]> icculus.org git repositories - divverent/netradiant.git/history - tools/quake3/q3map2/writebsp.c
new argument -celshader, for cel shading without changing the .map file
[divverent/netradiant.git] / tools / quake3 / q3map2 / writebsp.c
2009-02-25 divverenttry to eliminate MAX_MAP_PLANES limits
2009-02-14 divverentfix multiple bugs with the limit extension
2009-02-10 divverentSome limits removed by dynamically expanding the arrays...
2008-09-13 rpolzerinitial