]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2006-05-10 havocredesigned skeletal model loading and rendering to...
2006-05-10 havocadded Vector4Set macro
2006-05-10 havocsome clean up of packet parsing
2006-05-10 havocsetinfo *ip on every network connection (currently...
2006-05-10 havocimproved setinfo handling so that quakeworld works...
2006-05-10 havocremoved all 3 uses of the brown-text message prefix...
2006-05-10 havocadded a comment
2006-05-10 havoccleanup of chat prefix character handling, this fixes...
2006-05-09 havocsignificantly reworked the cl_movement code, now predic...
2006-05-09 havocdon't shuffle servers around when pings come in later...
2006-05-09 havocdo q1bsp lighting checks starting with + 0.125 unit...
2006-05-08 havocsplit R_DrawTextureSurfaceList code into several functi...
2006-05-08 havocfix NUL termination issue on the test string by not...
2006-05-08 havocfixes to the test program
2006-05-08 havoclhnet fixes - now calls WSAStartup during LHNET_Init...
2006-05-08 havocfix really stupid bug in qw download code which was...
2006-05-01 havocfix bug with gl_combine 0 transparent water rendering...
2006-05-01 havocfix a type (description as part of value on r_textshadow)
2006-05-01 havocoptimized rtlighting passes by using RSurf_DrawBatch_Si...
2006-05-01 havocrestructured RSurf_DrawLightmap to become RSurf_DrawBat...
2006-04-30 havocchanged svc_setangle to cause interpolated turning...
2006-04-28 havoctreat AltGr key as ALT for bind purposes
2006-04-27 blackAdd _DrawQ_ProcessDrawFlag to clean-up the glblend...
2006-04-27 havocfixed fullbright support in glsl path
2006-04-27 sajtRemoved myself from all the todo items. I no longer...
2006-04-27 sajt*** empty log message ***
2006-04-26 havocadded proper liquidfriction support
2006-04-26 havocoptimized handling of decals, which increased timedemo...
2006-04-26 havoca simple optimization to particle allocation, increased...
2006-04-26 havocnow does batching of transparent surfaces, such as...
2006-04-26 havocadded a lot more CHECKGLERROR macro calls, to identify...
2006-04-26 havocchanged back to 1 second intervals on fps math
2006-04-26 havocchanged the Cvar_Command: prints to developer.integer...
2006-04-25 havocreenabled support of find() with an empty string as...
2006-04-25 havocadded prvm_printfunction command which prints an assemb...
2006-04-25 havocsignificant optimizations to the progs interpreter...
2006-04-25 havocreenabled the 'stick in place if stuck in a solid'...
2006-04-20 havocchanged particle trail handling so that the TE_TEI_G3...
2006-04-20 havocadded keyup function for menu qc at Black's request
2006-04-20 havocreplaced rainsplash animation with just a single partic...
2006-04-20 havocdon't complain about shaders with no layers
2006-04-20 havocgrab mouse when using menu while watching demos (import...
2006-04-20 havocfix some model lighting bugs in the GLSL surface render...
2006-04-20 havocallow changelevel to stop demos (necessary for nexuiz...
2006-04-20 havocfix missing newline on unknown opcode warning in progs...
2006-04-20 havocrenamed scr_screenshot_gamma to scr_screenshot_gammaboo...
2006-04-20 havocoptimized LoadTGA to have fast paths for all formats...
2006-04-20 havocsignificant surface renderer optimizations
2006-04-20 havocadded GL_AlphaTest function to enable/disable GL_ALPHA_TEST
2006-04-19 havocprecache scoreboard title, intermission pics, and final...
2006-04-19 havocremoved the flawed detection of modelspace deluxemaps...
2006-04-18 havocanother attempt to fix the warnings
2006-04-18 havocattempting to fix a warning about setjmp clobbering...
2006-04-18 havocfix a bug in AUTOSPRITE2 code caused by overzealous...
2006-04-18 havocreworked most of q3bsp q3 shader loading, now supports...
2006-04-18 havocreset a bit more state each frame
2006-04-18 havocconback lives... again!
2006-04-18 havocremoved showfps mode 2 (which was weird), modified...
2006-04-18 havocconback support is dead.
2006-04-18 havocremoved scr_conspeed, now always instantaneous console...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-17 havocbatch by lightmap as well as texture, this cures proble...
2006-04-16 havocno longer recalculated q3bsp surface normals, this...
2006-04-16 havocfix crash when loading .dpm models
2006-04-16 havocchanged where vertex coloring is applied in the fragmen...
2006-04-16 havocmodified Mod_BuildTextureVectorsAndNormals to become...
2006-04-16 havoccommented out r_texture_fogintensity texture generation...
2006-04-16 havocfix bug in glsl surface shader setup code which was...
2006-04-16 havoceliminated rmeshstate_t .pointer_vertex and .pointer_co...
2006-04-16 havocredesigned some of the model animation code, should...
2006-04-16 havocfixed zym loading bugs that made models lose surfaces
2006-04-16 molivierAGL fixes: fixed a crash when switching to and from...
2006-04-16 havocuse entity bbox for network culling if model was not...
2006-04-16 havocsome cleanup of Mod_Alias_GetMesh_Vertex3f
2006-04-15 molivierFixes and cleanups related to the recent AGL patches
2006-04-15 havocadded darkplaces-agl to .cvsignore
2006-04-15 havocfix more warnings
2006-04-15 havocadded -framework AGL to the Mac OSX client libs to...
2006-04-15 havocfix some warnings
2006-04-15 havocfix really stupid typo in SV_Move code, this cures...
2006-04-15 havocfix clientside bmodel collisions (now can walk around...
2006-04-15 havocprints entity number of MOVETYPE_PUSH entities without...
2006-04-15 havocadditional debugging code
2006-04-15 havocfixed stair step up bug in cl_movement code which cause...
2006-04-15 havocfixed really stupid typo in CL_TraceBox regarding bmode...
2006-04-14 havocaudit of checkstuck/unstickentity code and relates...
2006-04-14 havocbetter SUPERCONTENTS masks for a few TraceBox and Point...
2006-04-13 havocmoved SVC_PARTICLE code to fallback code, this does...
2006-04-13 havocstop complaining about SVC_PARTICLE
2006-04-13 havoctwo Mac OSX fixes from ds01 on alientrap forums - input...
2006-04-12 havocchanged cshifts[] to use floats instead of ints, this...
2006-04-12 havocSys_Sleep more to save cpu time
2006-04-12 havocdon't hide console when entering a map, only do so...
2006-04-11 havocMacOSX g++ setjmp fix from div0
2006-04-11 blackThis works for me, works on Windows according to MSDN...
2006-04-10 havocreverted Black's change to the effectinfo.txt color...
2006-04-10 blackAn attempt to fix the particle color bug (it coudlnt...
2006-04-09 havocdo apply mixahead math as int
2006-04-08 havocfix cl.completed_time math after that last commit
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
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