From 559f4029197def80d57df8cb2cd9534ecac6501b Mon Sep 17 00:00:00 2001 From: divverent Date: Sun, 26 Dec 2010 20:14:31 +0000 Subject: [PATCH] fix handling of the restart-animation bit git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10685 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_parse.c | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/cl_parse.c b/cl_parse.c index 8bf930c9..890be7e0 100644 --- a/cl_parse.c +++ b/cl_parse.c @@ -2019,6 +2019,16 @@ void CL_MoveLerpEntityStates(entity_t *ent) // trigger muzzleflash effect if necessary if (ent->state_current.effects & EF_MUZZLEFLASH) ent->persistent.muzzleflash = 1; + + // restart animation bit + if ((ent->state_previous.effects & EF_RESTARTANIM_BIT) != (ent->state_current.effects & EF_RESTARTANIM_BIT)) + { + ent->render.framegroupblend[1] = ent->render.framegroupblend[0]; + ent->render.framegroupblend[1].lerp = 1; + ent->render.framegroupblend[0].frame = ent->state_current.frame; + ent->render.framegroupblend[0].start = cl.time; + ent->render.framegroupblend[0].lerp = 0; + } } /* -- 2.39.2