]> icculus.org git repositories - divverent/netradiant.git/history - tools/quake3/q3map2/light_ydnar.c
unparse entities for the intermediate .bsp when bouncing too, so the map is playable...
[divverent/netradiant.git] / tools / quake3 / q3map2 / light_ydnar.c
2008-09-26 rpolzerfix -nodeluxenormalize
2008-09-26 rpolzerTurn some UT stuff into options, as it is broken for...
2008-09-14 rpolzeradd a ChangeLog; remove some Urban Terror debug code
2008-09-13 rpolzerinitial