1.000000\r
9373                         *MESH_TVERT     3       0.281250        -0.500000       1.000000\r
9374                         *MESH_TVERT     4       0.218750        -0.500000       1.000000\r
9375                         *MESH_TVERT     5       0.187500        2.031250        1.000000\r
9376                         *MESH_TVERT     6       0.187500        -0.562500       1.000000\r
9377                         *MESH_TVERT     7       0.312500        -0.562500       1.000000\r
9378                         *MESH_TVERT     8       0.312500        -0.843750       1.000000\r
9379                         *MESH_TVERT     9       0.187500        -0.843750       1.000000\r
9380                         *MESH_TVERT     10      0.187500        2.218750        1.000000\r
9381                         *MESH_TVERT     11      0.312500        2.218750        1.000000\r
9382                 }\r
9383                 *MESH_NUMTVFACES        10\r
9384                 *MESH_TFACELIST {\r
9385                         *MESH_TFACE     0       1       2       3\r
9386                         *MESH_TFACE     1       1       3       4\r
9387                         *MESH_TFACE     2       0       2       1\r
9388                         *MESH_TFACE     3       0       1       5\r
9389                         *MESH_TFACE     4       3       6       4\r
9390                         *MESH_TFACE     5       3       7       6\r
9391                         *MESH_TFACE     6       0       5       10\r
9392                         *MESH_TFACE     7       0       10      11\r
9393                         *MESH_TFACE     8       6       7       8\r
9394                         *MESH_TFACE     9       6       8       9\r
9395                 }\r
9396         }\r
9397         *PROP_MOTIONBLUR        0\r
9398         *PROP_CASTSHADOW        1\r
9399         *PROP_RECVSHADOW        1\r
9400         *MATERIAL_REF   6\r
9401 }\r
9402 *GEOMOBJECT     {\r
9403         *NODE_NAME      "mat6model0surf238"\r
9404         *NODE_TM        {\r
9405                 *NODE_NAME      "mat6model0surf238"\r
9406                 *INHERIT_POS    0       0       0\r
9407                 *INHERIT_ROT    0       0       0\r
9408                 *INHERIT_SCL    0       0       0\r
9409                 *TM_ROW0        1.0     0       0\r
9410                 *TM_ROW1        0       1.0     0\r
9411                 *TM_ROW2        0       0       1.0\r
9412                 *TM_ROW3        0       0       0\r
9413                 *TM_POS 0.000000        0.000000        0.000000\r
9414         }\r
9415         *MESH   {\r
9416                 *TIMEVALUE      0\r
9417                 *MESH_NUMVERTEX 16\r
9418                 *MESH_NUMFACES  14\r
9419                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9420                 *MESH_VERTEX_LIST       {\r
9421                         *MESH_VERTEX    0       -98.000000      -100.000000     380.000000\r
9422                         *MESH_VERTEX    1       -94.000000      -100.000000     380.000000\r
9423                         *MESH_VERTEX    2       -94.000000      -100.000000     64.000000\r
9424                         *MESH_VERTEX    3       -98.000000      -100.000000     64.000000\r
9425                         *MESH_VERTEX    4       -94.000000      -104.000000     388.000000\r
9426                         *MESH_VERTEX    5       -98.000000      -104.000000     56.000000\r
9427                         *MESH_VERTEX    6       -94.000000      -104.000000     56.000000\r
9428                         *MESH_VERTEX    7       -94.000000      -104.000000     12.000000\r
9429                         *MESH_VERTEX    8       -98.000000      -104.000000     12.000000\r
9430                         *MESH_VERTEX    9       -98.000000      -100.000000     8.000000\r
9431                         *MESH_VERTEX    10      -94.000000      -100.000000     8.000000\r
9432                         *MESH_VERTEX    11      -98.000000      -104.000000     388.000000\r
9433                         *MESH_VERTEX    12      -98.000000      -104.000000     420.000000\r
9434                         *MESH_VERTEX    13      -94.000000      -104.000000     420.000000\r
9435                         *MESH_VERTEX    14      -94.000000      -100.000000     424.000000\r
9436                         *MESH_VERTEX    15      -98.000000      -100.000000     424.000000\r
9437                 }\r
9438                 *MESH_NORMALS   {\r
9439                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9440                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
9441                         *MESH_FACENORMAL        2       0.534522        -0.534522       0.654654\r
9442                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
9443                         *MESH_FACENORMAL        4       -0.408248       0.408248        0.816497\r
9444                         *MESH_FACENORMAL        5       0.000000        0.000000        -1.000000\r
9445                         *MESH_FACENORMAL        6       -0.369274       0.369274        -0.852803\r
9446                         *MESH_FACENORMAL        7       -0.000000       0.000000        1.000000\r
9447                         *MESH_FACENORMAL        8       -0.674089       0.674089        -0.302005\r
9448                         *MESH_FACENORMAL        9       -0.707107       0.707107        0.000000\r
9449                         *MESH_FACENORMAL        10      0.463618        -0.463618       0.755061\r
9450                         *MESH_FACENORMAL        11      0.674089        -0.674089       0.302005\r
9451                         *MESH_FACENORMAL        12      0.707107        -0.707107       0.000000\r
9452                         *MESH_FACENORMAL        13      0.534522        -0.534522       -0.654654\r
9453                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       -0.229753\r
9454                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
9455                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       0.229753\r
9456                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
9457                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
9458                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
9459                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
9460                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
9461                         *MESH_VERTEXNORMAL      8       0.000000        -0.923880       -0.382683\r
9462                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
9463                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
9464                         *MESH_VERTEXNORMAL      11      0.000000        -0.973249       -0.229753\r
9465                         *MESH_VERTEXNORMAL      12      0.000000        -0.923880       0.382683\r
9466                         *MESH_VERTEXNORMAL      13      0.000000        -0.923880       0.382683\r
9467                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
9468                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       0.707107\r
9469                 }\r
9470                 *MESH_FACE_LIST {\r
9471                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9472                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9473                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9474                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9475                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9476                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9477                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9478                         *MESH_FACE      7       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9479                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9480                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9481                         *MESH_FACE      10      A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9482                         *MESH_FACE      11      A:      4       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9483                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9484                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9485                 }\r
9486                 *MESH_NUMTVERTEX        16\r
9487                 *MESH_TVERTLIST {\r
9488                         *MESH_TVERT     0       0.000000        1.926571        1.000000\r
9489                         *MESH_TVERT     1       0.031250        1.926571        1.000000\r
9490                         *MESH_TVERT     2       0.031250        -0.542179       1.000000\r
9491                         *MESH_TVERT     3       0.000000        -0.542179       1.000000\r
9492                         *MESH_TVERT     4       0.031250        1.996449        1.000000\r
9493                         *MESH_TVERT     5       0.000000        -0.612056       1.000000\r
9494                         *MESH_TVERT     6       0.031250        -0.612056       1.000000\r
9495                         *MESH_TVERT     7       0.031250        -0.955806       1.000000\r
9496                         *MESH_TVERT     8       0.000000        -0.955806       1.000000\r
9497                         *MESH_TVERT     9       0.000000        -1.000000       1.000000\r
9498                         *MESH_TVERT     10      0.031250        -1.000000       1.000000\r
9499                         *MESH_TVERT     11      0.000000        1.996449        1.000000\r
9500                         *MESH_TVERT     12      0.000000        2.246449        1.000000\r
9501                         *MESH_TVERT     13      0.031250        2.246449        1.000000\r
9502                         *MESH_TVERT     14      0.031250        2.290642        1.000000\r
9503                         *MESH_TVERT     15      0.000000        2.290642        1.000000\r
9504                 }\r
9505                 *MESH_NUMTVFACES        14\r
9506                 *MESH_TFACELIST {\r
9507                         *MESH_TFACE     0       0       2       1\r
9508                         *MESH_TFACE     1       0       3       2\r
9509                         *MESH_TFACE     2       2       3       5\r
9510                         *MESH_TFACE     3       2       5       6\r
9511                         *MESH_TFACE     4       0       1       4\r
9512                         *MESH_TFACE     5       5       7       6\r
9513                         *MESH_TFACE     6       5       8       7\r
9514                         *MESH_TFACE     7       0       4       11\r
9515                         *MESH_TFACE     8       7       8       9\r
9516                         *MESH_TFACE     9       7       9       10\r
9517                         *MESH_TFACE     10      4       12      11\r
9518                         *MESH_TFACE     11      4       13      12\r
9519                         *MESH_TFACE     12      12      13      14\r
9520                         *MESH_TFACE     13      12      14      15\r
9521                 }\r
9522         }\r
9523         *PROP_MOTIONBLUR        0\r
9524         *PROP_CASTSHADOW        1\r
9525         *PROP_RECVSHADOW        1\r
9526         *MATERIAL_REF   6\r
9527 }\r
9528 *GEOMOBJECT     {\r
9529         *NODE_NAME      "mat6model0surf239"\r
9530         *NODE_TM        {\r
9531                 *NODE_NAME      "mat6model0surf239"\r
9532                 *INHERIT_POS    0       0       0\r
9533                 *INHERIT_ROT    0       0       0\r
9534                 *INHERIT_SCL    0       0       0\r
9535                 *TM_ROW0        1.0     0       0\r
9536                 *TM_ROW1        0       1.0     0\r
9537                 *TM_ROW2        0       0       1.0\r
9538                 *TM_ROW3        0       0       0\r
9539                 *TM_POS 0.000000        0.000000        0.000000\r
9540         }\r
9541         *MESH   {\r
9542                 *TIMEVALUE      0\r
9543                 *MESH_NUMVERTEX 6\r
9544                 *MESH_NUMFACES  4\r
9545                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9546                 *MESH_VERTEX_LIST       {\r
9547                         *MESH_VERTEX    0       -104.000000     100.000000      416.000000\r
9548                         *MESH_VERTEX    1       -88.000000      100.000000      416.000000\r
9549                         *MESH_VERTEX    2       -88.000000      96.000000       420.000000\r
9550                         *MESH_VERTEX    3       -104.000000     96.000000       420.000000\r
9551                         *MESH_VERTEX    4       -104.000000     92.000000       416.000000\r
9552                         *MESH_VERTEX    5       -88.000000      92.000000       416.000000\r
9553                 }\r
9554                 *MESH_NORMALS   {\r
9555                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9556                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
9557                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
9558                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
9559                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9560                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9561                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9562                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9563                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9564                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9565                 }\r
9566                 *MESH_FACE_LIST {\r
9567                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9568                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9569                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9570                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9571                 }\r
9572                 *MESH_NUMTVERTEX        6\r
9573                 *MESH_TVERTLIST {\r
9574                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
9575                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
9576                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
9577                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
9578                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
9579                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
9580                 }\r
9581                 *MESH_NUMTVFACES        4\r
9582                 *MESH_TFACELIST {\r
9583                         *MESH_TFACE     0       0       2       1\r
9584                         *MESH_TFACE     1       0       3       2\r
9585                         *MESH_TFACE     2       2       3       4\r
9586                         *MESH_TFACE     3       2       4       5\r
9587                 }\r
9588         }\r
9589         *PROP_MOTIONBLUR        0\r
9590         *PROP_CASTSHADOW        1\r
9591         *PROP_RECVSHADOW        1\r
9592         *MATERIAL_REF   6\r
9593 }\r
9594 *GEOMOBJECT     {\r
9595         *NODE_NAME      "mat6model0surf240"\r
9596         *NODE_TM        {\r
9597                 *NODE_NAME      "mat6model0surf240"\r
9598                 *INHERIT_POS    0       0       0\r
9599                 *INHERIT_ROT    0       0       0\r
9600                 *INHERIT_SCL    0       0       0\r
9601                 *TM_ROW0        1.0     0       0\r
9602                 *TM_ROW1        0       1.0     0\r
9603                 *TM_ROW2        0       0       1.0\r
9604                 *TM_ROW3        0       0       0\r
9605                 *TM_POS 0.000000        0.000000        0.000000\r
9606         }\r
9607         *MESH   {\r
9608                 *TIMEVALUE      0\r
9609                 *MESH_NUMVERTEX 4\r
9610                 *MESH_NUMFACES  2\r
9611                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9612                 *MESH_VERTEX_LIST       {\r
9613                         *MESH_VERTEX    0       -104.000000     100.000000      416.000000\r
9614                         *MESH_VERTEX    1       -104.000000     96.000000       420.000000\r
9615                         *MESH_VERTEX    2       -104.000000     96.000000       412.000000\r
9616                         *MESH_VERTEX    3       -104.000000     92.000000       416.000000\r
9617                 }\r
9618                 *MESH_NORMALS   {\r
9619                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9620                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
9621                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9622                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9623                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9624                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9625                 }\r
9626                 *MESH_FACE_LIST {\r
9627                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9628                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9629                 }\r
9630                 *MESH_NUMTVERTEX        4\r
9631                 *MESH_TVERTLIST {\r
9632                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
9633                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
9634                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
9635                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
9636                 }\r
9637                 *MESH_NUMTVFACES        2\r
9638                 *MESH_TFACELIST {\r
9639                         *MESH_TFACE     0       0       2       1\r
9640                         *MESH_TFACE     1       3       1       2\r
9641                 }\r
9642         }\r
9643         *PROP_MOTIONBLUR        0\r
9644         *PROP_CASTSHADOW        1\r
9645         *PROP_RECVSHADOW        1\r
9646         *MATERIAL_REF   6\r
9647 }\r
9648 *GEOMOBJECT     {\r
9649         *NODE_NAME      "mat6model0surf241"\r
9650         *NODE_TM        {\r
9651                 *NODE_NAME      "mat6model0surf241"\r
9652                 *INHERIT_POS    0       0       0\r
9653                 *INHERIT_ROT    0       0       0\r
9654                 *INHERIT_SCL    0       0       0\r
9655                 *TM_ROW0        1.0     0       0\r
9656                 *TM_ROW1        0       1.0     0\r
9657                 *TM_ROW2        0       0       1.0\r
9658                 *TM_ROW3        0       0       0\r
9659                 *TM_POS 0.000000        0.000000        0.000000\r
9660         }\r
9661         *MESH   {\r
9662                 *TIMEVALUE      0\r
9663                 *MESH_NUMVERTEX 6\r
9664                 *MESH_NUMFACES  4\r
9665                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9666                 *MESH_VERTEX_LIST       {\r
9667                         *MESH_VERTEX    0       -88.000000      96.000000       412.000000\r
9668                         *MESH_VERTEX    1       -88.000000      100.000000      416.000000\r
9669                         *MESH_VERTEX    2       -104.000000     100.000000      416.000000\r
9670                         *MESH_VERTEX    3       -104.000000     96.000000       412.000000\r
9671                         *MESH_VERTEX    4       -104.000000     92.000000       416.000000\r
9672                         *MESH_VERTEX    5       -88.000000      92.000000       416.000000\r
9673                 }\r
9674                 *MESH_NORMALS   {\r
9675                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9676                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
9677                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
9678                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
9679                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
9680                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9681                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9682                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
9683                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9684                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9685                 }\r
9686                 *MESH_FACE_LIST {\r
9687                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9688                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9689                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9690                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9691                 }\r
9692                 *MESH_NUMTVERTEX        6\r
9693                 *MESH_TVERTLIST {\r
9694                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
9695                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
9696                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
9697                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
9698                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
9699                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
9700                 }\r
9701                 *MESH_NUMTVFACES        4\r
9702                 *MESH_TFACELIST {\r
9703                         *MESH_TFACE     0       0       2       1\r
9704                         *MESH_TFACE     1       0       3       2\r
9705                         *MESH_TFACE     2       4       3       0\r
9706                         *MESH_TFACE     3       4       0       5\r
9707                 }\r
9708         }\r
9709         *PROP_MOTIONBLUR        0\r
9710         *PROP_CASTSHADOW        1\r
9711         *PROP_RECVSHADOW        1\r
9712         *MATERIAL_REF   6\r
9713 }\r
9714 *GEOMOBJECT     {\r
9715         *NODE_NAME      "mat6model0surf242"\r
9716         *NODE_TM        {\r
9717                 *NODE_NAME      "mat6model0surf242"\r
9718                 *INHERIT_POS    0       0       0\r
9719                 *INHERIT_ROT    0       0       0\r
9720                 *INHERIT_SCL    0       0       0\r
9721                 *TM_ROW0        1.0     0       0\r
9722                 *TM_ROW1        0       1.0     0\r
9723                 *TM_ROW2        0       0       1.0\r
9724                 *TM_ROW3        0       0       0\r
9725                 *TM_POS 0.000000        0.000000        0.000000\r
9726         }\r
9727         *MESH   {\r
9728                 *TIMEVALUE      0\r
9729                 *MESH_NUMVERTEX 6\r
9730                 *MESH_NUMFACES  4\r
9731                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9732                 *MESH_VERTEX_LIST       {\r
9733                         *MESH_VERTEX    0       -104.000000     100.000000      16.000000\r
9734                         *MESH_VERTEX    1       -88.000000      100.000000      16.000000\r
9735                         *MESH_VERTEX    2       -88.000000      96.000000       20.000000\r
9736                         *MESH_VERTEX    3       -104.000000     96.000000       20.000000\r
9737                         *MESH_VERTEX    4       -104.000000     92.000000       16.000000\r
9738                         *MESH_VERTEX    5       -88.000000      92.000000       16.000000\r
9739                 }\r
9740                 *MESH_NORMALS   {\r
9741                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9742                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
9743                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
9744                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
9745                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9746                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9747                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9748                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9749                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9750                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9751                 }\r
9752                 *MESH_FACE_LIST {\r
9753                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9754                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9755                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9756                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9757                 }\r
9758                 *MESH_NUMTVERTEX        6\r
9759                 *MESH_TVERTLIST {\r
9760                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
9761                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
9762                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
9763                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
9764                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
9765                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
9766                 }\r
9767                 *MESH_NUMTVFACES        4\r
9768                 *MESH_TFACELIST {\r
9769                         *MESH_TFACE     0       0       2       1\r
9770                         *MESH_TFACE     1       0       3       2\r
9771                         *MESH_TFACE     2       2       3       4\r
9772                         *MESH_TFACE     3       2       4       5\r
9773                 }\r
9774         }\r
9775         *PROP_MOTIONBLUR        0\r
9776         *PROP_CASTSHADOW        1\r
9777         *PROP_RECVSHADOW        1\r
9778         *MATERIAL_REF   6\r
9779 }\r
9780 *GEOMOBJECT     {\r
9781         *NODE_NAME      "mat6model0surf243"\r
9782         *NODE_TM        {\r
9783                 *NODE_NAME      "mat6model0surf243"\r
9784                 *INHERIT_POS    0       0       0\r
9785                 *INHERIT_ROT    0       0       0\r
9786                 *INHERIT_SCL    0       0       0\r
9787                 *TM_ROW0        1.0     0       0\r
9788                 *TM_ROW1        0       1.0     0\r
9789                 *TM_ROW2        0       0       1.0\r
9790                 *TM_ROW3        0       0       0\r
9791                 *TM_POS 0.000000        0.000000        0.000000\r
9792         }\r
9793         *MESH   {\r
9794                 *TIMEVALUE      0\r
9795                 *MESH_NUMVERTEX 4\r
9796                 *MESH_NUMFACES  2\r
9797                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9798                 *MESH_VERTEX_LIST       {\r
9799                         *MESH_VERTEX    0       -104.000000     100.000000      16.000000\r
9800                         *MESH_VERTEX    1       -104.000000     96.000000       20.000000\r
9801                         *MESH_VERTEX    2       -104.000000     96.000000       12.000000\r
9802                         *MESH_VERTEX    3       -104.000000     92.000000       16.000000\r
9803                 }\r
9804                 *MESH_NORMALS   {\r
9805                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9806                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
9807                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9808                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9809                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9810                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9811                 }\r
9812                 *MESH_FACE_LIST {\r
9813                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9814                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9815                 }\r
9816                 *MESH_NUMTVERTEX        4\r
9817                 *MESH_TVERTLIST {\r
9818                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
9819                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
9820                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
9821                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
9822                 }\r
9823                 *MESH_NUMTVFACES        2\r
9824                 *MESH_TFACELIST {\r
9825                         *MESH_TFACE     0       0       2       1\r
9826                         *MESH_TFACE     1       3       1       2\r
9827                 }\r
9828         }\r
9829         *PROP_MOTIONBLUR        0\r
9830         *PROP_CASTSHADOW        1\r
9831         *PROP_RECVSHADOW        1\r
9832         *MATERIAL_REF   6\r
9833 }\r
9834 *GEOMOBJECT     {\r
9835         *NODE_NAME      "mat6model0surf244"\r
9836         *NODE_TM        {\r
9837                 *NODE_NAME      "mat6model0surf244"\r
9838                 *INHERIT_POS    0       0       0\r
9839                 *INHERIT_ROT    0       0       0\r
9840                 *INHERIT_SCL    0       0       0\r
9841                 *TM_ROW0        1.0     0       0\r
9842                 *TM_ROW1        0       1.0     0\r
9843                 *TM_ROW2        0       0       1.0\r
9844                 *TM_ROW3        0       0       0\r
9845                 *TM_POS 0.000000        0.000000        0.000000\r
9846         }\r
9847         *MESH   {\r
9848                 *TIMEVALUE      0\r
9849                 *MESH_NUMVERTEX 6\r
9850                 *MESH_NUMFACES  4\r
9851                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9852                 *MESH_VERTEX_LIST       {\r
9853                         *MESH_VERTEX    0       -88.000000      96.000000       12.000000\r
9854                         *MESH_VERTEX    1       -88.000000      100.000000      16.000000\r
9855                         *MESH_VERTEX    2       -104.000000     100.000000      16.000000\r
9856                         *MESH_VERTEX    3       -104.000000     96.000000       12.000000\r
9857                         *MESH_VERTEX    4       -104.000000     92.000000       16.000000\r
9858                         *MESH_VERTEX    5       -88.000000      92.000000       16.000000\r
9859                 }\r
9860                 *MESH_NORMALS   {\r
9861                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9862                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
9863                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
9864                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
9865                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
9866                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9867                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9868                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
9869                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9870                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9871                 }\r
9872                 *MESH_FACE_LIST {\r
9873                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9874                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9875                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9876                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9877                 }\r
9878                 *MESH_NUMTVERTEX        6\r
9879                 *MESH_TVERTLIST {\r
9880                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
9881                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
9882                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
9883                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
9884                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
9885                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
9886                 }\r
9887                 *MESH_NUMTVFACES        4\r
9888                 *MESH_TFACELIST {\r
9889                         *MESH_TFACE     0       0       2       1\r
9890                         *MESH_TFACE     1       0       3       2\r
9891                         *MESH_TFACE     2       4       3       0\r
9892                         *MESH_TFACE     3       4       0       5\r
9893                 }\r
9894         }\r
9895         *PROP_MOTIONBLUR        0\r
9896         *PROP_CASTSHADOW        1\r
9897         *PROP_RECVSHADOW        1\r
9898         *MATERIAL_REF   6\r
9899 }\r
9900 *GEOMOBJECT     {\r
9901         *NODE_NAME      "mat6model0surf245"\r
9902         *NODE_TM        {\r
9903                 *NODE_NAME      "mat6model0surf245"\r
9904                 *INHERIT_POS    0       0       0\r
9905                 *INHERIT_ROT    0       0       0\r
9906                 *INHERIT_SCL    0       0       0\r
9907                 *TM_ROW0        1.0     0       0\r
9908                 *TM_ROW1        0       1.0     0\r
9909                 *TM_ROW2        0       0       1.0\r
9910                 *TM_ROW3        0       0       0\r
9911                 *TM_POS 0.000000        0.000000        0.000000\r
9912         }\r
9913         *MESH   {\r
9914                 *TIMEVALUE      0\r
9915                 *MESH_NUMVERTEX 6\r
9916                 *MESH_NUMFACES  4\r
9917                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9918                 *MESH_VERTEX_LIST       {\r
9919                         *MESH_VERTEX    0       -104.000000     -92.000000      416.000000\r
9920                         *MESH_VERTEX    1       -88.000000      -92.000000      416.000000\r
9921                         *MESH_VERTEX    2       -88.000000      -96.000000      420.000000\r
9922                         *MESH_VERTEX    3       -104.000000     -96.000000      420.000000\r
9923                         *MESH_VERTEX    4       -104.000000     -100.000000     416.000000\r
9924                         *MESH_VERTEX    5       -88.000000      -100.000000     416.000000\r
9925                 }\r
9926                 *MESH_NORMALS   {\r
9927                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9928                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
9929                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
9930                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
9931                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9932                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9933                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9934                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9935                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9936                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9937                 }\r
9938                 *MESH_FACE_LIST {\r
9939                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9940                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9941                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9942                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9943                 }\r
9944                 *MESH_NUMTVERTEX        6\r
9945                 *MESH_TVERTLIST {\r
9946                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
9947                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
9948                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
9949                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
9950                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
9951                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
9952                 }\r
9953                 *MESH_NUMTVFACES        4\r
9954                 *MESH_TFACELIST {\r
9955                         *MESH_TFACE     0       0       2       1\r
9956                         *MESH_TFACE     1       0       3       2\r
9957                         *MESH_TFACE     2       2       3       4\r
9958                         *MESH_TFACE     3       2       4       5\r
9959                 }\r
9960         }\r
9961         *PROP_MOTIONBLUR        0\r
9962         *PROP_CASTSHADOW        1\r
9963         *PROP_RECVSHADOW        1\r
9964         *MATERIAL_REF   6\r
9965 }\r
9966 *GEOMOBJECT     {\r
9967         *NODE_NAME      "mat6model0surf246"\r
9968         *NODE_TM        {\r
9969                 *NODE_NAME      "mat6model0surf246"\r
9970                 *INHERIT_POS    0       0       0\r
9971                 *INHERIT_ROT    0       0       0\r
9972                 *INHERIT_SCL    0       0       0\r
9973                 *TM_ROW0        1.0     0       0\r
9974                 *TM_ROW1        0       1.0     0\r
9975                 *TM_ROW2        0       0       1.0\r
9976                 *TM_ROW3        0       0       0\r
9977                 *TM_POS 0.000000        0.000000        0.000000\r
9978         }\r
9979         *MESH   {\r
9980                 *TIMEVALUE      0\r
9981                 *MESH_NUMVERTEX 4\r
9982                 *MESH_NUMFACES  2\r
9983                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9984                 *MESH_VERTEX_LIST       {\r
9985                         *MESH_VERTEX    0       -104.000000     -92.000000      416.000000\r
9986                         *MESH_VERTEX    1       -104.000000     -96.000000      420.000000\r
9987                         *MESH_VERTEX    2       -104.000000     -96.000000      412.000000\r
9988                         *MESH_VERTEX    3       -104.000000     -100.000000     416.000000\r
9989                 }\r
9990                 *MESH_NORMALS   {\r
9991                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
9992                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
9993                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9994                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9995                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9996                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9997                 }\r
9998                 *MESH_FACE_LIST {\r
9999                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10000                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10001                 }\r
10002                 *MESH_NUMTVERTEX        4\r
10003                 *MESH_TVERTLIST {\r
10004                         *MESH_TVERT     0       0.718750        0.125000        1.000000\r
10005                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
10006                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
10007                         *MESH_TVERT     3       0.781250        0.125000        1.000000\r
10008                 }\r
10009                 *MESH_NUMTVFACES        2\r
10010                 *MESH_TFACELIST {\r
10011                         *MESH_TFACE     0       0       2       1\r
10012                         *MESH_TFACE     1       3       1       2\r
10013                 }\r
10014         }\r
10015         *PROP_MOTIONBLUR        0\r
10016         *PROP_CASTSHADOW        1\r
10017         *PROP_RECVSHADOW        1\r
10018         *MATERIAL_REF   6\r
10019 }\r
10020 *GEOMOBJECT     {\r
10021         *NODE_NAME      "mat6model0surf247"\r
10022         *NODE_TM        {\r
10023                 *NODE_NAME      "mat6model0surf247"\r
10024                 *INHERIT_POS    0       0       0\r
10025                 *INHERIT_ROT    0       0       0\r
10026                 *INHERIT_SCL    0       0       0\r
10027                 *TM_ROW0        1.0     0       0\r
10028                 *TM_ROW1        0       1.0     0\r
10029                 *TM_ROW2        0       0       1.0\r
10030                 *TM_ROW3        0       0       0\r
10031                 *TM_POS 0.000000        0.000000        0.000000\r
10032         }\r
10033         *MESH   {\r
10034                 *TIMEVALUE      0\r
10035                 *MESH_NUMVERTEX 6\r
10036                 *MESH_NUMFACES  4\r
10037                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10038                 *MESH_VERTEX_LIST       {\r
10039                         *MESH_VERTEX    0       -88.000000      -96.000000      412.000000\r
10040                         *MESH_VERTEX    1       -88.000000      -92.000000      416.000000\r
10041                         *MESH_VERTEX    2       -104.000000     -92.000000      416.000000\r
10042                         *MESH_VERTEX    3       -104.000000     -96.000000      412.000000\r
10043                         *MESH_VERTEX    4       -104.000000     -100.000000     416.000000\r
10044                         *MESH_VERTEX    5       -88.000000      -100.000000     416.000000\r
10045                 }\r
10046                 *MESH_NORMALS   {\r
10047                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
10048                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
10049                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
10050                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
10051                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
10052                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10053                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
10054                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
10055                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
10056                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
10057                 }\r
10058                 *MESH_FACE_LIST {\r
10059                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10060                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10061                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10062                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10063                 }\r
10064                 *MESH_NUMTVERTEX        6\r
10065                 *MESH_TVERTLIST {\r
10066                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
10067                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
10068                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
10069                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
10070                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
10071                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
10072                 }\r
10073                 *MESH_NUMTVFACES        4\r
10074                 *MESH_TFACELIST {\r
10075                         *MESH_TFACE     0       0       2       1\r
10076                         *MESH_TFACE     1       0       3       2\r
10077                         *MESH_TFACE     2       4       3       0\r
10078                         *MESH_TFACE     3       4       0       5\r
10079                 }\r
10080         }\r
10081         *PROP_MOTIONBLUR        0\r
10082         *PROP_CASTSHADOW        1\r
10083         *PROP_RECVSHADOW        1\r
10084         *MATERIAL_REF   6\r
10085 }\r
10086 *GEOMOBJECT     {\r
10087         *NODE_NAME      "mat6model0surf248"\r
10088         *NODE_TM        {\r
10089                 *NODE_NAME      "mat6model0surf248"\r
10090                 *INHERIT_POS    0       0       0\r
10091                 *INHERIT_ROT    0       0       0\r
10092                 *INHERIT_SCL    0       0       0\r
10093                 *TM_ROW0        1.0     0       0\r
10094                 *TM_ROW1        0       1.0     0\r
10095                 *TM_ROW2        0       0       1.0\r
10096                 *TM_ROW3        0       0       0\r
10097                 *TM_POS 0.000000        0.000000        0.000000\r
10098         }\r
10099         *MESH   {\r
10100                 *TIMEVALUE      0\r
10101                 *MESH_NUMVERTEX 6\r
10102                 *MESH_NUMFACES  4\r
10103                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10104                 *MESH_VERTEX_LIST       {\r
10105                         *MESH_VERTEX    0       -104.000000     -92.000000      16.000000\r
10106                         *MESH_VERTEX    1       -88.000000      -92.000000      16.000000\r
10107                         *MESH_VERTEX    2       -88.000000      -96.000000      20.000000\r
10108                         *MESH_VERTEX    3       -104.000000     -96.000000      20.000000\r
10109                         *MESH_VERTEX    4       -104.000000     -100.000000     16.000000\r
10110                         *MESH_VERTEX    5       -88.000000      -100.000000     16.000000\r
10111                 }\r
10112                 *MESH_NORMALS   {\r
10113                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
10114                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
10115                         *MESH_FACENORMAL        2       0.463618        -0.463618       0.755061\r
10116                         *MESH_FACENORMAL        3       0.702370        -0.702370       0.115557\r
10117                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10118                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10119                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
10120                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
10121                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
10122                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
10123                 }\r
10124                 *MESH_FACE_LIST {\r
10125                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10126                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10127                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10128                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10129                 }\r
10130                 *MESH_NUMTVERTEX        6\r
10131                 *MESH_TVERTLIST {\r
10132                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
10133                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
10134                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
10135                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
10136                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
10137                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
10138                 }\r
10139                 *MESH_NUMTVFACES        4\r
10140                 *MESH_TFACELIST {\r
10141                         *MESH_TFACE     0       0       2       1\r
10142                         *MESH_TFACE     1       0       3       2\r
10143                         *MESH_TFACE     2       2       3       4\r
10144                         *MESH_TFACE     3       2       4       5\r
10145                 }\r
10146         }\r
10147         *PROP_MOTIONBLUR        0\r
10148         *PROP_CASTSHADOW        1\r
10149         *PROP_RECVSHADOW        1\r
10150         *MATERIAL_REF   6\r
10151 }\r
10152 *GEOMOBJECT     {\r
10153         *NODE_NAME      "mat6model0surf249"\r
10154         *NODE_TM        {\r
10155                 *NODE_NAME      "mat6model0surf249"\r
10156                 *INHERIT_POS    0       0       0\r
10157                 *INHERIT_ROT    0       0       0\r
10158                 *INHERIT_SCL    0       0       0\r
10159                 *TM_ROW0        1.0     0       0\r
10160                 *TM_ROW1        0       1.0     0\r
10161                 *TM_ROW2        0       0       1.0\r
10162                 *TM_ROW3        0       0       0\r
10163                 *TM_POS 0.000000        0.000000        0.000000\r
10164         }\r
10165         *MESH   {\r
10166                 *TIMEVALUE      0\r
10167                 *MESH_NUMVERTEX 4\r
10168                 *MESH_NUMFACES  2\r
10169                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10170                 *MESH_VERTEX_LIST       {\r
10171                         *MESH_VERTEX    0       -104.000000     -92.000000      16.000000\r
10172                         *MESH_VERTEX    1       -104.000000     -96.000000      20.000000\r
10173                         *MESH_VERTEX    2       -104.000000     -96.000000      12.000000\r
10174                         *MESH_VERTEX    3       -104.000000     -100.000000     16.000000\r
10175                 }\r
10176                 *MESH_NORMALS   {\r
10177                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
10178                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
10179                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
10180                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
10181                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
10182                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
10183                 }\r
10184                 *MESH_FACE_LIST {\r
10185                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10186                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10187                 }\r
10188                 *MESH_NUMTVERTEX        4\r
10189                 *MESH_TVERTLIST {\r
10190                         *MESH_TVERT     0       0.281250        0.125000        1.000000\r
10191                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
10192                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
10193                         *MESH_TVERT     3       0.218750        0.125000        1.000000\r
10194                 }\r
10195                 *MESH_NUMTVFACES        2\r
10196                 *MESH_TFACELIST {\r
10197                         *MESH_TFACE     0       0       2       1\r
10198                         *MESH_TFACE     1       3       1       2\r
10199                 }\r
10200         }\r
10201         *PROP_MOTIONBLUR        0\r
10202         *PROP_CASTSHADOW        1\r
10203         *PROP_RECVSHADOW        1\r
10204         *MATERIAL_REF   6\r
10205 }\r
10206 *GEOMOBJECT     {\r
10207         *NODE_NAME      "mat6model0surf250"\r
10208         *NODE_TM        {\r
10209                 *NODE_NAME      "mat6model0surf250"\r
10210                 *INHERIT_POS    0       0       0\r
10211                 *INHERIT_ROT    0       0       0\r
10212                 *INHERIT_SCL    0       0       0\r
10213                 *TM_ROW0        1.0     0       0\r
10214                 *TM_ROW1        0       1.0     0\r
10215                 *TM_ROW2        0       0       1.0\r
10216                 *TM_ROW3        0       0       0\r
10217                 *TM_POS 0.000000        0.000000        0.000000\r
10218         }\r
10219         *MESH   {\r
10220                 *TIMEVALUE      0\r
10221                 *MESH_NUMVERTEX 6\r
10222                 *MESH_NUMFACES  4\r
10223                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10224                 *MESH_VERTEX_LIST       {\r
10225                         *MESH_VERTEX    0       -88.000000      -96.000000      12.000000\r
10226                         *MESH_VERTEX    1       -88.000000      -92.000000      16.000000\r
10227                         *MESH_VERTEX    2       -104.000000     -92.000000      16.000000\r
10228                         *MESH_VERTEX    3       -104.000000     -96.000000      12.000000\r
10229                         *MESH_VERTEX    4       -104.000000     -100.000000     16.000000\r
10230                         *MESH_VERTEX    5       -88.000000      -100.000000     16.000000\r
10231                 }\r
10232                 *MESH_NORMALS   {\r
10233                         *MESH_FACENORMAL        0       -0.463618       0.463618        0.755061\r
10234                         *MESH_FACENORMAL        1       -0.160244       0.160244        0.973983\r
10235                         *MESH_FACENORMAL        2       0.408248        -0.408248       0.816497\r
10236                         *MESH_FACENORMAL        3       0.408248        -0.408248       -0.816497\r
10237                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
10238                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10239                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
10240                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
10241                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
10242                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
10243                 }\r
10244                 *MESH_FACE_LIST {\r
10245                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10246                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10247                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10248                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10249                 }\r
10250                 *MESH_NUMTVERTEX        6\r
10251                 *MESH_TVERTLIST {\r
10252                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
10253                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
10254                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
10255                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
10256                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
10257                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
10258                 }\r
10259                 *MESH_NUMTVFACES        4\r
10260                 *MESH_TFACELIST {\r
10261                         *MESH_TFACE     0       0       2       1\r
10262                         *MESH_TFACE     1       0       3       2\r
10263                         *MESH_TFACE     2       4       3       0\r
10264                         *MESH_TFACE     3       4       0       5\r
10265                 }\r
10266         }\r
10267         *PROP_MOTIONBLUR        0\r
10268         *PROP_CASTSHADOW        1\r
10269         *PROP_RECVSHADOW        1\r
10270         *MATERIAL_REF   6\r
10271 }\r