divverent/darkplaces.git
2007-05-09 havocrenamed COM_ParseTokenConsole to COM_ParseToken_Console
2007-05-09 havocfixed several critical bugs in VM_tokenizebyseparator
2007-05-09 havocfix broken OFS_PARM0 + index code in VM_M_callfunction and
2007-05-09 havocremoved a wasted normalize in fragment shader for model...
2007-05-09 havocscale demo playback speed by slowmo cvar
2007-05-07 divverentGAME_NEXUIZ: move the key up a bit for keyhunt, looks...
2007-05-07 divverentImpossible combination of GAME_NEXUIZ CTF status icons...
2007-05-07 havocfix crash when loading progs/null.spr in nehahra, which...
2007-05-07 divverentfix glsl model lighting on unlit maps (normal vector...
2007-05-07 divverentlet the slowmo cvar override the server/demo's idea...
2007-05-07 havocreduced uninitialized memory a bit more
2007-05-07 havocreduced uninitialized data size by 13MB by moving some...
2007-05-07 havocreplaced mod_known array with a memexpandablearray_t...
2007-05-07 havocrewrote server sendstates building code, no longer...
2007-05-07 havocnow sends player physics variables as stats, including...
2007-05-07 havocremoved PRVM_EDICT_NUM_UNSIGNED (PRVM_EDICT_NUM now...
2007-05-07 havocchanged rain to spawn particles without collisions...
2007-05-07 havocincreased tolerance on warnings in DEBUGMOVES code
2007-05-07 havocfixed a reference to sv.models in client code (should...
2007-05-06 havocrewrote most of wad system, this eliminated 512KB of...
2007-05-06 havocmade r_depthfirst a saved cvar
2007-05-06 havocadded support for \" in console
2007-05-06 havocadded r_depthfirst option which defaults to 1 (render...
2007-05-06 havocreworked sound mixing code to fix a bug that caused...
2007-05-06 havocfix a bug that caused GL20 render path to always ask...
2007-05-04 divverentoops, the r_picmipworld should be CVAR_SAVE of course...
2007-05-04 divverentr_picmipworld - when 0, gl_picmip does not apply to...
2007-05-04 havocfixed broken trails (introduced by my attempt to fix...
2007-05-04 havocreenabled code that unloads unused models on level...
2007-05-03 havocfix bug where attached models spawn a trail from their...
2007-05-02 divverentdamn, I can't convert hex/dec...
2007-05-02 divverentmade palette colors more readable
2007-05-02 havoca slight cleanup of PaintAndSubmit conditions and S_Upd...
2007-05-01 havocsignificant cleanup of input networking code (reorganiz...
2007-05-01 havocdefault vid_grabkeyboard to 0, it's already forced...
2007-04-30 divverentmake SV_PushMove push by playerclip faces too (by using...
2007-04-30 havocmvdsv sucks (changed *ver from showing a string like...
2007-04-30 dreskApplied KadaverJack's patch on my cl_sound_ric_gunshot...
2007-04-30 dreskAdded DP_QC_STRING_CASE_FUNCTIONS extension, providing...
2007-04-30 havocfix pl% calculation for QW servers (was using [i] inste...
2007-04-30 havocfix nettimesync bug after the recent cleanup
2007-04-30 havocimplemented QW skin support, it's broken on skins that...
2007-04-30 havoccount empty packets in rate limiting
2007-04-30 havocfix a bug in texture path identification (the nopath...
2007-04-30 havocremoved cl_nettimesyncboundmode 5 because it seems...
2007-04-30 dreskUpdated cl_sound_ric_gunshot CVar to support multiple...
2007-04-29 havocincreased IP + UDP header overhead estimate from 18...
2007-04-29 divverentstore into *colorindex again
2007-04-27 dreskAdded cl_sound_ric_gunshot which specifies if the relat...
2007-04-27 divverentmake COM_StringLengthNoColors and COM_StringDecolorize...
2007-04-26 havocclarified descriptions of r_mipsprites and r_mipskins
2007-04-26 havocsplit cl_netpacketloss into cl_netpacketloss_send and
2007-04-25 havocfixed bug where animated mdl skins (such as Tomaz's...
2007-04-25 havocchanged default cl_movement_minping from 1 to 0
2007-04-25 havocchanged default cl_movement_minping from 50 to 1
2007-04-25 havocadded tracking of memory usage of VBO/EBO buffers
2007-04-25 havocfix bugs in Mod_Q3BSP_Loadtextures that caused crashes...
2007-04-25 divverentprevent abuse by ending netname with a ^: if the name...
2007-04-25 divverentfix strlennocol/strdecolorize on unusual strings like...
2007-04-24 havocisolated more of the texture loading code from the...
2007-04-24 havocfixed crash in sprite loaders on dedicated servers
2007-04-24 havocadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds...
2007-04-24 havocreverted dresk's DP_SV_ALLOWTOUCHWITHOWNER patch as...
2007-04-24 dreskAdded QC float .allowtouchwithowner . Setting this...
2007-04-24 havocallow model flags to work on attached entities
2007-04-24 havocexpanded texture name buffer so that names don't get...
2007-04-24 havocdon't crash in Mod_BuildAliasSkinFromSkinFrame on dedic...
2007-04-24 dreskAdded standard color escapes to "changed name to" broad...
2007-04-24 dreskUpdated console command description of prvm_edicts...
2007-04-24 dreskAdded return to standard color coding in "status" comma...
2007-04-24 dreskAdded check for MAX_MODELS in cl_modelindexlist command
2007-04-24 dreskRemoved modelindexlist command from cmd.c, shifted...
2007-04-24 dreskAdded return to standard color coding in the "Player...
2007-04-24 dreskImplemented console command 'modelindexlist' which...
2007-04-24 havocfixed missing sprite textures caused by purging code
2007-04-24 havocfix bug that made all textures without a shader definit...
2007-04-24 havoccheck if skinframe is NULL in R_SkinFrame_MarkUsed
2007-04-24 havocfix a line I forgot to commit
2007-04-24 dreskFixed a typo by not putting a whitespace after the...
2007-04-24 havocreplaced Mod_LoadSkinFrame functions with R_SkinFrame...
2007-04-24 havocfix MAX_CHANNELS, it was too low with the expanded...
2007-04-24 havocfix crash when freeing an expandable array caused by...
2007-04-24 havocaudited all Sys_Quit calls and gave them return values...
2007-04-23 havocreplaced qglArrayElement calls with qglVertex3f calls...
2007-04-23 dreskAdded new extension for .string netaddress (DP_SV_NETAD...
2007-04-23 dreskImplemented .string netaddress to SVQC, providing the...
2007-04-23 havocmodified Mod_LoadSkinFrame to not attempt to generate...
2007-04-23 havoccleaned up Mod_LoadSkinFrame now that image_loadskin...
2007-04-23 havocmerged image_loadskin and image_freeskin into Mod_LoadS...
2007-04-23 havocfix some unintentional math on a void pointer
2007-04-22 havocbatch by lightmap rather than by use of lightmaps ...
2007-04-22 havocadded r_showbboxes cvar and accompanying code to render...
2007-04-22 havocfix a bug in the last commit pertaining to lightning...
2007-04-22 havocfixed several bugs in fog code, it basically wasn't...
2007-04-22 havocfixed bug where items would not fall if pushed off...
2007-04-22 havoccorrect a couple error messages which said "Map downloa...
2007-04-20 divverentoops... sorry for that one. Copypaste without testing...
2007-04-20 divverentfix multithreaded OpenGL support; actually load CGL...
2007-04-20 divverentcompare the right values for host cache masks;
2007-04-20 divverentnew cvar fs_empty_files_in_pack_mark_deletions: when...
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