divverent/darkplaces.git
12 years agopatch from div0 that adds sv_random_seed for benchmarking servers with bots the same...
havoc [Sun, 14 Jan 2007 10:09:16 +0000 (10:09 +0000)]
patch from div0 that adds sv_random_seed for benchmarking servers with bots the same way repeatedly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6693 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from div0 to add sv_adminnick cvar which overrides hostname as the name to...
havoc [Sun, 14 Jan 2007 10:05:49 +0000 (10:05 +0000)]
patch from div0 to add sv_adminnick cvar which overrides hostname as the name to use in chat from the dedicated server console (or via rcon say and such)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6692 d7cf8633-e32d-0410-b094-e92efae38249

12 years agocast time of received moves to float to prevent negative ping estimates when timer...
havoc [Sun, 14 Jan 2007 10:03:13 +0000 (10:03 +0000)]
cast time of received moves to float to prevent negative ping estimates when timer is degraded severely

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6691 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded DP_MENU_EXTRESPONSEPACKET to extensions list
havoc [Sun, 14 Jan 2007 09:59:26 +0000 (09:59 +0000)]
added DP_MENU_EXTRESPONSEPACKET to extensions list

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6690 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from div0 that adds a special "extResponse " type of packet that can be returne...
havoc [Sun, 14 Jan 2007 09:56:30 +0000 (09:56 +0000)]
patch from div0 that adds a special "extResponse " type of packet that can be returned to menu qc as a string (to query current version of Nexuiz or anything else of that nature, requires special servers that return such packets, the packets are sent using the "packet" command which already existed from qw support)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6689 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from div0 to make DrawQ_ColoredString return the length of the printed text
havoc [Sun, 14 Jan 2007 09:53:31 +0000 (09:53 +0000)]
patch from div0 to make DrawQ_ColoredString return the length of the printed text

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6688 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from div0 to clamp ping reports to 1-9999 range in getinfo server queries
havoc [Sun, 14 Jan 2007 09:51:52 +0000 (09:51 +0000)]
patch from div0 to clamp ping reports to 1-9999 range in getinfo server queries

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6687 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded -Wdeclaration-after-statement to warn about any use of C99 lazy variable declar...
havoc [Sun, 14 Jan 2007 09:50:42 +0000 (09:50 +0000)]
added -Wdeclaration-after-statement to warn about any use of C99 lazy variable declaration (which is not supported by MSVC)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6686 d7cf8633-e32d-0410-b094-e92efae38249

12 years agochanged Cmd_AddCommand to only work for console commands, not client commands execute...
havoc [Fri, 12 Jan 2007 03:40:35 +0000 (03:40 +0000)]
changed Cmd_AddCommand to only work for console commands, not client commands executed on the server, Cmd_AddCommand_WithClientCommand has been added to allow separate command functions for console commands and client commands, this got rid of a lot of cmd_source == src_command checks
this refactoring fixes a security vulnerability in the clcommand builtin provided by KRIMZON_SV_PARSECLIENTCOMMAND, which was able to execute many commands on the server console, and that put the burden on the QC code to validate command safety, which was not intended
in short: this fixes a remote console command execution vulnerability that affected a few games/mods

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6685 d7cf8633-e32d-0410-b094-e92efae38249

12 years agogamedir is now checked by FS_CheckNastyPath
havoc [Fri, 12 Jan 2007 00:34:19 +0000 (00:34 +0000)]
gamedir is now checked by FS_CheckNastyPath
added special isgamedir flag to FS_CheckNastyPath to validate gamedir using more stringent checks than for normal filenames
added additional checks in FS_CheckNastyPath for things like . in path elements (still allowed in filename at end but no longer allowed in path elements at all)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6684 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoimplemented new bloom code (still not using GLSL, but the new bloom is much nicer...
havoc [Thu, 11 Jan 2007 04:48:25 +0000 (04:48 +0000)]
implemented new bloom code (still not using GLSL, but the new bloom is much nicer and more configurable)
added r_shadow_glossexponent cvar to control width of specular highlights
changed r_shadow_glossexponent default from 8 to 32 (looks more like metal or wet stone)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6683 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoimplemented detection of GL_EXT_blend_subtract
havoc [Thu, 11 Jan 2007 04:45:12 +0000 (04:45 +0000)]
implemented detection of GL_EXT_blend_subtract

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6682 d7cf8633-e32d-0410-b094-e92efae38249

12 years agotry harder to identify little endian cpus when BYTE_ORDER is undefined
havoc [Thu, 11 Jan 2007 04:43:48 +0000 (04:43 +0000)]
try harder to identify little endian cpus when BYTE_ORDER is undefined

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6681 d7cf8633-e32d-0410-b094-e92efae38249

12 years agocorrected comment on savings of the optimized skeletal cases
havoc [Thu, 4 Jan 2007 21:25:05 +0000 (21:25 +0000)]
corrected comment on savings of the optimized skeletal cases

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6680 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded r_shadow_glossexponent cvar to control specular power (sharpness)
havoc [Sun, 31 Dec 2006 19:38:46 +0000 (19:38 +0000)]
added r_shadow_glossexponent cvar to control specular power (sharpness)
changed default r_shadow_glossintensity from 1 to 2, r_shadow_gloss2intensity from 0.25 to 0.5, r_shadow_glossexponent from 8 to 32 (gloss is now much more metallic looking)
moved some stencil operation reset code to after the GL_EXT_stencil_two_side extension is turned off (just to be safer)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6675 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix bug that made some models not cast shadows from the correct location
havoc [Sat, 30 Dec 2006 20:28:06 +0000 (20:28 +0000)]
fix bug that made some models not cast shadows from the correct location

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6674 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded r_shadows cvar which renders Quake3 cg_shadows 2 style stencil shadows from...
havoc [Sat, 30 Dec 2006 16:30:18 +0000 (16:30 +0000)]
added r_shadows cvar which renders Quake3 cg_shadows 2 style stencil shadows from models

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6673 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoI don't know how this got committed
havoc [Sat, 30 Dec 2006 16:28:26 +0000 (16:28 +0000)]
I don't know how this got committed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6672 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix default modellight_lightdir shading direction in q1bsp (this has no effect since...
havoc [Sat, 30 Dec 2006 16:07:18 +0000 (16:07 +0000)]
fix default modellight_lightdir shading direction in q1bsp (this has no effect since diffuse is black)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6671 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded a missing const modifier
havoc [Sat, 30 Dec 2006 15:55:42 +0000 (15:55 +0000)]
added a missing const modifier

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6670 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix stupid bug in CL_SetInfo when checking for pmodel/emodel as key (it was using...
havoc [Sat, 30 Dec 2006 09:30:33 +0000 (09:30 +0000)]
fix stupid bug in CL_SetInfo when checking for pmodel/emodel as key (it was using Cmd_Argv)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6669 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from div0 that adds sv_public modes -2 (do not allow players to connect) and...
havoc [Thu, 28 Dec 2006 01:49:03 +0000 (01:49 +0000)]
patch from div0 that adds sv_public modes -2 (do not allow players to connect) and -1 (do not respond to queries)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6668 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomade brush loader trust q3map2 brushes completely, still falls out of terrain maps...
havoc [Sun, 24 Dec 2006 12:34:20 +0000 (12:34 +0000)]
made brush loader trust q3map2 brushes completely, still falls out of terrain maps using .ase models

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6667 d7cf8633-e32d-0410-b094-e92efae38249

12 years agochanged collision brush loader to not discard planes that don't produce a polygon...
havoc [Sun, 24 Dec 2006 09:38:01 +0000 (09:38 +0000)]
changed collision brush loader to not discard planes that don't produce a polygon, this fixes many terrain and ramp problems in q3bsp (q3map2 inserted planes to fix these edge cases but the engine was discarding them)
optimized brush collision code to have more early out cases

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6666 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoset world mins/maxs/absmin/absmax at server startup
havoc [Sun, 24 Dec 2006 01:16:05 +0000 (01:16 +0000)]
set world mins/maxs/absmin/absmax at server startup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6665 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoInit gl_main before gl_draw to make DP start from anywhere without crashing. Addition...
black [Sat, 23 Dec 2006 16:04:52 +0000 (16:04 +0000)]
Init gl_main before gl_draw to make DP start from anywhere without crashing. Additionally it's more logical that way.
(If this breaks something, you can try to stone me or whoever who wrote the code in the first place ;))

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6664 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoraised MAX_TEXTUREUNITS from 16 to 64
havoc [Fri, 22 Dec 2006 13:05:38 +0000 (13:05 +0000)]
raised MAX_TEXTUREUNITS from 16 to 64
fixed bug with backendimageunits/backendarrayunits not being limited to MAX_TEXTUREUNITS (caused memory corruption on NVIDIA GeForce 8 series which have 32 texture image units), backendunits was already limited properly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6663 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremoved Q3TEXTUREFLAG_ALPHATEST uses in the code, fixing a bug that made alpha test...
havoc [Thu, 21 Dec 2006 09:12:21 +0000 (09:12 +0000)]
removed Q3TEXTUREFLAG_ALPHATEST uses in the code, fixing a bug that made alpha test surfaces not be alpha tested (now checks shader->layers[0].alphatest)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6662 d7cf8633-e32d-0410-b094-e92efae38249

12 years agosupport for GL_ARB_texture_non_power_of_two extension (makes quake textures look...
havoc [Tue, 19 Dec 2006 06:47:27 +0000 (06:47 +0000)]
support for GL_ARB_texture_non_power_of_two extension (makes quake textures look a bit sharper on cards that support it and saves video memory)
known to be supported on NVIDIA Geforce 6 and above

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6661 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded a missing extern
havoc [Mon, 18 Dec 2006 18:11:08 +0000 (18:11 +0000)]
added a missing extern

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6660 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from div0 to fix screenshot naming when -game is used
havoc [Mon, 18 Dec 2006 17:21:02 +0000 (17:21 +0000)]
patch from div0 to fix screenshot naming when -game is used

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6659 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoimplemented QW gamedir switching and manual gamedir switching (via "gamedir" command...
havoc [Sun, 17 Dec 2006 18:25:46 +0000 (18:25 +0000)]
implemented QW gamedir switching and manual gamedir switching (via "gamedir" command in console, can also use +gamedir on commandline), this may have lingering bugs

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6658 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoimproved Mod_Q3BSP_LightPoint function to use r_refdef.lightstylevalue[0] to scale...
havoc [Sun, 17 Dec 2006 18:20:24 +0000 (18:20 +0000)]
improved Mod_Q3BSP_LightPoint function to use r_refdef.lightstylevalue[0] to scale the color contribution, this means that dpmod darkmode works in q3bsp now

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6657 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded snd_reload command to reload all sounds
havoc [Sun, 17 Dec 2006 18:14:02 +0000 (18:14 +0000)]
added snd_reload command to reload all sounds

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6656 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremoved unused packlist variable and pack->next field
havoc [Sun, 17 Dec 2006 18:11:01 +0000 (18:11 +0000)]
removed unused packlist variable and pack->next field

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6655 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded Cvar_UnlockDefaults function (not console accessible)
havoc [Sat, 16 Dec 2006 21:42:33 +0000 (21:42 +0000)]
added Cvar_UnlockDefaults function (not console accessible)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6654 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremoved an unused extern for fs_modified
havoc [Fri, 15 Dec 2006 19:43:12 +0000 (19:43 +0000)]
removed an unused extern for fs_modified

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6653 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomodified "stuffcmds" command (which runs commandline arguments preceded by + characte...
havoc [Fri, 15 Dec 2006 19:42:10 +0000 (19:42 +0000)]
modified "stuffcmds" command (which runs commandline arguments preceded by + characters) to only do so once, this allows the quake.rc to be executed multiple times without executing commandline arguments multiple times

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6652 d7cf8633-e32d-0410-b094-e92efae38249

12 years agocorrected some svc_nop's to clc_nop's (same value but more correct)
havoc [Fri, 15 Dec 2006 19:32:10 +0000 (19:32 +0000)]
corrected some svc_nop's to clc_nop's (same value but more correct)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6651 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremoved NET_MAXRATE (as it served no useful purpose), changed description of rate...
havoc [Fri, 15 Dec 2006 17:38:52 +0000 (17:38 +0000)]
removed NET_MAXRATE (as it served no useful purpose), changed description of rate to say bytespersecond instead of 500-25000 (which was wrong, the limit was 1000-150000)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6650 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadd a newline at the end of each exec'd config file
havoc [Thu, 14 Dec 2006 12:12:02 +0000 (12:12 +0000)]
add a newline at the end of each exec'd config file

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6649 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoupdated Dev-C++ project file from Spirit
havoc [Wed, 13 Dec 2006 11:18:35 +0000 (11:18 +0000)]
updated Dev-C++ project file from Spirit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6648 d7cf8633-e32d-0410-b094-e92efae38249

12 years agodisplay loading plaque much sooner in startup process, and draw it to GL_FRONT buffer...
havoc [Tue, 12 Dec 2006 06:28:54 +0000 (06:28 +0000)]
display loading plaque much sooner in startup process, and draw it to GL_FRONT buffer rather than drawing it to the GL_BACK buffer and swapping, as if triple buffering is used the GL_BACK buffer might not be shown for some time, but the GL_FRONT buffer is instantaneous

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6647 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomoved health counter in quake hud back to its original position, no longer overlappin...
havoc [Mon, 11 Dec 2006 16:39:13 +0000 (16:39 +0000)]
moved health counter in quake hud back to its original position, no longer overlapping hipnotic key icons (for some reason Black's patch to add the nexuiz hud in revision 1.27 also moved the quake health counter, I can't discern why...)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6646 d7cf8633-e32d-0410-b094-e92efae38249

12 years agooptimized Mod_Alias_GetMesh_Vertices to eliminate memset calls and process arrays...
havoc [Mon, 11 Dec 2006 10:07:47 +0000 (10:07 +0000)]
optimized Mod_Alias_GetMesh_Vertices to eliminate memset calls and process arrays independently of eachother in the skeletal blending code, it also has an optimized case for one-bone vertices (the most common case)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6645 d7cf8633-e32d-0410-b094-e92efae38249

12 years agochanged demo playback csqc mismatch error to a warning
havoc [Mon, 11 Dec 2006 10:06:01 +0000 (10:06 +0000)]
changed demo playback csqc mismatch error to a warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6644 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix crash when a client reconnects to the same client slot, thanks to div0 for report...
havoc [Sun, 10 Dec 2006 13:30:16 +0000 (13:30 +0000)]
fix crash when a client reconnects to the same client slot, thanks to div0 for reporting and investigating this bug

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6643 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from div0 that fixes rate limiting code to make use of sv_maxrate (as it was...
havoc [Fri, 8 Dec 2006 15:18:19 +0000 (15:18 +0000)]
patch from div0 that fixes rate limiting code to make use of sv_maxrate (as it was supposed to)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6641 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed bug where non-autosprite transparencies rendered in the same batch as autosprit...
havoc [Wed, 6 Dec 2006 13:12:57 +0000 (13:12 +0000)]
fixed bug where non-autosprite transparencies rendered in the same batch as autosprite transparencies were not rendered (fixes light cones disappearing in q3dm0, among other things), this occurred because the code that handles q3 shaders using "deformvertexes autosprite" changed the array pointers but never changed them back when rendering another q3 shader that does not use deformvertexes
minor cleanup of RSurf_ActiveEntity (now uses RSurf_CleanUp rather than duplicating code)
moved RSurf_CleanUp above RSurf_ActiveEntity

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6640 d7cf8633-e32d-0410-b094-e92efae38249

12 years agocorrected a misspelling in a comment
havoc [Wed, 6 Dec 2006 13:08:44 +0000 (13:08 +0000)]
corrected a misspelling in a comment

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6639 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoimproved warnings from drawstring/drawpic/drawfill functions (they now state the...
havoc [Wed, 6 Dec 2006 11:05:41 +0000 (11:05 +0000)]
improved warnings from drawstring/drawpic/drawfill functions (they now state the correct function name, and print the full warning message, previously they were truncated if it was only one problem)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6638 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix connect error when csqc is not present (oops!)
havoc [Wed, 6 Dec 2006 11:04:46 +0000 (11:04 +0000)]
fix connect error when csqc is not present (oops!)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6637 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed black models when csqc is active
havoc [Wed, 6 Dec 2006 09:04:48 +0000 (09:04 +0000)]
fixed black models when csqc is active

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6636 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed bug that caused csqc to only load after a map restart
havoc [Wed, 6 Dec 2006 08:34:35 +0000 (08:34 +0000)]
fixed bug that caused csqc to only load after a map restart
rearranged entity linking when csqc is active to fix the lagging weapon model bug

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6635 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed a bug with cl_movement prediction being applied during demo playback
havoc [Wed, 6 Dec 2006 08:07:40 +0000 (08:07 +0000)]
fixed a bug with cl_movement prediction being applied during demo playback

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6634 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed a bug with blank frames in sprites failing to produce a texture (fixes painkeep...
havoc [Tue, 5 Dec 2006 09:00:09 +0000 (09:00 +0000)]
fixed a bug with blank frames in sprites failing to produce a texture (fixes painkeep exploding shotgun shell sprites which became white rectangles on certain frames)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6633 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded con_closeontoggleconsole cvar based on Dresk's patch, but reduced to a minimal...
havoc [Fri, 1 Dec 2006 01:40:16 +0000 (01:40 +0000)]
added con_closeontoggleconsole cvar based on Dresk's patch, but reduced to a minimal set of changes to one file rather than two

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6629 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofunky interlacing-like rendering feature from div0 (scr_stipple cvar)
havoc [Thu, 30 Nov 2006 23:51:51 +0000 (23:51 +0000)]
funky interlacing-like rendering feature from div0 (scr_stipple cvar)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6628 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from Dresk which adds DP_SV_ENTITYCONTENTSTRANSITION extension which calls...
havoc [Sat, 25 Nov 2006 01:28:12 +0000 (01:28 +0000)]
patch from Dresk which adds DP_SV_ENTITYCONTENTSTRANSITION extension which calls a .contentstransition(oldcontents, newcontents) when the quake physics code detects a contents transition (empty to water for example)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6627 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from Dresk for DP_QC_STRINGCOLORFUNCTIONS extension (strlennocol measures lengt...
havoc [Fri, 24 Nov 2006 22:55:08 +0000 (22:55 +0000)]
patch from Dresk for DP_QC_STRINGCOLORFUNCTIONS extension (strlennocol measures length of string with color chars removed (useful for centering text), strdecolorize returns a string with color codes stripped)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6626 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded proper support for q3 shader animmap commands
havoc [Fri, 24 Nov 2006 20:32:54 +0000 (20:32 +0000)]
added proper support for q3 shader animmap commands

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6625 d7cf8633-e32d-0410-b094-e92efae38249

12 years agocleaned up GL_DepthTest and GL_CULL_FACE state management (by adding GL_CullFace...
havoc [Thu, 23 Nov 2006 19:35:52 +0000 (19:35 +0000)]
cleaned up GL_DepthTest and GL_CULL_FACE state management (by adding GL_CullFace), may fix some problems with rtlighting on EF_NODEPTHTEST entities

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6624 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded DP_ASINACOSATANATAN2TAN extension which adds common trig functions missing...
havoc [Thu, 23 Nov 2006 00:06:38 +0000 (00:06 +0000)]
added DP_ASINACOSATANATAN2TAN extension which adds common trig functions missing from standard QuakeC

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6622 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded #define _FILE_OFFSET_BITS 64 to reduce problems with video recording on 32bit...
havoc [Fri, 17 Nov 2006 15:47:22 +0000 (15:47 +0000)]
added #define _FILE_OFFSET_BITS 64 to reduce problems with video recording on 32bit unix platforms (64bit Linux builds do not seem to have problems with this to begin with)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6621 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomade cl_viewmodel_scale apply to csqc and gettaginfo
havoc [Wed, 15 Nov 2006 11:23:55 +0000 (11:23 +0000)]
made cl_viewmodel_scale apply to csqc and gettaginfo
fixed bug with concat order in stereo rendering (it was offseting along X in worldspace due to wrong concat order)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6620 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed view location bugs in csqc; it was reading the player entity's render.origin...
havoc [Wed, 15 Nov 2006 09:33:22 +0000 (09:33 +0000)]
fixed view location bugs in csqc; it was reading the player entity's render.origin field, which was broken...  removed the origin and angles fields from entity_render_t and eliminated all references
renamed CL_BoundingBoxForEntity to CL_UpdateRenderEntity and made it update the entity_render_t inversematrix and scale according to the matrix, and also calls R_LerpAnimation, this reduced code elsewhere

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6619 d7cf8633-e32d-0410-b094-e92efae38249

13 years agopatch from div0 to fix a segfault in curl support when canceling a file that isn...
havoc [Sun, 12 Nov 2006 12:55:06 +0000 (12:55 +0000)]
patch from div0 to fix a segfault in curl support when canceling a file that isn't being downloaded

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6618 d7cf8633-e32d-0410-b094-e92efae38249

13 years agopatch from div0 that removes connect flood ban when a player disconnects (this preven...
havoc [Thu, 9 Nov 2006 10:16:16 +0000 (10:16 +0000)]
patch from div0 that removes connect flood ban when a player disconnects (this prevents people from getting connect-flood-banned for simply reconnecting after a pk3 autodownload in Nexuiz)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6617 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofound MATRIX4x4_OPENGLORIENTATION to be a speed loss using gcc 4.1.0 with x86_64...
havoc [Mon, 6 Nov 2006 08:48:43 +0000 (08:48 +0000)]
found MATRIX4x4_OPENGLORIENTATION to be a speed loss using gcc 4.1.0 with x86_64 architecture, disabled it by default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6616 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented MATRIX4X4_OPENGLORIENTATION #define option, this is on by default and...
havoc [Mon, 6 Nov 2006 08:25:26 +0000 (08:25 +0000)]
implemented MATRIX4X4_OPENGLORIENTATION #define option, this is on by default and may improve performance compared to the D3D-style matrix orientation that was used before

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6615 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged md3 tag storage to be the original float[12] OpenGL-orientation format rather...
havoc [Mon, 6 Nov 2006 08:23:43 +0000 (08:23 +0000)]
changed md3 tag storage to be the original float[12] OpenGL-orientation format rather than a matrix4x4 which was wasting some space

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6614 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomore cleaning of matrix4x4_t struct access
havoc [Mon, 6 Nov 2006 07:31:00 +0000 (07:31 +0000)]
more cleaning of matrix4x4_t struct access

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6613 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocleaned up almost all direct indexing of matrix4x4_t structures to go through proper...
havoc [Mon, 6 Nov 2006 06:13:54 +0000 (06:13 +0000)]
cleaned up almost all direct indexing of matrix4x4_t structures to go through proper Matrix4x4 functions
removed some weird scaling code in gettaginfo QC builtin

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6612 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented connect flood blocking (100% effective on connect floods with an interval...
havoc [Mon, 23 Oct 2006 10:34:09 +0000 (10:34 +0000)]
implemented connect flood blocking (100% effective on connect floods with an interval of 5 seconds or less between connects from the same IP address, and limits connect floods slower than that to occupying 2 slots at once due to a 10 second timeout)
cleaned up connect packet handling code to be more readable and consistent
reenabled rejoin code (allowing players to resume the game if their client crashes crashes but comes back with the same port number - rather rare unless cl_port is used, but could help people who do use cl_port)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6609 d7cf8633-e32d-0410-b094-e92efae38249

13 years agogot rid of cl.qw_spectator flag because it can be determined by cl.scores[cl.playeren...
havoc [Mon, 23 Oct 2006 10:22:07 +0000 (10:22 +0000)]
got rid of cl.qw_spectator flag because it can be determined by cl.scores[cl.playerentity].qw_spectator instead

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6608 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoattempt to avoid some Mem_Free errors on NULL pointers if there are no surfaces in...
havoc [Fri, 20 Oct 2006 15:57:17 +0000 (15:57 +0000)]
attempt to avoid some Mem_Free errors on NULL pointers if there are no surfaces in the map

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6607 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't crash in scoreboard code when connected to a qw server as a spectator
havoc [Fri, 20 Oct 2006 15:16:19 +0000 (15:16 +0000)]
don't crash in scoreboard code when connected to a qw server as a spectator

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6606 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix bug with autosprite shaders when deformvertexes is applied twice during render...
havoc [Wed, 18 Oct 2006 09:08:50 +0000 (09:08 +0000)]
fix bug with autosprite shaders when deformvertexes is applied twice during render of the same batch (why?  dunno, but it shouldn't break like this!)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6605 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded vid_stereobuffer cvar based on patch from syschuck on the alientrap forums
havoc [Wed, 18 Oct 2006 03:52:49 +0000 (03:52 +0000)]
added vid_stereobuffer cvar based on patch from syschuck on the alientrap forums

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6604 d7cf8633-e32d-0410-b094-e92efae38249

13 years agosome clean up of math used to generate trace start/end in prydon cursor code
havoc [Wed, 18 Oct 2006 03:45:23 +0000 (03:45 +0000)]
some clean up of math used to generate trace start/end in prydon cursor code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6603 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded cl_viewmodel_scale cvar which controls gun model size
havoc [Wed, 18 Oct 2006 03:34:34 +0000 (03:34 +0000)]
added cl_viewmodel_scale cvar which controls gun model size

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6602 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded snd_soundradius cvar (default 1000 as before) to allow games (Nexuiz for instan...
havoc [Tue, 3 Oct 2006 20:22:58 +0000 (20:22 +0000)]
added snd_soundradius cvar (default 1000 as before) to allow games (Nexuiz for instance) and people (mostly fans of dos quake's different sound radius) to adjust the sound radius

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6597 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented condump command (I was told by [515] that he implemented this command...
havoc [Sat, 30 Sep 2006 20:52:54 +0000 (20:52 +0000)]
implemented condump command (I was told by [515] that he implemented this command but he never sent me the code in his patch and so I was incorrectly under the impression that it was in the engine)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6596 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed a (hopefully rare) bug affecting shalrath missiles which caused multiple missil...
havoc [Wed, 20 Sep 2006 06:37:04 +0000 (06:37 +0000)]
fixed a (hopefully rare) bug affecting shalrath missiles which caused multiple missiles to explode on successive frames due to the large bounding boxes of the MOVETYPE_FLYMISSILE explosions causing a touch event on the other flying missiles that were not yet near the player, which caused them to explode even though they were being touched by an explosion that was SOLID_NOT

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6595 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix bug that often made enforcer laser bolts 'stick' in the air if a player is standi...
havoc [Tue, 19 Sep 2006 08:45:13 +0000 (08:45 +0000)]
fix bug that often made enforcer laser bolts 'stick' in the air if a player is standing right next to the enforcer when it fires, this was due to some internal confusion over what constitutes a 'startsolid' case, this has been clarified so that SV_PushEntity only uses trace.bmodelstartsolid, just like the toss/bounce/fly/flymissile/bouncemissile physics expect

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6594 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded GAME_DARSANA and GAME_CONTAGIONTHEORY
havoc [Tue, 19 Sep 2006 05:12:07 +0000 (05:12 +0000)]
added GAME_DARSANA and GAME_CONTAGIONTHEORY

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6593 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodisabled junk tag writer that I wrote for byte by byte comparisons to mencoder-proces...
havoc [Sat, 16 Sep 2006 10:42:44 +0000 (10:42 +0000)]
disabled junk tag writer that I wrote for byte by byte comparisons to mencoder-processed copies of my AVI files

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6592 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremoved some unused variables
havoc [Sat, 16 Sep 2006 10:40:17 +0000 (10:40 +0000)]
removed some unused variables

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6591 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremoved video capture formats other than AVI I420 as it is the only useful format...
havoc [Sat, 16 Sep 2006 10:25:05 +0000 (10:25 +0000)]
removed video capture formats other than AVI I420 as it is the only useful format in practice (lots of jpeg/tga files is annoying to deal with, and few programs support rgb/yv12 raw dumps), this means no more .wav saving either and cleans the code a bit
fixed several bugs in sound system when saving avi (lingering .wav code)
added cl_capturevideo_realtime cvar to allow realtime capture if desired (requires a fast machine and can have A/V sync issues)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6590 d7cf8633-e32d-0410-b094-e92efae38249

13 years ago496
havoc [Sat, 16 Sep 2006 09:52:43 +0000 (09:52 +0000)]
496

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6589 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented direct AVI video capture using the I420 colorspace (aka Intel(r) 4:2...
havoc [Sat, 16 Sep 2006 09:50:21 +0000 (09:50 +0000)]
implemented direct AVI video capture using the I420 colorspace (aka Intel(r) 4:2:0 codec) with interleaved PCM audio, and would like to thank Microsoft(r) for wasting many hours of my time with AVI format insanity

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6588 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged VM_fopen and VM_fclose announcements to require developer >= 100 like the...
havoc [Sat, 16 Sep 2006 08:40:15 +0000 (08:40 +0000)]
changed VM_fopen and VM_fclose announcements to require developer >= 100 like the VM_fputs/VM_fgets functions do, and made them console prints instead of VM_Warning calls (not sure why they were to begin with)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6587 d7cf8633-e32d-0410-b094-e92efae38249

13 years agohide warnings about missing gfx/crosshair* images
havoc [Fri, 15 Sep 2006 02:07:09 +0000 (02:07 +0000)]
hide warnings about missing gfx/crosshair* images

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6586 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoTry to fix a dedicated server crash by moving the two csqc_ cvar initializations
black [Wed, 13 Sep 2006 21:07:04 +0000 (21:07 +0000)]
Try to fix a dedicated server crash by moving the two csqc_ cvar initializations
into SV_Init. This is a hack, however, so someone else please clean this up :)
The VM's internal name now is always "client", so this should make life easier
when debugging (note: this doesn't affect the progs filename used).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6585 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged deluxemapping detection code to deal with odd bsp files produced by q3map2...
havoc [Tue, 12 Sep 2006 07:22:40 +0000 (07:22 +0000)]
changed deluxemapping detection code to deal with odd bsp files produced by q3map2 that contain two lightmaps but the second one is completely unused and blank and thus not suitable as a deluxemap, this fixes black (or very dim) surfaces in some small maps when GLSL is enabled

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6584 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomoved VM_FILES and VM_SEARCHLIST stuff to prvm_prog_t
havoc [Tue, 12 Sep 2006 06:17:54 +0000 (06:17 +0000)]
moved VM_FILES and VM_SEARCHLIST stuff to prvm_prog_t

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6583 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremove some unsafe optimizations in VM_Files_Init and VM_Files_CloseAll (using memset...
havoc [Tue, 12 Sep 2006 05:56:26 +0000 (05:56 +0000)]
remove some unsafe optimizations in VM_Files_Init and VM_Files_CloseAll (using memset on the return value of an indexing macro is generally a bad idea, and doesn't improve code readability)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6582 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoincreased PRVM_MAX_STACK_DEPTH and PRVM_LOCALSTACK_SIZE at div0's request to reduce...
havoc [Tue, 12 Sep 2006 04:35:31 +0000 (04:35 +0000)]
increased PRVM_MAX_STACK_DEPTH and PRVM_LOCALSTACK_SIZE at div0's request to reduce qc crashes with recursive rocket explosions in Nexuiz

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6581 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged description for gl_finish cvar according to esteel's suggestion
havoc [Fri, 1 Sep 2006 09:35:38 +0000 (09:35 +0000)]
changed description for gl_finish cvar according to esteel's suggestion

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6577 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoanother patch from div0 to improve ping parsing behavior in the event that multiple...
havoc [Tue, 29 Aug 2006 12:58:45 +0000 (12:58 +0000)]
another patch from div0 to improve ping parsing behavior in the event that multiple ping reports are received after a query (due to packets backlogging)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6576 d7cf8633-e32d-0410-b094-e92efae38249