]> icculus.org git repositories - divverent/darkplaces.git/log
divverent/darkplaces.git
17 years agoaligned menu options to not cover the quake logo plaque on the left side
havoc [Thu, 15 Mar 2007 12:10:27 +0000 (12:10 +0000)]
aligned menu options to not cover the quake logo plaque on the left side

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6981 d7cf8633-e32d-0410-b094-e92efae38249

17 years agomain options menu now has only the most frequently used options, and contains several...
havoc [Thu, 15 Mar 2007 11:34:14 +0000 (11:34 +0000)]
main options menu now has only the most frequently used options, and contains several presets for effects and lighting (renamed Graphics Options to Lighting)
main options menu now fits on a 320x240 display

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6980 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoupdated with new default value of con_closeontoggleconsole
havoc [Thu, 15 Mar 2007 11:32:01 +0000 (11:32 +0000)]
updated with new default value of con_closeontoggleconsole

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6979 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoreworked quake query code (CCREQ_/CCREP_ handling) to use MSG_Read functions, it...
havoc [Thu, 15 Mar 2007 11:23:50 +0000 (11:23 +0000)]
reworked quake query code (CCREQ_/CCREP_ handling) to use MSG_Read functions, it was previously using a mixture of these and direct packet parsing, which was not working, this means quake query tools work again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6978 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoseparated the code that sends player name and such into CL_SendPlayerInfo
havoc [Thu, 15 Mar 2007 10:34:24 +0000 (10:34 +0000)]
separated the code that sends player name and such into CL_SendPlayerInfo
moved call to CL_SendPlayerInfo from signon 2 to signon 1
moved cl_begindownloads from signon 2 to signon 1, this fixes the 'no ambient sounds' bug

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6977 d7cf8633-e32d-0410-b094-e92efae38249

17 years agochanged default snd_soundradius from 1000 to 2000, matching proquake (which attempts...
havoc [Thu, 15 Mar 2007 10:32:11 +0000 (10:32 +0000)]
changed default snd_soundradius from 1000 to 2000, matching proquake (which attempts to match dos quake), this means you can fire a rocket across the outdoor pent area in dm3 and hear the explosion

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6976 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoimplemented support for fuhquake macros in fuhquake/QIZMO format .loc files, hardcode...
havoc [Thu, 15 Mar 2007 10:12:52 +0000 (10:12 +0000)]
implemented support for fuhquake macros in fuhquake/QIZMO format .loc files, hardcoded the strings for these rather than using cvars (unlike fuhquake) because excess settings is silly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6975 d7cf8633-e32d-0410-b094-e92efae38249

17 years agomade cl_bob 0 also disable cl_bobmodel
havoc [Thu, 15 Mar 2007 08:34:05 +0000 (08:34 +0000)]
made cl_bob 0 also disable cl_bobmodel

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6974 d7cf8633-e32d-0410-b094-e92efae38249

17 years agochanged default value of con_closeontoggleconsole due to a never ending stream of...
havoc [Thu, 15 Mar 2007 08:28:10 +0000 (08:28 +0000)]
changed default value of con_closeontoggleconsole due to a never ending stream of complaints about the ~ key not closing the console

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6973 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoset pmodel/emodel keys in userinfo for qw servers
havoc [Thu, 15 Mar 2007 08:10:30 +0000 (08:10 +0000)]
set pmodel/emodel keys in userinfo for qw servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6972 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadd apple_multithreadedgl cvar (offloads OpenGL driver to a second thread if possible...
havoc [Wed, 14 Mar 2007 10:33:43 +0000 (10:33 +0000)]
add apple_multithreadedgl cvar (offloads OpenGL driver to a second thread if possible), off by default (may change to on if I get feedback from testers)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6971 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded cl_particles_rain and cl_particles_snow cvars to allow disabling of these types...
havoc [Wed, 14 Mar 2007 08:48:51 +0000 (08:48 +0000)]
added cl_particles_rain and cl_particles_snow cvars to allow disabling of these types of particles, based on a patch from esteel

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6970 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded a missing return statement in the 'any-dimension' bspline example code (which...
havoc [Wed, 14 Mar 2007 08:48:00 +0000 (08:48 +0000)]
added a missing return statement in the 'any-dimension' bspline example code (which is in a comment so this has no effect on code)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6969 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix bug where transparent models used an out of date material (generated earlier...
havoc [Wed, 14 Mar 2007 03:09:29 +0000 (03:09 +0000)]
fix bug where transparent models used an out of date material (generated earlier in the same frame), which caused problems when multiple instances of the same model exist in the same frame and one or more of them are transparent

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6968 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoloc file parsing now supports whitespace following commas (I did not previously have...
havoc [Wed, 14 Mar 2007 02:08:28 +0000 (02:08 +0000)]
loc file parsing now supports whitespace following commas (I did not previously have such a test file)
now rejects malformed proquake-format loc file lines that do not have a quoted string directly after the 6 numbers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6967 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremoved duplicate entries in the cvar list
havoc [Mon, 12 Mar 2007 12:30:57 +0000 (12:30 +0000)]
removed duplicate entries in the cvar list

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6966 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremoved "Future supported games" section as it really serves no purpose
havoc [Mon, 12 Mar 2007 12:28:00 +0000 (12:28 +0000)]
removed "Future supported games" section as it really serves no purpose
sorted cvar list

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6965 d7cf8633-e32d-0410-b094-e92efae38249

17 years ago442
havoc [Mon, 12 Mar 2007 11:39:11 +0000 (11:39 +0000)]
442

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6964 d7cf8633-e32d-0410-b094-e92efae38249

17 years ago446
havoc [Mon, 12 Mar 2007 11:29:40 +0000 (11:29 +0000)]
446

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6963 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoupdated readme
havoc [Mon, 12 Mar 2007 11:29:20 +0000 (11:29 +0000)]
updated readme

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6962 d7cf8633-e32d-0410-b094-e92efae38249

17 years agomultiline cvar_t descriptions cause problems when building the readme
havoc [Mon, 12 Mar 2007 06:21:21 +0000 (06:21 +0000)]
multiline cvar_t descriptions cause problems when building the readme

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6961 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremoved trailing comments on cvar declarations and Cmd_AddCommand calls
havoc [Mon, 12 Mar 2007 05:58:29 +0000 (05:58 +0000)]
removed trailing comments on cvar declarations and Cmd_AddCommand calls

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6960 d7cf8633-e32d-0410-b094-e92efae38249

17 years agocorrected some comments
havoc [Mon, 12 Mar 2007 05:44:45 +0000 (05:44 +0000)]
corrected some comments

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6959 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremoved -demolooponly commandline option as it did precisely the same thing as -demo...
havoc [Mon, 12 Mar 2007 05:31:02 +0000 (05:31 +0000)]
removed -demolooponly commandline option as it did precisely the same thing as -demo, and I don't feel like implementing the feature its name implies
corrected a mention of host_maxfps to cl_maxfps in host_framerate cvar description

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6958 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded vid_grabkeyboard cvar which defaults to 0, this means that the glx client no...
havoc [Mon, 12 Mar 2007 05:26:59 +0000 (05:26 +0000)]
added vid_grabkeyboard cvar which defaults to 0, this means that the glx client no longer locks out window manager hotkeys (such as volume control and music player control keys, as well as alt-tab)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6957 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoimplemented proper handling of .frame2/.lerpfrac/.frame1time/.frame2time fields in...
havoc [Mon, 12 Mar 2007 04:18:32 +0000 (04:18 +0000)]
implemented proper handling of .frame2/.lerpfrac/.frame1time/.frame2time fields in csqc entities

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6956 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded support for locs/something.loc naming in loc file loading code, for proquake...
havoc [Mon, 12 Mar 2007 02:33:27 +0000 (02:33 +0000)]
added support for locs/something.loc naming in loc file loading code, for proquake filename compatibility

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6955 d7cf8633-e32d-0410-b094-e92efae38249

17 years agodisable interpolation of predicted movement locations when a teleport occurred (just...
havoc [Mon, 12 Mar 2007 02:28:15 +0000 (02:28 +0000)]
disable interpolation of predicted movement locations when a teleport occurred (just like unpredicted movement is not interpolated in this case)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6954 d7cf8633-e32d-0410-b094-e92efae38249

17 years agodon't abort a download if a level change occurs during the download, instead just...
havoc [Sun, 11 Mar 2007 23:56:44 +0000 (23:56 +0000)]
don't abort a download if a level change occurs during the download, instead just wait for it to finish before signing in to the new level

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6953 d7cf8633-e32d-0410-b094-e92efae38249

17 years agomake gamedir command work on dedicated servers
havoc [Sun, 11 Mar 2007 23:54:14 +0000 (23:54 +0000)]
make gamedir command work on dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6952 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoincreased minimum developer cvar level for several spammy messages (new engine string...
havoc [Sun, 11 Mar 2007 23:53:31 +0000 (23:53 +0000)]
increased minimum developer cvar level for several spammy messages (new engine string, sample frames missing) from 100 to 200, to make 100 more usable

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6951 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoimplemented .loc file support, including some editing (add command, and removenearest...
havoc [Sun, 11 Mar 2007 07:41:47 +0000 (07:41 +0000)]
implemented .loc file support, including some editing (add command, and removenearest command) and viewing capability (r_speeds now shows the current location name, and locs_show 1 displays the actual boxes/points as translucent boxes)
implemented proquake message macros (%l, %d, %h, %a, etc), can be disabled by locs_enable 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6950 d7cf8633-e32d-0410-b094-e92efae38249

17 years agochanged brightness of unlit q1bsp maps from 2x white to 1x white (so textures show...
havoc [Sun, 11 Mar 2007 03:34:50 +0000 (03:34 +0000)]
changed brightness of unlit q1bsp maps from 2x white to 1x white (so textures show as their true colors rather than twice as bright)
fixed bug that made models black in unlit q1bsp maps

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6949 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix incorrect parameter count check on setspawnparms, this was causing coop servers...
havoc [Fri, 9 Mar 2007 10:41:10 +0000 (10:41 +0000)]
fix incorrect parameter count check on setspawnparms, this was causing coop servers to suddenly quit when someone respawned

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6948 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremoved master 12.166.196.192 (run by Venim) because it hasn't been responding for...
havoc [Fri, 9 Mar 2007 02:39:07 +0000 (02:39 +0000)]
removed master 12.166.196.192 (run by Venim) because it hasn't been responding for a long time

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6947 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded cl_dlights_decayradius and cl_dlights_decaybrightness cvars, both default on...
havoc [Fri, 9 Mar 2007 00:13:19 +0000 (00:13 +0000)]
added cl_dlights_decayradius and cl_dlights_decaybrightness cvars, both default on, this brings back the quake-style radius decay, and keeps the more recently added brightness decay, benchmarks suffered when radius decay was removed, so its return should restore any losses associated with that

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6946 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoimplemented shadow caster culling by creating a frustum plane set that includes the...
havoc [Thu, 8 Mar 2007 23:50:28 +0000 (23:50 +0000)]
implemented shadow caster culling by creating a frustum plane set that includes the light origin, any object that is not within this frustum (which encloses the screen and a triangular-shaped volume extending to the light origin) can not possibly cast a shadow onto the visible geometry, this reduces cpu work in a few cases (off-screen explosion with several entities further off-screen)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6945 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofixed bug in portal culling code that allowed a leaf to be revisited multiple times...
havoc [Thu, 8 Mar 2007 23:39:14 +0000 (23:39 +0000)]
fixed bug in portal culling code that allowed a leaf to be revisited multiple times, causing it to be counted multiple times, and wasting a small amount of time marking surfaces redundantly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6944 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoreworked prediction code to work better when riding lifts
havoc [Thu, 8 Mar 2007 23:36:23 +0000 (23:36 +0000)]
reworked prediction code to work better when riding lifts

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6943 d7cf8633-e32d-0410-b094-e92efae38249

17 years agorefactored csqc entity sending code so that it properly obeys msg->maxsize, undoing...
havoc [Thu, 8 Mar 2007 23:33:57 +0000 (23:33 +0000)]
refactored csqc entity sending code so that it properly obeys msg->maxsize, undoing writes that could not fit
added comment about how csqc entity sending code needs some changes to avoid packet loss problems

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6942 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded a few more Vector4 macros
havoc [Thu, 8 Mar 2007 23:32:45 +0000 (23:32 +0000)]
added a few more Vector4 macros

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6941 d7cf8633-e32d-0410-b094-e92efae38249

17 years agochanged entity networking prioritization code to use the center of the model rather...
havoc [Sat, 3 Mar 2007 22:06:57 +0000 (22:06 +0000)]
changed entity networking prioritization code to use the center of the model rather than the origin, this fixes prioritization of doors and lifts which typically have their origin near '0 0 0' rather than inside the entity box

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6940 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix weapon jitters when walking up ramps, and prediction failures when doing rampjump...
havoc [Sat, 3 Mar 2007 21:59:03 +0000 (21:59 +0000)]
fix weapon jitters when walking up ramps, and prediction failures when doing rampjumps, unfortunately this also ends up predicting quake2-style double jumps (which do not occur on the server)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6939 d7cf8633-e32d-0410-b094-e92efae38249

17 years agopatch from div0 fixing his previous patch that he told me had prediction visibility...
havoc [Sat, 3 Mar 2007 17:47:15 +0000 (17:47 +0000)]
patch from div0 fixing his previous patch that he told me had prediction visibility tests but actually lacked it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6938 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoquick hack to get rid of twitchy onground state in prediction when running up ramps...
havoc [Sat, 3 Mar 2007 01:49:43 +0000 (01:49 +0000)]
quick hack to get rid of twitchy onground state in prediction when running up ramps, this really needs a better fix sometime

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6937 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofixed bug that was causing prediction to fail periodically in singleplayer games...
havoc [Sat, 3 Mar 2007 01:37:22 +0000 (01:37 +0000)]
fixed bug that was causing prediction to fail periodically in singleplayer games, especially with cl_maxfps 125 (negative packet times were causing sv_clmovement_minping 0 tests to pass occasionally, disabling prediction, and causing a major stall in input handling)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6936 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoserver now executes predicted moves of more than 50ms as two separate moves like...
havoc [Sat, 3 Mar 2007 00:57:01 +0000 (00:57 +0000)]
server now executes predicted moves of more than 50ms as two separate moves like QWSV does (the client prediction expects this)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6935 d7cf8633-e32d-0410-b094-e92efae38249

17 years agominor cleanup of CL_SendMove comments regarding packet timing
havoc [Sat, 3 Mar 2007 00:51:48 +0000 (00:51 +0000)]
minor cleanup of CL_SendMove comments regarding packet timing
changed predicted move sending code to not care about the value of cls.signon

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6934 d7cf8633-e32d-0410-b094-e92efae38249

17 years agochanged sendcvar command to send a reply (with no value parameter) if the cvar does...
havoc [Fri, 2 Mar 2007 22:37:36 +0000 (22:37 +0000)]
changed sendcvar command to send a reply (with no value parameter) if the cvar does not exist

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6933 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoreworked cvar checks in VID_UpdateGamma to simply set gamma_forcenextframe if they...
havoc [Fri, 2 Mar 2007 22:23:08 +0000 (22:23 +0000)]
reworked cvar checks in VID_UpdateGamma to simply set gamma_forcenextframe if they have changed, this is somewhat in preparation for eventual use of cvar callbacks

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6932 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoless hacky solution to resetting movesequence on a level change
havoc [Fri, 2 Mar 2007 15:33:59 +0000 (15:33 +0000)]
less hacky solution to resetting movesequence on a level change

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6931 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix really stupid bug introduced in sv_user.c revision 1.83 (sv_waterfriction was...
havoc [Fri, 2 Mar 2007 13:05:39 +0000 (13:05 +0000)]
fix really stupid bug introduced in sv_user.c revision 1.83 (sv_waterfriction was being used, even if it's -1 which means use sv_friction instead), now properly uses sv_friction if sv_waterfriction < 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6930 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofixed problems with playing on QW server caused by the use of _cl_name and similar...
havoc [Thu, 1 Mar 2007 23:11:26 +0000 (23:11 +0000)]
fixed problems with playing on QW server caused by the use of _cl_name and similar config variables

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6929 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix bug where only the first portal to see a surface was able to mark triangles as...
havoc [Thu, 1 Mar 2007 21:36:55 +0000 (21:36 +0000)]
fix bug where only the first portal to see a surface was able to mark triangles as worth of receiving light

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6928 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoimplemented r_shadow_culltriangles cvar (on by default), this improves lighting perfo...
havoc [Thu, 1 Mar 2007 20:07:20 +0000 (20:07 +0000)]
implemented r_shadow_culltriangles cvar (on by default), this improves lighting performance by reducing the amount of geometry to render, it does not add any additional cpu w
ork because similar forms of culling were already used on shadow casting triangles (which are now replaced by this), this just applies the same already computed culling to the lighting as well as the shadowing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6927 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix bug that was causing r_editlights light indicators to not render
havoc [Thu, 1 Mar 2007 18:49:26 +0000 (18:49 +0000)]
fix bug that was causing r_editlights light indicators to not render

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6926 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremove stray \n characters in Cmd_AddCommand calls
havoc [Wed, 28 Feb 2007 16:49:54 +0000 (16:49 +0000)]
remove stray \n characters in Cmd_AddCommand calls

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6925 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoeliminated RENDER_NOCULLFACE (now uses MATERIALFLAG_NOCULLFACE on a texture)
havoc [Wed, 28 Feb 2007 11:08:30 +0000 (11:08 +0000)]
eliminated RENDER_NOCULLFACE (now uses MATERIALFLAG_NOCULLFACE on a texture)
eliminated RENDER_TRANSPARENT (it was only used by the client code briefly, it did not need to be stored, it only turned off RENDER_SHADOW)
added TriangleOverlapsBox macro (and changed several pieces of code to use it)
changed some code to use the BoxInsideBox macro

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6924 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoimproved detection of q3 terrain blend shaders to reduce chances of a misidentification
havoc [Wed, 28 Feb 2007 09:50:36 +0000 (09:50 +0000)]
improved detection of q3 terrain blend shaders to reduce chances of a misidentification

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6923 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremove an unused extern
havoc [Wed, 28 Feb 2007 09:35:29 +0000 (09:35 +0000)]
remove an unused extern

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6922 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix a cvar name
havoc [Wed, 28 Feb 2007 09:34:34 +0000 (09:34 +0000)]
fix a cvar name

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6921 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix missing { character
havoc [Tue, 27 Feb 2007 21:15:48 +0000 (21:15 +0000)]
fix missing { character

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6920 d7cf8633-e32d-0410-b094-e92efae38249

17 years agouse CVAR_SAVE not 1 for flags on curl cvars
havoc [Tue, 27 Feb 2007 19:24:48 +0000 (19:24 +0000)]
use CVAR_SAVE not 1 for flags on curl cvars

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6919 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoallow 0 parameters in VM_SV_makestatic due to a bug in id1 qc
havoc [Sat, 24 Feb 2007 10:05:38 +0000 (10:05 +0000)]
allow 0 parameters in VM_SV_makestatic due to a bug in id1 qc

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6918 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded optimized case in R_Q1BSP_GetLightInfo surface culling that skips checking...
havoc [Sat, 24 Feb 2007 07:12:56 +0000 (07:12 +0000)]
added optimized case in R_Q1BSP_GetLightInfo surface culling that skips checking individual triangle bounding boxes if the entire surface is inside the light bounding box (as is often the case)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6917 d7cf8633-e32d-0410-b094-e92efae38249

17 years agooptimized entity culling loop for shadow casting entities that are not directly seen
havoc [Sat, 24 Feb 2007 07:09:31 +0000 (07:09 +0000)]
optimized entity culling loop for shadow casting entities that are not directly seen

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6916 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded BoxInsideBox macro
havoc [Fri, 23 Feb 2007 15:31:06 +0000 (15:31 +0000)]
added BoxInsideBox macro

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6915 d7cf8633-e32d-0410-b094-e92efae38249

17 years agominor optimization of R_Q1BSP_RecursiveLightInfo
havoc [Fri, 23 Feb 2007 13:49:12 +0000 (13:49 +0000)]
minor optimization of R_Q1BSP_RecursiveLightInfo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6914 d7cf8633-e32d-0410-b094-e92efae38249

17 years agominor optimization
havoc [Fri, 23 Feb 2007 13:48:42 +0000 (13:48 +0000)]
minor optimization

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6913 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoforgot to re-sort the todo
havoc [Fri, 23 Feb 2007 13:09:11 +0000 (13:09 +0000)]
forgot to re-sort the todo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6912 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoaudited R_Mesh_Matrix calls and RSurf_ActiveEntity calls and moved them to more appro...
havoc [Fri, 23 Feb 2007 13:07:36 +0000 (13:07 +0000)]
audited R_Mesh_Matrix calls and RSurf_ActiveEntity calls and moved them to more appropriate locations in some cases
split R_DrawSurfaces into R_DrawWorldSurfaces and R_DrawModelSurfaces to make profile reports more useful
split RSurf_ActiveEntity into RSurf_ActiveWorldEntity and RSurf_ActiveModelEntity to make profile reports more useful, and very slightly improve performance

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6911 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremove ; that was causing crashes/breakage
havoc [Fri, 23 Feb 2007 12:53:07 +0000 (12:53 +0000)]
remove ; that was causing crashes/breakage

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6910 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoremove unused variables
havoc [Fri, 23 Feb 2007 12:47:02 +0000 (12:47 +0000)]
remove unused variables

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6909 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofixed bug that caused the wrong texture to be used on rtlight lighting when two or...
havoc [Fri, 23 Feb 2007 12:45:35 +0000 (12:45 +0000)]
fixed bug that caused the wrong texture to be used on rtlight lighting when two or more textures were involved in a single batch

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6908 d7cf8633-e32d-0410-b094-e92efae38249

17 years agosmall cleanup of R_DrawSurfaces (separated r_showcollisionbrushes and r_showtris...
havoc [Fri, 23 Feb 2007 12:05:14 +0000 (12:05 +0000)]
small cleanup of R_DrawSurfaces (separated r_showcollisionbrushes and r_showtris/r_shownormals code into functions)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6907 d7cf8633-e32d-0410-b094-e92efae38249

17 years agosplit model_brushq3_t num_lightmaps field into num_originallightmaps (for lightmapind...
havoc [Fri, 23 Feb 2007 11:43:03 +0000 (11:43 +0000)]
split model_brushq3_t num_lightmaps field into num_originallightmaps (for lightmapindex checking) and num_mergedlightmaps (for loops), this fixes lightmap indexing errors on deluxemapped maps

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6906 d7cf8633-e32d-0410-b094-e92efae38249

17 years agopatch from div0 that makes curl downloads stay connected to the game server while...
havoc [Fri, 23 Feb 2007 10:46:00 +0000 (10:46 +0000)]
patch from div0 that makes curl downloads stay connected to the game server while downloading (like the direct downloads)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6905 d7cf8633-e32d-0410-b094-e92efae38249

17 years agopatch from div0 that adds clientside culling of entities by TraceLineOfSight (like...
havoc [Fri, 23 Feb 2007 09:36:47 +0000 (09:36 +0000)]
patch from div0 that adds clientside culling of entities by TraceLineOfSight (like sv_cullentities_trace does), and merges the client and server code for this culling, this also adds traces for predicted player movement on the server to reduce the "items popping up" problem when running into a new room

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6904 d7cf8633-e32d-0410-b094-e92efae38249

17 years agomemset arrays before writing skeletal vertices into them (as the code did long ago...
havoc [Fri, 23 Feb 2007 09:19:36 +0000 (09:19 +0000)]
memset arrays before writing skeletal vertices into them (as the code did long ago), this is an 8% improvement in Mod_Alias_GetMesh_Vertices in my benchmarking (7.58 seconds in profile before, 6.95 seconds after)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6903 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofurther optimizations to batching code, not much gain if any from these, but it may...
havoc [Fri, 23 Feb 2007 09:02:48 +0000 (09:02 +0000)]
further optimizations to batching code, not much gain if any from these, but it may play nicer with cpu cache

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6902 d7cf8633-e32d-0410-b094-e92efae38249

17 years agocheck __GNUC__ version before defining printf attribute, only define it on gcc 3...
havoc [Fri, 23 Feb 2007 05:12:05 +0000 (05:12 +0000)]
check __GNUC__ version before defining printf attribute, only define it on gcc 3 and later

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6901 d7cf8633-e32d-0410-b094-e92efae38249

17 years agochanged default mod_q3bsp_lightmapmergepower from 5 (4096x4096) to 4 (2048x2048)...
havoc [Thu, 22 Feb 2007 15:22:37 +0000 (15:22 +0000)]
changed default mod_q3bsp_lightmapmergepower from 5 (4096x4096) to 4 (2048x2048), this means that the textures won't use more than 16MB each, which is a bit friendlier to 128MB cards than a 64MB texture  (note: this is only the upper limit, if the map does not need this much lightmap space it already picks a smaller size)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6900 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix dedicated server crashes caused by new lightmap merging
havoc [Thu, 22 Feb 2007 15:17:24 +0000 (15:17 +0000)]
fix dedicated server crashes caused by new lightmap merging

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6899 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofixed bug that made some models invisible in nexuiz (if they have skin != 0 and skin...
havoc [Thu, 22 Feb 2007 14:37:43 +0000 (14:37 +0000)]
fixed bug that made some models invisible in nexuiz (if they have skin != 0 and skin 0 was never rendered yet on this model, they were using skin 0, which was often uninitialized)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6898 d7cf8633-e32d-0410-b094-e92efae38249

17 years agodisabled collision_enternudge by default again, due to intermittent problems with...
havoc [Thu, 22 Feb 2007 11:55:01 +0000 (11:55 +0000)]
disabled collision_enternudge by default again, due to intermittent problems with getting stuck on ramps

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6897 d7cf8633-e32d-0410-b094-e92efae38249

17 years agochanged light attenuation equation in the default.glsl shader in the engine
havoc [Thu, 22 Feb 2007 11:45:12 +0000 (11:45 +0000)]
changed light attenuation equation in the default.glsl shader in the engine

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6896 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded r_shadow_lightradiusscale cvar (similar to r_shadow_lightintensityscale)
havoc [Thu, 22 Feb 2007 11:30:29 +0000 (11:30 +0000)]
added r_shadow_lightradiusscale cvar (similar to r_shadow_lightintensityscale)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6895 d7cf8633-e32d-0410-b094-e92efae38249

17 years agodon't compute tangents or normals on non-deluxemapped world surfaces, or tangents...
havoc [Thu, 22 Feb 2007 11:29:38 +0000 (11:29 +0000)]
don't compute tangents or normals on non-deluxemapped world surfaces, or tangents on models if the shader does not use normalmapping

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6894 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoreally fixed deluxemapping this time
havoc [Thu, 22 Feb 2007 11:25:51 +0000 (11:25 +0000)]
really fixed deluxemapping this time

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6893 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofixed deluxemapping detection bug that made it never work
havoc [Thu, 22 Feb 2007 11:19:51 +0000 (11:19 +0000)]
fixed deluxemapping detection bug that made it never work

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6892 d7cf8633-e32d-0410-b094-e92efae38249

17 years agonow merges all q3bsp lightmap textures into one huge lightmap texture if possible...
havoc [Thu, 22 Feb 2007 08:45:28 +0000 (08:45 +0000)]
now merges all q3bsp lightmap textures into one huge lightmap texture if possible, this doubled benchmark framerates for me

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6891 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoadded some debugging code to RSurf_DrawBatch_WithLightmapSwitching to print out how...
havoc [Thu, 22 Feb 2007 08:44:01 +0000 (08:44 +0000)]
added some debugging code to RSurf_DrawBatch_WithLightmapSwitching to print out how many surfaces are rendered in each batch and each subbatch by lightmap (this revealed that q3map2's surface sorting is horrible)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6890 d7cf8633-e32d-0410-b094-e92efae38249

17 years agosplit RSurf_DrawBatch_Lightmap function into 4 main functions (previously there were...
havoc [Thu, 22 Feb 2007 04:42:10 +0000 (04:42 +0000)]
split RSurf_DrawBatch_Lightmap function into 4 main functions (previously there were only 3 modes, causing rendering problems) and 2 utility functions, this cleaned up the code somewhat

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6889 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofix a bug in transparent mesh rendering which often caused crashes
havoc [Thu, 22 Feb 2007 03:42:25 +0000 (03:42 +0000)]
fix a bug in transparent mesh rendering which often caused crashes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6888 d7cf8633-e32d-0410-b094-e92efae38249

17 years agoreorganized surface batching to batch visible surfaces first, and then pass them...
havoc [Thu, 22 Feb 2007 01:13:31 +0000 (01:13 +0000)]
reorganized surface batching to batch visible surfaces first, and then pass them to a function that breaks the list down by texture, also reorganized batching code to use a forward-search approach rather than state machine approach, this got a small (2%) speed gain in benchmarks

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6887 d7cf8633-e32d-0410-b094-e92efae38249

17 years agosome cleanup of GL20 code (removed rsurface_glsl_texture and rsurface_glsl_uselightma...
havoc [Thu, 22 Feb 2007 00:39:49 +0000 (00:39 +0000)]
some cleanup of GL20 code (removed rsurface_glsl_texture and rsurface_glsl_uselightmaptexture caching, because with the change to not batching by lightmap texture there are no longer redundant batches)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6886 d7cf8633-e32d-0410-b094-e92efae38249

17 years agomerged some surface rendering setup code
havoc [Thu, 22 Feb 2007 00:34:20 +0000 (00:34 +0000)]
merged some surface rendering setup code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6885 d7cf8633-e32d-0410-b094-e92efae38249

17 years agodefault gl_lockarrays to 0, I'm not aware of any cards that actually benefit from it
havoc [Wed, 21 Feb 2007 11:56:29 +0000 (11:56 +0000)]
default gl_lockarrays to 0, I'm not aware of any cards that actually benefit from it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6884 d7cf8633-e32d-0410-b094-e92efae38249

17 years agomodified surface renderer batching to batch all lightmapped surfaces with the same...
havoc [Wed, 21 Feb 2007 11:55:37 +0000 (11:55 +0000)]
modified surface renderer batching to batch all lightmapped surfaces with the same texture together, rather than a separate batch for each lightmap texture, this means that the lightmap switching overhead is lower than before, no apparent improvement in benchmarks though

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6883 d7cf8633-e32d-0410-b094-e92efae38249

17 years agofixed bug that was causing seta commands to usually not save to config.cfg (due to...
havoc [Wed, 21 Feb 2007 04:38:56 +0000 (04:38 +0000)]
fixed bug that was causing seta commands to usually not save to config.cfg (due to the value being copied to their default when they are created, causing the default matching to prevent them from being saved before)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6882 d7cf8633-e32d-0410-b094-e92efae38249