]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2004-08-21 tomazClose logfile at shutdown.
2004-08-20 havocfinished labeling categories of 0 difficulty items
2004-08-20 tomazForgot this when doing the embedded conchar commit
2004-08-20 tomazdown to 393
2004-08-20 tomazembedded a fallback conchars.tga so it can load in...
2004-08-20 tomazAdded de-we to the credits
2004-08-20 havocwent through most of todo and cleaned things up, not...
2004-08-20 tomazEnabled tested and verified that the clipboard paste...
2004-08-19 tomaz*** empty log message ***
2004-08-19 tomaz*** empty log message ***
2004-08-18 tomaz*** empty log message ***
2004-08-18 tomazFixed collision: client getting fraction out of bounds...
2004-08-17 tomaz*** empty log message ***
2004-08-17 tomazAdded lightstyle interpolation.
2004-08-16 havocfixed normalmap handling (my vectors were backwards...
2004-08-12 havocnow checks tangent vector crossproduct against surface...
2004-08-11 havocfixed sound problems (I had totally messed up the panni...
2004-08-10 havocconverted S_Update to take a matrix, and internal snd_d...
2004-08-10 havocadded identitymatrix const struct which can be used...
2004-08-09 havocfix unused variable k warning
2004-08-09 havocdon't show editlights cursor position when not in editl...
2004-08-09 havocnow shows cursor location in editlights mode
2004-08-09 havocrocket glow is now more orange, less pale
2004-08-09 havoc*** empty log message ***
2004-08-08 havocredesigned rocket explosion effect, now a simple spray...
2004-08-08 havocchanged rocket explosion color to be more redish orange
2004-08-08 tomaz*** empty log message ***
2004-08-08 tomaz*** empty log message ***
2004-08-08 tomazmade TE_EXPLOSION2 use a spherical spawn pattern rather...
2004-08-08 tomaz*** empty log message ***
2004-08-08 tomaz*** empty log message ***
2004-08-08 tomazFixed the missing colorlength param on te_explosion2
2004-08-08 havoc*** empty log message ***
2004-08-08 tomaz*** empty log message ***
2004-08-07 black-Fixed a bad bugfix in the menu router.
2004-08-07 havoceffect dlights weren't casting shadows (oops)
2004-08-07 havocfixed r_showtris
2004-08-07 molivierImproved sound resampling. It can handle sounds up...
2004-08-06 havocrearranged SCR_UpdateScreen, now puts 2D graphics in...
2004-08-06 havocadded DP_QC_MULTIPLETEMPSTRINGS extension (thanks to...
2004-08-05 havocthis patch adds a number of stereo viewing modes (shutt...
2004-08-03 blackChanged S_LocalSound to play multiple sounds at a time.
2004-08-02 tomazAdded CTRL+V paste into the console for win32 users.
2004-08-02 molivierPut all gamemode information (name, game dir, ...)...
2004-07-27 havocremoved particle compacting stage, this fixed all ...
2004-07-26 havocremoved gl_delayfinish cvar as it's now a speed loss...
2004-07-26 havocadded gl_finish cvar, defaults to 0, this was a noticab...
2004-07-23 tomaz*** empty log message ***
2004-07-23 tomaz*** empty log message ***
2004-07-22 molivierAdded 3 new QuakeC extensions: DP_SND_DIRECTIONLESSATTN...
2004-07-22 molivier*** empty log message ***
2004-07-22 havoc*** empty log message ***
2004-07-21 molivierFixed a warning when compiling with GCC (missing type)
2004-07-20 molivierUpdated Transfusion map list for version 1.1 beta3
2004-07-20 molivierFixed the sliders and the toggles in the options menu
2004-07-17 tomazadded graphics options menu and put realtime lighting...
2004-07-17 tomazadded r_editlights_editall command, same as _edit but...
2004-07-17 tomazmade gl_texture_anisotropy take effect immediately...
2004-07-17 tomazFixed a color bug that made realtime lights to be sever...
2004-07-16 black-Added SDL cd playing support (though not all functions...
2004-07-15 havoccleaned up EntityState code somewhat, added beginnings...
2004-07-15 black-Added SDL sound support (still needs a bit debugging...
2004-07-14 black-Added the preprocessor constant USE_DSOUND.
2004-07-14 havoc*** empty log message ***
2004-07-14 havoc*** empty log message ***
2004-07-12 black-The mouse wheels now work in Windows (now button press...
2004-07-11 coderjoeAdd OpenQuartz support, provided by Toddd.
2004-07-11 black-Removed Sys_Quit and added Sys_Shutdown which will...
2004-07-10 blackFixed a bug in the menu.
2004-07-06 molivierRemoved the functions "S_RawSamples_*" and "S_ResampleB...
2004-07-06 havocUSETEXMATRIX is now a #ifdef rather than a #if
2004-07-05 molivierFixed a crash when using "-nosound"
2004-07-05 havoc*** empty log message ***
2004-07-02 molivierOops. Forgot to remove "wavefile.[ch]"
2004-07-02 molivierModified the sound code so it can handle sounds outside...
2004-06-26 blackAdded support for my experimental ng menu(qc).
2004-06-25 blackAdded the cmd prvm_global <program> <global> which...
2004-06-25 molivierFixed partially the sound code for DP video captures...
2004-06-24 molivierDP now handles correctly demos containing "svc_disconne...
2004-06-23 molivierRemoved unused functions S_AmbientOff and S_AmbientOn...
2004-06-23 molivierOops. I involuntary changed the default Linux sound...
2004-06-23 molivierA couple of minor simplifications in the screenshot...
2004-06-16 molivierAdded support for Dev-C++, a MinGW32 IDE <http://www...
2004-05-26 havocTomaz renamed r_picmip to gl_picmip, r_max_size to...
2004-05-26 havoc*** empty log message ***
2004-05-26 havocTomaz fixed key repeats in the console
2004-05-23 havocnow reloads rtlights only when map changes, not rendere...
2004-05-22 havoc*** empty log message ***
2004-05-22 havoc*** empty log message ***
2004-05-22 havocHost_Name_f now validates player names, stripping ...
2004-05-22 havocsort
2004-05-22 havoc*** empty log message ***
2004-05-22 havocadded sv_gameplayfix_grenadebouncedownsteps, sv_gamepla...
2004-05-22 havocrtlights were crashing when there's no vis in a q3bsp
2004-05-22 havocforgot to sort the todo
2004-05-22 havoc*** empty log message ***
2004-05-21 havoc*** empty log message ***
2004-05-21 havoc*** empty log message ***
2004-05-21 havoc*** empty log message ***
2004-05-21 havoc*** empty log message ***
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