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2002-03-16 lordhavocCheck bbox for overlap even on bmodels again (disabling...
2002-03-14 lordhavocskip bbox check on bmodels because it is fast enough...
2002-03-13 lordhavocfix for fall-through-floor-when-embedded-in-another...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-26 lordhavochopeful fix for flymove !trace.ent error
2002-02-23 lordhavocmajor cleanup to pusher and SV_Move code, major fixes...
2002-02-15 lordhavocfixed rotating+moving pushers (teleport ball in end...
2002-02-05 lordhavoccleaned up entity culling in server code, implemented...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-10-29 lordhavocgot rid of leafnums array in edict structure for pvs...
2001-10-15 lordhavocMajor update, been neglecting CVS for some time...
2001-05-12 lordhavocbuild number 101
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-03-02 lordhavocCoordinates are now floats in network protocol (bloats...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-09 lordhavocadded back r_speeds2, with masses of information (6...
2001-01-22 lordhavocclarifications about the format of svc_fog
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-18 lordhavocbackport of PM_RecursiveHullCheck for speedup
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-24 dabbBorland C++ compile fixes.
2000-08-22 lordhavocInitial revision