]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2001-01-23 lordhavocremoved unused gldir string
2001-01-23 lordhavocdisabled unused variable
2001-01-23 lordhavocripped out vertex array function lookup, require OpenGL...
2001-01-22 lordhavocclarifications about the format of svc_fog
2001-01-22 lordhavocfixed (byte *) - (char *) subtraction
2001-01-22 taniwhafix a char type problem
2001-01-12 lordhavocFix for image replacement in sprites, now the sprite...
2001-01-07 lordhavocworkaround/fix for bounds checking warning
2001-01-07 lordhavoccritical fix for COM_FileBase (could go hunting through...
2001-01-07 lordhavocworkaround for bounds checking error in loading texture...
2001-01-07 lordhavocdisabled scrap system (what an eye sore that was.....
2000-12-20 lordhavocsmoke and blood changes
2000-12-10 dabbAdded palette.c and r_sprites.c. Compiles now.
2000-12-09 lordhavocbuild 78
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-30 taniwhaapply the 0 byte udp packet DoS fix from nuq.
2000-11-28 lordhavocmade glowing lightning optional
2000-11-27 lordhavocspark showers on explosions, better sparks on bullet...
2000-11-27 lordhavocremoved cruft from debugging
2000-11-27 lordhavocput in dprinting of model names as they are loaded
2000-11-27 lordhavocremoved unused tracercount
2000-11-27 lordhavocbuild 77
2000-11-27 lordhavocrain splatters on the ground and water, and turns to...
2000-11-26 lordhavocfractalnoise enhancements, better smoke textures, bette...
2000-11-26 lordhavocforgot to extern GL_LoadPicTexture
2000-11-26 lordhavoccruft removal, general cleanup, fix for delta compressi...
2000-11-26 lordhavocwork around gcc lacking support for no-size arrays...
2000-11-23 dabbCleaned up a bit..
2000-11-23 dabbFixed some of the mess. Might work now...
2000-11-23 lordhavocbuild 76
2000-11-23 lordhavocminor redesign of console loading/drawing, cruft remova...
2000-11-23 lordhavoccruft removal
2000-11-23 lordhavocvery minor cruft removal
2000-11-21 dabbBorland C++ makefile for Darkplaces. Does NOT use asm...
2000-11-21 dabbBorland C++ compile fix - works/compiles now.
2000-11-21 dabbBorland C++ compile fixes
2000-11-21 lordhavocfix for sprite scale bug (it was scaling vup and vright!)
2000-11-21 lordhavocmerged RSurf_DrawWall/EmitWall/etc back into RSurf_Draw...
2000-11-21 lordhavocfixed duplicate application of gamma correction
2000-11-21 lordhavocremoved cruft
2000-11-21 lordhavocremoved fullbright torch hack :)
2000-11-21 lordhavocskip all of Draw_String when rendering is disabled
2000-11-21 lordhavocadded support to image loader for loading mask as well...
2000-11-21 lordhavocmore particle effect changes...
2000-11-21 lordhavocfixed spelling error (allready -> already)
2000-11-18 lordhavocimplemented r_render and r_upload cvar options for...
2000-11-18 lordhavocremoved unused 'minlight' option from dlight struct...
2000-11-18 lordhavocbackport of PM_RecursiveHullCheck for speedup
2000-11-18 lordhavocremoved cruft
2000-11-18 lordhavocremoved cruft
2000-11-18 lordhavoclight only the front faces, cuts down on noticable...
2000-11-17 lordhavocobliterated Draw_TransPic and relatives, also fixed...
2000-11-17 lordhavoccombined glClear calls, may be a speedup
2000-11-17 lordhavocremoved glClearColor because it was being reset in...
2000-11-17 lordhavocchanged texture slots in use message (developer mode...
2000-11-17 lordhavocspeedups to R_WorldNode, and some shrinkage on the...
2000-11-17 lordhavocdisabled Sys_PageIn for quicker startup (whether this...
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-11-12 lordhavocincreased build number to 73
2000-10-31 taniwhafrom newtree. at worst will need a header tweek
2000-10-31 lordhavoclighthalf related transpoly cleanup
2000-10-31 lordhavocincremented buildnum
2000-10-31 lordhavocadded setcolor builtin
2000-10-31 lordhavocincreased max pcx size to 320x256
2000-10-28 lordhavocadded buildnumber.c to makefile
2000-10-28 lordhavocfix for missing \n
2000-10-28 lordhavocrecursive host_error improvement (prints both error...
2000-10-28 lordhavocparticle audit, only one kind of gravity now, many...
2000-10-28 lordhavocremove never used svc_playerposition code
2000-10-26 lordhavocparticle effect changes and code cleanup
2000-10-26 lordhavocchanges to dpprotocol code (precise aiming mainly)
2000-10-24 lordhavocfix for blob particle crash
2000-10-21 lordhavocfixed chase_active (TraceLine no longer returns '0...
2000-10-21 lordhavocfix for player model tilting in chase_active mode
2000-10-21 lordhavocfix for serious bug in .nodrawtoclient, .drawonlytoclie...
2000-10-21 lordhavocmajor particle engine speedup and cleanup of old commen...
2000-10-17 lordhavocincreased build number, changed default lightmap format...
2000-10-17 taniwhaalmost compiles on linux again. also bring in the lates...
2000-10-16 lordhavocfixed all known vertex lighting mode problems (except...
2000-10-16 lordhavocfix for transpolys disappearing while turning
2000-10-16 lordhavocyet another rewrite of the dlight engine, this time...
2000-10-16 lordhavocminor speedup to VectorNormalize #define's
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-10-05 lordhavocClear message buffer before calling ClientConnect,...
2000-10-03 taniwhahopefully fix the 3dfx target
2000-10-03 mercuryNot adding, it has been here all along, you just have...
2000-09-26 lordhavocepsilon checking on brightness and contrast cvars
2000-09-26 taniwhaignore darkplaces-glx
2000-09-22 lordhavocraised pack file count back to 16384 and fixed stack...
2000-09-22 lordhavocdecreased pack file count limit to 4096 due to stack...
2000-09-22 lordhavocupped pack file count limit to 16384 from 2048
2000-09-22 lordhavoclighting improvement in rgba mode, may crash some windo...
2000-09-22 lordhavoc-sndspeed option in windows (default: 11025)
2000-09-22 lordhavocFix for crashs when downsampling sounds.
2000-09-21 lordhavocdisabled texcoord checks in alias models, due to CTF...
2000-09-21 lordhavoc44.1khz sound, interpolated resampling, killed cvar...
2000-09-21 lordhavocResampleSfx clean up and a bug fix on resampled stereo
2000-09-18 lordhavocremoval of various id386 junk
2000-09-18 lordhavoccopyentity builtin added
2000-09-18 lordhavocexplosions push away particles
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