fix one typo and one uncleanness in the glsl shader, fixes compilation problems for...
[divverent/darkplaces.git] / svbsp.c
2007-11-12 divverentmove two #defined to quakedef.h, and always include...
2007-03-25 havoceliminated dependency on quakedef.h, this file now...
2007-01-29 havocsome minor optimizations, comment corrections, and...
2007-01-28 havocimplemented Shadow Volume BSP based culling of lit...