]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2009-09-11 havocModel_*_AnimateVertices functions no longer write to...
2009-09-11 havocplay silence during timedemos
2009-09-11 havocreworked unreliable message queue to ALWAYS dequeue...
2009-09-09 havocuse -developer automatically in debug builds
2009-09-08 havocfix C++ compilation errors
2009-09-08 echonOops!
2009-09-08 echonNULL out RSurf_ActiveModelEntity rsurface fields that...
2009-09-06 echonAdded an unreal-esque feature: snd_spatialization_occlu...
2009-09-06 echonCompile as C code, not C++ (vcproj setting)
2009-09-06 echonDon't generate tangent vectors when GLSL is off, small...
2009-09-06 divverentfixed two warnings
2009-09-06 echonAdded animation caching, which speeds up re-renders...
2009-09-06 echonAdded a Profile build option, which is simply release...
2009-09-06 echonUpdate for 2k8 sp1... apparently they changed a comment...
2009-09-06 echonIgnore *.suo and *.user visual studio local files
2009-09-03 divverentanother oops, sorry, forgot to commit this from at...
2009-09-03 divverentstuff I forgot to commit
2009-09-03 divverentQuake menu: show DP's weird resolution set in windowed...
2009-09-03 divverentas requested by LH, #if 0 out cycleweapon
2009-09-02 divverentdo not crash when zlib is missing, but instead do not...
2009-08-31 divverentchange two more MAX_QPATH to MAX_OSPATH
2009-08-31 divverents/QPATH/OSPATH/g in libcurl
2009-08-28 divverentbugfix
2009-08-28 divverentparticles: allow a particlefont.txt file (same dir...
2009-08-27 divverentre-enable saturation on sidebyside and stereobuffer...
2009-08-27 divverentturn off saturation and motion/damage blur if a stereo...
2009-08-24 divverentchange scr_screenshot_name_use_mapname to scr_screensho...
2009-08-24 divverentcvar scr_screenshot_name_use_mapname: if set to 1,...
2009-08-24 divverentyet another typo :( typing with lag sucks
2009-08-24 divverentfix typo
2009-08-24 divverentokay, fix the latest fix :P
2009-08-24 divverentchnage "negative zero" check to actually check the...
2009-08-24 divverentadd bounds check on OP_ADDRESS
2009-08-23 samualChange recommended value for motionblur to 0.5 due...
2009-08-21 divverent--Trninghis line, and those below, will be ignored--
2009-08-20 divverentclean up lightmap merge power code
2009-08-20 divverentalso rename these fields, so nobody starts using them
2009-08-20 divverentshut up jpeg warnings another way
2009-08-20 divverentfix all the () problems, and make gcc warn for them
2009-08-20 divverentfix lightmap merging with external lightmaps
2009-08-20 havocFix warnings in div0's commits using functions with...
2009-08-19 havocfix glDrawRangeElements issue with mesa
2009-08-19 divverentsnd_mutewhenidle 0: do NOT still mute when app is hidde...
2009-08-19 divverentfix that bounds check, it was stupid (< 0 = builtin)
2009-08-19 divverentfix typo in 9126
2009-08-19 divverentbounds check function calls, and entity indexes in...
2009-08-19 divverentadd comments for missing bounds checks; bounds check...
2009-08-19 divverentprogs: require the last statement to be GOTO, DONE...
2009-08-19 divverentsupport mute-when-idle properly
2009-08-18 samualfix motionblur cvar descriptions, also: First commit! :D
2009-08-18 havocfix div0's bug
2009-08-18 divverentmark another place of missing bounds check
2009-08-18 divverentidentify two missing bounds checks (fix them later)
2009-08-16 divverentfix two SOCKLEN_Ts
2009-08-16 divverentfix pitchsign warnings in dev-c++
2009-08-16 divverentcvar con_chatsound (by Surb)
2009-08-16 divverenthonor alpha in showsurfaces 3
2009-08-16 divverentfix reset of capturevideo fps
2009-08-14 divverentremove wait states for SDL
2009-08-14 divverentexperimental change: do a float compare for OP_IF and...
2009-08-14 divverentfix a small bug in prvm_getstring (returning NULL inste...
2009-08-14 divverentcvar cl_movecliptokeyboard: clip movement vectors to...
2009-08-14 divverentSDL/Win32: queue a vid_restart if resized; this should...
2009-08-12 havoc493
2009-08-09 havocpatch from Jason Hatton adding a release-profile build...
2009-08-08 divverentnew command line option -modname to override DP's idea...
2009-08-08 havocdisable sv_gameplayfix_slidemoveprojectiles in hipnotic...
2009-08-07 divverentactually, set the threshold to 10.
2009-08-07 divverentStupid hack: force an entity frame once 5 frames were...
2009-08-07 divverentadd a fs_gamedir cvar containing the currently active...
2009-08-07 divverentfor now, turn off MEMPARANOIA
2009-08-07 divverentfix use of variable name "dir"
2009-08-06 divverentmenu QC builtin getgamedirinfo(float gamedirno, float...
2009-08-06 divverentprovide a list of all gamedirs with modinfo.txt in...
2009-08-06 divverentrestructuring for gamedir enumerating (cannot enumerate...
2009-08-05 divverentmaybe it compiles now
2009-08-05 divverentadd missing functions
2009-08-05 divverentadd missing mainDisplay ina gl
2009-08-05 divverentagl: experimental code to enumerate video modes (untest...
2009-08-05 divverentfix crash in SDL mode listing
2009-08-05 divverentfixes for vid_wgl
2009-08-05 divverentmove resolution enumerating to the RIGHT point
2009-08-05 divverentadd bounds check to menu function to query resolutions
2009-08-05 divverentglx, sdl, wgl: autodetect all supported video modes...
2009-08-04 divverentonground check: don't trace down by 2 units but just...
2009-08-03 divverentgameversion_min, gameversion_max, to support a RANGE...
2009-08-03 divverentremove some unfounded warnings of some gcc versions :P
2009-08-03 divverentCollision: insert a really stupid workaround: make...
2009-08-02 divverentunsticking: properly handle playerclip
2009-08-01 divverentabort ANY movetype_walk move once a touch function...
2009-08-01 divverentfix typo in last commit
2009-08-01 divverentalias model: fix tracebox
2009-08-01 divverentproperly handle the case that the touch fucntion telepo...
2009-07-31 divverentfix a bug in the teleport detection that made it hit...
2009-07-31 divverenttiny behaviour changes to MOVETYPE_WALK (players) that...
2009-07-31 havocfix compile error
2009-07-31 havocmade num_poses always be the number of poses in a model...
2009-07-25 divverenthopefully fix saturation without postprocess
2009-07-25 divverentunbound conwidth/conheight a little
2009-07-23 divverentthis seems to fix autosprite2
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