]> icculus.org git repositories - divverent/netradiant.git/history - tools/quake3/q3map2/game_quake3.h
allow more light contributions to the grid; remove a weird fudge
[divverent/netradiant.git] / tools / quake3 / q3map2 / game_quake3.h
2009-04-27 divverentnew modes for minimap: -black = black on transparent...
2009-04-27 divverentallow not keeping aspect
2009-04-27 divverentmake minimap parameters game dependent
2009-03-29 divverentapply all of VorteX's changes except deviance (that...
2008-09-13 rpolzerinitial