]> icculus.org git repositories - divverent/darkplaces.git/history - vid_wgl.c
cleaned up entity culling in server code, implemented new option - sv_cullentities_tr...
[divverent/darkplaces.git] / vid_wgl.c
2002-01-25 lordhavocadded cl_screen.c/h (eventually most 2D stuff should...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-12-04 lordhavocrewrote RecursiveHullCheck, no longer gets stuck on...
2001-11-02 lordhavocremoved support for GL_SGIS_multitexture (ancient)
2001-10-29 lordhavocmoved Sys_Printf and related code/data to sys_shared...
2001-10-17 lordhavoclittle whitespace change
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2001-03-04 lordhavocrewrite of map texture loading (mainly to do with HL...
2001-02-23 lordhavocimproved TraceLine in chase.c to be more generally...
2001-02-03 lordhavocremoved unused cvars
2001-01-28 lordhavocVID_CheckMultiTexture case was wrong (now VID_CheckMult...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-18 lordhavocimplemented r_render and r_upload cvar options for...
2000-11-17 lordhavocobliterated Draw_TransPic and relatives, also fixed...
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-06 lordhavocVarious graphical tweaks (mainly particle related)...
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-31 lordhavocBetter smoke textures, no floodfillskin, some cleanup.
2000-08-22 lordhavocInitial revision