From 2d1c3cf006dd4c1ea287fa9d59766d6c7fb085d1 Mon Sep 17 00:00:00 2001 From: havoc Date: Mon, 15 Oct 2007 04:28:12 +0000 Subject: [PATCH] fix a bug that caused glow textures to be made when they were not needed, sapping rendering performance in q1bsp and q1 mdl rendering git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7633 d7cf8633-e32d-0410-b094-e92efae38249 --- palette.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/palette.c b/palette.c index fc6dbcbd..266a992a 100644 --- a/palette.c +++ b/palette.c @@ -109,28 +109,28 @@ void Palette_SetupSpecialPalettes(void) palette_nofullbrights[i] = palette_complete[0]; for (i = 0;i < 256;i++) - palette_onlyfullbrights[i] = palette_complete[0]; + palette_onlyfullbrights[i] = 0; for (i = fullbright_start;i < fullbright_end;i++) palette_onlyfullbrights[i] = palette_complete[i]; for (i = 0;i < 256;i++) palette_nocolormapnofullbrights[i] = palette_complete[i]; for (i = pants_start;i < pants_end;i++) - palette_nocolormapnofullbrights[i] = palette_complete[0]; + palette_nocolormapnofullbrights[i] = 0; for (i = shirt_start;i < shirt_end;i++) - palette_nocolormapnofullbrights[i] = palette_complete[0]; + palette_nocolormapnofullbrights[i] = 0; for (i = fullbright_start;i < fullbright_end;i++) - palette_nocolormapnofullbrights[i] = palette_complete[0]; + palette_nocolormapnofullbrights[i] = 0; for (i = 0;i < 256;i++) palette_nocolormap[i] = palette_complete[i]; for (i = pants_start;i < pants_end;i++) - palette_nocolormap[i] = palette_complete[0]; + palette_nocolormap[i] = 0; for (i = shirt_start;i < shirt_end;i++) - palette_nocolormap[i] = palette_complete[0]; + palette_nocolormap[i] = 0; for (i = 0;i < 256;i++) - palette_pantsaswhite[i] = palette_complete[0]; + palette_pantsaswhite[i] = 0; for (i = pants_start;i < pants_end;i++) { if (i >= reversed_start && i < reversed_end) @@ -140,7 +140,7 @@ void Palette_SetupSpecialPalettes(void) } for (i = 0;i < 256;i++) - palette_shirtaswhite[i] = palette_complete[0]; + palette_shirtaswhite[i] = 0; for (i = shirt_start;i < shirt_end;i++) { if (i >= reversed_start && i < reversed_end) -- 2.39.2