]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2004-10-23 black-Added the constant MAXTRACKS which is set to 256.
2004-10-22 tomaz309
2004-10-22 tomaz310
2004-10-22 havocdon't crash on dlights trying to cast shadows from...
2004-10-22 molivierUpdated Transfusion map list
2004-10-21 black- Added Mem_IsAllocated.
2004-10-21 havocVorteX fixed the "circle bug" in his SV_GetTagMatrix...
2004-10-21 molivierSeveral changes for single player support in Transfusio...
2004-10-21 havocdon't allow Log_ConPrint to recurse into itself, as...
2004-10-20 havoc313
2004-10-20 havocif a (supposedly) quake sky texture is not 128x256...
2004-10-20 havocnow loads a .ent file for lights if found
2004-10-20 havocignore first mouse move after mouse grab as it's genera...
2004-10-20 havocmessagemode/messagemode2 now send the say/say_team...
2004-10-20 havocfixed r_restart skybox crash (as well as incorrect...
2004-10-20 havocImage_WriteTGARGBA now writes 8 as the attributes byte...
2004-10-20 havocremoved a pmodel reference I forgot to remove
2004-10-20 havocfix problems with losing colors on connect and leaving...
2004-10-19 tomazEnlarged particle font from 256x256 to 512x512 and...
2004-10-19 havocreset nametime at prespawn (before name command is...
2004-10-19 havocremove unused variables
2004-10-19 havocinstead of sending a scoreboard update in the DropClien...
2004-10-19 havocfixed problem with lost scoreboard messages to a client...
2004-10-19 havocHost_Shutdown now calls CL_Disconnect and Host_Shutdown...
2004-10-19 havoccleaned up scoreboard printing loops a bit (they don...
2004-10-19 havocadded mention in credits of romi's rtlights pk3 being...
2004-10-18 molivierFinally removed the Win32 specific code from "snd_main...
2004-10-18 havocadd support for 32bit color in SDL builds
2004-10-17 black-Renamed two builtins of the new VM
2004-10-17 havocsnap curve vertices to solve some finicky collision...
2004-10-17 havocfix an incomplete edit on variable naming
2004-10-17 havocnow using all-new Q3 patch tesselation code, matching...
2004-10-17 havocincreased edge hash size from 1024 items to 16384,...
2004-10-17 havocadded VorteX to thanks list
2004-10-17 havocadded DP_QC_GETTAGINFO extension (thanks VorteX!)
2004-10-17 havoc314
2004-10-17 havocadded |Rain| and feh to credits
2004-10-16 havocfixed an unused variable warning
2004-10-16 havoc315
2004-10-16 havocdon't spew shaders to console on load unless developer...
2004-10-16 havocforgot to remove a debugging test that emitted sparks...
2004-10-16 havochush reconnect command warning about signon 0 because...
2004-10-16 havocnow parses more of q3 shaders to guess at proper render...
2004-10-16 black-Added static, global baseDC and baseRC variables to...
2004-10-16 havocfixed a typo in the numtriangles commit (should have...
2004-10-16 havocskip surfaces with no triangles in Q3BSP rendering...
2004-10-16 havocdon't check visframe on q3bsp surfaces, it's not used
2004-10-16 havocexpanded PR_PrintState from 5 statements to 8 statement...
2004-10-16 havocadded reporting of what model is unprecached in no...
2004-10-16 havocadded MoALTz to thanks list
2004-10-15 havocforgot to give strlcat a size
2004-10-15 havocadded a newline to chat messages
2004-10-15 havocadded -lSDL to the windows SDL link flags
2004-10-15 black-Added a more descriptive comment for prvm_edict_t::p
2004-10-15 havocchanged main() argv parameter to non-const, and casting...
2004-10-15 havocadded DP_LITSPRITES extension string
2004-10-15 havoc315
2004-10-15 havocnow shows status messages in join game menu when a...
2004-10-15 havocreduced cl_net* cvars to just cl_netlocalping and cl_ne...
2004-10-15 havocrevert an optimization to shadow volume generation...
2004-10-13 havocthanks much to Moz for fixing the r_stereo_separation...
2004-10-13 molivierFixed a couple of comments, and modified slightly the...
2004-10-13 moliviersnd_dma.c -> snd_main.c
2004-10-13 molivierLots of minor fixes and improvements to the sound engin...
2004-10-12 black-Its now possible to add support for other edict_privat...
2004-10-12 havocallow invalid skin numbers on entities using tenebrae...
2004-10-10 havocenabled SDL sound and CD
2004-10-10 havocfixed a signed/unsigned warning
2004-10-10 havocmade MapKey static since it's not used anywhere else
2004-10-10 havocremove quotes on say commands at the server end (like...
2004-10-09 havoc315
2004-10-09 havocadded SV_EntitiesInBox function to find entities within...
2004-10-09 havocfixed reconnect command which was being ignored by...
2004-10-08 havocadded "QC function <name> is missing" warnings to more...
2004-10-08 havocsimplified r_rt* variable setup a little bit
2004-10-08 havocgot rid of cl_nodelta cvar (it has never been useful...
2004-10-08 havocfixed constant resetting of animation interpolation...
2004-10-08 havocfix automatic addition of "color" field to be a vector
2004-10-08 havoccleaned up Host_Say to not process the message (MUCH...
2004-10-07 havocfix color problem with glow_trail (the blue trail bug)
2004-10-07 havoc306
2004-10-07 havocfixed lingering entities in quake protocol (off by...
2004-10-07 havocadded cl_beams_* cvars to effects options menu
2004-10-06 havocnow should be able to connect to another server without...
2004-10-06 havocnow begins loading plaque at all the appropriate places...
2004-10-06 havocfix nehahra movie support (forgot to handle its protoco...
2004-10-06 havocsprites now work with EF_NODEPTHTEST
2004-10-05 havoconly enable watershader on fullbright water
2004-10-05 havocnow compiles on x86_64 successfully (still a crash...
2004-10-05 havocadded commandline options section
2004-10-05 havocrevised commandline option comments for better categori...
2004-10-05 havocadded COMMANDLINEOPTION comments for every commandline...
2004-10-04 havocfix colormap checking in ValidateState, it was throwing...
2004-10-04 havocfix skybox in hlbsp not rendering
2004-10-04 havocMSG_ReadAngle functions now return -180 to +180 range...
2004-10-04 havoc305
2004-10-04 havocfix negative frags showing up as 65535 and such
2004-10-04 havoc304
2004-10-04 havocfix a very stupid way of addressing memory which is...
2004-10-04 havocNUM_FOR_EDICT now casts to int so that it never returns...
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