]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2007-06-17 havocpatch from Spike which makes csqc actually get loaded
2007-06-17 havocpatch from Spike which makes getstati accept 3 paramete...
2007-06-17 havocchanged all references to entity_render_t->frame to...
2007-06-16 havocfix a bug with bounding box measurement when
2007-06-16 havocimplemented sv_gameplayfix_multiplethinksperframe
2007-06-16 havocdon't overflow 1024 byte buffer on quake protocol,...
2007-06-15 havocset ortho_x and ortho_y, forgot this before
2007-06-15 havocchanged the meaning of VF_PERSPECTIVE false after discu...
2007-06-15 havocanother attempt at fixing bugs with downloads caused...
2007-06-15 havocuse an entity limit based on the protocol
2007-06-15 havoca refinement of the previous patch to only affect submo...
2007-06-15 havocadded r_polygonoffset_submodel_offset support in submod...
2007-06-14 havocfixed serverside bug with active weapon stat in old...
2007-06-14 havocmoved name validation code to server side
2007-06-14 havocadded support for VF_PERSPECTIVE = false in frustum...
2007-06-14 havocfix sbar/crosshair state in csqc
2007-06-14 havocfix some bugs in the last commit (perspective was off)
2007-06-14 havocimplemented csqc VF_PERSPECTIVE, still needs more work...
2007-06-14 havocrestore some csqc variables in VM_R_ClearScene
2007-06-14 havocadded a CSQC code download print
2007-06-14 havocprint a message and call CL_BeginDownloads if a downloa...
2007-06-14 havocreworked sendsignon logic so that unlimited sends are...
2007-06-14 havocmake sure cl_downloadbegin will be sent
2007-06-14 havocfix a bug in server support for PROTOCOL_NEHAHRAMOVIE
2007-06-14 havocwhen spectating in nexuiz, use the current viewentity...
2007-06-14 havoccentered quake hud in deathmatch, this makes the new...
2007-06-13 havocadded a score-distribution/place/score block left of...
2007-06-13 havocremoved the ^7 after player names in various engine...
2007-06-13 havocbrought back the client->sendsignon flag from original...
2007-06-13 havocfix a warning's format string
2007-06-11 havoctweaked some warnings on q1bsp texture loading to follo...
2007-06-11 havocadded more developer prints when loading shaders
2007-06-11 havocmerged several identical pieces of worldmodel setup...
2007-06-11 havocadded back rate limiting on old protocols, however...
2007-06-11 havocenable libcurl downloads by default
2007-06-11 havocincrease default sv_maxrate from 10KB/s to 1MB/s, this...
2007-06-11 havocmove CL_VM_Init extern up a bit
2007-06-11 havocdon't use sv_maxrate when hosting old protocols
2007-06-11 havocdefault new clients' rate to unlimited, DP clients...
2007-06-11 havocfix sound spatialization and S_StartSound to deal with...
2007-06-11 havocfix a runaway loop if parsing fails on csqc entities
2007-06-10 havocload csprogs.dat after it is downloaded
2007-06-10 havocuse world-> rather than sv.world. in World_LinkEdict_Ar...
2007-06-10 havocfix .frame2 csqc field
2007-06-10 havocincreased shader limit from 4096 to 16384, still need...
2007-06-04 divverentbottom align mini DM overlay when not fully utilized
2007-06-04 divverentno team separator in mini DM overlay... prevent showing...
2007-06-03 divverentHUD: mini overlay now supports teamplay (in team games...
2007-06-03 havocmade deformvertexes autosprite2 work properly
2007-06-02 havoccorrect two warnings to say the correct function name...
2007-06-01 havocadded sbar_hudselector cvar which can choose a new...
2007-06-01 havocadded DP_EF_NOGUNBOB extension
2007-05-30 divverentmake gl_vbo saved as it slows down some chipsets
2007-05-30 divverentOS X: make unknown char/keycode just a DPrint, reported...
2007-05-28 divverentignore r_glsl_contrastboost in range 0..1 (it breaks...
2007-05-28 divverentcontrast boost: change 1 to myhvec3(1, 1, 1) to make...
2007-05-28 divverentmake degrading shaders actually WORK
2007-05-28 divverentglsl doesn't allow dividing by zero (result is undefine...
2007-05-28 divverentnew cvar r_glsl_contrastboost to do something similar...
2007-05-27 divverentthat was missing in 7372 (TAB should also hide the...
2007-05-27 havocadded polygonoffset as a texture property, used on...
2007-05-27 havocdefault sv_gameplayfix_blowupfallenzombies to 0 in...
2007-05-27 havocfixed recently introduced bug that made lightmapintensi...
2007-05-26 havocmake showscores work while finale is up in all game...
2007-05-26 divverentchange noise4f to a function that does not crash
2007-05-26 divverentintermission: store the current time to completed_time...
2007-05-25 havocreorganized rgbgen/alphagen/tcgen fields into their...
2007-05-25 havocimplemented deformvertexes (previously autosprite/autos...
2007-05-25 havocadded a 4D noise function for use by shaders
2007-05-25 divverentask for generated normals when usign Q3TCGEN_ENVIRONMENT
2007-05-24 havocadded parsing of rgbgen wave and alphagen wave
2007-05-24 havocsupport multiple tcmod commands on a single layer
2007-05-24 havocimplemented tcgen
2007-05-24 havocimplemented tcmod (all forms)
2007-05-24 havocadded loading of rgbgen/alphagen/tcgen/tcmod
2007-05-24 havocremove unused rsurface.modelneighbor3i
2007-05-24 havoceliminated rsurface.model, so there is now no dependenc...
2007-05-23 havocmoved rsurface_ variables into rsurface struct as a...
2007-05-23 havocadded DP_QC_CVAR_DEFSTRING extension
2007-05-23 havocforgot to commit this change
2007-05-23 havocchanged DP_SV_MODELFLAGS_AS_EFFECTS extension, now...
2007-05-23 havocremoved rsurface_entity field, and copied all fields...
2007-05-23 havocremove stupid int casts of pitch/yaw in beam code,...
2007-05-23 havocchanged server to not send pingplreport in response...
2007-05-23 havochide ping reports in demos
2007-05-23 divverentreplace funky !!a ^ !!b XOR usage by a new boolxor...
2007-05-23 divverentin v_flipped mode, invert the sense of snd_swapstereo
2007-05-23 havocadded support for "rgbgen lightingdiffuse" as a type...
2007-05-23 divverentdamn, committed the old version of my patch... this...
2007-05-23 divverentcvar: v_flipped flips all 3D view except sprites and...
2007-05-22 havoccall FS_ClearSearchPath in FS_Shutdown
2007-05-22 havocclose packs when clearing search path
2007-05-22 havocrenamed snd_reload to snd_unloadallsounds to clarify...
2007-05-22 havocenable svc_pointparticles1 protocol, because the pointp...
2007-05-22 havocfixed bug in autosprite setup code that made it malfunc...
2007-05-22 divverentWin32: ioctl SIO_UDP_CONNRESET <- FALSE
2007-05-22 divverentReject clc_stringcmd with \r and \n in them; when devel...
2007-05-22 havocq3 shaders are now supported on all model and map formats
2007-05-22 havocfix typo
2007-05-21 havocadded DP_SV_POINTPARTICLES extension string (the functi...
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