From cc2129007fccb6aa3ee20a09707a94e4a42f2ad4 Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 21 May 2004 19:42:06 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4223 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/todo b/todo index ce2c6ffd..ba918373 100644 --- a/todo +++ b/todo @@ -1,5 +1,5 @@ - todo: difficulty ratings are: 0 = trivial, 1 = easy, 2 = easy-moderate, 3 = moderate, 4 = moderate-hard, 5 = hard, 6 = hard++, 7 = nightmare, d = done, -d = done but have not notified the people who asked for it, f = failed, -f = failed but have not notified the people who asked for it --d darkplaces: add DP_EF_NOSHADOW extension (Urre) +d darkplaces: add DP_EF_NOSHADOW extension (Urre) -d darkplaces: add GL_EXT_stencil_two_side support to shadow rendering - note: this got a 77% speedup! (fuh) -d darkplaces: add a config saving command (Speeds) -d darkplaces: add an extension for EF_RED and EF_BLUE (FrikaC) @@ -40,9 +40,9 @@ -d darkplaces: physics bug: bmodels (doors, etc) hurt player if player pushes against it, and sometimes gets stuck for a frame when falling onto it (Andrew A. Gilevsky) -d darkplaces: prevent player name changes faster than once every 5 seconds (sublim3) -d darkplaces: r_skyscroll1 and r_skyscroll2 cvars (SeienAbunae) --d darkplaces: rename r_shadow_polygonoffset and r_shadow_polygonfactor to r_shadow_shadow_polygonoffset and r_shadow_shadow_polygonfactor (Urre) +d darkplaces: rename r_shadow_polygonoffset and r_shadow_polygonfactor to r_shadow_shadow_polygonoffset and r_shadow_shadow_polygonfactor (Urre) -d darkplaces: restarting server with two people on it, hits the name change timer and thus people rejoin with blank names (romi) --d darkplaces: upgrade network protocol to send precise angles for entities, and make EF_LOWPRECISION downgrade both origin and angles (Urre, -Wazat for Battlemech, FrikaC, mashakos, RenegadeC, Sajt) +d darkplaces: upgrade network protocol to send precise angles for entities, and make EF_LOWPRECISION downgrade both origin and angles (Urre, -Wazat for Battlemech, FrikaC, mashakos, RenegadeC, Sajt) -d darkplaces: write a readme (Antti) -d dpmod: make grapple off-hand (joe hill) -d hmap2: report locations of lights which can not be vis optimized (Urre, -FrikaC) -- 2.39.2