]> icculus.org git repositories - divverent/darkplaces.git/history - vid_shared.c
Elric's changes:
[divverent/darkplaces.git] / vid_shared.c
2002-11-08 havocElric's changes:
2002-11-07 havocdon't allow stencil without bitsperpixel 32
2002-11-03 havocadded support for glPolygonOffset (not used though)
2002-10-28 havocimplemented scissor rect clipping of lights in realtime...
2002-10-22 havocdon't use 3d textures on drivers that don't explicitly...
2002-10-14 havocR_LoadTexture functions take a palette pointer now
2002-10-06 havocnow checks for both TexImage3D built into the OpenGL...
2002-10-06 havocdetect 3D textures as GL_EXT_texture3D again
2002-10-06 havoc3D attenuation texture works now
2002-10-04 havoc1D, 3D, and cubemap textures are now supported (in...
2002-09-30 havocbmodel shadow volumes
2002-09-30 havocgl backend now has functions for color array and flat...
2002-09-27 havocstencil is now supported (optional, off by default...
2002-09-26 havocthis commit adds video mode switching, and preferred...
2002-09-23 havocdefault to 640x480x16 again, just for consistency with...
2002-09-23 havocVID_CompareMode removed
2002-09-23 havocalmost completely rewrote vid_wgl's mode code, there...
2002-09-12 havocmanually inlined GL_LockArray and GL_UnlockArray in...
2002-09-11 havocVID_Init now takes mode settings (fullscreen, width...
2002-09-06 havocnow uses hardware transforms
2002-08-05 havocconsistency fix for GL_EXT_draw_range_elements - don...
2002-08-03 havocnow entirely dynamic OpenGL binding
2002-08-02 havoccleaned up vid_glx.c somewhat, it can now quit properly...
2002-08-01 havoccleaned up glDrawRangeElements limit checking a bit...
2002-06-02 knghtbrdA minor removal of a few pieces of dead code. Nothing...
2002-05-16 lordhavocnow fetchs wgl functions
2002-05-15 lordhavocchange a lot of calls from gl to qgl
2002-05-14 lordhavocsearch for GL functions using GetProcAddress on win32...
2002-05-04 lordhavocmostly dynamic GL binding (more needs to be done, but...
2002-04-30 lordhavocdisabled lookup of unused multitexture function (glMult...
2002-02-28 lordhavocfixed some majorly messed up fixes to the angle clamping
2002-02-28 lordhavoccleaned up mouse input system
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-25 lordhavocadded in_pitch_min and in_pitch_max cvars to limit...
2002-01-16 lordhavocfix for missing (byte *) cast, and fix for WIN32 functi...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-11-02 lordhavocfixed gl_combine so it is enabled by default (if present)
2001-11-02 lordhavocremoved support for GL_SGIS_multitexture (ancient)
2001-10-30 lordhavocadded support for GL_ARB_texture_env_combine, currently...
2001-10-26 lordhavocadded CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu...
2001-10-17 lordhavocadded force_centerview to glx (by moving it to vid_shared)
2001-05-27 lordhavoccleaned up nearly all of the externs in .c files (moved...
2001-05-26 lordhavocsome whitespace changes
2001-04-06 lordhavocoptimized AngleVectors calls (pass NULL for vectors...
2000-12-09 lordhavocbmodel rotation physics now work
2000-11-17 lordhavocupdated to version 1.50, build 75.
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-22 lordhavocInitial revision