divverent/darkplaces.git
2008-02-29 havocdefault gl_texturecompression_q3bspdeluxemaps to 0
2008-02-29 havocuse a better cast on a parameter in a ToAscii call...
2008-02-29 havocfix warnings on qglGetString calls
2008-02-29 havoca fix from Black for prevseparator, hopefully the only bug
2008-02-29 blackRestored FS_Search patch.
2008-02-28 divverentReverted Black's filematch changes for now, because...
2008-02-28 havocfix a bug in FS_ChangeGameDirs (it was doing a CL_Disco...
2008-02-28 havocreworked min/avg/max fps report in timedemo, now works...
2008-02-28 havocfixed a problem with snd_renderbuffer->endframe being...
2008-02-27 blackI must have been smoking cannabis when I wrote this...
2008-02-27 blackDon't try to render something when height or width...
2008-02-27 divverentMake the "no such builtin" message more descriptive
2008-02-27 divverent|sort
2008-02-27 havocDP_QC_NUM_FOR_EDICT extension implemented by Blub
2008-02-27 havocslight change in location of a piece of code, should...
2008-02-27 havocfix a typo (but it was harmless)
2008-02-27 havocimplemented threaded audio mixing for SDL client (requi...
2008-02-27 divverentoops... double builtins suck
2008-02-27 divverentoops... use upper case hex, as that matches URI::Escape...
2008-02-27 divverentDP_QC_URI_ESCAPE
2008-02-27 havocone last try to beat the OSX texture scrolling bug...
2008-02-27 havocfix bug in wav loader that messed up loopstart, now...
2008-02-27 havocfix toggle command's error message for cvars that are...
2008-02-27 havocdisable adaptive mixahead when soundtimehack is non...
2008-02-27 havocimplemented adaptive mixahead at low framerates (ones...
2008-02-26 havocaudited PixelFormat setup code and made it request...
2008-02-26 resChange GLX visual acquisition to also try without sampl...
2008-02-26 havocdisabled cull face on lightning beams
2008-02-26 havocmade r_showbboxes disable cull face
2008-02-25 divverentoops... too many colors in xpm
2008-02-25 divverentremove misleading print from FS "My Games" code
2008-02-25 blackMove rt* states and the ambient value into r_refdef_sce...
2008-02-25 havocfix fields.server reference in surface attribute code
2008-02-25 havoc475
2008-02-25 havocfix bug with r_novis 1 not enabling r_wateralpha suppor...
2008-02-25 havocfix bug with rtlights not being imported from the map...
2008-02-25 havocpatch from Blub that fixes csqc polygon rendering
2008-02-23 divverentlibjpeg writing: turn off chroma subsampling. Really...
2008-02-23 blackRevert revisions 7946 and 7767. R_Upload now doesn...
2008-02-22 havocdon't link dxguid.lib or dinput.lib anymore, since...
2008-02-22 havocset csqc world.mins and world.maxs (reworked World_SetS...
2008-02-21 havocpatch from Blub that fixes DrawQ_Line with GLSL mode
2008-02-21 havocfix severe bug in my previous screensaver-disable patch...
2008-02-21 havocanother todo item for csqc spec changes
2008-02-21 havocadded #ifdef SUPPORTDIRECTX checks around all the dinpu...
2008-02-21 havocgo back to using main - apparently some platforms don...
2008-02-21 havocmade missing gamedir errors non-fatal warnings
2008-02-21 havocadded Dev-C++ project for SDL client
2008-02-21 havocchanged main to SDL_main for simplicity reasons
2008-02-21 havocadded DP_QC_EDICT_NUM extension to list
2008-02-21 havocfix addstat type parameter, swapped 8 and 2
2008-02-21 havocfix bug in csqc getplayerkey reported by Blub
2008-02-20 divverentfix warning
2008-02-19 havocchanged hostname for tchr's master from excalibur.nvg...
2008-02-18 havocremoved tag override support in .skin files - because...
2008-02-15 blackFix a parameter switch typo in the linux code.
2008-02-15 blackNew attempt to change listdirectory.
2008-02-15 havocsplit Mod_GetMesh_Vertices into 3 AnimateVertices funct...
2008-02-14 havocfix a typo
2008-02-14 havocalways call Sleep(0) at the end of each frame on Window...
2008-02-14 havocremove cl_alwayssleep, it only does what we want on...
2008-02-14 havocremove an unnecessary check in Sys_Sleep
2008-02-14 blackFix it.. nah I'm just reverting :D
2008-02-14 blackFix something Ive broken ofc.
2008-02-14 blackAppend path in listdirectory automatically.
2008-02-14 havocslight cleanup of Sys_EventFilter
2008-02-14 havocimplemented vid_samples cvar (antialiasing samples...
2008-02-14 havocdisable screensaver on windows while game window is...
2008-02-14 havocadded vid_vsync control in SDL
2008-02-14 havocadded experimental cl_alwayssleep cvar which calls...
2008-02-14 havocchanged now showfps calculates the fps - hopefully...
2008-02-14 divverentNexuiz icon updated
2008-02-14 havocremove unnecessary #include of quakedef.h
2008-02-13 divverentnew Nexuiz icon... still waiting for .ico
2008-02-12 havocchanged ANGLEMOD to use floor instead of conversion...
2008-02-12 havocreworked cl.viewangles bounding of roll angle, and...
2008-02-10 divverentthanks to blub for locating the texture blending bug
2008-02-08 divverentrespect the conchars image width/height correctly,...
2008-02-06 divverentmake "set con_completion_commandname map" a command...
2008-02-06 divverenthopefully fix engine crash with map-less shader stages
2008-02-06 divverentdisable joystick by default, and make joy_enable saved;
2008-02-05 blackComment out a line in setmodel again (needs fixing...
2008-02-05 blackFix the VM's clientstate builtin to do a correct mappin...
2008-02-04 blackFix a typo. Enjoy.
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-02-04 havocfix bug that caused early console messages to not be...
2008-02-04 havocreplaced World_Clear with World_SetSize and World_UnlinkAll
2008-02-04 havocmodified droptofloor to try a downward trace from the...
2008-02-03 havocrevert my change and fix the types on Black's changes...
2008-02-03 havocadded GAME_BLADEMASTER
2008-02-03 havocfix Black's PRVM_EDICT_NUM_ERROR return type change...
2008-02-02 divverentfix bugs with changing apple_mouse_noaccel and vid_dgam...
2008-02-01 blackRewrite CSQC's setmodel a bit.
2008-02-01 divverentfix broken table length, and yet another hardcoded...
2008-02-01 divverent- vid_userefreshrate: when 0, a sane default is tried...
2008-02-01 havocrenamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL
2008-02-01 havocreassigned some GL20TU values to use only 11 texture...
2008-01-31 divverentthere was only a single way to mess it up, and I manage...
2008-01-31 divverentnew uniform "PixelSize" defined as (size_x, size_y...
2008-01-30 divverentoops, that should not have gone in there
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