]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2007-12-21 havocfix bug in RSurf_ActiveWorldEntity (now sets basepolygo...
2007-12-20 divverenta fs_offset_t is a fs_offset_t is a fs_offset_t is...
2007-12-20 divverenttab completion for arbitrary commands (works, but inter...
2007-12-20 havocreenabled R_UpdateAllTextureInfo calls when lighting...
2007-12-20 havocminor cleanup of timedemo code
2007-12-20 havocfix miscounting of timedemo frames on cold/warm runs...
2007-12-19 havocfix a crash introduced in my BGRA commit (was providing...
2007-12-18 resMarked some gl_draw.c tables as "static const"
2007-12-18 resMarked some sky tables as "static const"
2007-12-18 divverentadd a CRC_Block_CaseInsensitive that tolowers its input...
2007-12-18 divverentprint ""gettagindex(entity #%i): tag \"%s\" not found...
2007-12-18 havocmoved entity_render_t modellight_* field updates from...
2007-12-18 havocmoved Mod_LoadQ3Shaders() call from CL_BeginDownloads...
2007-12-18 resGecko: set a profile path
2007-12-17 blackAdd full support for csqc's sensitivityscale (no clampi...
2007-12-17 havocremove basealpha checks in DrawQ_String_Font
2007-12-17 havocdon't R_UpdateAllTextureInfo when doing shadows or...
2007-12-17 divverentsplit up DrawQ_String_Font_UntilX in DrawQ_TextWidth_Fo...
2007-12-17 havocredesigned box clipping code in R_Shadow_ScissorForBBox...
2007-12-17 havocfix two warnings
2007-12-17 resuse strlcpy() instead of strcpy()
2007-12-17 resMove Mem_strdup into zone.c
2007-12-17 resDynamically allocate Q3 shader texture frames.
2007-12-17 resDynamically allocate Q3 shader texture frames.
2007-12-17 resFixed user font initialization writing beyond fonts...
2007-12-17 resFix use of wrong pointer in Q3 shader hash add.
2007-12-17 resChanged Q3 shaders to use dynamic memory allocation...
2007-12-16 blackAdd getsurfacepointattribute to svqc and csqc (untested...
2007-12-15 divverentchanged DP_MODPLUG_STATIC_PREFIX to DP_MODPLUG_STATIC_L...
2007-12-14 divverentmake "cd remap" also support named tracks
2007-12-14 divverentCDAudio_Stop: also stop a paused track (fixes bgmvolume...
2007-12-14 blackMove the code around a bit in cl_gecko and add the...
2007-12-13 havocfix detection of q3map2 deluxemapping in the case of...
2007-12-13 divverentmodplug improvement: DP_MODPLUG_STATIC_PREFIX=/usr...
2007-12-13 havocadded gl_vbo 2 mode to test performance of vertex buffe...
2007-12-13 havocadded -lmodplug if libmodplug.a is detected, and a...
2007-12-13 divverentoops, should use <>, not ""
2007-12-13 divverentsupport the upcoming -DSND_MODPLUG_STATIC flag
2007-12-13 divverentoops, forgot to include snd_modplug.h here
2007-12-13 divverentminor improvement to modplug (now cd loop 1 also would...
2007-12-12 divverentoops... forgot this file, sorry
2007-12-12 divverentAdd support for libmodplug (when found). Sound files...
2007-12-12 resGecko: forward mouse wheel input
2007-12-12 resGecko resizing support
2007-12-11 divverentnow really fix fog + HDR
2007-12-11 divverentoops... fog is now colorscaled, so handle this correctl...
2007-12-10 blackMeh, stupid bug in cl_gecko. Sorry about that :-(
2007-12-09 divverentCMDBUFSIZE increased to 128k. Hopefully it's enough...
2007-12-09 divverentfog gets additional parameters mindist and maxdist...
2007-12-08 divverentmaking fog consistent with skybox fog when HDR, scenebr...
2007-12-08 havoccolor r_shownromals white at the tips
2007-12-08 havocmade r_shownormals value control the length of the...
2007-12-07 havocfix fog, it now matches GL_EXP2 fog as it was meant...
2007-12-07 resChanged Win32 console logic to only allocate a console...
2007-12-06 resChanged Q1 lightmap packing to put consecutive surfaces...
2007-12-06 havocadded DP_QC_VECTOANGLES_WITH_ROLL
2007-12-06 blackFix a bug - tbh I dont understand why the other menu...
2007-12-06 havocfix mistakes in the fix for the previous mistakes in...
2007-12-06 havocfix two mistakes in glsl/default.glsl deluxemapping...
2007-12-06 blackRemove unused MP_Fallback from menu.c.
2007-12-06 resMade Q1 face loading faster by using a faster lightmap...
2007-12-06 resChanged R_Upload() to not allocate memory for a texture...
2007-12-05 resLazily initialize Gecko - saves initialization when...
2007-12-05 resAdd helper header to simplify measuring time spent...
2007-12-05 resChanged Win32 code to also support compilation of the...
2007-12-05 blackAdd the gecko builtins to csqc, too. (#ifdefed again)
2007-12-03 blackRemove the NG_MENU additions as it has never really...
2007-12-03 havocadded r_refdef.rtlightstylevalue which is a float versi...
2007-12-03 havocfix crash on entities with missing models (bug introduc...
2007-12-03 havocreverted texel nudging code that was committed by divve...
2007-12-03 havocthe light has been defeated by the shadow (r_light...
2007-12-03 havocfixed bug that made r_water reflections use the wrong...
2007-12-02 black"Finish" cl_gecko.c (input handling is done now, too...
2007-12-02 divverentadd DP_FONT_VARIABLEWIDTH to menu extensions list;...
2007-12-02 havocchanged r_speeds 2 and 3 reports to only list time...
2007-12-02 havocremoved all but ocrana qw master as the rest were not...
2007-12-02 havocfix r_waterscroll
2007-12-02 havocadded r_lerplightstyles cvar which now defaults off...
2007-12-02 havocr_speeds now shows number of lightmap updates (and...
2007-12-02 havocadded r_speeds 3 mode which does not use glFinish
2007-12-02 havocreworked lightstyle chains code to use a struct, and...
2007-12-02 havocchanged default value of sv_fixedframeratesingleplayer...
2007-12-02 havocrenamed sv_gameplayfix_qwplayerphysics to sv_gameplayfi...
2007-12-02 sajtfix warning - this is still C, remember :)
2007-12-01 divverentthe big chat area/font patch... hope it works well...
2007-11-29 divverentan x for an i... fixed (this bug made sprites disappear...
2007-11-29 blackAdd TEXF_PERSISTENT and R_PurgeTexture which only frees...
2007-11-29 divverentfix access to shirt/pants palettes (they no longer...
2007-11-29 havocswizzle RGBA to BGRA in png loader
2007-11-28 havocimproved performance of dlight triangle batching in...
2007-11-28 havocpatch from VorteX which makes r_editlights mode use...
2007-11-28 havocprecalculate texture vectors on mdl/md2/md3 models...
2007-11-28 havocsmall optimization to use of texture_t->currenttexmatri...
2007-11-28 sajtfix warning
2007-11-28 havocfix a mistake in the recent commit
2007-11-28 havocreverted code that used vid_grabkeyboard for SDL input...
2007-11-28 havocpatch from VorteX that makes GAME_DELUXEQUAKE mode...
2007-11-28 havocpatch from VorteX which removes special menu behavior for
2007-11-28 havocchanged texture formats from RGBA to BGRA, yes this...
2007-11-28 havocfix warnings
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