]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2007-08-30 havoceliminated references to channel_t and sfx_t in OGG_Fet...
2007-08-30 havocturn off r_glsl if compilation of the lowest level...
2007-08-30 havocsave 24bit tga if alpha channel is entirely 255
2007-08-29 havocmake snd_null.c work again (added snd_mutewhenidle)
2007-08-29 havocfix intermission display on recorded singleplayer demos...
2007-08-27 havocimplemented q3 shader keyword polygonoffset
2007-08-27 havocimplemented snd_mutewhenidle cvar, defaults to 1, to...
2007-08-27 havocadded a developer 1000 print for every key event receiv...
2007-08-27 havocadded cl_maxidlefps cvar to control the fps limiting...
2007-08-27 havoccleaned up qw-related todo items and added some newly...
2007-08-26 dreskAdded pointsound QC function to CL and SV VMs (extensio...
2007-08-26 divverentnew sprite types SPR_LABEL and SPR_LABEL_SCALE
2007-08-24 havocchanged reporting of compressed RGB textures to use...
2007-08-24 havocno longer compresses embedded textures (in q1 and hl...
2007-08-24 havocadded gl_texturecompression to the video options menu
2007-08-23 havocimproved r_texturestats output to count compressed...
2007-08-23 havocimplemented support for GL_ARB_texture_compression...
2007-08-22 divverentadd to cvar expansion: new variant $3- for all argument...
2007-08-18 havocimproved COM_ParseToken functions to continue parsing...
2007-08-18 havocgit-svn-id: svn://svn.icculus.org/twilight/trunk/darkpl...
2007-08-16 dreskAdded SSQC Function "SV_OnEntityNoSpawnFunction" which...
2007-08-13 dreskAdded CSQC globals dmg_take, dmg_save and dmg_origin...
2007-08-12 havocfix bug in csqc sound builtin where it multiplied volum...
2007-08-12 havocadded cl_gameplayfix_soundsmovewithentities cvar so...
2007-08-11 havocadded a FIXME comment about r_glsl 1 not working proper...
2007-08-11 havocfix brightness of fullbright entities in r_glsl 1 mode...
2007-08-10 dreskAdded support for assigning coop and deathmatch global...
2007-08-10 divverentallow shirt/pants/scoreboard colors to be pulled from...
2007-08-10 havocallow view warping when underwater with gl_polyblend 0
2007-08-10 dreskAdded "pl" to the list of available keys to the CSQC...
2007-08-09 havocdisplay 4 digit ammo in inventory bar in quake hud
2007-08-09 havocfix a clientside bug with CL_ValidateState altering...
2007-08-09 havocdon't crash if r_listmaptextures or r_replacemaptexture...
2007-08-08 havocadded /LARGEADDRESSAWARE in two more MSVS projects
2007-08-08 havocadded large address aware flags in Dev-C++ and MSVS6...
2007-08-08 havocadded --large-address-aware flag in windows builds
2007-08-03 havocfix a typo that caused incorrect prioritization of...
2007-08-02 havocfix an error in the last patch
2007-08-02 havocrevert tolerances patch in RecursiveHullCheck, toleranc...
2007-07-28 divverentfix and simplify strpad so that it actually works
2007-07-28 divverentmake str2chr return 0 when used on an index outside...
2007-07-28 divverentKrimZon's FTE_STRINGS port, please test!
2007-07-27 dreskReverted addition of float global intermission to clpro...
2007-07-24 dreskAdded the global float "intermission" to CSQC defs...
2007-07-24 dreskAdded the map name (ie. "The Grisly Grotto") to the...
2007-07-24 havochush a warning in Fantasy Quake (SOLID_BSP on a sprite...
2007-07-19 havocfix problem with guardian not waking up in dissolution...
2007-07-17 havocchanged SCR_BeginLoadingPlaque to not call S_StopAllSou...
2007-07-16 havocdon't draw score info in viewsize 120
2007-07-15 divverentmake -dinput support BUTTON4 and the wheel
2007-07-15 divverentfix typo in r_glsl_dumpshader message
2007-07-14 divverentadd Cmd_QuoteString, and make the config writing code...
2007-07-14 divverentcommand parsing: make "bind" and "in_bind" have the...
2007-07-13 havocmodified Mod_Q1BSP_LoadFaces to use smaller lightmapsiz...
2007-07-13 havocadded some tolerances in Mod_Q1BSP_RecursiveHullCheck...
2007-07-11 havocfix bug with large time skips in demo playback being...
2007-07-10 divverentmake rcon command display a bit nicer for multi-command...
2007-07-10 divverentallow multiple rcon commands in the same packet, separa...
2007-07-10 divverentoops... forgot to safeguard against recursive character...
2007-07-09 dreskUpdated cl_modelindexlist command with additional model...
2007-07-09 havocallow multiplayer savegames
2007-07-09 havocnever let client timeout in singleplayer
2007-07-09 divverentlog_dest_udp now limits the packet size to 1400, not...
2007-07-09 dreskRemoved inline from function Con_Rcon_AddChar due to...
2007-07-08 dreskAdded command cl_soundindexlist which lists the sound...
2007-07-08 dreskAdded optional wildcard support for prvm_edict, prvm_ed...
2007-07-08 divverentfix little bug that made \001 destroy the first output...
2007-07-08 divverentnew cvar log_dest_udp to send all console data to one...
2007-07-08 havocgit-svn-id: svn://svn.icculus.org/twilight/trunk/darkpl...
2007-07-08 havocfixed bug in gl_lightmaps code that made it not work...
2007-07-07 divverentchanged parsing/cvar expanding rules to allow better...
2007-07-04 havocfix $cvar expansion to work in quotes
2007-07-04 havoccorrected comments for DP_FS_SEARCH functions to say...
2007-07-03 divverentfix brushforbox_index integer overflow found by Green...
2007-07-03 havocadded sv_gameplayfix_delayprojectiles cvar, to allow...
2007-07-03 havocfix the jump-slide bug in the sv_gameplayfix_qwplayerph...
2007-07-03 havocsend less stats in old protocols, a lot of them were...
2007-07-03 havoccommented out STAT_FRAGS (never used in quake either)
2007-06-29 divverentand now I see that the added frags counter requires...
2007-06-29 divverentadd cvar sbar_miniscoreboard_size to control the size...
2007-06-29 divverentoops, missing \n
2007-06-29 divverentfix shader name in "permutation%s failed for shader...
2007-06-27 dreskFixed bug where .contentstransition QC field function...
2007-06-26 divverentoops, I didn't see this warning
2007-06-26 divverentfix buffer overrun in vorbis decoder
2007-06-26 divverentsb_colon support for Nexuiz
2007-06-26 divverentin teamplay, frags counter now shows other teams instea...
2007-06-24 divverenttake the time used by the stuff before the server code...
2007-06-24 divverentMeasure some timing values for output in status; also...
2007-06-24 havocenhanced all cvar reading builtins to support multiple...
2007-06-24 havocslight simplification/optimization of an if statement...
2007-06-20 havocsupport modelflags field on entity without a model
2007-06-20 havocfix uninitialized variable when CSQC does not have...
2007-06-17 havocfix problem in CL_VM_ConsoleCommand
2007-06-17 havocfix strncmp to check for 3 parameters not 1
2007-06-17 havocsome whitespace changes
2007-06-17 havocadded view_angles field in csqc, no longer sets pmove_o...
2007-06-17 havocpatch from Spike which implements colormap support...
2007-06-17 havocpatch from Spike which makes csqc actually get loaded
2007-06-17 havocpatch from Spike which makes getstati accept 3 paramete...
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