divverent/darkplaces.git
2007-02-10 havocfixed r_bloom_brighten to use the correct range
2007-02-10 havocadded r_bloom_brighten modification in graphics options...
2007-02-10 havocfix graphics options menu editing of bloom/scene bright...
2007-02-10 havocfix stupid bug in last patch that made entities not...
2007-02-10 havocfixed bug from lingering code that was resetting entity...
2007-02-10 havocfix a stupid bug in transparent water detection for...
2007-02-09 havocchanged entity priority code again, it should have...
2007-02-09 havocreenabled exact portal culling of surface triangles...
2007-02-09 havocsome minor state change optimizations on GL20 path...
2007-02-09 havocmade r_shadow_frontsidecasting cvar disable the portal...
2007-02-09 havocadded back portal culling to rtlights because svbsp...
2007-02-09 havocfix Q3BSP map loader's sky surface detection so that...
2007-02-08 havocremoved CL_UpdateEntities call in CSQC rendering code
2007-02-08 havocadded DP_QC_STRFTIME extension to menu vm (somehow...
2007-02-08 havocreworked entity priority handling in DP6/7 protocols...
2007-02-08 havocdisabled use of certain prediction code when the server...
2007-02-08 havoclowered minimum maxpacketsize from 100 bytes to 50...
2007-02-08 havocadded DP_QC_STRFTIME extension
2007-02-07 havocadded a check for move->sequence that is more than...
2007-02-06 havocsome slight cleanup of CL_LerpPoint, and now does a...
2007-02-06 havoctolerate clients living up to one frame in the future...
2007-02-06 havocno longer sends moves if time is not moving forward...
2007-02-06 havocfix very stupid typo in input merging when cl_movement...
2007-02-05 havocdisabled debug print I forgot about
2007-02-05 havocredesigned input networking code (still same protocol...
2007-02-05 havocthanks to morfar for updating the Dev-C++ project file
2007-02-05 havocchanged default sv_clmovement_minping from 100 to 0
2007-02-05 havocfixed double-jump bug in prediction when jumping up...
2007-02-05 havocfix q1bsp detection of stuck entities (needed some...
2007-02-05 havocremoved an unneeded extern prototype
2007-02-05 havocremoved an unneeded cl.movement_replay = true; line
2007-02-04 havocfix a couple printf format string warnings that only...
2007-02-04 havocrefactored end code in Collision_Trace*BrushFloat funct...
2007-02-04 havocminor optimization of surface scanning
2007-02-04 havocadded r_showsurfaces 2 mode which shorts triangle draw...
2007-02-03 havocrevised sv_clmovement_waitforinput default from 2 to...
2007-02-03 havocadded DP_SV_PRINT extension
2007-02-03 havocmade CL_SetInfo check for more forbidden characters...
2007-02-03 havocmoved DP_QC_UNLIMITEDTEMPSTRINGS in extensions list...
2007-02-03 havocadded r_shadow_frontsidecasting cvar (default 1), this...
2007-02-03 havocoptimized trimesh collision culling (this mostly affect...
2007-02-03 havocfix really stupid typo in previous patch that caused...
2007-02-03 havocfix bug in Collision_SnapCopyPoints that made it only...
2007-02-03 havocremoved single-quoted string support in console parser...
2007-02-03 havocfixed two bugs that caused a constant state of "player...
2007-02-03 havocfixed bug in AVI RIFF chunk 1GB size limiting code...
2007-02-02 havocmoved interpolation of viewangles when playing back...
2007-01-29 tomazUpdated the workspaces to include svbsp.c and svbsp.h
2007-01-29 havoc497
2007-01-29 havocreverted r_bloom_colorsubtract and r_shadow_brighten...
2007-01-29 havocchanged default r_shadow_gloss2intensity from 0.5 to...
2007-01-29 havocfix very stupid bug in svbsp calls that made only the...
2007-01-29 havocsome minor optimizations, comment corrections, and...
2007-01-29 havocfix stupid bug in insertion of occluder triangles in...
2007-01-28 havoccorrected OPTIONS_ITEMS and OPTIONS_GRAPHICS_ITEMS...
2007-01-28 havocfix stupid bug (dynamic shadowing from models was check...
2007-01-28 havocimplemented Shadow Volume BSP based culling of lit...
2007-01-28 havocadded MATERIALFLAG_NOSHADOW in an effort to clean up...
2007-01-28 havocpatch from Tomaz adding a proper matrix inverter, it...
2007-01-28 havocadded Debug_Polygon functions for testing, these are...
2007-01-26 havocchanged sbar stats (Monsters/Secrets/Time/map title...
2007-01-25 havocfixed renderflags handling in CSQC_AddRenderEdict
2007-01-25 havocclients who are downloading can now receive chat messag...
2007-01-24 havocdisabled use of Portal_PortalThroughPortalPlanes on...
2007-01-24 havocfixed bug where toggling r_shadow_realtime_world_compil...
2007-01-24 havocadded BX_WAL_SUPPORT to extensions list and documented...
2007-01-24 havocsome cleanup of shader permutation handling
2007-01-24 havocfix a few typos in comments
2007-01-24 havocreplaced prvm_tempstringmemory cvar with automatic...
2007-01-24 havocredesigned tempstring system, now uses a fixed size...
2007-01-24 havocadded r_hdr_range cvar (which just divides r_bloom_colo...
2007-01-23 havocanother minor cleanup for static entities related to...
2007-01-23 havocfixed bug in CL_RelinkStaticEntities related to delayed...
2007-01-23 havocchanged Cmd_StuffCmds_f to combine the entire set of...
2007-01-23 havocfix bug in GL_CullFace which was causing it to often...
2007-01-23 havoc504 (-7)
2007-01-23 havocchanged the not-very-useful min/avg/max part of timedem...
2007-01-23 havocfixed bug in CSQC_AddRenderEdict (it was using the...
2007-01-23 havoceliminated cl.csqc_entities array and related fields
2007-01-23 havocsignificant cleanup of CL_UpdateEntities, GL_UpdateNetw...
2007-01-22 havocfix a couple warnings (one of them more serious than...
2007-01-22 havocadded support for single-quoted strings in COM_ParseTok...
2007-01-22 havocremoved \ escape character support from COM_ParseTokenC...
2007-01-22 havocimplemented csprogs.dat downloading with special dlcach...
2007-01-22 havoctwo improvements to vid_restart in the SDL client:...
2007-01-22 havocSTAT_TOTALSECRETS and STAT_TOTALMONSTERS are now networ...
2007-01-22 havocmodified droptofloor to treat trace.startsolid as an...
2007-01-22 havocadded framecount and framerate checks to PF_effect
2007-01-22 havocadded \' and \\ support to parsers, and added such...
2007-01-22 havocimplemented \" and \n support in quoted string parsers...
2007-01-22 havocmoved EF_MUZZLEFLASH checking to CL_MoveLerpEntityState...
2007-01-22 havoctweaked default TE_TELEPORT effect, it now spawns one...
2007-01-22 havocimproved SV_TestEntityPosition in q1bsp/hlbsp by checki...
2007-01-22 havocclient no longer tries to download missing files from...
2007-01-22 havocchanged FS_ChangeGamedir to FS_ChangeGameDirs and made...
2007-01-22 havocchanged ping report name matching to allow scoreboard...
2007-01-22 havocCL_Effect (called by svc_effect parsing) now sanity...
2007-01-21 havocautodetect whether a map supports transparent water...
2007-01-21 havocimplemented individual file downloads on darkplaces...
2007-01-21 havocreorganized view rendering setup code a bit to reduce...
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