From 0bb405b5672b23600a696e546900eeaabe4935b6 Mon Sep 17 00:00:00 2001 From: havoc Date: Sat, 18 Feb 2006 10:16:18 +0000 Subject: [PATCH] call NetConn_UpdateSockets instead of NetConn_ClientFrame in playdemo code git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5995 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_demo.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cl_demo.c b/cl_demo.c index 3cb13425..b3ac4e92 100644 --- a/cl_demo.c +++ b/cl_demo.c @@ -331,7 +331,7 @@ void CL_PlayDemo_f (void) Host_ShutdownServer (); // update networking ports (this is mainly just needed at startup) - NetConn_ClientFrame(); + NetConn_UpdateSockets(); // open the demo file strlcpy (name, Cmd_Argv(1), sizeof (name)); -- 2.39.2