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1317 *MESH_TFACE 0 0 2 1
\r
1318 *MESH_TFACE 1 2 3 1
\r
1321 *PROP_MOTIONBLUR 0
\r
1322 *PROP_CASTSHADOW 1
\r
1323 *PROP_RECVSHADOW 1
\r
1327 *NODE_NAME "mat0model0surf29"
\r
1329 *NODE_NAME "mat0model0surf29"
\r
1330 *INHERIT_POS 0 0 0
\r
1331 *INHERIT_ROT 0 0 0
\r
1332 *INHERIT_SCL 0 0 0
\r
1337 *TM_POS 0.000000 0.000000 0.000000
\r
1343 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1344 *MESH_VERTEX_LIST {
\r
1345 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
1346 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
1347 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
1348 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
1351 *MESH_FACENORMAL 0 0.644717 0.196997 0.738601
\r
1352 *MESH_FACENORMAL 1 -0.000000 -0.000000 1.000000
\r
1353 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1354 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1355 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1356 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1359 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1360 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1362 *MESH_NUMTVERTEX 4
\r
1364 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1365 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1366 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1367 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
1369 *MESH_NUMTVFACES 2
\r
1371 *MESH_TFACE 0 0 2 1
\r
1372 *MESH_TFACE 1 2 3 1
\r
1375 *PROP_MOTIONBLUR 0
\r
1376 *PROP_CASTSHADOW 1
\r
1377 *PROP_RECVSHADOW 1
\r
1381 *NODE_NAME "mat0model0surf30"
\r
1383 *NODE_NAME "mat0model0surf30"
\r
1384 *INHERIT_POS 0 0 0
\r
1385 *INHERIT_ROT 0 0 0
\r
1386 *INHERIT_SCL 0 0 0
\r
1391 *TM_POS 0.000000 0.000000 0.000000
\r
1397 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1398 *MESH_VERTEX_LIST {
\r
1399 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
1400 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
1401 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
1402 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
1405 *MESH_FACENORMAL 0 0.644717 0.196997 0.738601
\r
1406 *MESH_FACENORMAL 1 -0.000000 -0.000000 1.000000
\r
1407 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1408 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1409 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1410 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1413 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1414 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1416 *MESH_NUMTVERTEX 4
\r
1418 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
1419 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
1420 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
1421 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
1423 *MESH_NUMTVFACES 2
\r
1425 *MESH_TFACE 0 0 2 1
\r
1426 *MESH_TFACE 1 2 3 1
\r
1429 *PROP_MOTIONBLUR 0
\r
1430 *PROP_CASTSHADOW 1
\r
1431 *PROP_RECVSHADOW 1
\r