From a9676e0d7d8b47e493b4abdc39c6b863e6340efc Mon Sep 17 00:00:00 2001 From: havoc Date: Tue, 13 Nov 2007 15:30:55 +0000 Subject: [PATCH] changed default value of cl_stainmaps to 0 (was 1) changed default values of cl_decals to 1 (was 0), cl_decals_time to 20 (was 0), and cl_decals_fadetime to 1 (was 20) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7695 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_main.c | 2 +- cl_particles.c | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/cl_main.c b/cl_main.c index 04a34aaf..2f105dbf 100644 --- a/cl_main.c +++ b/cl_main.c @@ -63,7 +63,7 @@ cvar_t cl_explosions_size_start = {CVAR_SAVE, "cl_explosions_size_start", "16"," cvar_t cl_explosions_size_end = {CVAR_SAVE, "cl_explosions_size_end", "128","ending alpha of an explosion shell (just before it disappears)"}; cvar_t cl_explosions_lifetime = {CVAR_SAVE, "cl_explosions_lifetime", "0.5","how long an explosion shell lasts"}; -cvar_t cl_stainmaps = {CVAR_SAVE, "cl_stainmaps", "1","stains lightmaps, much faster than decals but blurred"}; +cvar_t cl_stainmaps = {CVAR_SAVE, "cl_stainmaps", "0","stains lightmaps, much faster than decals but blurred"}; cvar_t cl_stainmaps_clearonload = {CVAR_SAVE, "cl_stainmaps_clearonload", "1","clear stainmaps on map restart"}; cvar_t cl_beams_polygons = {CVAR_SAVE, "cl_beams_polygons", "1","use beam polygons instead of models"}; diff --git a/cl_particles.c b/cl_particles.c index 18541564..ccbfce34 100644 --- a/cl_particles.c +++ b/cl_particles.c @@ -188,9 +188,9 @@ cvar_t cl_particles_smoke_alpha = {CVAR_SAVE, "cl_particles_smoke_alpha", "0.5", cvar_t cl_particles_smoke_alphafade = {CVAR_SAVE, "cl_particles_smoke_alphafade", "0.55", "brightness fade per second"}; cvar_t cl_particles_sparks = {CVAR_SAVE, "cl_particles_sparks", "1", "enables sparks (used by multiple effects)"}; cvar_t cl_particles_bubbles = {CVAR_SAVE, "cl_particles_bubbles", "1", "enables bubbles (used by multiple effects)"}; -cvar_t cl_decals = {CVAR_SAVE, "cl_decals", "0", "enables decals (bullet holes, blood, etc)"}; -cvar_t cl_decals_time = {CVAR_SAVE, "cl_decals_time", "0", "how long before decals start to fade away"}; -cvar_t cl_decals_fadetime = {CVAR_SAVE, "cl_decals_fadetime", "20", "how long decals take to fade away"}; +cvar_t cl_decals = {CVAR_SAVE, "cl_decals", "1", "enables decals (bullet holes, blood, etc)"}; +cvar_t cl_decals_time = {CVAR_SAVE, "cl_decals_time", "20", "how long before decals start to fade away"}; +cvar_t cl_decals_fadetime = {CVAR_SAVE, "cl_decals_fadetime", "1", "how long decals take to fade away"}; void CL_Particles_ParseEffectInfo(const char *textstart, const char *textend) -- 2.39.2