]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2010-05-10 havocfixed bug with effectinfo.txt loading so that it now...
2010-05-09 divverentstringbuffers: allow "" strings, keep disallowing NULL...
2010-05-09 divverentfix segfault on empty slots in a stringbuffer on buf_sort
2010-05-09 divverentfix funny loading screen breakage with DX vertex formats
2010-05-09 divverentadd a missing include
2010-05-09 divverentscreenshot: get rid of the 3*w*h+18 TGA buffer; instead...
2010-05-09 havocchanged R_Mesh_PrepareVertices_*_Unlock and _Lock funct...
2010-05-09 havocuse rsurface.modelelement3i variable instead of
2010-05-09 havocfix a stencil shadowvolume bug with models that use...
2010-05-08 divverentWritePicture: also support png input images :P
2010-05-08 divverentmakefile: we need to link to image loading libs in...
2010-05-06 divverentnew cvar: mastervolume (controlling both volume and...
2010-05-05 vortexadd r_editlights_lock command which will lock selection...
2010-05-04 divverentdemo deleting: switch the meaning of the values 2 and...
2010-05-04 divverentproperly declare the aircontrol power cvar
2010-05-04 divverentfix the EndIncreaseEdicts handlers as edicts beyond...
2010-05-03 divverentsv_aircontrol_power - customizing the response curve...
2010-05-02 vortexcall m_hide() on loadgame/map/changelevel/restart if...
2010-05-02 havocdon't generate vertex colors in q1bsp format for shader...
2010-05-02 havocadded -noconfig commandline option for benchmarking...
2010-05-02 havocfix water/reflection/camera surface rendering
2010-05-02 havocfix a crash on deformvertexes wave
2010-05-02 divverentfor now, turn off gun lean and follow effects by default
2010-05-02 divverentRevert "gunangles[ROLL] = cl.viewangles[ROLL] rather...
2010-05-02 divverentfix most of the guneffect issues with warpzones
2010-05-02 divverentgunangles[ROLL] = cl.viewangles[ROLL] rather than 0...
2010-05-02 divverentUse only one pair of toggle cvars.
2010-05-02 divverentattempted fix for teleports
2010-05-02 divverentBetter following limits for the new code. Added new...
2010-05-02 divverenthopefully fix issues with mouse motion (shivering)...
2010-05-02 divverentAdd the highpass cvars to darkplaces.txt
2010-05-02 divverentsimplify and clean up the gun model effects code a bit
2010-05-02 divverentVery minor renaming
2010-05-02 divverentUse cl.realframetime properly again
2010-05-02 divverentActually, why not persist gunorg and gunangles and...
2010-05-02 divverentMinor optimizations
2010-05-02 divverentWeapon following: Subtract player velocity from gun...
2010-05-02 divverentUse averaging for calculating the leaning speed. Most...
2010-05-02 divverentMake leaning even faster (more discrete). Fix typos...
2010-05-02 divverentTweak limits, to make this more like in Half-Life 2 :)
2010-05-02 divverentFaster speeds and tighter limits by default
2010-05-02 divverentFix slowmo speed
2010-05-02 divverentMinor comment arrangements
2010-05-02 divverenttry to fix the gun origin for view bobbing
2010-05-02 divverentRevert "More arrangements"
2010-05-02 divverentMore arrangements
2010-05-02 divverentFix some comments
2010-05-02 divverentfix a typo in the last commit
2010-05-02 divverentmove the new globals into the cl struct
2010-05-02 divverentsome fixes to Taoki's code regarding axis-independence
2010-05-02 divverentFinal checking and cleanup on my end. Imo this should...
2010-05-02 divverentCvars for part 2. Added safety checks and fixed gunmode...
2010-05-02 divverentLimits for part 2.
2010-05-02 divverentPart 2 of the viewmodel effects. Gunmodel now "follows...
2010-05-02 divverentAdd cl.movevars_timescale into the mix so this works...
2010-05-02 divverentDisable when cl.realframetime * speed_cvar go over...
2010-05-02 divverentBase animation on cl.frametime
2010-05-02 divverentTODO 3 done. Cvared everything and added better default...
2010-05-02 divverentTODO 2 done. View model rotation is now limited. Will...
2010-05-02 divverentRemove reference comment
2010-05-02 divverentTODO 1 done. Gun no longer spins when when passing...
2010-05-02 divverentGun model leaning effect when looking around (eg. the...
2010-05-02 divverentuse 1 + uservec2.x
2010-05-02 divverentthis supposedly is faster on older cards (or with badly...
2010-05-02 divverentremoving the comments
2010-05-02 divverentusing float for sobel value
2010-05-02 divverentget rid of a warning in the shader
2010-05-02 divverentuservec2.x is now the scene, .y the sobel strength...
2010-05-02 divverentuservec2 now combines the possibly-blurred scene and...
2010-05-02 divverentfirst draft of sobel operator, use r_glsl_postprocess_u...
2010-05-02 divverentunset command
2010-05-02 divverentDP_SV_DISCARDABLEDEMO
2010-05-02 divverentAdd QC/cfg facilities to control deletion of automatica...
2010-05-01 divverentsame modification to the darkplaces-dedicated project
2010-05-01 divverentupdated darkplaces.dev project (new files added)
2010-05-01 havocoverhauled vertex formats, now supports 100% interleave...
2010-05-01 divverentfix stain alpha
2010-04-28 vortexTwo more options for videos - vertical align (if video...
2010-04-26 vortexa bit of loading screen bar customization: new cvars...
2010-04-26 vortexfix a warning
2010-04-25 divverentin MSYS, the WINDIR env variable is uppercase, so let...
2010-04-24 divverentmode "developer -1" that behaves like old "developer...
2010-04-24 vortexfix another bug in subtitles parsing (badly parsed...
2010-04-24 vortexsubtitles: fix a bug with last subtitle now showing...
2010-04-24 vortexsimple video subtitles support, defined in external...
2010-04-24 havocfix VorteX's modification of darkplaces.vcproj that...
2010-04-21 eihrulfix IQM format to use relative base pose
2010-04-18 havocallow saving multiplayer games from the menu, rather...
2010-04-17 divverentfix CRLF on darkplaces.txt
2010-04-17 divverentadd a .gitattributes file to define CRLF rules
2010-04-16 havocfix serious bug in DP_SV_CLIENTCAMERA that made it...
2010-04-16 divverenturi_escape: remove * from the set of allowed chars...
2010-04-15 eihrulunused IQM scaling
2010-04-15 vortexS_GetEntChallelPosition -> S_GetEntChannelPosition
2010-04-15 vortexadd stubs for S_SoundLength, S_GetEntChallelPosition...
2010-04-15 divverentblock key events while in the event handler called...
2010-04-14 vortexgetsoundtime: cant query CHAN_AUTO, so print warning
2010-04-14 vortexDP_SND_GETSOUNDTIME extension (query sound progress...
2010-04-14 vortexDP_CSQC_SETPAUSE (clientside pause that only works...
2010-04-12 vortexbeta version of DP_CSQC_QUERYRENDERENTITY, explanation...
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