]> icculus.org git repositories - divverent/darkplaces.git/log
divverent/darkplaces.git
21 years agoGL_DrawRangeElements now reports if it got a bogus indexcount and vertex range
havoc [Sun, 6 Oct 2002 14:43:11 +0000 (14:43 +0000)]
GL_DrawRangeElements now reports if it got a bogus indexcount and vertex range

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2508 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoR_ShadowMesh_Finish now discards empty meshs
havoc [Sun, 6 Oct 2002 14:40:58 +0000 (14:40 +0000)]
R_ShadowMesh_Finish now discards empty meshs

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2507 d7cf8633-e32d-0410-b094-e92efae38249

21 years agodetect 3D textures as GL_EXT_texture3D again
havoc [Sun, 6 Oct 2002 14:23:32 +0000 (14:23 +0000)]
detect 3D textures as GL_EXT_texture3D again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2506 d7cf8633-e32d-0410-b094-e92efae38249

21 years agouse qbyte * math instead of void * math to keep MSVC happy
havoc [Sun, 6 Oct 2002 13:58:23 +0000 (13:58 +0000)]
use qbyte * math instead of void * math to keep MSVC happy

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2505 d7cf8633-e32d-0410-b094-e92efae38249

21 years ago3D attenuation texture works now
havoc [Sun, 6 Oct 2002 03:24:47 +0000 (03:24 +0000)]
3D attenuation texture works now
also fixed the commandline options -width and such (untested)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2504 d7cf8633-e32d-0410-b094-e92efae38249

21 years agobackend now supports 1D, 2D, 3D, and Cubemap texture binding
havoc [Sat, 5 Oct 2002 19:32:43 +0000 (19:32 +0000)]
backend now supports 1D, 2D, 3D, and Cubemap texture binding

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2503 d7cf8633-e32d-0410-b094-e92efae38249

21 years agotexcoord arrays are now 3 component (padded to 4 floats)
havoc [Sat, 5 Oct 2002 14:38:14 +0000 (14:38 +0000)]
texcoord arrays are now 3 component (padded to 4 floats)
rewrote zym model loader
partially rewrote skysphere rendering

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2502 d7cf8633-e32d-0410-b094-e92efae38249

21 years agonow uploads a 3D attenuation texture (not used yet)
havoc [Fri, 4 Oct 2002 22:31:51 +0000 (22:31 +0000)]
now uploads a 3D attenuation texture (not used yet)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2499 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoforgot to add prototypes for new texture functions to r_textures.h
havoc [Fri, 4 Oct 2002 22:28:42 +0000 (22:28 +0000)]
forgot to add prototypes for new texture functions to r_textures.h
fixed misreporting of texture memory use (was reporting 0 for all textures because sides was 0)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2498 d7cf8633-e32d-0410-b094-e92efae38249

21 years ago1D, 3D, and cubemap textures are now supported (in addition to 2D)
havoc [Fri, 4 Oct 2002 21:04:11 +0000 (21:04 +0000)]
1D, 3D, and cubemap textures are now supported (in addition to 2D)
added detection of GL_EXT_texture3D, GL_ARB_texture_cube_map, and GL_ARB_texture_env_dot3
shadow volume rendering mode now depends on all of the above being present (but doesn't use them yet)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2497 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoshadow volume rendering still very incomplete, but works mostly
havoc [Fri, 4 Oct 2002 13:52:01 +0000 (13:52 +0000)]
shadow volume rendering still very incomplete, but works mostly
committing this before I add 3D textures to the texture manager
(alert: this is the last version of the stencil shadow rendering that will work with TNT class hardware (and not well), 3D textures will be required and will not work on TNT class... sorry.  vertex just looks too horrible)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2496 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoAdded a couple more "const". Fixed "+map" in the command line for dedicated servers...
molivier [Fri, 4 Oct 2002 06:05:46 +0000 (06:05 +0000)]
Added a couple more "const". Fixed "+map" in the command line for dedicated servers. Updated LordHavoc email address in the multiplayer menu. Removed some duplicated code.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2494 d7cf8633-e32d-0410-b094-e92efae38249

21 years agomassive coding has been done on shadow volumes (some scrapped code which will be...
havoc [Thu, 3 Oct 2002 17:11:24 +0000 (17:11 +0000)]
massive coding has been done on shadow volumes (some scrapped code which will be removed, some incomplete code, etc)
some model fixes relating to gl_combine - r_quickmodels is gone
off-screen models were not being culled (oops)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2493 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoFrom LordHavoc: the r_quickmodels cvar wasn't used anywhere; it's fixed.
molivier [Thu, 3 Oct 2002 06:51:52 +0000 (06:51 +0000)]
From LordHavoc: the r_quickmodels cvar wasn't used anywhere; it's fixed.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2492 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoRemoved an unused variable in gl_draw.c (Forest, could you double check this one...
molivier [Thu, 3 Oct 2002 06:36:54 +0000 (06:36 +0000)]
Removed an unused variable in gl_draw.c (Forest, could you double check this one please?). Removed an useless include in vid_null.c

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2491 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoFixed dedicated server (the server was never really spawned)
molivier [Wed, 2 Oct 2002 12:02:15 +0000 (12:02 +0000)]
Fixed dedicated server (the server was never really spawned)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2490 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoMade a few changes to makefile so we can switch compiler more easily
molivier [Wed, 2 Oct 2002 07:02:14 +0000 (07:02 +0000)]
Made a few changes to makefile so we can switch compiler more easily

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2489 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoTried to be a little smarter with the heartbeats, using a simple priority mecanism...
molivier [Wed, 2 Oct 2002 06:50:45 +0000 (06:50 +0000)]
Tried to be a little smarter with the heartbeats, using a simple priority mecanism. Added a few "const" here and there in the net code. Fixed heartbeat code on Win32 (added Loop_Heartbeat and Datagram_Heartbeat to net_win.c; oups...)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2488 d7cf8633-e32d-0410-b094-e92efae38249

21 years agooptimized trianglefacing calculation, per Vic's recommendation (yes it's all one...
havoc [Mon, 30 Sep 2002 18:01:08 +0000 (18:01 +0000)]
optimized trianglefacing calculation, per Vic's recommendation (yes it's all one statement now)
shadow functions now take a vertex array pointer, to make them more broadly useful (in precomputation perhaps?)
beginning work on a precomputed shadow volumes system for static lights

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2486 d7cf8633-e32d-0410-b094-e92efae38249

21 years agobmodel shadow volumes
havoc [Mon, 30 Sep 2002 14:55:28 +0000 (14:55 +0000)]
bmodel shadow volumes
static lights (in maps with .lights files) now cast shadow volumes (this combined with the above makes dpdm1 and dpdm2 unplayably slow - need to do precomputed world shadow volumes)
(note: like the previous shadow volume commits, this is still just visible volumes when you use r_shadows 2, purely experimental still)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2485 d7cf8633-e32d-0410-b094-e92efae38249

21 years agosmoke from bullet impacts and rocket trails now grows in size a little as it fades
havoc [Mon, 30 Sep 2002 14:52:26 +0000 (14:52 +0000)]
smoke from bullet impacts and rocket trails now grows in size a little as it fades

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2484 d7cf8633-e32d-0410-b094-e92efae38249

21 years agogl backend now has functions for color array and flat color states (GL_UseColorArray...
havoc [Mon, 30 Sep 2002 06:53:30 +0000 (06:53 +0000)]
gl backend now has functions for color array and flat color states (GL_UseColorArray and GL_Color), this gets a 9.76% speed gain in bigass1 for me

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2482 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix changelevel, and simplify restart code
havoc [Mon, 30 Sep 2002 03:37:53 +0000 (03:37 +0000)]
fix changelevel, and simplify restart code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2481 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix view blends
havoc [Mon, 30 Sep 2002 02:34:37 +0000 (02:34 +0000)]
fix view blends

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2480 d7cf8633-e32d-0410-b094-e92efae38249

21 years agonewline to keep gcc3 happy
havoc [Mon, 30 Sep 2002 02:19:36 +0000 (02:19 +0000)]
newline to keep gcc3 happy

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2479 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoforgot to commit this
havoc [Mon, 30 Sep 2002 02:07:32 +0000 (02:07 +0000)]
forgot to commit this

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2478 d7cf8633-e32d-0410-b094-e92efae38249

21 years agonew experimental shadow volumes, try r_shadows 2 to see the shadow volumes cast by...
havoc [Mon, 30 Sep 2002 01:57:43 +0000 (01:57 +0000)]
new experimental shadow volumes, try r_shadows 2 to see the shadow volumes cast by dlights

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2477 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoadded radius and radius2 (squared radius) fields to model structure
havoc [Mon, 30 Sep 2002 01:09:13 +0000 (01:09 +0000)]
added radius and radius2 (squared radius) fields to model structure

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2476 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoent field added back to dlight structures
havoc [Mon, 30 Sep 2002 01:05:10 +0000 (01:05 +0000)]
ent field added back to dlight structures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2475 d7cf8633-e32d-0410-b094-e92efae38249

21 years agonow uses more smoke particles for gunshots, looks better
havoc [Mon, 30 Sep 2002 01:00:31 +0000 (01:00 +0000)]
now uses more smoke particles for gunshots, looks better
more WORKINGLQUAKE stuff

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2474 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoadded -gl_driver commandline option, and cleaned up some glX init stuff a bit
havoc [Mon, 30 Sep 2002 00:55:17 +0000 (00:55 +0000)]
added -gl_driver commandline option, and cleaned up some glX init stuff a bit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2473 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix DrawQ_Fill rendering (Pic with no string)
havoc [Sun, 29 Sep 2002 02:06:55 +0000 (02:06 +0000)]
fix DrawQ_Fill rendering (Pic with no string)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2469 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofixed vid_restart
havoc [Sat, 28 Sep 2002 23:59:46 +0000 (23:59 +0000)]
fixed vid_restart
now destroys the window (did not before)
fixed stupid behavior in MainWndProc handling of WM_DESTROY (it's no longer caught)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2468 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoneeded one more prototype
havoc [Sat, 28 Sep 2002 12:41:50 +0000 (12:41 +0000)]
needed one more prototype

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2467 d7cf8633-e32d-0410-b094-e92efae38249

21 years agotrying to fix many forward references in input code
havoc [Sat, 28 Sep 2002 12:34:15 +0000 (12:34 +0000)]
trying to fix many forward references in input code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2466 d7cf8633-e32d-0410-b094-e92efae38249

21 years agomajor speedup to alias model fake shadow rendering
havoc [Sat, 28 Sep 2002 10:54:36 +0000 (10:54 +0000)]
major speedup to alias model fake shadow rendering
now traces in direction of light instead of straight down, this causes a shadow to be cast on a wall in some cases (desirable)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2465 d7cf8633-e32d-0410-b094-e92efae38249

21 years agodisabled smoke from explosions, it was a minor effect and used too much fillrate
havoc [Sat, 28 Sep 2002 10:50:34 +0000 (10:50 +0000)]
disabled smoke from explosions, it was a minor effect and used too much fillrate
added fractalnoise to the WORKINGLQUAKE section at the top, and fixed an oldtime reference in WORKINGLQUAKE code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2464 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix restart command (can't do the "connect local" for a restart)
havoc [Sat, 28 Sep 2002 10:23:16 +0000 (10:23 +0000)]
fix restart command (can't do the "connect local" for a restart)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2463 d7cf8633-e32d-0410-b094-e92efae38249

21 years agomap and load commands are now delayed until the video system is started, this fixes...
havoc [Sat, 28 Sep 2002 05:35:21 +0000 (05:35 +0000)]
map and load commands are now delayed until the video system is started, this fixes crashs caused by the video system starting after the configs are read

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2457 d7cf8633-e32d-0410-b094-e92efae38249

21 years ago2D is now drawn using R_Mesh system
havoc [Sat, 28 Sep 2002 04:44:44 +0000 (04:44 +0000)]
2D is now drawn using R_Mesh system

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2456 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofixed glOrtho call
havoc [Sat, 28 Sep 2002 04:43:45 +0000 (04:43 +0000)]
fixed glOrtho call

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2455 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoadded sparks and smoke to explosions
havoc [Sat, 28 Sep 2002 04:42:02 +0000 (04:42 +0000)]
added sparks and smoke to explosions

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2454 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoCL_TraceLine can now return what entity was hit (this isn't actually used, and accoun...
havoc [Fri, 27 Sep 2002 12:02:23 +0000 (12:02 +0000)]
CL_TraceLine can now return what entity was hit (this isn't actually used, and accounts for most of the changed files)
r_shadows returns, currently only supported on alias models (they are the only ones with a DrawFakeShadow function)
added Matrix4x4_Transform3x3

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2453 d7cf8633-e32d-0410-b094-e92efae38249

21 years agostencil is now supported (optional, off by default, use vid_stencil to enable)
havoc [Fri, 27 Sep 2002 07:30:05 +0000 (07:30 +0000)]
stencil is now supported (optional, off by default, use vid_stencil to enable)
vid_ cvars are updated when VID_Mode succeeds
GL stencil functions enabled

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2452 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoalias mdl/md2 models now have a mdlmd2data_triangleneighbors array
havoc [Fri, 27 Sep 2002 05:49:29 +0000 (05:49 +0000)]
alias mdl/md2 models now have a mdlmd2data_triangleneighbors array

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2451 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoadded Mod_FindTriangleWithEdge and Mod_BuildTriangleNeighbors functions (not used...
havoc [Fri, 27 Sep 2002 05:23:34 +0000 (05:23 +0000)]
added Mod_FindTriangleWithEdge and Mod_BuildTriangleNeighbors functions (not used by anything)
added Mod_LoadModels function, which is called when renderer is restarted or "modelflush" is used, it reloads all models that are used

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2450 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoadded newline to end of Draw_CachePic error message
havoc [Fri, 27 Sep 2002 05:06:51 +0000 (05:06 +0000)]
added newline to end of Draw_CachePic error message

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2449 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoUpdated Transfusion map list
molivier [Thu, 26 Sep 2002 07:28:53 +0000 (07:28 +0000)]
Updated Transfusion map list

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2447 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoThe call to alloca has been removed. This function has a quite bad reputation and...
molivier [Thu, 26 Sep 2002 07:20:59 +0000 (07:20 +0000)]
The call to alloca has been removed. This function has a quite bad reputation and MinGW didn't want it anyway.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2446 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoincreased maximum stack depth
havoc [Thu, 26 Sep 2002 02:55:14 +0000 (02:55 +0000)]
increased maximum stack depth

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2445 d7cf8633-e32d-0410-b094-e92efae38249

21 years agolimit entity movement lerp to 10th of a second
havoc [Thu, 26 Sep 2002 02:38:38 +0000 (02:38 +0000)]
limit entity movement lerp to 10th of a second

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2444 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix for repeated mode switchs losing keyboard/mouse focus
havoc [Thu, 26 Sep 2002 01:45:12 +0000 (01:45 +0000)]
fix for repeated mode switchs losing keyboard/mouse focus

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2443 d7cf8633-e32d-0410-b094-e92efae38249

21 years agothis commit adds video mode switching, and preferred mode is saved to config, no...
havoc [Thu, 26 Sep 2002 01:24:41 +0000 (01:24 +0000)]
this commit adds video mode switching, and preferred mode is saved to config, no more need for -window/-width/-height/-bpp (they still work)
IN_Init and IN_Shutdown code has been merged into VID_InitMode and VID_Shutdown code in each of the video systems
VID_InitCvars renamed to VID_Shared_Init
VID_Open and VID_Close functions added in vid_shared, Host_Init now calls VID_Open
S_Open/Close and CDAudio_Open/Close added (none of these do anything yet)
VID_Open and VID_Close call R_Modules_Start, S_Open, and CDAudio_Open and their corresponding Close functions
VID_Restart_f added (vid_restart command)
vid_hidden now starts true (to avoid any refreshs until video is started)
vid_fullscreen/width/height/bitsperpixel are now saved to config
VID_Open is called after configs are parsed
Render_Init now longer starts/stops modules
IN_MouseEvent in vid_wgl.c no longer clamps pitch (since that's done by IN_PostMove)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2442 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoadded -gl_driver commandline option, it's useless though (crashs when I try it on...
havoc [Wed, 25 Sep 2002 02:38:01 +0000 (02:38 +0000)]
added -gl_driver commandline option, it's useless though (crashs when I try it on my voodoo2)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2441 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix warnings
havoc [Tue, 24 Sep 2002 22:17:31 +0000 (22:17 +0000)]
fix warnings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2437 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix some prototype warnings
havoc [Tue, 24 Sep 2002 22:11:44 +0000 (22:11 +0000)]
fix some prototype warnings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2436 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoupdate file list
havoc [Tue, 24 Sep 2002 22:11:08 +0000 (22:11 +0000)]
update file list

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2435 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix a warning on argv
havoc [Tue, 24 Sep 2002 22:10:21 +0000 (22:10 +0000)]
fix a warning on argv

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2434 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoremove an unused extension function list
havoc [Tue, 24 Sep 2002 22:09:40 +0000 (22:09 +0000)]
remove an unused extension function list

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2433 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoThanks to Elric for adding dpmaster support!
havoc [Tue, 24 Sep 2002 12:16:28 +0000 (12:16 +0000)]
Thanks to Elric for adding dpmaster support!
slist command renamed to net_slist, net_inetslist command added
"heartbeat" command notifies master server(s) of your server's presence (this is automatic, but you can force a heartbeat)
sv_master1 through sv_master4 cvars contain master server addresses, they all default to "" (none), this may change if someone hosts a darkplaces master server and wants it added to the defaults...  (note: these cvars ARE saved to config)
com_modname contains the currently running mod directory name (for example id1, darkplaces, transfusion, etc)
some Con_DPrintf's have been added to the server query code, so if you want to know if people are checking out your server, it should tell you about it now (I think?)
some Con_DPrintf's exist in the inetslist code so you can watch the packet flow

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2432 d7cf8633-e32d-0410-b094-e92efae38249

21 years agowhitespace changes by Elric
havoc [Tue, 24 Sep 2002 08:38:27 +0000 (08:38 +0000)]
whitespace changes by Elric

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2428 d7cf8633-e32d-0410-b094-e92efae38249

21 years agostatic crosshair is now drawn during sbar stage (where it should be), fixes the bug...
havoc [Tue, 24 Sep 2002 07:42:04 +0000 (07:42 +0000)]
static crosshair is now drawn during sbar stage (where it should be), fixes the bug where it appeared infront of the menus
world crosshair size is now constant on the screen
rearranged code greatly
it just works better, ok?

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2427 d7cf8633-e32d-0410-b094-e92efae38249

21 years agonow pretends gfx.wad pics are in the gfx/ directory, this changes the override path...
havoc [Tue, 24 Sep 2002 07:05:13 +0000 (07:05 +0000)]
now pretends gfx.wad pics are in the gfx/ directory, this changes the override path for gfx.wad pics (statusbar images in other words) to be for example gfx/blah.tga, however the old override path (no prepended gfx/) is still supported for compatibility with previous versions (mainly just for sake of conchars and conback)
Sbar_Init now called from Render_Init instead of Host_Init (it was being called before the texture system was started...)
Sbar_Init now registers an sbar module, with corresponding start/shutdown/newmap functions, so when the renderer is restarted, the pics are precached again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2426 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofixed.
havoc [Tue, 24 Sep 2002 06:59:49 +0000 (06:59 +0000)]
fixed.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2425 d7cf8633-e32d-0410-b094-e92efae38249

21 years agodefault to 640x480x16 again, just for consistency with other engines
havoc [Mon, 23 Sep 2002 06:13:17 +0000 (06:13 +0000)]
default to 640x480x16 again, just for consistency with other engines

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2424 d7cf8633-e32d-0410-b094-e92efae38249

21 years agowglGetExtensionsString is properly detected now (was checking for an extension string...
havoc [Mon, 23 Sep 2002 05:59:01 +0000 (05:59 +0000)]
wglGetExtensionsString is properly detected now (was checking for an extension string, but none is present outside the wgl extensions list, which is a chicken and egg problem, now just checks if the function exists, like the spec says to do)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2423 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoVID_CompareMode removed
havoc [Mon, 23 Sep 2002 05:56:04 +0000 (05:56 +0000)]
VID_CompareMode removed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2422 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoalmost completely rewrote vid_wgl's mode code, there is no modelist of any kind anymore
havoc [Mon, 23 Sep 2002 04:37:33 +0000 (04:37 +0000)]
almost completely rewrote vid_wgl's mode code, there is no modelist of any kind anymore
vid_wgl works again
VID_Init renamed to VID_InitMode, it returns false if it was unsuccessful
VID_Mode added, which prints mode change message to console and passes on to VID_InitMode

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2421 d7cf8633-e32d-0410-b094-e92efae38249

21 years agonow uses VID_Shutdown instead of VID_SetDefaultMode (which hardly does anything in...
havoc [Mon, 23 Sep 2002 04:24:51 +0000 (04:24 +0000)]
now uses VID_Shutdown instead of VID_SetDefaultMode (which hardly does anything in vid_wgl anyway)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2420 d7cf8633-e32d-0410-b094-e92efae38249

21 years agono need to include winquake.h
havoc [Mon, 23 Sep 2002 04:20:04 +0000 (04:20 +0000)]
no need to include winquake.h

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2419 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoMake formatting sane
eviltypeguy [Mon, 23 Sep 2002 02:02:33 +0000 (02:02 +0000)]
Make formatting sane

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2418 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofixed crash on startup and shutdown
havoc [Sun, 22 Sep 2002 00:29:49 +0000 (00:29 +0000)]
fixed crash on startup and shutdown

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2414 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoVID_Init now takes an int bpp parameter
havoc [Sun, 22 Sep 2002 00:19:43 +0000 (00:19 +0000)]
VID_Init now takes an int bpp parameter
finished some work on the wgl VID_Init code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2413 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoconst.
havoc [Sun, 22 Sep 2002 00:17:46 +0000 (00:17 +0000)]
const.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2412 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoMem_Free on a const pointer apparently irritates MSVC but not gcc... hush MSVC
havoc [Sun, 22 Sep 2002 00:16:50 +0000 (00:16 +0000)]
Mem_Free on a const pointer apparently irritates MSVC but not gcc...  hush MSVC

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2411 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoDOS line endings
havoc [Sat, 21 Sep 2002 23:18:41 +0000 (23:18 +0000)]
DOS line endings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2410 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix for glowing invisible models showing up (artifact items staying visible after...
havoc [Fri, 20 Sep 2002 05:29:09 +0000 (05:29 +0000)]
fix for glowing invisible models showing up (artifact items staying visible after pickup in darkplaces mod - the glow still stays though)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2397 d7cf8633-e32d-0410-b094-e92efae38249

21 years agofix for beams coming from invisible objects
havoc [Thu, 19 Sep 2002 23:51:53 +0000 (23:51 +0000)]
fix for beams coming from invisible objects

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2396 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoshuffled cl_light and some of cl_tent into cl_main and remaining cl_tent code into...
havoc [Thu, 19 Sep 2002 18:01:45 +0000 (18:01 +0000)]
shuffled cl_light and some of cl_tent into cl_main and remaining cl_tent code into cl_parse
got rid of bitprofile console command because it only worked for old protocol (probably should add it back for new protocol though)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2392 d7cf8633-e32d-0410-b094-e92efae38249

21 years agodisable profiling by default
havoc [Wed, 18 Sep 2002 05:02:10 +0000 (05:02 +0000)]
disable profiling by default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2391 d7cf8633-e32d-0410-b094-e92efae38249

21 years agomove CL_RelinkBeams after CL_RelinkNetworkEntities so position is up to date
havoc [Wed, 18 Sep 2002 04:57:21 +0000 (04:57 +0000)]
move CL_RelinkBeams after CL_RelinkNetworkEntities so position is up to date

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2390 d7cf8633-e32d-0410-b094-e92efae38249

21 years agomake lightning come from player's gun
havoc [Wed, 18 Sep 2002 04:51:59 +0000 (04:51 +0000)]
make lightning come from player's gun
fix lightning visibility (wasn't calculating bounding box before)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2389 d7cf8633-e32d-0410-b094-e92efae38249

21 years agomatchpattern can now be case insensitive if desired
havoc [Wed, 18 Sep 2002 03:50:21 +0000 (03:50 +0000)]
matchpattern can now be case insensitive if desired
pak filename matching is now case insensitive

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2388 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoyou can now build a darkplaces-dedicated executable as well as a darkplaces-glx execu...
havoc [Tue, 17 Sep 2002 23:23:45 +0000 (23:23 +0000)]
you can now build a darkplaces-dedicated executable as well as a darkplaces-glx executable (and infact this is done automatically :)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2387 d7cf8633-e32d-0410-b094-e92efae38249

21 years agosparks and rain are now beam particles
havoc [Tue, 17 Sep 2002 21:47:10 +0000 (21:47 +0000)]
sparks and rain are now beam particles

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2386 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoadded R_CalcBeamVerts function, calculates vertex array for beam polygon
havoc [Tue, 17 Sep 2002 21:27:46 +0000 (21:27 +0000)]
added R_CalcBeamVerts function, calculates vertex array for beam polygon

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2385 d7cf8633-e32d-0410-b094-e92efae38249

21 years agocolors for DrawQ_Mesh are now float rather than byte, and vertices are padded to...
havoc [Tue, 17 Sep 2002 21:25:51 +0000 (21:25 +0000)]
colors for DrawQ_Mesh are now float rather than byte, and vertices are padded to 4 floats per vertex
R_DrawQueue conversion to R_Mesh is getting closer to done

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2384 d7cf8633-e32d-0410-b094-e92efae38249

21 years agom.wantoverbright is gone
havoc [Tue, 17 Sep 2002 01:40:59 +0000 (01:40 +0000)]
m.wantoverbright is gone
done manually by the few things that wanted it (tweaking the texrgbscale in other words, and their own local colorscale variables)
mesh_colorscale renamed to r_colorscale, and now available throughout rendering (no need to wait for the results of R_Mesh_State before scaling your colors)
lightscalebit renamed to r_lightmapscalebit
lightscale is gone (wasn't used)
msurface_t cached_lightscalebit renamed accordingly to cached_lightmapscalebit
starting work on converting the 2D system to use R_Mesh calls

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2383 d7cf8633-e32d-0410-b094-e92efae38249

21 years agointeger dlight code is now 32bit (instead of 64bit)
havoc [Sun, 15 Sep 2002 20:13:59 +0000 (20:13 +0000)]
integer dlight code is now 32bit (instead of 64bit)
stain creation code is now floating point
stain creation code is now linear falloff instead of 1/(x*x), to make stains more consistent with respect to radius (their center density is exactly known)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2379 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoenlarge bbox for visibility purposes if there is a glow or other such effect
havoc [Sat, 14 Sep 2002 00:25:02 +0000 (00:25 +0000)]
enlarge bbox for visibility purposes if there is a glow or other such effect

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2378 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoGL_SetupView_* functions added, they replace most of R_Mesh_Start's functionality...
havoc [Fri, 13 Sep 2002 04:03:54 +0000 (04:03 +0000)]
GL_SetupView_* functions added, they replace most of R_Mesh_Start's functionality (it still exists and does the remaining things), GL_SetupView_* functions should be used for setting up a view (obviously) for rendering, view orientation and perspective and all that...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2376 d7cf8633-e32d-0410-b094-e92efae38249

21 years agounused variable arraylocked removed
havoc [Fri, 13 Sep 2002 03:33:36 +0000 (03:33 +0000)]
unused variable arraylocked removed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2375 d7cf8633-e32d-0410-b094-e92efae38249

21 years agogot rid of gl_mesh_drawmode, now only gl_mesh_drawrangeelements remains, this got...
havoc [Thu, 12 Sep 2002 22:31:18 +0000 (22:31 +0000)]
got rid of gl_mesh_drawmode, now only gl_mesh_drawrangeelements remains, this got rid of support for non-vertex-array rendering, also now c_meshs and c_meshtris are counted by GL_DrawRangeElements (c_meshtris was renamed to c_meshelements)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2373 d7cf8633-e32d-0410-b094-e92efae38249

21 years agovarray_element is gone, instead you pass your own element array to R_Mesh_Draw
havoc [Thu, 12 Sep 2002 16:07:13 +0000 (16:07 +0000)]
varray_element is gone, instead you pass your own element array to R_Mesh_Draw
this got a 3.5% speed gain in cavetest2bench
also, R_Mesh_ResizeCheck now takes only a numverts parameter, since numtriangles was only used for the varray_element array

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2372 d7cf8633-e32d-0410-b094-e92efae38249

21 years agomanually inlined GL_LockArray and GL_UnlockArray in the only places they were used
havoc [Thu, 12 Sep 2002 14:55:25 +0000 (14:55 +0000)]
manually inlined GL_LockArray and GL_UnlockArray in the only places they were used
RGB fragment textures are no longer aligned on 3 pixel boundaries, changed UNPACK_ALIGNMENT to allow this

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2371 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoadded pr_traceqc cvar, to enable serious spew (printing every opcode executed to...
havoc [Thu, 12 Sep 2002 12:20:01 +0000 (12:20 +0000)]
added pr_traceqc cvar, to enable serious spew (printing every opcode executed to console) for extreme debugging

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2365 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoa little extra error checking in keynum lookup
havoc [Thu, 12 Sep 2002 12:15:34 +0000 (12:15 +0000)]
a little extra error checking in keynum lookup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2364 d7cf8633-e32d-0410-b094-e92efae38249

21 years agoVID_Init now takes mode settings (fullscreen, width, height)
havoc [Wed, 11 Sep 2002 15:05:44 +0000 (15:05 +0000)]
VID_Init now takes mode settings (fullscreen, width, height)
commandline options like -window and -width are now parsed by vid_shared code
vid_width, vid_height, and vid_bitsperpixel cvars added, vid_mode removed
VID_CompareMode added, for simpler mode matching (returns a double, smaller value is better match)
GL_OpenLibrary takes a library name to load
GL_OpenLibrary, GL_CloseLibrary, and GL_GetProcAddress have been moved to platform specific vid_ files (wgl and glx)
gl_platform added (example values: "WGL", "GLX")
gl_platformextensions added (containing any extensions reported by platform specific strings)
gl_checkextension renamed to GL_CheckExtension for consistency
glXQueryExtensionsString and glXGetProcAddressARB support
looks up GLX_SGI_video_sync extension
removed halfscreen hack from vid_wgl (the code that tried to identify dual monitor configurations and use only one of them)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2363 d7cf8633-e32d-0410-b094-e92efae38249

21 years agowhitespace
havoc [Wed, 11 Sep 2002 14:55:46 +0000 (14:55 +0000)]
whitespace
lots of things are now const pointers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2362 d7cf8633-e32d-0410-b094-e92efae38249

21 years agocheck for -safe
havoc [Wed, 11 Sep 2002 14:12:30 +0000 (14:12 +0000)]
check for -safe

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2361 d7cf8633-e32d-0410-b094-e92efae38249