]> icculus.org git repositories - divverent/netradiant.git/history - plugins/shaders
use "%f" format for angles, prevents weird exponential stuff
[divverent/netradiant.git] / plugins / shaders /
2008-09-17 rpolzerremove two more unnecessary project files
2008-09-16 rpolzerthe historic move: getting rid of all visual studio...
2008-09-13 rpolzerinitial