From 014039ff05adb1d26c4578e80dbf55c4c2d29105 Mon Sep 17 00:00:00 2001 From: havoc Date: Thu, 26 Apr 2007 20:20:20 +0000 Subject: [PATCH] clarified descriptions of r_mipsprites and r_mipskins git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7203 d7cf8633-e32d-0410-b094-e92efae38249 --- model_shared.c | 2 +- model_sprite.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/model_shared.c b/model_shared.c index 9c63e458..9e610206 100644 --- a/model_shared.c +++ b/model_shared.c @@ -26,7 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "image.h" #include "r_shadow.h" -cvar_t r_mipskins = {CVAR_SAVE, "r_mipskins", "0", "mipmaps skins (so they become blurrier in the distance), disabled by default because it tends to blur with strange border colors from the skin"}; +cvar_t r_mipskins = {CVAR_SAVE, "r_mipskins", "0", "mipmaps model skins so they render faster in the distance and do not display noise artifacts, can cause discoloration of skins if they contain undesirable border colors"}; model_t *loadmodel; diff --git a/model_sprite.c b/model_sprite.c index 30a7ec4b..8ef4357c 100644 --- a/model_sprite.c +++ b/model_sprite.c @@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" #include "image.h" -cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1", "mipmaps skins (so they become blurrier in the distance), unlike skins the sprites do not have strange border colors"}; +cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1", "mipmaps sprites so they render faster in the distance and do not display noise artifacts"}; cvar_t r_picmipsprites = {CVAR_SAVE, "r_picmipsprites", "1", "make gl_picmip affect sprites too (saves some graphics memory in sprite heavy games)"}; /* -- 2.39.2