1 // Property of Alientrap/AK
3 // creategame/game.menu
9 Item ScrollWindow ScrollWindow
14 Item Arrangement Arrangement
16 direction [Nex_DefaultVertDirection]
17 alignment [AlignFirst]
20 // hack to make the arrangement have a set width
37 Derive Nex_Option_EditBox JoinMessageTime
39 text "Join Message Display Time"
40 target "Data::Game::Misc::JoinMessageTime::Text"
42 Derive Nex_Option_Switch Grapple
44 text "Grappling Hook Enabled"
45 target "::Data::Game::Misc::Grapple::Switch"
47 Derive Nex_Option_EditBox GrappleFireSpeed
49 text "Grappling Hook Fire Speed"
50 target "Data::Game::Misc::GrappleFireSpeed::Text"
52 Derive Nex_Option_EditBox GrapplePullSpeed
54 text "Grappling Hook Pull Speed"
55 target "Data::Game::Misc::GrapplePullSpeed::Text"
57 Derive Nex_Line SeperatorWeapons
59 Derive Nex_Option_Switch StartLaser
61 text "Start with Laser"
62 target "::Data::Game::Misc::StartLaser::Switch"
64 Derive Nex_Option_Switch StartShotgun
66 text "Start with Shotgun"
67 target "::Data::Game::Misc::StartShotgun::Switch"
69 Derive Nex_Option_Switch StartUzi
71 text "Start with Machinegun"
72 target "::Data::Game::Misc::StartUzi::Switch"
74 Derive Nex_Option_Switch StartGrenadelauncher
76 text "Start with Grenadelauncher"
77 target "::Data::Game::Misc::StartGrenadelauncher::Switch"
79 Derive Nex_Option_Switch StartElectro
81 text "Start with Electro"
82 target "::Data::Game::Misc::StartElectro::Switch"
84 Derive Nex_Option_Switch StartCrylink
86 text "Start with Crylink"
87 target "::Data::Game::Misc::StartCrylink::Switch"
89 Derive Nex_Option_Switch StartNex
92 target "::Data::Game::Misc::StartNex::Switch"
94 Derive Nex_Option_Switch StartHagar
96 text "Start with Hagar"
97 target "::Data::Game::Misc::StartHagar::Switch"
99 Derive Nex_Option_Switch StartRocketlauncher
101 text "Start with Rocketlauncher"
102 target "::Data::Game::Misc::StartRocketlauncher::Switch"
104 Derive Nex_Line SeperatorAmmo
106 Derive Nex_Option_EditBox StartShells
108 text "Starting Shells"
109 target "::Data::Game::Misc::StartShells::Text"
111 Derive Nex_Option_EditBox StartNails
113 text "Starting Bullets"
114 target "::Data::Game::Misc::StartNails::Text"
116 Derive Nex_Option_EditBox StartRockets
118 text "Starting Rockets"
119 target "::Data::Game::Misc::StartRockets::Text"
121 Derive Nex_Option_EditBox StartCells
123 text "Starting Cells"
124 target "::Data::Game::Misc::StartCells::Text"
126 Derive Nex_Line SeperatorItems
128 Derive Nex_Option_Switch UseAmmunition
130 text "Use ammunition"
131 target "::Data::Game::Misc::UseAmmunition::Switch"
133 Derive Nex_Option_Switch PickupItems
136 target "::Data::Game::Misc::PickupItems::Switch"
138 Derive Nex_Line SeperatorGamemodes
140 Derive Nex_Option_Switch Instagib
142 text "Instagib (better use above)"
143 target "::Data::Game::Misc::Instagib::Switch"
145 Derive Nex_Option_Switch Rocketarena
147 text "Rocket Arena (better use above)"
148 target "::Data::Game::Misc::RocketArena::Switch"
150 Derive Nex_Option_Switch Vampire
153 target "::Data::Game::Misc::Vampire::Switch"
155 Derive Nex_Option_Switch MidAir
158 target "::Data::Game::Misc::MidAir::Switch"
160 Derive Nex_Line SeperatorOthers
162 Derive Nex_Option_Switch Casings
164 text "Bullet Casings"
165 target "::Data::Game::Misc::Casings::Switch"
167 Derive Nex_Option_EditBox HealthStart
169 text "Starting Health"
170 target "Data::Game::Misc::HealthStart::Text"
172 Derive Nex_Option_EditBox HealthRot
175 target "Data::Game::Misc::HealthRot::Text"
177 Derive Nex_Option_EditBox HealthStable
180 target "Data::Game::Misc::HealthStable::Text"
182 Derive Nex_Option_EditBox Gravity
185 target "Data::Game::Misc::Gravity::Text"
187 Derive Nex_Option_EditBox Maxspeed
189 text "Player Maxspeed"
190 target "Data::Game::Misc::MaxSpeed::Text"
192 Derive Nex_Option_EditBox Gamespeed
195 target "Data::Game::Misc::GameSpeed::Text"
197 Derive Nex_Option_EditBox Maxairspeed
200 target "Data::Game::Misc::MaxAirSpeed::Text"
202 Derive Nex_Option_EditBox JumpHeight
205 target "Data::Game::Misc::JumpHeight::Text"
207 Derive Nex_Option_EditBox HealthRegeneration
209 text "Health Regeneration Speed"
210 target "Data::Game::Misc::HealthRegeneration::Text"
212 Derive Nex_Option_EditBox ArmorRott
214 text "Armor Rot Speed"
215 target "Data::Game::Misc::ArmorRott::Text"
217 Derive Nex_Option_EditBox ArmorRegen
219 text "Armor Regeneration Speed"
220 target "Data::Game::Misc::ArmorRegen::Text"
222 Derive Nex_Option_EditBox ArmorStable
225 target "Data::Game::Misc::ArmorStable::Text"
227 Derive Nex_Option_EditBox ArmorStart
230 target "Data::Game::Misc::ArmorStart::Text"
232 Derive Nex_Option_EditBox SelfDamagePercent
234 text "Self Damage Percent"
235 target "Data::Game::Misc::SelfDamagePercent::Text"
237 Derive Nex_Option_EditBox WeaponSwitchDelay
239 text "Weapon Switch Delay"
240 target "Data::Game::Misc::WeaponSwitchDelay::Text"
242 Derive Nex_Option_EditBox Friction
244 text "Player Friction"
245 target "Data::Game::Misc::Friction::Text"
247 Derive Nex_Option_EditBox Accelerate
249 text "Player Accelerate"
250 target "Data::Game::Misc::Accelerate::Text"
252 Derive Nex_Line Seperator
254 Derive TextButton Reset
256 normal "Reset to default"
257 init Nex_Action_ResetData
258 target "::Data::Game::Misc"
262 Item VScrollBar Scroller