]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2005-11-06 blackMerged the $ handling into one preprocessor function.
2005-11-05 havoceliminated fs_filesize global, now File_LoadFile and...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havocimplemented sv_fixedframeratesingleplayer cvar
2005-11-04 havoceliminated use of node bounding box when recursing...
2005-11-04 havocminor optimizations to GLSL path layer checking
2005-11-01 havocmade timing even more reliable (now sleeps only as...
2005-11-01 havocfix dedicated server timing, now sleeps less than the...
2005-10-30 havocfix another crash on level change caused by NetConn_Ser...
2005-10-29 havocfix server physics crash on level change from reading...
2005-10-29 havocrewrote much of the voodoo/tnt rtlight path, now suppor...
2005-10-29 havocconverted vertex fogging to use a fogtable array which...
2005-10-29 havocmerged two sprite functions into the main callback...
2005-10-29 havocmigrated r_lerpsprites cvar check to r_lerpanim, r_lerp...
2005-10-28 havoctweaked GLSL lighting shader to get a bit more performa...
2005-10-27 havocthe beginnings of texture fog support (to cure the...
2005-10-27 havocremove a debugging message related to ammo > 200 in...
2005-10-26 havocfix free/malloc problems from a partial switch to Z_Fre...
2005-10-26 havocnew zymotic hud
2005-10-26 havocreplaced CL_PointQ1Contents with longer calls to conten...
2005-10-26 havocsplit SV_Physics_Entity into SV_Physics_Entity and...
2005-10-26 havocfix stupid bug introduced by merging CL_DecayLights...
2005-10-26 havocoptimized SV_WriteClientdataToMessage by caching weapon...
2005-10-26 havocreverted bsp recursion changes (back to the BoxOnPlaneS...
2005-10-25 havocupdated IP address comment for Willis's dpmaster.deathm...
2005-10-24 havocfix a use of cs.specialvisibilityradius before it was...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-24 havocfixed a flaw in Mod_Q1BSP_RecursiveRecalcNodeBBox,...
2005-10-24 havocslightly optimized Mod_ForName to make less calls to...
2005-10-24 havocmade an optimized SV_ClipMoveToWorld function to save...
2005-10-24 havoc#ifdef 0'd out BoxOnPlaneSide_Separate as it is not...
2005-10-23 havocdon't send empty lightstyles during signon
2005-10-23 havocfixed a bug that was making "Model %s not found" warnin...
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-23 havocchanged network entity pvs checking to cache the cluste...
2005-10-23 havocrewrote r_speeds stats code, now uses renderstats globa...
2005-10-21 havocfix another g++ conversion error
2005-10-21 havocadded explicit casts for agl functions when calling...
2005-10-21 havocfix another float->enum conversion error with g++ 4
2005-10-21 havocfixed two Con_Printf format strings with the wrong...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocfix an anonymous struct error with g++ 4
2005-10-21 havocfix a float->enum conversion error with g++ 4
2005-10-21 havocfix a float->enum conversion error with g++ on big...
2005-10-21 havocfix an int->enum conversion error with g++ on big endia...
2005-10-21 havocadded struct name to imageformats to cure an error...
2005-10-21 havocadded a struct name to envmapinfo to stop a g++ 4 error...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-10-20 havocfix one more signedness warning
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-10-17 havocadded very preliminary zymotic hud
2005-10-15 havocfix typo
2005-10-15 havocdon't try to compile GL_NV_half_float shaders if the...
2005-10-14 havocremoved Lights Per Model setting from effects options...
2005-10-13 havocwork around for empty key/value pairs in nehahra neh1m8...
2005-10-11 havocfix a stupid bug with the runes display on the hud...
2005-10-11 havocchanged the unused line/sphere collision code to use...
2005-10-11 havocupdated a comment about the nehahra pmodel command...
2005-10-07 havocfix a stupid bug in line/sphere collision code (was...
2005-10-06 havocok this did not cause memory corruption because of...
2005-10-06 havocfix a very stupid bug in Mod_AllocSurfMesh that causes...
2005-09-24 havocfix recursive error (and sometimes segfault) when a...
2005-09-23 havocmake glsl work on ATI's newer drivers (which don't...
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2005-09-18 molivierMade Mem_PrintStats also print the real allocated size...
2005-09-13 havocmoved scr_screenshot_name declaration from cl_screen...
2005-09-11 havocchanged R_TimeReport to call glFinish to improve the...
2005-09-11 havocfix a crash on vertex lighting q1bsp/hlbsp surfaces...
2005-09-11 havocrewrote colormapping handling to store colormap_pantsco...
2005-09-11 havocuse a better check for bmodels when clearing stainmaps...
2005-09-11 havocfix Sajt's bug in q1bsp/hlbsp hullsizes (off by one...
2005-09-11 havocfix a stupid typo in the vertex shader
2005-09-11 molivier- Updated Zlib definitions to version 1.2.3. The only...
2005-09-10 sajtAfter the swarm of angry mail I received from owners...
2005-09-10 sajtRemoved the evil evil prototype
2005-09-10 havocremoved a lot of texture_t fields that were used by...
2005-09-10 havocremoved old surface renderer
2005-09-10 sajtThe MCBSP header has been fixed but it will still crash...
2005-09-10 sajtRename dhullinfo_t to hullinfo_t, fix byte->qbyte....
2005-09-10 sajtMCBSP version 2 loading in the engine.. Some very ugly...
2005-09-09 havocnew surface renderer, builds a layer list in R_UpdateTe...
2005-09-09 havocfix a bug that made the world render colormapped (no...
2005-09-09 molivierMac OS X OpenGL and input module, using Carbon and...
2005-09-08 havocremoved detail texturing (it only worked in q1bsp and...
2005-09-08 havocremoved distortion textures formerly used by GF3 water...
2005-09-08 havocremoved GF3 water shader (entirely), it probably won...
2005-09-08 havocmoved waterscrollmatrix handling into texture->currente...
2005-09-07 havocchanged Mod_Q3BSP_LoadEffects to allow brushindex ...
2005-09-07 havocmigrated surface list iteration into the RenderLighting...
2005-09-07 havocfix a few very small mistakes by Black and Elric: preco...
2005-09-07 havocfix a crash in Cmd_ExecuteAlias when $* is used with...
2005-09-07 molivierAdded CoreAudio (Mac OS X) sound driver. Changed /...
2005-09-07 havocsplit model->DrawShadowVolume into CompileShadowVolume...
2005-09-07 molivierFixed the SDL video driver on Mac OS X (crash when...
2005-09-07 havocremoved r_shadow_realtime_world_compilelight cvar and...
2005-09-07 havocmigrated a lot of error handling out of R_Shadow_Render...
2005-09-07 sajtDot crosshair is now a tad bigger (and centred properly)
2005-09-06 sajt396 again
2005-09-06 sajtNew MCBSP format, used for my mod. It differs from...
2005-09-06 havocnow has two precision error workaround cases rather...
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