lots of svn:eol-style native git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7352 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
kill duplicate shaders git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3193 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
cleanup added common-spog.pk3 and common.shader for GTKRadiant (and to reduce warnings when loading maps) git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1306 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
commit 1.2.1 game media git-svn-id: svn://svn.icculus.org/nexuiz/trunk@550 f962a42d-fe04-0410-a3ab-8c8b0445ebaa