divverent/darkplaces.git
2009-12-27 havocfix a bunch of type-punned pointer warnings
2009-12-27 havocadded StoreBigShort
2009-12-27 havochush a warning
2009-12-27 havocreworked console rendering, now uses con_backscroll...
2009-12-27 havocuse less options, for compatibility with old gcc
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-27 havocadded Con_MaskPrintf, Con_Printf/Con_DPrintf and friend...
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-27 blubreducing error output in font loading (use developer...
2009-12-27 blubuse real pixels for r_textshadow instead of virtual...
2009-12-26 divverentfreetype: "loadfont" now uses virtual pixels, not real...
2009-12-26 blubthese checks are now superfluous, u8_fromchar doesn...
2009-12-26 blubset the unicode value to 0 if no value exists, also...
2009-12-26 divverentfix asign error in a mostly unused physics code part :P
2009-12-26 motorsepadded missing .h and .c files to the project
2009-12-25 blubget rid of the warning
2009-12-25 divverentstringwidth(): if 3rd arg is not given, always yield...
2009-12-25 blubunicode character input handling in the GLX client
2009-12-25 havocmore optimizations to SVBSP code
2009-12-25 blubu8_get{n,}char should advance the end-ptr even if no...
2009-12-25 divverentadd a menu/csqc field .drawfontscale to scale the font...
2009-12-25 havocimproved performance of SVBSP code
2009-12-25 divverentimprove text word wrapping
2009-12-25 blub'<=' fail: '< 0xC2' means invalid '== 0xC2' does not...
2009-12-25 blubfix u8_COM_StringLengthNoColors the same way other...
2009-12-25 divverentutf8: add VM_sprintf support
2009-12-24 havocadded back the old method of comparing points to the...
2009-12-24 eihrulfixed plane test typo
2009-12-24 havocuse svbsp for rtlight compilation instead of portal...
2009-12-24 havocchanged svbsp code to use floats instead of doubles
2009-12-24 havocdon't use ssize_t
2009-12-24 havocchange a few WIN64 checks to _WIN64 (which actually...
2009-12-24 havocfix some warnings about a variable being used twice...
2009-12-24 havocfix a printf where a size_t was being printed as a...
2009-12-24 havocfix a warning about possibly uninitialized variables
2009-12-24 havocfix some 64bit printf errors
2009-12-24 havocchanged Cg shader support to check DP_CG_LIBDIR instead...
2009-12-24 havocdisabled WIN64 error, perhaps we should use the name...
2009-12-24 havocrenamed a parameter, removed some unused cvars
2009-12-24 havocremoved r_shadow_culltriangles - the only useful part...
2009-12-24 havocturn off r_shadow_culltriangles by default, because...
2009-12-24 havocreorganized GLSL shader
2009-12-24 havocimproved Cg error reporting
2009-12-24 divverentsame fix in DrawQ_String
2009-12-24 divverentfix text width function
2009-12-24 havocdon't project shadows so far - this fixes broken shadow...
2009-12-24 blubtake utf8_enable into account when printing the dots...
2009-12-24 divverentfix detection of timeout-based lost packets.
2009-12-24 divverenttry to notice uncompensated packet loss due to timeouts
2009-12-23 eihrulfixing sizeof(data) of pointer to particle texture...
2009-12-23 divverentremove unneeded include
2009-12-23 divverentfix typo in last commit
2009-12-23 divverentdo not TOTALLY block translation with csprogs, but...
2009-12-23 divverentprogs loading: allow translation of strings using a...
2009-12-23 divverentadd DLL name for win32
2009-12-23 divverentimprove sprintf a bit to match with documentation
2009-12-23 divverentDP_QC_SPRINTF :P
2009-12-23 blubUsing MAX_QPATH for filenames in ft2.
2009-12-23 blubMSVC doesn't support 'inline'
2009-12-23 divverentoops, a float I meant
2009-12-23 divverentturn font size snapping into a float
2009-12-23 blubstdint.h and uint32_t instead of u_int32_t
2009-12-23 divverentadditionally include stdint.h on non-MSVC too
2009-12-23 havocmake CgGL render path work
2009-12-23 divverentmake utf8 functions safer: give them a size limit in...
2009-12-23 divverentget utf8lib out of common.c by moving the u8_strnlen...
2009-12-23 blubthis should work without strlen as well
2009-12-23 blubdo not use non-standard strnlen function
2009-12-23 blub... forgot to add the files, I'm too used to git now :P
2009-12-23 blubAdding FreeType2 and UTF-8 Support.
2009-12-23 havocfix SUPPORTCG checks
2009-12-23 divverentfix detection of cg libs
2009-12-23 divverentDP_SV_PING_PACKETLOSS: expose packet loss to server QC
2009-12-23 havocthe beginnings of a cgGL rendering path experiment...
2009-12-23 havocload maps/levelname_effectinfo.txt in addition to effec...
2009-12-22 havocfix a crash on non-deluxemapped q3bsp loading
2009-12-21 havocremoved r_precachetextures cvar
2009-12-21 havocfix some issues with r_hdr 1 (or r_hdr_scenebrightness...
2009-12-21 havocforce R_GetCurrentTexture to regenerate data when
2009-12-21 divverentfix movement loss tracking
2009-12-21 divverentmovement packet loss tracking
2009-12-21 havocfix typo in StoreBigLong calls on NETFLAG_ACK packets
2009-12-21 havocprint unknown keys a little differently, to avoid escap...
2009-12-21 havocchange how compression hint check works
2009-12-21 havocremove some gl functions that are not used
2009-12-21 havocuse floats rather than doubles for view matrix stuff
2009-12-21 havocadded LINK_TO_ZLIB define checks, to allow direct linking
2009-12-21 havocadded K_PRINTSCREEN, not actually used by any platforms...
2009-12-21 havocadded SUPPORTIPV6 define checks - not defined by defaul...
2009-12-21 havocincrease NET_MAXMESSAGE in DP_SMALLMEMORY configuration...
2009-12-21 havocadded SUPPORTDLL define and checks, if any platforms...
2009-12-21 havoccheck if FNDELAY is defined instead of checking WIN32
2009-12-21 havocprint memlist if out of memory error occurs
2009-12-21 havocadded mem_bigendian variable
2009-12-21 havocfix big endian loading of patches
2009-12-21 havocadded gl_nopartialtextureupdates cvar which disables...
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-20 divverentallocate the right byte count for PVS data in framedata
2009-12-20 havocdisable r_transparentdepthmasking by default until...
2009-12-20 havocGLSL shaders no longer use gl_TexCoord[] varying variables
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