]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2010-07-25 divverentLinux SDL/GLX: allow loading the icon from .xpm at...
2010-07-25 divverentfix a nasty bug in refraction/water renders. It is...
2010-07-25 divverenttrack if a cachepic has alpha, and turn off depth write...
2010-07-25 divverentPROPERLY handle roundoff errors in drawsetcliparea
2010-07-23 divverentFix the usage of the CACHEPICFLAGS_NOTPERSISTENT flag...
2010-07-21 divverentCRLF fixes, .gitattributes file updated
2010-07-20 divverentmake airstopaccelerate less accidentally epic ;)
2010-07-20 divverentMerge remote branch 'origin/mirceakitsune/landing_views...
2010-07-20 divverentAnd my third intended change: Remove view bobbing depen...
2010-07-20 divverentSecond change: Use cos for the horizontal view bobbing...
2010-07-20 divverentSort this space in a more correct way while I'm at it
2010-07-20 divverentFix some final things on my list for my effects in...
2010-07-20 divverentsv_aircontrol_penalty
2010-07-20 divverentVM_stringtokeynum: return a float, not an int
2010-07-16 divverentOops, must be framerate dependent
2010-07-16 divverentFix the final details and disable by default. Use cl_bo...
2010-07-16 divverentMinimum necessary speed for fall-bobbing to occur
2010-07-16 divverentBounds
2010-07-16 divverentCvars. Enabled by default just for testing until everyt...
2010-07-16 divverentThe code works as intended! Change some names and comme...
2010-07-16 divverentVery close to getting the correct maths done. It now...
2010-07-16 divverentEven closer to a senseful code. We need to get just...
2010-07-16 divverentUse sin() for the the view going up / down. Now it...
2010-07-16 divverentMore progress, still nothing considerable
2010-07-16 divverentSome comments and a view bound on the speed, which...
2010-07-16 divverentMake the view slowly go back after hitting the ground...
2010-07-16 divverentAttempt to implement landing viewshake effect (the...
2010-07-16 havocfix uninitialized variable warning
2010-07-16 divverentfix ~TEXF_PICMIP in DDS loading, and fix TEXF_ALPHA...
2010-07-16 divverentcvar: r_mipnormalmaps
2010-07-15 divverentfix ISWORLD and ISSPRITE texture flags (making r_picmip...
2010-07-15 havocfix r_shadows 2 shadowmapping by rendering to the corre...
2010-07-15 havocimproved r_shadows 2 shadowmapping setup code a bit...
2010-07-15 havocbetter error message when map load fails
2010-07-15 havocfix map loading in Nexuiz
2010-07-15 havocraise SVBSP polygon points limit to avoid crashes with...
2010-07-14 havocreworked .obj loader to work as a world model (SLOWLY...
2010-07-14 havocchanged modeldecompile's obj output to not negate an...
2010-07-14 havocfix a mingw warning
2010-07-14 havocallow loading non-bsp files as world models (no longer...
2010-07-14 havocfix a mingw warning
2010-07-14 havocfix more mingw warnings
2010-07-14 havocfix a warning in mingw
2010-07-14 havocfix more warnings in mingw
2010-07-14 havocfix a warning in mingw
2010-07-14 havocfix a warning in mingw
2010-07-14 havocfix a bug with svbsp compiled lights when a leaf has...
2010-07-14 divverentadd q prefix to modplug functions
2010-07-12 divverentMake cl_bobmodel work if cl_bob2 is enabled too. Althou...
2010-07-12 divverentBound the side bobbing's speed as well
2010-07-12 divverentRemove xyspeed from the side bobbing. The speed is...
2010-07-12 divverentComments
2010-07-12 divverentPlace / move a speed bound, to avoid bobbing getting...
2010-07-12 divverentBound cvar values instead of bounding how far the view...
2010-07-12 divverentGet rid of cl_bob2up. It's not good for -sideways-...
2010-07-12 divverentCvar description grammar fix :P
2010-07-12 divverentCode, name and comment cleanups
2010-07-12 divverentCenter the effect, as this isn't the vertical bobbing
2010-07-12 divverentTweak a definition and cvar
2010-07-12 divverentBetter name for the cvar set
2010-07-12 divverentRemove the rolling in favor of the side-bobbing. I...
2010-07-12 divverentBetter bounds for the view rolling, and fix a comment
2010-07-12 divverentBetter bounds
2010-07-12 divverentSorry, this is more correct
2010-07-12 divverentAdd bounds. Tweak the bounds of the default bobbing...
2010-07-12 divverentCode cleanup, disable by default (set cl_bobside to...
2010-07-12 divverentAdd a bobside_airtime like for the bobroll, to prevent...
2010-07-12 divverentMake the sideways bobbing speed-based. Not ready but...
2010-07-12 divverentCode now in its place, but still doesn't work as indented
2010-07-12 divverentGot the correct formula working. Code still not in...
2010-07-12 divverentSystem to calculate the walking direction properly...
2010-07-12 divverentRemove this, not needed
2010-07-12 divverentAttempt to implement sideway view bobbing as well,...
2010-07-12 divverentSuspend the effect when the jump button is pressed...
2010-07-12 divverentSlightly better cycle default
2010-07-12 divverentDisable by default
2010-07-12 divverentUse += instead. You never know what else might change...
2010-07-12 divverentSet better defaults and fix final comments. I think...
2010-07-12 divverentOptimize cvars
2010-07-12 divverentCap speed to sv_maxspeed, so this looks right when...
2010-07-12 divverentUnground smoothing. The roll slowly returns to normal...
2010-07-12 divverentcl_bobroll should only be a switch
2010-07-12 divverentFix centering, works exactly as intended now
2010-07-12 divverentUse independent cycle float
2010-07-12 divverentHalf fix TODO 2 with a simple check. The view doesn...
2010-07-12 divverentAttempt to implement Q4engine style bob-rolling (the...
2010-07-09 divverentcleanup mempool use when generating a shadow mesh ...
2010-07-07 divverentfix font loading bug causing E0xx glyphs to get zero...
2010-07-05 havocremove the #define list at the start of the embedded...
2010-07-04 divverentfinalize DP_CSQC_BINDMAPS:
2010-07-04 divverentuse a default bindmap of 0 in the PRVM commands, and...
2010-07-04 divverentmake -1 as bindmap argument also work, to mean "current...
2010-07-04 divverent- fix a bug in Quake menu when in_bindmap was not ...
2010-07-04 divverenta simple time profiler for prvm_profile, cvar: prvm_tim...
2010-07-03 havocupdated glsl and cg (now also directly compiled as...
2010-07-03 havocimplemented Direct3D9 renderer (off by default), not...
2010-07-02 havoccreated new MSVC2008 project files and solution from...
2010-07-02 divverentfix minor typo in doc-string
2010-07-02 havocfix a crash in particlefont.txt parser when given no...
2010-07-02 havocadd DeviceLost and DeviceRestored functions to R_Module...
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