]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2004-03-10 havocadded showtime/showtime_format and showdate/showdate_fo...
2004-03-10 havocadded convenience function Sys_TimeString which calls...
2004-03-10 havocadded an extern for cmdline cvar
2004-03-10 havocadded Print versions of Printf functions and made all...
2004-03-10 havocclean up an unnecessary snprintf
2004-03-09 havocadded scr_conforcewhiledisconnected cvar so it is possi...
2004-03-09 havoc"edict" command no longer crashes if given -1 as edict...
2004-03-09 havoc*** empty log message ***
2004-03-09 havocreorganized SV_FlyMove to merge the two paths (new...
2004-03-09 havocworked around curve collision problems by doing special...
2004-03-09 havocnow supports loading skybox specified by q3 sky shaders
2004-03-09 havocfix saving of rtlights files (everything past cubemap...
2004-03-07 havocfix two signed/unsigned comparison warnings
2004-03-07 havoc*** empty log message ***
2004-03-06 havoc*** empty log message ***
2004-03-06 havoccon_notify is now measured in cl.time, not realtime...
2004-03-05 molivierDon't use coronas for muzzleflashes
2004-03-05 havocno view tilt when dead in GAME_FNIGGIUM
2004-03-05 havocfixed noclipping rendering nothing (there was no vis...
2004-03-05 havocimprove console text parsing a little (now handles...
2004-03-04 havocfix monsters ignoring player underwater if a bmodel...
2004-03-04 molivierFixed key bindings menu (we have a range of 1024 key...
2004-03-04 molivierRemoved a few warnings in MSVC6
2004-03-04 havocseparate collision curve geometry from rendering, this...
2004-03-04 havocimplemented r_subdivisions_ cvars to control q3bsp...
2004-03-04 havocfix r_editlights_edit not accepting some commands
2004-03-04 havocr_showtris is now a float cvar which controls intensity...
2004-03-03 havocmade r_showtris transparent (quite faint actually)...
2004-03-03 havocfix Q3BSP submodels to have no GetPVS function (or...
2004-03-03 havocfixed bmodel realtime lighting/shadowing render crashes...
2004-03-03 havocadded r_showtris
2004-03-03 havocrealtime dlight shadows are now nearly the speed of...
2004-03-02 havoctemporarily disabled compiled rtlights (they'll make...
2004-03-02 havocfix rtlights cubemapname load/save
2004-03-02 havocfix the inverted bumps on some surfaces (no longer...
2004-03-02 havocforgot to init the effects variable in the light parser
2004-03-02 havocdlights using light_lev now need the PFLAG_FULLDYNAMIC...
2004-03-01 havocmore cleanups of R_RenderScene (now r_view_ variables...
2004-03-01 havocremove unused variable i in V_ParseDamage
2004-03-01 havocremove unused variable i in CL_ParseStartSoundPacket
2004-03-01 havocscreenshots are now saved to screenshots/ and videos...
2004-03-01 havocfixed cubemap upload scaling crash (was using power...
2004-03-01 havocfixed viewblends which were broken the past few days
2004-03-01 havocupgraded network protocol to DP5, now sends precise...
2004-03-01 havoccleaned up rtlight handling, merging most code between...
2004-03-01 havocforgot to commit this as part of the SV_TouchAreaGrid fix
2004-03-01 havocfixed SV_TouchAreaGrid to not crash if SV_IncreaseEdict...
2004-03-01 havocsafety checked lightmap access in Mod_Q1BSP_RecursiveLi...
2004-02-28 havocdefault a few cvars accordingly for GAME_TENEBRAE mode
2004-02-28 havocsupport angles on light entities
2004-02-28 havocsupport skin and pflags in light entity loader
2004-02-26 havocPF_traceline/PF_tracebox can now use world as the edict
2004-02-26 havocmade the static light built message a dprint
2004-02-26 havocTEU uses teu.rc, not quake.rc
2004-02-25 havocrenamed brush model pvs stuff to be in brush struct...
2004-02-25 havocMOVETYPE_BOUNCE change: an explosion above gibs will...
2004-02-25 havocenable MOVE_ values on PF_tracebox (already enabled...
2004-02-24 havocfixed black fullbrights on models in realtime mode
2004-02-22 havocfixed GL_Scissor call in rtlight code (apparently I...
2004-02-22 havocallow "rate" command to be executed on server when...
2004-02-22 havocfixed a possible crash in R_DrawCoronas (it was using...
2004-02-21 havoccleaned up R_RenderView setup code a bit, and shuffled...
2004-02-21 havoctimedemo now also prints min/avg/max fps
2004-02-21 havocadded rate limiting to player setup menu
2004-02-21 havocrate limited networking ("rate" command in client conso...
2004-02-21 havoccl_fakelocalping cvars now produce the specified ping...
2004-02-21 havocremove unused stripextension code
2004-02-21 havocmoved light matrix generation out of the render code...
2004-02-20 havocfixed loading of replacement frame images (it was strip...
2004-02-20 havocupgraded Image_CopyMux to be able to output constant...
2004-02-20 havocpossible improvement to infinite perspective matrix...
2004-02-20 havocremove the exec default.cfg call from the reset to...
2004-02-18 havocimproved error message for missing cubemap images,...
2004-02-18 havocnow loads each cubemap only once, no matter how many...
2004-02-18 havoccubemap filters for rtlights are now supported
2004-02-18 havocadded gl_lightmaps cvar (for looking at the raw lightma...
2004-02-18 havocfix some warnings
2004-02-17 havocreduced size of viewblend triangle from 64000 units...
2004-02-12 blackForgot to add a couple of return statements to a switch...
2004-02-11 blackFixed: Removed not needed variable.
2004-02-11 blackAdded some menu builtins and changed VM_registercvar...
2004-02-11 molivierAdded automatic unloading of unused sounds. The "silent...
2004-02-11 molivierCommented out some unused static functions in "ui.c...
2004-02-11 molivierUpdated the MinGW note according to the new makefiles
2004-02-11 molivierI forgot to add the new sound functions to "snd_null.c"
2004-02-10 havocchange joystick key numbers to start at 768 instead...
2004-02-10 havoccorrections and additions
2004-02-10 havocrecalculate farclip immediately before rendering, inste...
2004-02-10 blackThe mouse buttons now use the range 512 - 1023 and...
2004-02-10 molivierAdded a couple of function skeletons for the automatic...
2004-02-09 molivierThe test used in the FS_Read function to detect the...
2004-02-09 havocfix a particle trail bug with freshly spawned entities...
2004-02-09 havocchanged shader parsing to use strcasecmp just incase...
2004-02-09 havocfix video modes menu to not let you select the extra...
2004-02-08 havocadded Willis's dpmaster to list
2004-02-06 havoctrying to make this binary
2004-02-06 havocDOS line endings, and now marked binary (I hope)
2004-02-06 havocupdated readme
2004-02-06 havocincreased numverts/numtris/skinwidth/skinheight limits...
2004-02-06 havocrenamed r_shadow_shadows to r_shadow_dlightshadows...
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