]> icculus.org git repositories - divverent/darkplaces.git/log
divverent/darkplaces.git
13 years agoFor lightgrid sampling move lightstyle[0] applying to shader domain as it seems to...
vortex [Sat, 30 Oct 2010 18:24:09 +0000 (18:24 +0000)]
For lightgrid sampling move lightstyle[0] applying to shader domain as it seems to be far more precise here (see http://omnicide.legacy-of-kain.ru/work/cbo_glslgridlightchangecomp.gif), while leaving the default way for < GL2 paths, dunno why it happens and i cant find any reasons for that, current approach 'just works'. Also added "_enable" cvars for all r_glsl_postprocess_uservec* which will toggle their usage (also creates USERVEC* define once enabled).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10572 d7cf8633-e32d-0410-b094-e92efae38249

13 years agooffsetmapping: make it work on ATI Radeon 9500-9800/X300 again
divverent [Sat, 30 Oct 2010 18:19:38 +0000 (18:19 +0000)]
offsetmapping: make it work on ATI Radeon 9500-9800/X300 again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10571 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix some warnings
divverent [Fri, 29 Oct 2010 20:19:14 +0000 (20:19 +0000)]
fix some warnings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10570 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd a "dummy protocol" support
divverent [Fri, 29 Oct 2010 20:19:10 +0000 (20:19 +0000)]
add a "dummy protocol" support

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10569 d7cf8633-e32d-0410-b094-e92efae38249

13 years agooops, video texture unlinking was accidentally removed, restore it
vortex [Fri, 29 Oct 2010 17:54:59 +0000 (17:54 +0000)]
oops, video texture unlinking was accidentally removed, restore it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10568 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocvar "cl_video_keepaspectratio" which scales fullscreen video to keep original aspect...
vortex [Fri, 29 Oct 2010 17:50:35 +0000 (17:50 +0000)]
cvar "cl_video_keepaspectratio" which scales fullscreen video to keep original aspect ratio on widescreen resolutions

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10567 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoI suppose 0xE000 is a valid fontmap char... so render it as charmap item 0
divverent [Fri, 29 Oct 2010 14:30:24 +0000 (14:30 +0000)]
I suppose 0xE000 is a valid fontmap char... so render it as charmap item 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10566 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't translate \0 to \uE000 when receiving that keycode (as it simply is a nonprinta...
divverent [Fri, 29 Oct 2010 14:27:07 +0000 (14:27 +0000)]
don't translate \0 to \uE000 when receiving that keycode (as it simply is a nonprintable key then)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10565 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix one issue with textshadow moving oddly around in an unknown situation
divverent [Fri, 29 Oct 2010 14:25:45 +0000 (14:25 +0000)]
fix one issue with textshadow moving oddly around in an unknown situation

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10564 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix MSVC2008 compilation again
havoc [Thu, 28 Oct 2010 21:54:15 +0000 (21:54 +0000)]
fix MSVC2008 compilation again
fix some warnings in MSVC2008

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10563 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoexplain more why physics_ode is 0 by default
divverent [Fri, 22 Oct 2010 22:23:53 +0000 (22:23 +0000)]
explain more why physics_ode is 0 by default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10562 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a warning in ODE code
divverent [Fri, 22 Oct 2010 22:20:34 +0000 (22:20 +0000)]
fix a warning in ODE code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10561 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoODE: if we enable it by default on Win32, we should do so anywhere; also add a cvar...
divverent [Fri, 22 Oct 2010 22:18:59 +0000 (22:18 +0000)]
ODE: if we enable it by default on Win32, we should do so anywhere; also add a cvar physics_ode as master switch for ODE physics (0 by default)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10560 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFix nasty bug with dp_fonts structure expanding, once dp_fonts.f being reallocated...
vortex [Fri, 22 Oct 2010 21:56:14 +0000 (21:56 +0000)]
Fix nasty bug with dp_fonts structure expanding, once dp_fonts.f being reallocated, their corresponding ft2 settings links was messed up causing crash or postprocess to be lost.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10559 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded GAME_MOONHELM
havoc [Fri, 22 Oct 2010 18:49:53 +0000 (18:49 +0000)]
added GAME_MOONHELM

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10558 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoenable ODE dll support by default on windows
havoc [Fri, 22 Oct 2010 18:05:57 +0000 (18:05 +0000)]
enable ODE dll support by default on windows

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10557 d7cf8633-e32d-0410-b094-e92efae38249

13 years agonew .gitattributes file, no visible change
divverent [Thu, 21 Oct 2010 16:11:33 +0000 (16:11 +0000)]
new .gitattributes file, no visible change

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10556 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix in entity teleport detection of FlyMove
divverent [Tue, 19 Oct 2010 19:13:39 +0000 (19:13 +0000)]
fix in entity teleport detection of FlyMove

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10555 d7cf8633-e32d-0410-b094-e92efae38249

13 years agonew r_stereo modes (horiz and vert split)
divverent [Tue, 19 Oct 2010 13:45:22 +0000 (13:45 +0000)]
new r_stereo modes (horiz and vert split)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10554 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a D3D compile error
divverent [Tue, 19 Oct 2010 06:29:53 +0000 (06:29 +0000)]
fix a D3D compile error

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10553 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake getsurface* not animate vertices if the model is not animated
divverent [Tue, 19 Oct 2010 06:24:42 +0000 (06:24 +0000)]
make getsurface* not animate vertices if the model is not animated

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10552 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoas the SSE bug seems fixed now, use SSE in MSVC builds now too again
divverent [Mon, 18 Oct 2010 20:27:16 +0000 (20:27 +0000)]
as the SSE bug seems fixed now, use SSE in MSVC builds now too again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10551 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoexperimental: do not auto allocate a skeletonobject when a CSQC model just uses frame...
divverent [Mon, 18 Oct 2010 07:29:59 +0000 (07:29 +0000)]
experimental: do not auto allocate a skeletonobject when a CSQC model just uses frame based animation (NOTE: this MAY even cause crashes, please test, I just can't find any case where that object is really required); this moves blending of frame based animations back into Mod_Skeletal_AnimateVertices again (if this commit causes worse performance, a different course of action may be reverting it, and making sure a skeletonobject is ALWAYS created, even for SVQC managed legacy entities)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10550 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a Mem_Free(NULL) warning
divverent [Mon, 18 Oct 2010 07:29:44 +0000 (07:29 +0000)]
fix a Mem_Free(NULL) warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10549 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a crash in R_CompleteLightPoint during rtworld sampling
vortex [Mon, 18 Oct 2010 01:26:27 +0000 (01:26 +0000)]
fix a crash in R_CompleteLightPoint during rtworld sampling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10548 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoProperly unlink video texture and suspend videos on r_restart, so they actually survi...
vortex [Mon, 18 Oct 2010 01:07:41 +0000 (01:07 +0000)]
Properly unlink video texture and suspend videos on r_restart, so they actually survive it.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10547 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoR_CompleteLightPoint bugfixed, dynamic lights actually matter for lit particles,...
vortex [Mon, 18 Oct 2010 00:47:19 +0000 (00:47 +0000)]
R_CompleteLightPoint bugfixed, dynamic lights actually matter for lit particles, lit sprites now sample lightning from rtlights and dlights instead of just lightgrid (by using R_CompleteLightPoint).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10546 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFix sprites whose name begins from ! (assumed lit sprites) to be actually lit with...
vortex [Sun, 17 Oct 2010 22:26:24 +0000 (22:26 +0000)]
Fix sprites whose name begins from ! (assumed lit sprites) to be actually lit with modellight/lightgrid, they are still not lit by realtime lightning at all.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10545 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd sv_gameplayfix_nostepmoveonsteepslopes which prevents MOVETYPE_STEP monsters...
vortex [Sun, 17 Oct 2010 19:23:27 +0000 (19:23 +0000)]
add sv_gameplayfix_nostepmoveonsteepslopes which prevents MOVETYPE_STEP monsters (no FL_SWIM or FL_FLY ones) from walking very steep slopes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10544 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix two types to hopefulyl compile on MSVC
divverent [Sun, 17 Oct 2010 14:15:06 +0000 (14:15 +0000)]
fix two types to hopefulyl compile on MSVC

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10543 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix typo
divverent [Sun, 17 Oct 2010 13:19:52 +0000 (13:19 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10542 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoquick and dirty fix of allocation of array buffers
divverent [Sun, 17 Oct 2010 13:18:40 +0000 (13:18 +0000)]
quick and dirty fix of allocation of array buffers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10541 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoextension (does this need a QC extension name?): allow legacy networked entities...
divverent [Sat, 16 Oct 2010 19:30:17 +0000 (19:30 +0000)]
extension (does this need a QC extension name?): allow legacy networked entities to be attached to CSQC entities added using R_AddEntities with a draw mask. Helps with adopting CSQC networked players in an otherwise legacy networked game.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10540 d7cf8633-e32d-0410-b094-e92efae38249

13 years agotry fixing the SSE skeletonobjects case
divverent [Sat, 16 Oct 2010 08:54:06 +0000 (08:54 +0000)]
try fixing the SSE skeletonobjects case

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10539 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoonly enable SSE if __GNUC__ for the moment... needs fixing later
divverent [Sat, 16 Oct 2010 08:41:21 +0000 (08:41 +0000)]
only enable SSE if __GNUC__ for the moment... needs fixing later

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10538 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoPolygonBegin: support a third argument "is2d"; fix a depth range bug
divverent [Fri, 15 Oct 2010 22:40:02 +0000 (22:40 +0000)]
PolygonBegin: support a third argument "is2d"; fix a depth range bug

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10537 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoR_BeginPolygon: if done in 3D stage, make sure depth test is done
divverent [Fri, 15 Oct 2010 22:39:58 +0000 (22:39 +0000)]
R_BeginPolygon: if done in 3D stage, make sure depth test is done

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10536 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoonly apply the CFLAGS_CRYPTO to the crypto compile; helps in the Xonotic build system
divverent [Fri, 15 Oct 2010 14:23:12 +0000 (14:23 +0000)]
only apply the CFLAGS_CRYPTO to the crypto compile; helps in the Xonotic build system

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10535 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoCryptographic authentication support for the d0_blind_id library available on http...
divverent [Fri, 15 Oct 2010 13:47:19 +0000 (13:47 +0000)]
Cryptographic authentication support for the d0_blind_id library available on http://github.com/divVerent/d0_blind_id

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10534 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomove EXACTSPECULARMATH to the "lightweight" permutation system too, as there is no...
divverent [Thu, 14 Oct 2010 06:15:03 +0000 (06:15 +0000)]
move EXACTSPECULARMATH to the "lightweight" permutation system too, as there is no need to have it able to degrade

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10533 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd back VorteX's "lightweight shader parameter" system, but have it detect cvar...
divverent [Thu, 14 Oct 2010 06:14:59 +0000 (06:14 +0000)]
add back VorteX's "lightweight shader parameter" system, but have it detect cvar changes and recompile all glsl shaders if any changed so these can be changed at runtime still

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10532 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremove r_glsl_saturation_redcompensate, as it's considered a hack and can be done...
vortex [Wed, 13 Oct 2010 22:49:54 +0000 (22:49 +0000)]
remove r_glsl_saturation_redcompensate, as it's considered a hack and can be done with postprocess customizing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10531 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded dp_waterscroll <scale> <speed> shader keyword as simple simulation of water...
vortex [Wed, 13 Oct 2010 22:00:16 +0000 (22:00 +0000)]
Added dp_waterscroll <scale> <speed> shader keyword as simple simulation of water movement, use with dp_water. Works only with r_water 1.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10530 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadd r_glsl_saturation_redcompensate optional effect to r_glsl_saturate (only works...
vortex [Wed, 13 Oct 2010 20:57:26 +0000 (20:57 +0000)]
add r_glsl_saturation_redcompensate optional effect to r_glsl_saturate (only works when saturate is below 1), will produce desaturation with red channel compensated. Tweaked water shader parms, added slight water animation by counter-scrolling 2 water normalmap layers in shader.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10529 d7cf8633-e32d-0410-b094-e92efae38249

13 years agohope the scissor code is fine now
divverent [Wed, 13 Oct 2010 20:45:36 +0000 (20:45 +0000)]
hope the scissor code is fine now

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10528 d7cf8633-e32d-0410-b094-e92efae38249

13 years agobring old R_Shadow_ScissorForBBox code (new code still there, commented out), since...
vortex [Wed, 13 Oct 2010 20:33:30 +0000 (20:33 +0000)]
bring old R_Shadow_ScissorForBBox code (new code still there, commented out), since new code is broken on ATI cards, a temporary solution

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10527 d7cf8633-e32d-0410-b094-e92efae38249

13 years agooops, scissormode wasn't meant to be CVAR_SAVE
divverent [Wed, 13 Oct 2010 19:57:13 +0000 (19:57 +0000)]
oops, scissormode wasn't meant to be CVAR_SAVE

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10526 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoshut up a gcc warning
divverent [Wed, 13 Oct 2010 19:46:10 +0000 (19:46 +0000)]
shut up a gcc warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10525 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix D3D scissoring
divverent [Wed, 13 Oct 2010 19:32:40 +0000 (19:32 +0000)]
fix D3D scissoring

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10524 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix another typo in the water rendering improvement
divverent [Wed, 13 Oct 2010 17:42:50 +0000 (17:42 +0000)]
fix another typo in the water rendering improvement

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10523 d7cf8633-e32d-0410-b094-e92efae38249

13 years agor_water_scissormode: 0 = none, 1 = scissor only, 2 = cull only, 3 = both
divverent [Wed, 13 Oct 2010 17:22:56 +0000 (17:22 +0000)]
r_water_scissormode: 0 = none, 1 = scissor only, 2 = cull only, 3 = both

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10522 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadjust for left handed coordinate system in a reflected view
divverent [Wed, 13 Oct 2010 17:18:55 +0000 (17:18 +0000)]
adjust for left handed coordinate system in a reflected view

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10521 d7cf8633-e32d-0410-b094-e92efae38249

13 years agor_water_scissormode: 0 = none, 1 = glScissor, 2 = glScissor and frustum culling
divverent [Wed, 13 Oct 2010 16:08:13 +0000 (16:08 +0000)]
r_water_scissormode: 0 = none, 1 = glScissor, 2 = glScissor and frustum culling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10520 d7cf8633-e32d-0410-b094-e92efae38249

13 years ago"cl_movement_replay 0" to disable the built-in prediction
divverent [Wed, 13 Oct 2010 09:56:29 +0000 (09:56 +0000)]
"cl_movement_replay 0" to disable the built-in prediction

From: Jānis Rūcis <parasti@gmail.com>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10519 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoI have no idea why, but R_Viewport_TransformToScreen apparently should NOT invert...
divverent [Sun, 10 Oct 2010 16:36:44 +0000 (16:36 +0000)]
I have no idea why, but R_Viewport_TransformToScreen apparently should NOT invert y, as doing so breaks dynamic light rendering in size-reduced views (HDR, water)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10518 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoSSE patch by kyre, with runtime CPU detection and a cvar r_skeletal_use_sse if SSE...
divverent [Fri, 8 Oct 2010 17:54:16 +0000 (17:54 +0000)]
SSE patch by kyre, with runtime CPU detection and a cvar r_skeletal_use_sse if SSE is detected

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10517 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix another warning
divverent [Wed, 6 Oct 2010 11:20:45 +0000 (11:20 +0000)]
fix another warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10516 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a syntax error. Why didn't my gcc catch it? clang does...
divverent [Wed, 6 Oct 2010 11:19:27 +0000 (11:19 +0000)]
fix a syntax error. Why didn't my gcc catch it? clang does...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10515 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix misparsing of portless IPv6 addresses
divverent [Wed, 6 Oct 2010 09:48:53 +0000 (09:48 +0000)]
fix misparsing of portless IPv6 addresses

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10514 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadding my own IPv6 master server: dpmaster.div0.qc.to - default master server 4 ...
divverent [Wed, 6 Oct 2010 09:48:52 +0000 (09:48 +0000)]
adding my own IPv6 master server: dpmaster.div0.qc.to - default master server 4 (admin: divVerent) (only enabled if SUPPORTIPV6)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10513 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoturn off the weird "%interface_name" thing in IPv6 addresses, as it won't compare...
divverent [Sun, 3 Oct 2010 13:59:29 +0000 (13:59 +0000)]
turn off the weird "%interface_name" thing in IPv6 addresses, as it won't compare right

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10512 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake IPv6 addresses actually work in server queries
divverent [Sun, 3 Oct 2010 13:59:19 +0000 (13:59 +0000)]
make IPv6 addresses actually work in server queries

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10511 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake "status" support IPv6
divverent [Sun, 3 Oct 2010 13:06:58 +0000 (13:06 +0000)]
make "status" support IPv6

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10510 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a stupid and trivial IPv6 bug that causes a v6 supporting engine to HANG
divverent [Sat, 2 Oct 2010 19:20:48 +0000 (19:20 +0000)]
fix a stupid and trivial IPv6 bug that causes a v6 supporting engine to HANG

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10509 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't crash in obj loading if v, vt, or vn are NULL or the indices are
havoc [Thu, 30 Sep 2010 20:35:12 +0000 (20:35 +0000)]
don't crash in obj loading if v, vt, or vn are NULL or the indices are
invalid

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10508 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodepthonly, prepass: do not compare lightmap texture for batching (less meshes)
divverent [Wed, 29 Sep 2010 07:23:15 +0000 (07:23 +0000)]
depthonly, prepass: do not compare lightmap texture for batching (less meshes)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10507 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix lightmap switching/batching in fakelight
divverent [Wed, 29 Sep 2010 07:10:49 +0000 (07:10 +0000)]
fix lightmap switching/batching in fakelight

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10506 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoRevert "for some reason, it's faster to always set the lightmaptexture (more than...
divverent [Wed, 29 Sep 2010 07:10:44 +0000 (07:10 +0000)]
Revert "for some reason, it's faster to always set the lightmaptexture (more than double fps) even if fakelight is enabled. LordHavoc, any idea why?"

This reverts commit 1a2ab86f0789c4b473dad83368c86634e4b7eb2c.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10505 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofor some reason, it's faster to always set the lightmaptexture (more than double...
divverent [Tue, 28 Sep 2010 12:04:38 +0000 (12:04 +0000)]
for some reason, it's faster to always set the lightmaptexture (more than double fps) even if fakelight is enabled. LordHavoc, any idea why?

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10504 d7cf8633-e32d-0410-b094-e92efae38249

13 years agor_fakelight: 1 = use "fake" lighting (falloff-less light source at eye origin) if...
divverent [Tue, 28 Sep 2010 12:04:33 +0000 (12:04 +0000)]
r_fakelight: 1 = use "fake" lighting (falloff-less light source at eye origin) if the loaded worldmodel is unlit, 2 = always use "fake" lighting; controlling cvar r_fakelight_intensity (0.75 is an empiric default value that on average seems to match the lightmap brightness of a selection of nexuiz maps)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10503 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoavoid crashes if MAX_SVBSP_POLYGONPOINTS would be exceeded
havoc [Mon, 27 Sep 2010 02:44:16 +0000 (02:44 +0000)]
avoid crashes if MAX_SVBSP_POLYGONPOINTS would be exceeded

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10502 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocameras: when new eye pos == old eye pos, do not create a network eye
divverent [Sun, 26 Sep 2010 17:48:31 +0000 (17:48 +0000)]
cameras: when new eye pos == old eye pos, do not create a network eye

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10501 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix alpha in water rendering
divverent [Sun, 26 Sep 2010 17:37:40 +0000 (17:37 +0000)]
fix alpha in water rendering

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10500 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix autoload semantics of drawpics
divverent [Sun, 26 Sep 2010 16:45:18 +0000 (16:45 +0000)]
fix autoload semantics of drawpics

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10499 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a display issue with warpzone decals I caused in my last change
divverent [Sun, 26 Sep 2010 12:14:21 +0000 (12:14 +0000)]
fix a display issue with warpzone decals I caused in my last change

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10498 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix warnings in terencehill's code
divverent [Sun, 26 Sep 2010 06:40:31 +0000 (06:40 +0000)]
fix warnings in terencehill's code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10497 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoallow .alpha to fade out water/refraction/reflection surfaces (only tested on refract...
divverent [Sat, 25 Sep 2010 19:48:30 +0000 (19:48 +0000)]
allow .alpha to fade out water/refraction/reflection surfaces (only tested on refraction at the moment, sorry)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10496 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFix a typo (v_idlescale is always 0 there)
divverent [Sat, 25 Sep 2010 08:39:40 +0000 (08:39 +0000)]
Fix a typo (v_idlescale is always 0 there)

Signed-off-by: terencehill <piuntn@gmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10495 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFix showsound that cannot be shown alone cause of a missing check Simplify a bit...
divverent [Sat, 25 Sep 2010 08:39:37 +0000 (08:39 +0000)]
Fix showsound that cannot be shown alone cause of a missing check Simplify a bit the code to avoid redundant checks

Signed-off-by: terencehill <piuntn@gmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10494 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoloadfont now prints a warning if it gets more than MAX_FONT_SIZES sizes and skips...
divverent [Sat, 25 Sep 2010 08:39:33 +0000 (08:39 +0000)]
loadfont now prints a warning if it gets more than MAX_FONT_SIZES sizes and skips duplicated sizes

Signed-off-by: terencehill <piuntn@gmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10493 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFix again u8_COM_StringLengthNoColors returning always 0 if end is NULL (strlennocol...
divverent [Sat, 25 Sep 2010 08:39:29 +0000 (08:39 +0000)]
Fix again u8_COM_StringLengthNoColors returning always 0 if end is NULL (strlennocol case), and counting 1 less character if the last character is multibyte and end is not NULL

Signed-off-by: terencehill <piuntn@gmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10492 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoNew command 'history' and new shortcuts to search through the commands history
divverent [Sat, 25 Sep 2010 08:35:59 +0000 (08:35 +0000)]
New command 'history' and new shortcuts to search through the commands history

ctrl-, goes to the first command of the history
ctrl-. goes to the last command of the history

type a string (wildcards allowed) and
ctrl-f prints all the matching commands
ctrl-r searches backwards
ctrl-shift-r searches forwards

The last 2 shortcuts also point the history's index to the matching command but without fetching it to let one continue the search. To fetch it, it suffices to just press UP or DOWN.

Signed-off-by: terencehill <piuntn@gmail.com>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10491 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFix a possible crash when an invalid skinframe gets accessed after cl.time steps...
divverent [Fri, 24 Sep 2010 21:37:43 +0000 (21:37 +0000)]
Fix a possible crash when an invalid skinframe gets accessed after cl.time steps backwards (e.g. due to time syncing) right after an entity has been created. Might fix the steel storm crash, but certainly IS a segfault on unstable network connection. Note that a%b can be negative for a<0, b>0 (unlike mathematical 'mod' operation, C '%' is based on rounding towards zero)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10490 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocomment out another unused var
divverent [Fri, 24 Sep 2010 11:21:33 +0000 (11:21 +0000)]
comment out another unused var

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10489 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremove more unused code
divverent [Fri, 24 Sep 2010 11:11:11 +0000 (11:11 +0000)]
remove more unused code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10488 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremove another unused variable
divverent [Fri, 24 Sep 2010 11:07:38 +0000 (11:07 +0000)]
remove another unused variable

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10487 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremove two unused vars
divverent [Fri, 24 Sep 2010 11:07:27 +0000 (11:07 +0000)]
remove two unused vars

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10486 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix another bug in the prologic patch :)
divverent [Fri, 24 Sep 2010 10:36:53 +0000 (10:36 +0000)]
fix another bug in the prologic patch :)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10485 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoallow bgmvolume to be > 1 to be able to exceed mastervolume (but this and other ...
divverent [Thu, 23 Sep 2010 05:17:14 +0000 (05:17 +0000)]
allow bgmvolume to be > 1 to be able to exceed mastervolume (but this and other "> 1" values are still clamped to 10, i.e. 10 dB); apply ReplayGain in SND_Spatialize instead of early when setting channel volume to better guard against clipping

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10484 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochange clamping logic
divverent [Thu, 23 Sep 2010 05:17:09 +0000 (05:17 +0000)]
change clamping logic

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10483 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoexpand volume accuracy from 8bit to 16bit; allow channel volume values to be > 1...
divverent [Thu, 23 Sep 2010 05:17:05 +0000 (05:17 +0000)]
expand volume accuracy from 8bit to 16bit; allow channel volume values to be > 1, and clamp the resulting volume

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10482 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix ambient sounds in prologic
divverent [Thu, 23 Sep 2010 04:40:22 +0000 (04:40 +0000)]
fix ambient sounds in prologic

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10481 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a compile error and some warnings
havoc [Wed, 22 Sep 2010 16:21:11 +0000 (16:21 +0000)]
fix a compile error and some warnings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10480 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoProLogic patch by Joris Nijnuis, with some fixes
divverent [Wed, 22 Sep 2010 16:11:52 +0000 (16:11 +0000)]
ProLogic patch by Joris Nijnuis, with some fixes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10479 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFix GAME_XONOTIC beging misplaced in gamemode_t->gamemode_info causing "gamemode...
vortex [Tue, 21 Sep 2010 21:49:23 +0000 (21:49 +0000)]
Fix GAME_XONOTIC beging misplaced in gamemode_t->gamemode_info causing "gamemode" to be initialized wrong. CSQC now knows "view_punchvector" and "view_punchangle" globals which is what it used to be.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10478 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFixed dynamic light shadowmapping in D3D, still gotta fix them in deferred
tomaz [Tue, 21 Sep 2010 19:35:20 +0000 (19:35 +0000)]
Fixed dynamic light shadowmapping in D3D, still gotta fix them in deferred

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10477 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFixed the x axis flipped shadows, 1 step closer to getting all this to work perfecty...
tomaz [Sat, 18 Sep 2010 22:45:49 +0000 (22:45 +0000)]
Fixed the x axis flipped shadows, 1 step closer to getting all this to work perfecty in d3d9

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10476 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't use D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL because it clears the backbuffer depth...
havoc [Sat, 18 Sep 2010 12:47:03 +0000 (12:47 +0000)]
don't use D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL because it clears the backbuffer depth on SetDepthStencilSurface calls

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10475 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFix a couple HLSL shader warnings
tomaz [Fri, 17 Sep 2010 22:58:16 +0000 (22:58 +0000)]
Fix a couple HLSL shader warnings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10474 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoForgot to put back the paranoid code
tomaz [Fri, 17 Sep 2010 22:47:57 +0000 (22:47 +0000)]
Forgot to put back the paranoid code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10473 d7cf8633-e32d-0410-b094-e92efae38249