bug fix, sorry, mikeeusa... but make dotproduct*scale actually behave the intended...
[divverent/netradiant.git] / tools / quake3 / q3map2 / shaders.c
2008-12-10 divverentbug fix, sorry, mikeeusa... but make dotproduct*scale...
2008-12-09 divverentadd forgotten dotProductScale
2008-09-23 rpolzerfix dotproduct2
2008-09-22 rpolzerdotProduct2scale, dotProductScale shader parameters
2008-09-15 rpolzergot rid of libmhash dependency
2008-09-13 rpolzerinitial