]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2004-10-17 havocincreased edge hash size from 1024 items to 16384,...
2004-10-17 havocadded VorteX to thanks list
2004-10-17 havocadded DP_QC_GETTAGINFO extension (thanks VorteX!)
2004-10-17 havoc314
2004-10-17 havocadded |Rain| and feh to credits
2004-10-16 havocfixed an unused variable warning
2004-10-16 havoc315
2004-10-16 havocdon't spew shaders to console on load unless developer...
2004-10-16 havocforgot to remove a debugging test that emitted sparks...
2004-10-16 havochush reconnect command warning about signon 0 because...
2004-10-16 havocnow parses more of q3 shaders to guess at proper render...
2004-10-16 black-Added static, global baseDC and baseRC variables to...
2004-10-16 havocfixed a typo in the numtriangles commit (should have...
2004-10-16 havocskip surfaces with no triangles in Q3BSP rendering...
2004-10-16 havocdon't check visframe on q3bsp surfaces, it's not used
2004-10-16 havocexpanded PR_PrintState from 5 statements to 8 statement...
2004-10-16 havocadded reporting of what model is unprecached in no...
2004-10-16 havocadded MoALTz to thanks list
2004-10-15 havocforgot to give strlcat a size
2004-10-15 havocadded a newline to chat messages
2004-10-15 havocadded -lSDL to the windows SDL link flags
2004-10-15 black-Added a more descriptive comment for prvm_edict_t::p
2004-10-15 havocchanged main() argv parameter to non-const, and casting...
2004-10-15 havocadded DP_LITSPRITES extension string
2004-10-15 havoc315
2004-10-15 havocnow shows status messages in join game menu when a...
2004-10-15 havocreduced cl_net* cvars to just cl_netlocalping and cl_ne...
2004-10-15 havocrevert an optimization to shadow volume generation...
2004-10-13 havocthanks much to Moz for fixing the r_stereo_separation...
2004-10-13 molivierFixed a couple of comments, and modified slightly the...
2004-10-13 moliviersnd_dma.c -> snd_main.c
2004-10-13 molivierLots of minor fixes and improvements to the sound engin...
2004-10-12 black-Its now possible to add support for other edict_privat...
2004-10-12 havocallow invalid skin numbers on entities using tenebrae...
2004-10-10 havocenabled SDL sound and CD
2004-10-10 havocfixed a signed/unsigned warning
2004-10-10 havocmade MapKey static since it's not used anywhere else
2004-10-10 havocremove quotes on say commands at the server end (like...
2004-10-09 havoc315
2004-10-09 havocadded SV_EntitiesInBox function to find entities within...
2004-10-09 havocfixed reconnect command which was being ignored by...
2004-10-08 havocadded "QC function <name> is missing" warnings to more...
2004-10-08 havocsimplified r_rt* variable setup a little bit
2004-10-08 havocgot rid of cl_nodelta cvar (it has never been useful...
2004-10-08 havocfixed constant resetting of animation interpolation...
2004-10-08 havocfix automatic addition of "color" field to be a vector
2004-10-08 havoccleaned up Host_Say to not process the message (MUCH...
2004-10-07 havocfix color problem with glow_trail (the blue trail bug)
2004-10-07 havoc306
2004-10-07 havocfixed lingering entities in quake protocol (off by...
2004-10-07 havocadded cl_beams_* cvars to effects options menu
2004-10-06 havocnow should be able to connect to another server without...
2004-10-06 havocnow begins loading plaque at all the appropriate places...
2004-10-06 havocfix nehahra movie support (forgot to handle its protoco...
2004-10-06 havocsprites now work with EF_NODEPTHTEST
2004-10-05 havoconly enable watershader on fullbright water
2004-10-05 havocnow compiles on x86_64 successfully (still a crash...
2004-10-05 havocadded commandline options section
2004-10-05 havocrevised commandline option comments for better categori...
2004-10-05 havocadded COMMANDLINEOPTION comments for every commandline...
2004-10-04 havocfix colormap checking in ValidateState, it was throwing...
2004-10-04 havocfix skybox in hlbsp not rendering
2004-10-04 havocMSG_ReadAngle functions now return -180 to +180 range...
2004-10-04 havoc305
2004-10-04 havocfix negative frags showing up as 65535 and such
2004-10-04 havoc304
2004-10-04 havocfix a very stupid way of addressing memory which is...
2004-10-04 havocNUM_FOR_EDICT now casts to int so that it never returns...
2004-10-04 molivierAllocated the log queue earlier in Log_Init since Cvar_...
2004-10-04 molivierMoved the clamping of volumes higher in the mixing...
2004-10-03 havoc304
2004-10-03 tomaz298
2004-10-03 havocremove support for GL_NV_vertex_array_range as it's...
2004-10-03 havocadded -novideosync disable for WGL swap control
2004-10-02 havocfix cvar_string to check if the cvar exists
2004-10-01 havoc298
2004-10-01 havoc299
2004-10-01 havoc323
2004-10-01 havocsave shorter rtlights lines when cubemap/corona/angles...
2004-10-01 havocfix an accidentally removed variable, and move a couple...
2004-09-30 havocmade shadowvolume building about 40% faster by not...
2004-09-30 havocsped up nexuiz rtlights benchmark by 4% by optimizing...
2004-09-30 havocremoved a few fields from q3msurface_t
2004-09-29 havocrecalculate model->brushq3.num_leafs during loading...
2004-09-28 havocupdated darkplaces icon with 6 sizes of 32bit (XP icon...
2004-09-28 havoc324
2004-09-28 havocimplemented DP_EF_NODEPTHTEST extension
2004-09-28 havocuse a less bizarre method of byte swapping q1bsp/q3bsp...
2004-09-27 tomaz325
2004-09-27 tomaz326
2004-09-27 havoc327
2004-09-27 havocupgraded particle font texture to 512x512 and changed...
2004-09-27 havocfixed r_shadow_realtime_world_lightmaps cvar control...
2004-09-27 havoc325
2004-09-27 tomaz326
2004-09-27 havoc327 and reformatted notify list to sort by name first
2004-09-26 tomaz329
2004-09-26 havocfix recently added notifies to say who to notify
2004-09-26 havoc336
2004-09-26 havocstatic entities now light and shadow properly
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