]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2004-04-14 molivierThe Linux CD module now uses O_NONBLOCK when opening...
2004-04-14 havoccleaned up submodel loading, and wrote a big descriptio...
2004-04-14 havoc*** empty log message ***
2004-04-14 havocadded a number of tips and a sound features section
2004-04-14 havocfix sprite pitch; apparently quake did not negate their...
2004-04-12 havocanother change for transfusion (remove the little frag...
2004-04-12 havocpatch from transfusion team to change transfusion hud...
2004-04-12 havocpatch from transfusion team to add taunts to transfusio...
2004-04-11 molivierThe first step towards a real CD volume setting (only...
2004-04-11 molivierAdded an error message when the sound mixer requests...
2004-04-10 havocreverse pitch direction on PFLAGS_FULLDYNAMIC light...
2004-04-09 molivierThe base size of the log queue is 256 bytes, not 4...
2004-04-08 molivierAdded a "log_file" cvar to control the log file name...
2004-04-08 molivier"soundlist" now tells you if a sound is streamed and...
2004-04-07 havocfixed entities disappearing when partially submerged...
2004-04-06 molivierRemoved an unused cvar (logfile)
2004-04-06 molivierFixed cl_nodelta 1
2004-04-05 molivierFake CD tracks support; DP now tries to play "sound...
2004-04-05 molivierFixed the "-path" option. A couple of FS variables...
2004-04-05 havocinlined Host_EndGame in CL_ParseServerMessage's svc_dis...
2004-04-05 molivierFixed Win32 dedicated server input
2004-04-05 havocfixed very annoying '5 second timeout' bug in Host_Shut...
2004-04-03 havocmake shrak work (lots of SOLID_BSP/MOVETYPE_PUSH entiti...
2004-04-03 havocfixed missing newline after map name in join message
2004-04-02 molivierAdded a CHANNELFLAG_LOCALSOUND flag for channels playin...
2004-04-02 molivierOops... It seems this malloc/free was actually intended...
2004-04-02 molivierstrncpy -> {strlcpy,memcpy}. Replaced the "forceloop...
2004-04-02 molivierReplaced a direct call to "malloc" and "free", and...
2004-04-01 havocfixed animated textures in realtime lighting mode ...
2004-04-01 havocfix the namelen parameter in the getsockname call
2004-04-01 havocnow uses getsockname to find out what address/port...
2004-04-01 molivierFixed a warning (unused variable)
2004-04-01 havocdefault to r_shadow_realtime_dlight 1 mode
2004-03-31 havocdisabled triangle normal validation because the validat...
2004-03-31 molivierOpenBSD doesn't define _PATH_SOUND
2004-03-31 havocdisabled the invalid model check in Mod_CheckLoaded...
2004-03-31 havocfix NODRAW flag check (don't draw NODRAW shaders)
2004-03-31 havocnow supports missing models
2004-03-28 havoc*** empty log message ***
2004-03-26 molivierThe portable_samplepair_t structure has no need to...
2004-03-26 molivierRemoved a couple of useless inclusions
2004-03-25 havocinclude <> above ""
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...
2004-03-24 molivierFactorized some code in the shared library loaders
2004-03-24 molivierFixed the sounds not being advanced in time while not...
2004-03-23 havocrtlights shouldn't do anything with sky and water ...
2004-03-23 molivierFixed the WAV file loading code (loopstart was always...
2004-03-23 molivierOgg vorbis streaming support; the code decides whether...
2004-03-23 molivierAdded a mempool parameter to FS_LoadFile
2004-03-23 havocfixed a memory leak if an image file loaded but failed...
2004-03-22 havoccommented out mini scoreboard in nexuiz hud
2004-03-22 havocfixed two warnings on glGetDoublev calls
2004-03-22 havocq3bsp pvs works again (was checking loadmodel when...
2004-03-22 havocworked around an ATI driver bug with glColor during...
2004-03-22 havocfix scissoring bugs with r_shadow_realtime_dlight ...
2004-03-22 havocuncommented a lot of GL functions
2004-03-19 havocremoved -fexpensive-optimizations (which is turned...
2004-03-18 havocfixed 'black models' bugs in RecursiveLightPoint code
2004-03-18 havocfixed r_fullbright
2004-03-17 havocexpanded cl_max_beams from 24 to 256
2004-03-17 havocbsp model shadows are now enlarged by r_shadow_projectd...
2004-03-16 havoc*** empty log message ***
2004-03-16 havocoptimized away most texmatrix comparisons (now checks...
2004-03-16 coderjoefix newlines
2004-03-16 havocdoubled brightness of most dlights, and halved brightne...
2004-03-16 havocadded a note to optimize the MAX_DLIGHTS loop somehow
2004-03-15 havocoptimized R_Mesh_State to only update most settings...
2004-03-15 molivierRenamed ogg.[ch] to snd_ogg.[ch]
2004-03-15 havocenabled USETEXMATRIX because it wasn't broken after...
2004-03-15 molivierRemoved the little endian -> native endian conversion...
2004-03-15 molivierMade use of the common functions BuffLittle{Short,Long...
2004-03-15 havoc3d texcoords now must use rmeshstate_t.pointer_texcoord...
2004-03-15 havocreorganized texture setup code in R_Shadow_RenderLighti...
2004-03-14 havocfixed 2d attenuation texturing (it was all black due...
2004-03-14 havocadded a tip about using the color control menu to calib...
2004-03-14 havocgot rid of Cshader system as it really wasn't helping...
2004-03-13 havocdon't draw lighting on sky and water
2004-03-13 havocmerged static and dynamic rtlight handling almost entir...
2004-03-13 havocadded texmatrix[] to rmeshstate_t and removed R_Mesh_Te...
2004-03-13 havocfixed gl_paranoid warnings in R_DrawQueue
2004-03-13 havocfixed gl_paranoid warnings caused by gl_texture_anisotr...
2004-03-13 blackDP should read the config files correcly again now.
2004-03-13 havoc*** empty log message ***
2004-03-13 havocadded const to most parameters to Mod_ShadowMesh_AddMesh
2004-03-13 havocq3bsp rendering now uses visframe instead of markframe...
2004-03-11 molivierChanged the way DP detects and handles the CPU endianes...
2004-03-11 havocremoved special GAME_FNIGGIUM default for con_forcewhil...
2004-03-10 havocnow calls GL_LockArrays manually around each R_Mesh_Dra...
2004-03-10 havocremoved r_shadow_showtris (superseded by r_showtris)
2004-03-10 havocmerged CL_ColorPointer into R_Mesh_State
2004-03-10 havocR_Mesh_State_Texture and GL_VertexPointer merge once...
2004-03-10 havocGL_Color no longer interacts with GL_ColorPointer ...
2004-03-10 havocnow supports GL_EXT_stencil_two_side extension (found...
2004-03-10 havocsorted extension list again
2004-03-10 havocadded DP_SV_ROTATINGBMODEL extension to list
2004-03-10 havocadded a few items to the client features list
2004-03-10 havocadded -benchmark commandline option
2004-03-10 havocadded showtime/showtime_format and showdate/showdate_fo...
2004-03-10 havocadded convenience function Sys_TimeString which calls...
2004-03-10 havocadded an extern for cmdline cvar
next