divverent/darkplaces.git
12 years agooops, forgot to remove it...
divverent [Mon, 14 May 2007 14:31:57 +0000 (14:31 +0000)]
oops, forgot to remove it...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7279 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoneed to explicitly load vorbis_comment_query from libvorbis, not libvorbisfile, on...
divverent [Mon, 14 May 2007 14:25:46 +0000 (14:25 +0000)]
need to explicitly load vorbis_comment_query from libvorbis, not libvorbisfile, on Win32

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7278 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremove a piece of debugging code
havoc [Mon, 14 May 2007 14:20:00 +0000 (14:20 +0000)]
remove a piece of debugging code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7277 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed lightmap merging bugs and added a special simplified case for
havoc [Mon, 14 May 2007 14:07:27 +0000 (14:07 +0000)]
fixed lightmap merging bugs and added a special simplified case for
the case of no merging (mainly for testing)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7276 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoreworked lightmap merging code to determine optimal texture size for
havoc [Mon, 14 May 2007 12:24:55 +0000 (12:24 +0000)]
reworked lightmap merging code to determine optimal texture size for
each merged lightmap texture (which basically means the last one is now
smaller than the rest in most cases)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7275 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoLOOP_START tag in vorbis files now gives the sample number to loop from
divverent [Mon, 14 May 2007 12:03:07 +0000 (12:03 +0000)]
LOOP_START tag in vorbis files now gives the sample number to loop from

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7274 d7cf8633-e32d-0410-b094-e92efae38249

12 years agorestored the old lightmap batching code that I removed when adding the
havoc [Mon, 14 May 2007 10:28:00 +0000 (10:28 +0000)]
restored the old lightmap batching code that I removed when adding the
lightmap merging, this helps a lot on maps that don't fit in one
1024x1024 lightmap

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7273 d7cf8633-e32d-0410-b094-e92efae38249

12 years agochanged loopstart from signed to unsigned, now un-looped sounds are
havoc [Mon, 14 May 2007 09:33:26 +0000 (09:33 +0000)]
changed loopstart from signed to unsigned, now un-looped sounds are
represented with loopstart == total_length

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7272 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremoved channel_t->end and lastptime, now only pos governs playback
havoc [Mon, 14 May 2007 09:12:25 +0000 (09:12 +0000)]
removed channel_t->end and lastptime, now only pos governs playback
position, this should make the playback code safer
reworked S_PaintChannels to advance channel pos regardless of volume
changed S_StartSound to delay sounds rather than skip them, which may be
important on short sound effects

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7271 d7cf8633-e32d-0410-b094-e92efae38249

12 years agodon't use cl_nettimesync code when playing a demo
havoc [Sat, 12 May 2007 10:26:15 +0000 (10:26 +0000)]
don't use cl_nettimesync code when playing a demo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7270 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded a keyname for backslash which is now used instead of the literal \
havoc [Sat, 12 May 2007 10:02:06 +0000 (10:02 +0000)]
added a keyname for backslash which is now used instead of the literal \
character, avoiding issues with bind "\" "something" which was parsing
wrongly, also removed the quotes around the bind keyname, and changed
the keyname code to prefer using the override names (such as tilde
instead of ~) in binds when saving the config

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7269 d7cf8633-e32d-0410-b094-e92efae38249

12 years agopatch from David Cristian which adds a "browse mods" menu which seems to
havoc [Sat, 12 May 2007 09:46:58 +0000 (09:46 +0000)]
patch from David Cristian which adds a "browse mods" menu which seems to
work quite well

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7268 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix description of cl_movement_wateraccelerate; make air movement use movevars_airacc...
divverent [Fri, 11 May 2007 08:45:14 +0000 (08:45 +0000)]
fix description of cl_movement_wateraccelerate; make air movement use movevars_airaccelerate (fixes movement in Nexuiz Pro)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7267 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoif .gravity field is zero, it means the same as one (see also: SV_AddGravity)
divverent [Fri, 11 May 2007 08:20:56 +0000 (08:20 +0000)]
if .gravity field is zero, it means the same as one (see also: SV_AddGravity)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7266 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoalso send friction/waterfriction as stats
divverent [Fri, 11 May 2007 08:14:11 +0000 (08:14 +0000)]
also send friction/waterfriction as stats

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7265 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix typo in r_q1bsp_skymasking cvar name
divverent [Fri, 11 May 2007 07:47:31 +0000 (07:47 +0000)]
fix typo in r_q1bsp_skymasking cvar name

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7264 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded back cl_netsyncboundmode 5 (4 with sub-millisecond adjustment when
havoc [Fri, 11 May 2007 01:17:24 +0000 (01:17 +0000)]
added back cl_netsyncboundmode 5 (4 with sub-millisecond adjustment when
very near the correct value)
added new default cl_nettimesyncboundmode 6, this is a hybrid of 1 and 5

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7263 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomoved almost all server cvars to sv_main.c and added corresponding
havoc [Fri, 11 May 2007 01:04:45 +0000 (01:04 +0000)]
moved almost all server cvars to sv_main.c and added corresponding
externs in server.h
removed cl_gravity and cl_slowmo cvars
renamed cl.movevars_slowmo to cl.movevars_timescale

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7262 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded friction and waterfriction movevars stats
havoc [Fri, 11 May 2007 00:00:29 +0000 (00:00 +0000)]
added friction and waterfriction movevars stats
corrected sv_airaccel_qw and sv_airaccel_sideways_friction cvars (they
had the wrong name string)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7261 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded back support for {}()[]: special characters in
havoc [Wed, 9 May 2007 11:09:07 +0000 (11:09 +0000)]
added back support for {}()[]: special characters in
COM_ParseToken_VM_Tokenize

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7257 d7cf8633-e32d-0410-b094-e92efae38249

12 years agorenamed COM_ParseTokenConsole to COM_ParseToken_Console
havoc [Wed, 9 May 2007 11:00:14 +0000 (11:00 +0000)]
renamed COM_ParseTokenConsole to COM_ParseToken_Console
split COM_ParseToken into COM_ParseToken_Simple, COM_ParseToken_QuakeC
and COM_ParseToken_VM_Tokenize which have different support for special
characters

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7256 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed several critical bugs in VM_tokenizebyseparator
havoc [Wed, 9 May 2007 09:53:11 +0000 (09:53 +0000)]
fixed several critical bugs in VM_tokenizebyseparator

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7255 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix broken OFS_PARM0 + index code in VM_M_callfunction and
havoc [Wed, 9 May 2007 09:29:56 +0000 (09:29 +0000)]
fix broken OFS_PARM0 + index code in VM_M_callfunction and
VM_tokenizebyseparator, these were not multiplying by 3 as is required

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7254 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremoved a wasted normalize in fragment shader for model lighting
havoc [Wed, 9 May 2007 00:17:21 +0000 (00:17 +0000)]
removed a wasted normalize in fragment shader for model lighting

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7253 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoscale demo playback speed by slowmo cvar
havoc [Wed, 9 May 2007 00:13:21 +0000 (00:13 +0000)]
scale demo playback speed by slowmo cvar

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7252 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoGAME_NEXUIZ: move the key up a bit for keyhunt, looks better
divverent [Mon, 7 May 2007 23:19:14 +0000 (23:19 +0000)]
GAME_NEXUIZ: move the key up a bit for keyhunt, looks better

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7251 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoImpossible combination of GAME_NEXUIZ CTF status icons ("have red flag | have blue...
divverent [Mon, 7 May 2007 21:36:32 +0000 (21:36 +0000)]
Impossible combination of GAME_NEXUIZ CTF status icons ("have red flag | have blue flag") now displays an alternate image for the new keyhunt game mode

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7250 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix crash when loading progs/null.spr in nehahra, which has 0x0 size
havoc [Mon, 7 May 2007 20:50:22 +0000 (20:50 +0000)]
fix crash when loading progs/null.spr in nehahra, which has 0x0 size

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7249 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix glsl model lighting on unlit maps (normal vector was calculated as (0,0,0) as...
divverent [Mon, 7 May 2007 18:23:22 +0000 (18:23 +0000)]
fix glsl model lighting on unlit maps (normal vector was calculated as (0,0,0) as there was no contribution from the map -> GLSL calls normalize() on that -> (nan,nan,nan), which apparently counts as black).
The fix replaces these zero normal vectors by (0,0,1) (which vector is actually chosen does not matter, as its contribution is scaled by zero anyway).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7248 d7cf8633-e32d-0410-b094-e92efae38249

12 years agolet the slowmo cvar override the server/demo's idea of slowmo when it is != 1; makes...
divverent [Mon, 7 May 2007 17:17:38 +0000 (17:17 +0000)]
let the slowmo cvar override the server/demo's idea of slowmo when it is != 1; makes slowmo work again for demo playback

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7247 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoreduced uninitialized memory a bit more
havoc [Mon, 7 May 2007 08:46:37 +0000 (08:46 +0000)]
reduced uninitialized memory a bit more

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7246 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoreduced uninitialized data size by 13MB by moving some temporary arrays
havoc [Mon, 7 May 2007 07:28:00 +0000 (07:28 +0000)]
reduced uninitialized data size by 13MB by moving some temporary arrays
used by outdated protocols into their database struct, also moved some
other arrays

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7245 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoreplaced mod_known array with a memexpandablearray_t, this saves 11.5MB
havoc [Mon, 7 May 2007 06:46:04 +0000 (06:46 +0000)]
replaced mod_known array with a memexpandablearray_t, this saves 11.5MB

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7244 d7cf8633-e32d-0410-b094-e92efae38249

12 years agorewrote server sendstates building code, no longer builds two
havoc [Mon, 7 May 2007 05:37:08 +0000 (05:37 +0000)]
rewrote server sendstates building code, no longer builds two
entity_state_t arrays (where one of them is global and one per-client),
this is a slight efficiency loss but saves a few megabytes and makes the
customizeentityforclient code more straightforward
merged some global variables into cl. and sv. structs, and others became
arrays on the stack

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7243 d7cf8633-e32d-0410-b094-e92efae38249

12 years agonow sends player physics variables as stats, including slowmo, gravity,
havoc [Mon, 7 May 2007 03:41:11 +0000 (03:41 +0000)]
now sends player physics variables as stats, including slowmo, gravity,
and sys_ticrate, this avoids the need to stuffcmd cl_movement cvars
on servers that provide the ticrate stat the cl_netinputpacketspersecond
cvar is no longer important, this also seems to improve demo recording

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7242 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremoved PRVM_EDICT_NUM_UNSIGNED (PRVM_EDICT_NUM now casts to unsigned)
havoc [Mon, 7 May 2007 03:01:40 +0000 (03:01 +0000)]
removed PRVM_EDICT_NUM_UNSIGNED (PRVM_EDICT_NUM now casts to unsigned)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7241 d7cf8633-e32d-0410-b094-e92efae38249

12 years agochanged rain to spawn particles without collisions and implemented
havoc [Mon, 7 May 2007 02:49:41 +0000 (02:49 +0000)]
changed rain to spawn particles without collisions and implemented
delayed spawning of splashes to facilitate this

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7240 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoincreased tolerance on warnings in DEBUGMOVES code
havoc [Mon, 7 May 2007 02:49:10 +0000 (02:49 +0000)]
increased tolerance on warnings in DEBUGMOVES code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7239 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed a reference to sv.models in client code (should have been
havoc [Mon, 7 May 2007 02:48:43 +0000 (02:48 +0000)]
fixed a reference to sv.models in client code (should have been
cl.model_precache)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7238 d7cf8633-e32d-0410-b094-e92efae38249

12 years agorewrote most of wad system, this eliminated 512KB of static arrays for
havoc [Sun, 6 May 2007 22:46:43 +0000 (22:46 +0000)]
rewrote most of wad system, this eliminated 512KB of static arrays for
hlwad lumpinfo
added W_UnloadAll function which is now called by FS_Rescan

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7237 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomade r_depthfirst a saved cvar
havoc [Sun, 6 May 2007 12:23:19 +0000 (12:23 +0000)]
made r_depthfirst a saved cvar

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7236 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded support for \" in console
havoc [Sun, 6 May 2007 11:37:04 +0000 (11:37 +0000)]
added support for \" in console

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7235 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded r_depthfirst option which defaults to 1 (render depth of world
havoc [Sun, 6 May 2007 10:38:31 +0000 (10:38 +0000)]
added r_depthfirst option which defaults to 1 (render depth of world
into scene before rendering color), and also offers 2 (render depth of
world and models), this saves shader fillrate on intensive shaders or
texturing techniques (deluxemapping, anisotropic filtering, etc)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7234 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoreworked sound mixing code to fix a bug that caused sound to stop
havoc [Sun, 6 May 2007 10:13:43 +0000 (10:13 +0000)]
reworked sound mixing code to fix a bug that caused sound to stop
working after a timedemo (or anything else that overrode the normal
sound timing)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7233 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix a bug that caused GL20 render path to always ask for tangents and
havoc [Sun, 6 May 2007 10:12:19 +0000 (10:12 +0000)]
fix a bug that caused GL20 render path to always ask for tangents and
normals when rendering models

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7232 d7cf8633-e32d-0410-b094-e92efae38249

12 years agooops, the r_picmipworld should be CVAR_SAVE of course. Sorry for that.
divverent [Fri, 4 May 2007 11:40:58 +0000 (11:40 +0000)]
oops, the r_picmipworld should be CVAR_SAVE of course. Sorry for that.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7230 d7cf8633-e32d-0410-b094-e92efae38249

12 years agor_picmipworld - when 0, gl_picmip does not apply to world models (because they tend...
divverent [Fri, 4 May 2007 09:29:57 +0000 (09:29 +0000)]
r_picmipworld - when 0, gl_picmip does not apply to world models (because they tend to use much less texture memory than player models in Nexuiz)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7229 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed broken trails (introduced by my attempt to fix them)
havoc [Fri, 4 May 2007 07:01:34 +0000 (07:01 +0000)]
fixed broken trails (introduced by my attempt to fix them)
fixed a bug where attachments to viewmodelforclient entities would show
up in the world in chase_active 1 mode near 0 0 0
rain particles now trace ahead at spawn and only begin collision
checking when near the impact time

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7228 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoreenabled code that unloads unused models on level change
havoc [Fri, 4 May 2007 01:17:16 +0000 (01:17 +0000)]
reenabled code that unloads unused models on level change

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7227 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix bug where attached models spawn a trail from their non-attached
havoc [Thu, 3 May 2007 07:40:58 +0000 (07:40 +0000)]
fix bug where attached models spawn a trail from their non-attached
start location to their new location on the first frame

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7226 d7cf8633-e32d-0410-b094-e92efae38249

12 years agodamn, I can't convert hex/dec...
divverent [Wed, 2 May 2007 13:49:57 +0000 (13:49 +0000)]
damn, I can't convert hex/dec...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7225 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomade palette colors more readable
divverent [Wed, 2 May 2007 13:20:35 +0000 (13:20 +0000)]
made palette colors more readable

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7224 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoa slight cleanup of PaintAndSubmit conditions and S_Update early out
havoc [Wed, 2 May 2007 04:36:28 +0000 (04:36 +0000)]
a slight cleanup of PaintAndSubmit conditions and S_Update early out
conditions

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7223 d7cf8633-e32d-0410-b094-e92efae38249

12 years agosignificant cleanup of input networking code (reorganized and now uses
havoc [Tue, 1 May 2007 06:11:48 +0000 (06:11 +0000)]
significant cleanup of input networking code (reorganized and now uses
frametimes rather than timestamps for queued moves) and some refinements
to prediction code
tried to reimplement the anti-pogostick code and it's partially working
but not completely (mispredicts for one frame each time)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7222 d7cf8633-e32d-0410-b094-e92efae38249

12 years agodefault vid_grabkeyboard to 0, it's already forced to 1 on fullscreen so
havoc [Tue, 1 May 2007 02:25:32 +0000 (02:25 +0000)]
default vid_grabkeyboard to 0, it's already forced to 1 on fullscreen so
this should do no harm

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7221 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomake SV_PushMove push by playerclip faces too (by using the right contents mask for...
divverent [Mon, 30 Apr 2007 23:00:58 +0000 (23:00 +0000)]
make SV_PushMove push by playerclip faces too (by using the right contents mask for each pushed entity)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7220 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomvdsv sucks (changed *ver from showing a string like DarkPlaces Linux
havoc [Mon, 30 Apr 2007 22:44:19 +0000 (22:44 +0000)]
mvdsv sucks (changed *ver from showing a string like DarkPlaces Linux
14:15:44 Apr 30 2007, to simply \*ver\dp)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7219 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoApplied KadaverJack's patch on my cl_sound_ric_gunshot code that provides a small...
dresk [Mon, 30 Apr 2007 21:59:19 +0000 (21:59 +0000)]
Applied KadaverJack's patch on my cl_sound_ric_gunshot code that provides a small optimization by using bitwise operations instead of numerical calculations.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7218 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoAdded DP_QC_STRING_CASE_FUNCTIONS extension, providing VM functions strtolower and...
dresk [Mon, 30 Apr 2007 17:27:16 +0000 (17:27 +0000)]
Added DP_QC_STRING_CASE_FUNCTIONS extension, providing VM functions strtolower and strtoupper which return the lowercase and uppercase of strings respectively, available across the CL, SV and MENU VMs.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7216 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix pl% calculation for QW servers (was using [i] instead of [j])
havoc [Mon, 30 Apr 2007 17:22:47 +0000 (17:22 +0000)]
fix pl% calculation for QW servers (was using [i] instead of [j])

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7215 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix nettimesync bug after the recent cleanup
havoc [Mon, 30 Apr 2007 17:02:10 +0000 (17:02 +0000)]
fix nettimesync bug after the recent cleanup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7214 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoimplemented QW skin support, it's broken on skins that are not the same
havoc [Mon, 30 Apr 2007 05:39:56 +0000 (05:39 +0000)]
implemented QW skin support, it's broken on skins that are not the same
size as the model skin though

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7213 d7cf8633-e32d-0410-b094-e92efae38249

12 years agocount empty packets in rate limiting
havoc [Mon, 30 Apr 2007 05:39:00 +0000 (05:39 +0000)]
count empty packets in rate limiting

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7212 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix a bug in texture path identification (the nopath case was occurring
havoc [Mon, 30 Apr 2007 05:28:29 +0000 (05:28 +0000)]
fix a bug in texture path identification (the nopath case was occurring
even when there was a path, because it was checking the wrong variable)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7211 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoremoved cl_nettimesyncboundmode 5 because it seems to print many more
havoc [Mon, 30 Apr 2007 05:27:03 +0000 (05:27 +0000)]
removed cl_nettimesyncboundmode 5 because it seems to print many more
time warnings than 4 does when developer is on
now sets cls.servermovesequence to cls.netcon->qw_incoming_sequence
now keeps around qw player entities if a packet does not contain any
(an fteqw server I was testing on sometimes sent packets containing
large reliable message groups but no player entities at all)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7210 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoUpdated cl_sound_ric_gunshot CVar to support multiple modes. 0 plays no sounds,...
dresk [Mon, 30 Apr 2007 03:58:20 +0000 (03:58 +0000)]
Updated cl_sound_ric_gunshot CVar to support multiple modes.  0 plays no sounds, 1 plays sounds on TE_GUNSHOT, 2 plays sounds on TE_GUNSHOTQUAD and 3 plays sounds on both TE_GUNSHOT and TE_GUNSHOTQUAD.  This is not bloat because the Crylink in Nexuiz uses TE_GUNSHOTQUAD, and most people don't want ricochet sounds on that (though if you do, all the merrier).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7209 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoincreased IP + UDP header overhead estimate from 18 bytes to 28 bytes
havoc [Sun, 29 Apr 2007 22:15:44 +0000 (22:15 +0000)]
increased IP + UDP header overhead estimate from 18 bytes to 28 bytes
based on tcpdump results

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7208 d7cf8633-e32d-0410-b094-e92efae38249

12 years agostore into *colorindex again
divverent [Sun, 29 Apr 2007 19:36:05 +0000 (19:36 +0000)]
store into *colorindex again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7207 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoAdded cl_sound_ric_gunshot which specifies if the related cl_sound_ric and cl_sound_t...
dresk [Fri, 27 Apr 2007 23:25:47 +0000 (23:25 +0000)]
Added cl_sound_ric_gunshot which specifies if the related cl_sound_ric and cl_sound_tink CVars will apply to te_gunshot and te_gunshotquad calls.  The default value is 0 and it is not saved.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7206 d7cf8633-e32d-0410-b094-e92efae38249

12 years agomake COM_StringLengthNoColors and COM_StringDecolorize get an additional length param...
divverent [Fri, 27 Apr 2007 22:57:01 +0000 (22:57 +0000)]
make COM_StringLengthNoColors and COM_StringDecolorize get an additional length parameter to just work on part of a string (if set to 0, it means use the whole string); use that in centerprint drawing to fix centering issues in some odd situations like "^^^^^^^^^^^^^^^^^^^^^^^^^^".

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7205 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoclarified descriptions of r_mipsprites and r_mipskins
havoc [Thu, 26 Apr 2007 20:20:20 +0000 (20:20 +0000)]
clarified descriptions of r_mipsprites and r_mipskins

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7203 d7cf8633-e32d-0410-b094-e92efae38249

12 years agosplit cl_netpacketloss into cl_netpacketloss_send and
havoc [Thu, 26 Apr 2007 16:19:42 +0000 (16:19 +0000)]
split cl_netpacketloss into cl_netpacketloss_send and
cl_netpacketloss_receive to allow more network testing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7202 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed bug where animated mdl skins (such as Tomaz's health box and
havoc [Wed, 25 Apr 2007 18:17:38 +0000 (18:17 +0000)]
fixed bug where animated mdl skins (such as Tomaz's health box and
explobox models in dpmod) were getting freed because they were not
properly counted in the model->num_textures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7197 d7cf8633-e32d-0410-b094-e92efae38249

12 years agochanged default cl_movement_minping from 1 to 0
havoc [Wed, 25 Apr 2007 16:41:34 +0000 (16:41 +0000)]
changed default cl_movement_minping from 1 to 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7194 d7cf8633-e32d-0410-b094-e92efae38249

12 years agochanged default cl_movement_minping from 50 to 1
havoc [Wed, 25 Apr 2007 16:41:02 +0000 (16:41 +0000)]
changed default cl_movement_minping from 50 to 1

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7193 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded tracking of memory usage of VBO/EBO buffers
havoc [Wed, 25 Apr 2007 14:47:02 +0000 (14:47 +0000)]
added tracking of memory usage of VBO/EBO buffers
added gl_vbostats command to list VBO/EBO buffers
added total VBO/EBO usage information in memstats

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7192 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix bugs in Mod_Q3BSP_Loadtextures that caused crashes and other
havoc [Wed, 25 Apr 2007 10:15:55 +0000 (10:15 +0000)]
fix bugs in Mod_Q3BSP_Loadtextures that caused crashes and other
sillyness

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7191 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoprevent abuse by ending netname with a ^: if the name is not a valid colored string...
divverent [Wed, 25 Apr 2007 08:38:40 +0000 (08:38 +0000)]
prevent abuse by ending netname with a ^: if the name is not a valid colored string, add a ^ if possible, and if there is no space for it, remove the trailing ^

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7190 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix strlennocol/strdecolorize on unusual strings like "foo^";
divverent [Wed, 25 Apr 2007 07:18:16 +0000 (07:18 +0000)]
fix strlennocol/strdecolorize on unusual strings like "foo^";
now strlennocol returns the visible width (like before) and strdecolorize
returns a string that can be safely printed and that looks like the original,
just without the colors.

Moved decolorizing and counting to common.c.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7189 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoisolated more of the texture loading code from the rest of model
havoc [Tue, 24 Apr 2007 23:17:36 +0000 (23:17 +0000)]
isolated more of the texture loading code from the rest of model
loading, to avoid potential for crashes in dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7188 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed crash in sprite loaders on dedicated servers
havoc [Tue, 24 Apr 2007 22:55:20 +0000 (22:55 +0000)]
fixed crash in sprite loaders on dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7187 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds EF_ROCKET and
havoc [Tue, 24 Apr 2007 21:29:59 +0000 (21:29 +0000)]
added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds EF_ROCKET and
friends as effect bits in the protocol, the QC can use these constants
directly or can use the new .modelflags field to set them without float
precision issues caused by the large values, this basically means that
you can make an entity leave a blood trail, or look like a rocket

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7186 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoreverted dresk's DP_SV_ALLOWTOUCHWITHOWNER patch as it adds unnecessary
havoc [Tue, 24 Apr 2007 20:33:32 +0000 (20:33 +0000)]
reverted dresk's DP_SV_ALLOWTOUCHWITHOWNER patch as it adds unnecessary
bloat when there is a well-known QuakeC approach to do this already

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7185 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoAdded QC float .allowtouchwithowner . Setting this to true allow an entity to touch...
dresk [Tue, 24 Apr 2007 20:28:42 +0000 (20:28 +0000)]
Added QC float .allowtouchwithowner .  Setting this to true allow an entity to touch its owner (ie. missile or grenade).  Be careful where you spawn your projectiles and assign this value, as you may end up detonating the projectile immediately.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7184 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoallow model flags to work on attached entities
havoc [Tue, 24 Apr 2007 19:24:32 +0000 (19:24 +0000)]
allow model flags to work on attached entities

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7183 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoexpanded texture name buffer so that names don't get clipped in
havoc [Tue, 24 Apr 2007 17:11:32 +0000 (17:11 +0000)]
expanded texture name buffer so that names don't get clipped in
r_texturestats output

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7182 d7cf8633-e32d-0410-b094-e92efae38249

12 years agodon't crash in Mod_BuildAliasSkinFromSkinFrame on dedicated servers
havoc [Tue, 24 Apr 2007 17:08:54 +0000 (17:08 +0000)]
don't crash in Mod_BuildAliasSkinFromSkinFrame on dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7181 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoAdded standard color escapes to "changed name to" broadcast prints
dresk [Tue, 24 Apr 2007 16:27:21 +0000 (16:27 +0000)]
Added standard color escapes to "changed name to" broadcast prints

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7180 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoUpdated console command description of prvm_edicts (it had the description of prvm_ed...
dresk [Tue, 24 Apr 2007 16:11:13 +0000 (16:11 +0000)]
Updated console command description of prvm_edicts (it had the description of prvm_edictset)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7179 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoAdded return to standard color coding in "status" command player listing
dresk [Tue, 24 Apr 2007 15:47:51 +0000 (15:47 +0000)]
Added return to standard color coding in "status" command player listing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7178 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoAdded check for MAX_MODELS in cl_modelindexlist command
dresk [Tue, 24 Apr 2007 15:40:38 +0000 (15:40 +0000)]
Added check for MAX_MODELS in cl_modelindexlist command

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7177 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoRemoved modelindexlist command from cmd.c, shifted function as cl_modelindexlist...
dresk [Tue, 24 Apr 2007 15:37:47 +0000 (15:37 +0000)]
Removed modelindexlist command from cmd.c, shifted function as cl_modelindexlist into cl_main.c

Started modelindex at 1

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7176 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoAdded return to standard color coding in the "Player entered the game" and "Client...
dresk [Tue, 24 Apr 2007 15:30:47 +0000 (15:30 +0000)]
Added return to standard color coding in the "Player entered the game" and "Client "Player" Dropped" messages

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7175 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoImplemented console command 'modelindexlist' which lists all the models and their...
dresk [Tue, 24 Apr 2007 15:21:56 +0000 (15:21 +0000)]
Implemented console command 'modelindexlist' which lists all the models and their corresponding model index numbers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7174 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofixed missing sprite textures caused by purging code
havoc [Tue, 24 Apr 2007 15:02:02 +0000 (15:02 +0000)]
fixed missing sprite textures caused by purging code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7173 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix bug that made all textures without a shader definition have
havoc [Tue, 24 Apr 2007 14:41:57 +0000 (14:41 +0000)]
fix bug that made all textures without a shader definition have
numskinframes = 0, which caused purging to eliminate their textures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7172 d7cf8633-e32d-0410-b094-e92efae38249

12 years agocheck if skinframe is NULL in R_SkinFrame_MarkUsed
havoc [Tue, 24 Apr 2007 14:41:27 +0000 (14:41 +0000)]
check if skinframe is NULL in R_SkinFrame_MarkUsed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7171 d7cf8633-e32d-0410-b094-e92efae38249

12 years agofix a line I forgot to commit
havoc [Tue, 24 Apr 2007 14:23:25 +0000 (14:23 +0000)]
fix a line I forgot to commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7170 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoFixed a typo by not putting a whitespace after the DP_SV_NETADDRESS
dresk [Tue, 24 Apr 2007 13:25:23 +0000 (13:25 +0000)]
Fixed a typo by not putting a whitespace after the DP_SV_NETADDRESS

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7169 d7cf8633-e32d-0410-b094-e92efae38249

12 years agoreplaced Mod_LoadSkinFrame functions with R_SkinFrame system, this
havoc [Tue, 24 Apr 2007 13:19:07 +0000 (13:19 +0000)]
replaced Mod_LoadSkinFrame functions with R_SkinFrame system, this
allows multiple models to share textures in a given level, as well as
models using the same texture multiple times (often the case in md3
where meshes have a vertex limit, and q3bsp where texture structs
describe surface properties and multiple may exist referring to the same
texture set)
this reduced Nexuiz video memory usage by over 150MB

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7168 d7cf8633-e32d-0410-b094-e92efae38249