]> icculus.org git repositories - divverent/netradiant.git/tree - plugins/archivewad/
unparse entities for the intermediate .bsp when bouncing too, so the map is playable...
[divverent/netradiant.git] / plugins / archivewad /
drwxr-xr-x   ..
-rw-r--r-- 5493 archive.cpp
-rw-r--r-- 830 archive.h
-rw-r--r-- 162 archivewad.def
-rw-r--r-- 1438 plugin.cpp
-rw-r--r-- 841 plugin.h
-rw-r--r-- 793 wad.cpp
-rw-r--r-- 2235 wad.h