From 70276afb0a9206892cb1f4f9079b1c39ea2707d7 Mon Sep 17 00:00:00 2001 From: divverent Date: Wed, 13 Oct 2010 19:57:13 +0000 Subject: [PATCH] oops, scissormode wasn't meant to be CVAR_SAVE git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10526 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rmain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gl_rmain.c b/gl_rmain.c index c8d13467..fef8f77c 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -154,7 +154,7 @@ cvar_t r_water_clippingplanebias = {CVAR_SAVE, "r_water_clippingplanebias", "1", cvar_t r_water_resolutionmultiplier = {CVAR_SAVE, "r_water_resolutionmultiplier", "0.5", "multiplier for screen resolution when rendering refracted/reflected scenes, 1 is full quality, lower values are faster"}; cvar_t r_water_refractdistort = {CVAR_SAVE, "r_water_refractdistort", "0.01", "how much water refractions shimmer"}; cvar_t r_water_reflectdistort = {CVAR_SAVE, "r_water_reflectdistort", "0.01", "how much water reflections shimmer"}; -cvar_t r_water_scissormode = {CVAR_SAVE, "r_water_scissormode", "3", "scissor (1) or cull (2) or both (3) water renders"}; +cvar_t r_water_scissormode = {0, "r_water_scissormode", "3", "scissor (1) or cull (2) or both (3) water renders"}; cvar_t r_lerpsprites = {CVAR_SAVE, "r_lerpsprites", "0", "enables animation smoothing on sprites"}; cvar_t r_lerpmodels = {CVAR_SAVE, "r_lerpmodels", "1", "enables animation smoothing on models"}; -- 2.39.2