]> icculus.org git repositories - divverent/netradiant.git/history - tools/quake3/q3map2/convert_ase.c
Some limits removed by dynamically expanding the arrays using realloc:
[divverent/netradiant.git] / tools / quake3 / q3map2 / convert_ase.c
2008-10-27 rpolzerfix if(...)
2008-10-27 rpolzerq3map2 -convert -format ase -shadersasbitmap option...
2008-09-13 rpolzerinitial