]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2005-02-04 havocchanged 3 clamp calls in the GLSL fragment shader to...
2005-02-04 havocvid_vsync 0 now causes a warning due to the fact GLX_SG...
2005-02-04 havocvid_usingvsync now set to false after a vid_restart...
2005-02-04 havocno longer hits triangles of your own player model when...
2005-02-04 havocremoved unused variable font_size
2005-02-03 molivierReplaced snprintf and vnsprintf calls by dpsnprintf...
2005-02-02 blackCommented out the printing of the weapon number in...
2005-02-02 blackFCVS: --------------------------------------------...
2005-02-02 blackFixed a bug and also added support color support to...
2005-02-02 blackAdded support for color tags to the console. Use the...
2005-02-02 molivierFixed Win32 wav sound driver (thanks to fuh for the...
2005-01-29 havocreduced offsetmapping from 4 sample to 3 sample to...
2005-01-27 havocdisabled snapping of render patch vertices (collision...
2005-01-26 havocadded support for skill values outside the range 0-3
2005-01-26 havocfixed fov calculations so viewzoom isn't so weird anymo...
2005-01-26 havocfix permutation failed warning to print the right thing
2005-01-26 havocfix a stupid reverse bug (was using ! where I shouldn't)
2005-01-26 havocprint glsl/light as the shader that failed
2005-01-26 havocdisable shader permutations that fell back to software...
2005-01-25 havocfixed the embedded fragment and vertex shaders (somehow...
2005-01-25 havocremoved obsolete FS_Close call in LoadGame
2005-01-25 havocnow supports Mac and Windows newlines everywhere
2005-01-25 havocfix stupid typo in GLSL shader
2005-01-24 havocmade GLSL lighting work on ATI (NVIDIA was letting...
2005-01-24 havocchanged offsetmapping bias to -0.04 so that it never...
2005-01-24 havocadded hacky workaround for nvidia GLSL bug (state screw...
2005-01-24 havocadded surfaceparm pointlight to known surfaceparm list
2005-01-24 havocchanged the flat bump texture (for no bumpmap textures...
2005-01-24 havocswitch back to program 0 when done setting up GLSL...
2005-01-23 havocadded documentation on glsl cvars to r_shadow_help
2005-01-23 havocGLSL shader per pixel lighting implemented (with optimi...
2005-01-23 havocrearchitected renderer backend to have support for...
2005-01-23 havocfixed backwards normalmaps generated from bumpmaps...
2005-01-23 havocfixed blendfunc issues with single pass lighting (such...
2005-01-23 havocfixed scaling of cl_netlocalping cvar (it was multiplyi...
2005-01-21 havocdisable vid_vsync by default
2005-01-21 havocif hardware gamma setting fails, try to restore system...
2005-01-21 havocchanged GAME_ init data to have a separate user config...
2005-01-19 molivier- Got rid of all the FILE* stuff in the FS code, relyin...
2005-01-18 molivierDSP files must be treated as binary files
2005-01-18 havocdisabled HostCache_Test code because it's wrecking...
2005-01-17 havocnow adapts sv.num_edicts according to how many edicts...
2005-01-17 havocimplemented the 'don't move projectiles on first frame...
2005-01-17 havocreverted back to per-entity prethink-think-move-postthi...
2005-01-17 havocnow supports nextthink < 0 again... sigh
2005-01-17 havochush fraction out of bounds warnings in CL_SelectTraceline
2005-01-15 havocadded saving of particles/nexbeam.tga (commented out...
2005-01-15 havocfixed a bug in texture generator that made all the...
2005-01-15 havocnexbeam is now white and 8 units wide (rather than...
2005-01-15 havocnormalize after the CrossProduct
2005-01-15 havocfix the odd distortion on beam polygons that tends...
2005-01-14 havocfixed a crash with lights that have no clusters (a...
2005-01-13 havocnow skips entire rtlight rendering process if light...
2005-01-13 havocmigrated push thinks back to SV_Physics_Pusher to fix...
2005-01-13 havocadded Ludwig Nussel to Thanks to section
2005-01-13 havoccloned and rewrote Collision_TraceLineTriangleFloat...
2005-01-13 havocforgot a parameter to S_FreeSfx
2005-01-13 havocno longer calls S_StopAllSounds when sound system resta...
2005-01-13 havocshuffled around some SCR_BeginLoadingPlaque calls so...
2005-01-13 havocbound fractions after trace code
2005-01-13 havocadded S_ClearBuffer to sound.h and snd_null.c
2005-01-13 havocNetConn_Read no longer runs cl_packetloss rejection...
2005-01-13 havocchanged scr_conlines to be a local variable named conlines
2005-01-13 havocremoved a SCR_BeginLoadingPlaque when starting to play...
2005-01-13 havocuse vid.conheight instead of scr_conlines in history...
2005-01-13 havocremove a silly scr_conlines check
2005-01-13 havocbound the fractions in CL_TraceLine instead of posting...
2005-01-13 havocrearranged entire SV_Physics process (which may break...
2005-01-13 havocchanged numskins to 1 on q1bsp and q3bsp and numframes...
2005-01-13 havocno longer kicks off client if it got signon 1 twice...
2005-01-13 havocslight optimization to CL_RelinkNetworkEntities to...
2005-01-13 havocoptimizations to CL_SelectTraceLine to scan entity...
2005-01-13 havocdon't generate vertex/normal/tangents until they are...
2005-01-11 black-Now the Nex weapon list works correctly again.
2005-01-11 black-The NEXUIZ_PLAYERMODEL is not game specific anymore.
2005-01-09 molivier- Sys_LoadLibrary now accepts several possible names...
2005-01-07 havocadded #include "snd_main.h" to make this compile again...
2005-01-07 havocchanged libz.so to libz.so.1, libvorbis.so to libvorbis...
2005-01-07 havocthanks to Ludwig Nussel for this patch to add ~/.darkpl...
2005-01-06 havocswapped order of incr/decr renders for static shadow...
2005-01-03 tomazCleaned up alot more memory leaks. (still get 720 leaks...
2005-01-03 molivierFixed a warning about an uninitialized variable
2005-01-03 molivierAdded S_Terminate to free all sound resources at shutdown
2005-01-01 tomazAdded CL_Shutdown which took care of 14 memory leaks...
2005-01-01 black-Added 2 builtins to make the hostcache stuff easier...
2004-12-28 black-Changed the name of PingTest to Test (it now also...
2004-12-28 black-Fixed a minor bug in ResetMasks.
2004-12-27 black-Added support for 10 hostcache masks, which will be...
2004-12-26 black-Added a couple of VM builtins.
2004-12-25 havocUpdated email address in readme. (thanks to zarquon...
2004-12-23 havocchanged r_bloom_resolution behavior to have a non-squar...
2004-12-22 black-Fixed a wrong parameter type in netconn.
2004-12-22 havocdon't send a bunch of svc_precache messages in the...
2004-12-22 black-Fixed the binary insert in the hostcache.
2004-12-22 havocsome cleaning of the hostcache code
2004-12-21 havoc334
2004-12-21 black-Fixed a minor bug in the mask function
2004-12-21 black-Added a new hostcache interface:
2004-12-21 havocfixed up a number of nudging bugs in Collision_TraceLin...
2004-12-21 havocsome cleanup and hopefully improved accuracy
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